Release Date

MAME 0.114 was released on 2 April 2007.


Contributors

The known contributors for this version are, in alphabetical order:


Specific Contributions

The known contributions for this version are, in the order specified in the whatsnew:

  • Dave Dribin fixed autoframeskip so it doesn't immediately spike on startup or after a pause.
  • R. Belmont made the behavior of the ES5503 IRQ status register more accurate.
  • Nathan Woods fixed a bug introduced in the memory pool code when hashing was added.
  • Derrick Renaud added complete discrete sound to Double Play/Extra Inning. Emulated foul sound in Bowling Alley. Emulated all sounds except the screech and wind sounds in Space Encounters.
  • Ernesto Corvi updated Virtua Racing to use the TGP core, based on guessing from the Daytona TGP code.
  • couriersud added save state support to several Atari games: batman, eprom, eprom2, klaxp1, klaxp2. Also added general save state support to the atarijsa and atarigen modules.
  • couriersud added save state support to the konamigv driver, specifically enabled for nagano98 and simpbowl.
  • David Haywood avoided a memset in the hyperstone core to give ~4% speedup in hidden catch.
  • Ville Linde updated the Konami NWK-TR:
    • Improved the LANC board emulation
    • Improved the graphics board emulation so that it passes all the self-tests.
  • Curt Coder Added save state support to the Cidelsa games and fixed reset behavior.
  • Aaron Giles added validity checks to ensure that LSB_FIRST and PTR64 are set correctly for the current platform.
  • Aaron Giles removed obsolete assembly code and compiler definitions.


Game Support

Games promoted from GAME_NOT_WORKING status


Clones added


New games marked as GAME_NOT_WORKING