Release Date

MAME 0.69b was released on 2 June 2003.


Contributors

The known contributors for this version are, in alphabetical order:


Specific Contributions

The known contributions for this version are, in the order specified in the whatsnew:

  • Peter Storey fixed DIP switches and Inputs in Atlantic City Action / Broadwalk Casion
  • Quench made various fixes to the PIC16C5x core.
  • Quench added working sound to BIGTWIN
  • Quench added PIC HEX dumps for use with DRGNMST and BIGTWIN
  • Aaron Giles fixed a bug in the V60 CPU core causing it to break with the new timer system
  • Chris Kirmse fixed a problem in snprintf.c printing out floats with fractional parts with leading zeroes
  • R. Belmont fixed a bug in K054539 causing bad vocals in Dadandarn
  • Aaron Giles fixed a problem which caused sound to break in games using a YM2610 using the new timer system
  • Aaron Giles changed NeoGeo to use boost_interleave for tight CPU communications instead of throwing cycles away


Game Support

New Games supported or promoted from GAME_NOT_WORKING status


New clones added