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		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1716</id>
		<title>MNW</title>
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		<updated>2008-05-25T01:03:22Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: /* [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
Motion control?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
The program ROM appears to be encrypted.  Mame on ARM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; - Most likely needs a redump of the program ROMs.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
Skeleton driver.  Todo: &amp;quot;Almost everything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games. They all work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker2.c.html ampoker2] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; - The game is properly emulated. Maybe need an input mask, or a kind of sequence to get ride of the error message.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; - Banking problems, Data roms won&#039;t pass ROM check.  Probably needs some checks done on the real hw (Guru has the PCB).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; - This game used a physical hockey puck which the player slid down the bowling alley. Sensors on the other end picked up the location and velocity of the puck and simulated the pin behavior. Requires simulation of this input interface in order to be considered working,.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
All of these games suffer from some advanced protection that affects them in different ways. Through some magic accesses in memory, data can be decrypted using some special key sequences that are not entirely understood. It might be possible to find all possible data sources, run them through the decryption process on the real PCB, and then encode that information in the driver, but it is tedious work at best. Below is the status of each game:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; - Has some obvious gameplay glitches. Not much work has been done to understand the protection on this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; - Has had some of its data decrypted, which is why the palette during attract mode looks ok. But in game there are many problems lurking.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; - missing emulation of RS232 data  link device (see BACTA Datapak specs for more info)&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr , cliffhga, goaltogo &#039;&#039;&#039; - Laserdisc games. Work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer, zerotrgt &#039;&#039;&#039; - Very old ROZ style hardware. Haze looked at it a few times, doesn&#039;t really make sense to him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver. Uses SH2 + SH1, 68k etc. Dual screen game, plays like a cheap korean rip-off of Outrunners (suspected to be recompiled from the same code ;p). CPU comms don&#039;t make sense, interrupts don&#039;t make sense.. somebody mentioned that the SH1 has &#039;extra&#039; features, but according to dox it&#039;s plain sh1, and the sh2 core should be 100% backwards compatible. it SHOULD be possible to get this working, or at least doing something more and would be a good / interesting project for somebody.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
GFX roms in black &#039;blobs&#039; (Dox working on it)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection supplies jump addresses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
NMK protection, like jalmah.c, MCU shares ram, supplies random numbers, code etc.  Dox has PCB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games. Work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
(electrocoin on snk hardware).  Could be worked on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
Skeleton driver. I8039 based CPU with CRTC6845 video and AY8910 sound.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; - Hangs on some cpu comms at the moment, but if you skip past that it hangs on MCU check.  It uses an alpha MCU, and uploads code for it (as do all equites.c games) it MIGHT be possible to emulate the MCU, as was done for some alpha games with an earlier MCU.  Currently MCU is simulated for equites.c games, but not this one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; - GFX problems, uses ARM7 CPU, port of Acorn Archimedes game.  Not sure what the actual problem is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick, countrun &#039;&#039;&#039; - Main program inside of custom CPU block.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; - Possible bad dump, or encrypted. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; - Unknown reason. Need to investigate more deeply.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; - Encrypted. Seems to use an epoxy block with CPU + extras (ICs, TTL, etc) to manage the encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; - Totaly encrypted. This game use a Funworld custom CPU.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magiccda &#039;&#039;&#039; - CPU issues. This game use a slightly modified instructions set.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magiccdb &#039;&#039;&#039; - CPU issues. This game use a slightly modified instructions set.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mongolnw &#039;&#039;&#039; - Need to hook the missing microcontroller (TSC87C52-16CB) to emulate this game properly. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; - Need to hook the missing microcontroller (TSC87C52-16CB) to emulate this game properly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; - This game is totally encrypted. No PIAs to drive I/O.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; aligator &#039;&#039;&#039; - We have an unprotected version of Alligator hunt to attempt to simulate the protection in the protected version, but it isn&#039;t easy, looks like MCU may provide ROM patches.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; - Skeleton driver.  It&#039;s a galaxian rip-off on a custom board with CVS-like hardware IIRC (Haze).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
Kaneko protection MCU with internal rom, managing CPU comms.  Decap should possible, should be the same for all games / sets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; - &#039;Modern&#039; PC Hardware running a MAME bootleg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; - Uses a fairly recent ARM based chip.  Almost a skeleton driver. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games. Works in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
Tecmo MCU providing jump addresses etc.  Has direct access to entire CPU bus, prevents code modification (MCU writes &#039;ROM ERROR&#039; if you change ROM).  ROZ pitch difficult to understand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; - Complex video chip, supports compressed graphics formats etc. Skeleton driver, work has been done, but no good progress made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following may or may not be current...&lt;br /&gt;
&lt;br /&gt;
Samurai Shodown 64 2 - Doesn&#039;t set palette, locks up in attract mode, COULD be a bad dump.&lt;br /&gt;
&lt;br /&gt;
Roads Edge / Round Trip - Doesn&#039;t pass network test, probably needs different IO emulated too.&lt;br /&gt;
&lt;br /&gt;
Fatal Fury Wild Ambition - mostly playable, missing some 3d, missing 2d features etc.&lt;br /&gt;
&lt;br /&gt;
Buriki One - makes conflicting use of the HNG64 video hardware.&lt;br /&gt;
&lt;br /&gt;
General - needs IO and sound cpus emulated (advanced versions of v30 (v53) and Z80 ( KL5C80A12CFP ) )&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
Genesis hardware, but uses a PIC to control state based encryption.  All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; - Mostly &#039;playable&#039; but CPU comms issues means it takes forever between some scenes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
Main program / boot code in (currently undumpable) MCU. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; - Probably missing code in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Awaiting Decap results.  Afaik (Haze), SebV made some progress on it for the Kaneko 16-bit ones. No relationship has been found between the (encrypted?) data in the data rom, and the data obtained by trojans. See Bonk&#039;s Adventure protection simulation in the source for more info.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
All games on this system suffer from a corner case involving audio track playback in the SCSI CD-ROM emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc, opengolf &#039;&#039;&#039; - Both of these games use a special ROZ layer generated by the &amp;quot;PSAC4&amp;quot; custom IC which appears to include a height map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; - This game (the export version of Gokujou Parodius) uses a protection chip to write to the palette.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; - This game would probably work if the video emulation were simply sorted out a bit more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2, vsnetscr, rushhero &#039;&#039;&#039; - Each of these games has a Xilinx FPGA (different per game) which primarily acts as a DMA controller, copying things all around work RAM and into the palette and sprite RAM. However, the format of it&#039;s operation list is not understood (see the comments in src/mame/drivers/konamigx.c for more details).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
This PSX-based hardware would certainly be possible (probably even easy) to emulate, and Guru has many of the CD-ROMs in hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
Jaleco-like protection device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
Complex Seibu &#039;COP&#039; protection device. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
Annoying VDP-like chip controlling access to video devices.  Commands not fully understood, correct readback of data just as important as writes as addresses etc. are stored and it affects future writes.  Runs through attract mode with bad graphics, but no guarantees are made that the sprite-list it&#039;s currently processing is in the right format, or the right place as everything is written through the &#039;VDP&#039; device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; - The bootleg hardware is different to the original hardware. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lohtb2 &#039;&#039;&#039; - This set has the MCU dumped, we can use the simulation code from the original, but I (Haze) have chosen not to.  The MCU should be emulated. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb, bomblord, riskchal, gussun &#039;&#039;&#039; - Decryption or CPU bugs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
Uses a custom video controller which isn&#039;t fully understood.  Mazer Blazer appears to use an MM54104 &#039;Digitalker&#039; speech IC, however, the two speech ROMs are undumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; - CED-based disk game. Has gory Z80-based serial I/O interface that is not understood. The CED player interface is undocumented. A poor quality rip exists of the video (probably the best we will get). There is a second CED disk with different teams playing which we do not have access to.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Documentation and a software simulator are available, fortunately. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; - some calculation bug in the TMS32031 (I suspect) causes the clip plane to clip out a number of close polygons, most importantly your truck. As-is, the game is sort of playable, if you like some extra challenge.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
These Zeus and Zeus II-based games all use a proprietary 3D graphics chip that has no available documentation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; - mainly just need the inputs hooked up, which are mapped to the parallel port via a JAMMA interface&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
Bad dumps, pretty much no information available other than the dump, missing color prom.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
Preliminary, almost skeleton, may be deco156-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat, mcombata &#039;&#039;&#039; - Bootlegs on different hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
Skeleton driver, maybe slight encryption, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
Very cranky hardware - 2 PCB comms system and a particularly bizarre GFX hardware setup.&lt;br /&gt;
&lt;br /&gt;
8-bit CPU board, ton of timers, what looks like a discrete audio alarm tone, 6850 serial io etc. driving a 68k based expansion board with a video chip straight from a Wyse 60 terminal. It&#039;s VERY VERY fussy about everything, serial checks, timer checks, interrupt checks, protection chips&lt;br /&gt;
&lt;br /&gt;
Cursory glance at the self tests suggest we at least need a 6850 core that doesn&#039;t use hardcoded RX/TX clock frequencies, and an accurate to the point of ridiculous 6840 core, before these&#039;ll even look like booting up, let alone having correct video etc.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
A complete mystery. The existing dumps are 100% confirmed. Test mode works. All remaining code is heavily encrypted. Even the original author the game doesn&#039;t recall any encryption, but it is definitely there. It is not done in software; all unencrypted code has been accounted for.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; - Extended MS32 board with additional video chips, however, I (Haze) suspect there is a v70 bug affecting game behavior as there are no corners and the camera is always placed at road level.  MS32 cleanups are currently in progress, but haven&#039;t helped this so far. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; - Incomplete graphics emulation - game text is often missing/corrupt.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
NMK Protection.  There was a closed source hack build that ran Task Force Harrier, but without source it wasn&#039;t very useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
Menu system difficult to make sense of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; - No program roms on this set.  GFX have misplaced tiles when used with other program roms, so this is a different license / revision. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; - PC based hardware, possibly bad / incomplete dump. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; - Capable of reading back the background layout ROMs for collision, readback method isn&#039;t properly understood, so the game doesn&#039;t play correctly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix &#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival &#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
Missing Sound, said to be some kind of ADPCM built into the imagetek chip.. also needs raster effects?  Video hardware for tmmjprd may be low-hanging fruit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2*, raidndx*, zeroteam*, nzerotea &#039;&#039;&#039; - Complex Seibu COP2 protection + banking (probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; - Complex Seibu COP3 protection + banking probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
Skeleton, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
Undumped program roms in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/redalert.c.html redalert] ==&lt;br /&gt;
&#039;&#039;&#039; demoneye &#039;&#039;&#039; - Missing 3rd graphic layer making level 2 impossible.  Unclear what the layer should show.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; - Bad dump, different revision to working set. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; - Protection MCU handles win rates etc.  Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn&#039;t make sense.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; - Won&#039;t go in-game. Don&#039;t know why. Hangs after selecting your car.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; - Protection + Needs a minimum of 2 boards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick, spinkick &#039;&#039;&#039; - Hacked MSX hardware, lots of strings blanked out in the BIOS etc.  Boards contain large epoxy block, content unknown, but it might just be the MSX video hardware.  Correct memory mapping not understood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; - Bad dump (missing rom).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; greenber &#039;&#039;&#039; - Bad dump (missing rom).  Note this is not the same game as Konami&#039;s Green Beret. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
Undumped 68705 protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
Protection MCUs.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Funny Strip / Puck People&#039;&#039;&#039; - protection, controls eating of dots + other things&lt;br /&gt;
* &#039;&#039;&#039;Rebus&#039;&#039;&#039; - another protected microhard game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
Preliminary, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; - Skeleton driver.  Board has 2x M68705s for protection. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
Incomplete frankendump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; - protection MCU.. seems to be a data (or code?) ROM for it tho.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection (reads gfx data via protection chip, descramble / decompress? scrambled registers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.  Protection, player / ball movements etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.  Needs MPEG decoder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
Protection / encryption (custom CPU modules containing Z80 + encryption logic).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
Preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games. Works in theory, but is waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
Preliminary, may be missing proms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; - MCU protection, shares RAM, used in non-obvious ways, some gfx problems, system 1 driver could really do with big clean / rewrite anyway.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 code is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
Skeleton, even the CPU is unsure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
Preliminary, maybe protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
Skeleton, decryption incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
MCU Protection gives out code.  Need to run tests on Deroon Dero Dero.  It would be good to test Touki Denshou -Angel Eyes- as well, but we don&#039;t have a board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
PC hardware, preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
Some kind of blitter for video?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; - Protection MCU supplies background data. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
Protection MCU handles inputs (and winning odds?).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
Very strange, may be missing a rom, schematics available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
Skeleton-ish.  V30 based, Banking issues, PIC for protection? or sound?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the 7 video processor instruction PROMs (AM29116DC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vcombat.c.html vcombat] ==&lt;br /&gt;
This purely a skeleton driver.  Also missing CPU core for Intel i860 CPU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; - Something is wrong with the on-board ethernet chip emulation. If the chip is hacked out, the game boots, but that&#039;s not accurate. There were many rendering issues last time I checked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; - Sound board is different; with some manual fiddling, you can get it in-game, but it doesn&#039;t work particularly well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbashowt, cartfury, nbanfl &#039;&#039;&#039; - These Vegas games used a Voodoo Banshee video card. The current 3dfx voodoo emulation has some basic support for the Banshee, but it is pretty minimal. The tricky bit is that the Banshee (and later, the Voodoo 3) have integrated 2D and 3D capabilities, so we need to emulate at least part of a VGA controller in addition to the 3D. These boards also had some new features that require some addition internal reworking of the Voodoo driver.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049, sf2049se, sf2049te &#039;&#039;&#039; - Voodoo 3-based, one step beyond the Voodoo Banshee problems&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; - Complex video blitter + raster effects for road. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1715</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1715"/>
		<updated>2008-05-24T23:05:55Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: /* [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
Motion control?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
The program ROM appears to be encrypted.  Mame on ARM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; - Most likely needs a redump of the program ROMs.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
Skeleton driver.  Todo: &amp;quot;Almost everything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games. They all work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker2.c.html ampoker2] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; - The game is properly emulated. Maybe need an input mask, or a kind of sequence to get ride of the error message.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; - Banking problems, Data roms won&#039;t pass ROM check.  Probably needs some checks done on the real hw (Guru has the PCB).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; - This game used a physical hockey puck which the player slid down the bowling alley. Sensors on the other end picked up the location and velocity of the puck and simulated the pin behavior. Requires simulation of this input interface in order to be considered working,.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
All of these games suffer from some advanced protection that affects them in different ways. Through some magic accesses in memory, data can be decrypted using some special key sequences that are not entirely understood. It might be possible to find all possible data sources, run them through the decryption process on the real PCB, and then encode that information in the driver, but it is tedious work at best. Below is the status of each game:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; - Has some obvious gameplay glitches. Not much work has been done to understand the protection on this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; - Has had some of its data decrypted, which is why the palette during attract mode looks ok. But in game there are many problems lurking.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; - missing emulation of RS232 data  link device (see BACTA Datapak specs for more info)&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr , cliffhga, goaltogo &#039;&#039;&#039; - Laserdisc games. Work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer, zerotrgt &#039;&#039;&#039; - Very old ROZ style hardware. Haze looked at it a few times, doesn&#039;t really make sense to him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver. Uses SH2 + SH1, 68k etc. Dual screen game, plays like a cheap korean rip-off of Outrunners (suspected to be recompiled from the same code ;p). CPU comms don&#039;t make sense, interrupts don&#039;t make sense.. somebody mentioned that the SH1 has &#039;extra&#039; features, but according to dox it&#039;s plain sh1, and the sh2 core should be 100% backwards compatible. it SHOULD be possible to get this working, or at least doing something more and would be a good / interesting project for somebody.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
GFX roms in black &#039;blobs&#039; (Dox working on it)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection supplies jump addresses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
NMK protection, like jalmah.c, MCU shares ram, supplies random numbers, code etc.  Dox has PCB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games. Work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
(electrocoin on snk hardware).  Could be worked on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
Skeleton driver. I8039 based CPU with CRTC6845 video and AY8910 sound.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; - Hangs on some cpu comms at the moment, but if you skip past that it hangs on MCU check.  It uses an alpha MCU, and uploads code for it (as do all equites.c games) it MIGHT be possible to emulate the MCU, as was done for some alpha games with an earlier MCU.  Currently MCU is simulated for equites.c games, but not this one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; - GFX problems, uses ARM7 CPU, port of Acorn Archimedes game.  Not sure what the actual problem is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick, countrun &#039;&#039;&#039; - Main program inside of custom CPU block.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; - Possible bad dump, or encrypted. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; - Unknown reason. Need to investigate more deeply.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; - Encrypted. Seems to use an epoxy block with CPU + extras (ICs, TTL, etc) to manage the encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; - Totaly encrypted. This game use a Funworld custom CPU.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magiccda &#039;&#039;&#039; - CPU issues. This game use a slightly modified instructions set.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magiccdb &#039;&#039;&#039; - CPU issues. This game use a slightly modified instructions set.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mongolnw &#039;&#039;&#039; - Need to hook the missing microcontroller (TSC87C52-16CB) to emulate this game properly. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; - Need to hook the missing microcontroller (TSC87C52-16CB) to emulate this game properly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; - This game is totally encrypted. No PIAs to drive I/O.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; aligator &#039;&#039;&#039; - We have an unprotected version of Alligator hunt to attempt to simulate the protection in the protected version, but it isn&#039;t easy, looks like MCU may provide ROM patches.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; - Skeleton driver.  It&#039;s a galaxian rip-off on a custom board with CVS-like hardware IIRC (Haze).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
Kaneko protection MCU with internal rom, managing CPU comms.  Decap should possible, should be the same for all games / sets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; - &#039;Modern&#039; PC Hardware running a MAME bootleg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; - Uses a fairly recent ARM based chip.  Almost a skeleton driver. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games. Works in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
Tecmo MCU providing jump addresses etc.  Has direct access to entire CPU bus, prevents code modification (MCU writes &#039;ROM ERROR&#039; if you change ROM).  ROZ pitch difficult to understand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; - Complex video chip, supports compressed graphics formats etc. Skeleton driver, work has been done, but no good progress made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following may or may not be current...&lt;br /&gt;
&lt;br /&gt;
Samurai Shodown 64 2 - Doesn&#039;t set palette, locks up in attract mode, COULD be a bad dump.&lt;br /&gt;
&lt;br /&gt;
Roads Edge / Round Trip - Doesn&#039;t pass network test, probably needs different IO emulated too.&lt;br /&gt;
&lt;br /&gt;
Fatal Fury Wild Ambition - mostly playable, missing some 3d, missing 2d features etc.&lt;br /&gt;
&lt;br /&gt;
Buriki One - makes conflicting use of the HNG64 video hardware.&lt;br /&gt;
&lt;br /&gt;
General - needs IO and sound cpus emulated (advanced versions of v30 (v53) and Z80 ( KL5C80A12CFP ) )&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
Genesis hardware, but uses a PIC to control state based encryption.  All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; - Mostly &#039;playable&#039; but CPU comms issues means it takes forever between some scenes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
Main program / boot code in (currently undumpable) MCU. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; - Probably missing code in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Awaiting Decap results.  Afaik (Haze), SebV made some progress on it for the Kaneko 16-bit ones. No relationship has been found between the (encrypted?) data in the data rom, and the data obtained by trojans. See Bonk&#039;s Adventure protection simulation in the source for more info.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
All games on this system suffer from a corner case involving audio track playback in the SCSI CD-ROM emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc, opengolf &#039;&#039;&#039; - Both of these games use a special ROZ layer generated by the &amp;quot;PSAC4&amp;quot; custom IC which appears to include a height map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; - This game (the export version of Gokujou Parodius) uses a protection chip to write to the palette.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; - This game would probably work if the video emulation were simply sorted out a bit more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2, vsnetscr, rushhero &#039;&#039;&#039; - Each of these games has a Xilinx FPGA (different per game) which primarily acts as a DMA controller, copying things all around work RAM and into the palette and sprite RAM. However, the format of it&#039;s operation list is not understood (see the comments in src/mame/drivers/konamigx.c for more details).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
This PSX-based hardware would certainly be possible (probably even easy) to emulate, and Guru has many of the CD-ROMs in hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
Jaleco-like protection device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
Complex Seibu &#039;COP&#039; protection device. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
Annoying VDP-like chip controlling access to video devices.  Commands not fully understood, correct readback of data just as important as writes as addresses etc. are stored and it affects future writes.  Runs through attract mode with bad graphics, but no guarantees are made that the sprite-list it&#039;s currently processing is in the right format, or the right place as everything is written through the &#039;VDP&#039; device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; - The bootleg hardware is different to the original hardware. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lohtb2 &#039;&#039;&#039; - This set has the MCU dumped, we can use the simulation code from the original, but I (Haze) have chosen not to.  The MCU should be emulated. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb, bomblord, riskchal, gussun &#039;&#039;&#039; - Decryption or CPU bugs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
Uses a custom video controller which isn&#039;t fully understood.  Mazer Blazer appears to use an MM54104 &#039;Digitalker&#039; speech IC, however, the two speech ROMs are undumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; - CED-based disk game. Has gory Z80-based serial I/O interface that is not understood. The CED player interface is undocumented. A poor quality rip exists of the video (probably the best we will get). There is a second CED disk with different teams playing which we do not have access to.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Documentation and a software simulator are available, fortunately. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; - some calculation bug in the TMS32031 (I suspect) causes the clip plane to clip out a number of close polygons, most importantly your truck. As-is, the game is sort of playable, if you like some extra challenge.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
These Zeus and Zeus II-based games all use a proprietary 3D graphics chip that has no available documentation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; - mainly just need the inputs hooked up, which are mapped to the parallel port via a JAMMA interface&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
Bad dumps, pretty much no information available other than the dump, missing color prom.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
Preliminary, almost skeleton, may be deco156-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat, mcombata &#039;&#039;&#039; - Bootlegs on different hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
Skeleton driver, maybe slight encryption, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
Very cranky hardware - 2 PCB comms system and a particularly bizarre GFX hardware setup.&lt;br /&gt;
&lt;br /&gt;
8-bit CPU board, ton of timers, what looks like a discrete audio alarm tone, 6850 serial io etc. driving a 68k based expansion board with a video chip straight from a Wyse 60 terminal. It&#039;s VERY VERY fussy about everything, serial checks, timer checks, interrupt checks, protection chips&lt;br /&gt;
&lt;br /&gt;
Cursory glance at the self tests suggest we at least need a 6850 core that doesn&#039;t use hardcoded RX/TX clock frequencies, and an accurate to the point of ridiculous 6840 core, before these&#039;ll even look like booting up, let alone having correct video etc.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
A complete mystery. The existing dumps are 100% confirmed. Test mode works. All remaining code is heavily encrypted. Even the original author the game doesn&#039;t recall any encryption, but it is definitely there. It is not done in software; all unencrypted code has been accounted for.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; - Extended MS32 board with additional video chips, however, I (Haze) suspect there is a v70 bug affecting game behavior as there are no corners and the camera is always placed at road level.  MS32 cleanups are currently in progress, but haven&#039;t helped this so far. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; - Incomplete graphics emulation - game text is often missing/corrupt.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rapriver &#039;&#039;&#039; - Runs on slightly different hardware.  May need its own driver someday.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
NMK Protection.  There was a closed source hack build that ran Task Force Harrier, but without source it wasn&#039;t very useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
Menu system difficult to make sense of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; - No program roms on this set.  GFX have misplaced tiles when used with other program roms, so this is a different license / revision. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; - PC based hardware, possibly bad / incomplete dump. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; - Capable of reading back the background layout ROMs for collision, readback method isn&#039;t properly understood, so the game doesn&#039;t play correctly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix &#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival &#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
Missing Sound, said to be some kind of ADPCM built into the imagetek chip.. also needs raster effects?  Video hardware for tmmjprd may be low-hanging fruit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2*, raidndx*, zeroteam*, nzerotea &#039;&#039;&#039; - Complex Seibu COP2 protection + banking (probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; - Complex Seibu COP3 protection + banking probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
Skeleton, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
Undumped program roms in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/redalert.c.html redalert] ==&lt;br /&gt;
&#039;&#039;&#039; demoneye &#039;&#039;&#039; - Missing 3rd graphic layer making level 2 impossible.  Unclear what the layer should show.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; - Bad dump, different revision to working set. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; - Protection MCU handles win rates etc.  Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn&#039;t make sense.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; - Won&#039;t go in-game. Don&#039;t know why. Hangs after selecting your car.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; - Protection + Needs a minimum of 2 boards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick, spinkick &#039;&#039;&#039; - Hacked MSX hardware, lots of strings blanked out in the BIOS etc.  Boards contain large epoxy block, content unknown, but it might just be the MSX video hardware.  Correct memory mapping not understood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; - Bad dump (missing rom).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; greenber &#039;&#039;&#039; - Bad dump (missing rom).  Note this is not the same game as Konami&#039;s Green Beret. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
Undumped 68705 protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
Protection MCUs.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Funny Strip / Puck People&#039;&#039;&#039; - protection, controls eating of dots + other things&lt;br /&gt;
* &#039;&#039;&#039;Rebus&#039;&#039;&#039; - another protected microhard game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
Preliminary, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; - Skeleton driver.  Board has 2x M68705s for protection. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
Incomplete frankendump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; - protection MCU.. seems to be a data (or code?) ROM for it tho.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection (reads gfx data via protection chip, descramble / decompress? scrambled registers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.  Protection, player / ball movements etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.  Needs MPEG decoder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
Protection / encryption (custom CPU modules containing Z80 + encryption logic).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
Preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games. Works in theory, but is waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
Preliminary, may be missing proms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; - MCU protection, shares RAM, used in non-obvious ways, some gfx problems, system 1 driver could really do with big clean / rewrite anyway.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 code is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
Skeleton, even the CPU is unsure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
Preliminary, maybe protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
Skeleton, decryption incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
MCU Protection gives out code.  Need to run tests on Deroon Dero Dero.  It would be good to test Touki Denshou -Angel Eyes- as well, but we don&#039;t have a board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
PC hardware, preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
Some kind of blitter for video?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; - Protection MCU supplies background data. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
Protection MCU handles inputs (and winning odds?).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
Very strange, may be missing a rom, schematics available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
Skeleton-ish.  V30 based, Banking issues, PIC for protection? or sound?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the 7 video processor instruction PROMs (AM29116DC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vcombat.c.html vcombat] ==&lt;br /&gt;
This purely a skeleton driver.  Also missing CPU core for Intel i860 CPU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; - Something is wrong with the on-board ethernet chip emulation. If the chip is hacked out, the game boots, but that&#039;s not accurate. There were many rendering issues last time I checked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; - Sound board is different; with some manual fiddling, you can get it in-game, but it doesn&#039;t work particularly well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbashowt, cartfury, nbanfl &#039;&#039;&#039; - These Vegas games used a Voodoo Banshee video card. The current 3dfx voodoo emulation has some basic support for the Banshee, but it is pretty minimal. The tricky bit is that the Banshee (and later, the Voodoo 3) have integrated 2D and 3D capabilities, so we need to emulate at least part of a VGA controller in addition to the 3D. These boards also had some new features that require some addition internal reworking of the Voodoo driver.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049, sf2049se, sf2049te &#039;&#039;&#039; - Voodoo 3-based, one step beyond the Voodoo Banshee problems&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; - Complex video blitter + raster effects for road. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1596</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1596"/>
		<updated>2008-02-05T18:07:07Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
Motion control?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
The program ROM appears to be encrypted.  Mame on ARM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; - Most likely needs a redump of the program ROMs.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
Skeleton driver.  Todo: &amp;quot;Almost everything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games. They all work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c.html ampoker] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; - Banking problems, Data roms won&#039;t pass ROM check.  Probably needs some checks done on the real hw (Guru has the PCB).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; - This game used a physical hockey puck which the player slid down the bowling alley. Sensors on the other end picked up the location and velocity of the puck and simulated the pin behavior. Requires simulation of this input interface in order to be considered working,.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
All of these games suffer from some advanced protection that affects them in different ways. Through some magic accesses in memory, data can be decrypted using some special key sequences that are not entirely understood. It might be possible to find all possible data sources, run them through the decryption process on the real PCB, and then encode that information in the driver, but it is tedious work at best. Below is the status of each game:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; - Has some obvious gameplay glitches. Not much work has been done to understand the protection on this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; - Has had some of its data decrypted, which is why the palette during attract mode looks ok. But in game there are many problems lurking.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; - missing emulation of RS232 data  link device (see BACTA Datapak specs for more info)&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr , cliffhga, goaltogo &#039;&#039;&#039; - Laserdisc games. Work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer, zerotrgt &#039;&#039;&#039; - Very old ROZ style hardware. Haze looked at it a few times, doesn&#039;t really make sense to him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver. Uses SH2 + SH1, 68k etc. Dual screen game, plays like a cheap korean rip-off of Outrunners (suspected to be recompiled from the same code ;p). CPU comms don&#039;t make sense, interrupts don&#039;t make sense.. somebody mentioned that the SH1 has &#039;extra&#039; features, but according to dox it&#039;s plain sh1, and the sh2 core should be 100% backwards compatible. it SHOULD be possible to get this working, or at least doing something more and would be a good / interesting project for somebody.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
GFX roms in black &#039;blobs&#039; (Dox working on it)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection supplies jump addresses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
NMK protection, like jalmah.c, MCU shares ram, supplies random numbers, code etc.  Dox has PCB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games. Work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
(electrocoin on snk hardware).  Could be worked on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
Skeleton driver. I8039 based CPU with CRTC6845 video and AY8910 sound.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; - Hangs on some cpu comms at the moment, but if you skip past that it hangs on MCU check.  It uses an alpha MCU, and uploads code for it (as do all equites.c games) it MIGHT be possible to emulate the MCU, as was done for some alpha games with an earlier MCU.  Currently MCU is simulated for equites.c games, but not this one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; - GFX problems, uses ARM7 CPU, port of Acorn Archimedes game.  Not sure what the actual problem is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick, countrun &#039;&#039;&#039; - Main program inside of custom CPU block.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; - Possible bad dump, or encrypted. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monglfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; snookr10 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; aligator &#039;&#039;&#039; - We have an unprotected version of Alligator hunt to attempt to simulate the protection in the protected version, but it isn&#039;t easy, looks like MCU may provide ROM patches.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; - Skeleton driver.  It&#039;s a galaxian rip-off on a custom board with CVS-like hardware IIRC (Haze).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
Kaneko protection MCU with internal rom, managing CPU comms.  Decap should possible, should be the same for all games / sets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; - &#039;Modern&#039; PC Hardware running a MAME bootleg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; - Uses a fairly recent ARM based chip.  Almost a skeleton driver. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games. Works in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
Tecmo MCU providing jump addresses etc.  Has direct access to entire CPU bus, prevents code modification (MCU writes &#039;ROM ERROR&#039; if you change ROM).  ROZ pitch difficult to understand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; - Complex video chip, supports compressed graphics formats etc. Skeleton driver, work has been done, but no good progress made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following may or may not be current...&lt;br /&gt;
&lt;br /&gt;
Samurai Shodown 64 2 - Doesn&#039;t set palette, locks up in attract mode, COULD be a bad dump.&lt;br /&gt;
&lt;br /&gt;
Roads Edge / Round Trip - Doesn&#039;t pass network test, probably needs different IO emulated too.&lt;br /&gt;
&lt;br /&gt;
Fatal Fury Wild Ambition - mostly playable, missing some 3d, missing 2d features etc.&lt;br /&gt;
&lt;br /&gt;
Buriki One - makes conflicting use of the HNG64 video hardware.&lt;br /&gt;
&lt;br /&gt;
General - needs IO and sound cpus emulated (advanced versions of v30 (v53) and Z80 ( KL5C80A12CFP ) )&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
Genesis hardware, but uses a PIC to control state based encryption.  All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; - Mostly &#039;playable&#039; but CPU comms issues means it takes forever between some scenes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
Main program / boot code in (currently undumpable) MCU. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; - Probably missing code in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Awaiting Decap results.  Afaik (Haze), SebV made some progress on it for the Kaneko 16-bit ones. No relationship has been found between the (encrypted?) data in the data rom, and the data obtained by trojans. See Bonk&#039;s Adventure protection simulation in the source for more info.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
All games on this system suffer from a corner case involving audio track playback in the SCSI CD-ROM emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc, opengolf &#039;&#039;&#039; - Both of these games use a special ROZ layer generated by the &amp;quot;PSAC4&amp;quot; custom IC which appears to include a height map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; - This game (the export version of Gokujou Parodius) uses a protection chip to write to the palette.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; - This game would probably work if the video emulation were simply sorted out a bit more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2, vsnetscr, rushhero &#039;&#039;&#039; - Each of these games has a Xilinx FPGA (different per game) which primarily acts as a DMA controller, copying things all around work RAM and into the palette and sprite RAM. However, the format of it&#039;s operation list is not understood (see the comments in src/mame/drivers/konamigx.c for more details).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
This PSX-based hardware would certainly be possible (probably even easy) to emulate, and Guru has many of the CD-ROMs in hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
Jaleco-like protection device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
Complex Seibu &#039;COP&#039; protection device. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
Annoying VDP-like chip controlling access to video devices.  Commands not fully understood, correct readback of data just as important as writes as addresses etc. are stored and it affects future writes.  Runs through attract mode with bad graphics, but no guarantees are made that the sprite-list it&#039;s currently processing is in the right format, or the right place as everything is written through the &#039;VDP&#039; device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; - The bootleg hardware is different to the original hardware. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lohtb2 &#039;&#039;&#039; - This set has the MCU dumped, we can use the simulation code from the original, but I (Haze) have chosen not to.  The MCU should be emulated. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb, bomblord, riskchal, gussun &#039;&#039;&#039; - Decryption or CPU bugs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
Uses a custom video controller which isn&#039;t fully understood.  Mazer Blazer appears to use an MM54104 &#039;Digitalker&#039; speech IC, however, the two speech ROMs are undumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; - CED-based disk game. Has gory Z80-based serial I/O interface that is not understood. The CED player interface is undocumented. A poor quality rip exists of the video (probably the best we will get). There is a second CED disk with different teams playing which we do not have access to.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Documentation and a software simulator are available, fortunately. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; - some calculation bug in the TMS32031 (I suspect) causes the clip plane to clip out a number of close polygons, most importantly your truck. As-is, the game is sort of playable, if you like some extra challenge.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
These Zeus and Zeus II-based games all use a proprietary 3D graphics chip that has no available documentation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; - mainly just need the inputs hooked up, which are mapped to the parallel port via a JAMMA interface&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
Bad dumps, pretty much no information available other than the dump, missing color prom.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
Preliminary, almost skeleton, may be deco156-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat, mcombata &#039;&#039;&#039; - Bootlegs on different hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
Skeleton driver, maybe slight encryption, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
Very cranky hardware - 2 PCB comms system and a particularly bizarre GFX hardware setup.&lt;br /&gt;
&lt;br /&gt;
8-bit CPU board, ton of timers, what looks like a discrete audio alarm tone, 6850 serial io etc. driving a 68k based expansion board with a video chip straight from a Wyse 60 terminal. It&#039;s VERY VERY fussy about everything, serial checks, timer checks, interrupt checks, protection chips&lt;br /&gt;
&lt;br /&gt;
Cursory glance at the self tests suggest we at least need a 6850 core that doesn&#039;t use hardcoded RX/TX clock frequencies, and an accurate to the point of ridiculous 6840 core, before these&#039;ll even look like booting up, let alone having correct video etc.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
A complete mystery. The existing dumps are 100% confirmed. Test mode works. All remaining code is heavily encrypted. Even the original author the game doesn&#039;t recall any encryption, but it is definitely there. It is not done in software; all unencrypted code has been accounted for.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; - Extended MS32 board with additional video chips, however, I (Haze) suspect there is a v70 bug affecting game behavior as there are no corners and the camera is always placed at road level.  MS32 cleanups are currently in progress, but haven&#039;t helped this so far. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; - Incomplete graphics emulation - game text is often missing/corrupt.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
NMK Protection.  There was a closed source hack build that ran Task Force Harrier, but without source it wasn&#039;t very useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
Menu system difficult to make sense of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; - No program roms on this set.  GFX have misplaced tiles when used with other program roms, so this is a different license / revision. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; - PC based hardware, possibly bad / incomplete dump. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; - Capable of reading back the background layout ROMs for collision, readback method isn&#039;t properly understood, so the game doesn&#039;t play correctly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix &#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival &#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
Missing Sound, said to be some kind of ADPCM built into the imagetek chip.. also needs raster effects?  Video hardware for tmmjprd may be low-hanging fruit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2*, raidndx*, zeroteam*, nzerotea &#039;&#039;&#039; - Complex Seibu COP2 protection + banking (probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; - Complex Seibu COP3 protection + banking probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
Skeleton, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
Undumped program roms in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/redalert.c.html redalert] ==&lt;br /&gt;
&#039;&#039;&#039; demoneye &#039;&#039;&#039; - Missing 3rd graphic layer making level 2 impossible.  Unclear what the layer should show.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; - Bad dump, different revision to working set. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; - Protection MCU handles win rates etc.  Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn&#039;t make sense.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; - Won&#039;t go in-game. Don&#039;t know why. Hangs after selecting your car.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; - Protection + Needs a minimum of 2 boards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick, spinkick &#039;&#039;&#039; - Hacked MSX hardware, lots of strings blanked out in the BIOS etc.  Boards contain large epoxy block, content unknown, but it might just be the MSX video hardware.  Correct memory mapping not understood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; - Bad dump (missing rom).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; greenber &#039;&#039;&#039; - Bad dump (missing rom).  Note this is not the same game as Konami&#039;s Green Beret. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
Undumped 68705 protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
Protection MCUs.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Funny Strip / Puck People&#039;&#039;&#039; - protection, controls eating of dots + other things&lt;br /&gt;
* &#039;&#039;&#039;Rebus&#039;&#039;&#039; - another protected microhard game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
Preliminary, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; - Skeleton driver.  Board has 2x M68705s for protection. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
Incomplete frankendump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; - protection MCU.. seems to be a data (or code?) ROM for it tho.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection (reads gfx data via protection chip, descramble / decompress? scrambled registers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.  Protection, player / ball movements etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.  Needs MPEG decoder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
Protection / encryption (custom CPU modules containing Z80 + encryption logic).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
Preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games. Works in theory, but is waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
Preliminary, may be missing proms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; - MCU protection, shares RAM, used in non-obvious ways, some gfx problems, system 1 driver could really do with big clean / rewrite anyway.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 code is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
Skeleton, even the CPU is unsure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
Preliminary, maybe protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
Skeleton, decryption incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
MCU Protection gives out code.  Need to run tests on Deroon Dero Dero.  It would be good to test Touki Denshou -Angel Eyes- as well, but we don&#039;t have a board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
PC hardware, preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
Some kind of blitter for video?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; - Protection MCU supplies background data. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
Protection MCU handles inputs (and winning odds?).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
Very strange, may be missing a rom, schematics available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
Skeleton-ish.  V30 based, Banking issues, PIC for protection? or sound?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the 7 video processor instruction PROMs (AM29116DC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vcombat.c.html vcombat] ==&lt;br /&gt;
This purely a skeleton driver.  Also missing CPU core for Intel i860 CPU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; - Something is wrong with the on-board ethernet chip emulation. If the chip is hacked out, the game boots, but that&#039;s not accurate. There were many rendering issues last time I checked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; - Sound board is different; with some manual fiddling, you can get it in-game, but it doesn&#039;t work particularly well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbashowt, cartfury, nbanfl &#039;&#039;&#039; - These Vegas games used a Voodoo Banshee video card. The current 3dfx voodoo emulation has some basic support for the Banshee, but it is pretty minimal. The tricky bit is that the Banshee (and later, the Voodoo 3) have integrated 2D and 3D capabilities, so we need to emulate at least part of a VGA controller in addition to the 3D. These boards also had some new features that require some addition internal reworking of the Voodoo driver.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049, sf2049se, sf2049te &#039;&#039;&#039; - Voodoo 3-based, one step beyond the Voodoo Banshee problems&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; - Complex video blitter + raster effects for road. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c.html wrally] ==&lt;br /&gt;
Encrypted video RAM (like Splash / Thunder Hoop) not figured out.  Also has Dallas MCU / Coprocessor for protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1594</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1594"/>
		<updated>2008-02-05T06:04:53Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
Motion control?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
The program ROM appears to be encrypted.  Mame on ARM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; - Most likely needs a redump of the program ROMs.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
Skeleton driver.  Todo: &amp;quot;Almost everything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games. They all work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c.html ampoker] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; - Banking problems, Data roms won&#039;t pass ROM check.  Probably needs some checks done on the real hw (Guru has the PCB).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; - This game used a physical hockey puck which the player slid down the bowling alley. Sensors on the other end picked up the location and velocity of the puck and simulated the pin behavior. Requires simulation of this input interface in order to be considered working,.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
All of these games suffer from some advanced protection that affects them in different ways. Through some magic accesses in memory, data can be decrypted using some special key sequences that are not entirely understood. It might be possible to find all possible data sources, run them through the decryption process on the real PCB, and then encode that information in the driver, but it is tedious work at best. Below is the status of each game:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; - Has some obvious gameplay glitches. Not much work has been done to understand the protection on this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; - Has had some of its data decrypted, which is why the palette during attract mode looks ok. But in game there are many problems lurking.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; - missing emulation of RS232 data  link device (see BACTA Datapak specs for more info)&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr , cliffhga, goaltogo &#039;&#039;&#039; - Laserdisc games. Work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer, zerotrgt &#039;&#039;&#039; - Very old ROZ style hardware. Haze looked at it a few times, doesn&#039;t really make sense to him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver. Uses SH2 + SH1, 68k etc. Dual screen game, plays like a cheap korean rip-off of Outrunners (suspected to be recompiled from the same code ;p). CPU comms don&#039;t make sense, interrupts don&#039;t make sense.. somebody mentioned that the SH1 has &#039;extra&#039; features, but according to dox it&#039;s plain sh1, and the sh2 core should be 100% backwards compatible. it SHOULD be possible to get this working, or at least doing something more and would be a good / interesting project for somebody.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
GFX roms in black &#039;blobs&#039; (Dox working on it)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection supplies jump addresses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
NMK protection, like jalmah.c, MCU shares ram, supplies random numbers, code etc.  Dox has PCB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games. Work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
(electrocoin on snk hardware).  Could be worked on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
Skeleton driver. I8039 based CPU with CRTC6845 video and AY8910 sound.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; - Hangs on some cpu comms at the moment, but if you skip past that it hangs on MCU check.  It uses an alpha MCU, and uploads code for it (as do all equites.c games) it MIGHT be possible to emulate the MCU, as was done for some alpha games with an earlier MCU.  Currently MCU is simulated for equites.c games, but not this one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; - GFX problems, uses ARM7 CPU, port of Acorn Archimedes game.  Not sure what the actual problem is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick, countrun &#039;&#039;&#039; - Main program inside of custom CPU block.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; - Possible bad dump, or encrypted. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monglfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; snookr10 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; aligator &#039;&#039;&#039; - We have an unprotected version of Alligator hunt to attempt to simulate the protection in the protected version, but it isn&#039;t easy, looks like MCU may provide ROM patches.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; - Skeleton driver.  It&#039;s a galaxian rip-off on a custom board with CVS-like hardware IIRC (Haze).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galgames.c.html galgames] ==&lt;br /&gt;
&#039;&#039;&#039; galgbios &#039;&#039;&#039; - Pure skeleton driver.  M68000 game that needs everything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
Kaneko protection MCU with internal rom, managing CPU comms.  Decap should possible, should be the same for all games / sets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; - &#039;Modern&#039; PC Hardware running a MAME bootleg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; - Uses a fairly recent ARM based chip.  Almost a skeleton driver. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games. Works in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
Tecmo MCU providing jump addresses etc.  Has direct access to entire CPU bus, prevents code modification (MCU writes &#039;ROM ERROR&#039; if you change ROM).  ROZ pitch difficult to understand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; - Complex video chip, supports compressed graphics formats etc. Skeleton driver, work has been done, but no good progress made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following may or may not be current...&lt;br /&gt;
&lt;br /&gt;
Samurai Shodown 64 2 - Doesn&#039;t set palette, locks up in attract mode, COULD be a bad dump.&lt;br /&gt;
&lt;br /&gt;
Roads Edge / Round Trip - Doesn&#039;t pass network test, probably needs different IO emulated too.&lt;br /&gt;
&lt;br /&gt;
Fatal Fury Wild Ambition - mostly playable, missing some 3d, missing 2d features etc.&lt;br /&gt;
&lt;br /&gt;
Buriki One - makes conflicting use of the HNG64 video hardware.&lt;br /&gt;
&lt;br /&gt;
General - needs IO and sound cpus emulated (advanced versions of v30 (v53) and Z80 ( KL5C80A12CFP ) )&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
Genesis hardware, but uses a PIC to control state based encryption.  All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; - Mostly &#039;playable&#039; but CPU comms issues means it takes forever between some scenes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
Main program / boot code in (currently undumpable) MCU. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; - Probably missing code in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Awaiting Decap results.  Afaik (Haze), SebV made some progress on it for the Kaneko 16-bit ones. No relationship has been found between the (encrypted?) data in the data rom, and the data obtained by trojans. See Bonk&#039;s Adventure protection simulation in the source for more info.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
All games on this system suffer from a corner case involving audio track playback in the SCSI CD-ROM emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc, opengolf &#039;&#039;&#039; - Both of these games use a special ROZ layer generated by the &amp;quot;PSAC4&amp;quot; custom IC which appears to include a height map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; - This game (the export version of Gokujou Parodius) uses a protection chip to write to the palette.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; - This game would probably work if the video emulation were simply sorted out a bit more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2, vsnetscr, rushhero &#039;&#039;&#039; - Each of these games has a Xilinx FPGA (different per game) which primarily acts as a DMA controller, copying things all around work RAM and into the palette and sprite RAM. However, the format of it&#039;s operation list is not understood (see the comments in src/mame/drivers/konamigx.c for more details).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
This PSX-based hardware would certainly be possible (probably even easy) to emulate, and Guru has many of the CD-ROMs in hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
Jaleco-like protection device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
Complex Seibu &#039;COP&#039; protection device. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
Annoying VDP-like chip controlling access to video devices.  Commands not fully understood, correct readback of data just as important as writes as addresses etc. are stored and it affects future writes.  Runs through attract mode with bad graphics, but no guarantees are made that the sprite-list it&#039;s currently processing is in the right format, or the right place as everything is written through the &#039;VDP&#039; device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; - The bootleg hardware is different to the original hardware. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lohtb2 &#039;&#039;&#039; - This set has the MCU dumped, we can use the simulation code from the original, but I (Haze) have chosen not to.  The MCU should be emulated. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb, bomblord, riskchal, gussun &#039;&#039;&#039; - Decryption or CPU bugs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
Uses a custom video controller which isn&#039;t fully understood.  Mazer Blazer appears to use an MM54104 &#039;Digitalker&#039; speech IC, however, the two speech ROMs are undumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; - CED-based disk game. Has gory Z80-based serial I/O interface that is not understood. The CED player interface is undocumented. A poor quality rip exists of the video (probably the best we will get). There is a second CED disk with different teams playing which we do not have access to.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Documentation and a software simulator are available, fortunately. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; - some calculation bug in the TMS32031 (I suspect) causes the clip plane to clip out a number of close polygons, most importantly your truck. As-is, the game is sort of playable, if you like some extra challenge.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
These Zeus and Zeus II-based games all use a proprietary 3D graphics chip that has no available documentation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; - mainly just need the inputs hooked up, which are mapped to the parallel port via a JAMMA interface&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
Bad dumps, pretty much no information available other than the dump, missing color prom.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
Preliminary, almost skeleton, may be deco156-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat, mcombata &#039;&#039;&#039; - Bootlegs on different hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
Skeleton driver, maybe slight encryption, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
Very cranky hardware - 2 PCB comms system and a particularly bizarre GFX hardware setup.&lt;br /&gt;
&lt;br /&gt;
8-bit CPU board, ton of timers, what looks like a discrete audio alarm tone, 6850 serial io etc. driving a 68k based expansion board with a video chip straight from a Wyse 60 terminal. It&#039;s VERY VERY fussy about everything, serial checks, timer checks, interrupt checks, protection chips&lt;br /&gt;
&lt;br /&gt;
Cursory glance at the self tests suggest we at least need a 6850 core that doesn&#039;t use hardcoded RX/TX clock frequencies, and an accurate to the point of ridiculous 6840 core, before these&#039;ll even look like booting up, let alone having correct video etc.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
A complete mystery. The existing dumps are 100% confirmed. Test mode works. All remaining code is heavily encrypted. Even the original author the game doesn&#039;t recall any encryption, but it is definitely there. It is not done in software; all unencrypted code has been accounted for.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; - Extended MS32 board with additional video chips, however, I (Haze) suspect there is a v70 bug affecting game behavior as there are no corners and the camera is always placed at road level.  MS32 cleanups are currently in progress, but haven&#039;t helped this so far. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; - Incomplete graphics emulation - game text is often missing/corrupt.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
NMK Protection.  There was a closed source hack build that ran Task Force Harrier, but without source it wasn&#039;t very useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
Menu system difficult to make sense of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; - No program roms on this set.  GFX have misplaced tiles when used with other program roms, so this is a different license / revision. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; - PC based hardware, possibly bad / incomplete dump. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; - Capable of reading back the background layout ROMs for collision, readback method isn&#039;t properly understood, so the game doesn&#039;t play correctly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix &#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival &#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
Missing Sound, said to be some kind of ADPCM built into the imagetek chip.. also needs raster effects?  Video hardware for tmmjprd may be low-hanging fruit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2*, raidndx*, zeroteam*, nzerotea &#039;&#039;&#039; - Complex Seibu COP2 protection + banking (probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; - Complex Seibu COP3 protection + banking probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
Skeleton, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
Undumped program roms in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/redalert.c.html redalert] ==&lt;br /&gt;
&#039;&#039;&#039; demoneye &#039;&#039;&#039; - Missing 3rd graphic layer making level 2 impossible.  Unclear what the layer should show.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; - Bad dump, different revision to working set. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; - Protection MCU handles win rates etc.  Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn&#039;t make sense.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; - Won&#039;t go in-game. Don&#039;t know why. Hangs after selecting your car.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; - Protection + Needs a minimum of 2 boards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick, spinkick &#039;&#039;&#039; - Hacked MSX hardware, lots of strings blanked out in the BIOS etc.  Boards contain large epoxy block, content unknown, but it might just be the MSX video hardware.  Correct memory mapping not understood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; - Bad dump (missing rom).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; greenber &#039;&#039;&#039; - Bad dump (missing rom).  Note this is not the same game as Konami&#039;s Green Beret. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
Undumped 68705 protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
Protection MCUs.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Funny Strip / Puck People&#039;&#039;&#039; - protection, controls eating of dots + other things&lt;br /&gt;
* &#039;&#039;&#039;Rebus&#039;&#039;&#039; - another protected microhard game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
Preliminary, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; - Skeleton driver.  Board has 2x M68705s for protection. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
Incomplete frankendump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; - protection MCU.. seems to be a data (or code?) ROM for it tho.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection (reads gfx data via protection chip, descramble / decompress? scrambled registers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.  Protection, player / ball movements etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.  Needs MPEG decoder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
Protection / encryption (custom CPU modules containing Z80 + encryption logic).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
Preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games. Works in theory, but is waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
Preliminary, may be missing proms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; - MCU protection, shares RAM, used in non-obvious ways, some gfx problems, system 1 driver could really do with big clean / rewrite anyway.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 code is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
Skeleton, even the CPU is unsure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
Preliminary, maybe protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
Skeleton, decryption incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
MCU Protection gives out code.  Need to run tests on Deroon Dero Dero.  It would be good to test Touki Denshou -Angel Eyes- as well, but we don&#039;t have a board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
PC hardware, preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
Some kind of blitter for video?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; - Protection MCU supplies background data. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
Protection MCU handles inputs (and winning odds?).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
Very strange, may be missing a rom, schematics available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
Skeleton-ish.  V30 based, Banking issues, PIC for protection? or sound?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the 7 video processor instruction PROMs (AM29116DC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vcombat.c.html vcombat] ==&lt;br /&gt;
This purely a skeleton driver.  Also missing CPU core for Intel i860 CPU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; - Something is wrong with the on-board ethernet chip emulation. If the chip is hacked out, the game boots, but that&#039;s not accurate. There were many rendering issues last time I checked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; - Sound board is different; with some manual fiddling, you can get it in-game, but it doesn&#039;t work particularly well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbashowt, cartfury, nbanfl &#039;&#039;&#039; - These Vegas games used a Voodoo Banshee video card. The current 3dfx voodoo emulation has some basic support for the Banshee, but it is pretty minimal. The tricky bit is that the Banshee (and later, the Voodoo 3) have integrated 2D and 3D capabilities, so we need to emulate at least part of a VGA controller in addition to the 3D. These boards also had some new features that require some addition internal reworking of the Voodoo driver.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049, sf2049se, sf2049te &#039;&#039;&#039; - Voodoo 3-based, one step beyond the Voodoo Banshee problems&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; - Complex video blitter + raster effects for road. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c.html wrally] ==&lt;br /&gt;
Encrypted video RAM (like Splash / Thunder Hoop) not figured out.  Also has Dallas MCU / Coprocessor for protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1544</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1544"/>
		<updated>2008-01-27T03:47:35Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
Motion control?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
The program ROM appears to be encrypted.  Mame on ARM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; - Most likely needs a redump of the program ROMs.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
Skeleton driver.  Todo: &amp;quot;Almost everything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games. They all work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c.html ampoker] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; - Banking problems, Data roms won&#039;t pass ROM check.  Probably needs some checks done on the real hw (Guru has the PCB).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; - This game used a physical hockey puck which the player slid down the bowling alley. Sensors on the other end picked up the location and velocity of the puck and simulated the pin behavior. Requires simulation of this input interface in order to be considered working,.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
All of these games suffer from some advanced protection that affects them in different ways. Through some magic accesses in memory, data can be decrypted using some special key sequences that are not entirely understood. It might be possible to find all possible data sources, run them through the decryption process on the real PCB, and then encode that information in the driver, but it is tedious work at best. Below is the status of each game:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; - Has some obvious gameplay glitches. Not much work has been done to understand the protection on this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; - Has had some of its data decrypted, which is why the palette during attract mode looks ok. But in game there are many problems lurking.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; - missing emulation of RS232 data  link device (see BACTA Datapak specs for more info)&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr , cliffhga, goaltogo &#039;&#039;&#039; - Laserdisc games. Work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer, zerotrgt &#039;&#039;&#039; - Very old ROZ style hardware. Haze looked at it a few times, doesn&#039;t really make sense to him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver. Uses SH2 + SH1, 68k etc. Dual screen game, plays like a cheap korean rip-off of Outrunners (suspected to be recompiled from the same code ;p). CPU comms don&#039;t make sense, interrupts don&#039;t make sense.. somebody mentioned that the SH1 has &#039;extra&#039; features, but according to dox it&#039;s plain sh1, and the sh2 core should be 100% backwards compatible. it SHOULD be possible to get this working, or at least doing something more and would be a good / interesting project for somebody.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
GFX roms in black &#039;blobs&#039; (Dox working on it)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection supplies jump addresses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
NMK protection, like jalmah.c, MCU shares ram, supplies random numbers, code etc.  Dox has PCB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games. Work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
(electrocoin on snk hardware).  Could be worked on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
Skeleton driver. I8039 based CPU with CRTC6845 video and AY8910 sound.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; - Hangs on some cpu comms at the moment, but if you skip past that it hangs on MCU check.  It uses an alpha MCU, and uploads code for it (as do all equites.c games) it MIGHT be possible to emulate the MCU, as was done for some alpha games with an earlier MCU.  Currently MCU is simulated for equites.c games, but not this one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; - GFX problems, uses ARM7 CPU, port of Acorn Archimedes game.  Not sure what the actual problem is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick, countrun &#039;&#039;&#039; - Main program inside of custom CPU block.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; - Possible bad dump, or encrypted. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monglfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; snookr10 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; aligator &#039;&#039;&#039; - We have an unprotected version of Alligator hunt to attempt to simulate the protection in the protected version, but it isn&#039;t easy, looks like MCU may provide ROM patches.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; - Skeleton driver.  It&#039;s a galaxian rip-off on a custom board with CVS-like hardware IIRC (Haze).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galgames.c.html galgames] ==&lt;br /&gt;
&#039;&#039;&#039; galgbios &#039;&#039;&#039; - Pure skeleton driver.  M68000 game that needs everything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
Kaneko protection MCU with internal rom, managing CPU comms.  Decap should possible, should be the same for all games / sets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; - &#039;Modern&#039; PC Hardware running a MAME bootleg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; - Uses a fairly recent ARM based chip.  Almost a skeleton driver. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games. Works in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
Tecmo MCU providing jump addresses etc.  Has direct access to entire CPU bus, prevents code modification (MCU writes &#039;ROM ERROR&#039; if you change ROM).  ROZ pitch difficult to understand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; - Complex video chip, supports compressed graphics formats etc. Skeleton driver, work has been done, but no good progress made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
Genesis hardware, but uses a PIC to control state based encryption.  All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; - Mostly &#039;playable&#039; but CPU comms issues means it takes forever between some scenes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
Main program / boot code in (currently undumpable) MCU. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; - Probably missing code in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Awaiting Decap results.  Afaik (Haze), SebV made some progress on it for the Kaneko 16-bit ones. No relationship has been found between the (encrypted?) data in the data rom, and the data obtained by trojans. See Bonk&#039;s Adventure protection simulation in the source for more info.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
All games on this system suffer from a corner case involving audio track playback in the SCSI CD-ROM emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc, opengolf &#039;&#039;&#039; - Both of these games use a special ROZ layer generated by the &amp;quot;PSAC4&amp;quot; custom IC which appears to include a height map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; - This game (the export version of Gokujou Parodius) uses a protection chip to write to the palette.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; - This game would probably work if the video emulation were simply sorted out a bit more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2, vsnetscr, rushhero &#039;&#039;&#039; - Each of these games has a Xilinx FPGA (different per game) which primarily acts as a DMA controller, copying things all around work RAM and into the palette and sprite RAM. However, the format of it&#039;s operation list is not understood (see the comments in src/mame/drivers/konamigx.c for more details).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
This PSX-based hardware would certainly be possible (probably even easy) to emulate, and Guru has many of the CD-ROMs in hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
Jaleco-like protection device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
Complex Seibu &#039;COP&#039; protection device. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
Annoying VDP-like chip controlling access to video devices.  Commands not fully understood, correct readback of data just as important as writes as addresses etc. are stored and it affects future writes.  Runs through attract mode with bad graphics, but no guarantees are made that the sprite-list it&#039;s currently processing is in the right format, or the right place as everything is written through the &#039;VDP&#039; device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c.html lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; - The bootleg hardware is different to the original hardware. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lohtb2 &#039;&#039;&#039; - This set has the MCU dumped, we can use the simulation code from the original, but I (Haze) have chosen not to.  The MCU should be emulated. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb, bomblord, riskchal, gussun &#039;&#039;&#039; - Decryption or CPU bugs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
Uses a custom video controller which isn&#039;t fully understood.  Mazer Blazer appears to use an MM54104 &#039;Digitalker&#039; speech IC, however, the two speech ROMs are undumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; - CED-based disk game. Has gory Z80-based serial I/O interface that is not understood. The CED player interface is undocumented. A poor quality rip exists of the video (probably the best we will get). There is a second CED disk with different teams playing which we do not have access to.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Documentation and a software simulator are available, fortunately. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; - some calculation bug in the TMS32031 (I suspect) causes the clip plane to clip out a number of close polygons, most importantly your truck. As-is, the game is sort of playable, if you like some extra challenge.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
These Zeus and Zeus II-based games all use a proprietary 3D graphics chip that has no available documentation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; - mainly just need the inputs hooked up, which are mapped to the parallel port via a JAMMA interface&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
Bad dumps, pretty much no information available other than the dump, missing color prom.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
Preliminary, almost skeleton, may be deco156-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat, mcombata &#039;&#039;&#039; - Bootlegs on different hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
Skeleton driver, maybe slight encryption, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
Very cranky hardware - 2 PCB comms system and a particularly bizarre GFX hardware setup.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
A complete mystery. The existing dumps are 100% confirmed. Test mode works. All remaining code is heavily encrypted. Even the original author the game doesn&#039;t recall any encryption, but it is definitely there. It is not done in software; all unencrypted code has been accounted for.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; - Extended MS32 board with additional video chips, however, I (Haze) suspect there is a v70 bug affecting game behavior as there are no corners and the camera is always placed at road level.  MS32 cleanups are currently in progress, but haven&#039;t helped this so far. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; - Incomplete graphics emulation - game text is often missing/corrupt.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
NMK Protection.  There was a closed source hack build that ran Task Force Harrier, but without source it wasn&#039;t very useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
Menu system difficult to make sense of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; - No program roms on this set.  GFX have misplaced tiles when used with other program roms, so this is a different license / revision. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; - PC based hardware, possibly bad / incomplete dump. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; - Capable of reading back the background layout ROMs for collision, readback method isn&#039;t properly understood, so the game doesn&#039;t play correctly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix &#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival &#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
Missing Sound, said to be some kind of ADPCM built into the imagetek chip.. also needs raster effects?  Video hardware for tmmjprd may be low-hanging fruit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2*, raidndx*, zeroteam*, nzerotea &#039;&#039;&#039; - Complex Seibu COP2 protection + banking (probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; - Complex Seibu COP3 protection + banking probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
Skeleton, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
Undumped program roms in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/redalert.c.html redalert] ==&lt;br /&gt;
&#039;&#039;&#039; demoneye &#039;&#039;&#039; - Missing 3rd graphic layer making level 2 impossible.  Unclear what the layer should show.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; - Bad dump, different revision to working set. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; - Protection MCU handles win rates etc.  Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn&#039;t make sense.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; - Won&#039;t go in-game. Don&#039;t know why. Hangs after selecting your car.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; - Protection + Needs a minimum of 2 boards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick, spinkick &#039;&#039;&#039; - Hacked MSX hardware, lots of strings blanked out in the BIOS etc.  Boards contain large epoxy block, content unknown, but it might just be the MSX video hardware.  Correct memory mapping not understood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; - Bad dump (missing rom).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; greenber &#039;&#039;&#039; - Bad dump (missing rom).  Note this is not the same game as Konami&#039;s Green Beret. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
Undumped 68705 protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
Protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
Preliminary, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; - Skeleton driver.  Board has 2x M68705s for protection. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
Incomplete frankendump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; - protection MCU.. seems to be a data (or code?) ROM for it tho.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection (reads gfx data via protection chip, descramble / decompress? scrambled registers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.  Protection, player / ball movements etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.  Needs MPEG decoder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
Protection / encryption (custom CPU modules containing Z80 + encryption logic).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
Preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games. Works in theory, but is waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
Preliminary, may be missing proms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; - MCU protection, shares RAM, used in non-obvious ways, some gfx problems, system 1 driver could really do with big clean / rewrite anyway.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 code is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
Skeleton, even the CPU is unsure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
Preliminary, maybe protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
Skeleton, decryption incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
MCU Protection gives out code.  Need to run tests on Deroon Dero Dero.  It would be good to test Touki Denshou -Angel Eyes- as well, but we don&#039;t have a board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
PC hardware, preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
Some kind of blitter for video?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; - Protection MCU supplies background data. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
Protection MCU handles inputs (and winning odds?).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
Very strange, may be missing a rom, schematics available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
Skeleton-ish.  V30 based, Banking issues, PIC for protection? or sound?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the 7 video processor instruction PROMs (AM29116DC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; - Something is wrong with the on-board ethernet chip emulation. If the chip is hacked out, the game boots, but that&#039;s not accurate. There were many rendering issues last time I checked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; - Sound board is different; with some manual fiddling, you can get it in-game, but it doesn&#039;t work particularly well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbashowt, cartfury, nbanfl &#039;&#039;&#039; - These Vegas games used a Voodoo Banshee video card. The current 3dfx voodoo emulation has some basic support for the Banshee, but it is pretty minimal. The tricky bit is that the Banshee (and later, the Voodoo 3) have integrated 2D and 3D capabilities, so we need to emulate at least part of a VGA controller in addition to the 3D. These boards also had some new features that require some addition internal reworking of the Voodoo driver.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049, sf2049se, sf2049te &#039;&#039;&#039; - Voodoo 3-based, one step beyond the Voodoo Banshee problems&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; - Complex video blitter + raster effects for road. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c.html wrally] ==&lt;br /&gt;
Encrypted video RAM (like Splash / Thunder Hoop) not figured out.  Also has Dallas MCU / Coprocessor for protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1543</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1543"/>
		<updated>2008-01-27T03:46:48Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
Motion control?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
The program ROM appears to be encrypted.  Mame on ARM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; - Most likely needs a redump of the program ROMs.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
Skeleton driver.  Todo: &amp;quot;Almost everything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games. They all work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c.html ampoker] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; - Banking problems, Data roms won&#039;t pass ROM check.  Probably needs some checks done on the real hw (Guru has the PCB).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; - This game used a physical hockey puck which the player slid down the bowling alley. Sensors on the other end picked up the location and velocity of the puck and simulated the pin behavior. Requires simulation of this input interface in order to be considered working,.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
All of these games suffer from some advanced protection that affects them in different ways. Through some magic accesses in memory, data can be decrypted using some special key sequences that are not entirely understood. It might be possible to find all possible data sources, run them through the decryption process on the real PCB, and then encode that information in the driver, but it is tedious work at best. Below is the status of each game:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; - Has some obvious gameplay glitches. Not much work has been done to understand the protection on this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; - Has had some of its data decrypted, which is why the palette during attract mode looks ok. But in game there are many problems lurking.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; - missing emulation of RS232 data  link device (see BACTA Datapak specs for more info)&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr , cliffhga, goaltogo &#039;&#039;&#039; - Laserdisc games. Work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer, zerotrgt &#039;&#039;&#039; - Very old ROZ style hardware. Haze looked at it a few times, doesn&#039;t really make sense to him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver. Uses SH2 + SH1, 68k etc. Dual screen game, plays like a cheap korean rip-off of Outrunners (suspected to be recompiled from the same code ;p). CPU comms don&#039;t make sense, interrupts don&#039;t make sense.. somebody mentioned that the SH1 has &#039;extra&#039; features, but according to dox it&#039;s plain sh1, and the sh2 core should be 100% backwards compatible. it SHOULD be possible to get this working, or at least doing something more and would be a good / interesting project for somebody.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
GFX roms in black &#039;blobs&#039; (Dox working on it)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection supplies jump addresses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
NMK protection, like jalmah.c, MCU shares ram, supplies random numbers, code etc.  Dox has PCB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games. Work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
(electrocoin on snk hardware).  Could be worked on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
Skeleton driver. I8039 based CPU with CRTC6845 video and AY8910 sound.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; - Hangs on some cpu comms at the moment, but if you skip past that it hangs on MCU check.  It uses an alpha MCU, and uploads code for it (as do all equites.c games) it MIGHT be possible to emulate the MCU, as was done for some alpha games with an earlier MCU.  Currently MCU is simulated for equites.c games, but not this one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; - GFX problems, uses ARM7 CPU, port of Acorn Archimedes game.  Not sure what the actual problem is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick, countrun &#039;&#039;&#039; - Main program inside of custom CPU block.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; - Possible bad dump, or encrypted. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monglfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; snookr10 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; aligator &#039;&#039;&#039; - We have an unprotected version of Alligator hunt to attempt to simulate the protection in the protected version, but it isn&#039;t easy, looks like MCU may provide ROM patches.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; - Skeleton driver.  It&#039;s a galaxian rip-off on a custom board with CVS-like hardware IIRC (Haze).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galgames.c.html galgames] ==&lt;br /&gt;
&#039;&#039;&#039; galgbios &#039;&#039;&#039; - Pure skeleton driver.  Needs everything!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
Kaneko protection MCU with internal rom, managing CPU comms.  Decap should possible, should be the same for all games / sets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; - &#039;Modern&#039; PC Hardware running a MAME bootleg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; - Uses a fairly recent ARM based chip.  Almost a skeleton driver. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games. Works in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
Tecmo MCU providing jump addresses etc.  Has direct access to entire CPU bus, prevents code modification (MCU writes &#039;ROM ERROR&#039; if you change ROM).  ROZ pitch difficult to understand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; - Complex video chip, supports compressed graphics formats etc. Skeleton driver, work has been done, but no good progress made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
Genesis hardware, but uses a PIC to control state based encryption.  All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; - Mostly &#039;playable&#039; but CPU comms issues means it takes forever between some scenes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
Main program / boot code in (currently undumpable) MCU. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; - Probably missing code in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Awaiting Decap results.  Afaik (Haze), SebV made some progress on it for the Kaneko 16-bit ones. No relationship has been found between the (encrypted?) data in the data rom, and the data obtained by trojans. See Bonk&#039;s Adventure protection simulation in the source for more info.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
All games on this system suffer from a corner case involving audio track playback in the SCSI CD-ROM emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc, opengolf &#039;&#039;&#039; - Both of these games use a special ROZ layer generated by the &amp;quot;PSAC4&amp;quot; custom IC which appears to include a height map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; - This game (the export version of Gokujou Parodius) uses a protection chip to write to the palette.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; - This game would probably work if the video emulation were simply sorted out a bit more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2, vsnetscr, rushhero &#039;&#039;&#039; - Each of these games has a Xilinx FPGA (different per game) which primarily acts as a DMA controller, copying things all around work RAM and into the palette and sprite RAM. However, the format of it&#039;s operation list is not understood (see the comments in src/mame/drivers/konamigx.c for more details).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
This PSX-based hardware would certainly be possible (probably even easy) to emulate, and Guru has many of the CD-ROMs in hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
Jaleco-like protection device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
Complex Seibu &#039;COP&#039; protection device. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
Annoying VDP-like chip controlling access to video devices.  Commands not fully understood, correct readback of data just as important as writes as addresses etc. are stored and it affects future writes.  Runs through attract mode with bad graphics, but no guarantees are made that the sprite-list it&#039;s currently processing is in the right format, or the right place as everything is written through the &#039;VDP&#039; device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c.html lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; - The bootleg hardware is different to the original hardware. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lohtb2 &#039;&#039;&#039; - This set has the MCU dumped, we can use the simulation code from the original, but I (Haze) have chosen not to.  The MCU should be emulated. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb, bomblord, riskchal, gussun &#039;&#039;&#039; - Decryption or CPU bugs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
Uses a custom video controller which isn&#039;t fully understood.  Mazer Blazer appears to use an MM54104 &#039;Digitalker&#039; speech IC, however, the two speech ROMs are undumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; - CED-based disk game. Has gory Z80-based serial I/O interface that is not understood. The CED player interface is undocumented. A poor quality rip exists of the video (probably the best we will get). There is a second CED disk with different teams playing which we do not have access to.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Documentation and a software simulator are available, fortunately. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; - some calculation bug in the TMS32031 (I suspect) causes the clip plane to clip out a number of close polygons, most importantly your truck. As-is, the game is sort of playable, if you like some extra challenge.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
These Zeus and Zeus II-based games all use a proprietary 3D graphics chip that has no available documentation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; - mainly just need the inputs hooked up, which are mapped to the parallel port via a JAMMA interface&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
Bad dumps, pretty much no information available other than the dump, missing color prom.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
Preliminary, almost skeleton, may be deco156-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat, mcombata &#039;&#039;&#039; - Bootlegs on different hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
Skeleton driver, maybe slight encryption, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
Very cranky hardware - 2 PCB comms system and a particularly bizarre GFX hardware setup.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
A complete mystery. The existing dumps are 100% confirmed. Test mode works. All remaining code is heavily encrypted. Even the original author the game doesn&#039;t recall any encryption, but it is definitely there. It is not done in software; all unencrypted code has been accounted for.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; - Extended MS32 board with additional video chips, however, I (Haze) suspect there is a v70 bug affecting game behavior as there are no corners and the camera is always placed at road level.  MS32 cleanups are currently in progress, but haven&#039;t helped this so far. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; - Incomplete graphics emulation - game text is often missing/corrupt.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
NMK Protection.  There was a closed source hack build that ran Task Force Harrier, but without source it wasn&#039;t very useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
Menu system difficult to make sense of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; - No program roms on this set.  GFX have misplaced tiles when used with other program roms, so this is a different license / revision. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; - PC based hardware, possibly bad / incomplete dump. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; - Capable of reading back the background layout ROMs for collision, readback method isn&#039;t properly understood, so the game doesn&#039;t play correctly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix &#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival &#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
Missing Sound, said to be some kind of ADPCM built into the imagetek chip.. also needs raster effects?  Video hardware for tmmjprd may be low-hanging fruit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2*, raidndx*, zeroteam*, nzerotea &#039;&#039;&#039; - Complex Seibu COP2 protection + banking (probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; - Complex Seibu COP3 protection + banking probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
Skeleton, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
Undumped program roms in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/redalert.c.html redalert] ==&lt;br /&gt;
&#039;&#039;&#039; demoneye &#039;&#039;&#039; - Missing 3rd graphic layer making level 2 impossible.  Unclear what the layer should show.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; - Bad dump, different revision to working set. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; - Protection MCU handles win rates etc.  Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn&#039;t make sense.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; - Won&#039;t go in-game. Don&#039;t know why. Hangs after selecting your car.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; - Protection + Needs a minimum of 2 boards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick, spinkick &#039;&#039;&#039; - Hacked MSX hardware, lots of strings blanked out in the BIOS etc.  Boards contain large epoxy block, content unknown, but it might just be the MSX video hardware.  Correct memory mapping not understood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; - Bad dump (missing rom).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; greenber &#039;&#039;&#039; - Bad dump (missing rom).  Note this is not the same game as Konami&#039;s Green Beret. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
Undumped 68705 protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
Protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
Preliminary, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; - Skeleton driver.  Board has 2x M68705s for protection. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
Incomplete frankendump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; - protection MCU.. seems to be a data (or code?) ROM for it tho.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection (reads gfx data via protection chip, descramble / decompress? scrambled registers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.  Protection, player / ball movements etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.  Needs MPEG decoder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
Protection / encryption (custom CPU modules containing Z80 + encryption logic).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
Preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games. Works in theory, but is waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
Preliminary, may be missing proms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; - MCU protection, shares RAM, used in non-obvious ways, some gfx problems, system 1 driver could really do with big clean / rewrite anyway.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 code is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
Skeleton, even the CPU is unsure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
Preliminary, maybe protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
Skeleton, decryption incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
MCU Protection gives out code.  Need to run tests on Deroon Dero Dero.  It would be good to test Touki Denshou -Angel Eyes- as well, but we don&#039;t have a board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
PC hardware, preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
Some kind of blitter for video?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; - Protection MCU supplies background data. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
Protection MCU handles inputs (and winning odds?).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
Very strange, may be missing a rom, schematics available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
Skeleton-ish.  V30 based, Banking issues, PIC for protection? or sound?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the 7 video processor instruction PROMs (AM29116DC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; - Something is wrong with the on-board ethernet chip emulation. If the chip is hacked out, the game boots, but that&#039;s not accurate. There were many rendering issues last time I checked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; - Sound board is different; with some manual fiddling, you can get it in-game, but it doesn&#039;t work particularly well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbashowt, cartfury, nbanfl &#039;&#039;&#039; - These Vegas games used a Voodoo Banshee video card. The current 3dfx voodoo emulation has some basic support for the Banshee, but it is pretty minimal. The tricky bit is that the Banshee (and later, the Voodoo 3) have integrated 2D and 3D capabilities, so we need to emulate at least part of a VGA controller in addition to the 3D. These boards also had some new features that require some addition internal reworking of the Voodoo driver.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049, sf2049se, sf2049te &#039;&#039;&#039; - Voodoo 3-based, one step beyond the Voodoo Banshee problems&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; - Complex video blitter + raster effects for road. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c.html wrally] ==&lt;br /&gt;
Encrypted video RAM (like Splash / Thunder Hoop) not figured out.  Also has Dallas MCU / Coprocessor for protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1542</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1542"/>
		<updated>2008-01-27T01:24:33Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
Motion control?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
The program ROM appears to be encrypted.  Mame on ARM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; - Most likely needs a redump of the program ROMs.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
Skeleton driver.  Todo: &amp;quot;Almost everything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games. They all work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c.html ampoker] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; - Banking problems, Data roms won&#039;t pass ROM check.  Probably needs some checks done on the real hw (Guru has the PCB).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; - This game used a physical hockey puck which the player slid down the bowling alley. Sensors on the other end picked up the location and velocity of the puck and simulated the pin behavior. Requires simulation of this input interface in order to be considered working,.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
All of these games suffer from some advanced protection that affects them in different ways. Through some magic accesses in memory, data can be decrypted using some special key sequences that are not entirely understood. It might be possible to find all possible data sources, run them through the decryption process on the real PCB, and then encode that information in the driver, but it is tedious work at best. Below is the status of each game:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; - Has some obvious gameplay glitches. Not much work has been done to understand the protection on this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; - Has had some of its data decrypted, which is why the palette during attract mode looks ok. But in game there are many problems lurking.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; - missing emulation of RS232 data  link device (see BACTA Datapak specs for more info)&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr , cliffhga, goaltogo &#039;&#039;&#039; - Laserdisc games. Work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer, zerotrgt &#039;&#039;&#039; - Very old ROZ style hardware. Haze looked at it a few times, doesn&#039;t really make sense to him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver. Uses SH2 + SH1, 68k etc. Dual screen game, plays like a cheap korean rip-off of Outrunners (suspected to be recompiled from the same code ;p). CPU comms don&#039;t make sense, interrupts don&#039;t make sense.. somebody mentioned that the SH1 has &#039;extra&#039; features, but according to dox it&#039;s plain sh1, and the sh2 core should be 100% backwards compatible. it SHOULD be possible to get this working, or at least doing something more and would be a good / interesting project for somebody.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
GFX roms in black &#039;blobs&#039; (Dox working on it)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection supplies jump addresses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
NMK protection, like jalmah.c, MCU shares ram, supplies random numbers, code etc.  Dox has PCB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games. Work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
(electrocoin on snk hardware).  Could be worked on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
Skeleton driver. I8039 based CPU with CRTC6845 video and AY8910 sound.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; - Hangs on some cpu comms at the moment, but if you skip past that it hangs on MCU check.  It uses an alpha MCU, and uploads code for it (as do all equites.c games) it MIGHT be possible to emulate the MCU, as was done for some alpha games with an earlier MCU.  Currently MCU is simulated for equites.c games, but not this one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; - GFX problems, uses ARM7 CPU, port of Acorn Archimedes game.  Not sure what the actual problem is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick, countrun &#039;&#039;&#039; - Main program inside of custom CPU block.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; - Possible bad dump, or encrypted. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monglfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; snookr10 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; aligator &#039;&#039;&#039; - We have an unprotected version of Alligator hunt to attempt to simulate the protection in the protected version, but it isn&#039;t easy, looks like MCU may provide ROM patches.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; - Skeleton driver.  It&#039;s a galaxian rip-off on a custom board with CVS-like hardware IIRC (Haze).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
Kaneko protection MCU with internal rom, managing CPU comms.  Decap should possible, should be the same for all games / sets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; - &#039;Modern&#039; PC Hardware running a MAME bootleg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; - Uses a fairly recent ARM based chip.  Almost a skeleton driver. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games. Works in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
Tecmo MCU providing jump addresses etc.  Has direct access to entire CPU bus, prevents code modification (MCU writes &#039;ROM ERROR&#039; if you change ROM).  ROZ pitch difficult to understand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; - Complex video chip, supports compressed graphics formats etc. Skeleton driver, work has been done, but no good progress made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
Genesis hardware, but uses a PIC to control state based encryption.  All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; - Mostly &#039;playable&#039; but CPU comms issues means it takes forever between some scenes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
Main program / boot code in (currently undumpable) MCU. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; - Probably missing code in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Awaiting Decap results.  Afaik (Haze), SebV made some progress on it for the Kaneko 16-bit ones. No relationship has been found between the (encrypted?) data in the data rom, and the data obtained by trojans. See Bonk&#039;s Adventure protection simulation in the source for more info.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
All games on this system suffer from a corner case involving audio track playback in the SCSI CD-ROM emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc, opengolf &#039;&#039;&#039; - Both of these games use a special ROZ layer generated by the &amp;quot;PSAC4&amp;quot; custom IC which appears to include a height map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; - This game (the export version of Gokujou Parodius) uses a protection chip to write to the palette.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; - This game would probably work if the video emulation were simply sorted out a bit more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2, vsnetscr, rushhero &#039;&#039;&#039; - Each of these games has a Xilinx FPGA (different per game) which primarily acts as a DMA controller, copying things all around work RAM and into the palette and sprite RAM. However, the format of it&#039;s operation list is not understood (see the comments in src/mame/drivers/konamigx.c for more details).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
This PSX-based hardware would certainly be possible (probably even easy) to emulate, and Guru has many of the CD-ROMs in hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
Jaleco-like protection device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
Complex Seibu &#039;COP&#039; protection device. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
Annoying VDP-like chip controlling access to video devices.  Commands not fully understood, correct readback of data just as important as writes as addresses etc. are stored and it affects future writes.  Runs through attract mode with bad graphics, but no guarantees are made that the sprite-list it&#039;s currently processing is in the right format, or the right place as everything is written through the &#039;VDP&#039; device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c.html lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; - The bootleg hardware is different to the original hardware. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lohtb2 &#039;&#039;&#039; - This set has the MCU dumped, we can use the simulation code from the original, but I (Haze) have chosen not to.  The MCU should be emulated. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb, bomblord, riskchal, gussun &#039;&#039;&#039; - Decryption or CPU bugs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
Uses a custom video controller which isn&#039;t fully understood.  Mazer Blazer appears to use an MM54104 &#039;Digitalker&#039; speech IC, however, the two speech ROMs are undumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; - CED-based disk game. Has gory Z80-based serial I/O interface that is not understood. The CED player interface is undocumented. A poor quality rip exists of the video (probably the best we will get). There is a second CED disk with different teams playing which we do not have access to.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Documentation and a software simulator are available, fortunately. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; - some calculation bug in the TMS32031 (I suspect) causes the clip plane to clip out a number of close polygons, most importantly your truck. As-is, the game is sort of playable, if you like some extra challenge.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
These Zeus and Zeus II-based games all use a proprietary 3D graphics chip that has no available documentation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; - mainly just need the inputs hooked up, which are mapped to the parallel port via a JAMMA interface&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
Bad dumps, pretty much no information available other than the dump, missing color prom.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
Preliminary, almost skeleton, may be deco156-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat, mcombata &#039;&#039;&#039; - Bootlegs on different hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
Skeleton driver, maybe slight encryption, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
Very cranky hardware - 2 PCB comms system and a particularly bizarre GFX hardware setup.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
A complete mystery. The existing dumps are 100% confirmed. Test mode works. All remaining code is heavily encrypted. Even the original author the game doesn&#039;t recall any encryption, but it is definitely there. It is not done in software; all unencrypted code has been accounted for.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; - Extended MS32 board with additional video chips, however, I (Haze) suspect there is a v70 bug affecting game behavior as there are no corners and the camera is always placed at road level.  MS32 cleanups are currently in progress, but haven&#039;t helped this so far. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; - Incomplete graphics emulation - game text is often missing/corrupt.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
NMK Protection.  There was a closed source hack build that ran Task Force Harrier, but without source it wasn&#039;t very useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
Menu system difficult to make sense of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; - No program roms on this set.  GFX have misplaced tiles when used with other program roms, so this is a different license / revision. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; - PC based hardware, possibly bad / incomplete dump. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; - Capable of reading back the background layout ROMs for collision, readback method isn&#039;t properly understood, so the game doesn&#039;t play correctly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix &#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival &#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
Missing Sound, said to be some kind of ADPCM built into the imagetek chip.. also needs raster effects?  Video hardware for tmmjprd may be low-hanging fruit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2*, raidndx*, zeroteam*, nzerotea &#039;&#039;&#039; - Complex Seibu COP2 protection + banking (probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; - Complex Seibu COP3 protection + banking probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
Skeleton, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
Undumped program roms in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/redalert.c.html redalert] ==&lt;br /&gt;
&#039;&#039;&#039; demoneye &#039;&#039;&#039; - Missing 3rd graphic layer making level 2 impossible.  Unclear what the layer should show.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; - Bad dump, different revision to working set. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; - Protection MCU handles win rates etc.  Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn&#039;t make sense.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; - Won&#039;t go in-game. Don&#039;t know why. Hangs after selecting your car.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; - Protection + Needs a minimum of 2 boards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick, spinkick &#039;&#039;&#039; - Hacked MSX hardware, lots of strings blanked out in the BIOS etc.  Boards contain large epoxy block, content unknown, but it might just be the MSX video hardware.  Correct memory mapping not understood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; - Bad dump (missing rom).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; greenber &#039;&#039;&#039; - Bad dump (missing rom).  Note this is not the same game as Konami&#039;s Green Beret. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
Undumped 68705 protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
Protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
Preliminary, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; - Skeleton driver.  Board has 2x M68705s for protection. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
Incomplete frankendump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; - protection MCU.. seems to be a data (or code?) ROM for it tho.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection (reads gfx data via protection chip, descramble / decompress? scrambled registers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.  Protection, player / ball movements etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.  Needs MPEG decoder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
Protection / encryption (custom CPU modules containing Z80 + encryption logic).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
Preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games. Works in theory, but is waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
Preliminary, may be missing proms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; - MCU protection, shares RAM, used in non-obvious ways, some gfx problems, system 1 driver could really do with big clean / rewrite anyway.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 code is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
Skeleton, even the CPU is unsure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
Preliminary, maybe protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
Skeleton, decryption incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
MCU Protection gives out code.  Need to run tests on Deroon Dero Dero.  It would be good to test Touki Denshou -Angel Eyes- as well, but we don&#039;t have a board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
PC hardware, preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
Some kind of blitter for video?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; - Protection MCU supplies background data. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
Protection MCU handles inputs (and winning odds?).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
Very strange, may be missing a rom, schematics available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
Skeleton-ish.  V30 based, Banking issues, PIC for protection? or sound?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the 7 video processor instruction PROMs (AM29116DC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; - Something is wrong with the on-board ethernet chip emulation. If the chip is hacked out, the game boots, but that&#039;s not accurate. There were many rendering issues last time I checked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; - Sound board is different; with some manual fiddling, you can get it in-game, but it doesn&#039;t work particularly well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbashowt, cartfury, nbanfl &#039;&#039;&#039; - These Vegas games used a Voodoo Banshee video card. The current 3dfx voodoo emulation has some basic support for the Banshee, but it is pretty minimal. The tricky bit is that the Banshee (and later, the Voodoo 3) have integrated 2D and 3D capabilities, so we need to emulate at least part of a VGA controller in addition to the 3D. These boards also had some new features that require some addition internal reworking of the Voodoo driver.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049, sf2049se, sf2049te &#039;&#039;&#039; - Voodoo 3-based, one step beyond the Voodoo Banshee problems&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; - Complex video blitter + raster effects for road. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c.html wrally] ==&lt;br /&gt;
Encrypted video RAM (like Splash / Thunder Hoop) not figured out.  Also has Dallas MCU / Coprocessor for protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1541</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1541"/>
		<updated>2008-01-26T22:25:02Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
Motion control?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
The program ROM appears to be encrypted.  Mame on ARM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; - Most likely needs a redump of the program ROMs.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
&#039;&#039;&#039; backgamn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quickjac &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattva &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fashiong &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games. They all work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c.html ampoker] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; - Banking problems, Data roms won&#039;t pass ROM check.  Probably needs some checks done on the real hw (Guru has the PCB).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; - This game used a physical hockey puck which the player slid down the bowling alley. Sensors on the other end picked up the location and velocity of the puck and simulated the pin behavior. Requires simulation of this input interface in order to be considered working,.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
All of these games suffer from some advanced protection that affects them in different ways. Through some magic accesses in memory, data can be decrypted using some special key sequences that are not entirely understood. It might be possible to find all possible data sources, run them through the decryption process on the real PCB, and then encode that information in the driver, but it is tedious work at best. Below is the status of each game:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; - Has some obvious gameplay glitches. Not much work has been done to understand the protection on this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; - Has had some of its data decrypted, which is why the palette during attract mode looks ok. But in game there are many problems lurking.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; - missing emulation of RS232 data  link device (see BACTA Datapak specs for more info)&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr , cliffhga, goaltogo &#039;&#039;&#039; - Laserdisc games. Work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer, zerotrgt &#039;&#039;&#039; - Very old ROZ style hardware. Haze looked at it a few times, doesn&#039;t really make sense to him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver. Uses SH2 + SH1, 68k etc. Dual screen game, plays like a cheap korean rip-off of Outrunners (suspected to be recompiled from the same code ;p). CPU comms don&#039;t make sense, interrupts don&#039;t make sense.. somebody mentioned that the SH1 has &#039;extra&#039; features, but according to dox it&#039;s plain sh1, and the sh2 core should be 100% backwards compatible. it SHOULD be possible to get this working, or at least doing something more and would be a good / interesting project for somebody.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
GFX roms in black &#039;blobs&#039; (Dox working on it)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection supplies jump addresses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
NMK protection, like jalmah.c, MCU shares ram, supplies random numbers, code etc.  Dox has PCB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games. Work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
(electrocoin on snk hardware).  Could be worked on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
Skeleton driver. I8039 based CPU with CRTC6845 video and AY8910 sound.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; - Hangs on some cpu comms at the moment, but if you skip past that it hangs on MCU check.  It uses an alpha MCU, and uploads code for it (as do all equites.c games) it MIGHT be possible to emulate the MCU, as was done for some alpha games with an earlier MCU.  Currently MCU is simulated for equites.c games, but not this one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; - GFX problems, uses ARM7 CPU, port of Acorn Archimedes game.  Not sure what the actual problem is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick, countrun &#039;&#039;&#039; - Main program inside of custom CPU block.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; - Possible bad dump, or encrypted. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monglfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; snookr10 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; aligator &#039;&#039;&#039; - We have an unprotected version of Alligator hunt to attempt to simulate the protection in the protected version, but it isn&#039;t easy, looks like MCU may provide ROM patches.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; - Skeleton driver.  It&#039;s a galaxian rip-off on a custom board with CVS-like hardware IIRC (Haze).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
Kaneko protection MCU with internal rom, managing CPU comms.  Decap should possible, should be the same for all games / sets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; - &#039;Modern&#039; PC Hardware running a MAME bootleg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; - Uses a fairly recent ARM based chip.  Almost a skeleton driver. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games. Works in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
Tecmo MCU providing jump addresses etc.  Has direct access to entire CPU bus, prevents code modification (MCU writes &#039;ROM ERROR&#039; if you change ROM).  ROZ pitch difficult to understand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; - Complex video chip, supports compressed graphics formats etc. Skeleton driver, work has been done, but no good progress made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
Genesis hardware, but uses a PIC to control state based encryption.  All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; - Mostly &#039;playable&#039; but CPU comms issues means it takes forever between some scenes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
Main program / boot code in (currently undumpable) MCU. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; - Probably missing code in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Awaiting Decap results.  Afaik (Haze), SebV made some progress on it for the Kaneko 16-bit ones. No relationship has been found between the (encrypted?) data in the data rom, and the data obtained by trojans. See Bonk&#039;s Adventure protection simulation in the source for more info.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
All games on this system suffer from a corner case involving audio track playback in the SCSI CD-ROM emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc, opengolf &#039;&#039;&#039; - Both of these games use a special ROZ layer generated by the &amp;quot;PSAC4&amp;quot; custom IC which appears to include a height map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; - This game (the export version of Gokujou Parodius) uses a protection chip to write to the palette.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; - This game would probably work if the video emulation were simply sorted out a bit more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2, vsnetscr, rushhero &#039;&#039;&#039; - Each of these games has a Xilinx FPGA (different per game) which primarily acts as a DMA controller, copying things all around work RAM and into the palette and sprite RAM. However, the format of it&#039;s operation list is not understood (see the comments in src/mame/drivers/konamigx.c for more details).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
This PSX-based hardware would certainly be possible (probably even easy) to emulate, and Guru has many of the CD-ROMs in hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
Jaleco-like protection device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
Complex Seibu &#039;COP&#039; protection device. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
Annoying VDP-like chip controlling access to video devices.  Commands not fully understood, correct readback of data just as important as writes as addresses etc. are stored and it affects future writes.  Runs through attract mode with bad graphics, but no guarantees are made that the sprite-list it&#039;s currently processing is in the right format, or the right place as everything is written through the &#039;VDP&#039; device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c.html lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; - The bootleg hardware is different to the original hardware. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lohtb2 &#039;&#039;&#039; - This set has the MCU dumped, we can use the simulation code from the original, but I (Haze) have chosen not to.  The MCU should be emulated. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb, bomblord, riskchal, gussun &#039;&#039;&#039; - Decryption or CPU bugs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
Uses a custom video controller which isn&#039;t fully understood.  Mazer Blazer appears to use an MM54104 &#039;Digitalker&#039; speech IC, however, the two speech ROMs are undumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; - CED-based disk game. Has gory Z80-based serial I/O interface that is not understood. The CED player interface is undocumented. A poor quality rip exists of the video (probably the best we will get). There is a second CED disk with different teams playing which we do not have access to.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Documentation and a software simulator are available, fortunately. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; - some calculation bug in the TMS32031 (I suspect) causes the clip plane to clip out a number of close polygons, most importantly your truck. As-is, the game is sort of playable, if you like some extra challenge.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
These Zeus and Zeus II-based games all use a proprietary 3D graphics chip that has no available documentation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; - mainly just need the inputs hooked up, which are mapped to the parallel port via a JAMMA interface&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
Bad dumps, pretty much no information available other than the dump, missing color prom.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
Preliminary, almost skeleton, may be deco156-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat, mcombata &#039;&#039;&#039; - Bootlegs on different hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
Skeleton driver, maybe slight encryption, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
Very cranky hardware - 2 PCB comms system and a particularly bizarre GFX hardware setup.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
A complete mystery. The existing dumps are 100% confirmed. Test mode works. All remaining code is heavily encrypted. Even the original author the game doesn&#039;t recall any encryption, but it is definitely there. It is not done in software; all unencrypted code has been accounted for.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; - Extended MS32 board with additional video chips, however, I (Haze) suspect there is a v70 bug affecting game behavior as there are no corners and the camera is always placed at road level.  MS32 cleanups are currently in progress, but haven&#039;t helped this so far. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; - Incomplete graphics emulation - game text is often missing/corrupt.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
NMK Protection.  There was a closed source hack build that ran Task Force Harrier, but without source it wasn&#039;t very useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
Menu system difficult to make sense of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; - No program roms on this set.  GFX have misplaced tiles when used with other program roms, so this is a different license / revision. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; - PC based hardware, possibly bad / incomplete dump. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; - Capable of reading back the background layout ROMs for collision, readback method isn&#039;t properly understood, so the game doesn&#039;t play correctly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix &#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival &#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
Missing Sound, said to be some kind of ADPCM built into the imagetek chip.. also needs raster effects?  Video hardware for tmmjprd may be low-hanging fruit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2*, raidndx*, zeroteam*, nzerotea &#039;&#039;&#039; - Complex Seibu COP2 protection + banking (probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; - Complex Seibu COP3 protection + banking probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
Skeleton, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
Undumped program roms in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/redalert.c.html redalert] ==&lt;br /&gt;
&#039;&#039;&#039; demoneye &#039;&#039;&#039; - Missing 3rd graphic layer making level 2 impossible.  Unclear what the layer should show.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; - Bad dump, different revision to working set. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; - Protection MCU handles win rates etc.  Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn&#039;t make sense.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; - Won&#039;t go in-game. Don&#039;t know why. Hangs after selecting your car.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; - Protection + Needs a minimum of 2 boards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick, spinkick &#039;&#039;&#039; - Hacked MSX hardware, lots of strings blanked out in the BIOS etc.  Boards contain large epoxy block, content unknown, but it might just be the MSX video hardware.  Correct memory mapping not understood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; - Bad dump (missing rom).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; greenber &#039;&#039;&#039; - Bad dump (missing rom).  Note this is not the same game as Konami&#039;s Green Beret. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
Undumped 68705 protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
Protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
Preliminary, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; - Skeleton driver.  Board has 2x M68705s for protection. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
Incomplete frankendump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; - protection MCU.. seems to be a data (or code?) ROM for it tho.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection (reads gfx data via protection chip, descramble / decompress? scrambled registers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.  Protection, player / ball movements etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.  Needs MPEG decoder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
Protection / encryption (custom CPU modules containing Z80 + encryption logic).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
Preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games. Works in theory, but is waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
Preliminary, may be missing proms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; - MCU protection, shares RAM, used in non-obvious ways, some gfx problems, system 1 driver could really do with big clean / rewrite anyway.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 code is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
Skeleton, even the CPU is unsure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
Preliminary, maybe protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
Skeleton, decryption incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
MCU Protection gives out code.  Need to run tests on Deroon Dero Dero.  It would be good to test Touki Denshou -Angel Eyes- as well, but we don&#039;t have a board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
PC hardware, preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
Some kind of blitter for video?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; - Protection MCU supplies background data. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
Protection MCU handles inputs (and winning odds?).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
Very strange, may be missing a rom, schematics available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
Skeleton-ish.  V30 based, Banking issues, PIC for protection? or sound?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the 7 video processor instruction PROMs (AM29116DC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; - Something is wrong with the on-board ethernet chip emulation. If the chip is hacked out, the game boots, but that&#039;s not accurate. There were many rendering issues last time I checked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; - Sound board is different; with some manual fiddling, you can get it in-game, but it doesn&#039;t work particularly well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbashowt, cartfury, nbanfl &#039;&#039;&#039; - These Vegas games used a Voodoo Banshee video card. The current 3dfx voodoo emulation has some basic support for the Banshee, but it is pretty minimal. The tricky bit is that the Banshee (and later, the Voodoo 3) have integrated 2D and 3D capabilities, so we need to emulate at least part of a VGA controller in addition to the 3D. These boards also had some new features that require some addition internal reworking of the Voodoo driver.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049, sf2049se, sf2049te &#039;&#039;&#039; - Voodoo 3-based, one step beyond the Voodoo Banshee problems&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; - Complex video blitter + raster effects for road. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c.html wrally] ==&lt;br /&gt;
Encrypted video RAM (like Splash / Thunder Hoop) not figured out.  Also has Dallas MCU / Coprocessor for protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1540</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1540"/>
		<updated>2008-01-26T22:19:22Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
Motion control?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
The program ROM appears to be encrypted.  Mame on ARM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; - Most likely needs a redump of the program ROMs.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
&#039;&#039;&#039; backgamn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quickjac &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattva &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fashiong &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games. They all work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c.html ampoker] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; - Banking problems, Data roms won&#039;t pass ROM check.  Probably needs some checks done on the real hw (Guru has the PCB).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; - This game used a physical hockey puck which the player slid down the bowling alley. Sensors on the other end picked up the location and velocity of the puck and simulated the pin behavior. Requires simulation of this input interface in order to be considered working,.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
All of these games suffer from some advanced protection that affects them in different ways. Through some magic accesses in memory, data can be decrypted using some special key sequences that are not entirely understood. It might be possible to find all possible data sources, run them through the decryption process on the real PCB, and then encode that information in the driver, but it is tedious work at best. Below is the status of each game:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; - Has some obvious gameplay glitches. Not much work has been done to understand the protection on this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; - Has had some of its data decrypted, which is why the palette during attract mode looks ok. But in game there are many problems lurking.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; - missing emulation of RS232 data  link device (see BACTA Datapak specs for more info)&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr , cliffhga, goaltogo &#039;&#039;&#039; - Laserdisc games. Work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer, zerotrgt &#039;&#039;&#039; - Very old ROZ style hardware. Haze looked at it a few times, doesn&#039;t really make sense to him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver. Uses SH2 + SH1, 68k etc. Dual screen game, plays like a cheap korean rip-off of Outrunners (suspected to be recompiled from the same code ;p). CPU comms don&#039;t make sense, interrupts don&#039;t make sense.. somebody mentioned that the SH1 has &#039;extra&#039; features, but according to dox it&#039;s plain sh1, and the sh2 core should be 100% backwards compatible. it SHOULD be possible to get this working, or at least doing something more and would be a good / interesting project for somebody.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
GFX roms in black &#039;blobs&#039; (Dox working on it)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection supplies jump addresses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
NMK protection, like jalmah.c, MCU shares ram, supplies random numbers, code etc.  Dox has PCB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games. Work in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
(electrocoin on snk hardware).  Could be worked on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
Skeleton driver. I8039 based CPU with CRTC6845 video and AY8910 sound.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; - Hangs on some cpu comms at the moment, but if you skip past that it hangs on MCU check.  It uses an alpha MCU, and uploads code for it (as do all equites.c games) it MIGHT be possible to emulate the MCU, as was done for some alpha games with an earlier MCU.  Currently MCU is simulated for equites.c games, but not this one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; - GFX problems, uses ARM7 CPU, port of Acorn Archimedes game.  Not sure what the actual problem is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick, countrun &#039;&#039;&#039; - Main program inside of custom CPU block.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; - Possible bad dump, or encrypted. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monglfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; snookr10 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; aligator &#039;&#039;&#039; - We have an unprotected version of Alligator hunt to attempt to simulate the protection in the protected version, but it isn&#039;t easy, looks like MCU may provide ROM patches.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; - Skeleton driver.  It&#039;s a galaxian rip-off on a custom board with CVS-like hardware IIRC (Haze).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
Kaneko protection MCU with internal rom, managing CPU comms.  Decap should possible, should be the same for all games / sets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; - &#039;Modern&#039; PC Hardware running a MAME bootleg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; - Uses a fairly recent ARM based chip.  Almost a skeleton driver. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games. Works in theory, but are waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
Tecmo MCU providing jump addresses etc.  Has direct access to entire CPU bus, prevents code modification (MCU writes &#039;ROM ERROR&#039; if you change ROM).  ROZ pitch difficult to understand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; - Complex video chip, supports compressed graphics formats etc. Skeleton driver, work has been done, but no good progress made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
Genesis hardware, but uses a PIC to control state based encryption.  All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; - Mostly &#039;playable&#039; but CPU comms issues means it takes forever between some scenes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
Main program / boot code in (currently undumpable) MCU. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; - Probably missing code in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Awaiting Decap results.  Afaik (Haze), SebV made some progress on it for the Kaneko 16-bit ones. No relationship has been found between the (encrypted?) data in the data rom, and the data obtained by trojans. See Bonk&#039;s Adventure protection simulation in the source for more info.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
All games on this system suffer from a corner case involving audio track playback in the SCSI CD-ROM emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc, opengolf &#039;&#039;&#039; - Both of these games use a special ROZ layer generated by the &amp;quot;PSAC4&amp;quot; custom IC which appears to include a height map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; - This game (the export version of Gokujou Parodius) uses a protection chip to write to the palette.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; - This game would probably work if the video emulation were simply sorted out a bit more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2, vsnetscr, rushhero &#039;&#039;&#039; - Each of these games has a Xilinx FPGA (different per game) which primarily acts as a DMA controller, copying things all around work RAM and into the palette and sprite RAM. However, the format of it&#039;s operation list is not understood (see the comments in src/mame/drivers/konamigx.c for more details).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
This PSX-based hardware would certainly be possible (probably even easy) to emulate, and Guru has many of the CD-ROMs in hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
Jaleco-like protection device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
Complex Seibu &#039;COP&#039; protection device. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
Annoying VDP-like chip controlling access to video devices.  Commands not fully understood, correct readback of data just as important as writes as addresses etc. are stored and it affects future writes.  Runs through attract mode with bad graphics, but no guarantees are made that the sprite-list it&#039;s currently processing is in the right format, or the right place as everything is written through the &#039;VDP&#039; device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c.html lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; - The bootleg hardware is different to the original hardware. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lohtb2 &#039;&#039;&#039; - This set has the MCU dumped, we can use the simulation code from the original, but I (Haze) have chosen not to.  The MCU should be emulated. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb, bomblord, riskchal, gussun &#039;&#039;&#039; - Decryption or CPU bugs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
Uses a custom video controller which isn&#039;t fully understood.  Mazer Blazer appears to use an MM54104 &#039;Digitalker&#039; speech IC, however, the two speech ROMs are undumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; - CED-based disk game. Has gory Z80-based serial I/O interface that is not understood. The CED player interface is undocumented. A poor quality rip exists of the video (probably the best we will get). There is a second CED disk with different teams playing which we do not have access to.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Documentation and a software simulator are available, fortunately. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; - some calculation bug in the TMS32031 (I suspect) causes the clip plane to clip out a number of close polygons, most importantly your truck. As-is, the game is sort of playable, if you like some extra challenge.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
These Zeus and Zeus II-based games all use a proprietary 3D graphics chip that has no available documentation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; - mainly just need the inputs hooked up, which are mapped to the parallel port via a JAMMA interface&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
Bad dumps, pretty much no information available other than the dump, missing color prom.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
Preliminary, almost skeleton, may be deco156-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat, mcombata &#039;&#039;&#039; - Bootlegs on different hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
Skeleton driver, maybe slight encryption, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
Very cranky hardware - 2 PCB comms system and a particularly bizarre GFX hardware setup.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
A complete mystery. The existing dumps are 100% confirmed. Test mode works. All remaining code is heavily encrypted. Even the original author the game doesn&#039;t recall any encryption, but it is definitely there. It is not done in software; all unencrypted code has been accounted for.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; - Extended MS32 board with additional video chips, however, I (Haze) suspect there is a v70 bug affecting game behavior as there are no corners and the camera is always placed at road level.  MS32 cleanups are currently in progress, but haven&#039;t helped this so far. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; - Incomplete graphics emulation - game text is often missing/corrupt.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
NMK Protection.  There was a closed source hack build that ran Task Force Harrier, but without source it wasn&#039;t very useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
Menu system difficult to make sense of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; - No program roms on this set.  GFX have misplaced tiles when used with other program roms, so this is a different license / revision. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; - PC based hardware, possibly bad / incomplete dump. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; - Capable of reading back the background layout ROMs for collision, readback method isn&#039;t properly understood, so the game doesn&#039;t play correctly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix &#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival &#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
Missing Sound, said to be some kind of ADPCM built into the imagetek chip.. also needs raster effects?  Video hardware for tmmjprd may be low-hanging fruit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2*, raidndx*, zeroteam*, nzerotea &#039;&#039;&#039; - Complex Seibu COP2 protection + banking (probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; - Complex Seibu COP3 protection + banking probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
Skeleton, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
Undumped program roms in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/redalert.c.html redalert] ==&lt;br /&gt;
&#039;&#039;&#039; demoneye &#039;&#039;&#039; - Missing 3rd graphic layer making level 2 impossible.  Unclear what the layer should show.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; - Bad dump, different revision to working set. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; - Protection MCU handles win rates etc.  Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn&#039;t make sense.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; - Won&#039;t go in-game. Don&#039;t know why. Hangs after selecting your car.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.  Has a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; - Protection + Needs a minimum of 2 boards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick, spinkick &#039;&#039;&#039; - Hacked MSX hardware, lots of strings blanked out in the BIOS etc.  Boards contain large epoxy block, content unknown, but it might just be the MSX video hardware.  Correct memory mapping not understood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; - Bad dump (missing rom).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; greenber &#039;&#039;&#039; - Bad dump (missing rom).  Note this is not the same game as Konami&#039;s Green Beret. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
Undumped 68705 protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
Protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
Preliminary, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; - Skeleton driver.  Board has 2x M68705s for protection. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
Incomplete frankendump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; - protection MCU.. seems to be a data (or code?) ROM for it tho.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection (reads gfx data via protection chip, descramble / decompress? scrambled registers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.  Protection, player / ball movements etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.  Needs MPEG decoder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
Protection / encryption (custom CPU modules containing Z80 + encryption logic).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
Preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games. Works in theory, but is waiting for a good quality laserdisc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
Preliminary, may be missing proms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; - MCU protection, shares RAM, used in non-obvious ways, some gfx problems, system 1 driver could really do with big clean / rewrite anyway.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 code is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
Skeleton, even the CPU is unsure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
Preliminary, maybe protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
Skeleton, decryption incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
MCU Protection gives out code.  Need to run tests on Deroon Dero Dero.  It would be good to test Touki Denshou -Angel Eyes- as well, but we don&#039;t have a board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
PC hardware, preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
&#039;&#039;&#039; tm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm4k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; - Protection MCU supplies background data. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
Protection MCU handles inputs (and winning odds?).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
Very strange, may be missing a rom, schematics available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the 7 video processor instruction PROMs (AM29116DC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; - Something is wrong with the on-board ethernet chip emulation. If the chip is hacked out, the game boots, but that&#039;s not accurate. There were many rendering issues last time I checked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; - Sound board is different; with some manual fiddling, you can get it in-game, but it doesn&#039;t work particularly well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbashowt, cartfury, nbanfl &#039;&#039;&#039; - These Vegas games used a Voodoo Banshee video card. The current 3dfx voodoo emulation has some basic support for the Banshee, but it is pretty minimal. The tricky bit is that the Banshee (and later, the Voodoo 3) have integrated 2D and 3D capabilities, so we need to emulate at least part of a VGA controller in addition to the 3D. These boards also had some new features that require some addition internal reworking of the Voodoo driver.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049, sf2049se, sf2049te &#039;&#039;&#039; - Voodoo 3-based, one step beyond the Voodoo Banshee problems&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; - Complex video blitter + raster effects for road. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c.html wrally] ==&lt;br /&gt;
Encrypted video RAM (like Splash / Thunder Hoop) not figured out.  Also has Dallas MCU / Coprocessor for protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1521</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1521"/>
		<updated>2008-01-26T17:23:46Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
Motion control?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
The program ROM appears to be encrypted.  Mame on ARM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
&#039;&#039;&#039; backgamn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quickjac &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattva &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fashiong &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c.html ampoker] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; - Banking problems, Data roms won&#039;t pass ROM check.  Probably needs some checks done on the real hw (Guru has the PCB).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
All of these games suffer from some advanced protection that affects them in different ways. Through some magic accesses in memory, data can be decrypted using some special key sequences that are not entirely understood. It might be possible to find all possible data sources, run them through the decryption process on the real PCB, and then encode that information in the driver, but it is tedious work at best. Below is the status of each game:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; - Has some obvious gameplay glitches. Not much work has been done to understand the protection on this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; - Has had some of its data decrypted, which is why the palette during attract mode looks ok. But in game there are many problems lurking.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cliffhga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goaltogo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer, zerotrgt &#039;&#039;&#039; - Very old ROZ style hardware. Haze looked at it a few times, doesn&#039;t really make sense to him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver. Uses SH2 + SH1, 68k etc. Dual screen game, plays like a cheap korean rip-off of Outrunners (suspected to be recompiled from the same code ;p). CPU comms don&#039;t make sense, interrupts don&#039;t make sense.. somebody mentioned that the SH1 has &#039;extra&#039; features, but according to dox it&#039;s plain sh1, and the sh2 core should be 100% backwards compatible. it SHOULD be possible to get this working, or at least doing something more and would be a good / interesting project for somebody.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
GFX roms in black &#039;blobs&#039; (Dox working on it)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection supplies jump addresses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
NMK protection, like jalmah.c, MCU shares ram, supplies random numbers, code etc.  Dox has PCB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
(electrocoin on snk hardware).  Could be worked on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
Skeleton driver. I8039 based CPU with CRTC6845 video and AY8910 sound.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; - Hangs on some cpu comms at the moment, but if you skip past that it hangs on MCU check.  It uses an alpha MCU, and uploads code for it (as do all equites.c games) it MIGHT be possible to emulate the MCU, as was done for some alpha games with an earlier MCU.  Currently MCU is simulated for equites.c games, but not this one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; - GFX problems, uses ARM7 CPU, port of Acorn Archimedes game.  Not sure what the actual problem is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick, countrun &#039;&#039;&#039; - Main program inside of custom CPU block.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; - Possible bad dump, or encrypted. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monglfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; snookr10 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; aligator &#039;&#039;&#039; - We have an unprotected version of Alligator hunt to attempt to simulate the protection in the protected version, but it isn&#039;t easy, looks like MCU may provide ROM patches.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; - Skeleton driver.  It&#039;s a galaxian rip-off on a custom board with CVS-like hardware IIRC (Haze).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
Kaneko protection MCU with internal rom, managing CPU comms.  Decap should possible, should be the same for all games / sets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; - &#039;Modern&#039; PC Hardware running a MAME bootleg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; - Uses a fairly recent ARM based chip.  Almost a skeleton driver. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
Tecmo MCU providing jump addresses etc.  Has direct access to entire CPU bus, prevents code modification (MCU writes &#039;ROM ERROR&#039; if you change ROM).  ROZ pitch difficult to understand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; - Complex video chip, supports compressed graphics formats etc. Skeleton driver, work has been done, but no good progress made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
Genesis hardware, but uses a PIC to control state based encryption.  All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; - Mostly &#039;playable&#039; but CPU comms issues means it takes forever between some scenes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
Main program / boot code in (currently undumpable) MCU. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; - Probably missing code in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Awaiting Decap results.  Afaik (Haze), SebV made some progress on it for the Kaneko 16-bit ones. No relationship has been found between the (encrypted?) data in the data rom, and the data obtained by trojans. See Bonk&#039;s Adventure protection simulation in the source for more info.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
All games on this system suffer from a corner case involving audio track playback in the SCSI CD-ROM emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc, opengolf &#039;&#039;&#039; - Both of these games use a special ROZ layer generated by the &amp;quot;PSAC4&amp;quot; custom IC which appears to include a height map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; - This game (the export version of Gokujou Parodius) uses a protection chip to write to the palette.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; - This game would probably work if the video emulation were simply sorted out a bit more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2, vsnetscr, rushhero &#039;&#039;&#039; - Each of these games has a Xilinx FPGA (different per game) which primarily acts as a DMA controller, copying things all around work RAM and into the palette and sprite RAM. However, the format of it&#039;s operation list is not understood (see the comments in src/mame/drivers/konamigx.c for more details).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
This PSX-based hardware would certainly be possible (probably even easy) to emulate, and Guru has many of the CD-ROMs in hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
Jaleco-like protection device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
Complex Seibu &#039;COP&#039; protection device. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
Annoying VDP-like chip controlling access to video devices.  Commands not fully understood, correct readback of data just as important as writes as addresses etc. are stored and it affects future writes.  Runs through attract mode with bad graphics, but no guarantees are made that the sprite-list it&#039;s currently processing is in the right format, or the right place as everything is written through the &#039;VDP&#039; device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c.html lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; - The bootleg hardware is different to the original hardware. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lohtb2 &#039;&#039;&#039; - This set has the MCU dumped, we can use the simulation code from the original, but I (Haze) have chosen not to.  The MCU should be emulated. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb, bomblord, riskchal, gussun &#039;&#039;&#039; - Decryption or CPU bugs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
Uses a custom video controller which isn&#039;t fully understood.  Mazer Blazer appears to use an MM54104 &#039;Digitalker&#039; speech IC, however, the two speech ROMs are undumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Documentation and a software simulator are available, fortunately. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
These Zeus and Zeus II-based games all use a proprietary 3D graphics chip that has no available documentation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
Bad dumps, pretty much no information available other than the dump, missing color prom.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
Preliminary, almost skeleton, may be deco156-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat, mcombata &#039;&#039;&#039; - Bootlegs on different hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
Skeleton driver, maybe slight encryption, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
Very cranky hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
Preliminary driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; - Extended MS32 board with additional video chips, however, I (Haze) suspect there is a v70 bug affecting game behavior as there are no corners and the camera is always placed at road level.  MS32 cleanups are currently in progress, but haven&#039;t helped this so far. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; - Incomplete graphics emulation - game text is often missing/corrupt.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
NMK Protection.  There was a closed source hack build that ran Task Force Harrier, but without source it wasn&#039;t very useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
Menu system difficult to make sense of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; - No program roms on this set.  GFX have misplaced tiles when used with other program roms, so this is a different license / revision. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; - PC based hardware, possibly bad / incomplete dump. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; - Capable of reading back the background layout ROMs for collision, readback method isn&#039;t properly understood, so the game doesn&#039;t play correctly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix &#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival &#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
Missing Sound, said to be some kind of ADPCM built into the imagetek chip.. also needs raster effects?  Video hardware for tmmjprd may be low-hanging fruit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2*, raidndx*, zeroteam*, nzerotea &#039;&#039;&#039; - Complex Seibu COP2 protection + banking (probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; - Complex Seibu COP3 protection + banking probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
Skeleton, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
Undumped program roms in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/redalert.c.html redalert] ==&lt;br /&gt;
&#039;&#039;&#039; demoneye &#039;&#039;&#039; - Missing 3rd graphic layer making level 2 impossible.  Unclear what the layer should show.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; - Bad dump, different revision to working set. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; - Protection MCU handles win rates etc.  Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn&#039;t make sense.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; - Protection + Needs a minimum of 2 boards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick, spinkick &#039;&#039;&#039; - Hacked MSX hardware, lots of strings blanked out in the BIOS etc.  Boards contain large epoxy block, content unknown, but it might just be the MSX video hardware.  Correct memory mapping not understood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; - Bad dump (missing rom).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; greenber &#039;&#039;&#039; - Bad dump (missing rom).  Note this is not the same game as Konami&#039;s Green Beret. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
Undumped 68705 protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
Protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
Preliminary, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; - Skeleton driver.  Board has 2x M68705s for protection. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
Incomplete frankendump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; - protection MCU.. seems to be a data (or code?) ROM for it tho.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection (reads gfx data via protection chip, descramble / decompress? scrambled registers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.  Protection, player / ball movements etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.  Needs MPEG decoder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
Protection / encryption (custom CPU modules containing Z80 + encryption logic).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
Preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
Preliminary, may be missing proms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; - MCU protection, shares RAM, used in non-obvious ways, some gfx problems, system 1 driver could really do with big clean / rewrite anyway.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 code is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
Skeleton, even the CPU is unsure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
Preliminary, maybe protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
Skeleton, decryption incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
MCU Protection gives out code.  Need to run tests on Deroon Dero Dero.  It would be good to test Touki Denshou -Angel Eyes- as well, but we don&#039;t have a board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
PC hardware, preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
&#039;&#039;&#039; tm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm4k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; - Protection MCU supplies background data. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
Protection MCU handles inputs (and winning odds?).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
Very strange, may be missing a rom, schematics available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the 7 video processor instruction PROMs (AM29116DC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; nbashowt, cartfury &#039;&#039;&#039; - These Vegas games used a Voodoo Banshee video card. The current 3dfx voodoo emulation has some basic support for the Banshee, but it is pretty minimal. The tricky bit is that the Banshee (and later, the Voodoo 3) have integrated 2D and 3D capabilities, so we need to emulate at least part of a VGA controller in addition to the 3D. These boards also had some new features that require some addition internal reworking of the Voodoo driver.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049se &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049te &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbanfl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; - Complex video blitter + raster effects for road. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c.html wrally] ==&lt;br /&gt;
Encrypted video RAM (like Splash / Thunder Hoop) not figured out.  Also has Dallas MCU / Coprocessor for protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1517</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1517"/>
		<updated>2008-01-25T23:20:31Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
Motion control?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
The program ROM appears to be encrypted.  Mame on ARM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
&#039;&#039;&#039; backgamn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quickjac &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattva &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fashiong &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c.html ampoker] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; - Banking problems, Data roms won&#039;t pass ROM check.  Probably needs some checks done on the real hw (Guru has the PCB).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
All of these games suffer from some advanced protection that affects them in different ways. Through some magic accesses in memory, data can be decrypted using some special key sequences that are not entirely understood. It might be possible to find all possible data sources, run them through the decryption process on the real PCB, and then encode that information in the driver, but it is tedious work at best. Below is the status of each game:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; - Has some obvious gameplay glitches. Not much work has been done to understand the protection on this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; - Has had some of its data decrypted, which is why the palette during attract mode looks ok. But in game there are many problems lurking.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cliffhga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goaltogo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer, zerotrgt &#039;&#039;&#039; - Very old ROZ style hardware. Haze looked at it a few times, doesn&#039;t really make sense to him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver. Uses SH2 + SH1, 68k etc. Dual screen game, plays like a cheap korean rip-off of Outrunners (suspected to be recompiled from the same code ;p). CPU comms don&#039;t make sense, interrupts don&#039;t make sense.. somebody mentioned that the SH1 has &#039;extra&#039; features, but according to dox it&#039;s plain sh1, and the sh2 core should be 100% backwards compatible. it SHOULD be possible to get this working, or at least doing something more and would be a good / interesting project for somebody.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
GFX roms in black &#039;blobs&#039; (Dox working on it)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection supplies jump addresses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
&#039;&#039;&#039; ddealer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
(electrocoin on snk hardware).  Could be worked on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
Skeleton driver. I8039 based CPU with CRTC6845 video and AY8910 sound.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick, countrun &#039;&#039;&#039; - Main program inside of custom CPU block.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; - Possible bad dump, or encrypted. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monglfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; snookr10 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; aligator &#039;&#039;&#039; - We have an unprotected version of Alligator hunt to attempt to simulate the protection in the protected version, but it isn&#039;t easy, looks like MCU may provide ROM patches.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; - Skeleton driver.  It&#039;s a galaxian rip-off on a custom board with CVS-like hardware IIRC (Haze).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
Kaneko protection MCU with internal rom, managing CPU comms.  Decap should possible, should be the same for all games / sets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; - &#039;Modern&#039; PC Hardware running a MAME bootleg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; - Uses a fairly recent ARM based chip.  Almost a skeleton driver. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
Tecmo MCU providing jump addresses etc.  Has direct access to entire CPU bus, prevents code modification (MCU writes &#039;ROM ERROR&#039; if you change ROM).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; - Complex video chip, supports compressed graphics formats etc. Skeleton driver, work has been done, but no good progress made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
Genesis hardware, but uses a PIC to control state based encryption.  All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
Main program / boot code in (currently undumpable) MCU. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; - Probably missing code in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Awaiting Decap results.  Afaik (Haze), SebV made some progress on it for the Kaneko 16-bit ones. No relationship has been found between the (encrypted?) data in the data rom, and the data obtained by trojans. See Bonk&#039;s Adventure protection simulation in the source for more info.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
All games on this system suffer from a corner case involving audio track playback in the SCSI CD-ROM emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc, opengolf &#039;&#039;&#039; - Both of these games use a special ROZ layer generated by the &amp;quot;PSAC4&amp;quot; custom IC which appears to include a height map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; - This game (the export version of Gokujou Parodius) uses a protection chip to write to the palette.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; - This game would probably work if the video emulation were simply sorted out a bit more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2, vsnetscr, rushhero &#039;&#039;&#039; - Each of these games has a Xilinx FPGA (different per game) which primarily acts as a DMA controller, copying things all around work RAM and into the palette and sprite RAM. However, the format of it&#039;s operation list is not understood (see the comments in src/mame/drivers/konamigx.c for more details).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
This PSX-based hardware would certainly be possible (probably even easy) to emulate, and Guru has many of the CD-ROMs in hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
Jaleco-like protection device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
Complex Seibu &#039;COP&#039; protection device. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
Annoying VDP-like chip controlling access to video devices.  Commands not fully understood, correct readback of data just as important as writes as addresses etc. are stored and it affects future writes.  Runs through attract mode with bad graphics, but no guarantees are made that the sprite-list it&#039;s currently processing is in the right format, or the right place as everything is written through the &#039;VDP&#039; device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c.html lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; - The bootleg hardware is different to the original hardware. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lohtb2 &#039;&#039;&#039; - This set has the MCU dumped, we can use the simulation code from the original, but I (Haze) have chosen not to.  The MCU should be emulated. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bomblord &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; riskchal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gussun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
Uses a custom video controller which isn&#039;t fully understood.  Mazer Blazer appears to use an MM54104 &#039;Digitalker&#039; speech IC, however, the two speech ROMs are undumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Documentation and a software simulator are available, fortunately. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
These Zeus and Zeus II-based games all use a proprietary 3D graphics chip that has no available documentation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
Bad dumps, pretty much no information available other than the dump, missing color prom.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
Preliminary, almost skeleton, may be deco156-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat, mcombata &#039;&#039;&#039; - Bootlegs on different hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
Skeleton driver, maybe slight encryption, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
Very cranky hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
Preliminary driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; - Extended MS32 board with additional video chips, however, I (Haze) suspect there is a v70 bug affecting game behavior as there are no corners and the camera is always placed at road level.  MS32 cleanups are currently in progress, but haven&#039;t helped this so far. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
&#039;&#039;&#039; vandykeb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; - No program roms on this set.  GFX have misplaced tiles when used with other program roms, so this is a different license / revision. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; - PC based hardware, possibly bad / incomplete dump. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; - Capable of reading back the background layout ROMs for collision, readback method isn&#039;t properly understood, so the game doesn&#039;t play correctly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix &#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival &#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
&#039;&#039;&#039; tmmjprd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2*, raidndx*, zeroteam*, nzerotea &#039;&#039;&#039; - Complex Seibu COP2 protection + banking (probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; - Complex Seibu COP3 protection + banking probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
Skeleton, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
Undumped program roms in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/redalert.c.html redalert] ==&lt;br /&gt;
&#039;&#039;&#039; demoneye &#039;&#039;&#039; - Missing 3rd graphic layer making level 2 impossible.  Unclear what the layer should show.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; - Bad dump, different revision to working set. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; - Protection MCU handles win rates etc.  Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn&#039;t make sense.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; - Protection + Needs a minimum of 2 boards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick, spinkick &#039;&#039;&#039; - Hacked MSX hardware, lots of strings blanked out in the BIOS etc.  Boards contain large epoxy block, content unknown, but it might just be the MSX video hardware.  Correct memory mapping not understood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; - Bad dump (missing rom).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; greenber &#039;&#039;&#039; - Bad dump (missing rom).  Note this is not the same game as Konami&#039;s Green Beret. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
Undumped 68705 protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
Protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
Preliminary, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; - Skeleton driver.  Board has 2x M68705s for protection. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
Incomplete frankendump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection (reads gfx data via protection chip, descramble / decompress? scrambled registers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.  Protection, player / ball movements etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.  Needs MPEG decoder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
Protection / encryption (custom CPU modules containing Z80 + encryption logic).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
Preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
Preliminary, may be missing proms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; - MCU protection, shares RAM, used in non-obvious ways, some gfx problems, system 1 driver could really do with big clean / rewrite anyway.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 code is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
Skeleton, even the CPU is unsure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
Preliminary, maybe protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
Skeleton, decryption incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
MCU Protection gives out code.  Need to run tests on Deroon Dero Dero.  It would be good to test Touki Denshou -Angel Eyes- as well, but we don&#039;t have a board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
PC hardware, preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
&#039;&#039;&#039; tm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm4k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; - Protection MCU supplies background data. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
Protection MCU handles inputs (and winning odds?).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
Very strange, may be missing a rom, schematics available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the 7 video processor instruction PROMs (AM29116DC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; nbashowt, cartfury &#039;&#039;&#039; - These Vegas games used a Voodoo Banshee video card. The current 3dfx voodoo emulation has some basic support for the Banshee, but it is pretty minimal. The tricky bit is that the Banshee (and later, the Voodoo 3) have integrated 2D and 3D capabilities, so we need to emulate at least part of a VGA controller in addition to the 3D. These boards also had some new features that require some addition internal reworking of the Voodoo driver.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049se &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049te &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbanfl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; - Complex video blitter + raster effects for road. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c.html wrally] ==&lt;br /&gt;
Encrypted video RAM (like Splash / Thunder Hoop) not figured out.  Also has Dallas MCU / Coprocessor for protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNS&amp;diff=1515</id>
		<title>MNS</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNS&amp;diff=1515"/>
		<updated>2008-01-25T23:02:02Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: /* [http://mamedev.org/source/src/mame/drivers/kingpin.c.html kingpin] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NO_SOUND or GAME_IMPERFECT_SOUND flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; ballbomb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cosmo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; darthvdr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; invrvnga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; invrvnge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lupin3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; schaser &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; schasrcv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sflush &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yosakdoa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yosakdon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ace.c.html ace] ==&lt;br /&gt;
&#039;&#039;&#039; ace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; sidewndr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spellbnd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pspikesc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ashnojoe.c.html ashnojoe] ==&lt;br /&gt;
MSM5205 is incorrectly implemented.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; demndrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrof.c.html astrof] ==&lt;br /&gt;
&#039;&#039;&#039; spfghmk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spfgmk22 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tomahaw1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tomahawk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/battlera.c.html battlera] ==&lt;br /&gt;
&#039;&#039;&#039; battlera &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bldwolf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bldwolfj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/beaminv.c.html beaminv] ==&lt;br /&gt;
&#039;&#039;&#039; beaminv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beaminva &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/beezer.c.html beezer] ==&lt;br /&gt;
&#039;&#039;&#039; beezer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beezer1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintono &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quintoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigstrkb.c.html bigstrkb] ==&lt;br /&gt;
&#039;&#039;&#039; bigstrkb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bishjan.c.html bishjan] ==&lt;br /&gt;
&#039;&#039;&#039; bishjan &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/blockade.c.html blockade] ==&lt;br /&gt;
&#039;&#039;&#039; blasto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; blockade &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; comotion &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hustle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; minesw4p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mineswpr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bloodbro.c.html bloodbro] ==&lt;br /&gt;
&#039;&#039;&#039; weststry &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bmcbowl.c.html bmcbowl] ==&lt;br /&gt;
&#039;&#039;&#039; bmcbowl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bnstars.c.html bnstars] ==&lt;br /&gt;
&#039;&#039;&#039; bnstars1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/boxer.c.html boxer] ==&lt;br /&gt;
&#039;&#039;&#039; boxer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/buggychl.c.html buggychl] ==&lt;br /&gt;
&#039;&#039;&#039; buggychl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggycht &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cabal.c.html cabal] ==&lt;br /&gt;
&#039;&#039;&#039; cabalbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/carpolo.c.html carpolo] ==&lt;br /&gt;
&#039;&#039;&#039; carpolo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cave.c.html cave] ==&lt;br /&gt;
&#039;&#039;&#039; gaia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theroes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cball.c.html cball] ==&lt;br /&gt;
&#039;&#039;&#039; cball &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cheekyms.c.html cheekyms] ==&lt;br /&gt;
&#039;&#039;&#039; cheekyms &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/chinagat.c.html chinagat] ==&lt;br /&gt;
&#039;&#039;&#039; saiyugb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/chinsan.c.html chinsan] ==&lt;br /&gt;
&#039;&#039;&#039; chinsan &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/chqflag.c.html chqflag] ==&lt;br /&gt;
&#039;&#039;&#039; chqflag &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chqflagj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cidelsa.c.html cidelsa] ==&lt;br /&gt;
&#039;&#039;&#039; altair &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; destryea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; destryer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; draco &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; speedfrk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/circus.c.html circus] ==&lt;br /&gt;
&#039;&#039;&#039; crash &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ripcord &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; robotbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/clayshoo.c.html clayshoo] ==&lt;br /&gt;
&#039;&#039;&#039; clayshoo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolpool.c.html coolpool] ==&lt;br /&gt;
&#039;&#039;&#039; amerdar2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; amerdart &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/copsnrob.c.html copsnrob] ==&lt;br /&gt;
&#039;&#039;&#039; copsnrob &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cosmic.c.html cosmic] ==&lt;br /&gt;
&#039;&#039;&#039; cosmica &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cosmica2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; devzone &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; devzone2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magspot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magspot2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nomnlnd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nomnlndg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/crbaloon.c.html crbaloon] ==&lt;br /&gt;
&#039;&#039;&#039; crbalon2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; crbaloon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; csk227it &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; csk234it &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dacholer.c.html dacholer] ==&lt;br /&gt;
&#039;&#039;&#039; dacholer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kickboy &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddayjlc.c.html ddayjlc] ==&lt;br /&gt;
&#039;&#039;&#039; ddayjlc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddayjlca &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; animaljr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; cflyball &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deniam.c.html deniam] ==&lt;br /&gt;
&#039;&#039;&#039; logicpr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/destroyr.c.html destroyr] ==&lt;br /&gt;
&#039;&#039;&#039; destroyr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dgpix.c.html dgpix] ==&lt;br /&gt;
&#039;&#039;&#039; fmaniac3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kdynastg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xfiles &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dkong.c.html dkong] ==&lt;br /&gt;
&#039;&#039;&#039; pestplce &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shootgal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spcfrcii &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclforc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dooyong.c.html dooyong] ==&lt;br /&gt;
&#039;&#039;&#039; gulfstr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gulfstrm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pollux &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; polluxa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; polluxa2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dorachan.c.html dorachan] ==&lt;br /&gt;
&#039;&#039;&#039; dorachan &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dotrikun.c.html dotrikun] ==&lt;br /&gt;
&#039;&#039;&#039; dotriku2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dotrikun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dribling.c.html dribling] ==&lt;br /&gt;
&#039;&#039;&#039; dribling &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driblino &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/embargo.c.html embargo] ==&lt;br /&gt;
&#039;&#039;&#039; embargo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; fort2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fort2ba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hidctch2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hidnctch &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; landbrk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; landbrka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nhidctch &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzlekg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raccoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; ertictac &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fcrash.c.html fcrash] ==&lt;br /&gt;
&#039;&#039;&#039; fcrash &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fgoal.c.html fgoal] ==&lt;br /&gt;
&#039;&#039;&#039; fgoal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fgoala &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/finalizr.c.html finalizr] ==&lt;br /&gt;
&#039;&#039;&#039; finalizb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalizr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/findout.c.html findout] ==&lt;br /&gt;
&#039;&#039;&#039; findout &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gt103 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gt103a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gt103a1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gt103a2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gt103a3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gt103a4 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gt103aa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gt103ab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gt103asx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gt5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gt507uk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quiz211 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; reelfun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fitfight.c.html fitfight] ==&lt;br /&gt;
&#039;&#039;&#039; bbprot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fitfight &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; histryma &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/flower.c.html flower] ==&lt;br /&gt;
&#039;&#039;&#039; flower &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; flowerbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/flstory.c.html flstory] ==&lt;br /&gt;
&#039;&#039;&#039; flstory &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; flstoryj &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; onna34ra &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; onna34ro &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; victnine &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/flyball.c.html flyball] ==&lt;br /&gt;
&#039;&#039;&#039; flyball &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; magiccrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fuukifg3.c.html fuukifg3] ==&lt;br /&gt;
&#039;&#039;&#039; asurabus &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaga.c.html galaga] ==&lt;br /&gt;
&#039;&#039;&#039; gallag &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gatsbee &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; 4in1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dkongjrm &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; kkgalax &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpanic.c.html galpanic] ==&lt;br /&gt;
&#039;&#039;&#039; zipzap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gcpinbal.c.html gcpinbal] ==&lt;br /&gt;
&#039;&#039;&#039; gcpinbal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; gepoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker2 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gepoker3 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gs4002 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gs4002a &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gt101c &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gt101c1 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gt102b &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gt102c &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gt102c1 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gt102c2 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gt102c3 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; sextriv1 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; sextriv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/goal92.c.html goal92] ==&lt;br /&gt;
&#039;&#039;&#039; goal92 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; kngtmare &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tylz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/grchamp.c.html grchamp] ==&lt;br /&gt;
&#039;&#039;&#039; grchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gridlee.c.html gridlee] ==&lt;br /&gt;
&#039;&#039;&#039; gridlee &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstream.c.html gstream] ==&lt;br /&gt;
&#039;&#039;&#039; gstream &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gsword.c.html gsword] ==&lt;br /&gt;
&#039;&#039;&#039; josvolly &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; hdrivair &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; strtdriv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hitme.c.html hitme] ==&lt;br /&gt;
&#039;&#039;&#039; barricad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brickyrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homerun.c.html homerun] ==&lt;br /&gt;
&#039;&#039;&#039; dynashot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; homerun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; gradius4 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbapbp &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; terabrst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; vbowl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vbowlj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jack.c.html jack] ==&lt;br /&gt;
&#039;&#039;&#039; striv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kickgoal.c.html kickgoal] ==&lt;br /&gt;
&#039;&#039;&#039; actionhw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kickgoal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kingpin.c.html kingpin] ==&lt;br /&gt;
Should be extremely easy to hook this sound hardware up for someone who knows what they&#039;re doing.  I don&#039;t, so I didn&#039;t.  (Andrew)&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
&#039;&#039;&#039; hyperath &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nagano98 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; pbball96 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; simpbowl &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; susume &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; weddingr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/ksayakyu.c.html ksayakyu] ==&lt;br /&gt;
&#039;&#039;&#039; ksayakyu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
&#039;&#039;&#039; bassangl &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; cr589fw &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; cr589fwa &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; darkhleg &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ddr2m &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ddr2mc &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ddr2mc2 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ddr2ml &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ddra &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ddrbocd &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ddrj &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ddru &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; dsfdcta &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; dsftkd &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; dstage &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; fbait2bc &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; fbaitbc &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; fbaitmc &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; fbaitmca &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; fbaitmcj &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; fbaitmcu &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gtrfrk2m &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gtrfrks &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gtrfrksa &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gtrfrksj &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gtrfrksu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; konam80a &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; konam80j &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; konam80k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; konam80s &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; konam80u &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pbballex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; salarymc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catnmous &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; laserbat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lazarian &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lastfght.c.html lastfght] ==&lt;br /&gt;
&#039;&#039;&#039; lastfght &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lazercmd.c.html lazercmd] ==&lt;br /&gt;
&#039;&#039;&#039; medlanes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/limenko.c.html limenko] ==&lt;br /&gt;
&#039;&#039;&#039; dynabomb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; legendoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sb2003 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sb2003a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spotty &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/looping.c.html looping] ==&lt;br /&gt;
&#039;&#039;&#039; looping &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; loopinga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skybump &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; firebarr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m62.c.html m62] ==&lt;br /&gt;
&#039;&#039;&#039; horizon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kidniki &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kidnikiu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lithero &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; spelunk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yanchamr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m79amb.c.html m79amb] ==&lt;br /&gt;
&#039;&#039;&#039; m79amb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; bbmanw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; newapunk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m92.c.html m92] ==&lt;br /&gt;
&#039;&#039;&#039; psoldier &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ssoldier &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/madalien.c.html madalien] ==&lt;br /&gt;
&#039;&#039;&#039; madalien &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; madalina &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magicfly.c.html magicfly] ==&lt;br /&gt;
&#039;&#039;&#039; 7mezzo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magicfly &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/marinedt.c.html marinedt] ==&lt;br /&gt;
&#039;&#039;&#039; marinedt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; twotiger &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; minferno &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mgolf.c.html mgolf] ==&lt;br /&gt;
&#039;&#039;&#039; mgolf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missb2.c.html missb2] ==&lt;br /&gt;
&#039;&#039;&#039; missb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mitchell.c.html mitchell] ==&lt;br /&gt;
&#039;&#039;&#039; pangba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spangbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; 47pie2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 47pie2o &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; akiss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bbbxing &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; desertwr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gametngk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gratia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gratiaa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hayaosi2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hayaosi3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kirarast &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; p47aces &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tetrisp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tp2m32 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/munchmo.c.html munchmo] ==&lt;br /&gt;
&#039;&#039;&#039; joyfulr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mnchmobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/murogem.c.html murogem] ==&lt;br /&gt;
&#039;&#039;&#039; lasvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; murogem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; murogema &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mw8080bw.c.html mw8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; 280zzzap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; blueshrk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bowler &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; checkmat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; clowns &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; clowns1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; desertgu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dogpatch &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gmissile &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gunfight &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; invad2ct &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lagunar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; m4 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; phantom2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; roadrunm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; seawolf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shuffle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spcenctr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tornbase &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/n8080.c.html n8080] ==&lt;br /&gt;
&#039;&#039;&#039; helifira &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; helifire &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcofl.c.html namcofl] ==&lt;br /&gt;
&#039;&#039;&#039; finalapb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalapo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalapr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; speedrcr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
The NA-2 games are using an imperfect MCU/sound simulation until the MCU BIOS can be extracted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namconb1.c.html namconb1] ==&lt;br /&gt;
&#039;&#039;&#039; gslgr94u &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gslugrsj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gunbulet &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; machbrkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nebulray &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nebulryj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; outfxesj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; outfxies &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ptblank &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws95 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws97 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vshoot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcond1.c.html namcond1] ==&lt;br /&gt;
&#039;&#039;&#039; ncv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ncv1j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ncv1j2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ncv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ncv2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; danceyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dunkmnia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dunkmnic &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myangel3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pocketrc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primglex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ptblnk2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; starswep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tekken &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tekken2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tekken2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tekken2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tekkena &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tekkenb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tekkenc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xevi3dg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; aquarush &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ehrgeiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ehrgeiza &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fgtlayer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; g13knd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ghlpanic &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; golgo13 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lbgrande &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrillr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pacapp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pacapp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pacappsp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ptblank2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws98 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws99 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tekken3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tekken3a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tekken3b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tekken3c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkomoj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkomor &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; toukon3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; acedrvrw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; alpinerc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; alpinerd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; alpinesa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; alpinr2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcycc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; propcycl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raveracj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raveracw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raveraja &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridgerac &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridgeraj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; timecris &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; timecrsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; victlapw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nitedrvr.c.html nitedrvr] ==&lt;br /&gt;
&#039;&#039;&#039; nitedrvr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
&#039;&#039;&#039; acrobatm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bioship &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; blkhearj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; blkheart &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gunnail &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hachamf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; macross &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; manybloc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mustang &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mustangs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raphero &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sbsgomo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; strahl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; strahla &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tdragon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vandyja2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vandyjal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vandyke &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; bronx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; colt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nycaptor &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nyny.c.html nyny] ==&lt;br /&gt;
&#039;&#039;&#039; arcadia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nyny &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nynyg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/olibochu.c.html olibochu] ==&lt;br /&gt;
&#039;&#039;&#039; olibochu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/opwolf.c.html opwolf] ==&lt;br /&gt;
&#039;&#039;&#039; opwolf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; opwolfa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; opwolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; opwolfu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039; eggor &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pasha2.c.html pasha2] ==&lt;br /&gt;
&#039;&#039;&#039; pasha2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbldt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov115 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2106 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovplus &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovplusa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; martmast &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; orld105k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; orld111c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; orlegend &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; orlegndc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; orlegnde &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; photoy2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzlstar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raf102j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pipeline.c.html pipeline] ==&lt;br /&gt;
&#039;&#039;&#039; pipeline &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pitnrun.c.html pitnrun] ==&lt;br /&gt;
&#039;&#039;&#039; pitnrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitnruna &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pktgaldx.c.html pktgaldx] ==&lt;br /&gt;
&#039;&#039;&#039; pktgaldb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playmark.c.html playmark] ==&lt;br /&gt;
&#039;&#039;&#039; hrdtimea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hrdtimes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; wbeachv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; wbeachvl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pmpoker.c.html pmpoker] ==&lt;br /&gt;
&#039;&#039;&#039; goldnpkb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnpkc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokerpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pmpoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pottnpkb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pottnpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pokechmp.c.html pokechmp] ==&lt;br /&gt;
&#039;&#039;&#039; pokechmp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/portrait.c.html portrait] ==&lt;br /&gt;
&#039;&#039;&#039; portrait &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; portrata &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ppmast93.c.html ppmast93] ==&lt;br /&gt;
&#039;&#039;&#039; ppmast93 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/psikyosh.c.html psikyosh] ==&lt;br /&gt;
&#039;&#039;&#039; soldivid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/quasar.c.html quasar] ==&lt;br /&gt;
&#039;&#039;&#039; quasar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quasara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
&#039;&#039;&#039; rabbit &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rallyx.c.html rallyx] ==&lt;br /&gt;
&#039;&#039;&#039; commsega &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/realbrk.c.html realbrk] ==&lt;br /&gt;
&#039;&#039;&#039; dai2kaku &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/redalert.c.html redalert] ==&lt;br /&gt;
&#039;&#039;&#039; redalert &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/redclash.c.html redclash] ==&lt;br /&gt;
&#039;&#039;&#039; redclash &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; redclask &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; redclsha &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zerohour &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rockola.c.html rockola] ==&lt;br /&gt;
&#039;&#039;&#039; satansaa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; satansat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zarzon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rollrace.c.html rollrace] ==&lt;br /&gt;
&#039;&#039;&#039; fightrol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rollace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rollace2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rotaryf.c.html rotaryf] ==&lt;br /&gt;
&#039;&#039;&#039; rotaryf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rungun.c.html rungun] ==&lt;br /&gt;
&#039;&#039;&#039; rungun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; runguna &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungunu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungunua &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slmdunkj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/safarir.c.html safarir] ==&lt;br /&gt;
&#039;&#039;&#039; safarir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbowling.c.html sbowling] ==&lt;br /&gt;
&#039;&#039;&#039; sbowling &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; ad2083 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mariner &#039;&#039;&#039; -&lt;br /&gt;
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&lt;br /&gt;
&#039;&#039;&#039; turpins &#039;&#039;&#039; -&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; 005 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; pignewta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80v.c.html segag80v] ==&lt;br /&gt;
&#039;&#039;&#039; startrek &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tacscan &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; hotroda &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hotrodj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seibuspi.c.html seibuspi] ==&lt;br /&gt;
&#039;&#039;&#039; batlbala &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; batlball &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; batlbalu &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ejanhs &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; rdft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rdft2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rdft2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rdft2a2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rdft2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rdft2us &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rdftau &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rdftdi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rdftit &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rdftj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rdftu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rfjet &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rfjeta &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; rfjetj &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; rfjetu &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; rfjetus &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; senkyu &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; senkyua &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; viprp1 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; viprp1hk &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; viprp1j &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; viprp1o &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; viprp1ot &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; viprp1s &#039;&#039;&#039; -&lt;br /&gt;
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&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; crazyfgt &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; sokonuke &#039;&#039;&#039; -&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; headoni &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skychut &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spacbeam &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skyraid.c.html skyraid] ==&lt;br /&gt;
&#039;&#039;&#039; skyraid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/snowbros.c.html snowbros] ==&lt;br /&gt;
&#039;&#039;&#039; snowbro3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/spacefb.c.html spacefb] ==&lt;br /&gt;
&#039;&#039;&#039; spacebrd &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; spacedem &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; spacefb &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; spacefbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spacefbg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/spaceg.c.html spaceg] ==&lt;br /&gt;
&#039;&#039;&#039; spaceg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
&#039;&#039;&#039; roldfrga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; roldfrog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sprint8.c.html sprint8] ==&lt;br /&gt;
&#039;&#039;&#039; sprint8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sprint8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp6.c.html srmp6] ==&lt;br /&gt;
&#039;&#039;&#039; srmp6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ssfindo.c.html ssfindo] ==&lt;br /&gt;
&#039;&#039;&#039; ppcar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ssfindo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sshangha.c.html sshangha] ==&lt;br /&gt;
&#039;&#039;&#039; sshangha &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sshanghb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ssingles.c.html ssingles] ==&lt;br /&gt;
&#039;&#039;&#039; ssingles &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sspeedr.c.html sspeedr] ==&lt;br /&gt;
&#039;&#039;&#039; sspeedr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sstrangr.c.html sstrangr] ==&lt;br /&gt;
&#039;&#039;&#039; sstrangr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sstrngr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/ssv.c.html ssv] ==&lt;br /&gt;
&#039;&#039;&#039; srmp7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stactics.c.html stactics] ==&lt;br /&gt;
&#039;&#039;&#039; stactics &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/starfire.c.html starfire] ==&lt;br /&gt;
&#039;&#039;&#039; fireone &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; starfir2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; starfira &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; starfire &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/starshp1.c.html starshp1] ==&lt;br /&gt;
&#039;&#039;&#039; starshp1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; starshpp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/starwars.c.html starwars] ==&lt;br /&gt;
&#039;&#039;&#039; tomcatsw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; astrass &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bakubaku &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; batmanfr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; colmns97 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cotton2 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; cottonbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; critcrsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; danchih &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; diehard &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; dnmtdeka &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ejihon &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; fhboxers &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finlarch &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gaxeduel &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; grdforce &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; groovef &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hanagumi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; introdon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kiwames &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; maruchan &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mausuke &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nclubv3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; othellos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pblbeach &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prikura &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puyosun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rsgun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sandor &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sanjeon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sasissu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; seabass &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shanhigw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shienryu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; smleague &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sokyugrt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suikoenb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thunt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thuntk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfkids &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vmahjong &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winterht &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; znpwfv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/subs.c.html subs] ==&lt;br /&gt;
&#039;&#039;&#039; subs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
&#039;&#039;&#039; rranger &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprridr.c.html suprridr] ==&lt;br /&gt;
&#039;&#039;&#039; suprridr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; eswatbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passshtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system18.c.html system18] ==&lt;br /&gt;
&#039;&#039;&#039; astormb2 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; astormbl &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; mwalkbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shdancbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_f3.c.html taito_f3] ==&lt;br /&gt;
&#039;&#039;&#039; ridefgtj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridefgtu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridingf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ringrage &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ringragj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ringragu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_l.c.html taito_l] ==&lt;br /&gt;
&#039;&#039;&#039; champwr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; champwrj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; champwru &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; glfgreat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glfgretj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan1.c.html toaplan1] ==&lt;br /&gt;
&#039;&#039;&#039; fireshrk &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; samesam2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; samesame &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vimana &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vimana1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vimanan &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; batsugna &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; batsugun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; batugnsp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dogyuun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ghox &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; grindsta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; grindstm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbash &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tekipaki &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfive &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toki.c.html toki] ==&lt;br /&gt;
&#039;&#039;&#039; jujub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trackfld.c.html trackfld] ==&lt;br /&gt;
&#039;&#039;&#039; hyprolyb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/truco.c.html truco] ==&lt;br /&gt;
&#039;&#039;&#039; truco &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trucocl.c.html trucocl] ==&lt;br /&gt;
&#039;&#039;&#039; trucocl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; pangpang &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tumbleb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tumbleb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/uapce.c.html uapce] ==&lt;br /&gt;
&#039;&#039;&#039; blazlaz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ultrsprt.c.html ultrsprt] ==&lt;br /&gt;
&#039;&#039;&#039; fiveside &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/upscope.c.html upscope] ==&lt;br /&gt;
&#039;&#039;&#039; upscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vamphalf.c.html vamphalf] ==&lt;br /&gt;
&#039;&#039;&#039; misncrft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; wyvernwg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegaeo.c.html vegaeo] ==&lt;br /&gt;
&#039;&#039;&#039; crazywar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; gauntl12 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vicdual.c.html vicdual] ==&lt;br /&gt;
&#039;&#039;&#039; alphaho &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brdrlinb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brdrline &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brdrlins &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; car2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; digger &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; headon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; headon2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; headonb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; headons &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heiankyo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; invds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; invho2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nsub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; safari &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; samurai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spacetrk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sptrekct &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sspacaho &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sspacat2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sspacat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sspacatc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sspaceat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supcrash &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tranqgun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vmetal.c.html vmetal] ==&lt;br /&gt;
&#039;&#039;&#039; vmetal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vmetaln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/warpwarp.c.html warpwarp] ==&lt;br /&gt;
&#039;&#039;&#039; navarone &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wc90.c.html wc90] ==&lt;br /&gt;
&#039;&#039;&#039; wc90 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; wc90a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; wc90t &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wc90b.c.html wc90b] ==&lt;br /&gt;
&#039;&#039;&#039; wc90b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wilytowr.c.html wilytowr] ==&lt;br /&gt;
&#039;&#039;&#039; atomboy &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fghtbskt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; wilytowr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wink.c.html wink] ==&lt;br /&gt;
&#039;&#039;&#039; wink &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wiz.c.html wiz] ==&lt;br /&gt;
&#039;&#039;&#039; scion &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; scionc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stinger &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stinger2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; wldarrow &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wolfpack.c.html wolfpack] ==&lt;br /&gt;
&#039;&#039;&#039; wolfpack &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yunsung8.c.html yunsung8] ==&lt;br /&gt;
&#039;&#039;&#039; cannball &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rocktris &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zac2650.c.html zac2650] ==&lt;br /&gt;
&#039;&#039;&#039; dodgem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sia2650 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tinv2650 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zaccaria.c.html zaccaria] ==&lt;br /&gt;
&#039;&#039;&#039; jackrab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jackrabs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jackrabt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monymony &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zaxxon.c.html zaxxon] ==&lt;br /&gt;
&#039;&#039;&#039; ixion &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; razmataz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; beastrzr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bldyror2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brvblade &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cbaj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; doapp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; flameguj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; flamegun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gdarius &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gdarius2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gdariusb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glpracr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glpracr3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hvnsgate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jgakuen &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kikaioh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mfjump &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldtex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; plsmaswd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; plsmswda &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; psyforce &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; psyforcj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; psyfrcex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raystorj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raystorm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rvschola &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rvschool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfex2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfex2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfex2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfex2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfex2pa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfex2pj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfexa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfexj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfexp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfexpj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfexpu1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfexu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shiryu2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shngmtkb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sncwgltd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; starglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stargld2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; strider2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stridr2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tblkkuzu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; techromn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; techromu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tecmowcm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tgmj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tondemo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ts2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ts2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; midnrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; windheat &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1514</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1514"/>
		<updated>2008-01-25T22:58:33Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
Motion control?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
The program ROM appears to be encrypted.  Mame on ARM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
&#039;&#039;&#039; backgamn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quickjac &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattva &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fashiong &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c.html ampoker] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; - Banking problems, Data roms won&#039;t pass ROM check.  Probably needs some checks done on the real hw (Guru has the PCB).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
All of these games suffer from some advanced protection that affects them in different ways. Through some magic accesses in memory, data can be decrypted using some special key sequences that are not entirely understood. It might be possible to find all possible data sources, run them through the decryption process on the real PCB, and then encode that information in the driver, but it is tedious work at best. Below is the status of each game:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; - Has some obvious gameplay glitches. Not much work has been done to understand the protection on this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; - Has had some of its data decrypted, which is why the palette during attract mode looks ok. But in game there are many problems lurking.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cliffhga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goaltogo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer, zerotrgt &#039;&#039;&#039; - Very old ROZ style hardware. Haze looked at it a few times, doesn&#039;t really make sense to him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver. Uses SH2 + SH1, 68k etc. Dual screen game, plays like a cheap korean rip-off of Outrunners (suspected to be recompiled from the same code ;p). CPU comms don&#039;t make sense, interrupts don&#039;t make sense.. somebody mentioned that the SH1 has &#039;extra&#039; features, but according to dox it&#039;s plain sh1, and the sh2 core should be 100% backwards compatible. it SHOULD be possible to get this working, or at least doing something more and would be a good / interesting project for somebody.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
GFX roms in black &#039;blobs&#039; (Dox working on it)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection supplies jump addresses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
&#039;&#039;&#039; ddealer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
(electrocoin on snk hardware).  Could be worked on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
&#039;&#039;&#039; drw80pkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick, countrun &#039;&#039;&#039; - Main program inside of custom CPU block.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; - Possible bad dump, or encrypted. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monglfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; snookr10 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; aligator &#039;&#039;&#039; - We have an unprotected version of Alligator hunt to attempt to simulate the protection in the protected version, but it isn&#039;t easy, looks like MCU may provide ROM patches.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; - Skeleton driver.  It&#039;s a galaxian rip-off on a custom board with CVS-like hardware IIRC (Haze).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
Kaneko protection MCU with internal rom, managing CPU comms.  Decap should possible, should be the same for all games / sets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; - &#039;Modern&#039; PC Hardware running a MAME bootleg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; - Uses a fairly recent ARM based chip.  Almost a skeleton driver. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
Tecmo MCU providing jump addresses etc.  Has direct access to entire CPU bus, prevents code modification (MCU writes &#039;ROM ERROR&#039; if you change ROM).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; - Complex video chip, supports compressed graphics formats etc. Skeleton driver, work has been done, but no good progress made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
Genesis hardware, but uses a PIC to control state based encryption.  All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
Main program / boot code in (currently undumpable) MCU. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; - Probably missing code in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Awaiting Decap results.  Afaik (Haze), SebV made some progress on it for the Kaneko 16-bit ones. No relationship has been found between the (encrypted?) data in the data rom, and the data obtained by trojans. See Bonk&#039;s Adventure protection simulation in the source for more info.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
All games on this system suffer from a corner case involving audio track playback in the SCSI CD-ROM emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc, opengolf &#039;&#039;&#039; - Both of these games use a special ROZ layer generated by the &amp;quot;PSAC4&amp;quot; custom IC which appears to include a height map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; - This game (the export version of Gokujou Parodius) uses a protection chip to write to the palette.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; - This game would probably work if the video emulation were simply sorted out a bit more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2, vsnetscr, rushhero &#039;&#039;&#039; - Each of these games has a Xilinx FPGA (different per game) which primarily acts as a DMA controller, copying things all around work RAM and into the palette and sprite RAM. However, the format of it&#039;s operation list is not understood (see the comments in src/mame/drivers/konamigx.c for more details).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
This PSX-based hardware would certainly be possible (probably even easy) to emulate, and Guru has many of the CD-ROMs in hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
Jaleco-like protection device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
Complex Seibu &#039;COP&#039; protection device. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
Annoying VDP-like chip controlling access to video devices.  Commands not fully understood, correct readback of data just as important as writes as addresses etc. are stored and it affects future writes.  Runs through attract mode with bad graphics, but no guarantees are made that the sprite-list it&#039;s currently processing is in the right format, or the right place as everything is written through the &#039;VDP&#039; device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c.html lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; - The bootleg hardware is different to the original hardware. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lohtb2 &#039;&#039;&#039; - This set has the MCU dumped, we can use the simulation code from the original, but I (Haze) have chosen not to.  The MCU should be emulated. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bomblord &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; riskchal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gussun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
&#039;&#039;&#039; mazerbla &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mzrblzra &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Documentation and a software simulator are available, fortunately. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
These Zeus and Zeus II-based games all use a proprietary 3D graphics chip that has no available documentation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
Bad dumps, pretty much no information available other than the dump, missing color prom.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
Preliminary, almost skeleton, may be deco156-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat, mcombata &#039;&#039;&#039; - Bootlegs on different hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
Skeleton driver, maybe slight encryption, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
Very cranky hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
Preliminary driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; - Extended MS32 board with additional video chips, however, I (Haze) suspect there is a v70 bug affecting game behavior as there are no corners and the camera is always placed at road level.  MS32 cleanups are currently in progress, but haven&#039;t helped this so far. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
&#039;&#039;&#039; vandykeb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; - No program roms on this set.  GFX have misplaced tiles when used with other program roms, so this is a different license / revision. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; - PC based hardware, possibly bad / incomplete dump. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; - Capable of reading back the background layout ROMs for collision, readback method isn&#039;t properly understood, so the game doesn&#039;t play correctly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix &#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival &#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
&#039;&#039;&#039; tmmjprd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2*, raidndx*, zeroteam*, nzerotea &#039;&#039;&#039; - Complex Seibu COP2 protection + banking (probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; - Complex Seibu COP3 protection + banking probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
Skeleton, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
Undumped program roms in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/redalert.c.html redalert] ==&lt;br /&gt;
&#039;&#039;&#039; demoneye &#039;&#039;&#039; - Missing 3rd graphic layer making level 2 impossible.  Unclear what the layer should show.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; - Bad dump, different revision to working set. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; - Protection MCU handles win rates etc.  Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn&#039;t make sense.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; - Protection + Needs a minimum of 2 boards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick, spinkick &#039;&#039;&#039; - Hacked MSX hardware, lots of strings blanked out in the BIOS etc.  Boards contain large epoxy block, content unknown, but it might just be the MSX video hardware.  Correct memory mapping not understood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; - Bad dump (missing rom).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; greenber &#039;&#039;&#039; - Bad dump (missing rom).  Note this is not the same game as Konami&#039;s Green Beret. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
Undumped 68705 protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
Protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
Preliminary, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; - Skeleton driver.  Board has 2x M68705s for protection. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
Incomplete frankendump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection (reads gfx data via protection chip, descramble / decompress? scrambled registers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.  Protection, player / ball movements etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.  Needs MPEG decoder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
Protection / encryption (custom CPU modules containing Z80 + encryption logic).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
Preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
Preliminary, may be missing proms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; - MCU protection, shares RAM, used in non-obvious ways, some gfx problems, system 1 driver could really do with big clean / rewrite anyway.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 code is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
Skeleton, even the CPU is unsure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
Preliminary, maybe protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
Skeleton, decryption incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
Protection gives out code.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
PC hardware, preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
&#039;&#039;&#039; tm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm4k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; - Protection MCU supplies background data. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
Protection MCU handles inputs (and winning odds?).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
Very strange, may be missing a rom, schematics available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the 7 video processor instruction PROMs (AM29116DC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; nbashowt, cartfury &#039;&#039;&#039; - These Vegas games used a Voodoo Banshee video card. The current 3dfx voodoo emulation has some basic support for the Banshee, but it is pretty minimal. The tricky bit is that the Banshee (and later, the Voodoo 3) have integrated 2D and 3D capabilities, so we need to emulate at least part of a VGA controller in addition to the 3D. These boards also had some new features that require some addition internal reworking of the Voodoo driver.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049se &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049te &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbanfl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; - Complex video blitter + raster effects for road. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c.html wrally] ==&lt;br /&gt;
Encrypted video RAM (like Splash / Thunder Hoop) not figured out.  Also has Dallas MCU / Coprocessor for protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1508</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1508"/>
		<updated>2008-01-25T19:06:15Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
Motion control?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
The program ROM appears to be encrypted.  Mame on ARM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
&#039;&#039;&#039; backgamn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quickjac &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattva &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fashiong &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c.html ampoker] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; - Banking problems, Data roms won&#039;t pass ROM check.  Probably needs some checks done on the real hw (Guru has the PCB).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
All of these games suffer from some advanced protection that affects them in different ways. Through some magic accesses in memory, data can be decrypted using some special key sequences that are not entirely understood. It might be possible to find all possible data sources, run them through the decryption process on the real PCB, and then encode that information in the driver, but it is tedious work at best. Below is the status of each game:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; - Has some obvious gameplay glitches. Not much work has been done to understand the protection on this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; - Has had some of its data decrypted, which is why the palette during attract mode looks ok. But in game there are many problems lurking.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cliffhga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goaltogo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer, zerotrgt &#039;&#039;&#039; - Very old ROZ style hardware. Haze looked at it a few times, doesn&#039;t really make sense to him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver. Uses SH2 + SH1, 68k etc. Dual screen game, plays like a cheap korean rip-off of Outrunners (suspected to be recompiled from the same code ;p). CPU comms don&#039;t make sense, interrupts don&#039;t make sense.. somebody mentioned that the SH1 has &#039;extra&#039; features, but according to dox it&#039;s plain sh1, and the sh2 core should be 100% backwards compatible. it SHOULD be possible to get this working, or at least doing something more and would be a good / interesting project for somebody.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
&#039;&#039;&#039; cshooter &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cshootre &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airraid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection supplies jump addresses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
&#039;&#039;&#039; ddealer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
(electrocoin on snk hardware).  Could be worked on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
&#039;&#039;&#039; drw80pkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick, countrun &#039;&#039;&#039; - Main program inside of custom CPU block.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; - Possible bad dump, or encrypted. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monglfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; snookr10 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; aligator &#039;&#039;&#039; - We have an unprotected version of Alligator hunt to attempt to simulate the protection in the protected version, but it isn&#039;t easy, looks like MCU may provide ROM patches.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; - Skeleton driver.  It&#039;s a galaxian rip-off on a custom board with CVS-like hardware IIRC (Haze).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
Kaneko protection MCU with internal rom, managing CPU comms.  Decap should possible, should be the same for all games / sets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; - &#039;Modern&#039; PC Hardware running a MAME bootleg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; - Uses a fairly recent ARM based chip.  Almost a skeleton driver. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
Tecmo MCU providing jump addresses etc.  Has direct access to entire CPU bus, prevents code modification (MCU writes &#039;ROM ERROR&#039; if you change ROM).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; - Complex video chip, supports compressed graphics formats etc. Skeleton driver, work has been done, but no good progress made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
Genesis hardware, but uses a PIC to control state based encryption.  All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
Main program / boot code in (currently undumpable) MCU. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; - Probably missing code in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Awaiting Decap results.  Afaik (Haze), SebV made some progress on it for the Kaneko 16-bit ones. No relationship has been found between the (encrypted?) data in the data rom, and the data obtained by trojans. See Bonk&#039;s Adventure protection simulation in the source for more info.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
All games on this system suffer from a corner case involving audio track playback in the SCSI CD-ROM emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc, opengolf &#039;&#039;&#039; - Both of these games use a special ROZ layer generated by the &amp;quot;PSAC4&amp;quot; custom IC which appears to include a height map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; - This game (the export version of Gokujou Parodius) uses a protection chip to write to the palette.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; - This game would probably work if the video emulation were simply sorted out a bit more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2, vsnetscr, rushhero &#039;&#039;&#039; - Each of these games has a Xilinx FPGA (different per game) which primarily acts as a DMA controller, copying things all around work RAM and into the palette and sprite RAM. However, the format of it&#039;s operation list is not understood (see the comments in src/mame/drivers/konamigx.c for more details).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
This PSX-based hardware would certainly be possible (probably even easy) to emulate, and Guru has many of the CD-ROMs in hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
Jaleco-like protection device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
Complex Seibu &#039;COP&#039; protection device. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
Annoying VDP-like chip controlling access to video devices.  Commands not fully understood, correct readback of data just as important as writes as addresses etc. are stored and it affects future writes.  Runs through attract mode with bad graphics, but no guarantees are made that the sprite-list it&#039;s currently processing is in the right format, or the right place as everything is written through the &#039;VDP&#039; device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c.html lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; - The bootleg hardware is different to the original hardware. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lohtb2 &#039;&#039;&#039; - This set has the MCU dumped, we can use the simulation code from the original, but I (Haze) have chosen not to.  The MCU should be emulated. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bomblord &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; riskchal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gussun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
&#039;&#039;&#039; mazerbla &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mzrblzra &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Documentation and a software simulator are available, fortunately. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
These Zeus and Zeus II-based games all use a proprietary 3D graphics chip that has no available documentation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
Bad dumps, pretty much no information available other than the dump, missing color prom.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
Preliminary, almost skeleton, may be deco156-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat, mcombata &#039;&#039;&#039; - Bootlegs on different hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
Skeleton driver, maybe slight encryption, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
Very cranky hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
Preliminary driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; - Extended MS32 board with additional video chips, however, I (Haze) suspect there is a v70 bug affecting game behavior as there are no corners and the camera is always placed at road level.  MS32 cleanups are currently in progress, but haven&#039;t helped this so far. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
&#039;&#039;&#039; vandykeb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; - No program roms on this set.  GFX have misplaced tiles when used with other program roms, so this is a different license / revision. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; - PC based hardware, possibly bad / incomplete dump. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; - Capable of reading back the background layout ROMs for collision, readback method isn&#039;t properly understood, so the game doesn&#039;t play correctly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix &#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival &#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
&#039;&#039;&#039; tmmjprd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2*, raidndx*, zeroteam*, nzerotea &#039;&#039;&#039; - Complex Seibu COP2 protection + banking (probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; - Complex Seibu COP3 protection + banking probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
Skeleton, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
Undumped program roms in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; - Bad dump, different revision to working set. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; - Protection MCU handles win rates etc.  Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn&#039;t make sense.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; - Protection + Needs a minimum of 2 boards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick, spinkick &#039;&#039;&#039; - Hacked MSX hardware, lots of strings blanked out in the BIOS etc.  Boards contain large epoxy block, content unknown, but it might just be the MSX video hardware.  Correct memory mapping not understood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; - Bad dump (missing rom).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; greenber &#039;&#039;&#039; - Bad dump (missing rom).  Note this is not the same game as Konami&#039;s Green Beret. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
Undumped 68705 protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
Protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
Preliminary, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; - Skeleton driver.  Board has 2x M68705s for protection. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
Incomplete frankendump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
Protection / encryption (custom CPU modules containing Z80 + encryption logic).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
Preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
Preliminary, may be missing proms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shtngms1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shtngmsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 code is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
Skeleton, even the CPU is unsure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
Preliminary, maybe protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
Skeleton, decryption incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
Protection gives out code.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
PC hardware, preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
&#039;&#039;&#039; tm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm4k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; - Protection MCU supplies background data. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
Protection MCU handles inputs (and winning odds?).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
Very strange, may be missing a rom, schematics available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the 7 video processor instruction PROMs (AM29116DC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; nbashowt, cartfury &#039;&#039;&#039; - These Vegas games used a Voodoo Banshee video card. The current 3dfx voodoo emulation has some basic support for the Banshee, but it is pretty minimal. The tricky bit is that the Banshee (and later, the Voodoo 3) have integrated 2D and 3D capabilities, so we need to emulate at least part of a VGA controller in addition to the 3D. These boards also had some new features that require some addition internal reworking of the Voodoo driver.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049se &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049te &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbanfl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; - Complex video blitter + raster effects for road. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c.html wrally] ==&lt;br /&gt;
Encrypted video RAM (like Splash / Thunder Hoop) not figured out.  Also has Dallas MCU / Coprocessor for protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1507</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1507"/>
		<updated>2008-01-25T19:00:14Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
Motion control?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
The program ROM appears to be encrypted.  Mame on ARM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
&#039;&#039;&#039; backgamn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quickjac &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattva &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fashiong &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c.html ampoker] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; - Banking problems, Data roms won&#039;t pass ROM check.  Probably needs some checks done on the real hw (Guru has the PCB).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
All of these games suffer from some advanced protection that affects them in different ways. Through some magic accesses in memory, data can be decrypted using some special key sequences that are not entirely understood. It might be possible to find all possible data sources, run them through the decryption process on the real PCB, and then encode that information in the driver, but it is tedious work at best. Below is the status of each game:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; - Has some obvious gameplay glitches. Not much work has been done to understand the protection on this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; - Has had some of its data decrypted, which is why the palette during attract mode looks ok. But in game there are many problems lurking.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cliffhga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goaltogo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer, zerotrgt &#039;&#039;&#039; - Very old ROZ style hardware. Haze looked at it a few times, doesn&#039;t really make sense to him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver. Uses SH2 + SH1, 68k etc. Dual screen game, plays like a cheap korean rip-off of Outrunners (suspected to be recompiled from the same code ;p). CPU comms don&#039;t make sense, interrupts don&#039;t make sense.. somebody mentioned that the SH1 has &#039;extra&#039; features, but according to dox it&#039;s plain sh1, and the sh2 core should be 100% backwards compatible. it SHOULD be possible to get this working, or at least doing something more and would be a good / interesting project for somebody.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
&#039;&#039;&#039; cshooter &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cshootre &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airraid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection supplies jump addresses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
&#039;&#039;&#039; ddealer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
&#039;&#039;&#039; dmndrby &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmndrbya &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
&#039;&#039;&#039; drw80pkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick, countrun &#039;&#039;&#039; - Main program inside of custom CPU block.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; - Possible bad dump, or encrypted. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monglfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; snookr10 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; aligator &#039;&#039;&#039; - We have an unprotected version of Alligator hunt to attempt to simulate the protection in the protected version, but it isn&#039;t easy, looks like MCU may provide ROM patches.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; - Skeleton driver.  It&#039;s a galaxian rip-off on a custom board with CVS-like hardware IIRC (Haze).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
Kaneko protection MCU with internal rom, managing CPU comms.  Decap should possible, should be the same for all games / sets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; - &#039;Modern&#039; PC Hardware running a MAME bootleg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; - Uses a fairly recent ARM based chip.  Almost a skeleton driver. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
Tecmo MCU providing jump addresses etc.  Has direct access to entire CPU bus, prevents code modification (MCU writes &#039;ROM ERROR&#039; if you change ROM).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; - Complex video chip, supports compressed graphics formats etc. Skeleton driver, work has been done, but no good progress made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
Genesis hardware, but uses a PIC to control state based encryption.  All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
Main program / boot code in (currently undumpable) MCU. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; - Probably missing code in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Awaiting Decap results.  Afaik (Haze), SebV made some progress on it for the Kaneko 16-bit ones. No relationship has been found between the (encrypted?) data in the data rom, and the data obtained by trojans. See Bonk&#039;s Adventure protection simulation in the source for more info.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
All games on this system suffer from a corner case involving audio track playback in the SCSI CD-ROM emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc, opengolf &#039;&#039;&#039; - Both of these games use a special ROZ layer generated by the &amp;quot;PSAC4&amp;quot; custom IC which appears to include a height map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; - This game (the export version of Gokujou Parodius) uses a protection chip to write to the palette.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; - This game would probably work if the video emulation were simply sorted out a bit more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2, vsnetscr, rushhero &#039;&#039;&#039; - Each of these games has a Xilinx FPGA (different per game) which primarily acts as a DMA controller, copying things all around work RAM and into the palette and sprite RAM. However, the format of it&#039;s operation list is not understood (see the comments in src/mame/drivers/konamigx.c for more details).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
This PSX-based hardware would certainly be possible (probably even easy) to emulate, and Guru has many of the CD-ROMs in hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
Jaleco-like protection device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
Complex Seibu &#039;COP&#039; protection device. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
Annoying VDP-like chip controlling access to video devices.  Commands not fully understood, correct readback of data just as important as writes as addresses etc. are stored and it affects future writes.  Runs through attract mode with bad graphics, but no guarantees are made that the sprite-list it&#039;s currently processing is in the right format, or the right place as everything is written through the &#039;VDP&#039; device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c.html lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; - The bootleg hardware is different to the original hardware. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lohtb2 &#039;&#039;&#039; - This set has the MCU dumped, we can use the simulation code from the original, but I (Haze) have chosen not to.  The MCU should be emulated. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bomblord &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; riskchal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gussun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
&#039;&#039;&#039; mazerbla &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mzrblzra &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
&#039;&#039;&#039; crusnexo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thegrid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thegrida &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
Bad dumps, pretty much no information available other than the dump, missing color prom.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
Preliminary, almost skeleton, may be deco156-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat, mcombata &#039;&#039;&#039; - Bootlegs on different hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
Skeleton driver, maybe slight encryption, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
Very cranky hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
Preliminary driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; - Extended MS32 board with additional video chips, however, I (Haze) suspect there is a v70 bug affecting game behavior as there are no corners and the camera is always placed at road level.  MS32 cleanups are currently in progress, but haven&#039;t helped this so far. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
&#039;&#039;&#039; vandykeb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; - No program roms on this set.  GFX have misplaced tiles when used with other program roms, so this is a different license / revision. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; - PC based hardware, possibly bad / incomplete dump. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; - Capable of reading back the background layout ROMs for collision, readback method isn&#039;t properly understood, so the game doesn&#039;t play correctly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix &#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival &#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
&#039;&#039;&#039; tmmjprd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2*, raidndx*, zeroteam*, nzerotea &#039;&#039;&#039; - Complex Seibu COP2 protection + banking (probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; - Complex Seibu COP3 protection + banking probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
Skeleton, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
Undumped program roms in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; - Bad dump, different revision to working set. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; - Protection MCU handles win rates etc.  Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn&#039;t make sense.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; - Protection + Needs a minimum of 2 boards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick, spinkick &#039;&#039;&#039; - Hacked MSX hardware, lots of strings blanked out in the BIOS etc.  Boards contain large epoxy block, content unknown, but it might just be the MSX video hardware.  Correct memory mapping not understood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; - Bad dump (missing rom).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; greenber &#039;&#039;&#039; - Bad dump (missing rom).  Note this is not the same game as Konami&#039;s Green Beret. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
Undumped 68705 protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
Protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
Preliminary, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; - Skeleton driver.  Board has 2x M68705s for protection. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
Incomplete frankendump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
Protection / encryption (custom CPU modules containing Z80 + encryption logic).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
Preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
Preliminary, may be missing proms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shtngms1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shtngmsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 code is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
Skeleton, even the CPU is unsure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
Preliminary, maybe protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
Skeleton, decryption incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
Protection gives out code.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
PC hardware, preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
&#039;&#039;&#039; tm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm4k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; - Protection MCU supplies background data. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
Protection MCU handles inputs (and winning odds?).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
Very strange, may be missing a rom, schematics available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the 7 video processor instruction PROMs (AM29116DC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049se &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049te &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbashowt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbanfl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cartfury &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; - Complex video blitter + raster effects for road. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c.html wrally] ==&lt;br /&gt;
Encrypted video RAM (like Splash / Thunder Hoop) not figured out.  Also has Dallas MCU / Coprocessor for protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1503</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1503"/>
		<updated>2008-01-25T16:48:45Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
Motion control?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
The program ROM appears to be encrypted.  Mame on ARM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
&#039;&#039;&#039; backgamn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quickjac &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattva &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fashiong &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c.html ampoker] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; - Banking problems, Data roms won&#039;t pass ROM check.  Probably needs some checks done on the real hw (Guru has the PCB).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
All of these games suffer from some advanced protection that affects them in different ways. Through some magic accesses in memory, data can be decrypted using some special key sequences that are not entirely understood. It might be possible to find all possible data sources, run them through the decryption process on the real PCB, and then encode that information in the driver, but it is tedious work at best. Below is the status of each game:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; - Has some obvious gameplay glitches. Not much work has been done to understand the protection on this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; - Has had some of its data decrypted, which is why the palette during attract mode looks ok. But in game there are many problems lurking.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cliffhga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goaltogo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer, zerotrgt &#039;&#039;&#039; - Very old ROZ style hardware. Haze looked at it a few times, doesn&#039;t really make sense to him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
&#039;&#039;&#039; cshooter &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cshootre &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airraid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection supplies jump addresses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
&#039;&#039;&#039; ddealer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
&#039;&#039;&#039; dmndrby &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmndrbya &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
&#039;&#039;&#039; drw80pkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick, countrun &#039;&#039;&#039; - Main program inside of custom CPU block.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; - Possible bad dump, or encrypted. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monglfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; snookr10 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; aligator &#039;&#039;&#039; - We have an unprotected version of Alligator hunt to attempt to simulate the protection in the protected version, but it isn&#039;t easy, looks like MCU may provide ROM patches.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; - Skeleton driver.  It&#039;s a galaxian rip-off on a custom board with CVS-like hardware IIRC (Haze).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
Kaneko protection MCU with internal rom, managing CPU comms.  Decap should possible, should be the same for all games / sets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; - &#039;Modern&#039; PC Hardware running a MAME bootleg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; - Uses a fairly recent ARM based chip.  Almost a skeleton driver. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
Tecmo MCU providing jump addresses etc.  Has direct access to entire CPU bus, prevents code modification (MCU writes &#039;ROM ERROR&#039; if you change ROM).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; - Complex video chip, supports compressed graphics formats etc. Skeleton driver, work has been done, but no good progress made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
Genesis hardware, but uses a PIC to control state based encryption.  All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
Main program / boot code in (currently undumpable) MCU. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; - Probably missing code in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Awaiting Decap results.  Afaik (Haze), SebV made some progress on it for the Kaneko 16-bit ones. No relationship has been found between the (encrypted?) data in the data rom, and the data obtained by trojans. See Bonk&#039;s Adventure protection simulation in the source for more info.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
&#039;&#039;&#039; kdeadeye &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tokimosh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tokimosp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racinfru &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; opengolf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; opengol2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccersj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccersa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetseb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetsca &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rushhero &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
&#039;&#039;&#039; ddrja &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrjb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3ma &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrsbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrs2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrs2kj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dsfdct &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drmn2m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dncfrks &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk3m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtfrk3ma &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtfrk3mb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pcnfrk3m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drmn3m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk4m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4ms &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4msj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrusa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mps &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmx2m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk5m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr5m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmx2majp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk6m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk7m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrmax &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrmax2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dsem2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrextrm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtfrk11m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
Jaleco-like protection device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
Complex Seibu &#039;COP&#039; protection device. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
Annoying VDP-like chip controlling access to video devices.  Commands not fully understood, correct readback of data just as important as writes as addresses etc. are stored and it affects future writes.  Runs through attract mode with bad graphics, but no guarantees are made that the sprite-list it&#039;s currently processing is in the right format, or the right place as everything is written through the &#039;VDP&#039; device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c.html lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; - The bootleg hardware is different to the original hardware. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lohtb2 &#039;&#039;&#039; - This set has the MCU dumped, we can use the simulation code from the original, but I (Haze) have chosen not to.  The MCU should be emulated. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bomblord &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; riskchal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gussun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
&#039;&#039;&#039; mazerbla &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mzrblzra &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
&#039;&#039;&#039; crusnexo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thegrid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thegrida &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
Bad dumps, pretty much no information available other than the dump, missing color prom.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
Preliminary, almost skeleton, may be deco156-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat, mcombata &#039;&#039;&#039; - Bootlegs on different hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
Skeleton driver, maybe slight encryption, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
Very cranky hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
Preliminary driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; - Extended MS32 board with additional video chips, however, I (Haze) suspect there is a v70 bug affecting game behavior as there are no corners and the camera is always placed at road level.  MS32 cleanups are currently in progress, but haven&#039;t helped this so far. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
&#039;&#039;&#039; vandykeb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; - No program roms on this set.  GFX have misplaced tiles when used with other program roms, so this is a different license / revision. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; - PC based hardware, possibly bad / incomplete dump. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; - Capable of reading back the background layout ROMs for collision, readback method isn&#039;t properly understood, so the game doesn&#039;t play correctly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix &#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival &#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
&#039;&#039;&#039; tmmjprd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2*, raidndx*, zeroteam*, nzerotea &#039;&#039;&#039; - Complex Seibu COP2 protection + banking (probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; - Complex Seibu COP3 protection + banking probably linked to the protection) + sprites incompletely decrypted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
Skeleton, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
Undumped program roms in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; - Bad dump, different revision to working set. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; - Protection MCU handles win rates etc.  Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn&#039;t make sense.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; - Protection + Needs a minimum of 2 boards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick, spinkick &#039;&#039;&#039; - Hacked MSX hardware, lots of strings blanked out in the BIOS etc.  Boards contain large epoxy block, content unknown, but it might just be the MSX video hardware.  Correct memory mapping not understood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; - Bad dump (missing rom).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; greenber &#039;&#039;&#039; - Bad dump (missing rom).  Note this is not the same game as Konami&#039;s Green Beret. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
Undumped 68705 protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
Protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
Preliminary, Mahjong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; - Skeleton driver.  Board has 2x M68705s for protection. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
Incomplete frankendump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
Protection / encryption (custom CPU modules containing Z80 + encryption logic).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
Preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
Preliminary, may be missing proms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shtngms1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shtngmsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 code is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
Skeleton, even the CPU is unsure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
Preliminary, maybe protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
Skeleton, decryption incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
Protection gives out code.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
PC hardware, preliminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
&#039;&#039;&#039; tm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm4k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; - Protection MCU supplies background data. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
Protection MCU handles inputs (and winning odds?).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
Very strange, may be missing a rom, schematics available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
Skeleton-ish.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the 7 video processor instruction PROMs (AM29116DC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049se &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049te &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbashowt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbanfl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cartfury &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; - Complex video blitter + raster effects for road. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c.html wrally] ==&lt;br /&gt;
Encrypted video RAM (like Splash / Thunder Hoop) not figured out.  Also has Dallas MCU / Coprocessor for protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1491</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1491"/>
		<updated>2008-01-25T09:54:27Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
&#039;&#039;&#039; 2mindril &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
&#039;&#039;&#039; 39in1 &#039;&#039;&#039; - The program ROM appears to be encrypted.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
&#039;&#039;&#039; backgamn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quickjac &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattva &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fashiong &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c.html ampoker] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofrmd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofrft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motomdft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclordb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclorda &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclordg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrrevenp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cliffhga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goaltogo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zerotrgt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
&#039;&#039;&#039; cshooter &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cshootre &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airraid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
&#039;&#039;&#039; ddealer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
&#039;&#039;&#039; dmndrby &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmndrbya &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
&#039;&#039;&#039; drw80pkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick, countrun &#039;&#039;&#039; - Main program inside of custom CPU block.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; - Possible bad dump, or encrypted. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monglfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; snookr10 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; - Skeleton driver.  It&#039;s a galaxian rip-off on a custom board with CVS-like hardware IIRC (Haze).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
Kaneko protection MCU with internal rom, managing CPU comms.  Decap should possible, should be the same for all games / sets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; - &#039;Modern&#039; PC Hardware running a MAME bootleg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; - Uses a fairly recent ARM based chip.  Almost a skeleton driver. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
Tecmo MCU providing jump addresses etc.  Has direct access to entire CPU bus, prevents code modification (MCU writes &#039;ROM ERROR&#039; if you change ROM).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; - Complex video chip, supports compressed graphics formats etc. Skeleton driver, work has been done, but no good progress made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
State based encryption using PIC. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
Main program / boot code in (currently undumpable) MCU. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; - Probably missing code in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Decap should be possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Awaiting Decap results.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
&#039;&#039;&#039; kdeadeye &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tokimosh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tokimosp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racinfru &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; opengolf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; opengol2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccersj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccersa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetseb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetsca &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rushhero &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
&#039;&#039;&#039; ddrja &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrjb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3ma &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrsbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrs2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrs2kj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dsfdct &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drmn2m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dncfrks &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk3m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtfrk3ma &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtfrk3mb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pcnfrk3m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drmn3m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk4m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4ms &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4msj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrusa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mps &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmx2m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk5m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr5m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmx2majp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk6m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk7m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrmax &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrmax2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dsem2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrextrm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtfrk11m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
Jaleco-like protection device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
Complex Seibu &#039;COP&#039; protection device. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
&#039;&#039;&#039; littlerb &#039;&#039;&#039; - Annoying VDP-like chip controlling access to video devices.  Commands not fully understood, correct readback of data just as important as writes as addresses etc. are stored and it affects future writes.  Runs through attract mode with bad graphics, but no guarantees are made that the sprite-list it&#039;s currently processing is in the right format, or the right place as everything is written through the &#039;VDP&#039; device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c.html lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; - The bootleg hardware is different to the original hardware. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lohtb2 &#039;&#039;&#039; - This set has the MCU dumped, we can use the simulation code from the original, but I (Haze) have chosen not to.  The MCU should be emulated. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bomblord &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; riskchal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gussun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
&#039;&#039;&#039; mazerbla &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mzrblzra &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
&#039;&#039;&#039; crusnexo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thegrid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thegrida &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
&#039;&#039;&#039; miniboy7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
&#039;&#039;&#039; mirage &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
&#039;&#039;&#039; mirax &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mcombata &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
&#039;&#039;&#039; mjsiyoub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
&#039;&#039;&#039; timemchn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; crmaze &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; crmazea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; crmazeb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; turnover &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skiltrek &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mating &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; matinga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vgpoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
&#039;&#039;&#039; mquake &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; - Extended MS32 board with additional video chips, however, I (Haze) suspect there is a v70 bug affecting game behavior as there are no corners and the camera is always placed at road level.  MS32 cleanups are currently in progress, but haven&#039;t helped this so far. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov =&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
&#039;&#039;&#039; vandykeb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; - No program roms on this set.  GFX have misplaced tiles when used with other program roms, so this is a different license / revision. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; - PC based hardware, possibly bad / incomplete dump. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; - Capable of reading back the background layout ROMs for collision, readback method isn&#039;t properly understood, so the game doesn&#039;t play correctly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix =&#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival =&#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
&#039;&#039;&#039; plygonet &#039;&#039;&#039; - Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
&#039;&#039;&#039; pntnpuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
&#039;&#039;&#039; tmmjprd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2* &#039;&#039;&#039; - Complex Seibu COP2 protection + banking. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndx* &#039;&#039;&#039; - Complex Seibu COP2 protection + banking. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zeroteam* &#039;&#039;&#039; - Complex Seibu COP2 protection + banking. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nzerotea &#039;&#039;&#039; - Complex Seibu COP2 protection + banking. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; - Complex Seibu COP3 protection + banking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
&#039;&#039;&#039; rbmk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
&#039;&#039;&#039; rcorsair &#039;&#039;&#039; - Undumped program roms in epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; - Bad dump, different revision to working set. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; - Protection MCU handles win rates etc.  Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn&#039;t make sense.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; - Protection + Needs a minimum of 2 boards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick, spinkick &#039;&#039;&#039; - Hacked MSX hardware, lots of strings blanked out in the BIOS etc.  Boards contain large epoxy block, content unknown, but it might just be the MSX video hardware.  Correct memory mapping not understood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; - Bad dump (missing rom).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; greenber &#039;&#039;&#039; - Bad dump (missing rom).  Note this is not the same game as Konami&#039;s Green Beret. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
Undumped 68705 protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
&#039;&#039;&#039; smstrv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
Protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
&#039;&#039;&#039; srmp5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; - Skeleton driver.  Board has 2x M68705s for protection. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
&#039;&#039;&#039; stepstag &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
Protection / encryption (custom CPU modules containing Z80 + encryption logic).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
&#039;&#039;&#039; supdrapo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
&#039;&#039;&#039; suprgolf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shtngms1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shtngmsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
&#039;&#039;&#039; tarzan &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
&#039;&#039;&#039; tattack &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
&#039;&#039;&#039; tcl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
Protection gives out code.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
&#039;&#039;&#039; tetriunk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
&#039;&#039;&#039; tm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm4k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; - Protection MCU supplies background data. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
Protection MCU handles inputs (and winning odds?).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
&#039;&#039;&#039; toratora &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&#039;&#039;&#039; trvmadns &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
&#039;&#039;&#039; ttchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ttchampa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the video processor instruction PROMs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049se &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049te &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbashowt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbanfl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cartfury &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; - Complex video blitter + raster effects for road. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c.html wrally] ==&lt;br /&gt;
Encrypted video RAM (like Splash / Thunder Hoop) not figured out.  Also has Dallas MCU / Coprocessor for protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&#039;&#039;&#039; yumefuda &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1488</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1488"/>
		<updated>2008-01-25T03:40:40Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: /* [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
&#039;&#039;&#039; 2mindril &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
&#039;&#039;&#039; 39in1 &#039;&#039;&#039; - The program ROM appears to be encrypted.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
&#039;&#039;&#039; backgamn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quickjac &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattva &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fashiong &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c.html ampoker] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofrmd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofrft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motomdft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclordb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclorda &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclordg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrrevenp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cliffhga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goaltogo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zerotrgt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
&#039;&#039;&#039; cshooter &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cshootre &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airraid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
&#039;&#039;&#039; ddealer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
&#039;&#039;&#039; dmndrby &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmndrbya &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
&#039;&#039;&#039; drw80pkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monglfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; snookr10 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
&#039;&#039;&#039; galpani2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galpan2g &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galpan2t &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galpan2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp2quiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp2se &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
&#039;&#039;&#039; galpani3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
&#039;&#039;&#039; vgoalsoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vgoalsca &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrldc94 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrdc94a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
&#039;&#039;&#039; bigd2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdwx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb4 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; klxyj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgfx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
&#039;&#039;&#039; jchan &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jchan2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
&#039;&#039;&#039; shogwarr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fjbuster &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brapboys &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brapboyj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
&#039;&#039;&#039; kdeadeye &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tokimosh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tokimosp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racinfru &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; opengolf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; opengol2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccersj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccersa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetseb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetsca &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rushhero &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
&#039;&#039;&#039; ddrja &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrjb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3ma &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrsbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrs2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrs2kj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dsfdct &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drmn2m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dncfrks &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk3m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtfrk3ma &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtfrk3mb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pcnfrk3m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drmn3m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk4m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4ms &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4msj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrusa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mps &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmx2m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk5m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr5m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmx2majp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk6m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk7m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrmax &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrmax2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dsem2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrextrm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtfrk11m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
&#039;&#039;&#039; laserbas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; laserbsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; futflash &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
&#039;&#039;&#039; legionna &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; legionnu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatbrl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatbrlo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatbrlu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hetbrlu2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; godzilla &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; denjinmk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdgndmrb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cupsoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cupsoc2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olysoc92 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cupsocbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
&#039;&#039;&#039; littlerb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c.html lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bomblord &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; riskchal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gussun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
&#039;&#039;&#039; mazerbla &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mzrblzra &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
&#039;&#039;&#039; crusnexo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thegrid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thegrida &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
&#039;&#039;&#039; miniboy7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
&#039;&#039;&#039; mirage &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
&#039;&#039;&#039; mirax &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mcombata &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
&#039;&#039;&#039; mjsiyoub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
&#039;&#039;&#039; timemchn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; crmaze &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; crmazea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; crmazeb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; turnover &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skiltrek &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mating &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; matinga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vgpoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
&#039;&#039;&#039; mquake &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov =&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
&#039;&#039;&#039; vandykeb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix =&#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival =&#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
&#039;&#039;&#039; plygonet &#039;&#039;&#039; - Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
&#039;&#039;&#039; pntnpuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
&#039;&#039;&#039; tmmjprd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2e &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndxa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndxj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndxm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zeroteam &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zeroteaa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zeroteab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zerotsel &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nzerotea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
&#039;&#039;&#039; rbmk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
&#039;&#039;&#039; rcorsair &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spinkick &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; greenber &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
&#039;&#039;&#039; tigerh2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slapfigh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slapfiga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; alcon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; getstar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; getstarj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
&#039;&#039;&#039; smstrv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
&#039;&#039;&#039; rebus &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; funystrp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puckpepl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
&#039;&#039;&#039; srmp5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
&#039;&#039;&#039; stepstag &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
&#039;&#039;&#039; sranger &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srangerb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srangerw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sparkman &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; starfigh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brickzn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brickzn3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
&#039;&#039;&#039; supdrapo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
&#039;&#039;&#039; suprgolf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shtngms1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shtngmsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
&#039;&#039;&#039; tarzan &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
&#039;&#039;&#039; tattack &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
&#039;&#039;&#039; tcl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
Protection gives out code.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
&#039;&#039;&#039; tetriunk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
&#039;&#039;&#039; tm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm4k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
&#039;&#039;&#039; toratora &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&#039;&#039;&#039; trvmadns &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
&#039;&#039;&#039; ttchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ttchampa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the video processor instruction PROMs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049se &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049te &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbashowt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbanfl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cartfury &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c.html wrally] ==&lt;br /&gt;
&#039;&#039;&#039; wrally &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; wrallya &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; wrallyb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&#039;&#039;&#039; yumefuda &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1487</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1487"/>
		<updated>2008-01-25T03:25:44Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
&#039;&#039;&#039; 2mindril &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
&#039;&#039;&#039; 39in1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
&#039;&#039;&#039; backgamn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quickjac &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattva &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fashiong &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c.html ampoker] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofrmd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofrft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motomdft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclordb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclorda &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclordg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrrevenp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cliffhga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goaltogo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zerotrgt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
&#039;&#039;&#039; cshooter &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cshootre &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airraid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
&#039;&#039;&#039; ddealer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
&#039;&#039;&#039; dmndrby &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmndrbya &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
&#039;&#039;&#039; drw80pkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monglfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; snookr10 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
&#039;&#039;&#039; galpani2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galpan2g &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galpan2t &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galpan2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp2quiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp2se &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
&#039;&#039;&#039; galpani3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
&#039;&#039;&#039; vgoalsoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vgoalsca &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrldc94 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrdc94a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
&#039;&#039;&#039; bigd2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdwx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb4 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; klxyj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgfx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
&#039;&#039;&#039; jchan &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jchan2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
&#039;&#039;&#039; shogwarr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fjbuster &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brapboys &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brapboyj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
&#039;&#039;&#039; kdeadeye &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tokimosh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tokimosp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racinfru &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; opengolf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; opengol2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccersj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccersa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetseb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetsca &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rushhero &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
&#039;&#039;&#039; ddrja &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrjb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3ma &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrsbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrs2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrs2kj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dsfdct &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drmn2m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dncfrks &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk3m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtfrk3ma &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtfrk3mb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pcnfrk3m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drmn3m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk4m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4ms &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4msj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrusa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mps &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmx2m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk5m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr5m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmx2majp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk6m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk7m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrmax &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrmax2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dsem2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrextrm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtfrk11m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
&#039;&#039;&#039; laserbas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; laserbsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; futflash &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
&#039;&#039;&#039; legionna &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; legionnu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatbrl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatbrlo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatbrlu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hetbrlu2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; godzilla &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; denjinmk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdgndmrb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cupsoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cupsoc2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olysoc92 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cupsocbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
&#039;&#039;&#039; littlerb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c.html lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bomblord &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; riskchal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gussun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
&#039;&#039;&#039; mazerbla &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mzrblzra &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
&#039;&#039;&#039; crusnexo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thegrid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thegrida &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
&#039;&#039;&#039; miniboy7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
&#039;&#039;&#039; mirage &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
&#039;&#039;&#039; mirax &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mcombata &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
&#039;&#039;&#039; mjsiyoub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
&#039;&#039;&#039; timemchn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; crmaze &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; crmazea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; crmazeb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; turnover &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skiltrek &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mating &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; matinga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vgpoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
&#039;&#039;&#039; mquake &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov =&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
&#039;&#039;&#039; vandykeb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix =&#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival =&#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
&#039;&#039;&#039; plygonet &#039;&#039;&#039; - Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
&#039;&#039;&#039; pntnpuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
&#039;&#039;&#039; tmmjprd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2e &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndxa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndxj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndxm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zeroteam &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zeroteaa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zeroteab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zerotsel &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nzerotea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
&#039;&#039;&#039; rbmk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
&#039;&#039;&#039; rcorsair &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spinkick &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; greenber &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
&#039;&#039;&#039; tigerh2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slapfigh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slapfiga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; alcon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; getstar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; getstarj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
&#039;&#039;&#039; smstrv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
&#039;&#039;&#039; rebus &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; funystrp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puckpepl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
&#039;&#039;&#039; srmp5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
&#039;&#039;&#039; stepstag &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
&#039;&#039;&#039; sranger &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srangerb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srangerw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sparkman &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; starfigh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brickzn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brickzn3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
&#039;&#039;&#039; supdrapo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
&#039;&#039;&#039; suprgolf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shtngms1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shtngmsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
&#039;&#039;&#039; tarzan &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
&#039;&#039;&#039; tattack &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
&#039;&#039;&#039; tcl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
Protection gives out code.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
&#039;&#039;&#039; tetriunk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
&#039;&#039;&#039; tm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm4k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
&#039;&#039;&#039; toratora &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&#039;&#039;&#039; trvmadns &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
&#039;&#039;&#039; ttchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ttchampa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the video processor instruction PROMs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049se &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049te &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbashowt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbanfl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cartfury &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c.html wrally] ==&lt;br /&gt;
&#039;&#039;&#039; wrally &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; wrallya &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; wrallyb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&#039;&#039;&#039; yumefuda &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1486</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1486"/>
		<updated>2008-01-25T02:08:14Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: /* [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix &#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival &#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; greenber &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bomblord &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; riskchal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gussun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
&#039;&#039;&#039; tigerh2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slapfigh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slapfiga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; alcon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; getstar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; getstarj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
&#039;&#039;&#039; kdeadeye &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tokimosh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tokimosp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
&#039;&#039;&#039; ddrja &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrjb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3ma &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrsbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrs2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrs2kj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dsfdct &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drmn2m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dncfrks &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk3m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtfrk3ma &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtfrk3mb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pcnfrk3m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drmn3m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk4m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4ms &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4msj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrusa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mps &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmx2m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk5m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr5m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmx2majp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk6m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk7m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrmax &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrmax2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dsem2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrextrm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtfrk11m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shtngms1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shtngmsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zerotrgt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
Protection gives out code.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
&#039;&#039;&#039; plygonet &#039;&#039;&#039; - Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racinfru &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; opengolf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; opengol2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccersj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccersa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetseb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetsca &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rushhero &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mcombata &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofrmd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofrft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motomdft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclordb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclorda &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclordg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrrevenp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
&#039;&#039;&#039; dmndrby &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmndrbya &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
&#039;&#039;&#039; mazerbla &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mzrblzra &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
&#039;&#039;&#039; supdrapo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cliffhga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goaltogo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
&#039;&#039;&#039; toratora &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
&#039;&#039;&#039; vandykeb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
&#039;&#039;&#039; ddealer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
&#039;&#039;&#039; crusnexo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thegrid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thegrida &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049se &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049te &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbashowt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbanfl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cartfury &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
&#039;&#039;&#039; tm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm4k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
&#039;&#039;&#039; cshooter &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cshootre &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airraid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2e &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndxa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndxj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndxm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zeroteam &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zeroteaa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zeroteab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zerotsel &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nzerotea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
&#039;&#039;&#039; legionna &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; legionnu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatbrl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatbrlo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatbrlu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hetbrlu2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; godzilla &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; denjinmk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdgndmrb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cupsoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cupsoc2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olysoc92 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cupsocbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
&#039;&#039;&#039; stepstag &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
&#039;&#039;&#039; vgoalsoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vgoalsca &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrldc94 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrdc94a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
&#039;&#039;&#039; rebus &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; funystrp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puckpepl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c.html wrally] ==&lt;br /&gt;
&#039;&#039;&#039; wrally &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; wrallya &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; wrallyb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
&#039;&#039;&#039; galpani2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galpan2g &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galpan2t &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galpan2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp2quiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp2se &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
&#039;&#039;&#039; jchan &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jchan2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
&#039;&#039;&#039; galpani3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
&#039;&#039;&#039; shogwarr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fjbuster &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brapboys &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brapboyj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
&#039;&#039;&#039; srmp5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
&#039;&#039;&#039; sranger &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srangerb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srangerw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sparkman &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; starfigh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brickzn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brickzn3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
&#039;&#039;&#039; tarzan &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
&#039;&#039;&#039; bigd2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdwx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb4 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; klxyj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgfx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&#039;&#039;&#039; yumefuda &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c.html lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
&#039;&#039;&#039; mquake &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
&#039;&#039;&#039; timemchn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; crmaze &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; crmazea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; crmazeb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; turnover &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skiltrek &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mating &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; matinga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vgpoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
&#039;&#039;&#039; backgamn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quickjac &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattva &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fashiong &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
&#039;&#039;&#039; tmmjprd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
&#039;&#039;&#039; tcl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
&#039;&#039;&#039; suprgolf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
&#039;&#039;&#039; pntnpuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
&#039;&#039;&#039; laserbas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; laserbsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; futflash &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the video processor instruction PROMs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
&#039;&#039;&#039; ttchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ttchampa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monglfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; snookr10 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c.html ampoker] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
&#039;&#039;&#039; littlerb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
&#039;&#039;&#039; tattack &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
&#039;&#039;&#039; rbmk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
&#039;&#039;&#039; mirax &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&#039;&#039;&#039; trvmadns &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
&#039;&#039;&#039; rcorsair &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spinkick &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
&#039;&#039;&#039; tetriunk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
&#039;&#039;&#039; smstrv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
&#039;&#039;&#039; mjsiyoub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
&#039;&#039;&#039; 2mindril &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
&#039;&#039;&#039; miniboy7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
&#039;&#039;&#039; 39in1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
&#039;&#039;&#039; mirage &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
&#039;&#039;&#039; drw80pkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1485</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1485"/>
		<updated>2008-01-25T02:08:00Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: /* [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix =&#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival =&#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
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&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; greenber &#039;&#039;&#039; -&lt;br /&gt;
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&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; bomblord &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; riskchal &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gussun &#039;&#039;&#039; -&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
&#039;&#039;&#039; tigerh2 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; slapfigh &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; slapfiga &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; alcon &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; getstar &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; getstarj &#039;&#039;&#039; -&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; -&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
&#039;&#039;&#039; kdeadeye &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; btchamp &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; tokimosh &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; tokimosp &#039;&#039;&#039; -&lt;br /&gt;
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== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
&#039;&#039;&#039; ddrja &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ddrjb &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; drmn &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ddr3mk &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ddr3mka &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ddr3ma &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ddr3mj &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ddrsbm &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ddrs2k &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; ddrs2kj &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; dsfdct &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; drmn2m &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; dncfrks &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; dmx &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gtrfrk3m &#039;&#039;&#039; -&lt;br /&gt;
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&#039;&#039;&#039; gtfrk3ma &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtfrk3mb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pcnfrk3m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drmn3m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk4m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4ms &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4msj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrusa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mps &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmx2m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk5m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr5m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmx2majp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk6m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk7m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrmax &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrmax2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dsem2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrextrm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtfrk11m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shtngms1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shtngmsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zerotrgt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
Protection gives out code.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
&#039;&#039;&#039; plygonet &#039;&#039;&#039; - Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racinfru &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; opengolf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; opengol2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccersj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccersa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetseb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetsca &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rushhero &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mcombata &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofrmd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofrft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motomdft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclordb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclorda &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclordg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrrevenp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
&#039;&#039;&#039; dmndrby &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmndrbya &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
&#039;&#039;&#039; mazerbla &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mzrblzra &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
&#039;&#039;&#039; supdrapo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cliffhga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goaltogo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
&#039;&#039;&#039; toratora &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
&#039;&#039;&#039; vandykeb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
&#039;&#039;&#039; ddealer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
&#039;&#039;&#039; crusnexo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thegrid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thegrida &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049se &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049te &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbashowt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbanfl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cartfury &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
&#039;&#039;&#039; tm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm4k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
&#039;&#039;&#039; cshooter &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cshootre &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airraid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2e &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndxa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndxj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndxm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zeroteam &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zeroteaa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zeroteab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zerotsel &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nzerotea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
&#039;&#039;&#039; legionna &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; legionnu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatbrl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatbrlo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatbrlu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hetbrlu2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; godzilla &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; denjinmk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdgndmrb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cupsoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cupsoc2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olysoc92 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cupsocbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
&#039;&#039;&#039; stepstag &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
&#039;&#039;&#039; vgoalsoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vgoalsca &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrldc94 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrdc94a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
&#039;&#039;&#039; rebus &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; funystrp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puckpepl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c.html wrally] ==&lt;br /&gt;
&#039;&#039;&#039; wrally &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; wrallya &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; wrallyb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
&#039;&#039;&#039; galpani2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galpan2g &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galpan2t &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galpan2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp2quiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp2se &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
&#039;&#039;&#039; jchan &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jchan2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
&#039;&#039;&#039; galpani3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
&#039;&#039;&#039; shogwarr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fjbuster &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brapboys &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brapboyj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
&#039;&#039;&#039; srmp5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
&#039;&#039;&#039; sranger &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srangerb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srangerw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sparkman &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; starfigh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brickzn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brickzn3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
&#039;&#039;&#039; tarzan &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
&#039;&#039;&#039; bigd2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdwx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb4 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; klxyj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgfx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&#039;&#039;&#039; yumefuda &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c.html lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
&#039;&#039;&#039; mquake &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
&#039;&#039;&#039; timemchn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; crmaze &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; crmazea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; crmazeb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; turnover &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skiltrek &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mating &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; matinga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vgpoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
&#039;&#039;&#039; backgamn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quickjac &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattva &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fashiong &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
&#039;&#039;&#039; tmmjprd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
&#039;&#039;&#039; tcl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
&#039;&#039;&#039; suprgolf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
&#039;&#039;&#039; pntnpuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
&#039;&#039;&#039; laserbas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; laserbsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; futflash &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the video processor instruction PROMs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
&#039;&#039;&#039; ttchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ttchampa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monglfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; snookr10 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c.html ampoker] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
&#039;&#039;&#039; littlerb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
&#039;&#039;&#039; tattack &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
&#039;&#039;&#039; rbmk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
&#039;&#039;&#039; mirax &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&#039;&#039;&#039; trvmadns &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
&#039;&#039;&#039; rcorsair &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spinkick &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
&#039;&#039;&#039; tetriunk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
&#039;&#039;&#039; smstrv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
&#039;&#039;&#039; mjsiyoub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
&#039;&#039;&#039; 2mindril &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
&#039;&#039;&#039; miniboy7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
&#039;&#039;&#039; 39in1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
&#039;&#039;&#039; mirage &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
&#039;&#039;&#039; drw80pkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1484</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1484"/>
		<updated>2008-01-25T02:07:48Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c.html pacman] ==&lt;br /&gt;
&#039;&#039;&#039;woodpeka&#039;&#039;&#039; - Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==&lt;br /&gt;
&#039;&#039;&#039; catapult, dealer, revenger &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c.html galaxian] ==&lt;br /&gt;
&#039;&#039;&#039; supergx , hare &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dingoe &#039;&#039;&#039; - Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; trvchlng &#039;&#039;&#039; - No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==&lt;br /&gt;
&#039;&#039;&#039; conquer, skelagon, scrpiona &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monsterz &#039;&#039;&#039; - Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==&lt;br /&gt;
&#039;&#039;&#039; mightguy &#039;&#039;&#039; - Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==&lt;br /&gt;
&#039;&#039;&#039; youmab, youmab2 &#039;&#039;&#039; - Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c.html bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==&lt;br /&gt;
&#039;&#039;&#039; nightlov =&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==&lt;br /&gt;
&#039;&#039;&#039; av2mj1bb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; av2mj2rg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==&lt;br /&gt;
&#039;&#039;&#039; fenix =&#039;&#039;&#039; - Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; survival =&#039;&#039;&#039; - Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c.html namcos2] ==&lt;br /&gt;
&#039;&#039;&#039; finalap2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bubbletr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalap3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finalp3j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c.html namcona1] ==&lt;br /&gt;
&#039;&#039;&#039; xday2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==&lt;br /&gt;
&#039;&#039;&#039; winrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; winrun91 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; driveyes &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aircombu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==&lt;br /&gt;
&#039;&#039;&#039; ridgera2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ridger2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airco22b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cybrcomm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==&lt;br /&gt;
&#039;&#039;&#039; timecrs2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp500 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfurl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; finfrl2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c.html playch10] ==&lt;br /&gt;
&#039;&#039;&#039; pc_pinbt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==&lt;br /&gt;
&#039;&#039;&#039; smgolfb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsbbaljb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c.html kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c.html 8080bw] ==&lt;br /&gt;
&#039;&#039;&#039; astropal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c.html meadows] ==&lt;br /&gt;
&#039;&#039;&#039; bowl3d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==&lt;br /&gt;
&#039;&#039;&#039; tenpindx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==&lt;br /&gt;
&#039;&#039;&#039; nflfoot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c.html skychut] ==&lt;br /&gt;
&#039;&#039;&#039; andromed &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; greenber &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c.html mpatrol] ==&lt;br /&gt;
&#039;&#039;&#039; alpha1v &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==&lt;br /&gt;
&#039;&#039;&#039; lohtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c.html m90] ==&lt;br /&gt;
&#039;&#039;&#039; dynablsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bomblord &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; riskchal &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gussun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==&lt;br /&gt;
&#039;&#039;&#039; wpksoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c.html gottlieb] ==&lt;br /&gt;
&#039;&#039;&#039; mach3, cobram3, usvsthem &#039;&#039;&#039; - Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==&lt;br /&gt;
&#039;&#039;&#039; ppking &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==&lt;br /&gt;
&#039;&#039;&#039; cyclshtg &#039;&#039;&#039; - Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==&lt;br /&gt;
&#039;&#039;&#039; tokio, tokiou &#039;&#039;&#039; - Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c.html superqix] ==&lt;br /&gt;
&#039;&#039;&#039; sqixu &#039;&#039;&#039; - Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==&lt;br /&gt;
&#039;&#039;&#039; racingb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==&lt;br /&gt;
&#039;&#039;&#039; tigerh2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slapfigh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slapfiga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; alcon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; getstar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; getstarj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==&lt;br /&gt;
&#039;&#039;&#039; fixeight &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==&lt;br /&gt;
&#039;&#039;&#039; defndjeu, tornado2 &#039;&#039;&#039; - Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==&lt;br /&gt;
&#039;&#039;&#039; kodb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2m3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==&lt;br /&gt;
&#039;&#039;&#039; redeartn &#039;&#039;&#039; - Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==&lt;br /&gt;
&#039;&#039;&#039; glpracr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; glprac2l &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; 1on1gov &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; beastrzb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; primrag2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbajamex &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdredd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jdreddb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfchampj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcldate &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpact &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ftimpcta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==&lt;br /&gt;
&#039;&#039;&#039; souledge, &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; souledgc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==&lt;br /&gt;
&#039;&#039;&#039; soulclbr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclba &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soulclbd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kaiunqz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mdhorse &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tektagtc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sws2001 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==&lt;br /&gt;
&#039;&#039;&#039; mrdrilr2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gjspace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mrdrilrg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; knpuzzle &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; startrgn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gamshara &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==&lt;br /&gt;
&#039;&#039;&#039; kdeadeye &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tokimosh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tokimosp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==&lt;br /&gt;
&#039;&#039;&#039; ddrja &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrjb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3ma &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrsbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrs2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrs2kj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dsfdct &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drmn2m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dncfrks &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk3m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtfrk3ma &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtfrk3mb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr3mp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pcnfrk3m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drmn3m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk4m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4ms &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4msj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrusa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr4mps &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmx2m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk5m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddr5m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmx2majp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk6m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtrfrk7m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrmax &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrmax2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dsem2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddrextrm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gtfrk11m &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==&lt;br /&gt;
&#039;&#039;&#039; astrob1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==&lt;br /&gt;
&#039;&#039;&#039; shtngmst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shtngms1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shtngmsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; chplft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gardiab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dakkochn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==&lt;br /&gt;
&#039;&#039;&#039; endurob2 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==&lt;br /&gt;
&#039;&#039;&#039; aceattac, altbeaj1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==&lt;br /&gt;
&#039;&#039;&#039; bayrtbl1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bayrtbl2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnabl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goldnab2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; passht4b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tturfbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==&lt;br /&gt;
&#039;&#039;&#039; astorm &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pontoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==&lt;br /&gt;
&#039;&#039;&#039; toutrun1 &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; shangon1 &#039;&#039;&#039; - Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==&lt;br /&gt;
&#039;&#039;&#039; gprider &#039;&#039;&#039; - Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==&lt;br /&gt;
&#039;&#039;&#039; sspirtfc &#039;&#039;&#039; - Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sgmast &#039;&#039;&#039; - Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==&lt;br /&gt;
&#039;&#039;&#039; kokoroj2 &#039;&#039;&#039; - Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; f1lap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==&lt;br /&gt;
&#039;&#039;&#039; swa, wingwar, wingwara &#039;&#039;&#039; - Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==&lt;br /&gt;
&#039;&#039;&#039; decathlt &#039;&#039;&#039; - Funky DMA/decompression protection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; elandore &#039;&#039;&#039; - Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ffreveng &#039;&#039;&#039; - Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; findlove &#039;&#039;&#039; - Controls broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; myfairld &#039;&#039;&#039; - Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twcup98 &#039;&#039;&#039; - Missing tecmo logo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stress &#039;&#039;&#039; - Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vfremix &#039;&#039;&#039; - Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sfish2, sfish2j &#039;&#039;&#039; - CD handling broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; magzun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==&lt;br /&gt;
&#039;&#039;&#039; pclubj, pclubjv2, pclubjv4, pclubjv5 &#039;&#039;&#039; - Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==&lt;br /&gt;
&#039;&#039;&#039; ctislnd3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cexplore &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cgraplp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c.html liberate] ==&lt;br /&gt;
&#039;&#039;&#039; prosoccr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; prosport &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==&lt;br /&gt;
&#039;&#039;&#039; cntsteer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zerotrgt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gekitsui &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==&lt;br /&gt;
&#039;&#039;&#039; secretab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; midresb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c.html tumbleb] ==&lt;br /&gt;
&#039;&#039;&#039; wondl96 &#039;&#039;&#039; - Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==&lt;br /&gt;
Heavy duty protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==&lt;br /&gt;
&#039;&#039;&#039; lockload &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; locklodu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==&lt;br /&gt;
&#039;&#039;&#039; stadhr96 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; stadh96a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c.html tecmosys] ==&lt;br /&gt;
Protection gives out code.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==&lt;br /&gt;
&#039;&#039;&#039; farwest &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==&lt;br /&gt;
&#039;&#039;&#039; sunsetbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==&lt;br /&gt;
&#039;&#039;&#039; moobl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==&lt;br /&gt;
&#039;&#039;&#039; plygonet &#039;&#039;&#039; - Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==&lt;br /&gt;
&#039;&#039;&#039; racinfrc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racinfru &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; opengolf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; opengol2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ggreats2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; le2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fantjour &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccerss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccersj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccersa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetseb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetsca &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vsnetscj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rungun2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slamdnk2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rushhero &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c.html djmain] ==&lt;br /&gt;
&#039;&#039;&#039; bmclubmx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bm7thmix &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==&lt;br /&gt;
&#039;&#039;&#039; ppp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ppp11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm2nd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kbm3rd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; popn7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==&lt;br /&gt;
&#039;&#039;&#039; thunderh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slrasslt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gticlubj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hangplt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==&lt;br /&gt;
&#039;&#039;&#039; sscope &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscopea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sscope2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==&lt;br /&gt;
&#039;&#039;&#039; racingj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racingj2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thrilld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==&lt;br /&gt;
&#039;&#039;&#039; jetwave &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==&lt;br /&gt;
&#039;&#039;&#039; polystar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; totlvice &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; btltryst &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatof11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; evilngt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==&lt;br /&gt;
&#039;&#039;&#039; tank8a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tank8d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==&lt;br /&gt;
&#039;&#039;&#039; mcombat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mcombata &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==&lt;br /&gt;
&#039;&#039;&#039; harddrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrv1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrb1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; racedrg1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; steeltap &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hdrivaip &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==&lt;br /&gt;
&#039;&#039;&#039; motofren &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofrmd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motofrft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; motomdft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclords &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclordb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclorda &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spclordg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrreveng &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; rrrevenp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==&lt;br /&gt;
&#039;&#039;&#039; a51site4 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==&lt;br /&gt;
&#039;&#039;&#039; dmndrby &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmndrbya &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==&lt;br /&gt;
&#039;&#039;&#039; kog &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==&lt;br /&gt;
&#039;&#039;&#039; hng64 &#039;&#039;&#039; - The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fatfurwa, buriki, roadedge, sams64_2 &#039;&#039;&#039; - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==&lt;br /&gt;
&#039;&#039;&#039; champb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c.html equites] ==&lt;br /&gt;
&#039;&#039;&#039; gekisou &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c.html alpha68k] ==&lt;br /&gt;
&#039;&#039;&#039; goldmedb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==&lt;br /&gt;
&#039;&#039;&#039; wwfsstaj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c.html berzerk] ==&lt;br /&gt;
&#039;&#039;&#039; moonwarp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==&lt;br /&gt;
&#039;&#039;&#039; mazerbla &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mzrblzra &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c.html supdrapo] ==&lt;br /&gt;
&#039;&#039;&#039; supdrapo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==&lt;br /&gt;
&#039;&#039;&#039; cliffhgr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cliffhga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; goaltogo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==&lt;br /&gt;
&#039;&#039;&#039; toratora &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==&lt;br /&gt;
&#039;&#039;&#039; galaxia &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==&lt;br /&gt;
&#039;&#039;&#039; catmousa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; urashima &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==&lt;br /&gt;
&#039;&#039;&#039; vandykeb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c.html jalmah] ==&lt;br /&gt;
&#039;&#039;&#039; daireika &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c.html ddealer] ==&lt;br /&gt;
&#039;&#039;&#039; ddealer &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c.html acommand] ==&lt;br /&gt;
&#039;&#039;&#039; acommand &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==&lt;br /&gt;
&#039;&#039;&#039; offroadc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==&lt;br /&gt;
&#039;&#039;&#039; crusnexo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thegrid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; thegrida &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==&lt;br /&gt;
&#039;&#039;&#039; sfrushrk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==&lt;br /&gt;
&#039;&#039;&#039; roadburn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049se &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sf2049te &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; warfa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbashowt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nbanfl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cartfury &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c.html tmaster] ==&lt;br /&gt;
&#039;&#039;&#039; tm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tm4k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==&lt;br /&gt;
&#039;&#039;&#039; spaceftr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==&lt;br /&gt;
&#039;&#039;&#039; zaryavos &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==&lt;br /&gt;
&#039;&#039;&#039; cshooter &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cshootre &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; airraid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==&lt;br /&gt;
&#039;&#039;&#039; panicr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==&lt;br /&gt;
&#039;&#039;&#039; raiden2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2c &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2d &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raiden2e &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndxa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndxj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; raidndxm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zeroteam &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zeroteaa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zeroteab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; zerotsel &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; nzerotea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; r2dx_v33 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==&lt;br /&gt;
&#039;&#039;&#039; legionna &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; legionnu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatbrl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatbrlo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; heatbrlu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hetbrlu2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; godzilla &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; denjinmk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdgndmrb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cupsoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cupsoc2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olysoc92 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cupsocbl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c.html argus] ==&lt;br /&gt;
&#039;&#039;&#039; bombsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==&lt;br /&gt;
&#039;&#039;&#039; stepstag &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==&lt;br /&gt;
&#039;&#039;&#039; f1superb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c.html aerofgt] ==&lt;br /&gt;
&#039;&#039;&#039; pallavol &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; aerfboot &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==&lt;br /&gt;
&#039;&#039;&#039; f1gpb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==&lt;br /&gt;
&#039;&#039;&#039; vgoalsoc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vgoalsca &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrldc94 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrdc94a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==&lt;br /&gt;
&#039;&#039;&#039; rebus &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; funystrp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puckpepl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c.html wrally] ==&lt;br /&gt;
&#039;&#039;&#039; wrally &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; wrallya &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; wrallyb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==&lt;br /&gt;
&#039;&#039;&#039; touchgo &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; touchgoe &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c.html expro02] ==&lt;br /&gt;
&#039;&#039;&#039; galsnew &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galsnewj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==&lt;br /&gt;
&#039;&#039;&#039; galpani2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galpan2g &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galpan2t &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; galpan2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp2quiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gp2se &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c.html jchan] ==&lt;br /&gt;
&#039;&#039;&#039; jchan &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jchan2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c.html galpani3] ==&lt;br /&gt;
&#039;&#039;&#039; galpani3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==&lt;br /&gt;
&#039;&#039;&#039; shogwarr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fjbuster &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brapboys &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brapboyj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==&lt;br /&gt;
&#039;&#039;&#039; inttoote &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c.html srmp5] ==&lt;br /&gt;
&#039;&#039;&#039; srmp5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==&lt;br /&gt;
&#039;&#039;&#039; mayjinsn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==&lt;br /&gt;
&#039;&#039;&#039; 11beat &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mtetrisc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srmvs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; twrshaft &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==&lt;br /&gt;
&#039;&#039;&#039; pettanp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; banbam &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c.html shanghai] ==&lt;br /&gt;
&#039;&#039;&#039; kothello &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==&lt;br /&gt;
&#039;&#039;&#039; sranger &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srangerb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; srangerw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sparkman &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; starfigh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brickzn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; brickzn3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==&lt;br /&gt;
&#039;&#039;&#039; pmroulet &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c.html hyprduel] ==&lt;br /&gt;
&#039;&#039;&#039; magerror &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; janoh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mjvegas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cafedoll &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; tenkai &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkai2b &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaicb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tenkaie &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==&lt;br /&gt;
&#039;&#039;&#039; quizchq &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quizchql &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==&lt;br /&gt;
&#039;&#039;&#039; mjtensin &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c.html dynax] ==&lt;br /&gt;
&#039;&#039;&#039; majrjhdx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; hjingi &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c.html csk] ==&lt;br /&gt;
&#039;&#039;&#039; stellecu &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c.html iqblock] ==&lt;br /&gt;
&#039;&#039;&#039; cabaret &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pokerigs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c.html igs_blit] ==&lt;br /&gt;
&#039;&#039;&#039; dbc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; xymg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==&lt;br /&gt;
&#039;&#039;&#039; hfh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==&lt;br /&gt;
&#039;&#039;&#039; tarzan &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c.html igs_180] ==&lt;br /&gt;
&#039;&#039;&#039; iqblocka &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; iqblockf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; tjsb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==&lt;br /&gt;
&#039;&#039;&#039; lhzb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb2a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgcs &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; slqz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdmg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==&lt;br /&gt;
&#039;&#039;&#039; bigd2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sdwx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lhzb4 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; klxyj &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgfx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==&lt;br /&gt;
&#039;&#039;&#039; ddz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==&lt;br /&gt;
&#039;&#039;&#039; drgw2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw2j &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; drgw3k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kovsh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; killbld &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; olds100a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kov2p &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ddp2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; puzzli2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; theglad &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnt &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dmnfrnta &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c.html mermaid] ==&lt;br /&gt;
&#039;&#039;&#039; mermaid &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; yachtmn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==&lt;br /&gt;
&#039;&#039;&#039; kinst2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==&lt;br /&gt;
&#039;&#039;&#039; freekick &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; countrb2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c.html yumefuda] ==&lt;br /&gt;
&#039;&#039;&#039; yumefuda &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c.html homedata] ==&lt;br /&gt;
&#039;&#039;&#039; mjikaga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c.html tx1] ==&lt;br /&gt;
&#039;&#039;&#039; tx1, tx1a &#039;&#039;&#039; - Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; buggyboy &#039;&#039;&#039; - ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c.html lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==&lt;br /&gt;
&#039;&#039;&#039; mquake &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c.html cubocd32] ==&lt;br /&gt;
&#039;&#039;&#039; cndypuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; haremchl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lsrquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mgprem11 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; lasstixx &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c.html bfcobra] ==&lt;br /&gt;
&#039;&#039;&#039; inquiztr &#039;&#039;&#039; - Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==&lt;br /&gt;
&#039;&#039;&#039; quintond &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==&lt;br /&gt;
&#039;&#039;&#039; timemchn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; crmaze &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; crmazea &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; crmazeb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; turnover &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skiltrek &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mating &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; matinga &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; vgpoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c.html adp] ==&lt;br /&gt;
&#039;&#039;&#039; backgamn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; quickjac &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; skattva &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; fashiong &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==&lt;br /&gt;
&#039;&#039;&#039; m075 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; superbwl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; gepoker1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==&lt;br /&gt;
&#039;&#039;&#039; maddonnb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==&lt;br /&gt;
&#039;&#039;&#039; mspuzzln &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==&lt;br /&gt;
&#039;&#039;&#039; quaquiz2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==&lt;br /&gt;
&#039;&#039;&#039; sbugger &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==&lt;br /&gt;
&#039;&#039;&#039; ltcasinn &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c.html eolith] ==&lt;br /&gt;
&#039;&#039;&#039; hidctch3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==&lt;br /&gt;
&#039;&#039;&#039; bballoon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c.html rabbit] ==&lt;br /&gt;
&#039;&#039;&#039; tmmjprd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==&lt;br /&gt;
&#039;&#039;&#039; malzak &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; malzak2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==&lt;br /&gt;
&#039;&#039;&#039; tcl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==&lt;br /&gt;
&#039;&#039;&#039; macsbios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; mac2bios &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaem &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kisekaeh &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cultname &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; casino5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; bigappg &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; dodge &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c.html couple] ==&lt;br /&gt;
&#039;&#039;&#039; couple &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplep &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; couplei &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==&lt;br /&gt;
&#039;&#039;&#039; pitboss2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spitboss &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; pitbossm &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat3 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat5 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; megat6 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c.html suprgolf] ==&lt;br /&gt;
&#039;&#039;&#039; suprgolf &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==&lt;br /&gt;
&#039;&#039;&#039; pntnpuzl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==&lt;br /&gt;
&#039;&#039;&#039; poizone &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==&lt;br /&gt;
&#039;&#039;&#039; gunpey &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==&lt;br /&gt;
&#039;&#039;&#039; mdrawpkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==&lt;br /&gt;
&#039;&#039;&#039; laserbas &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; laserbsa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; futflash &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c.html turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the video processor instruction PROMs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==&lt;br /&gt;
&#039;&#039;&#039; ttchamp &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; ttchampa &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==&lt;br /&gt;
&#039;&#039;&#039; jolycdab &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; royalcdc &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; jokercrd &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; monglfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; soccernw &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; snookr10 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; saloon &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c.html cherrym] ==&lt;br /&gt;
&#039;&#039;&#039; cmv801 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c.html cherrym2] ==&lt;br /&gt;
&#039;&#039;&#039; cm2v841 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; cm2841a &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c.html ampoker] ==&lt;br /&gt;
&#039;&#039;&#039; sigma2k &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c.html lucky8] ==&lt;br /&gt;
&#039;&#039;&#039; lucky8 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c.html acefruit] ==&lt;br /&gt;
&#039;&#039;&#039; starspnr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==&lt;br /&gt;
&#039;&#039;&#039; fortecar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==&lt;br /&gt;
&#039;&#039;&#039; jackpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; suprpool &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==&lt;br /&gt;
&#039;&#039;&#039; trailblz &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; supnudg2 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==&lt;br /&gt;
&#039;&#039;&#039; magic102 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==&lt;br /&gt;
&#039;&#039;&#039; wheelfir &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==&lt;br /&gt;
&#039;&#039;&#039; littlerb &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==&lt;br /&gt;
&#039;&#039;&#039; tattack &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==&lt;br /&gt;
&#039;&#039;&#039; rbmk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c.html go2000] ==&lt;br /&gt;
&#039;&#039;&#039; go2000 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c.html mirax] ==&lt;br /&gt;
&#039;&#039;&#039; mirax &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==&lt;br /&gt;
&#039;&#039;&#039; intrscti &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==&lt;br /&gt;
&#039;&#039;&#039; trvmadns &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==&lt;br /&gt;
&#039;&#039;&#039; rcorsair &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==&lt;br /&gt;
&#039;&#039;&#039; pzlestar &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; sexyboom &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c.html sfkick] ==&lt;br /&gt;
&#039;&#039;&#039; sfkick &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; spinkick &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c.html tetriunk] ==&lt;br /&gt;
&#039;&#039;&#039; tetriunk &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c.html smstrv] ==&lt;br /&gt;
&#039;&#039;&#039; smstrv &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==&lt;br /&gt;
&#039;&#039;&#039; skylncr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==&lt;br /&gt;
&#039;&#039;&#039; cowrace &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c.html mjsiyoub] ==&lt;br /&gt;
&#039;&#039;&#039; mjsiyoub &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c.html steaser] ==&lt;br /&gt;
&#039;&#039;&#039; steaser &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==&lt;br /&gt;
&#039;&#039;&#039; pangofun &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c.html 2mindril] ==&lt;br /&gt;
&#039;&#039;&#039; 2mindril &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c.html good] ==&lt;br /&gt;
&#039;&#039;&#039; good &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c.html filetto] ==&lt;br /&gt;
&#039;&#039;&#039; filetto &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==&lt;br /&gt;
&#039;&#039;&#039; miniboy7 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c.html 39in1] ==&lt;br /&gt;
&#039;&#039;&#039; 39in1 &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c.html mirage] ==&lt;br /&gt;
&#039;&#039;&#039; mirage &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c.html gtipoker] ==&lt;br /&gt;
&#039;&#039;&#039; gtipoker &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==&lt;br /&gt;
&#039;&#039;&#039; gamecstl &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==&lt;br /&gt;
&#039;&#039;&#039; drw80pkr &#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==&lt;br /&gt;
&#039;&#039;&#039; paranoia &#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1483</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1483"/>
		<updated>2008-01-25T01:28:14Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c pacman] ==&lt;br /&gt;
===woodpeka===&lt;br /&gt;
Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c epos] ==&lt;br /&gt;
=== catapult, dealer, revenger ===&lt;br /&gt;
Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c galaxian] ==&lt;br /&gt;
=== supergx , hare ===&lt;br /&gt;
Bad dump.&lt;br /&gt;
&lt;br /&gt;
=== dingoe ===&lt;br /&gt;
Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
=== trvchlng ===&lt;br /&gt;
No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c scramble] ==&lt;br /&gt;
=== conquer, skelagon, scrpiona ===&lt;br /&gt;
Bad dump.&lt;br /&gt;
&lt;br /&gt;
=== monsterz ===&lt;br /&gt;
Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c cop01] ==&lt;br /&gt;
=== mightguy ===&lt;br /&gt;
Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c galivan] ==&lt;br /&gt;
=== youmab, youmab2 ===&lt;br /&gt;
Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c nbmj8688] ==&lt;br /&gt;
=== nightlov === &lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c nbmj8991] ==&lt;br /&gt;
=== av2mj1bb ===&lt;br /&gt;
=== av2mj2rg ===&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c phoenix] ==&lt;br /&gt;
=== fenix === &lt;br /&gt;
Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
=== survival === &lt;br /&gt;
Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c namcos2] ==&lt;br /&gt;
=== finalap2 ===&lt;br /&gt;
=== finalp2j ===&lt;br /&gt;
=== bubbletr ===&lt;br /&gt;
=== finalap3 ===&lt;br /&gt;
=== finalp3j ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c namcona1] ==&lt;br /&gt;
=== xday2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c namcos21] ==&lt;br /&gt;
=== winrun ===&lt;br /&gt;
=== winrun91 ===&lt;br /&gt;
=== driveyes ===&lt;br /&gt;
=== aircombj ===&lt;br /&gt;
=== aircombu ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c namcos22] ==&lt;br /&gt;
=== ridgera2 ===&lt;br /&gt;
=== ridger2a ===&lt;br /&gt;
=== ridger2b ===&lt;br /&gt;
=== airco22b ===&lt;br /&gt;
=== cybrcomm ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c namcos23] ==&lt;br /&gt;
=== timecrs2 ===&lt;br /&gt;
=== gp500 ===&lt;br /&gt;
=== finfurl2 ===&lt;br /&gt;
=== finfrl2j ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c superdq] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c playch10] ==&lt;br /&gt;
=== pc_pinbt ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c vsnes] ==&lt;br /&gt;
=== smgolfb ===&lt;br /&gt;
=== vsbbaljb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c nss] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c 8080bw] ==&lt;br /&gt;
=== astropal ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c meadows] ==&lt;br /&gt;
=== bowl3d ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c astrocde] ==&lt;br /&gt;
=== tenpindx ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c mcr] ==&lt;br /&gt;
=== nflfoot ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c skychut] ==&lt;br /&gt;
=== andromed ===&lt;br /&gt;
=== greenber ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c mpatrol] ==&lt;br /&gt;
=== alpha1v ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c m72] ==&lt;br /&gt;
=== lohtb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c m90] ==&lt;br /&gt;
=== dynablsb ===&lt;br /&gt;
=== bomblord ===&lt;br /&gt;
=== riskchal ===&lt;br /&gt;
=== gussun ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c m107] ==&lt;br /&gt;
=== wpksoc ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c gottlieb] ==&lt;br /&gt;
=== mach3, cobram3, usvsthem ===&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c lgp] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c gladiatr] ==&lt;br /&gt;
=== ppking ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c nycaptor] ==&lt;br /&gt;
=== cyclshtg ===&lt;br /&gt;
Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c bublbobl] ==&lt;br /&gt;
=== tokio, tokiou ===&lt;br /&gt;
Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c superqix] ==&lt;br /&gt;
=== sqixu ===&lt;br /&gt;
Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c taito_z] ==&lt;br /&gt;
=== racingb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c slapfght] ==&lt;br /&gt;
=== tigerh2 ===&lt;br /&gt;
=== slapfigh ===&lt;br /&gt;
=== slapfiga ===&lt;br /&gt;
=== alcon ===&lt;br /&gt;
=== getstar ===&lt;br /&gt;
=== getstarj ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c toaplan2] ==&lt;br /&gt;
=== fixeight ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c williams] ==&lt;br /&gt;
=== defndjeu, tornado2 ===&lt;br /&gt;
Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c cps1] ==&lt;br /&gt;
=== kodb ===&lt;br /&gt;
=== sf2m1 ===&lt;br /&gt;
=== sf2m2 ===&lt;br /&gt;
=== sf2m3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c cps3] ==&lt;br /&gt;
=== redeartn ===&lt;br /&gt;
Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c zn] ==&lt;br /&gt;
=== glpracr2 ===&lt;br /&gt;
=== glprac2j ===&lt;br /&gt;
=== glprac2l ===&lt;br /&gt;
=== 1on1gov ===&lt;br /&gt;
=== beastrzb ===&lt;br /&gt;
=== primrag2 ===&lt;br /&gt;
=== nbajamex ===&lt;br /&gt;
=== jdredd ===&lt;br /&gt;
=== jdreddb ===&lt;br /&gt;
=== sfchamp ===&lt;br /&gt;
=== sfchampj ===&lt;br /&gt;
=== mgcldate ===&lt;br /&gt;
=== ftimpact ===&lt;br /&gt;
=== ftimpcta ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c namcos11] ==&lt;br /&gt;
=== souledge, ===&lt;br /&gt;
=== souledga ===&lt;br /&gt;
=== souledgb ===&lt;br /&gt;
=== souledgc ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c namcos12] ==&lt;br /&gt;
=== soulclbr ===&lt;br /&gt;
=== soulclba ===&lt;br /&gt;
=== soulclbb ===&lt;br /&gt;
=== soulclbc ===&lt;br /&gt;
=== soulclbd ===&lt;br /&gt;
=== kaiunqz ===&lt;br /&gt;
=== mdhorse ===&lt;br /&gt;
=== tektagt ===&lt;br /&gt;
=== tektagta ===&lt;br /&gt;
=== tektagtb ===&lt;br /&gt;
=== tektagtc ===&lt;br /&gt;
=== sws2000 ===&lt;br /&gt;
=== sws2001 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c namcos10] ==&lt;br /&gt;
=== mrdrilr2 ===&lt;br /&gt;
=== gjspace ===&lt;br /&gt;
=== mrdrilrg ===&lt;br /&gt;
=== knpuzzle ===&lt;br /&gt;
=== startrgn ===&lt;br /&gt;
=== gamshara ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c konamigv] ==&lt;br /&gt;
=== kdeadeye ===&lt;br /&gt;
=== btchamp ===&lt;br /&gt;
=== tokimosh ===&lt;br /&gt;
=== tokimosp ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c ksys573] ==&lt;br /&gt;
=== ddrja ===&lt;br /&gt;
=== ddrjb ===&lt;br /&gt;
=== drmn ===&lt;br /&gt;
=== ddr3mk ===&lt;br /&gt;
=== ddr3mka ===&lt;br /&gt;
=== ddr3ma ===&lt;br /&gt;
=== ddr3mj ===&lt;br /&gt;
=== ddrsbm ===&lt;br /&gt;
=== ddrs2k ===&lt;br /&gt;
=== ddrs2kj ===&lt;br /&gt;
=== dsfdct ===&lt;br /&gt;
=== drmn2m ===&lt;br /&gt;
=== dncfrks ===&lt;br /&gt;
=== dmx ===&lt;br /&gt;
=== gtrfrk3m ===&lt;br /&gt;
=== gtfrk3ma ===&lt;br /&gt;
=== gtfrk3mb ===&lt;br /&gt;
=== ddr3mp ===&lt;br /&gt;
=== pcnfrk3m ===&lt;br /&gt;
=== drmn3m ===&lt;br /&gt;
=== gtrfrk4m ===&lt;br /&gt;
=== ddr4m ===&lt;br /&gt;
=== ddr4mj ===&lt;br /&gt;
=== ddr4ms ===&lt;br /&gt;
=== ddr4msj ===&lt;br /&gt;
=== ddrusa ===&lt;br /&gt;
=== ddr4mp ===&lt;br /&gt;
=== ddr4mps ===&lt;br /&gt;
=== dmx2m ===&lt;br /&gt;
=== gtrfrk5m ===&lt;br /&gt;
=== ddr5m ===&lt;br /&gt;
=== dmx2majp ===&lt;br /&gt;
=== gtrfrk6m ===&lt;br /&gt;
=== gtrfrk7m ===&lt;br /&gt;
=== ddrmax ===&lt;br /&gt;
=== ddrmax2 ===&lt;br /&gt;
=== dsem2 ===&lt;br /&gt;
=== ddrextrm ===&lt;br /&gt;
=== gtfrk11m ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c segag80r] ==&lt;br /&gt;
=== astrob1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c segald] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c gpworld] ==&lt;br /&gt;
Laserdisc hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c system1] ==&lt;br /&gt;
=== shtngmst ===&lt;br /&gt;
=== shtngms1 ===&lt;br /&gt;
=== shtngmsa ===&lt;br /&gt;
=== chplft ===&lt;br /&gt;
=== gardiab ===&lt;br /&gt;
=== dakkochn ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c segahang] ==&lt;br /&gt;
=== endurob2 ===&lt;br /&gt;
Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c segas16b] ==&lt;br /&gt;
=== aceattac, altbeaj1 ===&lt;br /&gt;
Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c system16] ==&lt;br /&gt;
=== bayrtbl1 ===&lt;br /&gt;
=== bayrtbl2 ===&lt;br /&gt;
=== goldnabl ===&lt;br /&gt;
=== goldnab2 ===&lt;br /&gt;
=== passht4b ===&lt;br /&gt;
=== tturfbl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c segas18] ==&lt;br /&gt;
=== astorm ===&lt;br /&gt;
Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
=== pontoon ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c segaorun] ==&lt;br /&gt;
=== toutrun1 ===&lt;br /&gt;
Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
=== shangon1 ===&lt;br /&gt;
Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c segaxbd] ==&lt;br /&gt;
=== gprider ===&lt;br /&gt;
Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c segas24] ==&lt;br /&gt;
=== sspirtfc ===&lt;br /&gt;
Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
=== sgmast ===&lt;br /&gt;
Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c segas32] ==&lt;br /&gt;
=== kokoroj2 ===&lt;br /&gt;
Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
=== f1lap ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c model1] ==&lt;br /&gt;
=== swa, wingwar, wingwara ===&lt;br /&gt;
Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c coolridr] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c stv] ==&lt;br /&gt;
=== decathlt ===&lt;br /&gt;
Funky DMA/decompression protection.&lt;br /&gt;
&lt;br /&gt;
=== elandore ===&lt;br /&gt;
Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
=== ffreveng ===&lt;br /&gt;
Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
=== findlove ===&lt;br /&gt;
Controls broken.&lt;br /&gt;
&lt;br /&gt;
=== myfairld ===&lt;br /&gt;
Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
=== twcup98 ===&lt;br /&gt;
Missing tecmo logo.&lt;br /&gt;
&lt;br /&gt;
=== stress ===&lt;br /&gt;
Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
=== vfremix ===&lt;br /&gt;
Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
=== sfish2, sfish2j ===&lt;br /&gt;
CD handling broken.&lt;br /&gt;
&lt;br /&gt;
=== magzun ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c segac2] ==&lt;br /&gt;
=== pclubj, pclubjv2, pclubjv4, pclubjv5 ===&lt;br /&gt;
Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c topshoot] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c hshavoc] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c decocass] ==&lt;br /&gt;
=== ctislnd3 ===&lt;br /&gt;
=== cexplore ===&lt;br /&gt;
=== cgraplp2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c liberate] ==&lt;br /&gt;
=== prosoccr ===&lt;br /&gt;
=== prosport ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c cntsteer] ==&lt;br /&gt;
=== cntsteer ===&lt;br /&gt;
=== zerotrgt ===&lt;br /&gt;
=== gekitsui ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c dec0] ==&lt;br /&gt;
=== secretab ===&lt;br /&gt;
=== midresb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c tumbleb] ==&lt;br /&gt;
=== wondl96 ===&lt;br /&gt;
Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c dblewing] ==&lt;br /&gt;
Heavy duty protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c deco32] ==&lt;br /&gt;
=== lockload ===&lt;br /&gt;
=== locklodu ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c deco_mlc] ==&lt;br /&gt;
=== stadhr96 ===&lt;br /&gt;
=== stadh96a ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c tecmosys] ==&lt;br /&gt;
Protection gives out code.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c ironhors] ==&lt;br /&gt;
=== farwest ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c tmnt] ==&lt;br /&gt;
=== sunsetbl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c moo] ==&lt;br /&gt;
=== moobl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c plygonet] ==&lt;br /&gt;
=== plygonet ===&lt;br /&gt;
Dsp56k CPU emulation needs to be completed.&lt;br /&gt;
Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c konamigx] ==&lt;br /&gt;
=== racinfrc ===&lt;br /&gt;
=== racinfru ===&lt;br /&gt;
=== opengolf ===&lt;br /&gt;
=== opengol2 ===&lt;br /&gt;
=== ggreats2 ===&lt;br /&gt;
=== le2j ===&lt;br /&gt;
=== fantjour ===&lt;br /&gt;
=== soccerss ===&lt;br /&gt;
=== soccersj ===&lt;br /&gt;
=== soccersa ===&lt;br /&gt;
=== vsnetscr ===&lt;br /&gt;
=== vsnetseb ===&lt;br /&gt;
=== vsnetscu ===&lt;br /&gt;
=== vsnetsca ===&lt;br /&gt;
=== vsnetscj ===&lt;br /&gt;
=== rungun2 ===&lt;br /&gt;
=== slamdnk2 ===&lt;br /&gt;
=== rushhero ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c djmain] ==&lt;br /&gt;
=== bmclubmx ===&lt;br /&gt;
=== bm7thmix ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c firebeat] ==&lt;br /&gt;
=== ppp ===&lt;br /&gt;
=== ppd ===&lt;br /&gt;
=== ppp11 ===&lt;br /&gt;
=== kbm ===&lt;br /&gt;
=== kbm2nd ===&lt;br /&gt;
=== kbm3rd ===&lt;br /&gt;
=== popn7 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c gticlub] ==&lt;br /&gt;
=== thunderh ===&lt;br /&gt;
=== slrasslt ===&lt;br /&gt;
=== gticlub ===&lt;br /&gt;
=== gticlubj ===&lt;br /&gt;
=== hangplt ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c hornet] ==&lt;br /&gt;
=== sscope ===&lt;br /&gt;
=== sscopea ===&lt;br /&gt;
=== sscope2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c nwk-tr] ==&lt;br /&gt;
=== racingj ===&lt;br /&gt;
=== racingj2 ===&lt;br /&gt;
=== thrilld ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c zr107] ==&lt;br /&gt;
=== jetwave ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c konamim2] ==&lt;br /&gt;
=== polystar ===&lt;br /&gt;
=== totlvice ===&lt;br /&gt;
=== btltryst ===&lt;br /&gt;
=== heatof11 ===&lt;br /&gt;
=== evilngt ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c tank8] ==&lt;br /&gt;
=== tank8a ===&lt;br /&gt;
=== tank8b ===&lt;br /&gt;
=== tank8c ===&lt;br /&gt;
=== tank8d ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c missile] ==&lt;br /&gt;
=== mcombat ===&lt;br /&gt;
=== mcombata ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c harddriv] ==&lt;br /&gt;
=== harddrv1 ===&lt;br /&gt;
=== racedrv2 ===&lt;br /&gt;
=== racedrv1 ===&lt;br /&gt;
=== racedrb1 ===&lt;br /&gt;
=== racedrg1 ===&lt;br /&gt;
=== steeltap ===&lt;br /&gt;
=== hdrivaip ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c atarigx2] ==&lt;br /&gt;
=== motofren ===&lt;br /&gt;
=== motofrmd ===&lt;br /&gt;
=== motofrft ===&lt;br /&gt;
=== motomdft ===&lt;br /&gt;
=== spclords ===&lt;br /&gt;
=== spclordb ===&lt;br /&gt;
=== spclorda ===&lt;br /&gt;
=== spclordg ===&lt;br /&gt;
=== rrreveng ===&lt;br /&gt;
=== rrrevenp ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c mediagx] ==&lt;br /&gt;
=== a51site4 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c dmndrby] ==&lt;br /&gt;
=== dmndrby ===&lt;br /&gt;
=== dmndrbya ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c neodrvr] ==&lt;br /&gt;
=== kog ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c hng64] ==&lt;br /&gt;
=== hng64 ===&lt;br /&gt;
The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
=== fatfurwa, buriki, roadedge, sams64_2 ===&lt;br /&gt;
Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c champbas] ==&lt;br /&gt;
=== champb2a ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c equites] ==&lt;br /&gt;
=== gekisou ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c alpha68k] ==&lt;br /&gt;
=== goldmedb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c wwfsstar] ==&lt;br /&gt;
=== wwfsstaj ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c berzerk] ==&lt;br /&gt;
=== moonwarp ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c mazerbla] ==&lt;br /&gt;
=== mazerbla ===&lt;br /&gt;
=== mzrblzra ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c supdrapo] ==&lt;br /&gt;
=== supdrapo ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c cliffhgr] ==&lt;br /&gt;
=== cliffhgr ===&lt;br /&gt;
=== cliffhga ===&lt;br /&gt;
=== goaltogo ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c toratora] ==&lt;br /&gt;
=== toratora ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c galaxia] ==&lt;br /&gt;
=== galaxia ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c laserbat] ==&lt;br /&gt;
=== catmousa ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c jalmah] ==&lt;br /&gt;
=== urashima ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c nmk16] ==&lt;br /&gt;
=== vandykeb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c jalmah] ==&lt;br /&gt;
=== daireika ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c ddealer] ==&lt;br /&gt;
=== ddealer ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c acommand] ==&lt;br /&gt;
=== acommand ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c midvunit] ==&lt;br /&gt;
=== offroadc ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c midzeus] ==&lt;br /&gt;
=== crusnexo ===&lt;br /&gt;
=== thegrid ===&lt;br /&gt;
=== thegrida ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c seattle] ==&lt;br /&gt;
=== sfrushrk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c vegas] ==&lt;br /&gt;
=== roadburn ===&lt;br /&gt;
=== sf2049 ===&lt;br /&gt;
=== sf2049se ===&lt;br /&gt;
=== sf2049te ===&lt;br /&gt;
=== warfa ===&lt;br /&gt;
=== nbashowt ===&lt;br /&gt;
=== nbanfl ===&lt;br /&gt;
=== cartfury ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c tmaster] ==&lt;br /&gt;
=== tm ===&lt;br /&gt;
=== tm3k ===&lt;br /&gt;
=== tm4k ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c cinemat] ==&lt;br /&gt;
=== spaceftr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c thepit] ==&lt;br /&gt;
=== zaryavos ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c cshooter] ==&lt;br /&gt;
=== cshooter ===&lt;br /&gt;
=== cshootre ===&lt;br /&gt;
=== airraid ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c panicr] ==&lt;br /&gt;
=== panicr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c raiden2] ==&lt;br /&gt;
=== raiden2 ===&lt;br /&gt;
=== raiden2a ===&lt;br /&gt;
=== raiden2b ===&lt;br /&gt;
=== raiden2c ===&lt;br /&gt;
=== raiden2d ===&lt;br /&gt;
=== raiden2e ===&lt;br /&gt;
=== raidndx ===&lt;br /&gt;
=== raidndxa ===&lt;br /&gt;
=== raidndxj ===&lt;br /&gt;
=== raidndxm ===&lt;br /&gt;
=== zeroteam ===&lt;br /&gt;
=== zeroteaa ===&lt;br /&gt;
=== zeroteab ===&lt;br /&gt;
=== zerotsel ===&lt;br /&gt;
=== nzerotea ===&lt;br /&gt;
=== r2dx_v33 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c legionna] ==&lt;br /&gt;
=== legionna ===&lt;br /&gt;
=== legionnu ===&lt;br /&gt;
=== heatbrl ===&lt;br /&gt;
=== heatbrlo ===&lt;br /&gt;
=== heatbrlu ===&lt;br /&gt;
=== hetbrlu2 ===&lt;br /&gt;
=== godzilla ===&lt;br /&gt;
=== denjinmk ===&lt;br /&gt;
=== sdgndmrb ===&lt;br /&gt;
=== cupsoc ===&lt;br /&gt;
=== cupsoc2 ===&lt;br /&gt;
=== olysoc92 ===&lt;br /&gt;
=== cupsocbl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c argus] ==&lt;br /&gt;
=== bombsa ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c stepstag] ==&lt;br /&gt;
=== stepstag ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c ms32] ==&lt;br /&gt;
=== f1superb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c aerofgt] ==&lt;br /&gt;
=== pallavol ===&lt;br /&gt;
=== aerfboot ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c f1gp] ==&lt;br /&gt;
=== f1gpb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c gstriker] ==&lt;br /&gt;
=== vgoalsoc ===&lt;br /&gt;
=== vgoalsca ===&lt;br /&gt;
=== twrldc94 ===&lt;br /&gt;
=== twrdc94a ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c splash] ==&lt;br /&gt;
=== rebus ===&lt;br /&gt;
=== funystrp ===&lt;br /&gt;
=== puckpepl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c wrally] ==&lt;br /&gt;
=== wrally ===&lt;br /&gt;
=== wrallya ===&lt;br /&gt;
=== wrallyb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c gaelco2] ==&lt;br /&gt;
=== touchgo ===&lt;br /&gt;
=== touchgon ===&lt;br /&gt;
=== touchgoe ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c expro02] ==&lt;br /&gt;
=== galsnew ===&lt;br /&gt;
=== galsnewa ===&lt;br /&gt;
=== galsnewj ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c galpani2] ==&lt;br /&gt;
=== galpani2 ===&lt;br /&gt;
=== galpan2g ===&lt;br /&gt;
=== galpan2t ===&lt;br /&gt;
=== galpan2j ===&lt;br /&gt;
=== gp2quiz ===&lt;br /&gt;
=== gp2se ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c jchan] ==&lt;br /&gt;
=== jchan ===&lt;br /&gt;
=== jchan2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c galpani3] ==&lt;br /&gt;
=== galpani3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c kaneko16] ==&lt;br /&gt;
=== shogwarr ===&lt;br /&gt;
=== fjbuster ===&lt;br /&gt;
=== brapboys ===&lt;br /&gt;
=== brapboyj ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c seta] ==&lt;br /&gt;
=== inttoote ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c srmp5] ==&lt;br /&gt;
=== srmp5 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c st0016] ==&lt;br /&gt;
=== mayjinsn ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c aleck64] ==&lt;br /&gt;
=== 11beat ===&lt;br /&gt;
=== mtetrisc ===&lt;br /&gt;
=== srmvs ===&lt;br /&gt;
=== twrshaft ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c strnskil] ==&lt;br /&gt;
=== pettanp ===&lt;br /&gt;
=== banbam ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c shanghai] ==&lt;br /&gt;
=== kothello ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c suna8] ==&lt;br /&gt;
=== sranger ===&lt;br /&gt;
=== srangerb ===&lt;br /&gt;
=== srangerw ===&lt;br /&gt;
=== sparkman ===&lt;br /&gt;
=== starfigh ===&lt;br /&gt;
=== brickzn ===&lt;br /&gt;
=== brickzn3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c sderby] ==&lt;br /&gt;
=== pmroulet ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c hyprduel] ==&lt;br /&gt;
=== magerror ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c royalmah] ==&lt;br /&gt;
=== janoh ===&lt;br /&gt;
=== mjvegas ===&lt;br /&gt;
=== cafedoll ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c dynax] ==&lt;br /&gt;
=== tenkai ===&lt;br /&gt;
=== tenkai2b ===&lt;br /&gt;
=== tenkaicb ===&lt;br /&gt;
=== tenkaid ===&lt;br /&gt;
=== tenkaie ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c ddenlovr] ==&lt;br /&gt;
=== quizchq ===&lt;br /&gt;
=== quizchql ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c royalmah] ==&lt;br /&gt;
=== mjtensin ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c dynax] ==&lt;br /&gt;
=== majrjhdx ===&lt;br /&gt;
=== hjingi ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c csk] ==&lt;br /&gt;
=== stellecu ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c iqblock] ==&lt;br /&gt;
=== cabaret ===&lt;br /&gt;
=== pokerigs ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c igs_blit] ==&lt;br /&gt;
=== dbc ===&lt;br /&gt;
=== xymg ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c lordgun] ==&lt;br /&gt;
=== hfh ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c tarzan] ==&lt;br /&gt;
=== tarzan ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c igs_180] ==&lt;br /&gt;
=== iqblocka ===&lt;br /&gt;
=== iqblockf ===&lt;br /&gt;
=== tjsb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c igs_m68] ==&lt;br /&gt;
=== lhzb2 ===&lt;br /&gt;
=== lhzb2a ===&lt;br /&gt;
=== mgcs ===&lt;br /&gt;
=== slqz2 ===&lt;br /&gt;
=== sdmg2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c igs_m027] ==&lt;br /&gt;
=== bigd2 ===&lt;br /&gt;
=== sdwx ===&lt;br /&gt;
=== sddz ===&lt;br /&gt;
=== lhzb3 ===&lt;br /&gt;
=== lhzb4 ===&lt;br /&gt;
=== klxyj ===&lt;br /&gt;
=== mgfx ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c ddz] ==&lt;br /&gt;
=== ddz ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c pgm] ==&lt;br /&gt;
=== drgw2 ===&lt;br /&gt;
=== drgw2j ===&lt;br /&gt;
=== drgw3 ===&lt;br /&gt;
=== drgw3k ===&lt;br /&gt;
=== kovsh ===&lt;br /&gt;
=== killbld ===&lt;br /&gt;
=== olds ===&lt;br /&gt;
=== olds100 ===&lt;br /&gt;
=== olds100a ===&lt;br /&gt;
=== kov2p ===&lt;br /&gt;
=== ddp2 ===&lt;br /&gt;
=== puzzli2 ===&lt;br /&gt;
=== theglad ===&lt;br /&gt;
=== dmnfrnt ===&lt;br /&gt;
=== dmnfrnta ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c mermaid] ==&lt;br /&gt;
=== mermaid ===&lt;br /&gt;
=== yachtmn ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c kinst] ==&lt;br /&gt;
=== kinst2k ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c freekick] ==&lt;br /&gt;
=== freekick ===&lt;br /&gt;
=== countrun ===&lt;br /&gt;
=== countrb2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c yumefuda] ==&lt;br /&gt;
=== yumefuda ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c homedata] ==&lt;br /&gt;
=== mjikaga ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c tx1] ==&lt;br /&gt;
=== tx1 ===&lt;br /&gt;
=== tx1a ===&lt;br /&gt;
Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
=== buggyboy ===&lt;br /&gt;
ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c mquake] ==&lt;br /&gt;
=== mquake ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c cubocd32] ==&lt;br /&gt;
=== cndypuzl ===&lt;br /&gt;
=== haremchl ===&lt;br /&gt;
=== lsrquiz ===&lt;br /&gt;
=== lsrquiz2 ===&lt;br /&gt;
=== mgprem11 ===&lt;br /&gt;
=== lasstixx ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c alg] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c bfcobra] ==&lt;br /&gt;
=== inquiztr ===&lt;br /&gt;
Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c bfm_sc2] ==&lt;br /&gt;
=== quintond ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c mpu4drvr] ==&lt;br /&gt;
=== timemchn ===&lt;br /&gt;
=== crmaze ===&lt;br /&gt;
=== crmazea ===&lt;br /&gt;
=== crmazeb ===&lt;br /&gt;
=== turnover ===&lt;br /&gt;
=== skiltrek ===&lt;br /&gt;
=== mating ===&lt;br /&gt;
=== matinga ===&lt;br /&gt;
=== vgpoker ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c adp] ==&lt;br /&gt;
=== backgamn ===&lt;br /&gt;
=== quickjac ===&lt;br /&gt;
=== skattv ===&lt;br /&gt;
=== skattva ===&lt;br /&gt;
=== fashiong ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c dlair] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c getrivia] ==&lt;br /&gt;
=== m075 ===&lt;br /&gt;
=== superbwl ===&lt;br /&gt;
=== gepoker1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c oneshot] ==&lt;br /&gt;
=== maddonnb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c gumbo] ==&lt;br /&gt;
=== mspuzzln ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c statriv2] ==&lt;br /&gt;
=== quaquiz2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c sbugger] ==&lt;br /&gt;
=== sbugger ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c ltcasino] ==&lt;br /&gt;
=== ltcasinn ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c eolith] ==&lt;br /&gt;
=== hidctch3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c ghosteo] ==&lt;br /&gt;
=== bballoon ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c rabbit] ==&lt;br /&gt;
=== tmmjprd ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c malzak] ==&lt;br /&gt;
=== malzak ===&lt;br /&gt;
=== malzak2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c tcl] ==&lt;br /&gt;
=== tcl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c macs] ==&lt;br /&gt;
=== macsbios ===&lt;br /&gt;
=== mac2bios ===&lt;br /&gt;
=== kisekaem ===&lt;br /&gt;
=== kisekaeh ===&lt;br /&gt;
=== cultname ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c merit] ==&lt;br /&gt;
=== pitboss ===&lt;br /&gt;
=== casino5 ===&lt;br /&gt;
=== bigappg ===&lt;br /&gt;
=== dodge ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c couple] ==&lt;br /&gt;
=== couple ===&lt;br /&gt;
=== couplep ===&lt;br /&gt;
=== couplei ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c meritm] ==&lt;br /&gt;
=== pitboss2 ===&lt;br /&gt;
=== spitboss ===&lt;br /&gt;
=== pitbossm ===&lt;br /&gt;
=== megat3 ===&lt;br /&gt;
=== megat5 ===&lt;br /&gt;
=== megat6 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c suprgolf] ==&lt;br /&gt;
=== suprgolf ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c pntnpuzl] ==&lt;br /&gt;
=== pntnpuzl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c ertictac] ==&lt;br /&gt;
=== poizone ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c gunpey] ==&lt;br /&gt;
=== gunpey ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c wldarrow] ==&lt;br /&gt;
=== mdrawpkr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c laserbas] ==&lt;br /&gt;
=== laserbas ===&lt;br /&gt;
=== laserbsa ===&lt;br /&gt;
=== futflash ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the video processor instruction PROMs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c ttchamp] ==&lt;br /&gt;
=== ttchamp ===&lt;br /&gt;
=== ttchampa ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c funworld] ==&lt;br /&gt;
=== jolycdab ===&lt;br /&gt;
=== royalcdc ===&lt;br /&gt;
=== jokercrd ===&lt;br /&gt;
=== monglfir ===&lt;br /&gt;
=== soccernw ===&lt;br /&gt;
=== snookr10 ===&lt;br /&gt;
=== saloon ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c cherrym] ==&lt;br /&gt;
=== cmv801 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c cherrym2] ==&lt;br /&gt;
=== cm2v841 ===&lt;br /&gt;
=== cm2841a ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c ampoker] ==&lt;br /&gt;
=== sigma2k ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c lucky8] ==&lt;br /&gt;
=== lucky8 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c acefruit] ==&lt;br /&gt;
=== starspnr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c fortecar] ==&lt;br /&gt;
=== fortecar ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c jackpool] ==&lt;br /&gt;
=== jackpool ===&lt;br /&gt;
=== suprpool ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c coinmstr] ==&lt;br /&gt;
=== trailblz ===&lt;br /&gt;
=== supnudg2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c magic10] ==&lt;br /&gt;
=== magic102 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c wheelfir] ==&lt;br /&gt;
=== wheelfir ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c littlerb] ==&lt;br /&gt;
=== littlerb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c tattack] ==&lt;br /&gt;
=== tattack ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c rbmk] ==&lt;br /&gt;
=== rbmk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c go2000] ==&lt;br /&gt;
=== go2000 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c mirax] ==&lt;br /&gt;
=== mirax ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c intrscti] ==&lt;br /&gt;
=== intrscti ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c trvmadns] ==&lt;br /&gt;
=== trvmadns ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c rcorsair] ==&lt;br /&gt;
=== rcorsair ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c sangho] ==&lt;br /&gt;
=== pzlestar ===&lt;br /&gt;
=== sexyboom ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c sfkick] ==&lt;br /&gt;
=== sfkick ===&lt;br /&gt;
=== spinkick ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c tetriunk] ==&lt;br /&gt;
=== tetriunk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c smstrv] ==&lt;br /&gt;
=== smstrv ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c skylncr] ==&lt;br /&gt;
=== skylncr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c cowrace] ==&lt;br /&gt;
=== cowrace ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c mjsiyoub] ==&lt;br /&gt;
=== mjsiyoub ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c steaser] ==&lt;br /&gt;
=== steaser ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c pangofun] ==&lt;br /&gt;
=== pangofun ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c 2mindril] ==&lt;br /&gt;
=== 2mindril ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c good] ==&lt;br /&gt;
=== good ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c filetto] ==&lt;br /&gt;
=== filetto ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c miniboy7] ==&lt;br /&gt;
=== miniboy7 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c 39in1] ==&lt;br /&gt;
=== 39in1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c thayers] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c istellar] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c esh] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c mirage] ==&lt;br /&gt;
=== mirage ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c gtipoker] ==&lt;br /&gt;
=== gtipoker ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c gamecstl] ==&lt;br /&gt;
=== gamecstl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c drw80pkr] ==&lt;br /&gt;
=== drw80pkr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c paranoia] ==&lt;br /&gt;
=== paranoia ===&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1482</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1482"/>
		<updated>2008-01-25T01:26:00Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: /* [http://mamedev.org/source/src/mame/drivers/hng64.c hng64] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c pacman] ==&lt;br /&gt;
===woodpeka===&lt;br /&gt;
Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c epos] ==&lt;br /&gt;
=== catapult, dealer, revenger ===&lt;br /&gt;
Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c galaxian] ==&lt;br /&gt;
=== supergx , hare ===&lt;br /&gt;
Bad dump.&lt;br /&gt;
&lt;br /&gt;
=== dingoe ===&lt;br /&gt;
Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
=== trvchlng ===&lt;br /&gt;
No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c scramble] ==&lt;br /&gt;
=== conquer, skelagon, scrpiona ===&lt;br /&gt;
Bad dump.&lt;br /&gt;
&lt;br /&gt;
=== monsterz ===&lt;br /&gt;
Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c cop01] ==&lt;br /&gt;
=== mightguy ===&lt;br /&gt;
Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c galivan] ==&lt;br /&gt;
=== youmab, youmab2 ===&lt;br /&gt;
Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c nbmj8688] ==&lt;br /&gt;
=== nightlov === &lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c nbmj8991] ==&lt;br /&gt;
=== av2mj1bb ===&lt;br /&gt;
=== av2mj2rg ===&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c phoenix] ==&lt;br /&gt;
=== fenix === &lt;br /&gt;
Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
=== survival === &lt;br /&gt;
Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c namcos2] ==&lt;br /&gt;
=== finalap2 ===&lt;br /&gt;
=== finalp2j ===&lt;br /&gt;
=== bubbletr ===&lt;br /&gt;
=== finalap3 ===&lt;br /&gt;
=== finalp3j ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c namcona1] ==&lt;br /&gt;
=== xday2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c namcos21] ==&lt;br /&gt;
=== winrun ===&lt;br /&gt;
=== winrun91 ===&lt;br /&gt;
=== driveyes ===&lt;br /&gt;
=== aircombj ===&lt;br /&gt;
=== aircombu ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c namcos22] ==&lt;br /&gt;
=== ridgera2 ===&lt;br /&gt;
=== ridger2a ===&lt;br /&gt;
=== ridger2b ===&lt;br /&gt;
=== airco22b ===&lt;br /&gt;
=== cybrcomm ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c namcos23] ==&lt;br /&gt;
=== timecrs2 ===&lt;br /&gt;
=== gp500 ===&lt;br /&gt;
=== finfurl2 ===&lt;br /&gt;
=== finfrl2j ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c superdq] ==&lt;br /&gt;
Laserdisk games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c playch10] ==&lt;br /&gt;
=== pc_pinbt ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c vsnes] ==&lt;br /&gt;
=== smgolfb ===&lt;br /&gt;
=== vsbbaljb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c nss] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c 8080bw] ==&lt;br /&gt;
=== astropal ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c meadows] ==&lt;br /&gt;
=== bowl3d ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c astrocde] ==&lt;br /&gt;
=== tenpindx ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c mcr] ==&lt;br /&gt;
=== nflfoot ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c skychut] ==&lt;br /&gt;
=== andromed ===&lt;br /&gt;
=== greenber ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c mpatrol] ==&lt;br /&gt;
=== alpha1v ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c m72] ==&lt;br /&gt;
=== lohtb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c m90] ==&lt;br /&gt;
=== dynablsb ===&lt;br /&gt;
=== bomblord ===&lt;br /&gt;
=== riskchal ===&lt;br /&gt;
=== gussun ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c m107] ==&lt;br /&gt;
=== wpksoc ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c gottlieb] ==&lt;br /&gt;
=== mach3, cobram3, usvsthem ===&lt;br /&gt;
Laserdisk games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c lgp] ==&lt;br /&gt;
Laserdisk game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c gladiatr] ==&lt;br /&gt;
=== ppking ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c nycaptor] ==&lt;br /&gt;
=== cyclshtg ===&lt;br /&gt;
Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c bublbobl] ==&lt;br /&gt;
=== tokio, tokiou ===&lt;br /&gt;
Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c superqix] ==&lt;br /&gt;
=== sqixu ===&lt;br /&gt;
Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c taito_z] ==&lt;br /&gt;
=== racingb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c slapfght] ==&lt;br /&gt;
=== tigerh2 ===&lt;br /&gt;
=== slapfigh ===&lt;br /&gt;
=== slapfiga ===&lt;br /&gt;
=== alcon ===&lt;br /&gt;
=== getstar ===&lt;br /&gt;
=== getstarj ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c toaplan2] ==&lt;br /&gt;
=== fixeight ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c williams] ==&lt;br /&gt;
=== defndjeu, tornado2 ===&lt;br /&gt;
Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c cps1] ==&lt;br /&gt;
=== kodb ===&lt;br /&gt;
=== sf2m1 ===&lt;br /&gt;
=== sf2m2 ===&lt;br /&gt;
=== sf2m3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c cps3] ==&lt;br /&gt;
=== redeartn ===&lt;br /&gt;
Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c zn] ==&lt;br /&gt;
=== glpracr2 ===&lt;br /&gt;
=== glprac2j ===&lt;br /&gt;
=== glprac2l ===&lt;br /&gt;
=== 1on1gov ===&lt;br /&gt;
=== beastrzb ===&lt;br /&gt;
=== primrag2 ===&lt;br /&gt;
=== nbajamex ===&lt;br /&gt;
=== jdredd ===&lt;br /&gt;
=== jdreddb ===&lt;br /&gt;
=== sfchamp ===&lt;br /&gt;
=== sfchampj ===&lt;br /&gt;
=== mgcldate ===&lt;br /&gt;
=== ftimpact ===&lt;br /&gt;
=== ftimpcta ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c namcos11] ==&lt;br /&gt;
=== souledge, ===&lt;br /&gt;
=== souledga ===&lt;br /&gt;
=== souledgb ===&lt;br /&gt;
=== souledgc ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c namcos12] ==&lt;br /&gt;
=== soulclbr ===&lt;br /&gt;
=== soulclba ===&lt;br /&gt;
=== soulclbb ===&lt;br /&gt;
=== soulclbc ===&lt;br /&gt;
=== soulclbd ===&lt;br /&gt;
=== kaiunqz ===&lt;br /&gt;
=== mdhorse ===&lt;br /&gt;
=== tektagt ===&lt;br /&gt;
=== tektagta ===&lt;br /&gt;
=== tektagtb ===&lt;br /&gt;
=== tektagtc ===&lt;br /&gt;
=== sws2000 ===&lt;br /&gt;
=== sws2001 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c namcos10] ==&lt;br /&gt;
=== mrdrilr2 ===&lt;br /&gt;
=== gjspace ===&lt;br /&gt;
=== mrdrilrg ===&lt;br /&gt;
=== knpuzzle ===&lt;br /&gt;
=== startrgn ===&lt;br /&gt;
=== gamshara ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c konamigv] ==&lt;br /&gt;
=== kdeadeye ===&lt;br /&gt;
=== btchamp ===&lt;br /&gt;
=== tokimosh ===&lt;br /&gt;
=== tokimosp ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c ksys573] ==&lt;br /&gt;
=== ddrja ===&lt;br /&gt;
=== ddrjb ===&lt;br /&gt;
=== drmn ===&lt;br /&gt;
=== ddr3mk ===&lt;br /&gt;
=== ddr3mka ===&lt;br /&gt;
=== ddr3ma ===&lt;br /&gt;
=== ddr3mj ===&lt;br /&gt;
=== ddrsbm ===&lt;br /&gt;
=== ddrs2k ===&lt;br /&gt;
=== ddrs2kj ===&lt;br /&gt;
=== dsfdct ===&lt;br /&gt;
=== drmn2m ===&lt;br /&gt;
=== dncfrks ===&lt;br /&gt;
=== dmx ===&lt;br /&gt;
=== gtrfrk3m ===&lt;br /&gt;
=== gtfrk3ma ===&lt;br /&gt;
=== gtfrk3mb ===&lt;br /&gt;
=== ddr3mp ===&lt;br /&gt;
=== pcnfrk3m ===&lt;br /&gt;
=== drmn3m ===&lt;br /&gt;
=== gtrfrk4m ===&lt;br /&gt;
=== ddr4m ===&lt;br /&gt;
=== ddr4mj ===&lt;br /&gt;
=== ddr4ms ===&lt;br /&gt;
=== ddr4msj ===&lt;br /&gt;
=== ddrusa ===&lt;br /&gt;
=== ddr4mp ===&lt;br /&gt;
=== ddr4mps ===&lt;br /&gt;
=== dmx2m ===&lt;br /&gt;
=== gtrfrk5m ===&lt;br /&gt;
=== ddr5m ===&lt;br /&gt;
=== dmx2majp ===&lt;br /&gt;
=== gtrfrk6m ===&lt;br /&gt;
=== gtrfrk7m ===&lt;br /&gt;
=== ddrmax ===&lt;br /&gt;
=== ddrmax2 ===&lt;br /&gt;
=== dsem2 ===&lt;br /&gt;
=== ddrextrm ===&lt;br /&gt;
=== gtfrk11m ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c segag80r] ==&lt;br /&gt;
=== astrob1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c segald] ==&lt;br /&gt;
Laserdisk hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c gpworld] ==&lt;br /&gt;
Laserdisk hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c system1] ==&lt;br /&gt;
=== shtngmst ===&lt;br /&gt;
=== shtngms1 ===&lt;br /&gt;
=== shtngmsa ===&lt;br /&gt;
=== chplft ===&lt;br /&gt;
=== gardiab ===&lt;br /&gt;
=== dakkochn ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c segahang] ==&lt;br /&gt;
=== endurob2 ===&lt;br /&gt;
Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c segas16b] ==&lt;br /&gt;
=== aceattac, altbeaj1 ===&lt;br /&gt;
Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c system16] ==&lt;br /&gt;
=== bayrtbl1 ===&lt;br /&gt;
=== bayrtbl2 ===&lt;br /&gt;
=== goldnabl ===&lt;br /&gt;
=== goldnab2 ===&lt;br /&gt;
=== passht4b ===&lt;br /&gt;
=== tturfbl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c segas18] ==&lt;br /&gt;
=== astorm ===&lt;br /&gt;
Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
=== pontoon ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c segaorun] ==&lt;br /&gt;
=== toutrun1 ===&lt;br /&gt;
Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
=== shangon1 ===&lt;br /&gt;
Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c segaxbd] ==&lt;br /&gt;
=== gprider ===&lt;br /&gt;
Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c segas24] ==&lt;br /&gt;
=== sspirtfc ===&lt;br /&gt;
Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
=== sgmast ===&lt;br /&gt;
Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c segas32] ==&lt;br /&gt;
=== kokoroj2 ===&lt;br /&gt;
Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
=== f1lap ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c model1] ==&lt;br /&gt;
=== swa, wingwar, wingwara ===&lt;br /&gt;
Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c coolridr] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c stv] ==&lt;br /&gt;
=== decathlt ===&lt;br /&gt;
Funky DMA/decompression protection.&lt;br /&gt;
&lt;br /&gt;
=== elandore ===&lt;br /&gt;
Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
=== ffreveng ===&lt;br /&gt;
Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
=== findlove ===&lt;br /&gt;
Controls broken.&lt;br /&gt;
&lt;br /&gt;
=== myfairld ===&lt;br /&gt;
Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
=== twcup98 ===&lt;br /&gt;
Missing tecmo logo.&lt;br /&gt;
&lt;br /&gt;
=== stress ===&lt;br /&gt;
Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
=== vfremix ===&lt;br /&gt;
Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
=== sfish2, sfish2j ===&lt;br /&gt;
CD handling broken.&lt;br /&gt;
&lt;br /&gt;
=== magzun ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c segac2] ==&lt;br /&gt;
=== pclubj, pclubjv2, pclubjv4, pclubjv5 ===&lt;br /&gt;
Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c topshoot] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c hshavoc] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c decocass] ==&lt;br /&gt;
=== ctislnd3 ===&lt;br /&gt;
=== cexplore ===&lt;br /&gt;
=== cgraplp2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c liberate] ==&lt;br /&gt;
=== prosoccr ===&lt;br /&gt;
=== prosport ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c cntsteer] ==&lt;br /&gt;
=== cntsteer ===&lt;br /&gt;
=== zerotrgt ===&lt;br /&gt;
=== gekitsui ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c dec0] ==&lt;br /&gt;
=== secretab ===&lt;br /&gt;
=== midresb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c tumbleb] ==&lt;br /&gt;
=== wondl96 ===&lt;br /&gt;
Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c dblewing] ==&lt;br /&gt;
Heavy duty protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c deco32] ==&lt;br /&gt;
=== lockload ===&lt;br /&gt;
=== locklodu ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c deco_mlc] ==&lt;br /&gt;
=== stadhr96 ===&lt;br /&gt;
=== stadh96a ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c tecmosys] ==&lt;br /&gt;
Protection gives out code.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c ironhors] ==&lt;br /&gt;
=== farwest ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c tmnt] ==&lt;br /&gt;
=== sunsetbl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c moo] ==&lt;br /&gt;
=== moobl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c plygonet] ==&lt;br /&gt;
=== plygonet ===&lt;br /&gt;
Dsp56k CPU emulation needs to be completed.&lt;br /&gt;
Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c konamigx] ==&lt;br /&gt;
=== racinfrc ===&lt;br /&gt;
=== racinfru ===&lt;br /&gt;
=== opengolf ===&lt;br /&gt;
=== opengol2 ===&lt;br /&gt;
=== ggreats2 ===&lt;br /&gt;
=== le2j ===&lt;br /&gt;
=== fantjour ===&lt;br /&gt;
=== soccerss ===&lt;br /&gt;
=== soccersj ===&lt;br /&gt;
=== soccersa ===&lt;br /&gt;
=== vsnetscr ===&lt;br /&gt;
=== vsnetseb ===&lt;br /&gt;
=== vsnetscu ===&lt;br /&gt;
=== vsnetsca ===&lt;br /&gt;
=== vsnetscj ===&lt;br /&gt;
=== rungun2 ===&lt;br /&gt;
=== slamdnk2 ===&lt;br /&gt;
=== rushhero ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c djmain] ==&lt;br /&gt;
=== bmclubmx ===&lt;br /&gt;
=== bm7thmix ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c firebeat] ==&lt;br /&gt;
=== ppp ===&lt;br /&gt;
=== ppd ===&lt;br /&gt;
=== ppp11 ===&lt;br /&gt;
=== kbm ===&lt;br /&gt;
=== kbm2nd ===&lt;br /&gt;
=== kbm3rd ===&lt;br /&gt;
=== popn7 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c gticlub] ==&lt;br /&gt;
=== thunderh ===&lt;br /&gt;
=== slrasslt ===&lt;br /&gt;
=== gticlub ===&lt;br /&gt;
=== gticlubj ===&lt;br /&gt;
=== hangplt ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c hornet] ==&lt;br /&gt;
=== sscope ===&lt;br /&gt;
=== sscopea ===&lt;br /&gt;
=== sscope2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c nwk-tr] ==&lt;br /&gt;
=== racingj ===&lt;br /&gt;
=== racingj2 ===&lt;br /&gt;
=== thrilld ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c zr107] ==&lt;br /&gt;
=== jetwave ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c konamim2] ==&lt;br /&gt;
=== polystar ===&lt;br /&gt;
=== totlvice ===&lt;br /&gt;
=== btltryst ===&lt;br /&gt;
=== heatof11 ===&lt;br /&gt;
=== evilngt ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c tank8] ==&lt;br /&gt;
=== tank8a ===&lt;br /&gt;
=== tank8b ===&lt;br /&gt;
=== tank8c ===&lt;br /&gt;
=== tank8d ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c missile] ==&lt;br /&gt;
=== mcombat ===&lt;br /&gt;
=== mcombata ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c harddriv] ==&lt;br /&gt;
=== harddrv1 ===&lt;br /&gt;
=== racedrv2 ===&lt;br /&gt;
=== racedrv1 ===&lt;br /&gt;
=== racedrb1 ===&lt;br /&gt;
=== racedrg1 ===&lt;br /&gt;
=== steeltap ===&lt;br /&gt;
=== hdrivaip ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c atarigx2] ==&lt;br /&gt;
=== motofren ===&lt;br /&gt;
=== motofrmd ===&lt;br /&gt;
=== motofrft ===&lt;br /&gt;
=== motomdft ===&lt;br /&gt;
=== spclords ===&lt;br /&gt;
=== spclordb ===&lt;br /&gt;
=== spclorda ===&lt;br /&gt;
=== spclordg ===&lt;br /&gt;
=== rrreveng ===&lt;br /&gt;
=== rrrevenp ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c mediagx] ==&lt;br /&gt;
=== a51site4 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c dmndrby] ==&lt;br /&gt;
=== dmndrby ===&lt;br /&gt;
=== dmndrbya ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c neodrvr] ==&lt;br /&gt;
=== kog ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c hng64] ==&lt;br /&gt;
=== hng64 ===&lt;br /&gt;
The I/O CPU is a protected MCU.  There is some thought that the game uses this as a protection device.&lt;br /&gt;
&lt;br /&gt;
=== fatfurwa, buriki, roadedge, sams64_2 ===&lt;br /&gt;
Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from.  The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.&lt;br /&gt;
&lt;br /&gt;
Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc.  Making these boot and load the palette would be a great start.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c champbas] ==&lt;br /&gt;
=== champb2a ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c equites] ==&lt;br /&gt;
=== gekisou ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c alpha68k] ==&lt;br /&gt;
=== goldmedb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c wwfsstar] ==&lt;br /&gt;
=== wwfsstaj ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c berzerk] ==&lt;br /&gt;
=== moonwarp ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c mazerbla] ==&lt;br /&gt;
=== mazerbla ===&lt;br /&gt;
=== mzrblzra ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c supdrapo] ==&lt;br /&gt;
=== supdrapo ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c cliffhgr] ==&lt;br /&gt;
=== cliffhgr ===&lt;br /&gt;
=== cliffhga ===&lt;br /&gt;
=== goaltogo ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c toratora] ==&lt;br /&gt;
=== toratora ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c galaxia] ==&lt;br /&gt;
=== galaxia ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c laserbat] ==&lt;br /&gt;
=== catmousa ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c jalmah] ==&lt;br /&gt;
=== urashima ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c nmk16] ==&lt;br /&gt;
=== vandykeb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c jalmah] ==&lt;br /&gt;
=== daireika ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c ddealer] ==&lt;br /&gt;
=== ddealer ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c acommand] ==&lt;br /&gt;
=== acommand ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c midvunit] ==&lt;br /&gt;
=== offroadc ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c midzeus] ==&lt;br /&gt;
=== crusnexo ===&lt;br /&gt;
=== thegrid ===&lt;br /&gt;
=== thegrida ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c seattle] ==&lt;br /&gt;
=== sfrushrk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c vegas] ==&lt;br /&gt;
=== roadburn ===&lt;br /&gt;
=== sf2049 ===&lt;br /&gt;
=== sf2049se ===&lt;br /&gt;
=== sf2049te ===&lt;br /&gt;
=== warfa ===&lt;br /&gt;
=== nbashowt ===&lt;br /&gt;
=== nbanfl ===&lt;br /&gt;
=== cartfury ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c tmaster] ==&lt;br /&gt;
=== tm ===&lt;br /&gt;
=== tm3k ===&lt;br /&gt;
=== tm4k ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c cinemat] ==&lt;br /&gt;
=== spaceftr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c thepit] ==&lt;br /&gt;
=== zaryavos ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c cshooter] ==&lt;br /&gt;
=== cshooter ===&lt;br /&gt;
=== cshootre ===&lt;br /&gt;
=== airraid ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c panicr] ==&lt;br /&gt;
=== panicr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c raiden2] ==&lt;br /&gt;
=== raiden2 ===&lt;br /&gt;
=== raiden2a ===&lt;br /&gt;
=== raiden2b ===&lt;br /&gt;
=== raiden2c ===&lt;br /&gt;
=== raiden2d ===&lt;br /&gt;
=== raiden2e ===&lt;br /&gt;
=== raidndx ===&lt;br /&gt;
=== raidndxa ===&lt;br /&gt;
=== raidndxj ===&lt;br /&gt;
=== raidndxm ===&lt;br /&gt;
=== zeroteam ===&lt;br /&gt;
=== zeroteaa ===&lt;br /&gt;
=== zeroteab ===&lt;br /&gt;
=== zerotsel ===&lt;br /&gt;
=== nzerotea ===&lt;br /&gt;
=== r2dx_v33 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c legionna] ==&lt;br /&gt;
=== legionna ===&lt;br /&gt;
=== legionnu ===&lt;br /&gt;
=== heatbrl ===&lt;br /&gt;
=== heatbrlo ===&lt;br /&gt;
=== heatbrlu ===&lt;br /&gt;
=== hetbrlu2 ===&lt;br /&gt;
=== godzilla ===&lt;br /&gt;
=== denjinmk ===&lt;br /&gt;
=== sdgndmrb ===&lt;br /&gt;
=== cupsoc ===&lt;br /&gt;
=== cupsoc2 ===&lt;br /&gt;
=== olysoc92 ===&lt;br /&gt;
=== cupsocbl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c argus] ==&lt;br /&gt;
=== bombsa ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c stepstag] ==&lt;br /&gt;
=== stepstag ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c ms32] ==&lt;br /&gt;
=== f1superb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c aerofgt] ==&lt;br /&gt;
=== pallavol ===&lt;br /&gt;
=== aerfboot ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c f1gp] ==&lt;br /&gt;
=== f1gpb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c gstriker] ==&lt;br /&gt;
=== vgoalsoc ===&lt;br /&gt;
=== vgoalsca ===&lt;br /&gt;
=== twrldc94 ===&lt;br /&gt;
=== twrdc94a ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c splash] ==&lt;br /&gt;
=== rebus ===&lt;br /&gt;
=== funystrp ===&lt;br /&gt;
=== puckpepl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c wrally] ==&lt;br /&gt;
=== wrally ===&lt;br /&gt;
=== wrallya ===&lt;br /&gt;
=== wrallyb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c gaelco2] ==&lt;br /&gt;
=== touchgo ===&lt;br /&gt;
=== touchgon ===&lt;br /&gt;
=== touchgoe ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c expro02] ==&lt;br /&gt;
=== galsnew ===&lt;br /&gt;
=== galsnewa ===&lt;br /&gt;
=== galsnewj ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c galpani2] ==&lt;br /&gt;
=== galpani2 ===&lt;br /&gt;
=== galpan2g ===&lt;br /&gt;
=== galpan2t ===&lt;br /&gt;
=== galpan2j ===&lt;br /&gt;
=== gp2quiz ===&lt;br /&gt;
=== gp2se ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c jchan] ==&lt;br /&gt;
=== jchan ===&lt;br /&gt;
=== jchan2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c galpani3] ==&lt;br /&gt;
=== galpani3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c kaneko16] ==&lt;br /&gt;
=== shogwarr ===&lt;br /&gt;
=== fjbuster ===&lt;br /&gt;
=== brapboys ===&lt;br /&gt;
=== brapboyj ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c seta] ==&lt;br /&gt;
=== inttoote ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c srmp5] ==&lt;br /&gt;
=== srmp5 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c st0016] ==&lt;br /&gt;
=== mayjinsn ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c aleck64] ==&lt;br /&gt;
=== 11beat ===&lt;br /&gt;
=== mtetrisc ===&lt;br /&gt;
=== srmvs ===&lt;br /&gt;
=== twrshaft ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c strnskil] ==&lt;br /&gt;
=== pettanp ===&lt;br /&gt;
=== banbam ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c shanghai] ==&lt;br /&gt;
=== kothello ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c suna8] ==&lt;br /&gt;
=== sranger ===&lt;br /&gt;
=== srangerb ===&lt;br /&gt;
=== srangerw ===&lt;br /&gt;
=== sparkman ===&lt;br /&gt;
=== starfigh ===&lt;br /&gt;
=== brickzn ===&lt;br /&gt;
=== brickzn3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c sderby] ==&lt;br /&gt;
=== pmroulet ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c hyprduel] ==&lt;br /&gt;
=== magerror ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c royalmah] ==&lt;br /&gt;
=== janoh ===&lt;br /&gt;
=== mjvegas ===&lt;br /&gt;
=== cafedoll ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c dynax] ==&lt;br /&gt;
=== tenkai ===&lt;br /&gt;
=== tenkai2b ===&lt;br /&gt;
=== tenkaicb ===&lt;br /&gt;
=== tenkaid ===&lt;br /&gt;
=== tenkaie ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c ddenlovr] ==&lt;br /&gt;
=== quizchq ===&lt;br /&gt;
=== quizchql ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c royalmah] ==&lt;br /&gt;
=== mjtensin ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c dynax] ==&lt;br /&gt;
=== majrjhdx ===&lt;br /&gt;
=== hjingi ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c csk] ==&lt;br /&gt;
=== stellecu ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c iqblock] ==&lt;br /&gt;
=== cabaret ===&lt;br /&gt;
=== pokerigs ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c igs_blit] ==&lt;br /&gt;
=== dbc ===&lt;br /&gt;
=== xymg ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c lordgun] ==&lt;br /&gt;
=== hfh ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c tarzan] ==&lt;br /&gt;
=== tarzan ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c igs_180] ==&lt;br /&gt;
=== iqblocka ===&lt;br /&gt;
=== iqblockf ===&lt;br /&gt;
=== tjsb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c igs_m68] ==&lt;br /&gt;
=== lhzb2 ===&lt;br /&gt;
=== lhzb2a ===&lt;br /&gt;
=== mgcs ===&lt;br /&gt;
=== slqz2 ===&lt;br /&gt;
=== sdmg2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c igs_m027] ==&lt;br /&gt;
=== bigd2 ===&lt;br /&gt;
=== sdwx ===&lt;br /&gt;
=== sddz ===&lt;br /&gt;
=== lhzb3 ===&lt;br /&gt;
=== lhzb4 ===&lt;br /&gt;
=== klxyj ===&lt;br /&gt;
=== mgfx ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c ddz] ==&lt;br /&gt;
=== ddz ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c pgm] ==&lt;br /&gt;
=== drgw2 ===&lt;br /&gt;
=== drgw2j ===&lt;br /&gt;
=== drgw3 ===&lt;br /&gt;
=== drgw3k ===&lt;br /&gt;
=== kovsh ===&lt;br /&gt;
=== killbld ===&lt;br /&gt;
=== olds ===&lt;br /&gt;
=== olds100 ===&lt;br /&gt;
=== olds100a ===&lt;br /&gt;
=== kov2p ===&lt;br /&gt;
=== ddp2 ===&lt;br /&gt;
=== puzzli2 ===&lt;br /&gt;
=== theglad ===&lt;br /&gt;
=== dmnfrnt ===&lt;br /&gt;
=== dmnfrnta ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c mermaid] ==&lt;br /&gt;
=== mermaid ===&lt;br /&gt;
=== yachtmn ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c kinst] ==&lt;br /&gt;
=== kinst2k ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c freekick] ==&lt;br /&gt;
=== freekick ===&lt;br /&gt;
=== countrun ===&lt;br /&gt;
=== countrb2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c yumefuda] ==&lt;br /&gt;
=== yumefuda ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c homedata] ==&lt;br /&gt;
=== mjikaga ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c tx1] ==&lt;br /&gt;
=== tx1 ===&lt;br /&gt;
=== tx1a ===&lt;br /&gt;
Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
=== buggyboy ===&lt;br /&gt;
ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c mquake] ==&lt;br /&gt;
=== mquake ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c cubocd32] ==&lt;br /&gt;
=== cndypuzl ===&lt;br /&gt;
=== haremchl ===&lt;br /&gt;
=== lsrquiz ===&lt;br /&gt;
=== lsrquiz2 ===&lt;br /&gt;
=== mgprem11 ===&lt;br /&gt;
=== lasstixx ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c alg] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c bfcobra] ==&lt;br /&gt;
=== inquiztr ===&lt;br /&gt;
Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c bfm_sc2] ==&lt;br /&gt;
=== quintond ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c mpu4drvr] ==&lt;br /&gt;
=== timemchn ===&lt;br /&gt;
=== crmaze ===&lt;br /&gt;
=== crmazea ===&lt;br /&gt;
=== crmazeb ===&lt;br /&gt;
=== turnover ===&lt;br /&gt;
=== skiltrek ===&lt;br /&gt;
=== mating ===&lt;br /&gt;
=== matinga ===&lt;br /&gt;
=== vgpoker ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c adp] ==&lt;br /&gt;
=== backgamn ===&lt;br /&gt;
=== quickjac ===&lt;br /&gt;
=== skattv ===&lt;br /&gt;
=== skattva ===&lt;br /&gt;
=== fashiong ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c dlair] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c getrivia] ==&lt;br /&gt;
=== m075 ===&lt;br /&gt;
=== superbwl ===&lt;br /&gt;
=== gepoker1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c oneshot] ==&lt;br /&gt;
=== maddonnb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c gumbo] ==&lt;br /&gt;
=== mspuzzln ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c statriv2] ==&lt;br /&gt;
=== quaquiz2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c sbugger] ==&lt;br /&gt;
=== sbugger ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c ltcasino] ==&lt;br /&gt;
=== ltcasinn ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c eolith] ==&lt;br /&gt;
=== hidctch3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c ghosteo] ==&lt;br /&gt;
=== bballoon ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c rabbit] ==&lt;br /&gt;
=== tmmjprd ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c malzak] ==&lt;br /&gt;
=== malzak ===&lt;br /&gt;
=== malzak2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c tcl] ==&lt;br /&gt;
=== tcl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c macs] ==&lt;br /&gt;
=== macsbios ===&lt;br /&gt;
=== mac2bios ===&lt;br /&gt;
=== kisekaem ===&lt;br /&gt;
=== kisekaeh ===&lt;br /&gt;
=== cultname ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c merit] ==&lt;br /&gt;
=== pitboss ===&lt;br /&gt;
=== casino5 ===&lt;br /&gt;
=== bigappg ===&lt;br /&gt;
=== dodge ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c couple] ==&lt;br /&gt;
=== couple ===&lt;br /&gt;
=== couplep ===&lt;br /&gt;
=== couplei ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c meritm] ==&lt;br /&gt;
=== pitboss2 ===&lt;br /&gt;
=== spitboss ===&lt;br /&gt;
=== pitbossm ===&lt;br /&gt;
=== megat3 ===&lt;br /&gt;
=== megat5 ===&lt;br /&gt;
=== megat6 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c suprgolf] ==&lt;br /&gt;
=== suprgolf ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c pntnpuzl] ==&lt;br /&gt;
=== pntnpuzl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c ertictac] ==&lt;br /&gt;
=== poizone ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c gunpey] ==&lt;br /&gt;
=== gunpey ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c wldarrow] ==&lt;br /&gt;
=== mdrawpkr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c laserbas] ==&lt;br /&gt;
=== laserbas ===&lt;br /&gt;
=== laserbsa ===&lt;br /&gt;
=== futflash ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the video processor instruction PROMs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c ttchamp] ==&lt;br /&gt;
=== ttchamp ===&lt;br /&gt;
=== ttchampa ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c funworld] ==&lt;br /&gt;
=== jolycdab ===&lt;br /&gt;
=== royalcdc ===&lt;br /&gt;
=== jokercrd ===&lt;br /&gt;
=== monglfir ===&lt;br /&gt;
=== soccernw ===&lt;br /&gt;
=== snookr10 ===&lt;br /&gt;
=== saloon ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c cherrym] ==&lt;br /&gt;
=== cmv801 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c cherrym2] ==&lt;br /&gt;
=== cm2v841 ===&lt;br /&gt;
=== cm2841a ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c ampoker] ==&lt;br /&gt;
=== sigma2k ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c lucky8] ==&lt;br /&gt;
=== lucky8 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c acefruit] ==&lt;br /&gt;
=== starspnr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c fortecar] ==&lt;br /&gt;
=== fortecar ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c jackpool] ==&lt;br /&gt;
=== jackpool ===&lt;br /&gt;
=== suprpool ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c coinmstr] ==&lt;br /&gt;
=== trailblz ===&lt;br /&gt;
=== supnudg2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c magic10] ==&lt;br /&gt;
=== magic102 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c wheelfir] ==&lt;br /&gt;
=== wheelfir ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c littlerb] ==&lt;br /&gt;
=== littlerb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c tattack] ==&lt;br /&gt;
=== tattack ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c rbmk] ==&lt;br /&gt;
=== rbmk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c go2000] ==&lt;br /&gt;
=== go2000 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c mirax] ==&lt;br /&gt;
=== mirax ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c intrscti] ==&lt;br /&gt;
=== intrscti ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c trvmadns] ==&lt;br /&gt;
=== trvmadns ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c rcorsair] ==&lt;br /&gt;
=== rcorsair ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c sangho] ==&lt;br /&gt;
=== pzlestar ===&lt;br /&gt;
=== sexyboom ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c sfkick] ==&lt;br /&gt;
=== sfkick ===&lt;br /&gt;
=== spinkick ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c tetriunk] ==&lt;br /&gt;
=== tetriunk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c smstrv] ==&lt;br /&gt;
=== smstrv ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c skylncr] ==&lt;br /&gt;
=== skylncr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c cowrace] ==&lt;br /&gt;
=== cowrace ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c mjsiyoub] ==&lt;br /&gt;
=== mjsiyoub ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c steaser] ==&lt;br /&gt;
=== steaser ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c pangofun] ==&lt;br /&gt;
=== pangofun ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c 2mindril] ==&lt;br /&gt;
=== 2mindril ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c good] ==&lt;br /&gt;
=== good ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c filetto] ==&lt;br /&gt;
=== filetto ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c miniboy7] ==&lt;br /&gt;
=== miniboy7 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c 39in1] ==&lt;br /&gt;
=== 39in1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c thayers] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c istellar] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c esh] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c mirage] ==&lt;br /&gt;
=== mirage ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c gtipoker] ==&lt;br /&gt;
=== gtipoker ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c gamecstl] ==&lt;br /&gt;
=== gamecstl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c drw80pkr] ==&lt;br /&gt;
=== drw80pkr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c paranoia] ==&lt;br /&gt;
=== paranoia ===&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1481</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1481"/>
		<updated>2008-01-25T01:19:05Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: /* plygonet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c pacman] ==&lt;br /&gt;
===woodpeka===&lt;br /&gt;
Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c epos] ==&lt;br /&gt;
=== catapult, dealer, revenger ===&lt;br /&gt;
Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c galaxian] ==&lt;br /&gt;
=== supergx , hare ===&lt;br /&gt;
Bad dump.&lt;br /&gt;
&lt;br /&gt;
=== dingoe ===&lt;br /&gt;
Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
=== trvchlng ===&lt;br /&gt;
No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c scramble] ==&lt;br /&gt;
=== conquer, skelagon, scrpiona ===&lt;br /&gt;
Bad dump.&lt;br /&gt;
&lt;br /&gt;
=== monsterz ===&lt;br /&gt;
Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c cop01] ==&lt;br /&gt;
=== mightguy ===&lt;br /&gt;
Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c galivan] ==&lt;br /&gt;
=== youmab, youmab2 ===&lt;br /&gt;
Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c nbmj8688] ==&lt;br /&gt;
=== nightlov === &lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c nbmj8991] ==&lt;br /&gt;
=== av2mj1bb ===&lt;br /&gt;
=== av2mj2rg ===&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c phoenix] ==&lt;br /&gt;
=== fenix === &lt;br /&gt;
Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
=== survival === &lt;br /&gt;
Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c namcos2] ==&lt;br /&gt;
=== finalap2 ===&lt;br /&gt;
=== finalp2j ===&lt;br /&gt;
=== bubbletr ===&lt;br /&gt;
=== finalap3 ===&lt;br /&gt;
=== finalp3j ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c namcona1] ==&lt;br /&gt;
=== xday2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c namcos21] ==&lt;br /&gt;
=== winrun ===&lt;br /&gt;
=== winrun91 ===&lt;br /&gt;
=== driveyes ===&lt;br /&gt;
=== aircombj ===&lt;br /&gt;
=== aircombu ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c namcos22] ==&lt;br /&gt;
=== ridgera2 ===&lt;br /&gt;
=== ridger2a ===&lt;br /&gt;
=== ridger2b ===&lt;br /&gt;
=== airco22b ===&lt;br /&gt;
=== cybrcomm ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c namcos23] ==&lt;br /&gt;
=== timecrs2 ===&lt;br /&gt;
=== gp500 ===&lt;br /&gt;
=== finfurl2 ===&lt;br /&gt;
=== finfrl2j ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c superdq] ==&lt;br /&gt;
Laserdisk games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c playch10] ==&lt;br /&gt;
=== pc_pinbt ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c vsnes] ==&lt;br /&gt;
=== smgolfb ===&lt;br /&gt;
=== vsbbaljb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c nss] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c 8080bw] ==&lt;br /&gt;
=== astropal ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c meadows] ==&lt;br /&gt;
=== bowl3d ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c astrocde] ==&lt;br /&gt;
=== tenpindx ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c mcr] ==&lt;br /&gt;
=== nflfoot ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c skychut] ==&lt;br /&gt;
=== andromed ===&lt;br /&gt;
=== greenber ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c mpatrol] ==&lt;br /&gt;
=== alpha1v ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c m72] ==&lt;br /&gt;
=== lohtb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c m90] ==&lt;br /&gt;
=== dynablsb ===&lt;br /&gt;
=== bomblord ===&lt;br /&gt;
=== riskchal ===&lt;br /&gt;
=== gussun ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c m107] ==&lt;br /&gt;
=== wpksoc ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c gottlieb] ==&lt;br /&gt;
=== mach3, cobram3, usvsthem ===&lt;br /&gt;
Laserdisk games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c lgp] ==&lt;br /&gt;
Laserdisk game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c gladiatr] ==&lt;br /&gt;
=== ppking ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c nycaptor] ==&lt;br /&gt;
=== cyclshtg ===&lt;br /&gt;
Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c bublbobl] ==&lt;br /&gt;
=== tokio, tokiou ===&lt;br /&gt;
Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c superqix] ==&lt;br /&gt;
=== sqixu ===&lt;br /&gt;
Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c taito_z] ==&lt;br /&gt;
=== racingb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c slapfght] ==&lt;br /&gt;
=== tigerh2 ===&lt;br /&gt;
=== slapfigh ===&lt;br /&gt;
=== slapfiga ===&lt;br /&gt;
=== alcon ===&lt;br /&gt;
=== getstar ===&lt;br /&gt;
=== getstarj ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c toaplan2] ==&lt;br /&gt;
=== fixeight ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c williams] ==&lt;br /&gt;
=== defndjeu, tornado2 ===&lt;br /&gt;
Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c cps1] ==&lt;br /&gt;
=== kodb ===&lt;br /&gt;
=== sf2m1 ===&lt;br /&gt;
=== sf2m2 ===&lt;br /&gt;
=== sf2m3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c cps3] ==&lt;br /&gt;
=== redeartn ===&lt;br /&gt;
Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c zn] ==&lt;br /&gt;
=== glpracr2 ===&lt;br /&gt;
=== glprac2j ===&lt;br /&gt;
=== glprac2l ===&lt;br /&gt;
=== 1on1gov ===&lt;br /&gt;
=== beastrzb ===&lt;br /&gt;
=== primrag2 ===&lt;br /&gt;
=== nbajamex ===&lt;br /&gt;
=== jdredd ===&lt;br /&gt;
=== jdreddb ===&lt;br /&gt;
=== sfchamp ===&lt;br /&gt;
=== sfchampj ===&lt;br /&gt;
=== mgcldate ===&lt;br /&gt;
=== ftimpact ===&lt;br /&gt;
=== ftimpcta ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c namcos11] ==&lt;br /&gt;
=== souledge, ===&lt;br /&gt;
=== souledga ===&lt;br /&gt;
=== souledgb ===&lt;br /&gt;
=== souledgc ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c namcos12] ==&lt;br /&gt;
=== soulclbr ===&lt;br /&gt;
=== soulclba ===&lt;br /&gt;
=== soulclbb ===&lt;br /&gt;
=== soulclbc ===&lt;br /&gt;
=== soulclbd ===&lt;br /&gt;
=== kaiunqz ===&lt;br /&gt;
=== mdhorse ===&lt;br /&gt;
=== tektagt ===&lt;br /&gt;
=== tektagta ===&lt;br /&gt;
=== tektagtb ===&lt;br /&gt;
=== tektagtc ===&lt;br /&gt;
=== sws2000 ===&lt;br /&gt;
=== sws2001 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c namcos10] ==&lt;br /&gt;
=== mrdrilr2 ===&lt;br /&gt;
=== gjspace ===&lt;br /&gt;
=== mrdrilrg ===&lt;br /&gt;
=== knpuzzle ===&lt;br /&gt;
=== startrgn ===&lt;br /&gt;
=== gamshara ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c konamigv] ==&lt;br /&gt;
=== kdeadeye ===&lt;br /&gt;
=== btchamp ===&lt;br /&gt;
=== tokimosh ===&lt;br /&gt;
=== tokimosp ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c ksys573] ==&lt;br /&gt;
=== ddrja ===&lt;br /&gt;
=== ddrjb ===&lt;br /&gt;
=== drmn ===&lt;br /&gt;
=== ddr3mk ===&lt;br /&gt;
=== ddr3mka ===&lt;br /&gt;
=== ddr3ma ===&lt;br /&gt;
=== ddr3mj ===&lt;br /&gt;
=== ddrsbm ===&lt;br /&gt;
=== ddrs2k ===&lt;br /&gt;
=== ddrs2kj ===&lt;br /&gt;
=== dsfdct ===&lt;br /&gt;
=== drmn2m ===&lt;br /&gt;
=== dncfrks ===&lt;br /&gt;
=== dmx ===&lt;br /&gt;
=== gtrfrk3m ===&lt;br /&gt;
=== gtfrk3ma ===&lt;br /&gt;
=== gtfrk3mb ===&lt;br /&gt;
=== ddr3mp ===&lt;br /&gt;
=== pcnfrk3m ===&lt;br /&gt;
=== drmn3m ===&lt;br /&gt;
=== gtrfrk4m ===&lt;br /&gt;
=== ddr4m ===&lt;br /&gt;
=== ddr4mj ===&lt;br /&gt;
=== ddr4ms ===&lt;br /&gt;
=== ddr4msj ===&lt;br /&gt;
=== ddrusa ===&lt;br /&gt;
=== ddr4mp ===&lt;br /&gt;
=== ddr4mps ===&lt;br /&gt;
=== dmx2m ===&lt;br /&gt;
=== gtrfrk5m ===&lt;br /&gt;
=== ddr5m ===&lt;br /&gt;
=== dmx2majp ===&lt;br /&gt;
=== gtrfrk6m ===&lt;br /&gt;
=== gtrfrk7m ===&lt;br /&gt;
=== ddrmax ===&lt;br /&gt;
=== ddrmax2 ===&lt;br /&gt;
=== dsem2 ===&lt;br /&gt;
=== ddrextrm ===&lt;br /&gt;
=== gtfrk11m ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c segag80r] ==&lt;br /&gt;
=== astrob1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c segald] ==&lt;br /&gt;
Laserdisk hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c gpworld] ==&lt;br /&gt;
Laserdisk hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c system1] ==&lt;br /&gt;
=== shtngmst ===&lt;br /&gt;
=== shtngms1 ===&lt;br /&gt;
=== shtngmsa ===&lt;br /&gt;
=== chplft ===&lt;br /&gt;
=== gardiab ===&lt;br /&gt;
=== dakkochn ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c segahang] ==&lt;br /&gt;
=== endurob2 ===&lt;br /&gt;
Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c segas16b] ==&lt;br /&gt;
=== aceattac, altbeaj1 ===&lt;br /&gt;
Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c system16] ==&lt;br /&gt;
=== bayrtbl1 ===&lt;br /&gt;
=== bayrtbl2 ===&lt;br /&gt;
=== goldnabl ===&lt;br /&gt;
=== goldnab2 ===&lt;br /&gt;
=== passht4b ===&lt;br /&gt;
=== tturfbl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c segas18] ==&lt;br /&gt;
=== astorm ===&lt;br /&gt;
Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
=== pontoon ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c segaorun] ==&lt;br /&gt;
=== toutrun1 ===&lt;br /&gt;
Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
=== shangon1 ===&lt;br /&gt;
Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c segaxbd] ==&lt;br /&gt;
=== gprider ===&lt;br /&gt;
Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c segas24] ==&lt;br /&gt;
=== sspirtfc ===&lt;br /&gt;
Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
=== sgmast ===&lt;br /&gt;
Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c segas32] ==&lt;br /&gt;
=== kokoroj2 ===&lt;br /&gt;
Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
=== f1lap ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c model1] ==&lt;br /&gt;
=== swa, wingwar, wingwara ===&lt;br /&gt;
Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c coolridr] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c stv] ==&lt;br /&gt;
=== decathlt ===&lt;br /&gt;
Funky DMA/decompression protection.&lt;br /&gt;
&lt;br /&gt;
=== elandore ===&lt;br /&gt;
Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
=== ffreveng ===&lt;br /&gt;
Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
=== findlove ===&lt;br /&gt;
Controls broken.&lt;br /&gt;
&lt;br /&gt;
=== myfairld ===&lt;br /&gt;
Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
=== twcup98 ===&lt;br /&gt;
Missing tecmo logo.&lt;br /&gt;
&lt;br /&gt;
=== stress ===&lt;br /&gt;
Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
=== vfremix ===&lt;br /&gt;
Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
=== sfish2, sfish2j ===&lt;br /&gt;
CD handling broken.&lt;br /&gt;
&lt;br /&gt;
=== magzun ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c segac2] ==&lt;br /&gt;
=== pclubj, pclubjv2, pclubjv4, pclubjv5 ===&lt;br /&gt;
Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c topshoot] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c hshavoc] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c decocass] ==&lt;br /&gt;
=== ctislnd3 ===&lt;br /&gt;
=== cexplore ===&lt;br /&gt;
=== cgraplp2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c liberate] ==&lt;br /&gt;
=== prosoccr ===&lt;br /&gt;
=== prosport ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c cntsteer] ==&lt;br /&gt;
=== cntsteer ===&lt;br /&gt;
=== zerotrgt ===&lt;br /&gt;
=== gekitsui ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c dec0] ==&lt;br /&gt;
=== secretab ===&lt;br /&gt;
=== midresb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c tumbleb] ==&lt;br /&gt;
=== wondl96 ===&lt;br /&gt;
Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c dblewing] ==&lt;br /&gt;
Heavy duty protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c deco32] ==&lt;br /&gt;
=== lockload ===&lt;br /&gt;
=== locklodu ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c deco_mlc] ==&lt;br /&gt;
=== stadhr96 ===&lt;br /&gt;
=== stadh96a ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c tecmosys] ==&lt;br /&gt;
Protection gives out code.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c ironhors] ==&lt;br /&gt;
=== farwest ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c tmnt] ==&lt;br /&gt;
=== sunsetbl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c moo] ==&lt;br /&gt;
=== moobl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c plygonet] ==&lt;br /&gt;
=== plygonet ===&lt;br /&gt;
Dsp56k CPU emulation needs to be completed.&lt;br /&gt;
Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c konamigx] ==&lt;br /&gt;
=== racinfrc ===&lt;br /&gt;
=== racinfru ===&lt;br /&gt;
=== opengolf ===&lt;br /&gt;
=== opengol2 ===&lt;br /&gt;
=== ggreats2 ===&lt;br /&gt;
=== le2j ===&lt;br /&gt;
=== fantjour ===&lt;br /&gt;
=== soccerss ===&lt;br /&gt;
=== soccersj ===&lt;br /&gt;
=== soccersa ===&lt;br /&gt;
=== vsnetscr ===&lt;br /&gt;
=== vsnetseb ===&lt;br /&gt;
=== vsnetscu ===&lt;br /&gt;
=== vsnetsca ===&lt;br /&gt;
=== vsnetscj ===&lt;br /&gt;
=== rungun2 ===&lt;br /&gt;
=== slamdnk2 ===&lt;br /&gt;
=== rushhero ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c djmain] ==&lt;br /&gt;
=== bmclubmx ===&lt;br /&gt;
=== bm7thmix ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c firebeat] ==&lt;br /&gt;
=== ppp ===&lt;br /&gt;
=== ppd ===&lt;br /&gt;
=== ppp11 ===&lt;br /&gt;
=== kbm ===&lt;br /&gt;
=== kbm2nd ===&lt;br /&gt;
=== kbm3rd ===&lt;br /&gt;
=== popn7 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c gticlub] ==&lt;br /&gt;
=== thunderh ===&lt;br /&gt;
=== slrasslt ===&lt;br /&gt;
=== gticlub ===&lt;br /&gt;
=== gticlubj ===&lt;br /&gt;
=== hangplt ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c hornet] ==&lt;br /&gt;
=== sscope ===&lt;br /&gt;
=== sscopea ===&lt;br /&gt;
=== sscope2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c nwk-tr] ==&lt;br /&gt;
=== racingj ===&lt;br /&gt;
=== racingj2 ===&lt;br /&gt;
=== thrilld ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c zr107] ==&lt;br /&gt;
=== jetwave ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c konamim2] ==&lt;br /&gt;
=== polystar ===&lt;br /&gt;
=== totlvice ===&lt;br /&gt;
=== btltryst ===&lt;br /&gt;
=== heatof11 ===&lt;br /&gt;
=== evilngt ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c tank8] ==&lt;br /&gt;
=== tank8a ===&lt;br /&gt;
=== tank8b ===&lt;br /&gt;
=== tank8c ===&lt;br /&gt;
=== tank8d ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c missile] ==&lt;br /&gt;
=== mcombat ===&lt;br /&gt;
=== mcombata ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c harddriv] ==&lt;br /&gt;
=== harddrv1 ===&lt;br /&gt;
=== racedrv2 ===&lt;br /&gt;
=== racedrv1 ===&lt;br /&gt;
=== racedrb1 ===&lt;br /&gt;
=== racedrg1 ===&lt;br /&gt;
=== steeltap ===&lt;br /&gt;
=== hdrivaip ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c atarigx2] ==&lt;br /&gt;
=== motofren ===&lt;br /&gt;
=== motofrmd ===&lt;br /&gt;
=== motofrft ===&lt;br /&gt;
=== motomdft ===&lt;br /&gt;
=== spclords ===&lt;br /&gt;
=== spclordb ===&lt;br /&gt;
=== spclorda ===&lt;br /&gt;
=== spclordg ===&lt;br /&gt;
=== rrreveng ===&lt;br /&gt;
=== rrrevenp ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c mediagx] ==&lt;br /&gt;
=== a51site4 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c dmndrby] ==&lt;br /&gt;
=== dmndrby ===&lt;br /&gt;
=== dmndrbya ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c neodrvr] ==&lt;br /&gt;
=== kog ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c hng64] ==&lt;br /&gt;
=== hng64 ===&lt;br /&gt;
=== roadedge ===&lt;br /&gt;
=== sams64_2 ===&lt;br /&gt;
=== fatfurwa ===&lt;br /&gt;
=== buriki ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c champbas] ==&lt;br /&gt;
=== champb2a ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c equites] ==&lt;br /&gt;
=== gekisou ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c alpha68k] ==&lt;br /&gt;
=== goldmedb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c wwfsstar] ==&lt;br /&gt;
=== wwfsstaj ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c berzerk] ==&lt;br /&gt;
=== moonwarp ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c mazerbla] ==&lt;br /&gt;
=== mazerbla ===&lt;br /&gt;
=== mzrblzra ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c supdrapo] ==&lt;br /&gt;
=== supdrapo ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c cliffhgr] ==&lt;br /&gt;
=== cliffhgr ===&lt;br /&gt;
=== cliffhga ===&lt;br /&gt;
=== goaltogo ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c toratora] ==&lt;br /&gt;
=== toratora ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c galaxia] ==&lt;br /&gt;
=== galaxia ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c laserbat] ==&lt;br /&gt;
=== catmousa ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c jalmah] ==&lt;br /&gt;
=== urashima ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c nmk16] ==&lt;br /&gt;
=== vandykeb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c jalmah] ==&lt;br /&gt;
=== daireika ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c ddealer] ==&lt;br /&gt;
=== ddealer ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c acommand] ==&lt;br /&gt;
=== acommand ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c midvunit] ==&lt;br /&gt;
=== offroadc ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c midzeus] ==&lt;br /&gt;
=== crusnexo ===&lt;br /&gt;
=== thegrid ===&lt;br /&gt;
=== thegrida ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c seattle] ==&lt;br /&gt;
=== sfrushrk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c vegas] ==&lt;br /&gt;
=== roadburn ===&lt;br /&gt;
=== sf2049 ===&lt;br /&gt;
=== sf2049se ===&lt;br /&gt;
=== sf2049te ===&lt;br /&gt;
=== warfa ===&lt;br /&gt;
=== nbashowt ===&lt;br /&gt;
=== nbanfl ===&lt;br /&gt;
=== cartfury ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c tmaster] ==&lt;br /&gt;
=== tm ===&lt;br /&gt;
=== tm3k ===&lt;br /&gt;
=== tm4k ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c cinemat] ==&lt;br /&gt;
=== spaceftr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c thepit] ==&lt;br /&gt;
=== zaryavos ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c cshooter] ==&lt;br /&gt;
=== cshooter ===&lt;br /&gt;
=== cshootre ===&lt;br /&gt;
=== airraid ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c panicr] ==&lt;br /&gt;
=== panicr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c raiden2] ==&lt;br /&gt;
=== raiden2 ===&lt;br /&gt;
=== raiden2a ===&lt;br /&gt;
=== raiden2b ===&lt;br /&gt;
=== raiden2c ===&lt;br /&gt;
=== raiden2d ===&lt;br /&gt;
=== raiden2e ===&lt;br /&gt;
=== raidndx ===&lt;br /&gt;
=== raidndxa ===&lt;br /&gt;
=== raidndxj ===&lt;br /&gt;
=== raidndxm ===&lt;br /&gt;
=== zeroteam ===&lt;br /&gt;
=== zeroteaa ===&lt;br /&gt;
=== zeroteab ===&lt;br /&gt;
=== zerotsel ===&lt;br /&gt;
=== nzerotea ===&lt;br /&gt;
=== r2dx_v33 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c legionna] ==&lt;br /&gt;
=== legionna ===&lt;br /&gt;
=== legionnu ===&lt;br /&gt;
=== heatbrl ===&lt;br /&gt;
=== heatbrlo ===&lt;br /&gt;
=== heatbrlu ===&lt;br /&gt;
=== hetbrlu2 ===&lt;br /&gt;
=== godzilla ===&lt;br /&gt;
=== denjinmk ===&lt;br /&gt;
=== sdgndmrb ===&lt;br /&gt;
=== cupsoc ===&lt;br /&gt;
=== cupsoc2 ===&lt;br /&gt;
=== olysoc92 ===&lt;br /&gt;
=== cupsocbl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c argus] ==&lt;br /&gt;
=== bombsa ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c stepstag] ==&lt;br /&gt;
=== stepstag ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c ms32] ==&lt;br /&gt;
=== f1superb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c aerofgt] ==&lt;br /&gt;
=== pallavol ===&lt;br /&gt;
=== aerfboot ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c f1gp] ==&lt;br /&gt;
=== f1gpb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c gstriker] ==&lt;br /&gt;
=== vgoalsoc ===&lt;br /&gt;
=== vgoalsca ===&lt;br /&gt;
=== twrldc94 ===&lt;br /&gt;
=== twrdc94a ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c splash] ==&lt;br /&gt;
=== rebus ===&lt;br /&gt;
=== funystrp ===&lt;br /&gt;
=== puckpepl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c wrally] ==&lt;br /&gt;
=== wrally ===&lt;br /&gt;
=== wrallya ===&lt;br /&gt;
=== wrallyb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c gaelco2] ==&lt;br /&gt;
=== touchgo ===&lt;br /&gt;
=== touchgon ===&lt;br /&gt;
=== touchgoe ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c expro02] ==&lt;br /&gt;
=== galsnew ===&lt;br /&gt;
=== galsnewa ===&lt;br /&gt;
=== galsnewj ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c galpani2] ==&lt;br /&gt;
=== galpani2 ===&lt;br /&gt;
=== galpan2g ===&lt;br /&gt;
=== galpan2t ===&lt;br /&gt;
=== galpan2j ===&lt;br /&gt;
=== gp2quiz ===&lt;br /&gt;
=== gp2se ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c jchan] ==&lt;br /&gt;
=== jchan ===&lt;br /&gt;
=== jchan2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c galpani3] ==&lt;br /&gt;
=== galpani3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c kaneko16] ==&lt;br /&gt;
=== shogwarr ===&lt;br /&gt;
=== fjbuster ===&lt;br /&gt;
=== brapboys ===&lt;br /&gt;
=== brapboyj ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c seta] ==&lt;br /&gt;
=== inttoote ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c srmp5] ==&lt;br /&gt;
=== srmp5 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c st0016] ==&lt;br /&gt;
=== mayjinsn ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c aleck64] ==&lt;br /&gt;
=== 11beat ===&lt;br /&gt;
=== mtetrisc ===&lt;br /&gt;
=== srmvs ===&lt;br /&gt;
=== twrshaft ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c strnskil] ==&lt;br /&gt;
=== pettanp ===&lt;br /&gt;
=== banbam ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c shanghai] ==&lt;br /&gt;
=== kothello ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c suna8] ==&lt;br /&gt;
=== sranger ===&lt;br /&gt;
=== srangerb ===&lt;br /&gt;
=== srangerw ===&lt;br /&gt;
=== sparkman ===&lt;br /&gt;
=== starfigh ===&lt;br /&gt;
=== brickzn ===&lt;br /&gt;
=== brickzn3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c sderby] ==&lt;br /&gt;
=== pmroulet ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c hyprduel] ==&lt;br /&gt;
=== magerror ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c royalmah] ==&lt;br /&gt;
=== janoh ===&lt;br /&gt;
=== mjvegas ===&lt;br /&gt;
=== cafedoll ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c dynax] ==&lt;br /&gt;
=== tenkai ===&lt;br /&gt;
=== tenkai2b ===&lt;br /&gt;
=== tenkaicb ===&lt;br /&gt;
=== tenkaid ===&lt;br /&gt;
=== tenkaie ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c ddenlovr] ==&lt;br /&gt;
=== quizchq ===&lt;br /&gt;
=== quizchql ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c royalmah] ==&lt;br /&gt;
=== mjtensin ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c dynax] ==&lt;br /&gt;
=== majrjhdx ===&lt;br /&gt;
=== hjingi ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c csk] ==&lt;br /&gt;
=== stellecu ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c iqblock] ==&lt;br /&gt;
=== cabaret ===&lt;br /&gt;
=== pokerigs ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c igs_blit] ==&lt;br /&gt;
=== dbc ===&lt;br /&gt;
=== xymg ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c lordgun] ==&lt;br /&gt;
=== hfh ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c tarzan] ==&lt;br /&gt;
=== tarzan ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c igs_180] ==&lt;br /&gt;
=== iqblocka ===&lt;br /&gt;
=== iqblockf ===&lt;br /&gt;
=== tjsb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c igs_m68] ==&lt;br /&gt;
=== lhzb2 ===&lt;br /&gt;
=== lhzb2a ===&lt;br /&gt;
=== mgcs ===&lt;br /&gt;
=== slqz2 ===&lt;br /&gt;
=== sdmg2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c igs_m027] ==&lt;br /&gt;
=== bigd2 ===&lt;br /&gt;
=== sdwx ===&lt;br /&gt;
=== sddz ===&lt;br /&gt;
=== lhzb3 ===&lt;br /&gt;
=== lhzb4 ===&lt;br /&gt;
=== klxyj ===&lt;br /&gt;
=== mgfx ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c ddz] ==&lt;br /&gt;
=== ddz ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c pgm] ==&lt;br /&gt;
=== drgw2 ===&lt;br /&gt;
=== drgw2j ===&lt;br /&gt;
=== drgw3 ===&lt;br /&gt;
=== drgw3k ===&lt;br /&gt;
=== kovsh ===&lt;br /&gt;
=== killbld ===&lt;br /&gt;
=== olds ===&lt;br /&gt;
=== olds100 ===&lt;br /&gt;
=== olds100a ===&lt;br /&gt;
=== kov2p ===&lt;br /&gt;
=== ddp2 ===&lt;br /&gt;
=== puzzli2 ===&lt;br /&gt;
=== theglad ===&lt;br /&gt;
=== dmnfrnt ===&lt;br /&gt;
=== dmnfrnta ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c mermaid] ==&lt;br /&gt;
=== mermaid ===&lt;br /&gt;
=== yachtmn ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c kinst] ==&lt;br /&gt;
=== kinst2k ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c freekick] ==&lt;br /&gt;
=== freekick ===&lt;br /&gt;
=== countrun ===&lt;br /&gt;
=== countrb2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c yumefuda] ==&lt;br /&gt;
=== yumefuda ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c homedata] ==&lt;br /&gt;
=== mjikaga ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c tx1] ==&lt;br /&gt;
=== tx1 ===&lt;br /&gt;
=== tx1a ===&lt;br /&gt;
Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
=== buggyboy ===&lt;br /&gt;
ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c mquake] ==&lt;br /&gt;
=== mquake ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c cubocd32] ==&lt;br /&gt;
=== cndypuzl ===&lt;br /&gt;
=== haremchl ===&lt;br /&gt;
=== lsrquiz ===&lt;br /&gt;
=== lsrquiz2 ===&lt;br /&gt;
=== mgprem11 ===&lt;br /&gt;
=== lasstixx ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c alg] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c bfcobra] ==&lt;br /&gt;
=== inquiztr ===&lt;br /&gt;
Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c bfm_sc2] ==&lt;br /&gt;
=== quintond ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c mpu4drvr] ==&lt;br /&gt;
=== timemchn ===&lt;br /&gt;
=== crmaze ===&lt;br /&gt;
=== crmazea ===&lt;br /&gt;
=== crmazeb ===&lt;br /&gt;
=== turnover ===&lt;br /&gt;
=== skiltrek ===&lt;br /&gt;
=== mating ===&lt;br /&gt;
=== matinga ===&lt;br /&gt;
=== vgpoker ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c adp] ==&lt;br /&gt;
=== backgamn ===&lt;br /&gt;
=== quickjac ===&lt;br /&gt;
=== skattv ===&lt;br /&gt;
=== skattva ===&lt;br /&gt;
=== fashiong ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c dlair] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c getrivia] ==&lt;br /&gt;
=== m075 ===&lt;br /&gt;
=== superbwl ===&lt;br /&gt;
=== gepoker1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c oneshot] ==&lt;br /&gt;
=== maddonnb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c gumbo] ==&lt;br /&gt;
=== mspuzzln ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c statriv2] ==&lt;br /&gt;
=== quaquiz2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c sbugger] ==&lt;br /&gt;
=== sbugger ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c ltcasino] ==&lt;br /&gt;
=== ltcasinn ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c eolith] ==&lt;br /&gt;
=== hidctch3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c ghosteo] ==&lt;br /&gt;
=== bballoon ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c rabbit] ==&lt;br /&gt;
=== tmmjprd ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c malzak] ==&lt;br /&gt;
=== malzak ===&lt;br /&gt;
=== malzak2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c tcl] ==&lt;br /&gt;
=== tcl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c macs] ==&lt;br /&gt;
=== macsbios ===&lt;br /&gt;
=== mac2bios ===&lt;br /&gt;
=== kisekaem ===&lt;br /&gt;
=== kisekaeh ===&lt;br /&gt;
=== cultname ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c merit] ==&lt;br /&gt;
=== pitboss ===&lt;br /&gt;
=== casino5 ===&lt;br /&gt;
=== bigappg ===&lt;br /&gt;
=== dodge ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c couple] ==&lt;br /&gt;
=== couple ===&lt;br /&gt;
=== couplep ===&lt;br /&gt;
=== couplei ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c meritm] ==&lt;br /&gt;
=== pitboss2 ===&lt;br /&gt;
=== spitboss ===&lt;br /&gt;
=== pitbossm ===&lt;br /&gt;
=== megat3 ===&lt;br /&gt;
=== megat5 ===&lt;br /&gt;
=== megat6 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c suprgolf] ==&lt;br /&gt;
=== suprgolf ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c pntnpuzl] ==&lt;br /&gt;
=== pntnpuzl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c ertictac] ==&lt;br /&gt;
=== poizone ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c gunpey] ==&lt;br /&gt;
=== gunpey ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c wldarrow] ==&lt;br /&gt;
=== mdrawpkr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c laserbas] ==&lt;br /&gt;
=== laserbas ===&lt;br /&gt;
=== laserbsa ===&lt;br /&gt;
=== futflash ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the video processor instruction PROMs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c ttchamp] ==&lt;br /&gt;
=== ttchamp ===&lt;br /&gt;
=== ttchampa ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c funworld] ==&lt;br /&gt;
=== jolycdab ===&lt;br /&gt;
=== royalcdc ===&lt;br /&gt;
=== jokercrd ===&lt;br /&gt;
=== monglfir ===&lt;br /&gt;
=== soccernw ===&lt;br /&gt;
=== snookr10 ===&lt;br /&gt;
=== saloon ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c cherrym] ==&lt;br /&gt;
=== cmv801 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c cherrym2] ==&lt;br /&gt;
=== cm2v841 ===&lt;br /&gt;
=== cm2841a ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c ampoker] ==&lt;br /&gt;
=== sigma2k ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c lucky8] ==&lt;br /&gt;
=== lucky8 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c acefruit] ==&lt;br /&gt;
=== starspnr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c fortecar] ==&lt;br /&gt;
=== fortecar ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c jackpool] ==&lt;br /&gt;
=== jackpool ===&lt;br /&gt;
=== suprpool ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c coinmstr] ==&lt;br /&gt;
=== trailblz ===&lt;br /&gt;
=== supnudg2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c magic10] ==&lt;br /&gt;
=== magic102 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c wheelfir] ==&lt;br /&gt;
=== wheelfir ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c littlerb] ==&lt;br /&gt;
=== littlerb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c tattack] ==&lt;br /&gt;
=== tattack ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c rbmk] ==&lt;br /&gt;
=== rbmk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c go2000] ==&lt;br /&gt;
=== go2000 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c mirax] ==&lt;br /&gt;
=== mirax ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c intrscti] ==&lt;br /&gt;
=== intrscti ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c trvmadns] ==&lt;br /&gt;
=== trvmadns ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c rcorsair] ==&lt;br /&gt;
=== rcorsair ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c sangho] ==&lt;br /&gt;
=== pzlestar ===&lt;br /&gt;
=== sexyboom ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c sfkick] ==&lt;br /&gt;
=== sfkick ===&lt;br /&gt;
=== spinkick ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c tetriunk] ==&lt;br /&gt;
=== tetriunk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c smstrv] ==&lt;br /&gt;
=== smstrv ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c skylncr] ==&lt;br /&gt;
=== skylncr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c cowrace] ==&lt;br /&gt;
=== cowrace ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c mjsiyoub] ==&lt;br /&gt;
=== mjsiyoub ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c steaser] ==&lt;br /&gt;
=== steaser ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c pangofun] ==&lt;br /&gt;
=== pangofun ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c 2mindril] ==&lt;br /&gt;
=== 2mindril ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c good] ==&lt;br /&gt;
=== good ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c filetto] ==&lt;br /&gt;
=== filetto ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c miniboy7] ==&lt;br /&gt;
=== miniboy7 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c 39in1] ==&lt;br /&gt;
=== 39in1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c thayers] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c istellar] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c esh] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c mirage] ==&lt;br /&gt;
=== mirage ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c gtipoker] ==&lt;br /&gt;
=== gtipoker ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c gamecstl] ==&lt;br /&gt;
=== gamecstl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c drw80pkr] ==&lt;br /&gt;
=== drw80pkr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c paranoia] ==&lt;br /&gt;
=== paranoia ===&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1480</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1480"/>
		<updated>2008-01-25T01:18:46Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: /* plygonet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c pacman] ==&lt;br /&gt;
===woodpeka===&lt;br /&gt;
Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c epos] ==&lt;br /&gt;
=== catapult, dealer, revenger ===&lt;br /&gt;
Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c galaxian] ==&lt;br /&gt;
=== supergx , hare ===&lt;br /&gt;
Bad dump.&lt;br /&gt;
&lt;br /&gt;
=== dingoe ===&lt;br /&gt;
Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
=== trvchlng ===&lt;br /&gt;
No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c scramble] ==&lt;br /&gt;
=== conquer, skelagon, scrpiona ===&lt;br /&gt;
Bad dump.&lt;br /&gt;
&lt;br /&gt;
=== monsterz ===&lt;br /&gt;
Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c cop01] ==&lt;br /&gt;
=== mightguy ===&lt;br /&gt;
Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c galivan] ==&lt;br /&gt;
=== youmab, youmab2 ===&lt;br /&gt;
Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c nbmj8688] ==&lt;br /&gt;
=== nightlov === &lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c nbmj8991] ==&lt;br /&gt;
=== av2mj1bb ===&lt;br /&gt;
=== av2mj2rg ===&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c phoenix] ==&lt;br /&gt;
=== fenix === &lt;br /&gt;
Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
=== survival === &lt;br /&gt;
Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c namcos2] ==&lt;br /&gt;
=== finalap2 ===&lt;br /&gt;
=== finalp2j ===&lt;br /&gt;
=== bubbletr ===&lt;br /&gt;
=== finalap3 ===&lt;br /&gt;
=== finalp3j ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c namcona1] ==&lt;br /&gt;
=== xday2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c namcos21] ==&lt;br /&gt;
=== winrun ===&lt;br /&gt;
=== winrun91 ===&lt;br /&gt;
=== driveyes ===&lt;br /&gt;
=== aircombj ===&lt;br /&gt;
=== aircombu ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c namcos22] ==&lt;br /&gt;
=== ridgera2 ===&lt;br /&gt;
=== ridger2a ===&lt;br /&gt;
=== ridger2b ===&lt;br /&gt;
=== airco22b ===&lt;br /&gt;
=== cybrcomm ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c namcos23] ==&lt;br /&gt;
=== timecrs2 ===&lt;br /&gt;
=== gp500 ===&lt;br /&gt;
=== finfurl2 ===&lt;br /&gt;
=== finfrl2j ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c superdq] ==&lt;br /&gt;
Laserdisk games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c playch10] ==&lt;br /&gt;
=== pc_pinbt ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c vsnes] ==&lt;br /&gt;
=== smgolfb ===&lt;br /&gt;
=== vsbbaljb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c nss] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c 8080bw] ==&lt;br /&gt;
=== astropal ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c meadows] ==&lt;br /&gt;
=== bowl3d ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c astrocde] ==&lt;br /&gt;
=== tenpindx ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c mcr] ==&lt;br /&gt;
=== nflfoot ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c skychut] ==&lt;br /&gt;
=== andromed ===&lt;br /&gt;
=== greenber ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c mpatrol] ==&lt;br /&gt;
=== alpha1v ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c m72] ==&lt;br /&gt;
=== lohtb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c m90] ==&lt;br /&gt;
=== dynablsb ===&lt;br /&gt;
=== bomblord ===&lt;br /&gt;
=== riskchal ===&lt;br /&gt;
=== gussun ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c m107] ==&lt;br /&gt;
=== wpksoc ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c gottlieb] ==&lt;br /&gt;
=== mach3, cobram3, usvsthem ===&lt;br /&gt;
Laserdisk games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c lgp] ==&lt;br /&gt;
Laserdisk game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c gladiatr] ==&lt;br /&gt;
=== ppking ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c nycaptor] ==&lt;br /&gt;
=== cyclshtg ===&lt;br /&gt;
Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c bublbobl] ==&lt;br /&gt;
=== tokio, tokiou ===&lt;br /&gt;
Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c superqix] ==&lt;br /&gt;
=== sqixu ===&lt;br /&gt;
Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c taito_z] ==&lt;br /&gt;
=== racingb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c slapfght] ==&lt;br /&gt;
=== tigerh2 ===&lt;br /&gt;
=== slapfigh ===&lt;br /&gt;
=== slapfiga ===&lt;br /&gt;
=== alcon ===&lt;br /&gt;
=== getstar ===&lt;br /&gt;
=== getstarj ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c toaplan2] ==&lt;br /&gt;
=== fixeight ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c williams] ==&lt;br /&gt;
=== defndjeu, tornado2 ===&lt;br /&gt;
Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c cps1] ==&lt;br /&gt;
=== kodb ===&lt;br /&gt;
=== sf2m1 ===&lt;br /&gt;
=== sf2m2 ===&lt;br /&gt;
=== sf2m3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c cps3] ==&lt;br /&gt;
=== redeartn ===&lt;br /&gt;
Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c zn] ==&lt;br /&gt;
=== glpracr2 ===&lt;br /&gt;
=== glprac2j ===&lt;br /&gt;
=== glprac2l ===&lt;br /&gt;
=== 1on1gov ===&lt;br /&gt;
=== beastrzb ===&lt;br /&gt;
=== primrag2 ===&lt;br /&gt;
=== nbajamex ===&lt;br /&gt;
=== jdredd ===&lt;br /&gt;
=== jdreddb ===&lt;br /&gt;
=== sfchamp ===&lt;br /&gt;
=== sfchampj ===&lt;br /&gt;
=== mgcldate ===&lt;br /&gt;
=== ftimpact ===&lt;br /&gt;
=== ftimpcta ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c namcos11] ==&lt;br /&gt;
=== souledge, ===&lt;br /&gt;
=== souledga ===&lt;br /&gt;
=== souledgb ===&lt;br /&gt;
=== souledgc ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c namcos12] ==&lt;br /&gt;
=== soulclbr ===&lt;br /&gt;
=== soulclba ===&lt;br /&gt;
=== soulclbb ===&lt;br /&gt;
=== soulclbc ===&lt;br /&gt;
=== soulclbd ===&lt;br /&gt;
=== kaiunqz ===&lt;br /&gt;
=== mdhorse ===&lt;br /&gt;
=== tektagt ===&lt;br /&gt;
=== tektagta ===&lt;br /&gt;
=== tektagtb ===&lt;br /&gt;
=== tektagtc ===&lt;br /&gt;
=== sws2000 ===&lt;br /&gt;
=== sws2001 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c namcos10] ==&lt;br /&gt;
=== mrdrilr2 ===&lt;br /&gt;
=== gjspace ===&lt;br /&gt;
=== mrdrilrg ===&lt;br /&gt;
=== knpuzzle ===&lt;br /&gt;
=== startrgn ===&lt;br /&gt;
=== gamshara ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c konamigv] ==&lt;br /&gt;
=== kdeadeye ===&lt;br /&gt;
=== btchamp ===&lt;br /&gt;
=== tokimosh ===&lt;br /&gt;
=== tokimosp ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c ksys573] ==&lt;br /&gt;
=== ddrja ===&lt;br /&gt;
=== ddrjb ===&lt;br /&gt;
=== drmn ===&lt;br /&gt;
=== ddr3mk ===&lt;br /&gt;
=== ddr3mka ===&lt;br /&gt;
=== ddr3ma ===&lt;br /&gt;
=== ddr3mj ===&lt;br /&gt;
=== ddrsbm ===&lt;br /&gt;
=== ddrs2k ===&lt;br /&gt;
=== ddrs2kj ===&lt;br /&gt;
=== dsfdct ===&lt;br /&gt;
=== drmn2m ===&lt;br /&gt;
=== dncfrks ===&lt;br /&gt;
=== dmx ===&lt;br /&gt;
=== gtrfrk3m ===&lt;br /&gt;
=== gtfrk3ma ===&lt;br /&gt;
=== gtfrk3mb ===&lt;br /&gt;
=== ddr3mp ===&lt;br /&gt;
=== pcnfrk3m ===&lt;br /&gt;
=== drmn3m ===&lt;br /&gt;
=== gtrfrk4m ===&lt;br /&gt;
=== ddr4m ===&lt;br /&gt;
=== ddr4mj ===&lt;br /&gt;
=== ddr4ms ===&lt;br /&gt;
=== ddr4msj ===&lt;br /&gt;
=== ddrusa ===&lt;br /&gt;
=== ddr4mp ===&lt;br /&gt;
=== ddr4mps ===&lt;br /&gt;
=== dmx2m ===&lt;br /&gt;
=== gtrfrk5m ===&lt;br /&gt;
=== ddr5m ===&lt;br /&gt;
=== dmx2majp ===&lt;br /&gt;
=== gtrfrk6m ===&lt;br /&gt;
=== gtrfrk7m ===&lt;br /&gt;
=== ddrmax ===&lt;br /&gt;
=== ddrmax2 ===&lt;br /&gt;
=== dsem2 ===&lt;br /&gt;
=== ddrextrm ===&lt;br /&gt;
=== gtfrk11m ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c segag80r] ==&lt;br /&gt;
=== astrob1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c segald] ==&lt;br /&gt;
Laserdisk hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c gpworld] ==&lt;br /&gt;
Laserdisk hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c system1] ==&lt;br /&gt;
=== shtngmst ===&lt;br /&gt;
=== shtngms1 ===&lt;br /&gt;
=== shtngmsa ===&lt;br /&gt;
=== chplft ===&lt;br /&gt;
=== gardiab ===&lt;br /&gt;
=== dakkochn ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c segahang] ==&lt;br /&gt;
=== endurob2 ===&lt;br /&gt;
Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c segas16b] ==&lt;br /&gt;
=== aceattac, altbeaj1 ===&lt;br /&gt;
Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c system16] ==&lt;br /&gt;
=== bayrtbl1 ===&lt;br /&gt;
=== bayrtbl2 ===&lt;br /&gt;
=== goldnabl ===&lt;br /&gt;
=== goldnab2 ===&lt;br /&gt;
=== passht4b ===&lt;br /&gt;
=== tturfbl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c segas18] ==&lt;br /&gt;
=== astorm ===&lt;br /&gt;
Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
=== pontoon ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c segaorun] ==&lt;br /&gt;
=== toutrun1 ===&lt;br /&gt;
Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
=== shangon1 ===&lt;br /&gt;
Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c segaxbd] ==&lt;br /&gt;
=== gprider ===&lt;br /&gt;
Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c segas24] ==&lt;br /&gt;
=== sspirtfc ===&lt;br /&gt;
Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
=== sgmast ===&lt;br /&gt;
Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c segas32] ==&lt;br /&gt;
=== kokoroj2 ===&lt;br /&gt;
Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
=== f1lap ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c model1] ==&lt;br /&gt;
=== swa, wingwar, wingwara ===&lt;br /&gt;
Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c coolridr] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c stv] ==&lt;br /&gt;
=== decathlt ===&lt;br /&gt;
Funky DMA/decompression protection.&lt;br /&gt;
&lt;br /&gt;
=== elandore ===&lt;br /&gt;
Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
=== ffreveng ===&lt;br /&gt;
Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
=== findlove ===&lt;br /&gt;
Controls broken.&lt;br /&gt;
&lt;br /&gt;
=== myfairld ===&lt;br /&gt;
Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
=== twcup98 ===&lt;br /&gt;
Missing tecmo logo.&lt;br /&gt;
&lt;br /&gt;
=== stress ===&lt;br /&gt;
Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
=== vfremix ===&lt;br /&gt;
Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
=== sfish2, sfish2j ===&lt;br /&gt;
CD handling broken.&lt;br /&gt;
&lt;br /&gt;
=== magzun ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c segac2] ==&lt;br /&gt;
=== pclubj, pclubjv2, pclubjv4, pclubjv5 ===&lt;br /&gt;
Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c topshoot] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c hshavoc] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c decocass] ==&lt;br /&gt;
=== ctislnd3 ===&lt;br /&gt;
=== cexplore ===&lt;br /&gt;
=== cgraplp2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c liberate] ==&lt;br /&gt;
=== prosoccr ===&lt;br /&gt;
=== prosport ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c cntsteer] ==&lt;br /&gt;
=== cntsteer ===&lt;br /&gt;
=== zerotrgt ===&lt;br /&gt;
=== gekitsui ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c dec0] ==&lt;br /&gt;
=== secretab ===&lt;br /&gt;
=== midresb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c tumbleb] ==&lt;br /&gt;
=== wondl96 ===&lt;br /&gt;
Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c dblewing] ==&lt;br /&gt;
Heavy duty protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c deco32] ==&lt;br /&gt;
=== lockload ===&lt;br /&gt;
=== locklodu ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c deco_mlc] ==&lt;br /&gt;
=== stadhr96 ===&lt;br /&gt;
=== stadh96a ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c tecmosys] ==&lt;br /&gt;
Protection gives out code.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c ironhors] ==&lt;br /&gt;
=== farwest ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c tmnt] ==&lt;br /&gt;
=== sunsetbl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c moo] ==&lt;br /&gt;
=== moobl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c plygonet] ==&lt;br /&gt;
=== plygonet ===&lt;br /&gt;
Dsp56k CPU emulation needs completing.&lt;br /&gt;
Network interface needs to be worked out.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c konamigx] ==&lt;br /&gt;
=== racinfrc ===&lt;br /&gt;
=== racinfru ===&lt;br /&gt;
=== opengolf ===&lt;br /&gt;
=== opengol2 ===&lt;br /&gt;
=== ggreats2 ===&lt;br /&gt;
=== le2j ===&lt;br /&gt;
=== fantjour ===&lt;br /&gt;
=== soccerss ===&lt;br /&gt;
=== soccersj ===&lt;br /&gt;
=== soccersa ===&lt;br /&gt;
=== vsnetscr ===&lt;br /&gt;
=== vsnetseb ===&lt;br /&gt;
=== vsnetscu ===&lt;br /&gt;
=== vsnetsca ===&lt;br /&gt;
=== vsnetscj ===&lt;br /&gt;
=== rungun2 ===&lt;br /&gt;
=== slamdnk2 ===&lt;br /&gt;
=== rushhero ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c djmain] ==&lt;br /&gt;
=== bmclubmx ===&lt;br /&gt;
=== bm7thmix ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c firebeat] ==&lt;br /&gt;
=== ppp ===&lt;br /&gt;
=== ppd ===&lt;br /&gt;
=== ppp11 ===&lt;br /&gt;
=== kbm ===&lt;br /&gt;
=== kbm2nd ===&lt;br /&gt;
=== kbm3rd ===&lt;br /&gt;
=== popn7 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c gticlub] ==&lt;br /&gt;
=== thunderh ===&lt;br /&gt;
=== slrasslt ===&lt;br /&gt;
=== gticlub ===&lt;br /&gt;
=== gticlubj ===&lt;br /&gt;
=== hangplt ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c hornet] ==&lt;br /&gt;
=== sscope ===&lt;br /&gt;
=== sscopea ===&lt;br /&gt;
=== sscope2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c nwk-tr] ==&lt;br /&gt;
=== racingj ===&lt;br /&gt;
=== racingj2 ===&lt;br /&gt;
=== thrilld ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c zr107] ==&lt;br /&gt;
=== jetwave ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c konamim2] ==&lt;br /&gt;
=== polystar ===&lt;br /&gt;
=== totlvice ===&lt;br /&gt;
=== btltryst ===&lt;br /&gt;
=== heatof11 ===&lt;br /&gt;
=== evilngt ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c tank8] ==&lt;br /&gt;
=== tank8a ===&lt;br /&gt;
=== tank8b ===&lt;br /&gt;
=== tank8c ===&lt;br /&gt;
=== tank8d ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c missile] ==&lt;br /&gt;
=== mcombat ===&lt;br /&gt;
=== mcombata ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c harddriv] ==&lt;br /&gt;
=== harddrv1 ===&lt;br /&gt;
=== racedrv2 ===&lt;br /&gt;
=== racedrv1 ===&lt;br /&gt;
=== racedrb1 ===&lt;br /&gt;
=== racedrg1 ===&lt;br /&gt;
=== steeltap ===&lt;br /&gt;
=== hdrivaip ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c atarigx2] ==&lt;br /&gt;
=== motofren ===&lt;br /&gt;
=== motofrmd ===&lt;br /&gt;
=== motofrft ===&lt;br /&gt;
=== motomdft ===&lt;br /&gt;
=== spclords ===&lt;br /&gt;
=== spclordb ===&lt;br /&gt;
=== spclorda ===&lt;br /&gt;
=== spclordg ===&lt;br /&gt;
=== rrreveng ===&lt;br /&gt;
=== rrrevenp ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c mediagx] ==&lt;br /&gt;
=== a51site4 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c dmndrby] ==&lt;br /&gt;
=== dmndrby ===&lt;br /&gt;
=== dmndrbya ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c neodrvr] ==&lt;br /&gt;
=== kog ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c hng64] ==&lt;br /&gt;
=== hng64 ===&lt;br /&gt;
=== roadedge ===&lt;br /&gt;
=== sams64_2 ===&lt;br /&gt;
=== fatfurwa ===&lt;br /&gt;
=== buriki ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c champbas] ==&lt;br /&gt;
=== champb2a ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c equites] ==&lt;br /&gt;
=== gekisou ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c alpha68k] ==&lt;br /&gt;
=== goldmedb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c wwfsstar] ==&lt;br /&gt;
=== wwfsstaj ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c berzerk] ==&lt;br /&gt;
=== moonwarp ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c mazerbla] ==&lt;br /&gt;
=== mazerbla ===&lt;br /&gt;
=== mzrblzra ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c supdrapo] ==&lt;br /&gt;
=== supdrapo ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c cliffhgr] ==&lt;br /&gt;
=== cliffhgr ===&lt;br /&gt;
=== cliffhga ===&lt;br /&gt;
=== goaltogo ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c toratora] ==&lt;br /&gt;
=== toratora ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c galaxia] ==&lt;br /&gt;
=== galaxia ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c laserbat] ==&lt;br /&gt;
=== catmousa ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c jalmah] ==&lt;br /&gt;
=== urashima ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c nmk16] ==&lt;br /&gt;
=== vandykeb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c jalmah] ==&lt;br /&gt;
=== daireika ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c ddealer] ==&lt;br /&gt;
=== ddealer ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c acommand] ==&lt;br /&gt;
=== acommand ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c midvunit] ==&lt;br /&gt;
=== offroadc ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c midzeus] ==&lt;br /&gt;
=== crusnexo ===&lt;br /&gt;
=== thegrid ===&lt;br /&gt;
=== thegrida ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c seattle] ==&lt;br /&gt;
=== sfrushrk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c vegas] ==&lt;br /&gt;
=== roadburn ===&lt;br /&gt;
=== sf2049 ===&lt;br /&gt;
=== sf2049se ===&lt;br /&gt;
=== sf2049te ===&lt;br /&gt;
=== warfa ===&lt;br /&gt;
=== nbashowt ===&lt;br /&gt;
=== nbanfl ===&lt;br /&gt;
=== cartfury ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c tmaster] ==&lt;br /&gt;
=== tm ===&lt;br /&gt;
=== tm3k ===&lt;br /&gt;
=== tm4k ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c cinemat] ==&lt;br /&gt;
=== spaceftr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c thepit] ==&lt;br /&gt;
=== zaryavos ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c cshooter] ==&lt;br /&gt;
=== cshooter ===&lt;br /&gt;
=== cshootre ===&lt;br /&gt;
=== airraid ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c panicr] ==&lt;br /&gt;
=== panicr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c raiden2] ==&lt;br /&gt;
=== raiden2 ===&lt;br /&gt;
=== raiden2a ===&lt;br /&gt;
=== raiden2b ===&lt;br /&gt;
=== raiden2c ===&lt;br /&gt;
=== raiden2d ===&lt;br /&gt;
=== raiden2e ===&lt;br /&gt;
=== raidndx ===&lt;br /&gt;
=== raidndxa ===&lt;br /&gt;
=== raidndxj ===&lt;br /&gt;
=== raidndxm ===&lt;br /&gt;
=== zeroteam ===&lt;br /&gt;
=== zeroteaa ===&lt;br /&gt;
=== zeroteab ===&lt;br /&gt;
=== zerotsel ===&lt;br /&gt;
=== nzerotea ===&lt;br /&gt;
=== r2dx_v33 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c legionna] ==&lt;br /&gt;
=== legionna ===&lt;br /&gt;
=== legionnu ===&lt;br /&gt;
=== heatbrl ===&lt;br /&gt;
=== heatbrlo ===&lt;br /&gt;
=== heatbrlu ===&lt;br /&gt;
=== hetbrlu2 ===&lt;br /&gt;
=== godzilla ===&lt;br /&gt;
=== denjinmk ===&lt;br /&gt;
=== sdgndmrb ===&lt;br /&gt;
=== cupsoc ===&lt;br /&gt;
=== cupsoc2 ===&lt;br /&gt;
=== olysoc92 ===&lt;br /&gt;
=== cupsocbl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c argus] ==&lt;br /&gt;
=== bombsa ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c stepstag] ==&lt;br /&gt;
=== stepstag ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c ms32] ==&lt;br /&gt;
=== f1superb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c aerofgt] ==&lt;br /&gt;
=== pallavol ===&lt;br /&gt;
=== aerfboot ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c f1gp] ==&lt;br /&gt;
=== f1gpb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c gstriker] ==&lt;br /&gt;
=== vgoalsoc ===&lt;br /&gt;
=== vgoalsca ===&lt;br /&gt;
=== twrldc94 ===&lt;br /&gt;
=== twrdc94a ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c splash] ==&lt;br /&gt;
=== rebus ===&lt;br /&gt;
=== funystrp ===&lt;br /&gt;
=== puckpepl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c wrally] ==&lt;br /&gt;
=== wrally ===&lt;br /&gt;
=== wrallya ===&lt;br /&gt;
=== wrallyb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c gaelco2] ==&lt;br /&gt;
=== touchgo ===&lt;br /&gt;
=== touchgon ===&lt;br /&gt;
=== touchgoe ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c expro02] ==&lt;br /&gt;
=== galsnew ===&lt;br /&gt;
=== galsnewa ===&lt;br /&gt;
=== galsnewj ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c galpani2] ==&lt;br /&gt;
=== galpani2 ===&lt;br /&gt;
=== galpan2g ===&lt;br /&gt;
=== galpan2t ===&lt;br /&gt;
=== galpan2j ===&lt;br /&gt;
=== gp2quiz ===&lt;br /&gt;
=== gp2se ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c jchan] ==&lt;br /&gt;
=== jchan ===&lt;br /&gt;
=== jchan2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c galpani3] ==&lt;br /&gt;
=== galpani3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c kaneko16] ==&lt;br /&gt;
=== shogwarr ===&lt;br /&gt;
=== fjbuster ===&lt;br /&gt;
=== brapboys ===&lt;br /&gt;
=== brapboyj ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c seta] ==&lt;br /&gt;
=== inttoote ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c srmp5] ==&lt;br /&gt;
=== srmp5 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c st0016] ==&lt;br /&gt;
=== mayjinsn ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c aleck64] ==&lt;br /&gt;
=== 11beat ===&lt;br /&gt;
=== mtetrisc ===&lt;br /&gt;
=== srmvs ===&lt;br /&gt;
=== twrshaft ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c strnskil] ==&lt;br /&gt;
=== pettanp ===&lt;br /&gt;
=== banbam ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c shanghai] ==&lt;br /&gt;
=== kothello ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c suna8] ==&lt;br /&gt;
=== sranger ===&lt;br /&gt;
=== srangerb ===&lt;br /&gt;
=== srangerw ===&lt;br /&gt;
=== sparkman ===&lt;br /&gt;
=== starfigh ===&lt;br /&gt;
=== brickzn ===&lt;br /&gt;
=== brickzn3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c sderby] ==&lt;br /&gt;
=== pmroulet ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c hyprduel] ==&lt;br /&gt;
=== magerror ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c royalmah] ==&lt;br /&gt;
=== janoh ===&lt;br /&gt;
=== mjvegas ===&lt;br /&gt;
=== cafedoll ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c dynax] ==&lt;br /&gt;
=== tenkai ===&lt;br /&gt;
=== tenkai2b ===&lt;br /&gt;
=== tenkaicb ===&lt;br /&gt;
=== tenkaid ===&lt;br /&gt;
=== tenkaie ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c ddenlovr] ==&lt;br /&gt;
=== quizchq ===&lt;br /&gt;
=== quizchql ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c royalmah] ==&lt;br /&gt;
=== mjtensin ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c dynax] ==&lt;br /&gt;
=== majrjhdx ===&lt;br /&gt;
=== hjingi ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c csk] ==&lt;br /&gt;
=== stellecu ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c iqblock] ==&lt;br /&gt;
=== cabaret ===&lt;br /&gt;
=== pokerigs ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c igs_blit] ==&lt;br /&gt;
=== dbc ===&lt;br /&gt;
=== xymg ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c lordgun] ==&lt;br /&gt;
=== hfh ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c tarzan] ==&lt;br /&gt;
=== tarzan ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c igs_180] ==&lt;br /&gt;
=== iqblocka ===&lt;br /&gt;
=== iqblockf ===&lt;br /&gt;
=== tjsb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c igs_m68] ==&lt;br /&gt;
=== lhzb2 ===&lt;br /&gt;
=== lhzb2a ===&lt;br /&gt;
=== mgcs ===&lt;br /&gt;
=== slqz2 ===&lt;br /&gt;
=== sdmg2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c igs_m027] ==&lt;br /&gt;
=== bigd2 ===&lt;br /&gt;
=== sdwx ===&lt;br /&gt;
=== sddz ===&lt;br /&gt;
=== lhzb3 ===&lt;br /&gt;
=== lhzb4 ===&lt;br /&gt;
=== klxyj ===&lt;br /&gt;
=== mgfx ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c ddz] ==&lt;br /&gt;
=== ddz ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c pgm] ==&lt;br /&gt;
=== drgw2 ===&lt;br /&gt;
=== drgw2j ===&lt;br /&gt;
=== drgw3 ===&lt;br /&gt;
=== drgw3k ===&lt;br /&gt;
=== kovsh ===&lt;br /&gt;
=== killbld ===&lt;br /&gt;
=== olds ===&lt;br /&gt;
=== olds100 ===&lt;br /&gt;
=== olds100a ===&lt;br /&gt;
=== kov2p ===&lt;br /&gt;
=== ddp2 ===&lt;br /&gt;
=== puzzli2 ===&lt;br /&gt;
=== theglad ===&lt;br /&gt;
=== dmnfrnt ===&lt;br /&gt;
=== dmnfrnta ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c mermaid] ==&lt;br /&gt;
=== mermaid ===&lt;br /&gt;
=== yachtmn ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c kinst] ==&lt;br /&gt;
=== kinst2k ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c freekick] ==&lt;br /&gt;
=== freekick ===&lt;br /&gt;
=== countrun ===&lt;br /&gt;
=== countrb2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c yumefuda] ==&lt;br /&gt;
=== yumefuda ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c homedata] ==&lt;br /&gt;
=== mjikaga ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c tx1] ==&lt;br /&gt;
=== tx1 ===&lt;br /&gt;
=== tx1a ===&lt;br /&gt;
Work in progress - almost complete (tx1 has corrupt sprites due to undumped ROMs).&lt;br /&gt;
&lt;br /&gt;
=== buggyboy ===&lt;br /&gt;
ROM dump is incomplete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c lockon] ==&lt;br /&gt;
Work in progress - nearly done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c mquake] ==&lt;br /&gt;
=== mquake ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c cubocd32] ==&lt;br /&gt;
=== cndypuzl ===&lt;br /&gt;
=== haremchl ===&lt;br /&gt;
=== lsrquiz ===&lt;br /&gt;
=== lsrquiz2 ===&lt;br /&gt;
=== mgprem11 ===&lt;br /&gt;
=== lasstixx ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c alg] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c bfcobra] ==&lt;br /&gt;
=== inquiztr ===&lt;br /&gt;
Missing floppy disk image and 6809 program ROM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c bfm_sc2] ==&lt;br /&gt;
=== quintond ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c mpu4drvr] ==&lt;br /&gt;
=== timemchn ===&lt;br /&gt;
=== crmaze ===&lt;br /&gt;
=== crmazea ===&lt;br /&gt;
=== crmazeb ===&lt;br /&gt;
=== turnover ===&lt;br /&gt;
=== skiltrek ===&lt;br /&gt;
=== mating ===&lt;br /&gt;
=== matinga ===&lt;br /&gt;
=== vgpoker ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c adp] ==&lt;br /&gt;
=== backgamn ===&lt;br /&gt;
=== quickjac ===&lt;br /&gt;
=== skattv ===&lt;br /&gt;
=== skattva ===&lt;br /&gt;
=== fashiong ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c dlair] ==&lt;br /&gt;
Laserdisc games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c getrivia] ==&lt;br /&gt;
=== m075 ===&lt;br /&gt;
=== superbwl ===&lt;br /&gt;
=== gepoker1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c oneshot] ==&lt;br /&gt;
=== maddonnb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c gumbo] ==&lt;br /&gt;
=== mspuzzln ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c statriv2] ==&lt;br /&gt;
=== quaquiz2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c sbugger] ==&lt;br /&gt;
=== sbugger ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c ltcasino] ==&lt;br /&gt;
=== ltcasinn ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c eolith] ==&lt;br /&gt;
=== hidctch3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c ghosteo] ==&lt;br /&gt;
=== bballoon ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c rabbit] ==&lt;br /&gt;
=== tmmjprd ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c malzak] ==&lt;br /&gt;
=== malzak ===&lt;br /&gt;
=== malzak2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c micro3d] ==&lt;br /&gt;
Lacking Am29000 core. Work in progress by Phil B.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c tcl] ==&lt;br /&gt;
=== tcl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c macs] ==&lt;br /&gt;
=== macsbios ===&lt;br /&gt;
=== mac2bios ===&lt;br /&gt;
=== kisekaem ===&lt;br /&gt;
=== kisekaeh ===&lt;br /&gt;
=== cultname ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c merit] ==&lt;br /&gt;
=== pitboss ===&lt;br /&gt;
=== casino5 ===&lt;br /&gt;
=== bigappg ===&lt;br /&gt;
=== dodge ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c couple] ==&lt;br /&gt;
=== couple ===&lt;br /&gt;
=== couplep ===&lt;br /&gt;
=== couplei ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c meritm] ==&lt;br /&gt;
=== pitboss2 ===&lt;br /&gt;
=== spitboss ===&lt;br /&gt;
=== pitbossm ===&lt;br /&gt;
=== megat3 ===&lt;br /&gt;
=== megat5 ===&lt;br /&gt;
=== megat6 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c suprgolf] ==&lt;br /&gt;
=== suprgolf ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c pntnpuzl] ==&lt;br /&gt;
=== pntnpuzl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c ertictac] ==&lt;br /&gt;
=== poizone ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c gunpey] ==&lt;br /&gt;
=== gunpey ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c wldarrow] ==&lt;br /&gt;
=== mdrawpkr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c laserbas] ==&lt;br /&gt;
=== laserbas ===&lt;br /&gt;
=== laserbsa ===&lt;br /&gt;
=== futflash ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c turbosub] ==&lt;br /&gt;
Cannot progress without a dump of the video processor instruction PROMs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c ttchamp] ==&lt;br /&gt;
=== ttchamp ===&lt;br /&gt;
=== ttchampa ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c cybertnk] ==&lt;br /&gt;
Program ROMs (Japanese version) are bad. A dump of the US version is pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c funworld] ==&lt;br /&gt;
=== jolycdab ===&lt;br /&gt;
=== royalcdc ===&lt;br /&gt;
=== jokercrd ===&lt;br /&gt;
=== monglfir ===&lt;br /&gt;
=== soccernw ===&lt;br /&gt;
=== snookr10 ===&lt;br /&gt;
=== saloon ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c cherrym] ==&lt;br /&gt;
=== cmv801 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c cherrym2] ==&lt;br /&gt;
=== cm2v841 ===&lt;br /&gt;
=== cm2841a ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c ampoker] ==&lt;br /&gt;
=== sigma2k ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c lucky8] ==&lt;br /&gt;
=== lucky8 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c acefruit] ==&lt;br /&gt;
=== starspnr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c fortecar] ==&lt;br /&gt;
=== fortecar ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c jackpool] ==&lt;br /&gt;
=== jackpool ===&lt;br /&gt;
=== suprpool ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c coinmstr] ==&lt;br /&gt;
=== trailblz ===&lt;br /&gt;
=== supnudg2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c magic10] ==&lt;br /&gt;
=== magic102 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c wheelfir] ==&lt;br /&gt;
=== wheelfir ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c littlerb] ==&lt;br /&gt;
=== littlerb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c tattack] ==&lt;br /&gt;
=== tattack ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c rbmk] ==&lt;br /&gt;
=== rbmk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c go2000] ==&lt;br /&gt;
=== go2000 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c mirax] ==&lt;br /&gt;
=== mirax ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c intrscti] ==&lt;br /&gt;
=== intrscti ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c trvmadns] ==&lt;br /&gt;
=== trvmadns ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c rcorsair] ==&lt;br /&gt;
=== rcorsair ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c sangho] ==&lt;br /&gt;
=== pzlestar ===&lt;br /&gt;
=== sexyboom ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c sfkick] ==&lt;br /&gt;
=== sfkick ===&lt;br /&gt;
=== spinkick ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c tetriunk] ==&lt;br /&gt;
=== tetriunk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c smstrv] ==&lt;br /&gt;
=== smstrv ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c skylncr] ==&lt;br /&gt;
=== skylncr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c cowrace] ==&lt;br /&gt;
=== cowrace ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c mjsiyoub] ==&lt;br /&gt;
=== mjsiyoub ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c steaser] ==&lt;br /&gt;
=== steaser ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c pangofun] ==&lt;br /&gt;
=== pangofun ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c 2mindril] ==&lt;br /&gt;
=== 2mindril ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c good] ==&lt;br /&gt;
=== good ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c filetto] ==&lt;br /&gt;
=== filetto ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c miniboy7] ==&lt;br /&gt;
=== miniboy7 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c 39in1] ==&lt;br /&gt;
=== 39in1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c thayers] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c istellar] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c esh] ==&lt;br /&gt;
Laserdisc game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c comebaby] ==&lt;br /&gt;
Game runs on a Pentium (I/II/III?) class machine running Windows 98!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c mirage] ==&lt;br /&gt;
=== mirage ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c gtipoker] ==&lt;br /&gt;
=== gtipoker ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c gamecstl] ==&lt;br /&gt;
=== gamecstl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c drw80pkr] ==&lt;br /&gt;
=== drw80pkr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c paranoia] ==&lt;br /&gt;
=== paranoia ===&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1478</id>
		<title>MNW</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MNW&amp;diff=1478"/>
		<updated>2008-01-25T01:05:22Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pacman.c pacman] ==&lt;br /&gt;
===woodpeka===&lt;br /&gt;
Missing and badly dumped program roms, which are tucked into an epoxy block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/epos.c epos] ==&lt;br /&gt;
=== catapult, dealer, revenger ===&lt;br /&gt;
Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxian.c galaxian] ==&lt;br /&gt;
=== supergx , hare ===&lt;br /&gt;
Bad dump.&lt;br /&gt;
&lt;br /&gt;
=== dingoe ===&lt;br /&gt;
Probable bad dump and encryption.&lt;br /&gt;
&lt;br /&gt;
=== trvchlng ===&lt;br /&gt;
No question rom dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/scramble.c scramble] ==&lt;br /&gt;
=== conquer, skelagon, scrpiona ===&lt;br /&gt;
Bad dump.&lt;br /&gt;
&lt;br /&gt;
=== monsterz ===&lt;br /&gt;
Incomplete protection emulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cop01.c cop01] ==&lt;br /&gt;
=== mightguy ===&lt;br /&gt;
Protection not emulated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galivan.c galivan] ==&lt;br /&gt;
=== youmab, youmab2 ===&lt;br /&gt;
Weird bootlegs, who knows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bigfghtr.c bigfghtr] ==&lt;br /&gt;
Undumpable protection MCUs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c nbmj8688] ==&lt;br /&gt;
=== nightlov === &lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c nbmj8991] ==&lt;br /&gt;
=== av2mj1bb ===&lt;br /&gt;
=== av2mj2rg ===&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/phoenix.c phoenix] ==&lt;br /&gt;
=== fenix === &lt;br /&gt;
Bootleg, to be checked closer.&lt;br /&gt;
&lt;br /&gt;
=== survival === &lt;br /&gt;
Weird protection, see details in sources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos2.c namcos2] ==&lt;br /&gt;
=== finalap2 ===&lt;br /&gt;
=== finalp2j ===&lt;br /&gt;
=== bubbletr ===&lt;br /&gt;
=== finalap3 ===&lt;br /&gt;
=== finalp3j ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcona1.c namcona1] ==&lt;br /&gt;
=== xday2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos21.c namcos21] ==&lt;br /&gt;
=== winrun ===&lt;br /&gt;
=== winrun91 ===&lt;br /&gt;
=== driveyes ===&lt;br /&gt;
=== aircombj ===&lt;br /&gt;
=== aircombu ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos22.c namcos22] ==&lt;br /&gt;
=== ridgera2 ===&lt;br /&gt;
=== ridger2a ===&lt;br /&gt;
=== ridger2b ===&lt;br /&gt;
=== airco22b ===&lt;br /&gt;
=== cybrcomm ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos23.c namcos23] ==&lt;br /&gt;
=== timecrs2 ===&lt;br /&gt;
=== gp500 ===&lt;br /&gt;
=== finfurl2 ===&lt;br /&gt;
=== finfrl2j ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superdq.c superdq] ==&lt;br /&gt;
Laserdisk games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/playch10.c playch10] ==&lt;br /&gt;
=== pc_pinbt ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vsnes.c vsnes] ==&lt;br /&gt;
=== smgolfb ===&lt;br /&gt;
=== vsbbaljb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cham24.c cham24] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nss.c nss] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinstb.c kinstb] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/8080bw.c 8080bw] ==&lt;br /&gt;
=== astropal ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meadows.c meadows] ==&lt;br /&gt;
=== bowl3d ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/astrocde.c astrocde] ==&lt;br /&gt;
=== tenpindx ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mcr.c mcr] ==&lt;br /&gt;
=== nflfoot ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skychut.c skychut] ==&lt;br /&gt;
=== andromed ===&lt;br /&gt;
=== greenber ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpatrol.c mpatrol] ==&lt;br /&gt;
=== alpha1v ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m72.c m72] ==&lt;br /&gt;
=== lohtb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m90.c m90] ==&lt;br /&gt;
=== dynablsb ===&lt;br /&gt;
=== bomblord ===&lt;br /&gt;
=== riskchal ===&lt;br /&gt;
=== gussun ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/m107.c m107] ==&lt;br /&gt;
=== wpksoc ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gottlieb.c gottlieb] ==&lt;br /&gt;
=== mach3, cobram3, usvsthem ===&lt;br /&gt;
Laserdisk games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lgp.c lgp] ==&lt;br /&gt;
Laserdisk game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c gladiatr] ==&lt;br /&gt;
=== ppking ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c nycaptor] ==&lt;br /&gt;
=== cyclshtg ===&lt;br /&gt;
Missing (protection?) MCU dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c bublbobl] ==&lt;br /&gt;
=== tokio, tokiou ===&lt;br /&gt;
Protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/superqix.c superqix] ==&lt;br /&gt;
=== sqixu ===&lt;br /&gt;
Incomplete dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taito_z.c taito_z] ==&lt;br /&gt;
=== racingb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitoair.c taitoair] ==&lt;br /&gt;
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 is hard to read, probably interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mlanding.c mlanding] ==&lt;br /&gt;
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitojc.c taitojc] ==&lt;br /&gt;
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c taitowlf] ==&lt;br /&gt;
Preliminary, PC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/slapfght.c slapfght] ==&lt;br /&gt;
=== tigerh2 ===&lt;br /&gt;
=== slapfigh ===&lt;br /&gt;
=== slapfiga ===&lt;br /&gt;
=== alcon ===&lt;br /&gt;
=== getstar ===&lt;br /&gt;
=== getstarj ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c toaplan2] ==&lt;br /&gt;
=== fixeight ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/williams.c williams] ==&lt;br /&gt;
=== defndjeu, tornado2 ===&lt;br /&gt;
Bad dumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps1.c cps1] ==&lt;br /&gt;
=== kodb ===&lt;br /&gt;
=== sf2m1 ===&lt;br /&gt;
=== sf2m2 ===&lt;br /&gt;
=== sf2m3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cps3.c cps3] ==&lt;br /&gt;
=== redeartn ===&lt;br /&gt;
Missing nocd bios dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zn.c zn] ==&lt;br /&gt;
=== glpracr2 ===&lt;br /&gt;
=== glprac2j ===&lt;br /&gt;
=== glprac2l ===&lt;br /&gt;
=== 1on1gov ===&lt;br /&gt;
=== beastrzb ===&lt;br /&gt;
=== primrag2 ===&lt;br /&gt;
=== nbajamex ===&lt;br /&gt;
=== jdredd ===&lt;br /&gt;
=== jdreddb ===&lt;br /&gt;
=== sfchamp ===&lt;br /&gt;
=== sfchampj ===&lt;br /&gt;
=== mgcldate ===&lt;br /&gt;
=== ftimpact ===&lt;br /&gt;
=== ftimpcta ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos11.c namcos11] ==&lt;br /&gt;
=== souledge, ===&lt;br /&gt;
=== souledga ===&lt;br /&gt;
=== souledgb ===&lt;br /&gt;
=== souledgc ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos12.c namcos12] ==&lt;br /&gt;
=== soulclbr ===&lt;br /&gt;
=== soulclba ===&lt;br /&gt;
=== soulclbb ===&lt;br /&gt;
=== soulclbc ===&lt;br /&gt;
=== soulclbd ===&lt;br /&gt;
=== kaiunqz ===&lt;br /&gt;
=== mdhorse ===&lt;br /&gt;
=== tektagt ===&lt;br /&gt;
=== tektagta ===&lt;br /&gt;
=== tektagtb ===&lt;br /&gt;
=== tektagtc ===&lt;br /&gt;
=== sws2000 ===&lt;br /&gt;
=== sws2001 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/namcos10.c namcos10] ==&lt;br /&gt;
=== mrdrilr2 ===&lt;br /&gt;
=== gjspace ===&lt;br /&gt;
=== mrdrilrg ===&lt;br /&gt;
=== knpuzzle ===&lt;br /&gt;
=== startrgn ===&lt;br /&gt;
=== gamshara ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigv.c konamigv] ==&lt;br /&gt;
=== kdeadeye ===&lt;br /&gt;
=== btchamp ===&lt;br /&gt;
=== tokimosh ===&lt;br /&gt;
=== tokimosp ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ksys573.c ksys573] ==&lt;br /&gt;
=== ddrja ===&lt;br /&gt;
=== ddrjb ===&lt;br /&gt;
=== drmn ===&lt;br /&gt;
=== ddr3mk ===&lt;br /&gt;
=== ddr3mka ===&lt;br /&gt;
=== ddr3ma ===&lt;br /&gt;
=== ddr3mj ===&lt;br /&gt;
=== ddrsbm ===&lt;br /&gt;
=== ddrs2k ===&lt;br /&gt;
=== ddrs2kj ===&lt;br /&gt;
=== dsfdct ===&lt;br /&gt;
=== drmn2m ===&lt;br /&gt;
=== dncfrks ===&lt;br /&gt;
=== dmx ===&lt;br /&gt;
=== gtrfrk3m ===&lt;br /&gt;
=== gtfrk3ma ===&lt;br /&gt;
=== gtfrk3mb ===&lt;br /&gt;
=== ddr3mp ===&lt;br /&gt;
=== pcnfrk3m ===&lt;br /&gt;
=== drmn3m ===&lt;br /&gt;
=== gtrfrk4m ===&lt;br /&gt;
=== ddr4m ===&lt;br /&gt;
=== ddr4mj ===&lt;br /&gt;
=== ddr4ms ===&lt;br /&gt;
=== ddr4msj ===&lt;br /&gt;
=== ddrusa ===&lt;br /&gt;
=== ddr4mp ===&lt;br /&gt;
=== ddr4mps ===&lt;br /&gt;
=== dmx2m ===&lt;br /&gt;
=== gtrfrk5m ===&lt;br /&gt;
=== ddr5m ===&lt;br /&gt;
=== dmx2majp ===&lt;br /&gt;
=== gtrfrk6m ===&lt;br /&gt;
=== gtrfrk7m ===&lt;br /&gt;
=== ddrmax ===&lt;br /&gt;
=== ddrmax2 ===&lt;br /&gt;
=== dsem2 ===&lt;br /&gt;
=== ddrextrm ===&lt;br /&gt;
=== gtfrk11m ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/viper.c viper] ==&lt;br /&gt;
Work in progress by Ville, PPC+voodoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segag80r.c segag80r] ==&lt;br /&gt;
=== astrob1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segald.c segald] ==&lt;br /&gt;
Laserdisk hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gpworld.c gpworld] ==&lt;br /&gt;
Laserdisk hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system1.c system1] ==&lt;br /&gt;
=== shtngmst ===&lt;br /&gt;
=== shtngms1 ===&lt;br /&gt;
=== shtngmsa ===&lt;br /&gt;
=== chplft ===&lt;br /&gt;
=== gardiab ===&lt;br /&gt;
=== dakkochn ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kopunch.c kopunch] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segahang.c segahang] ==&lt;br /&gt;
=== endurob2 ===&lt;br /&gt;
Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas16b.c segas16b] ==&lt;br /&gt;
=== aceattac, altbeaj1 ===&lt;br /&gt;
Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/system16.c system16] ==&lt;br /&gt;
=== bayrtbl1 ===&lt;br /&gt;
=== bayrtbl2 ===&lt;br /&gt;
=== goldnabl ===&lt;br /&gt;
=== goldnab2 ===&lt;br /&gt;
=== passht4b ===&lt;br /&gt;
=== tturfbl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas18.c segas18] ==&lt;br /&gt;
=== astorm ===&lt;br /&gt;
Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
=== pontoon ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaorun.c segaorun] ==&lt;br /&gt;
=== toutrun1 ===&lt;br /&gt;
Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
=== shangon1 ===&lt;br /&gt;
Bad dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c segaxbd] ==&lt;br /&gt;
=== gprider ===&lt;br /&gt;
Program roms not dumped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas24.c segas24] ==&lt;br /&gt;
=== sspirtfc ===&lt;br /&gt;
Missing floppy image.&lt;br /&gt;
&lt;br /&gt;
=== sgmast ===&lt;br /&gt;
Missing decryption key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segas32.c segas32] ==&lt;br /&gt;
=== kokoroj2 ===&lt;br /&gt;
Unemulated CD board.&lt;br /&gt;
&lt;br /&gt;
=== f1lap ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model1.c model1] ==&lt;br /&gt;
=== swa, wingwar, wingwara ===&lt;br /&gt;
Guesswork incomplete on the math copro dsp functions and program impossible to dump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coolridr.c coolridr] ==&lt;br /&gt;
Skeleton driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stv.c stv] ==&lt;br /&gt;
=== decathlt ===&lt;br /&gt;
Funky DMA/decompression protection.&lt;br /&gt;
&lt;br /&gt;
=== elandore ===&lt;br /&gt;
Protection and vdp1 issues.&lt;br /&gt;
&lt;br /&gt;
=== ffreveng ===&lt;br /&gt;
Black screen somehow.&lt;br /&gt;
&lt;br /&gt;
=== findlove ===&lt;br /&gt;
Controls broken.&lt;br /&gt;
&lt;br /&gt;
=== myfairld ===&lt;br /&gt;
Sound ram check breaks things, see source.&lt;br /&gt;
&lt;br /&gt;
=== twcup98 ===&lt;br /&gt;
Missing tecmo logo.&lt;br /&gt;
&lt;br /&gt;
=== stress ===&lt;br /&gt;
Needs printer handling.&lt;br /&gt;
&lt;br /&gt;
=== vfremix ===&lt;br /&gt;
Texture upload issues in some cases, see source.&lt;br /&gt;
&lt;br /&gt;
=== sfish2, sfish2j ===&lt;br /&gt;
CD handling broken.&lt;br /&gt;
&lt;br /&gt;
=== magzun ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model2.c model2] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/model3.c model3] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/segac2.c segac2] ==&lt;br /&gt;
=== pclubj, pclubjv2, pclubjv4, pclubjv5 ===&lt;br /&gt;
Need camera and printer handling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/topshoot.c topshoot] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/megatech.c megatech] ==&lt;br /&gt;
Incorrect behavior at time out and they&#039;re sms based games which aren&#039;t yet fully supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/naomi.c naomi] ==&lt;br /&gt;
Lots missing still.  Very early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c hshavoc] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/decocass.c decocass] ==&lt;br /&gt;
=== ctislnd3 ===&lt;br /&gt;
=== cexplore ===&lt;br /&gt;
=== cgraplp2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/progolf.c progolf] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/liberate.c liberate] ==&lt;br /&gt;
=== prosoccr ===&lt;br /&gt;
=== prosport ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c cntsteer] ==&lt;br /&gt;
=== cntsteer ===&lt;br /&gt;
=== zerotrgt ===&lt;br /&gt;
=== gekitsui ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dec0.c dec0] ==&lt;br /&gt;
=== secretab ===&lt;br /&gt;
=== midresb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tumbleb.c tumbleb] ==&lt;br /&gt;
=== wondl96 ===&lt;br /&gt;
Undumped protection MCU.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dblewing.c dblewing] ==&lt;br /&gt;
Heavy duty protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco32.c deco32] ==&lt;br /&gt;
=== lockload ===&lt;br /&gt;
=== locklodu ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c deco_mlc] ==&lt;br /&gt;
=== stadhr96 ===&lt;br /&gt;
=== stadh96a ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tecmosys.c tecmosys] ==&lt;br /&gt;
Protection gives out code.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ironhors.c ironhors] ==&lt;br /&gt;
=== farwest ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmnt.c tmnt] ==&lt;br /&gt;
=== sunsetbl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/moo.c moo] ==&lt;br /&gt;
=== moobl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/plygonet.c plygonet] ==&lt;br /&gt;
=== plygonet ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamigx.c konamigx] ==&lt;br /&gt;
=== racinfrc ===&lt;br /&gt;
=== racinfru ===&lt;br /&gt;
=== opengolf ===&lt;br /&gt;
=== opengol2 ===&lt;br /&gt;
=== ggreats2 ===&lt;br /&gt;
=== le2j ===&lt;br /&gt;
=== fantjour ===&lt;br /&gt;
=== soccerss ===&lt;br /&gt;
=== soccersj ===&lt;br /&gt;
=== soccersa ===&lt;br /&gt;
=== vsnetscr ===&lt;br /&gt;
=== vsnetseb ===&lt;br /&gt;
=== vsnetscu ===&lt;br /&gt;
=== vsnetsca ===&lt;br /&gt;
=== vsnetscj ===&lt;br /&gt;
=== rungun2 ===&lt;br /&gt;
=== slamdnk2 ===&lt;br /&gt;
=== rushhero ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/djmain.c djmain] ==&lt;br /&gt;
=== bmclubmx ===&lt;br /&gt;
=== bm7thmix ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/firebeat.c firebeat] ==&lt;br /&gt;
=== ppp ===&lt;br /&gt;
=== ppd ===&lt;br /&gt;
=== ppp11 ===&lt;br /&gt;
=== kbm ===&lt;br /&gt;
=== kbm2nd ===&lt;br /&gt;
=== kbm3rd ===&lt;br /&gt;
=== popn7 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gticlub.c gticlub] ==&lt;br /&gt;
=== thunderh ===&lt;br /&gt;
=== slrasslt ===&lt;br /&gt;
=== gticlub ===&lt;br /&gt;
=== gticlubj ===&lt;br /&gt;
=== hangplt ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hornet.c hornet] ==&lt;br /&gt;
=== sscope ===&lt;br /&gt;
=== sscopea ===&lt;br /&gt;
=== sscope2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c nwk-tr] ==&lt;br /&gt;
=== racingj ===&lt;br /&gt;
=== racingj2 ===&lt;br /&gt;
=== thrilld ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/zr107.c zr107] ==&lt;br /&gt;
=== jetwave ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/konamim2.c konamim2] ==&lt;br /&gt;
=== polystar ===&lt;br /&gt;
=== totlvice ===&lt;br /&gt;
=== btltryst ===&lt;br /&gt;
=== heatof11 ===&lt;br /&gt;
=== evilngt ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tank8.c tank8] ==&lt;br /&gt;
=== tank8a ===&lt;br /&gt;
=== tank8b ===&lt;br /&gt;
=== tank8c ===&lt;br /&gt;
=== tank8d ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/missile.c missile] ==&lt;br /&gt;
=== mcombat ===&lt;br /&gt;
=== mcombata ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/harddriv.c harddriv] ==&lt;br /&gt;
=== harddrv1 ===&lt;br /&gt;
=== racedrv2 ===&lt;br /&gt;
=== racedrv1 ===&lt;br /&gt;
=== racedrb1 ===&lt;br /&gt;
=== racedrg1 ===&lt;br /&gt;
=== steeltap ===&lt;br /&gt;
=== hdrivaip ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c atarigx2] ==&lt;br /&gt;
=== motofren ===&lt;br /&gt;
=== motofrmd ===&lt;br /&gt;
=== motofrft ===&lt;br /&gt;
=== motomdft ===&lt;br /&gt;
=== spclords ===&lt;br /&gt;
=== spclordb ===&lt;br /&gt;
=== spclorda ===&lt;br /&gt;
=== spclordg ===&lt;br /&gt;
=== rrreveng ===&lt;br /&gt;
=== rrrevenp ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mediagx.c mediagx] ==&lt;br /&gt;
=== a51site4 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c dmndrby] ==&lt;br /&gt;
=== dmndrby ===&lt;br /&gt;
=== dmndrbya ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c neodrvr] ==&lt;br /&gt;
=== kog ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hng64.c hng64] ==&lt;br /&gt;
=== hng64 ===&lt;br /&gt;
=== roadedge ===&lt;br /&gt;
=== sams64_2 ===&lt;br /&gt;
=== fatfurwa ===&lt;br /&gt;
=== buriki ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/champbas.c champbas] ==&lt;br /&gt;
=== champb2a ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/equites.c equites] ==&lt;br /&gt;
=== gekisou ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alpha68k.c alpha68k] ==&lt;br /&gt;
=== goldmedb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c wwfsstar] ==&lt;br /&gt;
=== wwfsstaj ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/berzerk.c berzerk] ==&lt;br /&gt;
=== moonwarp ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c mazerbla] ==&lt;br /&gt;
=== mazerbla ===&lt;br /&gt;
=== mzrblzra ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/supdrapo.c supdrapo] ==&lt;br /&gt;
=== supdrapo ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c cliffhgr] ==&lt;br /&gt;
=== cliffhgr ===&lt;br /&gt;
=== cliffhga ===&lt;br /&gt;
=== goaltogo ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/toratora.c toratora] ==&lt;br /&gt;
=== toratora ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galaxia.c galaxia] ==&lt;br /&gt;
=== galaxia ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbat.c laserbat] ==&lt;br /&gt;
=== catmousa ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c jalmah] ==&lt;br /&gt;
=== urashima ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/nmk16.c nmk16] ==&lt;br /&gt;
=== vandykeb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jalmah.c jalmah] ==&lt;br /&gt;
=== daireika ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddealer.c ddealer] ==&lt;br /&gt;
=== ddealer ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acommand.c acommand] ==&lt;br /&gt;
=== acommand ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midvunit.c midvunit] ==&lt;br /&gt;
=== offroadc ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/midzeus.c midzeus] ==&lt;br /&gt;
=== crusnexo ===&lt;br /&gt;
=== thegrid ===&lt;br /&gt;
=== thegrida ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seattle.c seattle] ==&lt;br /&gt;
=== sfrushrk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/vegas.c vegas] ==&lt;br /&gt;
=== roadburn ===&lt;br /&gt;
=== sf2049 ===&lt;br /&gt;
=== sf2049se ===&lt;br /&gt;
=== sf2049te ===&lt;br /&gt;
=== warfa ===&lt;br /&gt;
=== nbashowt ===&lt;br /&gt;
=== nbanfl ===&lt;br /&gt;
=== cartfury ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tmaster.c tmaster] ==&lt;br /&gt;
=== tm ===&lt;br /&gt;
=== tm3k ===&lt;br /&gt;
=== tm4k ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cinemat.c cinemat] ==&lt;br /&gt;
=== spaceftr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thepit.c thepit] ==&lt;br /&gt;
=== zaryavos ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cshooter.c cshooter] ==&lt;br /&gt;
=== cshooter ===&lt;br /&gt;
=== cshootre ===&lt;br /&gt;
=== airraid ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/panicr.c panicr] ==&lt;br /&gt;
=== panicr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/raiden2.c raiden2] ==&lt;br /&gt;
=== raiden2 ===&lt;br /&gt;
=== raiden2a ===&lt;br /&gt;
=== raiden2b ===&lt;br /&gt;
=== raiden2c ===&lt;br /&gt;
=== raiden2d ===&lt;br /&gt;
=== raiden2e ===&lt;br /&gt;
=== raidndx ===&lt;br /&gt;
=== raidndxa ===&lt;br /&gt;
=== raidndxj ===&lt;br /&gt;
=== raidndxm ===&lt;br /&gt;
=== zeroteam ===&lt;br /&gt;
=== zeroteaa ===&lt;br /&gt;
=== zeroteab ===&lt;br /&gt;
=== zerotsel ===&lt;br /&gt;
=== nzerotea ===&lt;br /&gt;
=== r2dx_v33 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/legionna.c legionna] ==&lt;br /&gt;
=== legionna ===&lt;br /&gt;
=== legionnu ===&lt;br /&gt;
=== heatbrl ===&lt;br /&gt;
=== heatbrlo ===&lt;br /&gt;
=== heatbrlu ===&lt;br /&gt;
=== hetbrlu2 ===&lt;br /&gt;
=== godzilla ===&lt;br /&gt;
=== denjinmk ===&lt;br /&gt;
=== sdgndmrb ===&lt;br /&gt;
=== cupsoc ===&lt;br /&gt;
=== cupsoc2 ===&lt;br /&gt;
=== olysoc92 ===&lt;br /&gt;
=== cupsocbl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/argus.c argus] ==&lt;br /&gt;
=== bombsa ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/stepstag.c stepstag] ==&lt;br /&gt;
=== stepstag ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ms32.c ms32] ==&lt;br /&gt;
=== f1superb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aerofgt.c aerofgt] ==&lt;br /&gt;
=== pallavol ===&lt;br /&gt;
=== aerfboot ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/f1gp.c f1gp] ==&lt;br /&gt;
=== f1gpb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gstriker.c gstriker] ==&lt;br /&gt;
=== vgoalsoc ===&lt;br /&gt;
=== vgoalsca ===&lt;br /&gt;
=== twrldc94 ===&lt;br /&gt;
=== twrdc94a ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/splash.c splash] ==&lt;br /&gt;
=== rebus ===&lt;br /&gt;
=== funystrp ===&lt;br /&gt;
=== puckpepl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wrally.c wrally] ==&lt;br /&gt;
=== wrally ===&lt;br /&gt;
=== wrallya ===&lt;br /&gt;
=== wrallyb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c gaelco2] ==&lt;br /&gt;
=== touchgo ===&lt;br /&gt;
=== touchgon ===&lt;br /&gt;
=== touchgoe ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/expro02.c expro02] ==&lt;br /&gt;
=== galsnew ===&lt;br /&gt;
=== galsnewa ===&lt;br /&gt;
=== galsnewj ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani2.c galpani2] ==&lt;br /&gt;
=== galpani2 ===&lt;br /&gt;
=== galpan2g ===&lt;br /&gt;
=== galpan2t ===&lt;br /&gt;
=== galpan2j ===&lt;br /&gt;
=== gp2quiz ===&lt;br /&gt;
=== gp2se ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jchan.c jchan] ==&lt;br /&gt;
=== jchan ===&lt;br /&gt;
=== jchan2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/galpani3.c galpani3] ==&lt;br /&gt;
=== galpani3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c kaneko16] ==&lt;br /&gt;
=== shogwarr ===&lt;br /&gt;
=== fjbuster ===&lt;br /&gt;
=== brapboys ===&lt;br /&gt;
=== brapboyj ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/seta.c seta] ==&lt;br /&gt;
=== inttoote ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/srmp5.c srmp5] ==&lt;br /&gt;
=== srmp5 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/st0016.c st0016] ==&lt;br /&gt;
=== mayjinsn ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/aleck64.c aleck64] ==&lt;br /&gt;
=== 11beat ===&lt;br /&gt;
=== mtetrisc ===&lt;br /&gt;
=== srmvs ===&lt;br /&gt;
=== twrshaft ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/strnskil.c strnskil] ==&lt;br /&gt;
=== pettanp ===&lt;br /&gt;
=== banbam ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/shanghai.c shanghai] ==&lt;br /&gt;
=== kothello ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suna8.c suna8] ==&lt;br /&gt;
=== sranger ===&lt;br /&gt;
=== srangerb ===&lt;br /&gt;
=== srangerw ===&lt;br /&gt;
=== sparkman ===&lt;br /&gt;
=== starfigh ===&lt;br /&gt;
=== brickzn ===&lt;br /&gt;
=== brickzn3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sderby.c sderby] ==&lt;br /&gt;
=== pmroulet ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/hyprduel.c hyprduel] ==&lt;br /&gt;
=== magerror ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c royalmah] ==&lt;br /&gt;
=== janoh ===&lt;br /&gt;
=== mjvegas ===&lt;br /&gt;
=== cafedoll ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c dynax] ==&lt;br /&gt;
=== tenkai ===&lt;br /&gt;
=== tenkai2b ===&lt;br /&gt;
=== tenkaicb ===&lt;br /&gt;
=== tenkaid ===&lt;br /&gt;
=== tenkaie ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c ddenlovr] ==&lt;br /&gt;
=== quizchq ===&lt;br /&gt;
=== quizchql ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/royalmah.c royalmah] ==&lt;br /&gt;
=== mjtensin ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dynax.c dynax] ==&lt;br /&gt;
=== majrjhdx ===&lt;br /&gt;
=== hjingi ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/csk.c csk] ==&lt;br /&gt;
=== stellecu ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/iqblock.c iqblock] ==&lt;br /&gt;
=== cabaret ===&lt;br /&gt;
=== pokerigs ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_blit.c igs_blit] ==&lt;br /&gt;
=== dbc ===&lt;br /&gt;
=== xymg ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lordgun.c lordgun] ==&lt;br /&gt;
=== hfh ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tarzan.c tarzan] ==&lt;br /&gt;
=== tarzan ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_180.c igs_180] ==&lt;br /&gt;
=== iqblocka ===&lt;br /&gt;
=== iqblockf ===&lt;br /&gt;
=== tjsb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c igs_m68] ==&lt;br /&gt;
=== lhzb2 ===&lt;br /&gt;
=== lhzb2a ===&lt;br /&gt;
=== mgcs ===&lt;br /&gt;
=== slqz2 ===&lt;br /&gt;
=== sdmg2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c igs_m027] ==&lt;br /&gt;
=== bigd2 ===&lt;br /&gt;
=== sdwx ===&lt;br /&gt;
=== sddz ===&lt;br /&gt;
=== lhzb3 ===&lt;br /&gt;
=== lhzb4 ===&lt;br /&gt;
=== klxyj ===&lt;br /&gt;
=== mgfx ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ddz.c ddz] ==&lt;br /&gt;
=== ddz ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pgm.c pgm] ==&lt;br /&gt;
=== drgw2 ===&lt;br /&gt;
=== drgw2j ===&lt;br /&gt;
=== drgw3 ===&lt;br /&gt;
=== drgw3k ===&lt;br /&gt;
=== kovsh ===&lt;br /&gt;
=== killbld ===&lt;br /&gt;
=== olds ===&lt;br /&gt;
=== olds100 ===&lt;br /&gt;
=== olds100a ===&lt;br /&gt;
=== kov2p ===&lt;br /&gt;
=== ddp2 ===&lt;br /&gt;
=== puzzli2 ===&lt;br /&gt;
=== theglad ===&lt;br /&gt;
=== dmnfrnt ===&lt;br /&gt;
=== dmnfrnta ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mermaid.c mermaid] ==&lt;br /&gt;
=== mermaid ===&lt;br /&gt;
=== yachtmn ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/kinst.c kinst] ==&lt;br /&gt;
=== kinst2k ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/freekick.c freekick] ==&lt;br /&gt;
=== freekick ===&lt;br /&gt;
=== countrun ===&lt;br /&gt;
=== countrb2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/yumefuda.c yumefuda] ==&lt;br /&gt;
=== yumefuda ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/homedata.c homedata] ==&lt;br /&gt;
=== mjikaga ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tx1.c tx1] ==&lt;br /&gt;
=== tx1 ===&lt;br /&gt;
=== tx1a ===&lt;br /&gt;
=== buggyboy ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lockon.c lockon] ==&lt;br /&gt;
=== lockon ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mquake.c mquake] ==&lt;br /&gt;
=== mquake ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cubocd32.c cubocd32] ==&lt;br /&gt;
=== cndypuzl ===&lt;br /&gt;
=== haremchl ===&lt;br /&gt;
=== lsrquiz ===&lt;br /&gt;
=== lsrquiz2 ===&lt;br /&gt;
=== mgprem11 ===&lt;br /&gt;
=== lasstixx ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/alg.c alg] ==&lt;br /&gt;
=== maddoga ===&lt;br /&gt;
=== wsjr ===&lt;br /&gt;
=== wsjr15 ===&lt;br /&gt;
=== maddog ===&lt;br /&gt;
=== maddog2 ===&lt;br /&gt;
=== maddog22 ===&lt;br /&gt;
=== maddog21 ===&lt;br /&gt;
=== spacepir ===&lt;br /&gt;
=== gallgall ===&lt;br /&gt;
=== crimepat ===&lt;br /&gt;
=== crime211 ===&lt;br /&gt;
=== crimep2 ===&lt;br /&gt;
=== lastbh ===&lt;br /&gt;
=== fastdraw ===&lt;br /&gt;
=== aplatoon ===&lt;br /&gt;
=== zortonbr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfcobra.c bfcobra] ==&lt;br /&gt;
=== inquiztr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c bfm_sc2] ==&lt;br /&gt;
=== quintond ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c mpu4drvr] ==&lt;br /&gt;
=== timemchn ===&lt;br /&gt;
=== crmaze ===&lt;br /&gt;
=== crmazea ===&lt;br /&gt;
=== crmazeb ===&lt;br /&gt;
=== turnover ===&lt;br /&gt;
=== skiltrek ===&lt;br /&gt;
=== mating ===&lt;br /&gt;
=== matinga ===&lt;br /&gt;
=== vgpoker ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/adp.c adp] ==&lt;br /&gt;
=== backgamn ===&lt;br /&gt;
=== quickjac ===&lt;br /&gt;
=== skattv ===&lt;br /&gt;
=== skattva ===&lt;br /&gt;
=== fashiong ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/dlair.c dlair] ==&lt;br /&gt;
=== dlair ===&lt;br /&gt;
=== dlairf ===&lt;br /&gt;
=== dlaire ===&lt;br /&gt;
=== dlaird ===&lt;br /&gt;
=== dlairc ===&lt;br /&gt;
=== dlairb ===&lt;br /&gt;
=== dlaira ===&lt;br /&gt;
=== dleuro ===&lt;br /&gt;
=== dlital ===&lt;br /&gt;
=== spaceace ===&lt;br /&gt;
=== spaceaa2 ===&lt;br /&gt;
=== spaceaa ===&lt;br /&gt;
=== saeuro ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/getrivia.c getrivia] ==&lt;br /&gt;
=== m075 ===&lt;br /&gt;
=== superbwl ===&lt;br /&gt;
=== gepoker1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/oneshot.c oneshot] ==&lt;br /&gt;
=== maddonnb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gumbo.c gumbo] ==&lt;br /&gt;
=== mspuzzln ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/statriv2.c statriv2] ==&lt;br /&gt;
=== quaquiz2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sbugger.c sbugger] ==&lt;br /&gt;
=== sbugger ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c ltcasino] ==&lt;br /&gt;
=== ltcasinn ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/eolith.c eolith] ==&lt;br /&gt;
=== hidctch3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c ghosteo] ==&lt;br /&gt;
=== bballoon ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rabbit.c rabbit] ==&lt;br /&gt;
=== tmmjprd ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/malzak.c malzak] ==&lt;br /&gt;
=== malzak ===&lt;br /&gt;
=== malzak2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/micro3d.c micro3d] ==&lt;br /&gt;
=== f15se ===&lt;br /&gt;
=== f15se21 ===&lt;br /&gt;
=== botss ===&lt;br /&gt;
=== stankatk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tcl.c tcl] ==&lt;br /&gt;
=== tcl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/macs.c macs] ==&lt;br /&gt;
=== macsbios ===&lt;br /&gt;
=== mac2bios ===&lt;br /&gt;
=== kisekaem ===&lt;br /&gt;
=== kisekaeh ===&lt;br /&gt;
=== cultname ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/merit.c merit] ==&lt;br /&gt;
=== pitboss ===&lt;br /&gt;
=== casino5 ===&lt;br /&gt;
=== bigappg ===&lt;br /&gt;
=== dodge ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/couple.c couple] ==&lt;br /&gt;
=== couple ===&lt;br /&gt;
=== couplep ===&lt;br /&gt;
=== couplei ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/meritm.c meritm] ==&lt;br /&gt;
=== pitboss2 ===&lt;br /&gt;
=== spitboss ===&lt;br /&gt;
=== pitbossm ===&lt;br /&gt;
=== megat3 ===&lt;br /&gt;
=== megat5 ===&lt;br /&gt;
=== megat6 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/suprgolf.c suprgolf] ==&lt;br /&gt;
=== suprgolf ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c pntnpuzl] ==&lt;br /&gt;
=== pntnpuzl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ertictac.c ertictac] ==&lt;br /&gt;
=== poizone ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gunpey.c gunpey] ==&lt;br /&gt;
=== gunpey ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c wldarrow] ==&lt;br /&gt;
=== mdrawpkr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/laserbas.c laserbas] ==&lt;br /&gt;
=== laserbas ===&lt;br /&gt;
=== laserbsa ===&lt;br /&gt;
=== futflash ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/turbosub.c turbosub] ==&lt;br /&gt;
=== turbosub ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c ttchamp] ==&lt;br /&gt;
=== ttchamp ===&lt;br /&gt;
=== ttchampa ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c cybertnk] ==&lt;br /&gt;
=== cybertnk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/funworld.c funworld] ==&lt;br /&gt;
=== jolycdab ===&lt;br /&gt;
=== royalcdc ===&lt;br /&gt;
=== jokercrd ===&lt;br /&gt;
=== monglfir ===&lt;br /&gt;
=== soccernw ===&lt;br /&gt;
=== snookr10 ===&lt;br /&gt;
=== saloon ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym.c cherrym] ==&lt;br /&gt;
=== cmv801 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cherrym2.c cherrym2] ==&lt;br /&gt;
=== cm2v841 ===&lt;br /&gt;
=== cm2841a ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/ampoker.c ampoker] ==&lt;br /&gt;
=== sigma2k ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/lucky8.c lucky8] ==&lt;br /&gt;
=== lucky8 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/acefruit.c acefruit] ==&lt;br /&gt;
=== starspnr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/fortecar.c fortecar] ==&lt;br /&gt;
=== fortecar ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/jackpool.c jackpool] ==&lt;br /&gt;
=== jackpool ===&lt;br /&gt;
=== suprpool ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c coinmstr] ==&lt;br /&gt;
=== trailblz ===&lt;br /&gt;
=== supnudg2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/magic10.c magic10] ==&lt;br /&gt;
=== magic102 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c wheelfir] ==&lt;br /&gt;
=== wheelfir ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/littlerb.c littlerb] ==&lt;br /&gt;
=== littlerb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tattack.c tattack] ==&lt;br /&gt;
=== tattack ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rbmk.c rbmk] ==&lt;br /&gt;
=== rbmk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/go2000.c go2000] ==&lt;br /&gt;
=== go2000 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirax.c mirax] ==&lt;br /&gt;
=== mirax ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/intrscti.c intrscti] ==&lt;br /&gt;
=== intrscti ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c trvmadns] ==&lt;br /&gt;
=== trvmadns ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c rcorsair] ==&lt;br /&gt;
=== rcorsair ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sangho.c sangho] ==&lt;br /&gt;
=== pzlestar ===&lt;br /&gt;
=== sexyboom ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/sfkick.c sfkick] ==&lt;br /&gt;
=== sfkick ===&lt;br /&gt;
=== spinkick ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/tetriunk.c tetriunk] ==&lt;br /&gt;
=== tetriunk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/smstrv.c smstrv] ==&lt;br /&gt;
=== smstrv ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/skylncr.c skylncr] ==&lt;br /&gt;
=== skylncr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/cowrace.c cowrace] ==&lt;br /&gt;
=== cowrace ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mjsiyoub.c mjsiyoub] ==&lt;br /&gt;
=== mjsiyoub ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/steaser.c steaser] ==&lt;br /&gt;
=== steaser ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/pangofun.c pangofun] ==&lt;br /&gt;
=== pangofun ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/2mindril.c 2mindril] ==&lt;br /&gt;
=== 2mindril ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/good.c good] ==&lt;br /&gt;
=== good ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/filetto.c filetto] ==&lt;br /&gt;
=== filetto ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c miniboy7] ==&lt;br /&gt;
=== miniboy7 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/39in1.c 39in1] ==&lt;br /&gt;
=== 39in1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/thayers.c thayers] ==&lt;br /&gt;
=== thayers ===&lt;br /&gt;
=== thayersa ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/istellar.c istellar] ==&lt;br /&gt;
=== istellar ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/esh.c esh] ==&lt;br /&gt;
=== esh ===&lt;br /&gt;
=== esha ===&lt;br /&gt;
=== eshb ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/comebaby.c comebaby] ==&lt;br /&gt;
=== comebaby ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/mirage.c mirage] ==&lt;br /&gt;
=== mirage ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gtipoker.c gtipoker] ==&lt;br /&gt;
=== gtipoker ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c gamecstl] ==&lt;br /&gt;
=== gamecstl ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c drw80pkr] ==&lt;br /&gt;
=== drw80pkr ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [http://mamedev.org/source/src/mame/drivers/paranoia.c paranoia] ==&lt;br /&gt;
=== paranoia ===&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=Using_the_GFX/TileMap_viewer_(F4)&amp;diff=200</id>
		<title>Using the GFX/TileMap viewer (F4)</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=Using_the_GFX/TileMap_viewer_(F4)&amp;diff=200"/>
		<updated>2007-02-17T05:37:45Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The GFX/tilemap viewer can be accessed by pressing F4 during the emulation of a hardware set.  This feature allows you to see the current palettes, how the graphics ROMs are decoded, and which tilemaps are currently constructed.&lt;br /&gt;
&lt;br /&gt;
After pressing F4 to bring up the viewer, navigating through the different options is simple:&lt;br /&gt;
&lt;br /&gt;
 enter - Switch from the palette display, to the GFX display, to the Tilemap display, and back.&lt;br /&gt;
 esc   - Exit the GFX/tilemap viewer.&lt;br /&gt;
 p     - You can always pause or un-pause the emulation while in the GFX/tilemap viewer.&lt;br /&gt;
&lt;br /&gt;
In the palette view, the following options are available:&lt;br /&gt;
&lt;br /&gt;
 +/- - Zoom the palette display in and out&lt;br /&gt;
 []  - Select which colormap is displayed&lt;br /&gt;
 up/down, pageup/pagedown, home/end - Navigate the current colormap&lt;br /&gt;
&lt;br /&gt;
In the GFX view, the following options are available:&lt;br /&gt;
&lt;br /&gt;
 +/- - Zoom the GFX elements in and out&lt;br /&gt;
 []  - Select which gfxset is displayed&lt;br /&gt;
  R  - Rotate the GFX elements clockwise&lt;br /&gt;
 left/right - change which segment of the colormap is applied to the GFX elements&lt;br /&gt;
 up/down, pageup/pagedown, home/end - Navigate the current gfxset&lt;br /&gt;
&lt;br /&gt;
In the tilemap view, the following options are available:&lt;br /&gt;
&lt;br /&gt;
 +/- - Zoom the current tilemap in and out&lt;br /&gt;
 []  - Select which tilemap is displayed&lt;br /&gt;
  R  - Rotate the tilemap clockwise&lt;br /&gt;
 up/down, left/right - Navigate around the current tilemap&lt;br /&gt;
 left shift - Modifier for the arrow keys.  Hold to set step to 1.&lt;br /&gt;
 left control - Modifier for the arrow keys.  Hold to set step to 64.&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=Using_the_GFX/TileMap_viewer_(F4)&amp;diff=167</id>
		<title>Using the GFX/TileMap viewer (F4)</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=Using_the_GFX/TileMap_viewer_(F4)&amp;diff=167"/>
		<updated>2007-02-15T04:35:30Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The GFX/tilemap viewer can be accessed by pressing F4 during the emulation of a hardware set.  This feature allows you to see the current palettes, how the graphics ROMs are decoded, and which tilemaps are currently constructed.&lt;br /&gt;
&lt;br /&gt;
After pressing F4 to bring up the viewer, navigating through the different options is simple:&lt;br /&gt;
&lt;br /&gt;
 enter - Switch from the palette display, to the GFX display, to the Tilemap display, and back.&lt;br /&gt;
 esc   - Exit the GFX/tilemap viewer.&lt;br /&gt;
 p     - You can always pause or un-pause the emulation while in the GFX/tilemap viewer.&lt;br /&gt;
&lt;br /&gt;
In the palette view, the following options are available:&lt;br /&gt;
&lt;br /&gt;
 +/- - Zoom the palette display in and out&lt;br /&gt;
 []  - Select which colormap is displayed&lt;br /&gt;
 up/down, pageup/pagedown, home/end - Navigate the current colormap&lt;br /&gt;
&lt;br /&gt;
In the GFX view, the following options are available:&lt;br /&gt;
&lt;br /&gt;
 +/- - Zoom the GFX elements in and out&lt;br /&gt;
 []  - Select which gfxset is displayed&lt;br /&gt;
  R  - Rotate the GFX elements clockwise&lt;br /&gt;
 left/right - change which segment of the colormap is applied to the GFX elements&lt;br /&gt;
 up/down, pageup/pagedown, home/end - Navigate the current gfxset&lt;br /&gt;
&lt;br /&gt;
In the tilemap view, the following options are available:&lt;br /&gt;
&lt;br /&gt;
 +/- - Zoom the current tilemap in and out&lt;br /&gt;
 []  - Select which tilemap is displayed&lt;br /&gt;
  R  - Rotate the tilemap clockwise&lt;br /&gt;
 up/down, left/right - Navigate around the current tilemap&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=Using_the_GFX/TileMap_viewer_(F4)&amp;diff=158</id>
		<title>Using the GFX/TileMap viewer (F4)</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=Using_the_GFX/TileMap_viewer_(F4)&amp;diff=158"/>
		<updated>2007-02-14T16:32:45Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: New page: The GFX/tilemap viewer can be accessed by pressing F4 during the emulation of a hardware set.  This feature allows you to see the current palettes, how the graphics ROMs are decoded, and w...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The GFX/tilemap viewer can be accessed by pressing F4 during the emulation of a hardware set.  This feature allows you to see the current palettes, how the graphics ROMs are decoded, and which tilemaps are currently constructed.&lt;br /&gt;
&lt;br /&gt;
After pressing F4 to bring up the viewer, navigating through the different options is simple:&lt;br /&gt;
&lt;br /&gt;
 enter - Switch from the palette display, to the GFX display, to the Tilemap display, and back.&lt;br /&gt;
 esc   - Exit the GFX/tilemap viewer.&lt;br /&gt;
 pause - You can always pause or un-pause the emulation while in the GFX/tilemap viewer.&lt;br /&gt;
&lt;br /&gt;
In the palette view, the following options are available:&lt;br /&gt;
&lt;br /&gt;
 +/- - Zoom the palette display in and out&lt;br /&gt;
 []  - Select which colormap is displayed&lt;br /&gt;
 up/down, pageup/pagedown, home/end - Navigate the current colormap&lt;br /&gt;
&lt;br /&gt;
In the GFX view, the following options are available:&lt;br /&gt;
&lt;br /&gt;
 +/- - Zoom the GFX elements in and out&lt;br /&gt;
 []  - Select which gfxset is displayed&lt;br /&gt;
  R  - Rotate the GFX elements clockwise&lt;br /&gt;
 left/right - change which segment of the colormap is applied to the GFX elements&lt;br /&gt;
 up/down, pageup/pagedown, home/end - Navigate the current gfxset&lt;br /&gt;
&lt;br /&gt;
In the tilemap view, the following options are available:&lt;br /&gt;
&lt;br /&gt;
 +/- - Zoom the current tilemap in and out&lt;br /&gt;
 []  - Select which tilemap is displayed&lt;br /&gt;
  R  - Rotate the tilemap clockwise&lt;br /&gt;
 up/down, left/right - Navigate around the current tilemap&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=How_MAME_Works&amp;diff=157</id>
		<title>How MAME Works</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=How_MAME_Works&amp;diff=157"/>
		<updated>2007-02-14T16:12:17Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of documents describing the internal workings (core) of the MAME emulator.  Most are penned by Aaron Giles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=146 Resource Management in MAME]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=137 CPU Scheduling in MAME]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=74 Filters and streams in the MAME Sound System]&lt;br /&gt;
&lt;br /&gt;
[[MAME Interrupt Function Review]]&lt;br /&gt;
&lt;br /&gt;
[[Executing Code Out of a Memory Region With a Read Handler]]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=149 Save State Fundamentals]&lt;br /&gt;
&lt;br /&gt;
[[Using the GFX/TileMap viewer (F4)]]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=182 How To Use the &#039;New&#039; Renderer]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=161 Layouts and Rendering for MAME Artwork System]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=180 Writing Messages to the Screen In a MAME Driver]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=159 Programmable Logic Devices in MAME]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=195 Checklist for Cleaning Up Drivers]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=199 Building under Windows Vista]&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=How_MAME_Works&amp;diff=156</id>
		<title>How MAME Works</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=How_MAME_Works&amp;diff=156"/>
		<updated>2007-02-14T16:12:03Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of documents describing the internal workings (core) of the MAME emulator.  Most are penned by Aaron Giles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=146 Resource Management in MAME]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=137 CPU Scheduling in MAME]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=74 Filters and streams in the MAME Sound System]&lt;br /&gt;
&lt;br /&gt;
[[MAME Interrupt Function Review]]&lt;br /&gt;
&lt;br /&gt;
[[Executing Code Out of a Memory Region With a Read Handler]]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=149 Save State Fundamentals]&lt;br /&gt;
&lt;br /&gt;
[Using the GFX/TileMap viewer (F4)]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=182 How To Use the &#039;New&#039; Renderer]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=161 Layouts and Rendering for MAME Artwork System]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=180 Writing Messages to the Screen In a MAME Driver]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=159 Programmable Logic Devices in MAME]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=195 Checklist for Cleaning Up Drivers]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=199 Building under Windows Vista]&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=Executing_Code_Out_of_a_Memory_Region_With_a_Read_Handler&amp;diff=85</id>
		<title>Executing Code Out of a Memory Region With a Read Handler</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=Executing_Code_Out_of_a_Memory_Region_With_a_Read_Handler&amp;diff=85"/>
		<updated>2007-02-04T17:10:45Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: New page: If you want to execute code out of a memory region which is mapped with a read handler, you need to set things up right. The following explains how:   &amp;#039;&amp;#039;&amp;#039;opbase_handler memory_set_opbase_h...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you want to execute code out of a memory region which is mapped with a read handler, you need to set things up right. The following explains how:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;opbase_handler memory_set_opbase_handler(int cpunum, opbase_handler function)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This provides a callback for each CPU that is called whenever a branch is taken (assuming the use of change_pc(), which most CPUs do). The opbase_handle function looks like:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;offs_t opbase_handler(offs_t address)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It can do one of two things. It can either use the address and fix up the ROM base pointers itself by changing the opcode_base and opcode_arg_base globals to point to (base of memory - offset of memory range start). In this case, the return value is ~0.&lt;br /&gt;
&lt;br /&gt;
Or, the opbase handler can return a different PC value which is used to compute which regular RAM bank to use. For example, if you had range 0000-03ff mapped to a read handler, and had range 0400-07ff mapped to a RAM block, and they were supposed to mirror each other, you could write an opbase handler that returned (pc+0x400) for any pc &amp;lt; 0x400.&lt;br /&gt;
&lt;br /&gt;
Obviously, if you don&#039;t want to do anything in particular, you can just return the original address that was passed to you and it becomes a no-op, letting the memory system do its normal thing.&lt;br /&gt;
&lt;br /&gt;
You can see a simple example of this usage in drivers/missile.c.&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=How_MAME_Works&amp;diff=84</id>
		<title>How MAME Works</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=How_MAME_Works&amp;diff=84"/>
		<updated>2007-02-04T17:09:47Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of documents describing the internal workings (core) of the MAME emulator.  Most are penned by Aaron Giles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=146 Resource Management in MAME]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=137 CPU Scheduling in MAME]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=74 Filters and streams in the MAME Sound System]&lt;br /&gt;
&lt;br /&gt;
[[MAME Interrupt Function Review]]&lt;br /&gt;
&lt;br /&gt;
[[Executing Code Out of a Memory Region With a Read Handler]]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=149 Save State Fundamentals]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=182 How To Use the &#039;New&#039; Renderer]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=161 Layouts and Rendering for MAME Artwork System]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=180 Writing Messages to the Screen In a MAME Driver]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=159 Programmable Logic Devices in MAME]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=195 Checklist for Cleaning Up Drivers]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=199 Building under Windows Vista]&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_Interrupt_Function_Review&amp;diff=83</id>
		<title>MAME Interrupt Function Review</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_Interrupt_Function_Review&amp;diff=83"/>
		<updated>2007-02-04T05:49:43Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following refers to the MAME core IRQ handling functions (eg. cpunum_set_input_line).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ASSERT_LINE&#039;&#039;&#039; - raise the interrupt line and hold it there indefinitely&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CLEAR_LINE&#039;&#039;&#039; - lower the interrupt line and hold it there indefinitely&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PULSE_LINE&#039;&#039;&#039; - instantaneously do an ASSERT_LINE followed by a CLEAR_LINE&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOLD_LINE&#039;&#039;&#039; - raise the interrupt line and hold it there until the interrupt is acknowledged by the CPU (note that this really only applies to those few CPUs with a full acknowledge cycles; the Z80 is the primary one -- all other uses are cheating)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On most CPUs, most interrupt lines are level-sensitive, which means that they will continue to generate interrupts as long as they are asserted. This generally means that you can&#039;t use PULSE_LINE because pulsing an interrupt line is instantaneous. In real life, the CPU would never respond to such a pulse because it is too short.&lt;br /&gt;
 &lt;br /&gt;
Some CPUs have interrupt lines that are edge-sensitive, which means they will detect a state change from CLEAR_LINE to ASSERT_LINE and latch that information internally. Then they will take the interrupt and clear the latch. These are the only types of interrupts that can be used with PULSE_LINE.&lt;br /&gt;
 &lt;br /&gt;
Some CPUs let you program the interrupt lines to be either edge or level sensitive.&lt;br /&gt;
&lt;br /&gt;
There may be helper functions in the future that allow the driver author to assert a line for a set period of time.&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=How_MAME_Works&amp;diff=81</id>
		<title>How MAME Works</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=How_MAME_Works&amp;diff=81"/>
		<updated>2007-02-04T05:43:49Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of documents describing the internal workings (core) of the MAME emulator.  Most are penned by Aaron Giles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=146 Resource Management in MAME]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=137 CPU Scheduling in MAME]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=74 Filters and streams in the MAME Sound System]&lt;br /&gt;
&lt;br /&gt;
[[MAME Interrupt Function Review]]&lt;br /&gt;
&lt;br /&gt;
[[Executing Code Out of an Area With a Read Handler]]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=149 Save State Fundamentals]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=182 How To Use the &#039;New&#039; Renderer]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=161 Layouts and Rendering for MAME Artwork System]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=180 Writing Messages to the Screen In a MAME Driver]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=159 Programmable Logic Devices in MAME]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=195 Checklist for Cleaning Up Drivers]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=199 Building under Windows Vista]&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_Interrupt_Function_Review&amp;diff=80</id>
		<title>MAME Interrupt Function Review</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_Interrupt_Function_Review&amp;diff=80"/>
		<updated>2007-02-04T05:40:23Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following refers to the MAME core IRQ handling functions (eg. cpunum_set_input_line).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ASSERT_LINE - raise the interrupt line and hold it there indefinitely&lt;br /&gt;
&lt;br /&gt;
CLEAR_LINE - lower the interrupt line and hold it there indefinitely&lt;br /&gt;
&lt;br /&gt;
PULSE_LINE - instantaneously do an ASSERT_LINE followed by a CLEAR_LINE&lt;br /&gt;
&lt;br /&gt;
HOLD_LINE - raise the interrupt line and hold it there until the interrupt is acknowledged by the CPU (note that this really only applies to those few CPUs with a full acknowledge cycles; the Z80 is the primary one -- all other uses are cheating)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On most CPUs, most interrupt lines are level-sensitive, which means that they will continue to generate interrupts as long as they are asserted. This generally means that you can&#039;t use PULSE_LINE because pulsing an interrupt line is instantaneous. In real life, the CPU would never respond to such a pulse because it is too short.&lt;br /&gt;
 &lt;br /&gt;
Some CPUs have interrupt lines that are edge-sensitive, which means they will detect a state change from CLEAR_LINE to ASSERT_LINE and latch that information internally. Then they will take the interrupt and clear the latch. These are the only types of interrupts that can be used with PULSE_LINE.&lt;br /&gt;
 &lt;br /&gt;
Some CPUs let you program the interrupt lines to be either edge or level sensitive.&lt;br /&gt;
&lt;br /&gt;
There may be helper functions in the future that allow the driver author to assert a line for a set period of time.&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_Interrupt_Function_Review&amp;diff=79</id>
		<title>MAME Interrupt Function Review</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_Interrupt_Function_Review&amp;diff=79"/>
		<updated>2007-02-04T05:39:36Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: New page: The following refers to the MAME core IRQ handling functions (eg. cpunum_set_input_line).  ASSERT_LINE - raise the interrupt line and hold it there indefinitely  CLEAR_LINE - lower the int...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following refers to the MAME core IRQ handling functions (eg. cpunum_set_input_line).&lt;br /&gt;
&lt;br /&gt;
ASSERT_LINE - raise the interrupt line and hold it there indefinitely&lt;br /&gt;
&lt;br /&gt;
CLEAR_LINE - lower the interrupt line and hold it there indefinitely&lt;br /&gt;
&lt;br /&gt;
PULSE_LINE - instantaneously do an ASSERT_LINE followed by a CLEAR_LINE&lt;br /&gt;
&lt;br /&gt;
HOLD_LINE - raise the interrupt line and hold it there until the interrupt is acknowledged by the CPU (note that this really only applies to those few CPUs with a full acknowledge cycles; the Z80 is the primary one -- all other uses are cheating)&lt;br /&gt;
 &lt;br /&gt;
On most CPUs, most interrupt lines are level-sensitive, which means that they will continue to generate interrupts as long as they are asserted. This generally means that you can&#039;t use PULSE_LINE because pulsing an interrupt line is instantaneous. In real life, the CPU would never respond to such a pulse because it is too short.&lt;br /&gt;
 &lt;br /&gt;
Some CPUs have interrupt lines that are edge-sensitive, which means they will detect a state change from CLEAR_LINE to ASSERT_LINE and latch that information internally. Then they will take the interrupt and clear the latch. These are the only types of interrupts that can be used with PULSE_LINE.&lt;br /&gt;
 &lt;br /&gt;
Some CPUs let you program the interrupt lines to be either edge or level sensitive.&lt;br /&gt;
&lt;br /&gt;
There may be helper functions in the future that allow the driver author to assert a line for a set period of time.&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=How_MAME_Works&amp;diff=78</id>
		<title>How MAME Works</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=How_MAME_Works&amp;diff=78"/>
		<updated>2007-02-04T05:35:43Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of documents describing the internal workings (core) of the MAME emulator.  Most are penned by Aaron Giles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=146 Resource Management in MAME]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=137 CPU Scheduling in MAME]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=74 Filters and streams in the MAME Sound System]&lt;br /&gt;
&lt;br /&gt;
[[MAME Interrupt Function Review]]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=149 Save State Fundamentals]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=182 How To Use the &#039;New&#039; Renderer]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=161 Layouts and Rendering for MAME Artwork System]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=180 Writing Messages to the Screen In a MAME Driver]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=159 Programmable Logic Devices in MAME]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=195 Checklist for Cleaning Up Drivers]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=199 Building under Windows Vista]&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=How_MAME_Works&amp;diff=77</id>
		<title>How MAME Works</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=How_MAME_Works&amp;diff=77"/>
		<updated>2007-02-04T01:17:50Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: New page: The following is a list of documents describing the internal workings (core) of the MAME emulator.  Most are penned by Aaron Giles.   [http://aarongiles.com/?p=146 Resource Management in M...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of documents describing the internal workings (core) of the MAME emulator.  Most are penned by Aaron Giles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=146 Resource Management in MAME]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=137 CPU Scheduling in MAME]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=74 Filters and streams in the MAME Sound System]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=149 Save State Fundamentals]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=182 How To Use the &#039;New&#039; Renderer]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=161 Layouts and Rendering for MAME Artwork System]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=180 Writing Messages to the Screen In a MAME Driver]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=159 Programmable Logic Devices in MAME]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=195 Checklist for Cleaning Up Drivers]&lt;br /&gt;
&lt;br /&gt;
[http://aarongiles.com/?p=199 Building under Windows Vista]&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=Microprose&amp;diff=76</id>
		<title>Microprose</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=Microprose&amp;diff=76"/>
		<updated>2007-02-04T00:44:47Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: New page: * &amp;#039;&amp;#039;&amp;#039;Microprose 3d hardware (BOTSS etc.)&amp;#039;&amp;#039;&amp;#039; - unemulated maths processor.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Microprose 3d hardware (BOTSS etc.)&#039;&#039;&#039; - unemulated maths processor.&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=Other&amp;diff=75</id>
		<title>Other</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=Other&amp;diff=75"/>
		<updated>2007-02-04T00:44:28Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Laser Base / Future Flash&#039;&#039;&#039; - Protection, &#039;Jaleco&#039; like according to dox.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Task Force Harrier&#039;&#039;&#039; - NMK protection, there was a closed source hack build that ran this, but without source it wasn&#039;t very useful.&lt;br /&gt;
* &#039;&#039;&#039;Double Dealer&#039;&#039;&#039; - NMK protection, like jalmah.c, MCU shares ram, supplies random numbers, code etc.  dox has PCB, but doesn&#039;t know what to trojan&lt;br /&gt;
* &#039;&#039;&#039;Afega Shooter games&#039;&#039;&#039; - Haze suspects this is a varient of NMK&#039;s protection (or a &#039;feature&#039; of the board that acts as such) fully playable unless you leave them in attract mode in which case the controls die.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Gekisou (Japan)&#039;&#039;&#039; - equites.c hardware, hangs on some cpu comms at the moment, but if you skip past that it hangs on MCU check, it uses an alpha MCU, and uploads code for it (as do all equites.c games) it MIGHT be possible to emulate the MCU, as was done for some alpha games with an earlier MCU.  currently MCU is simulated for equites.c games, but not this one.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Sliver&#039;&#039;&#039; - needs JPEG decompression chip emulating amongst other things (well .. everything)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Grand Striker&#039;&#039;&#039; - ROZ pitch doesn&#039;t make much sense.. at least it doesn&#039;t seem to quite fit into the way MAME wants to do things.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;SSV Hardware . Joryuu Syougi Kyoushitsu (Japan)&#039;&#039;&#039; - something is missing here, the extra processor does the AI for the game, but we still need v60 code.  We have none.&lt;br /&gt;
* &#039;&#039;&#039;SSV Hardware . Eagle Shot Golf&#039;&#039;&#039; - missing raster effect on Sammy Logo&lt;br /&gt;
* &#039;&#039;&#039;SSV Hardware . Dyna Gear&#039;&#039;&#039; - missing raster effect on Title Screen&lt;br /&gt;
* &#039;&#039;&#039;SSV Hardware&#039;&#039;&#039; - general, missing CRT control regs.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Metro HW / rabbit.c . Rabbit&#039;&#039;&#039; - Missing Sound, said to be some kind of ADPCM built into the imagetek chip..  also needs raster effects?&lt;br /&gt;
* &#039;&#039;&#039;Metro HW / rabbit.c . Tokimeki Mahjong Paradise Dear My Love&#039;&#039;&#039; - makes different use of the Video hardware.&lt;br /&gt;
* &#039;&#039;&#039;Metro HW&#039;&#039;&#039; - general, we currently have an ugly hack to invert the palette and tile data because each tilemap mixes 4bpp and 8bbp tiles, and the transparent pen is the high colour (255 / 15 depending on tile).  tilemap.c doesn&#039;t currently support this, so all data is inverted to make transpen 0... this leads to a LOT of extra messy code in the driver, the palettes need to be inverted, the blitter writes need to be inverted etc.  Would make sense to expand tilemap.c to support per-tile transpen...&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Poizone (ertictac.c)&#039;&#039;&#039; - GFX problems, uses ARM7 CPU, port of Acorn Archimedes game.. not sure what the actual problem is&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Zaccaraia - Galaxia&#039;&#039;&#039; - rom mapping?&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Gunpey&#039;&#039;&#039; - V30 based, weird video chip with complex features probably blitter based, not understood.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Some Toaplan shooters (batsugun etc.)&#039;&#039;&#039; -  Need proper v25+ / v35+ cores, as they use the extra features..&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;IREM . Match It 2&#039;&#039;&#039; - Decryption or CPU bugs.. gameplay logic is broken (sometimes tiles don&#039;t appear, if you undo too often it crashes)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Suna8.c&#039;&#039;&#039; - Brick Zone, Spark Man, Star Fighter - Decryption / protection / banking errors...&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Pettan Pyuu (Japan) / Bam Bam&#039;&#039;&#039; - protection MCU..  seems to be a data (or code?) ROM for it tho.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Search for the Magical Error&#039;&#039;&#039; - mostly &#039;playable&#039; but CPU comms issues means it takes forever between some scenes.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;metro.c / Bang Bang Ball&#039;&#039;&#039; - has an annoying bug whereby if you press a button during screen fades it goes into slow motion..&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;MSX based game . Super Free Kick / Spin kick&#039;&#039;&#039; - banking issues? can&#039;t get it to boot&lt;br /&gt;
* &#039;&#039;&#039;MSX based game . Puzzle Star (Sang Ho) / Sexy Boom&#039;&#039;&#039; - banking issues, gives wrong gfx..&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Merit games&#039;&#039;&#039; - A skeleton was recently added, haven&#039;t been looked at.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Super Real Mahjong pt 6.&#039;&#039;&#039; - Video hardware makes no sense at all, evolution of ST-0016??  No obvious tiles, or gfx data..&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tatakae! Big Fighter&#039;&#039;&#039; - usual Nichibutsu junk PLUS an extra 67805 MCU, probably needs trojans.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Table Tennis Championship&#039;&#039;&#039; - V30 based, Banking issues, PIC for protection? or sound?&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;MPU4 . Crystal Maze etc&#039;&#039;&#039; - Skill based gambling games, crystal maze should be a nice game to support, also some quiz games..  Hardware is over-expanded fruit machine hardware.  8-bit CPU board, ton of timers, serial io etc. driving a 68k based board with a video chip which would fit better on a c64.  Code is compiled forth, unreadable, it&#039;s VERY VERY fussy about everything, serial checks, timer checks, interrupt checks, protection chips.  There is a standalone emu, but it&#039;s very unstable - possibly includes a lot of hacks to get the games running?&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Nintendo Super System&#039;&#039;&#039; - Menu system makes no sense at all.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Touchmaster&#039;&#039;&#039; - some kind of blitter for video?&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Subsino . Last Fighting&#039;&#039;&#039; - uses H8 CPU, seems to boot from external ROM, but it&#039;s said that the internal ROM is enabled, so it may use it for protection.  Needs code studying / trojans (maybe).&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=Gaelco&amp;diff=74</id>
		<title>Gaelco</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=Gaelco&amp;diff=74"/>
		<updated>2007-02-04T00:42:35Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: New page: * &amp;#039;&amp;#039;&amp;#039;World rally&amp;#039;&amp;#039;&amp;#039; - needs Dallas MCU simulation * &amp;#039;&amp;#039;&amp;#039;Thunder Hoop 2&amp;#039;&amp;#039;&amp;#039; - Dallas MCu * &amp;#039;&amp;#039;&amp;#039;Other Gaelco games&amp;#039;&amp;#039;&amp;#039; - Dallas MCU.  we have an unprotected version of Alligator hunt to attempt ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;World rally&#039;&#039;&#039; - needs Dallas MCU simulation&lt;br /&gt;
* &#039;&#039;&#039;Thunder Hoop 2&#039;&#039;&#039; - Dallas MCu&lt;br /&gt;
* &#039;&#039;&#039;Other Gaelco games&#039;&#039;&#039; - Dallas MCU.  we have an unprotected version of Alligator hunt to attempt to simulate the protection in the protected version, but it isn&#039;t easy, looks like MCU may provide ROM patches..&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=Other&amp;diff=73</id>
		<title>Other</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=Other&amp;diff=73"/>
		<updated>2007-02-04T00:41:19Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Laser Base / Future Flash&#039;&#039;&#039; - Protection, &#039;Jaleco&#039; like according to dox.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Task Force Harrier&#039;&#039;&#039; - NMK protection, there was a closed source hack build that ran this, but without source it wasn&#039;t very useful.&lt;br /&gt;
* &#039;&#039;&#039;Double Dealer&#039;&#039;&#039; - NMK protection, like jalmah.c, MCU shares ram, supplies random numbers, code etc.  dox has PCB, but doesn&#039;t know what to trojan&lt;br /&gt;
* &#039;&#039;&#039;Afega Shooter games&#039;&#039;&#039; - Haze suspects this is a varient of NMK&#039;s protection (or a &#039;feature&#039; of the board that acts as such) fully playable unless you leave them in attract mode in which case the controls die.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Gekisou (Japan)&#039;&#039;&#039; - equites.c hardware, hangs on some cpu comms at the moment, but if you skip past that it hangs on MCU check, it uses an alpha MCU, and uploads code for it (as do all equites.c games) it MIGHT be possible to emulate the MCU, as was done for some alpha games with an earlier MCU.  currently MCU is simulated for equites.c games, but not this one.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Sliver&#039;&#039;&#039; - needs JPEG decompression chip emulating amongst other things (well .. everything)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Grand Striker&#039;&#039;&#039; - ROZ pitch doesn&#039;t make much sense.. at least it doesn&#039;t seem to quite fit into the way MAME wants to do things.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;SSV Hardware . Joryuu Syougi Kyoushitsu (Japan)&#039;&#039;&#039; - something is missing here, the extra processor does the AI for the game, but we still need v60 code.  We have none.&lt;br /&gt;
* &#039;&#039;&#039;SSV Hardware . Eagle Shot Golf&#039;&#039;&#039; - missing raster effect on Sammy Logo&lt;br /&gt;
* &#039;&#039;&#039;SSV Hardware . Dyna Gear&#039;&#039;&#039; - missing raster effect on Title Screen&lt;br /&gt;
* &#039;&#039;&#039;SSV Hardware&#039;&#039;&#039; - general, missing CRT control regs.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Metro HW / rabbit.c . Rabbit&#039;&#039;&#039; - Missing Sound, said to be some kind of ADPCM built into the imagetek chip..  also needs raster effects?&lt;br /&gt;
* &#039;&#039;&#039;Metro HW / rabbit.c . Tokimeki Mahjong Paradise Dear My Love&#039;&#039;&#039; - makes different use of the Video hardware.&lt;br /&gt;
* &#039;&#039;&#039;Metro HW&#039;&#039;&#039; - general, we currently have an ugly hack to invert the palette and tile data because each tilemap mixes 4bpp and 8bbp tiles, and the transparent pen is the high colour (255 / 15 depending on tile).  tilemap.c doesn&#039;t currently support this, so all data is inverted to make transpen 0... this leads to a LOT of extra messy code in the driver, the palettes need to be inverted, the blitter writes need to be inverted etc.  Would make sense to expand tilemap.c to support per-tile transpen...&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Poizone (ertictac.c)&#039;&#039;&#039; - GFX problems, uses ARM7 CPU, port of Acorn Archimedes game.. not sure what the actual problem is&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Zaccaraia - Galaxia&#039;&#039;&#039; - rom mapping?&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Gunpey&#039;&#039;&#039; - V30 based, weird video chip with complex features probably blitter based, not understood.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Some Toaplan shooters (batsugun etc.)&#039;&#039;&#039; -  Need proper v25+ / v35+ cores, as they use the extra features..&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;IREM . Match It 2&#039;&#039;&#039; - Decryption or CPU bugs.. gameplay logic is broken (sometimes tiles don&#039;t appear, if you undo too often it crashes)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Suna8.c&#039;&#039;&#039; - Brick Zone, Spark Man, Star Fighter - Decryption / protection / banking errors...&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Pettan Pyuu (Japan) / Bam Bam&#039;&#039;&#039; - protection MCU..  seems to be a data (or code?) ROM for it tho.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Search for the Magical Error&#039;&#039;&#039; - mostly &#039;playable&#039; but CPU comms issues means it takes forever between some scenes.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;metro.c / Bang Bang Ball&#039;&#039;&#039; - has an annoying bug whereby if you press a button during screen fades it goes into slow motion..&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;MSX based game . Super Free Kick / Spin kick&#039;&#039;&#039; - banking issues? can&#039;t get it to boot&lt;br /&gt;
* &#039;&#039;&#039;MSX based game . Puzzle Star (Sang Ho) / Sexy Boom&#039;&#039;&#039; - banking issues, gives wrong gfx..&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Merit games&#039;&#039;&#039; - A skeleton was recently added, haven&#039;t been looked at.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Super Real Mahjong pt 6.&#039;&#039;&#039; - Video hardware makes no sense at all, evolution of ST-0016??  No obvious tiles, or gfx data..&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tatakae! Big Fighter&#039;&#039;&#039; - usual Nichibutsu junk PLUS an extra 67805 MCU, probably needs trojans.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Table Tennis Championship&#039;&#039;&#039; - V30 based, Banking issues, PIC for protection? or sound?&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;MPU4 . Crystal Maze etc&#039;&#039;&#039; - Skill based gambling games, crystal maze should be a nice game to support, also some quiz games..  Hardware is over-expanded fruit machine hardware.  8-bit CPU board, ton of timers, serial io etc. driving a 68k based board with a video chip which would fit better on a c64.  Code is compiled forth, unreadable, it&#039;s VERY VERY fussy about everything, serial checks, timer checks, interrupt checks, protection chips.  There is a standalone emu, but it&#039;s very unstable - possibly includes a lot of hacks to get the games running?&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=Other&amp;diff=72</id>
		<title>Other</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=Other&amp;diff=72"/>
		<updated>2007-02-04T00:39:53Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Laser Base / Future Flash&#039;&#039;&#039; - Protection, &#039;Jaleco&#039; like according to dox.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Task Force Harrier&#039;&#039;&#039; - NMK protection, there was a closed source hack build that ran this, but without source it wasn&#039;t very useful.&lt;br /&gt;
* &#039;&#039;&#039;Double Dealer&#039;&#039;&#039; - NMK protection, like jalmah.c, MCU shares ram, supplies random numbers, code etc.  dox has PCB, but doesn&#039;t know what to trojan&lt;br /&gt;
* &#039;&#039;&#039;Afega Shooter games&#039;&#039;&#039; - Haze suspects this is a varient of NMK&#039;s protection (or a &#039;feature&#039; of the board that acts as such) fully playable unless you leave them in attract mode in which case the controls die.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Gekisou (Japan)&#039;&#039;&#039; - equites.c hardware, hangs on some cpu comms at the moment, but if you skip past that it hangs on MCU check, it uses an alpha MCU, and uploads code for it (as do all equites.c games) it MIGHT be possible to emulate the MCU, as was done for some alpha games with an earlier MCU.  currently MCU is simulated for equites.c games, but not this one.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Sliver&#039;&#039;&#039; - needs JPEG decompression chip emulating amongst other things (well .. everything)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Grand Striker&#039;&#039;&#039; - ROZ pitch doesn&#039;t make much sense.. at least it doesn&#039;t seem to quite fit into the way MAME wants to do things.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;SSV Hardware . Joryuu Syougi Kyoushitsu (Japan)&#039;&#039;&#039; - something is missing here, the extra processor does the AI for the game, but we still need v60 code.  We have none.&lt;br /&gt;
* &#039;&#039;&#039;SSV Hardware . Eagle Shot Golf&#039;&#039;&#039; - missing raster effect on Sammy Logo&lt;br /&gt;
* &#039;&#039;&#039;SSV Hardware . Dyna Gear&#039;&#039;&#039; - missing raster effect on Title Screen&lt;br /&gt;
* &#039;&#039;&#039;SSV Hardware&#039;&#039;&#039; - general, missing CRT control regs.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Metro HW / rabbit.c . Rabbit&#039;&#039;&#039; - Missing Sound, said to be some kind of ADPCM built into the imagetek chip..  also needs raster effects?&lt;br /&gt;
* &#039;&#039;&#039;Metro HW / rabbit.c . Tokimeki Mahjong Paradise Dear My Love&#039;&#039;&#039; - makes different use of the Video hardware.&lt;br /&gt;
* &#039;&#039;&#039;Metro HW&#039;&#039;&#039; - general, we currently have an ugly hack to invert the palette and tile data because each tilemap mixes 4bpp and 8bbp tiles, and the transparent pen is the high colour (255 / 15 depending on tile).  tilemap.c doesn&#039;t currently support this, so all data is inverted to make transpen 0... this leads to a LOT of extra messy code in the driver, the palettes need to be inverted, the blitter writes need to be inverted etc.  Would make sense to expand tilemap.c to support per-tile transpen...&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Poizone (ertictac.c)&#039;&#039;&#039; - GFX problems, uses ARM7 CPU, port of Acorn Archimedes game.. not sure what the actual problem is&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Zaccaraia - Galaxia&#039;&#039;&#039; - rom mapping?&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Gunpey&#039;&#039;&#039; - V30 based, weird video chip with complex features probably blitter based, not understood.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Some Toaplan shooters (batsugun etc.)&#039;&#039;&#039; -  Need proper v25+ / v35+ cores, as they use the extra features..&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;IREM . Match It 2&#039;&#039;&#039; - Decryption or CPU bugs.. gameplay logic is broken (sometimes tiles don&#039;t appear, if you undo too often it crashes)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Suna8.c&#039;&#039;&#039; - Brick Zone, Spark Man, Star Fighter - Decryption / protection / banking errors...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Pettan Pyuu (Japan) / Bam Bam&#039;&#039;&#039; - protection MCU..  seems to be a data (or code?) ROM for it tho.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Search for the Magical Error&#039;&#039;&#039; - mostly &#039;playable&#039; but CPU comms issues means it takes forever between some scenes.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;metro.c / Bang Bang Ball&#039;&#039;&#039; - has an annoying bug whereby if you press a button during screen fades it goes into slow motion..&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;MSX based game . Super Free Kick / Spin kick&#039;&#039;&#039; - banking issues? can&#039;t get it to boot&lt;br /&gt;
* &#039;&#039;&#039;MSX based game . Puzzle Star (Sang Ho) / Sexy Boom&#039;&#039;&#039; - banking issues, gives wrong gfx..&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Merit games&#039;&#039;&#039; - A skeleton was recently added, haven&#039;t been looked at.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Super Real Mahjong pt 6.&#039;&#039;&#039; - Video hardware makes no sense at all, evolution of ST-0016??  No obvious tiles, or gfx data..&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tatakae! Big Fighter&#039;&#039;&#039; - usual Nichibutsu junk PLUS an extra 67805 MCU, probably needs trojans.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Table Tennis Championship&#039;&#039;&#039; - V30 based, Banking issues, PIC for protection? or sound?&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;MPU4 . Crystal Maze etc&#039;&#039;&#039; - Skill based gambling games, crystal maze should be a nice game to support, also some quiz games..  Hardware is over-expanded fruit machine hardware.  8-bit CPU board, ton of timers, serial io etc. driving a 68k based board with a video chip which would fit better on a c64.  Code is compiled forth, unreadable, it&#039;s VERY VERY fussy about everything, serial checks, timer checks, interrupt checks, protection chips.  There is a standalone emu, but it&#039;s very unstable - possibly includes a lot of hacks to get the games running?&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=Microhard&amp;diff=71</id>
		<title>Microhard</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=Microhard&amp;diff=71"/>
		<updated>2007-02-04T00:29:59Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: New page: * &amp;#039;&amp;#039;&amp;#039;Funny Strip / Puck People&amp;#039;&amp;#039;&amp;#039; - protection, controls eating of dots + other things * &amp;#039;&amp;#039;&amp;#039;Rebus&amp;#039;&amp;#039;&amp;#039; - another protected microhard game.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Funny Strip / Puck People&#039;&#039;&#039; - protection, controls eating of dots + other things&lt;br /&gt;
* &#039;&#039;&#039;Rebus&#039;&#039;&#039; - another protected microhard game.&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=Data_East&amp;diff=70</id>
		<title>Data East</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=Data_East&amp;diff=70"/>
		<updated>2007-02-04T00:29:30Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: New page: * &amp;#039;&amp;#039;&amp;#039;Rohga&amp;#039;&amp;#039;&amp;#039; - protection issues on some bosses (causes address error) * &amp;#039;&amp;#039;&amp;#039;Double Wings&amp;#039;&amp;#039;&amp;#039; - protection supplies jump addresses etc. * &amp;#039;&amp;#039;&amp;#039;Fighters History&amp;#039;&amp;#039;&amp;#039; - still remaining protection...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Rohga&#039;&#039;&#039; - protection issues on some bosses (causes address error)&lt;br /&gt;
* &#039;&#039;&#039;Double Wings&#039;&#039;&#039; - protection supplies jump addresses etc.&lt;br /&gt;
* &#039;&#039;&#039;Fighters History&#039;&#039;&#039; - still remaining protection issues&lt;br /&gt;
* &#039;&#039;&#039;Funky Jet&#039;&#039;&#039; - protection issue at end of game&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Zero Target / Counter Steer&#039;&#039;&#039; - very old ROZ style hardware.  Haze looked at it a few times, doesn&#039;t really make sense to him.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;High Seas Havoc&#039;&#039;&#039; - Genesis hardware, but uses a PIC to control state based encryption.. all the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=Konami&amp;diff=69</id>
		<title>Konami</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=Konami&amp;diff=69"/>
		<updated>2007-02-04T00:27:51Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: New page: * &amp;#039;&amp;#039;&amp;#039;GX . Racing Force&amp;#039;&amp;#039;&amp;#039; - needs special ROZ layer emulating (seems to be a roz layer with some kind of extra height map?) * &amp;#039;&amp;#039;&amp;#039;GX . Konami&amp;#039;s Open Golf Championship&amp;#039;&amp;#039;&amp;#039; - see above  * &amp;#039;&amp;#039;&amp;#039;G...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;GX . Racing Force&#039;&#039;&#039; - needs special ROZ layer emulating (seems to be a roz layer with some kind of extra height map?)&lt;br /&gt;
* &#039;&#039;&#039;GX . Konami&#039;s Open Golf Championship&#039;&#039;&#039; - see above&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;GX - Versus Net Soccer&#039;&#039;&#039; - extra video hardware, protection.&lt;br /&gt;
* &#039;&#039;&#039;GX - Run and Gun 2&#039;&#039;&#039; - see above&lt;br /&gt;
* &#039;&#039;&#039;GX - Rushing Heroes&#039;&#039;&#039; - see above&lt;br /&gt;
* &#039;&#039;&#039;GX - Soccer Superstars&#039;&#039;&#039; - this might be possible? uses extra video hw.  Not thought to be protected.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;GX - Fantastic Journey&#039;&#039;&#039; - protection&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=Tecmo&amp;diff=68</id>
		<title>Tecmo</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=Tecmo&amp;diff=68"/>
		<updated>2007-02-04T00:26:15Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: New page: * &amp;#039;&amp;#039;&amp;#039;Vgoal soccer&amp;#039;&amp;#039;&amp;#039; - protection, H8 mcu, can detect if ROM has been changed, if so writes ROM ERROR directly to video ram, and refuses to do anything.  Chris Hardy is working on this, at...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Vgoal soccer&#039;&#039;&#039; - protection, H8 mcu, can detect if ROM has been changed, if so writes ROM ERROR directly to video ram, and refuses to do anything.  Chris Hardy is working on this, attempting to run code from RAM with a fluke, we&#039;ll see what happens&lt;br /&gt;
* &#039;&#039;&#039;Tecmo World Cup 94&#039;&#039;&#039; - same as above&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Deroon Dero Dero&#039;&#039;&#039; - aka Tecmo Stackers, looks like a really nice puzzle game, but has MCU protection.  It hasn&#039;t been deteremined if this prevents ROM modification like Vgoal.  Tests need to be run on PCB.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Touki Denshou -Angel Eyes-&#039;&#039;&#039; - same board as above, protection might be different tho, we don&#039;t have this game PCB.&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=Sega&amp;diff=67</id>
		<title>Sega</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=Sega&amp;diff=67"/>
		<updated>2007-02-04T00:24:41Z</updated>

		<summary type="html">&lt;p&gt;AndrewGardner: New page: * &amp;#039;&amp;#039;&amp;#039;SHooting Master&amp;#039;&amp;#039;&amp;#039; - MCU protection, shares RAM, used in non-obvious ways, some gfx problems, system 1 driver could really do with big clean / rewrite anyway.  * &amp;#039;&amp;#039;&amp;#039;Fantasy Zone 2&amp;#039;&amp;#039;&amp;#039; ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;SHooting Master&#039;&#039;&#039; - MCU protection, shares RAM, used in non-obvious ways, some gfx problems, system 1 driver could really do with big clean / rewrite anyway.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Fantasy Zone 2&#039;&#039;&#039; - system E hardware, encrypted Z80 module, based on SMS game, but I don&#039;t think SMS game is useful for comparison / decryption&lt;br /&gt;
* &#039;&#039;&#039;Opa Opa&#039;&#039;&#039; - system E hardware, encrypted z80 module, based on SMS game, see above&lt;br /&gt;
* &#039;&#039;&#039;Ganbare Chinsan Ooshoubu&#039;&#039;&#039; - by Sanitsu but uses encrypted z80 module&lt;br /&gt;
&lt;br /&gt;
  General reminder, we&#039;re still looking for several System 16 games...  BULLET, Excite League, Charon??, &lt;br /&gt;
  Super League, Last Survivor.  We REALLY need to find these before they die.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;STV . Decathlete&#039;&#039;&#039; - protection (reads gfx data via protection chip, descramble / decompress? scrambled registers..)&lt;br /&gt;
* &#039;&#039;&#039;STV . Elandoree&#039;&#039;&#039; - protection, similar to above&lt;br /&gt;
* &#039;&#039;&#039;STV . Astra SuperStars&#039;&#039;&#039; - protection, similar to above&lt;br /&gt;
* &#039;&#039;&#039;STV . Final Fight Revenge&#039;&#039;&#039; - protection, supplies vectors etc. doesn&#039;t boot&lt;br /&gt;
* &#039;&#039;&#039;STV . Tecmo World Cup 98&#039;&#039;&#039; - protection, player / ball movements etc.&lt;br /&gt;
* &#039;&#039;&#039;STV . Sports Fishing 2&#039;&#039;&#039; - incomplete dump, needs MPEG decoder&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Sys32 . F1 Super Lap&#039;&#039;&#039; - protection, and needs dual board emulating.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;MegaPlay . Mazin Wars&#039;&#039;&#039; - would work if converted to use the HazeMD code.  Game is very fussy about interrupt timing etc.  (some MegaTech would benefit from this too - on Haze&#039;s todo list)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;SystemE . Hang On JR&#039;&#039;&#039; - gfx corruption on hi-score table.  Working better in HazeMD.  David will port HazeMD over to MAME at some point.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Cool Riders&#039;&#039;&#039; - uses SH2 + SH1, 68k etc.  Dual screen game, plays like a cheap korean rip-off of Outrunners (suspected to be recompiled from the same code ;p).  CPU comms don&#039;t make sense, interrupts don&#039;t make sense.. somebody mentioned that the SH1 has &#039;extra&#039; features, but according to dox it&#039;s plain sh1, and the sh2 core should be 100% backwards compatible.  it SHOULD be possible to get this working, or at least doing something more and would be a good / interesting project for somebody..&lt;/div&gt;</summary>
		<author><name>AndrewGardner</name></author>
	</entry>
</feed>