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	<id>https://wiki.mamedev.org/index.php?action=history&amp;feed=atom&amp;title=MAME_0.100</id>
	<title>MAME 0.100 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.mamedev.org/index.php?action=history&amp;feed=atom&amp;title=MAME_0.100"/>
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	<updated>2026-04-28T05:35:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.100&amp;diff=695&amp;oldid=prev</id>
		<title>Georg: +category</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.100&amp;diff=695&amp;oldid=prev"/>
		<updated>2007-05-03T11:50:04Z</updated>

		<summary type="html">&lt;p&gt;+category&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:50, 3 May 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l53&quot;&gt;Line 53:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;New games marked as GAME_NOT_WORKING&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;New games marked as GAME_NOT_WORKING&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [http://www.mameworld.net/maws/romset/rebus Rebus]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [http://www.mameworld.net/maws/romset/rebus Rebus]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Releases 2005]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.100&amp;diff=592&amp;oldid=prev</id>
		<title>Georg: Initial version.</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.100&amp;diff=592&amp;oldid=prev"/>
		<updated>2007-04-30T09:49:08Z</updated>

		<summary type="html">&lt;p&gt;Initial version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Release Date ==&lt;br /&gt;
MAME 0.100 was released on 14 September 2005.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
The known contributors for this version are, in alphabetical order:&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]]&lt;br /&gt;
* [[Craig Walker]]&lt;br /&gt;
* [[David Haywood]]&lt;br /&gt;
* [[James Wallace]]&lt;br /&gt;
* [[R. Belmont]]&lt;br /&gt;
* [[ShimaPong]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specific Contributions ==&lt;br /&gt;
The known contributions for this version are, in the order specified in the whatsnew:&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] fixed a crash in some games when using a low sample rate or -nosound.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] fixed crashes in the following drivers:&lt;br /&gt;
** Beat Head (video update)&lt;br /&gt;
** Hit Me (graphics decode)&lt;br /&gt;
** Imago (palette setup)&lt;br /&gt;
** Legend of Kage bootlegs (accessing invalid CPU)&lt;br /&gt;
** Rock Climber&lt;br /&gt;
** Speed Attack (palette out of range)&lt;br /&gt;
&lt;br /&gt;
* [[David Haywood]] updated the TumblePop driver:&lt;br /&gt;
** split driver into tumblep.c and tumbleb.c&lt;br /&gt;
** tumblep.c runs the original tumble pop sets and use now using deco16ic.c for the gfx.&lt;br /&gt;
** tumbleb.c runs the bootlegs and games which use hardware which works in a similar way to tumble pop (semicom titles etc.)&lt;br /&gt;
&lt;br /&gt;
* [[David Haywood]] kludged around glitches in Monster World.&lt;br /&gt;
&lt;br /&gt;
* [[David Haywood]] updated Cross Pang so it is now using the sprite draw copied from tumbleb.c instead as the game also seems to be based around Tumble Pop designs, as a result the &amp;#039;Alpha Blend&amp;#039; bit has been removed and replaced with a flicker sprite bit like Tumble Pop which looks more correct to me.  Also changed some default settings.&lt;br /&gt;
&lt;br /&gt;
* [[ShimaPong]] corrected the Indian Battle DIP switches.&lt;br /&gt;
&lt;br /&gt;
* [[James Wallace]] updated D-Day DIP switches to use conditionals.&lt;br /&gt;
&lt;br /&gt;
* [[R. Belmont]] did more Namco sound/MCU updates:&lt;br /&gt;
** Fixed analog controls for Ridge Racer and Rage Racer&lt;br /&gt;
** Fixed sound/music to play in System 22 games&lt;br /&gt;
** Fully share the sound part of the MCU RAM for System 11. This allows games to read back the song names and fixes the sound test menu in Tekken and Tekken 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Support ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New clones added&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/glocr360 G-LOC R360]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games marked as GAME_NOT_WORKING&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/rebus Rebus]&lt;/div&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
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