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	<id>https://wiki.mamedev.org/index.php?action=history&amp;feed=atom&amp;title=MAME_0.106u5</id>
	<title>MAME 0.106u5 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.mamedev.org/index.php?action=history&amp;feed=atom&amp;title=MAME_0.106u5"/>
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	<updated>2026-05-06T14:44:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.106u5&amp;diff=739&amp;oldid=prev</id>
		<title>Georg: +category</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.106u5&amp;diff=739&amp;oldid=prev"/>
		<updated>2007-05-03T12:04:14Z</updated>

		<summary type="html">&lt;p&gt;+category&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:04, 3 May 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l53&quot;&gt;Line 53:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;New games added or promoted from NOT_WORKING status&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;New games added or promoted from NOT_WORKING status&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [http://www.mameworld.net/maws/romset/hrdtimes Hard Times]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [http://www.mameworld.net/maws/romset/hrdtimes Hard Times]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Releases 2006]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.106u5&amp;diff=500&amp;oldid=prev</id>
		<title>Georg: Initial version.</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.106u5&amp;diff=500&amp;oldid=prev"/>
		<updated>2007-04-24T10:33:39Z</updated>

		<summary type="html">&lt;p&gt;Initial version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Release Date ==&lt;br /&gt;
MAME 0.106u5 was released on 8 June 2006.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
The known contributors for this version are, in alphabetical order:&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]]&lt;br /&gt;
* [[El Condor]]&lt;br /&gt;
* [[Juergen Buchmueller]]&lt;br /&gt;
* [[Malice]]&lt;br /&gt;
* [[Nathan Woods]]&lt;br /&gt;
* [[Pierpaolo Prazzoli]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specific Contributions ==&lt;br /&gt;
The known contributions for this version are, in the order specified in the whatsnew:&lt;br /&gt;
&lt;br /&gt;
* [[Juergen Buchmueller]] cleaned up the decocass driver:&lt;br /&gt;
** All hardcoded tables are gone now&lt;br /&gt;
** cexplore.pro 32 byte PROM reverse engineered&lt;br /&gt;
&lt;br /&gt;
* [[Malice]] fixed windows.mak to support 64-bit builds.&lt;br /&gt;
&lt;br /&gt;
* [[Nathan Woods]] fixed a bug where the gamename was reallocated out from under us by the new config system.&lt;br /&gt;
&lt;br /&gt;
* [[Nathan Woods]] added the ability to specify a callback when a given option is parsed. This is used on the MESS side to add system-specific command line options.&lt;br /&gt;
&lt;br /&gt;
* [[El Condor]] made more generic 6840 improvements.&lt;br /&gt;
&lt;br /&gt;
* [[Pierpaolo Prazzoli]] made some improvements to the Pasha Pasha 2 driver.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] added experimental OSD locks:&lt;br /&gt;
** osd_lock_alloc() allocates a lock&lt;br /&gt;
** osd_lock_acquire() acquires a lock, blocking until success&lt;br /&gt;
** osd_lock_try() tries to acquire a lock and returns whether or not it succeeded&lt;br /&gt;
** osd_lock_release() releases a lock&lt;br /&gt;
** osd_lock_free() frees memory used by a lock&lt;br /&gt;
If the OSD layer is not using multiple threads, these can just be stubbed out (return TRUE for osd_lock_acquire and fake the rest).&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] fixed ESC key not cancelling out of initial UI screens.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] added more rendering changes/fixes:&lt;br /&gt;
** Added new render_view_item_get_state() function to return the state of a given item&lt;br /&gt;
** Changed render_target_get_primitives to return a new structure render_primitive_list, which contains the list of primitives along with an osd_lock which must be held while the list is being traversed&lt;br /&gt;
** Added &amp;quot;Rotate View&amp;quot; option to the video menu for dynamic in-game rotation&lt;br /&gt;
** Moved window creation and management to a separate thread; this means all software rendering and all Direct3D calls are done on a separate thread from the main game, and will take advantage of multiple CPUs/dual cores&lt;br /&gt;
** Changed throttling behavior to skip rendering if we are already pending; this makes for a better &amp;quot;fast forward&amp;quot; effect&lt;br /&gt;
** Added -prescale option to pre-scale the game bitmaps before rendering to the screen; this helps get rid of the &amp;quot;fuzzy&amp;quot; look when running with -filter enabled, at the expense of some speed. Note that only integral values are currently supported (no &amp;quot;auto&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Support ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games added or promoted from NOT_WORKING status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/hrdtimes Hard Times]&lt;/div&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
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