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	<id>https://wiki.mamedev.org/index.php?action=history&amp;feed=atom&amp;title=MAME_0.116u3</id>
	<title>MAME 0.116u3 - Revision history</title>
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	<updated>2026-04-28T07:04:51Z</updated>
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	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.116u3&amp;diff=1214&amp;oldid=prev</id>
		<title>Georg: Initial version.</title>
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		<updated>2007-07-01T09:39:25Z</updated>

		<summary type="html">&lt;p&gt;Initial version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Release Date ==&lt;br /&gt;
MAME 0.116u3 was released on 28 June 2007.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
The known contributors for this version are, in alphabetical order:&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]]&lt;br /&gt;
* [[Andreas Naive]]&lt;br /&gt;
* [[Atari Ace]]&lt;br /&gt;
* [[Christophe Jaillet]]&lt;br /&gt;
* [[couriersud]]&lt;br /&gt;
* [[David Haywood]]&lt;br /&gt;
* [[ElSemi]]&lt;br /&gt;
* [[Hau]]&lt;br /&gt;
* [[JohnBoy]]&lt;br /&gt;
* [[Nathan Woods]]&lt;br /&gt;
* [[Nicola Salmoria]]&lt;br /&gt;
* [[Phil Stroffolino]]&lt;br /&gt;
* [[R. Belmont]]&lt;br /&gt;
* [[Team Japump]]&lt;br /&gt;
* [[Zsolt Vasvari]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specific Contributions ==&lt;br /&gt;
The known contributions for this version are, in the order specified in the whatsnew: &lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] simplified the CPS3 decryption function.&lt;br /&gt;
&lt;br /&gt;
* [[Nathan Woods]] fixed a potential double free in PNG code.&lt;br /&gt;
&lt;br /&gt;
* [[R. Belmont]] fixed warnings generated by newer gcc compilers.&lt;br /&gt;
&lt;br /&gt;
* [[Zsolt Vasvari]] made general driver cleanups:&lt;br /&gt;
** changed some more global ‘Machine’ to local ‘machine’&lt;br /&gt;
** standardized on the function name ‘draw_sprites’&lt;br /&gt;
** removed some antiquated boilerplate comments&lt;br /&gt;
&lt;br /&gt;
* [[Zsolt Vasvari]] updated the FM emulator to use mame_time instead of double. Removed old neogeo hack from FM code as it appears to no longer be necessary.&lt;br /&gt;
&lt;br /&gt;
* [[Zsolt Vasvari]] updated all sound cores to use mame_time instead of double.&lt;br /&gt;
&lt;br /&gt;
* [[robiza]] populated several more Irem CPU opcodes for gussun.&lt;br /&gt;
&lt;br /&gt;
* [[R. Belmont]] fixed the CPS3 code to work on big-endian systems.&lt;br /&gt;
&lt;br /&gt;
* [[Atari Ace]] fixed code_to_token() to prevent potential buffer overflows.&lt;br /&gt;
&lt;br /&gt;
* [[Atari Ace]] fixed crashes in non-working drivers dynablsb and driveyes.&lt;br /&gt;
&lt;br /&gt;
* [[Zsolt Vasvari]] changed all CPU cores’ internal timers to the mame_timer* functions as well as the remaining couple of core files that still used timer_alloc(). After this, none of the emu/* files have any old style timing code left.&lt;br /&gt;
&lt;br /&gt;
* [[David Haywood]] made various CPS3 updates as documented on his blog.&lt;br /&gt;
&lt;br /&gt;
* [[Christophe Jaillet]] fixed type in BLENDER2_32 function in the n64 video code.&lt;br /&gt;
&lt;br /&gt;
* [[couriersud]] created a new resistor network interface for computing palettes from color PROMs and component values on the PCB. Fixed several issues with the previous implementation.&lt;br /&gt;
&lt;br /&gt;
* [[couriersud]] made a Donkey Kong driver update:&lt;br /&gt;
** added sprite ram bank switching from schematics&lt;br /&gt;
** combined memory maps&lt;br /&gt;
** first attempts on decoding m58815&lt;br /&gt;
** radarsc1 driver for radarscope trs01 hardware&lt;br /&gt;
** all drivers use VIDEO_RAW now&lt;br /&gt;
** fixed cocktail issues&lt;br /&gt;
** combined io and sound memory maps&lt;br /&gt;
** implemented background handling (disable prom /CS line) in all dkong drivers&lt;br /&gt;
&lt;br /&gt;
* [[couriersud]] extended the flt_rc filter to support highpass filtering. Fixed the lowpass filter to actually do a lowpass filter. Hooked up the filter to King &amp;amp; Balloon and updated several other drivers to the new interface.&lt;br /&gt;
&lt;br /&gt;
* [[Christophe Jaillet]] added support in the main makefile for profiling. Set PROFILE=1 to turn this on.&lt;br /&gt;
&lt;br /&gt;
* [[Phil Stroffolino]] updated the djboy driver to almost fully playable state.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] temporarily reverted the input code back to [[MAME 0.116]] baseline pending deeper analysis and upcoming core changes to simplify the OSD layer for input management.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] changed a number of stderr fprintf&amp;#039;s in the Windows OSD code to mame_printf_error and mame_printf_warning calls, as appropriate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game Support==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games added or promoted from NOT_WORKING status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/dai2kaku DaiDaiKakumei (Japan)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/sfiii Street Fighter III: New Generation]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/sfiii2 Street Fighter III 2nd Impact: Giant Attack]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/sfiii3 Street Fighter III 3rd Strike: Fight for the Future]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/jojo JoJo&amp;#039;s Venture]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/jojoba JoJo&amp;#039;s Bizarre Adventure: Heritage for the Future]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/warzard Warzard]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New clones added&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/tinstar2 The Tin Star (set 2)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/car2 Car 2 (bootleg of Head On 2)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/radarsc1 Radar Scope (TRS01)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/ct2k3sa Crouching Tiger Hidden Dragon 2003 Super Plus alternate]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/popflamn Pop Flamer (bootleg on Naughty Boy PCB)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games marked as GAME_NOT_WORKING&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/mcombat Missile Combat (Videotron bootleg)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/aladbl Aladdin (bootleg of Japanese Megadrive version)]&lt;br /&gt;
&lt;br /&gt;
[[Category: Releases 2007]]&lt;/div&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
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