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	<title>MAME 0.121u3 - Revision history</title>
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	<updated>2026-05-09T12:27:05Z</updated>
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	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.121u3&amp;diff=1351&amp;oldid=prev</id>
		<title>Georg: Initial version.</title>
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		<updated>2007-12-06T19:11:45Z</updated>

		<summary type="html">&lt;p&gt;Initial version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Release Date ==&lt;br /&gt;
MAME 0.121u3 was released on 6 December 2007.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
The known contributors for this version are, in alphabetical order:&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]]&lt;br /&gt;
* [[Atari Ace]]&lt;br /&gt;
* [[BUT]]&lt;br /&gt;
* [[Corrado Tomaselli]]&lt;br /&gt;
* [[couriersud]]&lt;br /&gt;
* [[David Haywood]]&lt;br /&gt;
* [[Guru]]&lt;br /&gt;
* [[James Wallace]]&lt;br /&gt;
* [[Jim Stolis]]&lt;br /&gt;
* [[kingshriek]]&lt;br /&gt;
* [[Mame Italia]]&lt;br /&gt;
* [[smf]]&lt;br /&gt;
* [[Ville Linde]]&lt;br /&gt;
* [[Wilbert Pol]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specific Contributions ==&lt;br /&gt;
The known contributions for this version are, in the order specified in the whatsnew:&lt;br /&gt;
&lt;br /&gt;
* [[David Haywood]] fixed colors in loverboy.&lt;br /&gt;
&lt;br /&gt;
* [[BUT]] fixed a buffer overflow in K054539.&lt;br /&gt;
&lt;br /&gt;
* [[kingshriek]] made SCSP improvements: &lt;br /&gt;
** Added logarithmic envelope table&lt;br /&gt;
** Set envelope level to start at 0x17f in the ATTACK state (0x3ff-0x280) as per Neill&amp;#039;s notes &lt;br /&gt;
** Changed EG_SHIFT from 8 to 16 - more precision is needed to differentiate the longer decay envelope times &lt;br /&gt;
** In the DECAY1--&amp;gt;DECAY2 transition, changed the &amp;quot;&amp;lt;=&amp;quot; to &amp;quot;&amp;lt;&amp;quot;&lt;br /&gt;
** Decreased the output of the effect out mixer a bit&lt;br /&gt;
** Fixed unaligned 16-bit samples&lt;br /&gt;
** Prevented keyoffs from killing slots when already in the release state &lt;br /&gt;
** Envelope steps in the attack state are apparently exponential. To account for this, I change the envelope output to linear for attacks.&lt;br /&gt;
** Change the release rate calculation to use the decay table instead of the attack one.&lt;br /&gt;
&lt;br /&gt;
* [[Wilbert Pol]] fixed a uninitialized variable in h6280 core.&lt;br /&gt;
&lt;br /&gt;
* [[James Wallace]] added meter support to the Cobra games. Cleaned up some of the steppers code.&lt;br /&gt;
&lt;br /&gt;
* [[Atari Ace]] const-ified a number of data structures in the MAME system.&lt;br /&gt;
&lt;br /&gt;
* [[Ville Linde]] added PowerPC 604 processor support. Moved PowerPC opcode tables to the CPU context to allow multiple simultaneous processors with different opcode tables.&lt;br /&gt;
&lt;br /&gt;
* [[couriersud]] updated the dkong driver:&lt;br /&gt;
** Added configuration switch to change palette between TKG02 (radarscp conversion) and TKG04 (dkong 2board)&lt;br /&gt;
** Added speech support (samples) to radarsc1&lt;br /&gt;
** Fixed sound for drakton and strtheat&lt;br /&gt;
** Hooked up and written 8257 dma controller&lt;br /&gt;
*** All dkong and dkongjr based games now use the 8257&lt;br /&gt;
*** All epos and 2650 based games now use the 8257&lt;br /&gt;
** Fixed 2650 games to use dkong audio as well - only cpu replaced by addon board ...&lt;br /&gt;
** Updated game flags and added missing rom entries&lt;br /&gt;
** straightened memory maps&lt;br /&gt;
** Fixed bug in dkong3b memory map&lt;br /&gt;
** Externalized sound drivers to MACHINE_START in audio/dkong.c&lt;br /&gt;
** DAC Filter now uses lowpass sallen key filter&lt;br /&gt;
** Reorganized INPUT_PORTS&lt;br /&gt;
** Added Dip-Switch locations to 8ballact&lt;br /&gt;
** Fixed 8ballact according to conversion manual &lt;br /&gt;
** Reorganized code&lt;br /&gt;
&lt;br /&gt;
* [[couriersud]] corrected a potential issue if more than one 8039/8035 is used by a driver. Also should fix a potential inconsistency between saving and loading a state.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] added an assert to ensure that the sound clear latch value is only set at init time, since its value is not saved.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] modified src2html to sort by filename rather than assuming that the osd file finding routines would do so.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] fixed a memory system regression caused by recent optimization. Fixed another bug uncovered as a result in the decrypted opcode management.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] made more Zeus improvements. Converted over to 64-bit data and simplified the logic to work more like the hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Support ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games added or promoted from NOT_WORKING status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/tblkkuzu The Block Kuzushi (JAPAN)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/mt_wwar Wrestle War (Mega-Tech)]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New clones added&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/thuntk Puzzle &amp;amp; Action: BoMulEul Chajara (Korea)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/sanjeon DaeJeon! SanJeon SuJeon (Korea)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/scessjoe Success Joe (World)]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games marked as GAME_NOT_WORKING&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/stress Stress Busters]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/magzun Magical Zunou Power]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/drw80pkr Draw 80 Poker]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/1on1gov 1 on 1 Government (JAPAN)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Releases 2007]]&lt;/div&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
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