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	<id>https://wiki.mamedev.org/index.php?action=history&amp;feed=atom&amp;title=MAME_0.137</id>
	<title>MAME 0.137 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.mamedev.org/index.php?action=history&amp;feed=atom&amp;title=MAME_0.137"/>
	<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.137&amp;action=history"/>
	<updated>2026-05-06T20:48:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.137&amp;diff=3115&amp;oldid=prev</id>
		<title>Osso: /* Specific Contributions */</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.137&amp;diff=3115&amp;oldid=prev"/>
		<updated>2010-03-17T13:19:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Specific Contributions&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:19, 17 March 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot;&gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The known contributions for this version are, in the order specified in the whatsnew:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The known contributions for this version are, in the order specified in the whatsnew:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Fabio Priuli]] simplified drawing routines, added support for&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Fabio Priuli]] simplified drawing routines, added support for offset-per-tile, cleaned up the code in snes.c.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;offset-per-tile, cleaned up the code in snes.c.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[R. Belmont]] added analog input ports to the H8/3334 core.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[R. Belmont]] added analog input ports to the H8/3334 core.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Osso</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.137&amp;diff=3114&amp;oldid=prev</id>
		<title>Osso: /* Specific Contributions */</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.137&amp;diff=3114&amp;oldid=prev"/>
		<updated>2010-03-17T13:19:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Specific Contributions&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:19, 17 March 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l51&quot;&gt;Line 51:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 51:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Olivier Galibert]] added dips to namcos23.c.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Olivier Galibert]] added dips to namcos23.c.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Fabio Priuli]] added very preliminary driver_data class for snes based&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Fabio Priuli]] added very preliminary driver_data class for snes based drivers (it only contains input-related items for the moment, because these are needed to add support for additional controller types in MESS).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;drivers (it only contains input-related items for the moment, because&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;these are needed to add support for additional controller types in&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;MESS).&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[jbo_85]] fixed Offset-per-tile graphics in snes.c.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[jbo_85]] fixed Offset-per-tile graphics in snes.c.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l170&quot;&gt;Line 170:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 167:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Harmony]] performed an initial code cleanup pass on the N64 rendering code to make use of booleans and inline variable instantiation, and removed a number of unused variables that were exposed as a result of the latter.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Harmony]] performed an initial code cleanup pass on the N64 rendering code to make use of booleans and inline variable instantiation, and removed a number of unused variables that were exposed as a result of the latter.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Game Support ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Game Support ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Osso</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.137&amp;diff=3113&amp;oldid=prev</id>
		<title>Osso: New page: == Release Date == MAME 0.137 was released on 11 March 2010.   == Contributors == The known contributors for this version are, in alphabetical order:  * Aaron Giles * Angelo Salese...</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.137&amp;diff=3113&amp;oldid=prev"/>
		<updated>2010-03-17T13:18:42Z</updated>

		<summary type="html">&lt;p&gt;New page: == Release Date == MAME 0.137 was released on 11 March 2010.   == Contributors == The known contributors for this version are, in alphabetical order:  * &lt;a href=&quot;/index.php?title=Aaron_Giles&quot; title=&quot;Aaron Giles&quot;&gt;Aaron Giles&lt;/a&gt; * &lt;a href=&quot;/index.php?title=Angelo_Salese&quot; title=&quot;Angelo Salese&quot;&gt;Angelo Salese&lt;/a&gt;...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Release Date ==&lt;br /&gt;
MAME 0.137 was released on 11 March 2010.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
The known contributors for this version are, in alphabetical order:&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]]&lt;br /&gt;
* [[Angelo Salese]]&lt;br /&gt;
* [[Anonymous]]&lt;br /&gt;
* [[ANY]]&lt;br /&gt;
* [[Belegdol]]&lt;br /&gt;
* [[Brian Troha]]&lt;br /&gt;
* [[Curt Coder]]&lt;br /&gt;
* [[David Haywood]]&lt;br /&gt;
* [[Dirk Best]]&lt;br /&gt;
* [[Fabio Priuli]]&lt;br /&gt;
* [[Grull Osgo]]&lt;br /&gt;
* [[Guru]]&lt;br /&gt;
* [[Harmony]]&lt;br /&gt;
* [[jbo_85]]&lt;br /&gt;
* [[Olivier Galibert]]&lt;br /&gt;
* [[R. Belmont]]&lt;br /&gt;
* [[Robbbert]]&lt;br /&gt;
* [[Roberto Fresca]]&lt;br /&gt;
* [[Segher]]&lt;br /&gt;
* [[stephh]]&lt;br /&gt;
* [[The Dumping Union]]&lt;br /&gt;
* [[Tirino73]]&lt;br /&gt;
* [[William Ostronic]]*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specific Contributions ==&lt;br /&gt;
The known contributions for this version are, in the order specified in the whatsnew:&lt;br /&gt;
&lt;br /&gt;
* [[Fabio Priuli]] simplified drawing routines, added support for&lt;br /&gt;
offset-per-tile, cleaned up the code in snes.c.&lt;br /&gt;
&lt;br /&gt;
* [[R. Belmont]] added analog input ports to the H8/3334 core.&lt;br /&gt;
&lt;br /&gt;
* [[Fabio Priuli]] fixed remaining issues in hires modes in snes.c.&lt;br /&gt;
&lt;br /&gt;
* [[Fabio Priuli]] fixed serial joystick reads in snes.c.&lt;br /&gt;
&lt;br /&gt;
* [[Fabio Priuli]] slightly simplified palette handling in snes.c.&lt;br /&gt;
&lt;br /&gt;
* [[ANY]] re-dumped oceanhun CROMs 5-16 as 64Mb.&lt;br /&gt;
&lt;br /&gt;
* [[Olivier Galibert]] provided cleanups for namcos23.c.&lt;br /&gt;
&lt;br /&gt;
* [[Olivier Galibert]] added dips to namcos23.c.&lt;br /&gt;
&lt;br /&gt;
* [[Fabio Priuli]] added very preliminary driver_data class for snes based&lt;br /&gt;
drivers (it only contains input-related items for the moment, because&lt;br /&gt;
these are needed to add support for additional controller types in&lt;br /&gt;
MESS).&lt;br /&gt;
&lt;br /&gt;
* [[jbo_85]] fixed Offset-per-tile graphics in snes.c.&lt;br /&gt;
&lt;br /&gt;
* [[Fabio Priuli]] fixed scrolling problems in snes.c.&lt;br /&gt;
&lt;br /&gt;
* [[Olivier Galibert]] provided more cleanups for namcos23.c. &lt;br /&gt;
&lt;br /&gt;
* [[David Haywood]] implemented default EEPROMs to the following drivers:&lt;br /&gt;
** deco_mlc.c&lt;br /&gt;
** esd16.c&lt;br /&gt;
** gijoe.c&lt;br /&gt;
** konamigx.c&lt;br /&gt;
** moo.c&lt;br /&gt;
** mystwarr.c&lt;br /&gt;
** rabbit.c&lt;br /&gt;
** rungun.c&lt;br /&gt;
** tmnt.c&lt;br /&gt;
** vendetta.c&lt;br /&gt;
** xexex.c&lt;br /&gt;
&lt;br /&gt;
* [[David Haywood]] added support for the &amp;#039;simple&amp;#039; rowscroll mode used by sams64_2.&lt;br /&gt;
&lt;br /&gt;
* [[Curt Coder]] fixed Z80 DMA ready signal handling.&lt;br /&gt;
&lt;br /&gt;
* [[R. Belmont]] and [[Guru]] updated namco23.c:&lt;br /&gt;
** Updated Guru Readme.&lt;br /&gt;
** More IRQ tests pass.&lt;br /&gt;
** Gunmen Wars I/O board runs and syncs.&lt;br /&gt;
** SH-2 shared RAM added for Gunmen Wars.&lt;br /&gt;
&lt;br /&gt;
* [[David Haywood]] implemented default EEPROMs for GTIClub, Hang Pilot, Asterix, X-Men and Polygonet Commanders.&lt;br /&gt;
&lt;br /&gt;
* [[David Haywood]] fixed the texture ROM loading/order in Wave Shark.  Textures look better now, and the ROM check passes.&lt;br /&gt;
&lt;br /&gt;
* [[R. Belmont]] made the namcos23 games pass C422 IRQ test.&lt;br /&gt;
&lt;br /&gt;
* [[Curt Coder]] added ARDY/BRDY signal read handlers to Z80 PIO..&lt;br /&gt;
&lt;br /&gt;
* [[Angelo Salese]] implemented &amp;#039;key matrix&amp;#039; inputs in King Derby (1986 version).&lt;br /&gt;
&lt;br /&gt;
* [[R. Belmont]] provided namcos23 updates:&lt;br /&gt;
** Preliminary SH-2 hookup for GMEN games.  SH-2 boots and copies the loader to private RAM then jumps to it.  Transfer protocol for main program not yet understood.&lt;br /&gt;
** Final Furlong 2 has a GMEN board and camera; update it to use that subdriver.&lt;br /&gt;
&lt;br /&gt;
* [[Angelo Salese]] implemented sound to King Derby (1986 version).&lt;br /&gt;
&lt;br /&gt;
* [[Angelo Salese]] implemented coins to King Derby (1986 version), game can be considered as working right now.&lt;br /&gt;
&lt;br /&gt;
* [[R. Belmont]] provided namcos23 updates:&lt;br /&gt;
** Hooked up start/coin/buttons for Gorgon.&lt;br /&gt;
** Fixed Panic Park crash.&lt;br /&gt;
** Enabled I/O board for timecrs2c so it can coin up.&lt;br /&gt;
** Cleanup.&lt;br /&gt;
&lt;br /&gt;
* [[Belegdol]] fixed Fortify-reported stack smash in the SDL port.&lt;br /&gt;
&lt;br /&gt;
* [[Roberto Fresca]] and [[Grull Osgo]] provided a new driver for Five Clown, from IGS. This is a dual 6502 system with CRT controller, AY8910 and OKI M6295. Main program, graphics and sound samples are encrypted.&lt;br /&gt;
** Hooked both 6502 CPU&amp;#039;s.&lt;br /&gt;
** Hooked the M6845 CRT.&lt;br /&gt;
** Decrypted main program and bulk GFX.&lt;br /&gt;
** Decoded GFX and color PROM.&lt;br /&gt;
** Hooked both PIA&amp;#039;s 6821.&lt;br /&gt;
** Worked inputs from the scratch.&lt;br /&gt;
** Hooked DIP Switches banks 2 &amp;amp; 4.&lt;br /&gt;
** Hooked proper interrupts for audio CPU.&lt;br /&gt;
** Hooked the AY8910 latches...&lt;br /&gt;
** Hooked the OKI6295.&lt;br /&gt;
** Hooked DIP switches ports $C400 &amp;amp; $CC00.&lt;br /&gt;
** Found the sound samples decryption algorithm.&lt;br /&gt;
** Added NVRAM support.&lt;br /&gt;
** Added a complete PCB layout.&lt;br /&gt;
** Added game notes.&lt;br /&gt;
** Added technical notes.&lt;br /&gt;
&lt;br /&gt;
* [[Dirk Best]] added register access functions to the z80sio core to prevent trampoline functions.&lt;br /&gt;
&lt;br /&gt;
* [[Robbbert]] fixed debugger memdump command.&lt;br /&gt;
&lt;br /&gt;
* [[David Haywood]] provided improvements to the unkch1/4 sets.&lt;br /&gt;
&lt;br /&gt;
* [[Angelo Salese]] decrypted the color prom in King Derby (1986 version).&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] made device-&amp;gt;tag and devconfig-&amp;gt;tag into private member variables (m_tag). Added inline tag() function to return a const char * version. Updated callers to use this instead of directly accessing tag.cstr()which was awkward.&lt;br /&gt;
&lt;br /&gt;
* [[jbo_85]] and [[Fabio Priuli]] fixed OAM overflow in snes.c.&lt;br /&gt;
&lt;br /&gt;
* [[Roberto Fresca]] provided improvements to funworld.c driver:&lt;br /&gt;
** Added external default NVRAM support to the following games: bottle10, bottl10b, elephfam, elephfmb, jollycrd, jolyc3x3, jolyccra, jolyccrb, jolycdev, jolycdib, jolycdit, jolyjokr, jolyjokra, jolyjokrb, lluck3x3, lluck4x1, magicrd2, pool10, pool10b, pool10c, pool10d, potgame, royalcrd, royalcdb, sjcd2kx3, tortufam, vegasfst, vegasfte and vegasslw.&lt;br /&gt;
** Changed default settings for some games, now that NVRAM is loaded externally.&lt;br /&gt;
&lt;br /&gt;
* [[Angelo Salese]] confirmed and hooked up i/o ports in Magical Tonic / Odds, doesn&amp;#039;t work due of nested NMI.&lt;br /&gt;
&lt;br /&gt;
* [[Fabio Priuli]] refactored joypad inputs in snes.c to be consistent with other input devices (used in MESS).&lt;br /&gt;
&lt;br /&gt;
* [[Angelo Salese]] implemented NMI enable flag in Lucky 8 Lines and Magical Odds, fixes logic quirks in the latter.&lt;br /&gt;
&lt;br /&gt;
* [[David Haywood]] provided improvements to Magical Odds graphics.&lt;br /&gt;
&lt;br /&gt;
* [[Angelo Salese]] wrote a per-pixel function for the irq system in the ST-V driver, disabled by default.&lt;br /&gt;
&lt;br /&gt;
* [[stephh]] updated vimana, vimanan and vimana 1 in toaplan1.c:&lt;br /&gt;
** Fixed Dip Switches and Inputs (after verification of the M68000 code).&lt;br /&gt;
** Improved MCU emulation to correctly handle coinage based on Dip Switches settings and Territory Jumper.&lt;br /&gt;
&lt;br /&gt;
* [[Angelo Salese]] implemented sound NMI enable flag to the Munch Mobile driver.&lt;br /&gt;
&lt;br /&gt;
* [[R. Belmont]] made the m680x0 core show FPU registers in the debugger for 030+.&lt;br /&gt;
&lt;br /&gt;
* [[R. Belmont]] improves disassembly for various FMOVE forms in the m680x0 core.&lt;br /&gt;
&lt;br /&gt;
* [[Harmony]] slightly fixed interrupt handling and added SBIC and MUL opcodes to the Atmel AVR8 core.&lt;br /&gt;
&lt;br /&gt;
* [[Harmony]] and [[Segher]] added FJMP/JMPF opcode to the SunPlus u&amp;#039;nSP core.&lt;br /&gt;
&lt;br /&gt;
* [[Harmony]] performed an initial code cleanup pass on the N64 rendering code to make use of booleans and inline variable instantiation, and removed a number of unused variables that were exposed as a result of the latter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Support ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games added or promoted from NOT_WORKING status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/5clown Five Clown (english, set 1)]&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/5clowna Five Clown (english, set 2)]&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/5clownsp Five Clown (spanish hack)]&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/magical Magical Odds]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New clones added&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/dinohunt Dinosaur Hunter (Chinese bootleg of Cadillacs and Dinosaurs)]&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/punisherbz Biaofeng Zhanjing (Chinese bootleg of The Punisher)]&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/cmezspin Cherry Master I (E-Z Spin bootleg / hack)]&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/le2j Lethal Enforcers II: The Western (ver JAA)]&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/fantjoura Fantastic Journey (ver AAA)]&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/smashtv3 Smash T.V. (rev 3.01)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games marked as GAME_NOT_WORKING&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/jkrmast Joker Master]&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/pkrmast Poker Master]&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/gunwars Gunmen Wars]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Releases 2010]]&lt;/div&gt;</summary>
		<author><name>Osso</name></author>
	</entry>
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