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	<id>https://wiki.mamedev.org/index.php?action=history&amp;feed=atom&amp;title=MAME_0.142u4</id>
	<title>MAME 0.142u4 - Revision history</title>
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	<updated>2026-05-09T10:12:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.142u4&amp;diff=3589&amp;oldid=prev</id>
		<title>Osso: /* Contributors */</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.142u4&amp;diff=3589&amp;oldid=prev"/>
		<updated>2011-06-06T06:47:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Contributors&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:47, 6 June 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[cgwg]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[cgwg]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Corrado Tomaselli]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Corrado Tomaselli]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dopefishjustine&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dopefishjustin&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[f205v]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[f205v]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[James Wallace]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[James Wallace]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Dumping Union]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Dumping Union]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Wilbert Pol]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Wilbert Pol]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Specific Contributions ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Specific Contributions ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Osso</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.142u4&amp;diff=3588&amp;oldid=prev</id>
		<title>Osso: New page: == Release Date == MAME 0.142u4 was released on 24 May 2011.   == Contributors == The known contributors for this version are, in alphabetical order:  * Aaron Giles * Alex Jackson ...</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.142u4&amp;diff=3588&amp;oldid=prev"/>
		<updated>2011-05-24T10:03:54Z</updated>

		<summary type="html">&lt;p&gt;New page: == Release Date == MAME 0.142u4 was released on 24 May 2011.   == Contributors == The known contributors for this version are, in alphabetical order:  * &lt;a href=&quot;/index.php?title=Aaron_Giles&quot; title=&quot;Aaron Giles&quot;&gt;Aaron Giles&lt;/a&gt; * &lt;a href=&quot;/index.php?title=Alex_Jackson&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Alex Jackson (page does not exist)&quot;&gt;Alex Jackson&lt;/a&gt; ...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Release Date ==&lt;br /&gt;
MAME 0.142u4 was released on 24 May 2011.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
The known contributors for this version are, in alphabetical order:&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]]&lt;br /&gt;
* [[Alex Jackson]]&lt;br /&gt;
* [[Angelo Salese]]&lt;br /&gt;
* [[Bat Country Entertainment]]&lt;br /&gt;
* [[Carl]]&lt;br /&gt;
* [[cgwg]]&lt;br /&gt;
* [[Corrado Tomaselli]]&lt;br /&gt;
* [[dopefishjustine]]&lt;br /&gt;
* [[f205v]]&lt;br /&gt;
* [[James Wallace]]&lt;br /&gt;
* [[Joe Caporale]]&lt;br /&gt;
* [[Luca Elia]]&lt;br /&gt;
* [[Miodrag Milanovic]]&lt;br /&gt;
* [[Mr. Do]]&lt;br /&gt;
* [[O. Galibert]]&lt;br /&gt;
* [[Oliver Stoneberg]]&lt;br /&gt;
* [[Patrik Styrnell]]&lt;br /&gt;
* [[R. Belmont]]&lt;br /&gt;
* [[Roberto Fresca]]&lt;br /&gt;
* [[Ryan Holtz]]&lt;br /&gt;
* [[smf]]&lt;br /&gt;
* [[Smitdogg]]&lt;br /&gt;
* [[Tafoid]]&lt;br /&gt;
* [[Team Europe]]&lt;br /&gt;
* [[The Dumping Union]]&lt;br /&gt;
* [[Wilbert Pol]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specific Contributions ==&lt;br /&gt;
The known contributions for this version are, in the order specified in the whatsnew:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Angelo Salese]] removed deprecat.h usage for the following drivers: galpanic.c, gradius3.c, halleys.c, hexion.c.&lt;br /&gt;
&lt;br /&gt;
* [[Roberto Fresca]] reworked inputs from the scratch for Champion Poker (v100).&lt;br /&gt;
&lt;br /&gt;
* [[Angelo Salese]] cleaned-up protection simulation in Yam Yam!?.&lt;br /&gt;
&lt;br /&gt;
* [[Angelo Salese]] and [[O.Galibert]] implemented an almost complete Konami k053252 device emulation, adds accurate refresh rate timings and irq acks to many mid-90-era Konami games.&lt;br /&gt;
&lt;br /&gt;
* [[smf]] provided various changes for PSX HW:&lt;br /&gt;
** Modernised internal memory map;&lt;br /&gt;
** MDEC is now an internal device of the PlayStation CPU;&lt;br /&gt;
** Root counter &amp;amp; Serial I/O converted to internal CPU devices;&lt;br /&gt;
** Moved PlayStation IRQ code to sub device of the CPU.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] switched input ports to use function-based constructors instead of tokens. Removed the old tokenizing helpers. Added basic classes for ports, fields, settings, and dip locations as a first step. These will be fully cleaned up later. Added machine() method to field to hide all the necessary indirection. Changed custom/changed handlers into generic read/write handlers, and added wrappers to convert them to device read/write lines.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] changed input read/write and crosshair callbacks into delegates. Changed signature for callbacks to take an input_field_config reference instead of pointer.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] removed legacy trampolines from eeprom_device, taking advantage of new input port support for delegates.&lt;br /&gt;
&lt;br /&gt;
* [[Wilbert Pol]] updated mc6845.c: Converted to C++.&lt;br /&gt;
&lt;br /&gt;
* [[Alex Jackson]] fixed the disassembly of the &amp;quot;mov ax, mem&amp;quot; instructions (opcodes A0-A3) in the i386 and NEC disassemblers. The argument (the memory address) was being displayed as a signed number, which doesn&amp;#039;t make any sense.&lt;br /&gt;
&lt;br /&gt;
* [[Alex Jackson]] fixed a tiny bug with the debugger hex dump command: the printable characters in ASCII range from 32 to 12*6*, not 127.&lt;br /&gt;
&lt;br /&gt;
* [[Angelo Salese]] fixed input regression with Racin&amp;#039; Force, allowing it to boot again.&lt;br /&gt;
&lt;br /&gt;
* [[Joe Caporale]] gave labels to many inputs in Midway&amp;#039;s T, Wolf and Y Unit games as well as CPS1 and CPS3.&lt;br /&gt;
&lt;br /&gt;
* [[Ryan Holtz]] and [[Bat Country Entertainment]] implemented experimental HLSL post-processing support on Direct3D 9 targets.&lt;br /&gt;
** 5-pass post-processing: Upscale, Post-Process, Store Last Frame, Defocus 1, Defocus 2.&lt;br /&gt;
** Many tunable effects including: Scanlines, defocus, linear deconvergence, radial deconvergence, pincushion, RGB colorspace convolution, YIQ colorspace convolution, saturation, simulated dot crawl, simulated chroma subsampling, aperture masking, and more.&lt;br /&gt;
** Requires a GPU that supports Shader Model 3.0 to be enabled and a powerful GPU, the entire pipeline consists of approximately 30 texel fetches and approximately 230 arthimetic ops.&lt;br /&gt;
** Will supersample the framebuffer up to 9x in both X and Y, but this requires an enormously powerful GPU that has not been invented; users with Radeon 5000-class cards should limit themselves to 3x, Radeon 4000 to 1.5x.&lt;br /&gt;
** The default configuration will NOT appear to do anything; it requires tuning to the user&amp;#039;s liking.&lt;br /&gt;
** Should nicely fall back in all cases except missing shaders, and it might fall back correctly in that case as well. Report any anomalies.&lt;br /&gt;
** For obvious reasons, the Direct3D8 renderer cannont support this.&lt;br /&gt;
&lt;br /&gt;
* [[Oliver Stoneberg]] enabled Visual Studio basic run-time checks in non-optimized builds.&lt;br /&gt;
&lt;br /&gt;
* [[Oliver Stoneberg]] flushed stderr, so the data is actually written when output is being redirected.&lt;br /&gt;
&lt;br /&gt;
* [[Carl]] updated the i286 core: Added 286 LOADALL and triple fault resets.&lt;br /&gt;
&lt;br /&gt;
* [[Carl]] updated the i286 core: Added support for 16-bit protected mode far calls and segment privilege checks. &lt;br /&gt;
&lt;br /&gt;
* [[Miodrag Milanovic]] updated the i86 core: Fixed shift instructions, helps detecting proper CPU.&lt;br /&gt;
&lt;br /&gt;
* [[Miodrag Milanovic]] updated the i86 core: Fixed handling of invalid instructions in 0x60-0x6f section.&lt;br /&gt;
&lt;br /&gt;
* [[Angelo Salese]] provided a major clean-up and state machine conversion for the Sega ST-V / Saturn driver.&lt;br /&gt;
&lt;br /&gt;
* [[Ryan Holtz]] and [[Bat Country Entertainment]] provided HLSL Updates:&lt;br /&gt;
** Split color convolution and deconvergence into separate shaders for potential GPU savings down the line.&lt;br /&gt;
** Added light and heavy variants of the color convolution shader, the former with YIQ colorspace removed.&lt;br /&gt;
** Re-worked defocus to occur prior to shadow mask application, as it would be on a real monitor.&lt;br /&gt;
** Split &amp;quot;pincushion&amp;quot; into &amp;quot;Pincushion&amp;quot; and &amp;quot;Screen Curvature&amp;quot;, the former affecting the only the displayed image and the latter only affecting the shadow mask.&lt;br /&gt;
** Made major fixes to CVBS simulation, significantly increasing color saturation.&lt;br /&gt;
** Added magnet deconvergence via a shader uniform.&lt;br /&gt;
** Improved phosphorescence.&lt;br /&gt;
** Improved YIQ codec.&lt;br /&gt;
** Added adjustable color carrier in YIQ processing mode.&lt;br /&gt;
** Fixed resolution-change crash and likely D3D performance regression with -nohlsl on low-spec cards.&lt;br /&gt;
** Created a new OSD function, osd_get_slider_list, which allows OS-specific slider controls.&lt;br /&gt;
&lt;br /&gt;
* [[Ryan Holtz]], [[Bat Country Entertainment]] and [[cgwg]] provided HLSL Post-Processing Updates:&lt;br /&gt;
** The defocus pass is now switched off when defocus_x and defocus_y are zero, allowing finer-grained performance tuning.&lt;br /&gt;
** Removed YIQ convolution from the main color-convolution shader and replaced it with a full composite encode/decode pass. This is slower, but looks amazing (like a terrible TV) and can be turned off.&lt;br /&gt;
** More authentic NTSC dot crawl and bandwidth limiting.&lt;br /&gt;
&lt;br /&gt;
* [[Miodrag Milanovic]] updated the i86 core: Implemented POP CS and MOV CS,reg instructions that are 8086 specific.&lt;br /&gt;
&lt;br /&gt;
* [[Angelo Salese]] and [[Tafoid]] implemented multi-cart support to ST-V driver.&lt;br /&gt;
&lt;br /&gt;
* [[J. Wallace]] managed to get the multiplexer/state machine emulated, amongst some watchdog fixes for BFM games.&lt;br /&gt;
&lt;br /&gt;
* [[Team Europe]] added missing bipolar PROM dumps to Lucky Lady (Wing).&lt;br /&gt;
&lt;br /&gt;
* [[Carl]] updated the pic8259 core - updated to be more according to documentation.&lt;br /&gt;
&lt;br /&gt;
* [[Mr. Do]] provided initial frameworking for upcoming artwork updates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Support ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games added or promoted from NOT_WORKING status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/doraemon Doraemon no Eawase Montage (prototype)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New clones added&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/cpokerx Champion Poker (v100)]&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/gunbarl Gunbarl (Japan, GNB4/VER.A)]&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/amidar Amidar (Konami/1982)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games marked as GAME_NOT_WORKING&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/baryon Baryon Future Assault]&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/brixian Brixian]&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/orbatak Orbatak (prototype)]&lt;br /&gt;
* [http://maws.mameworld.info/maws/romset/m_popeye Popeye (20p/8 GBP Token)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Releases 2011]]&lt;/div&gt;</summary>
		<author><name>Osso</name></author>
	</entry>
</feed>