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	<title>MAME 0.147u2 - Revision history</title>
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		<title>Osso: New page: == Release Date == MAME 0.147u2 was released on 30 October 2012.   == Contributors == The known contributors for this version are, in alphabetical order:   * Aaron Giles * [[Alegend45]...</title>
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		<updated>2012-10-30T14:12:00Z</updated>

		<summary type="html">&lt;p&gt;New page: == Release Date == MAME 0.147u2 was released on 30 October 2012.   == Contributors == The known contributors for this version are, in alphabetical order:   * &lt;a href=&quot;/index.php?title=Aaron_Giles&quot; title=&quot;Aaron Giles&quot;&gt;Aaron Giles&lt;/a&gt; * [[Alegend45]...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Release Date ==&lt;br /&gt;
MAME 0.147u2 was released on 30 October 2012.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
The known contributors for this version are, in alphabetical order:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]]&lt;br /&gt;
* [[Alegend45]]&lt;br /&gt;
* [[Andreas Naive]]&lt;br /&gt;
* [[Andrew Welburn]]&lt;br /&gt;
* [[Angelo Salese]]&lt;br /&gt;
* [[Any]]&lt;br /&gt;
* [[Brian Troha]]&lt;br /&gt;
* [[Carl]]&lt;br /&gt;
* [[Corrado Tomaselli]]&lt;br /&gt;
* [[Curt Coder]]&lt;br /&gt;
* [[David Haywood]]&lt;br /&gt;
* [[Eke-Eke]]&lt;br /&gt;
* [[f205v]]&lt;br /&gt;
* [[Fruitsim]]&lt;br /&gt;
* [[Guru]]&lt;br /&gt;
* [[hap]]&lt;br /&gt;
* [[Heihachi_73]]&lt;br /&gt;
* [[iq_132]]&lt;br /&gt;
* [[Italian Dumping Team]]&lt;br /&gt;
* [[JackC]]&lt;br /&gt;
* [[James Wallace]]&lt;br /&gt;
* [[Joerg Hartenberger]]&lt;br /&gt;
* [[Kevin Eshbach]]&lt;br /&gt;
* [[Launton]]&lt;br /&gt;
* [[Lord Nightmare]]&lt;br /&gt;
* [[Luca Elia]]&lt;br /&gt;
* [[Mariusz Wojcieszek]]&lt;br /&gt;
* [[Miodrag Milanovic]]&lt;br /&gt;
* [[MooglyGuy]]&lt;br /&gt;
* [[MPU Mecca]]&lt;br /&gt;
* [[O. Galibert]]&lt;br /&gt;
* [[Osso]]&lt;br /&gt;
* [[Peter Ferrie]]&lt;br /&gt;
* [[PinMAME]]&lt;br /&gt;
* [[R. Belmont]]&lt;br /&gt;
* [[Robbbert]]&lt;br /&gt;
* [[Roberto Fresca]]&lt;br /&gt;
* [[Sandro Ronco]]&lt;br /&gt;
* [[ShouTime]]&lt;br /&gt;
* [[smf]]&lt;br /&gt;
* [[Smitdogg]]&lt;br /&gt;
* [[Stefan Lindberg]]&lt;br /&gt;
* [[stephh]]&lt;br /&gt;
* [[Superbank]]&lt;br /&gt;
* [[Team Europe]]&lt;br /&gt;
* [[The Dumping Union]]&lt;br /&gt;
* [[Tornadoboy]]&lt;br /&gt;
* [[Tormod]]&lt;br /&gt;
* [[Wilbert Pol]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specific Contributions ==&lt;br /&gt;
The known contributions for this version are, in the order specified in the whatsnew:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Miodrag Milanovic]] added support for DEVCB_UNMAPPED, that will do the logging on read/write of device callback, preventing a need for making dummy log line handlers.&lt;br /&gt;
&lt;br /&gt;
* [[smf]] updated srcclean: if the start of a multi-line comment is indented then following comment lines will be indented with tabs up to that point.&lt;br /&gt;
&lt;br /&gt;
* [[f205v]] provided information adjustments for naomi.c, chihiro.c, mame.lst reflecting latest discoveries.&lt;br /&gt;
&lt;br /&gt;
* [[Roberto Fresca]] provided a new preliminary driver for Webak MPU-12 platform.&lt;br /&gt;
&lt;br /&gt;
* [[Kevin Eshbach]] refactored the code in jedutil to support the  viewing of a GAL16V8 device and added a new command line option of &amp;quot;-viewlist&amp;quot; which will print out a list of all the devices that can be viewed in human readable logic equations. Also updated the jedutil regression test to support passing in an additional argument of &amp;quot;debug&amp;quot; to print out a detailed log.  Also moved the jedutil regression test data into separate directories composed of the device&amp;#039;s name to make things more organized.&lt;br /&gt;
&lt;br /&gt;
* [[IQ_132]] and [[JackC]] removed protection hack patches and emulated protection routines for Caveman Ninja.&lt;br /&gt;
&lt;br /&gt;
* [[Curt Coder]] added experimental support for using Berkeley PLA files as input to jedutil.&lt;br /&gt;
&lt;br /&gt;
* [[O. Galibert]] updated the memory system: Fix dynamic recursive device mapping. Situation:&lt;br /&gt;
** You have a device (pc-fdc) with a memory map on it.&lt;br /&gt;
** You map it dynamically into a cpu (maincpu) address space with install_device (isa-fdc does that).&lt;br /&gt;
** The device pc-fdc has a subdevice (upd765).&lt;br /&gt;
** The subdevice upd765 has its own memory map.&lt;br /&gt;
** The pc-fdc memory map includes the upd765 memory map through AM_DEVICE(&amp;quot;upd765&amp;quot;, ...).&lt;br /&gt;
** Before the fix, the code would search for upd765 as a subdevice of maincpu and not of pc-fdc.&lt;br /&gt;
&lt;br /&gt;
* [[O. Galibert]] updated am9517a: Don&amp;#039;t grossly fail on verify.&lt;br /&gt;
&lt;br /&gt;
* [[David Haywood]] provided a 3X3 Puzzle update:&lt;br /&gt;
** Fixed visible area.&lt;br /&gt;
** Added the 2nd button.&lt;br /&gt;
** Added the Demo Sound dip.&lt;br /&gt;
&lt;br /&gt;
* [[Mariusz Wojcieszek]] fixed sound banking in 3X3 Puzzle.&lt;br /&gt;
&lt;br /&gt;
* [[Mariusz Wojcieszek]] added scrolling to 3X3 Puzzle.&lt;br /&gt;
&lt;br /&gt;
* [[smf]] updated the SCSI implementation: Uses logical levels rather than voltage levels for control signals, you have to write 0 to the data lines when you&amp;#039;re not sending data. Added a kludge to stop the ff from the 6522 from preventing the bus from being read, this may or may not be how the hardware really works.&lt;br /&gt;
 &lt;br /&gt;
* [[Peter Ferrie]] updated i386dasm.c:&lt;br /&gt;
** Added numerous opcodes for newer CPUs;&lt;br /&gt;
** Added some undocumented-but-supported opcodes from old CPUs;&lt;br /&gt;
** Corrected naming of two opcodes&lt;br /&gt;
&lt;br /&gt;
* [[Peter Ferrie]] updated the i386 core: port 0x64 opcode 0xd1 should incur no delay when delivering. This allows, for example, su2000 to start booting to the CMOS setup screen&lt;br /&gt;
 &lt;br /&gt;
* [[Stephh]] improved inputs in 3X3 Puzzle.&lt;br /&gt;
&lt;br /&gt;
* [[Heihachi_73]] provided an Aristocrat MK6 base system bios for New South Wales region.&lt;br /&gt;
&lt;br /&gt;
* [[Robbbert]]. hooked up mechanical sounds for hercules.&lt;br /&gt;
&lt;br /&gt;
* [[O. Galibert]] updated the memory system: Map from the cpu&amp;#039;s owner, not the root device, otherwise siblings of cpus coming from config fragments aren&amp;#039;t happy.&lt;br /&gt;
&lt;br /&gt;
* [[Wilbert Pol]] updated clifront.c: Added verifysoftlist command for verifying software availability for separate software lists.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] created a base class delegate_common_base for all delegate  types. Created a binding_type_exception which is thrown when a bind attempt fails due to mismatched types.&lt;br /&gt;
 &lt;br /&gt;
* [[Aaron Giles]] added helper templates to driver_device to wrap legacy device read/write handlers into driver_device member functions. This should help move some things forward until more common code is converted into proper devices.&lt;br /&gt;
 &lt;br /&gt;
* [[Aaron Giles]] introduced new module devcb2 which contains modernized versions of devcb. Compared to previous implementation this one is simpler overall, trampolining calls through a single internal set of adapter functions. The new versions are also designed to be specified in the machine_config rather than in structures, so they are no longer simple POD types. Additional new/changed features:&lt;br /&gt;
** reads and writes can map to delegates for line or 8/16/32/64-bit;&lt;br /&gt;
** reads and writes can map to an I/O port;&lt;br /&gt;
** reads can be mapped to a constant value, with or without logging;&lt;br /&gt;
** writes can be mapped to a device&amp;#039;s input line;&lt;br /&gt;
** all reads/writes can have a shift, mask, and/or xor applied;&lt;br /&gt;
** devices can opt to make the functions safe-if-NULL when resolving;&lt;br /&gt;
** only member function types are supported.&lt;br /&gt;
 &lt;br /&gt;
* [[Aaron Giles]] eewrote the YM2151 interface to be fully modernized, and removed the ym2151_interface struct in favor of inline configs using the new devcb2 mechanism. In many cases, removed no longer needed trampolines, instead taking advantage of direct support for input line writes.&lt;br /&gt;
 &lt;br /&gt;
* [[smf]] switched SCSICB to use DEVCB2.&lt;br /&gt;
&lt;br /&gt;
* [[Curt Coder]] optimized the PLA implementation and added simple caching with significant performance increase.&lt;br /&gt;
&lt;br /&gt;
* [[Wilbert Pol]] updated tlcs900.c: Implemented the 4-byte prefetch queue.&lt;br /&gt;
&lt;br /&gt;
* [[Wilbert Pol]] update t6w28.c: Converted to C++.&lt;br /&gt;
&lt;br /&gt;
* [[Luca Elia]] provided a suna8.c update:&lt;br /&gt;
** Emulated the protection in Sparkman;&lt;br /&gt;
** Support for two sprite chips;&lt;br /&gt;
** Support for two sample ROMs;&lt;br /&gt;
** Fixed color cycling in hardhea2;&lt;br /&gt;
** Per-game tile banking.&lt;br /&gt;
&lt;br /&gt;
* [[Mooglyguy]] added opcodes to Atmel AVR core: OR, SBCI, ORI, ST Y+, ADIW.&lt;br /&gt;
&lt;br /&gt;
* [[Mooglyguy]] fixed functional issues in Atmel AVR opcodes: COM, NEG, LSR.&lt;br /&gt;
&lt;br /&gt;
* [[Osso]] hooked up polepos.c, portrait.c and tomcat.c to use the new tms5220 implementation.&lt;br /&gt;
&lt;br /&gt;
* [[O. Galibert]] updated addrmap: Yes, we can have a map for 8bits on 8bits, and that&amp;#039;s not the end of the world.&lt;br /&gt;
&lt;br /&gt;
* [[O. Galibert]] updated addrmap: Avoid a collision between address_map the type and the method of the device_memory_interface class.&lt;br /&gt;
&lt;br /&gt;
* [[Carl]] updated the i386 core: 486+ WP bit support.&lt;br /&gt;
&lt;br /&gt;
* [[Robbbert]] updated the Williams system3 driver: Contact and Disco Fever marked as WORKING.&lt;br /&gt;
&lt;br /&gt;
* [[Robbbert]] updated-Hot Tip, Lucky Seven : added chimes, now marked as WORKING &lt;br /&gt;
&lt;br /&gt;
* [[Robbbert]] moved Phoenix and Pokerino to s3.c and marked as WORKING.&lt;br /&gt;
&lt;br /&gt;
* [[Carl]] and [[Alegend45]] updated the i386 core:Don&amp;#039;t crash on REP NOP.&lt;br /&gt;
&lt;br /&gt;
* [[IQ_132]] and [[JackC]] updated suna16.c: Emulate protection routines rather than patching them for uballoon.&lt;br /&gt;
&lt;br /&gt;
* [[IQ_132]] updated pgm.c: Fix level 6 crash on kov.&lt;br /&gt;
&lt;br /&gt;
* [[IQ_132]] updated megadrvb.c: simplify decode function for srmdb.&lt;br /&gt;
&lt;br /&gt;
* [[Lord Nightmare]] cleaned up mustache boy vblank interrupts: Got rid of the nasty long-int hack in mustache boy in favor of the same &amp;#039;vblank in+vblank out&amp;#039; int scheme the other similar seibu games of this era used (panicrd, darkmist). This seems much more likely to be what the actual pcb used, and works just fine.&lt;br /&gt;
&lt;br /&gt;
* [[smf]] changed 2 disc hack to use 1 drive in ksys573.c.&lt;br /&gt;
&lt;br /&gt;
* [[smf]] updated SCSICD: it now has a CDDA sub device.&lt;br /&gt;
&lt;br /&gt;
* [[MooglyGuy]] updated the avr8 core: Implemented MULS, ANDI, STD Z+, LD -Z, LD Y+, LD -Y, LD -X, SWAP, ASR, ROR, and SBIS opcodes.&lt;br /&gt;
&lt;br /&gt;
* [[MooglyGuy]] updated the avr8 core: Moved Timer 0-2 into the CPU core itself, 30x driver speedup.&lt;br /&gt;
 &lt;br /&gt;
* [[IQ_132]] emulated protection in sf2rb, sf2rb2&amp;#039;s (cps1.c) and ichirjbl (segac2.c) rather than simply patch it out.&lt;br /&gt;
&lt;br /&gt;
* [[smf]] hooked up PSX IRQ&amp;#039;s using DEVCB2.&lt;br /&gt;
&lt;br /&gt;
* [[MooglyGuy]] updated avr8.c: Added LD Rd,Z+q opcode.&lt;br /&gt;
&lt;br /&gt;
* [[MooglyGuy]] updated avr8.c: Corrected cycle counts for LD and ST opcodes.&lt;br /&gt;
&lt;br /&gt;
* [[MooglyGuy]] updated avr8.c: Fixed a bug where a 2-cycle or 3-cycle opcode encountered during a time slice were causing all subsequent 1-cycle opcodes to deduct 2 or 3 cycles for the remainder of the time slice instead.&lt;br /&gt;
 &lt;br /&gt;
* [[smf]] cleaned up the ide controller enough to change the irq to a DEVCB2.&lt;br /&gt;
&lt;br /&gt;
* [[MooglyGuy]] updated avr8.c: Fixed register indexing for MULSU opcode.&lt;br /&gt;
&lt;br /&gt;
* [[MooglyGuy]] updated avr8.c: Fixed register writeback for LD -Z and LD -Y opcodes.&lt;br /&gt;
&lt;br /&gt;
* [[Roberto Fresca]] and [[Team Europe]] updated Bingo Mania: Added PCB layouts and descriptions.&lt;br /&gt;
 &lt;br /&gt;
* [[Eke-Eke]] and [[R. Belmont]] updated the YM2612 core: fix LFO AM waveform.&lt;br /&gt;
&lt;br /&gt;
* [[Roberto Fresca]] provided Fun World driver improvements:&lt;br /&gt;
** Added &amp;#039;Bonus Card (Austrian)&amp;#039; from Fun World.&lt;br /&gt;
** Added PCB layouts.&lt;br /&gt;
** Set Big Deal sets and Jolly Card hybrid as clones of Bonus Card.&lt;br /&gt;
** Cleaned up the code.&lt;br /&gt;
** Changed company name &amp;#039;Funworld&amp;#039; to &amp;#039;Fun World&amp;#039;.&lt;br /&gt;
** Changed Mega Card to Power Card after check the real hardware running.&lt;br /&gt;
** Fixed Power Card graphics ROM load.&lt;br /&gt;
** Added technical notes.&lt;br /&gt;
&lt;br /&gt;
* [[O. Galibert]] updated romload: Tell in which zips a missing rom was searched for.&lt;br /&gt;
&lt;br /&gt;
* [[Roberto Fresca]] moved jolycdat program to Bonus Card, making it parent. This program is a real original Bonus Card program, and the PCB was populated with common Jolly Card graphics wrongly. The other Bonus Card set was turned as clone, since has a fake copyright string (hack). Also added some technical notes.&lt;br /&gt;
&lt;br /&gt;
* [[Roberto Fresca]] provided more Fun World driver improvements:&lt;br /&gt;
** Renamed the internal layout artwork: bigdeal --&amp;gt; bonuscrd.&lt;br /&gt;
** Default Bonus Card &amp;amp; Big Deal DIP switches positions, that allow boot the system without errors.&lt;br /&gt;
&lt;br /&gt;
* [[Robbbert]] made Pennant Fever WORKING .&lt;br /&gt;
&lt;br /&gt;
* [[Brian Troha]] updated lethalj.c: Added dipswitch locations to the Egg Venture sets.&lt;br /&gt;
&lt;br /&gt;
* [[David Haywood]] and [[James Wallace]] provided improvements to Maygay M1 emulation, most games at least show something now &lt;br /&gt;
&lt;br /&gt;
* [[IQ_132]] removed hack patch for tdragonb and emulated protection instead.&lt;br /&gt;
&lt;br /&gt;
* [[Robbbert]]. made Comet WORKING&lt;br /&gt;
&lt;br /&gt;
* [[Roberto Fresca]] provided Magic Card II improvements:&lt;br /&gt;
** Added new Yugoslavian set of Magic Card 2 (Nov/New).&lt;br /&gt;
** Added default NVRAM, needed to boot properly.&lt;br /&gt;
** Rearranged the whole Magic Card 2 sets, and improved descriptions.&lt;br /&gt;
** Added technical notes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Support ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games added or promoted from NOT_WORKING status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=j_ews&amp;amp;lang=en Each Way Shifter (Barcrest?)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=j_luck2&amp;amp;lang=en Lucky Twos]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=m3scoop&amp;amp;lang=en Scoop (Peter Simper, prototype?) (MPU3)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=m3mremon&amp;amp;lang=en More Money (VFS) (MPU3)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=m3tlktwn&amp;amp;lang=en Talk of the Town (MPU3)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=3x3puzzl&amp;amp;lang=en 3X3 Puzzle]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=3on3dunk&amp;amp;lang=en 3 On 3 Dunk Madness (US, prototype? 1997/02/04)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=sparkman&amp;amp;lang=en Spark Man (v2.0, 2 sets)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=ffantasybl&amp;amp;lang=en Fighting Fantasy (bootleg with 68705)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=bonuscrda&amp;amp;lang=en Bonus Card (Austrian)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New clones added&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=j_ewnd20&amp;amp;lang=en Each Way Nudger (Barcrest?, set 3, version 20?)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=kovsh102&amp;amp;lang=en Knights of Valour Super Heroes / Sangoku Senki Super Heroes (ver. 102, CN)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=kovsh101&amp;amp;lang=en Knights of Valour Super Heroes / Sangoku Senki Super Heroes (ver. 101, CN)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=invrvngea&amp;amp;lang=en Invader&amp;#039;s Revenge (3 sets)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=megat5t&amp;amp;lang=en Megatouch 5 Tournament Edition (9255-70-01 ROC, Standard version)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=phoenixc3&amp;amp;lang=en Phoenix (Irecsa / G.G.I Corp, set 3)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=rallysa&amp;amp;lang=en Rallys (alternate bootleg of Spectar)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=hustlerb3&amp;amp;lang=en The Billiards (Video Hustler bootleg) - Set 2]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=dblaxleu&amp;amp;lang=en Double Axle (US)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=cadanglr&amp;amp;lang=en Angler Dangler]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=puzzli2&amp;amp;lang=en Puzzli 2 (ver 100)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=4in1a&amp;amp;lang=en 4-in-1 MAME bootleg (set 1, ver 3.00)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=4in1b&amp;amp;lang=en 4-in-1 MAME bootleg (set 2)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=19in1&amp;amp;lang=en 19-in-1 MAME bootleg]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=48in1b&amp;amp;lang=en 48-in-1 MAME bootleg (set 2, ver 3.09, alt flash)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=60in1&amp;amp;lang=en 60-in-1 MAME bootleg (ver 3.00)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=xsleena&amp;amp;lang=en Xain&amp;#039;d Sleena (World)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=wecleman2&amp;amp;lang=en WEC Le Mans 24 (set 2)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=srumbler3&amp;amp;lang=en The Speed Rumbler (set 3)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=rapidrvrp&amp;amp;lang=en Rapid River (prototype)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=hangpltu&amp;amp;lang=en Hang Pilot (ver UAA)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=cupsocb&amp;amp;lang=en Seibu Cup Soccer (set 3)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=eggventr2&amp;amp;lang=en Egg Venture (Release 2)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=kof97oro&amp;amp;lang=en The King of Fighters &amp;#039;97 Oroshi Plus 2003 (bootleg)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=magicrd2a&amp;amp;lang=en Magic Card II (Nov, Yugoslavian hack)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games marked as GAME_NOT_WORKING&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.progettoemma.net/gioco.php?game=ssvc_b26&amp;amp;lang=en Secret Service (2.6 alternate sound)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=odin&amp;amp;lang=en Odin]&lt;br /&gt;
* [http://www.progettoemma.net/gioco.php?game=gamatros&amp;amp;lang=en Gamatron (Sonic)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=sonstwr2&amp;amp;lang=en Star Wars (Sonic, alternate set)]&lt;br /&gt;
* [http://www.progettoemma.net/gioco.php?game=nemesisp&amp;amp;lang=en Nemesis]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=vrnwrld&amp;amp;lang=en Verne&amp;#039;s World]&lt;br /&gt;
* [http://www.progettoemma.net/gioco.php?game=stillcra&amp;amp;lang=en Still Crazy]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=fruitstb&amp;amp;lang=en 99 Fruit Star Bonus (Ver 8.20PIR)]&lt;br /&gt;
* [http://www.progettoemma.net/gioco.php?game=dblcrown&amp;amp;lang=en Double Crown]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=cops&amp;amp;lang=en Cops]&lt;br /&gt;
* [http://www.progettoemma.net/gioco.php?game=bingoman&amp;amp;lang=en Bingo Mania (P03-P07-P14)]&lt;br /&gt;
* [http://www.progettoemma.net/index.php?game=bingomana&amp;amp;lang=en 99 Bingo Mania (A03)]&lt;br /&gt;
* [http://www.progettoemma.net/gioco.php?game=powercrd&amp;amp;lang=en Power Card (Ver 0263, encrypted)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Releases 2012]]&lt;/div&gt;</summary>
		<author><name>Osso</name></author>
	</entry>
</feed>