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	<id>https://wiki.mamedev.org/index.php?action=history&amp;feed=atom&amp;title=MAME_0.35b3</id>
	<title>MAME 0.35b3 - Revision history</title>
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	<updated>2026-05-07T02:41:18Z</updated>
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	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.35b3&amp;diff=1069&amp;oldid=prev</id>
		<title>Georg: Initial version.</title>
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		<updated>2007-05-21T10:25:46Z</updated>

		<summary type="html">&lt;p&gt;Initial version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Release Date ==&lt;br /&gt;
MAME 0.35b3 was released on 15 February 1999.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
The known contributors for this version are, in alphabetical order:&lt;br /&gt;
&lt;br /&gt;
* [[Andrew Prime]]&lt;br /&gt;
* [[Brad Oliver]]&lt;br /&gt;
* [[Bryan McPhail]]&lt;br /&gt;
* [[Chris Hardy]]&lt;br /&gt;
* [[Eric Hustvedt]]&lt;br /&gt;
* [[Eugenio De Renzi]]&lt;br /&gt;
* [[Howard Cohen]]&lt;br /&gt;
* [[Jim Hernandez]]&lt;br /&gt;
* [[Julian Eggebrecht]]&lt;br /&gt;
* [[Lee Taylor]]&lt;br /&gt;
* [[Mike Balfour]]&lt;br /&gt;
* [[Mike Coates]]&lt;br /&gt;
* [[Nicola Salmoria]]&lt;br /&gt;
* [[Olivier Galibert]]&lt;br /&gt;
* [[Phil Stroffolino]]&lt;br /&gt;
* [[Quench]]&lt;br /&gt;
* [[Roberto Fresca]]&lt;br /&gt;
* [[Russell Nash]]&lt;br /&gt;
* [[Steve S.]]&lt;br /&gt;
* [[Zsolt Vasvari]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specific Contributions ==&lt;br /&gt;
The known contributions for this version are, in the order specified in the whatsnew:&lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] added the interesting parts to Gals Panic.&lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] fixed big sprites in Tokio, and unified it with Bubble Bobble.&lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] added sprite zoom support to Aero Fighters.&lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] added 16-bit color support to the NeoGeo driver. It&amp;#039;s enabled in a few games which were particularly affected by reduction to 256 colors.&lt;br /&gt;
&lt;br /&gt;
* CPS1 games are being worked on, they are temporarily slower but accuracy is improved.&lt;br /&gt;
&lt;br /&gt;
* [[Olivier Galibert]] improved Star Fire.&lt;br /&gt;
&lt;br /&gt;
* [[Mike Coates]] added samples support in Cosmic Guerilla.&lt;br /&gt;
&lt;br /&gt;
* [[Jim Hernandez]] added new sample support in Tac/Scan.&lt;br /&gt;
&lt;br /&gt;
* [[Roberto Fresca]] added high score support to Ghost Busters, Maze Hunter, Canyon Bomber.&lt;br /&gt;
&lt;br /&gt;
* [[Howard Cohen]] added high score support to Last Duel, Mad Gear, M79 Ambush, Lode Runner 2 &amp;amp; 3, Lot Lot, Dead Eye.&lt;br /&gt;
&lt;br /&gt;
* [[Eugenio De Renzi]] added high score support to Speed Rumbler, Liquid Kids, Growl.&lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] added support for the ORIGINAL version of Bubble Bobble, with 68705 code from a pirate board. Wizards do throw stones in this version.&lt;br /&gt;
&lt;br /&gt;
* [[Eugenio De Renzi]] removed the protection in Fatal Fury 2.&lt;br /&gt;
&lt;br /&gt;
* [[Quench]] emulated the protection (TMS32010) in Twin Cobra, which is now fully playable.&lt;br /&gt;
&lt;br /&gt;
* [[Andrew Prime]] fixed the protection in Frisky Tom.&lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] properly emulated the 68705 protection in The Electric Yo-Yo, Kram, Space Dungeon, Zoo Keeper.&lt;br /&gt;
&lt;br /&gt;
* [[Eric Hustvedt]] simulated the 8751 protection in F1 Dream, but it seems to work on Macs only (endian issue?).&lt;br /&gt;
&lt;br /&gt;
* [[Zsolt Vasvari]] improved Birdie King 2 which is now playable.&lt;br /&gt;
&lt;br /&gt;
* [[Bryan McPhail]] fixed the speed in Oscar.&lt;br /&gt;
&lt;br /&gt;
* [[Bryan McPhail]] fixed Super Real Darwin so it is fully working.&lt;br /&gt;
&lt;br /&gt;
* [[Brad Oliver]] made a couple of bug fixes in the 6808 core.&lt;br /&gt;
&lt;br /&gt;
* [[Quench]] added a TMS32010 emulator. This is used by Twin Cobra.&lt;br /&gt;
&lt;br /&gt;
* [[Phil Stroffolino]] added new experimental TileMap code, used by Ninja Gaiden and Ghosts and Goblins. This makes the driver code cleaner and gives a major performance boost in the video rendering. DON&amp;#039;T USE IN NEW CODE UNTIL FURTHER NOTICE!!&lt;br /&gt;
&lt;br /&gt;
* [[Juergen Buchmueller]] added a X86 asm Z80 core to the DOS version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Support ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New Games added or promoted from GAME_NOT_WORKING status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/devilfsh Devil Fish]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/magspot2 Magical Spot II]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/devzone Devil Zone]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/turbofrc Turbo Force]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/spaceint Space Intruder]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/troangel Tropical Angel]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/cworld2j Capcom World 2]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/qadj Quiz and Dragons]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/wof Warriors of Fate]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/dino Cadillacs and Dinosaurs]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/punisher Punisher]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/slammast Slam Masters (not working)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/mbombrd Muscle Bomber Duo (not working)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/ambush Ambush]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/fireone Fire One]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/sf Street Fighter]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/gondo Gondomania]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/lastmisn Last Mission]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/shackled Shackled]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/csilverj Captain Silver]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New clones added&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/spacbat2 Space Battle (= japirem)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/amidaro Amidar (Olympia)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/vs10yard 10 Yard Fight (Vs. version set 1)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/astdelu2 Asteroids Deluxe (version 1)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/zookeep2 Zoo Keeper (set 2)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/qixaQix (set 2)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/canyonp Canyon Bomber (prototype)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/mbrush Magic Brush (= Make Trax)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/fitter Fitter (= Round Up)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Releases 1999]]&lt;/div&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
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