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	<title>MAME 0.36b1 - Revision history</title>
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	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.36b1&amp;diff=1089&amp;oldid=prev</id>
		<title>Georg: Initial version.</title>
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		<updated>2007-05-24T08:57:38Z</updated>

		<summary type="html">&lt;p&gt;Initial version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Release Date ==&lt;br /&gt;
MAME 0.36b1 was released on 19 July 1999.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
The known contributors for this version are, in alphabetical order:&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]]&lt;br /&gt;
* [[Andrew Prime]]&lt;br /&gt;
* [[Brian Lewis]]&lt;br /&gt;
* [[Bryan McPhail]]&lt;br /&gt;
* [[Carlos A. Lozano]]&lt;br /&gt;
* [[Charlie Miltenberger]]&lt;br /&gt;
* [[Chris Hardy]]&lt;br /&gt;
* [[Jarek Parchanski]]&lt;br /&gt;
* [[Mathias Rosenhauer]]&lt;br /&gt;
* [[Mirko Buffoni]]&lt;br /&gt;
* [[Nicola Salmoria]]&lt;br /&gt;
* [[Oliver Bergmann]]&lt;br /&gt;
* [[Paul Leaman]]&lt;br /&gt;
* [[Phil Stroffolino]]&lt;br /&gt;
* [[Randy Mongenel]]&lt;br /&gt;
* [[Richard Bush]]&lt;br /&gt;
* [[Tatsuyuki Satoh]]&lt;br /&gt;
* [[Yasuhiro Ogawa]]&lt;br /&gt;
* [[Zsolt Vasvari]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specific Contributions ==&lt;br /&gt;
The known contributions for this version are, in the order specified in the whatsnew:&lt;br /&gt;
&lt;br /&gt;
* [[Zsolt Vasvari]] fixed hanging sound in 4D Warriors.&lt;br /&gt;
&lt;br /&gt;
* [[Zsolt Vasvari]] added &amp;quot;Get Ready!&amp;quot; speech to Grobda.&lt;br /&gt;
&lt;br /&gt;
* [[Jarek Parchanski]] fixed sound in Ninja Kid 2.&lt;br /&gt;
&lt;br /&gt;
* [[Paul Leaman]] fixed bad tiles in some CPS1 games.&lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] fixed sprite flipping in Xevious.&lt;br /&gt;
&lt;br /&gt;
* [[Mirko Buffoni]] fixed title colors in Pinball Action.&lt;br /&gt;
&lt;br /&gt;
* [[Jarek Parchanski]] and [[Charlie Miltenberger]] improved sprite colors in Great Swordman.&lt;br /&gt;
&lt;br /&gt;
* [[Zsolt Vasvari]] added sprite-sprite collision detection and other improvements in the Taito SJ games. This fixes Bio Attack. Wild Western is now fully playable.&lt;br /&gt;
&lt;br /&gt;
* [[Chris Hardy]] fixed Mega Zone high score display.&lt;br /&gt;
&lt;br /&gt;
* [[Phil Stroffolino]] fixed text colors in Legend of Kage.&lt;br /&gt;
&lt;br /&gt;
* [[Andrew Prime]] made major improvements to the System 16 driver, most games are working now. Many still lack sound though.&lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] fixed controls and graphics in Commando (Sega), which is now fully playable. This also fixes diagonal shots in Bosconian. Jungler shots are broken though.&lt;br /&gt;
&lt;br /&gt;
* [[Tatsuyuki Satoh]] added a new digital YM3812/YM3526 emulator (in the DOS version, use -noym3812opl to enable it). It doesn&amp;#039;t support the rhythm section yet, but is overall better than the old one.&lt;br /&gt;
&lt;br /&gt;
* [[Brian Lewis]] added triple buffer support in tweaked VGA modes to the DOS version. Warning: this is slower than standard tweaked modes.&lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] added the -hotrod switch to adjust the default keyboard settings if you are using a HotRod with the DOS version.&lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] changed the DOS version to be compiled with Allegro WIP 3.9.23. IMPORTANT: there is a bug in Allegro&amp;#039;s new keyboard handling, which will prevent numeric pad keys from working properly when used together with ctrl and alt. Until it is fixed in the main Allegro distribution, you will have to replace the source file allegro\src\misc\pckeys.c with the provided one, and recompile Allegro.&lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] added new options for the -joy parameter, since the new Allegro provides support for PSX and N64 pads (info here: http://www.debaser.force9.co.uk/ccmame), and for the Wingman Warrior:&lt;br /&gt;
** psxlpt1&lt;br /&gt;
** psxlpt2&lt;br /&gt;
** psxlpt3&lt;br /&gt;
** n64lpt1&lt;br /&gt;
** n64lpt2&lt;br /&gt;
** n64lpt3&lt;br /&gt;
** wingwarrior&lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] rewrote the OS dependant keyboard interface. A rewrite of the koystick interface will follow. The OS dependant code now only has to provide four functions:&lt;br /&gt;
** osd_get_key_list()&lt;br /&gt;
** osd_is_key_pressed()&lt;br /&gt;
** osd_customize_inputport_defaults() [optional]&lt;br /&gt;
** osd_wait_keypress() [optional]&lt;br /&gt;
** everything else is handled by the main core.&lt;br /&gt;
&lt;br /&gt;
* [[Phil Stroffolino]] added a new sprite manager, used in System 16, Ninja Gaiden, Shoot Out, Blood Bros.&lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] took the gfx drawing functions out of common.c into the new dragfx.c. In preparation for further changes to the data structures, abstracted the low level data copying and used macros to generate 8-bit and 16-bit versions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Support ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New Games added or promoted from GAME_NOT_WORKING status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/csk234it Champion Skill]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/vaportru Vapor Trail - Hyper Offence Formation]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/meteor Meteoroids]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/razmataz Razzmatazz]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/psurge Power Surge]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/hwrace High Way Race]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/bloodbro Blood Bros]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/riotcity Riot City]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/bodyslam Body Slam]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/quartet Quartet]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/atomicp Atomic Point]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/mwalkbl Moonwalker]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/shdancer Shadow Dancer]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/hangon Hang-On]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/raiden Raiden]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/hydra Hydra]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/pitfigh4 Pit Fighter]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/kikstart Kick Start]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/skysoldr Sky Soldiers]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/timesold Time Soldiers]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/skyadvnu Sky Adventure]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/gangwars Gang Wars]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/goldmedl Gold Medalist]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/sbasebal Super Champion Baseball (not working)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/hopprobo Hopper Robo]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/ikari3 Ikari III - The Rescue]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/cchasm Cosmic Chasm]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/mnchmobl Munch Mobile]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/marvins Marvin&amp;#039;s Maze]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New clones added&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/midresj Midnight Resistance (Japan)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/wbmljo WBML (Japan)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/wwester1 Wild Western (set 2)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/pompingw Pomping World (=Pang)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/mariojp Mario Bros. (Japan)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/altbeas4 Altered Beast (Ver 1)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/goldnaxe Golden Axe (Ver 1)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/shinobl Shinobi (Sys16A Bootleg)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/tturf Tough Turf]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/wb3 Wonderboy 3 - Monster Lair]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/cyberbal Cyberball (4 players)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/cyberbt1 Tournament Cyberball 2072]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/toobin2 Toobin&amp;#039; (version 2)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/toobin1 Toobin&amp;#039; (prototype)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/combasct Combat School (trackball)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/bootcamp Boot Camp (= Combat School)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Releases 1999]]&lt;/div&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
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