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	<title>MAME 0.36b9 - Revision history</title>
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	<updated>2026-05-06T18:07:09Z</updated>
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	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.36b9&amp;diff=1097&amp;oldid=prev</id>
		<title>Georg: Initial version.</title>
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		<updated>2007-05-24T18:20:29Z</updated>

		<summary type="html">&lt;p&gt;Initial version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Release Date ==&lt;br /&gt;
MAME 0.36b9 was released on 13 November 1999.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
The known contributors for this version are, in alphabetical order:&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]]&lt;br /&gt;
* [[Bryan McPhail]]&lt;br /&gt;
* [[Ernesto Corvi]]&lt;br /&gt;
* [[Luca Elia]]&lt;br /&gt;
* [[Malcolm Lear]]&lt;br /&gt;
* [[Massimo Morra]]&lt;br /&gt;
* [[Nao]]&lt;br /&gt;
* [[Nicola Salmoria]]&lt;br /&gt;
* [[Phil Stroffolino]]&lt;br /&gt;
* [[Raphael Nabet]]&lt;br /&gt;
* [[Takahiro Nogi]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specific Contributions ==&lt;br /&gt;
The known contributions for this version are, in the order specified in the whatsnew:&lt;br /&gt;
&lt;br /&gt;
* [[Massimo Morra]] fixed raster effects in Turf Masters (Japan course) and Zed Blade. Improved Super Sidekicks 2.&lt;br /&gt;
&lt;br /&gt;
* [[Malcolm Lear]] made fixes to Lazer Command and Meadows Lanes.&lt;br /&gt;
&lt;br /&gt;
* [[Phil Stroffolino]] added 16 bit support in the tilemap manager, so the Namco System 2 games no longer require -depth 8.&lt;br /&gt;
&lt;br /&gt;
* Changed the -depth option behaviour in the DOS version, now it can be either 8, 16, or auto. The default is auto, which uses the color depth appropriate for the game. 8 forces use of a 256 colors display (faster but less accurate), 16 forces use of a 16-bit display (not suggested, doesn&amp;#039;t work with all games). MAKE SURE TO SET depth = auto IN MAME.CFG, OR YOU&amp;#039;LL USE 16-BIT IN ALL GAMES.&lt;br /&gt;
&lt;br /&gt;
* [[Bryan McPhail]] and [[Nao]] fixed a few bugs in the NEC CPU core that caused problems in Hook, Gunforce, Lethal Thunder and maybe others.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] made several changes and improvements to the TMS34010 emulation and to the Williams games using CVSD sound.&lt;br /&gt;
&lt;br /&gt;
* The DOS version is now compiled with Allegro 3.9.27 WIP.&lt;br /&gt;
&lt;br /&gt;
* Replaced MachineDriver-&amp;gt;video_attributes VIDEO_SUPPORTS_16BIT with GameDriver-&amp;gt;flags GAME_REQUIRES_16BIT. Added color_depth to struct RunningMachine and struct GameOptions. OS dependant code may set it to force a specific depth. Added depth parameter to osd_create_display(). The OS dependant code MUST respect it - if it has special requirements, it must set the GameOptions flag beforehand.&lt;br /&gt;
&lt;br /&gt;
* Calling palette_recalc() is now *MANDATORY* in all drivers that modify the palette. The palette will not be updated otherwise.&lt;br /&gt;
&lt;br /&gt;
* Removed adpcm_sample_list, palette and colortable from struct GameDriver. Changed char *color_prom to int prom_memory_region.&lt;br /&gt;
&lt;br /&gt;
* [[Raphael Nabet]] updated the TMS9900 emulator.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Support ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New Games added or promoted from GAME_NOT_WORKING status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/kicknrun Kick and Run]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/kikikai KiKi KaiKai]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/psoldier Perfect Soldiers]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/bigstrik Big Striker]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/kickoff Kick Off]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/dsoccr94 Dream Soccer &amp;#039;94]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/kageki Kageki]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New clones added&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/megazone Mega Zone (Konami)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/dkong3j Donkey Kong 3 (Japan)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/ajaxj Ajax (Japan)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/ringohja Ring no Ohja (= The Main Event)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/thndblst Thunder Blaster (= Lethal Thunder)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/fantasyj Fantasy (SNK)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/blueprnj Blue Print (Jaleco)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/xmen2pj X-Men (2 Players Japan)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/checkman Checkman (Galaxian hardware)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/contraj Contra (Japan)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/karatedo Karate Dou (= Karate Champ)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/uccopsj Undercover Cops (Japan)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/dumpmtmt Dump Matsumoto (= Body Slam)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Releases 1999]]&lt;/div&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
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