<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://wiki.mamedev.org/index.php?action=history&amp;feed=atom&amp;title=MAME_0.70u5</id>
	<title>MAME 0.70u5 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.mamedev.org/index.php?action=history&amp;feed=atom&amp;title=MAME_0.70u5"/>
	<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.70u5&amp;action=history"/>
	<updated>2026-05-06T22:41:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.70u5&amp;diff=989&amp;oldid=prev</id>
		<title>Georg: copy/paste errors</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.70u5&amp;diff=989&amp;oldid=prev"/>
		<updated>2007-05-10T10:05:35Z</updated>

		<summary type="html">&lt;p&gt;copy/paste errors&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:05, 10 May 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Iñigo Luja]] contributed some Dipswitch fixes&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Iñigo Luja]] contributed some Dipswitch fixes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[David Haywood]], &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/del&gt;[[Guru]], and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/del&gt;[[Leon van Rooij]] made improvements and Fixes to Strato Fighter / Raiga. There are still some graphics problems (priority, incomplete alpha blending effects, bad tiles)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[David Haywood]], [[Guru]], and [[Leon van Rooij]] made improvements and Fixes to Strato Fighter / Raiga. There are still some graphics problems (priority, incomplete alpha blending effects, bad tiles)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Pierpaolo Prazzoli]] fixed some Misplaced Sprites in Tricky Doc&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Pierpaolo Prazzoli]] fixed some Misplaced Sprites in Tricky Doc&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.70u5&amp;diff=988&amp;oldid=prev</id>
		<title>Georg: Initial version.</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.70u5&amp;diff=988&amp;oldid=prev"/>
		<updated>2007-05-10T10:04:57Z</updated>

		<summary type="html">&lt;p&gt;Initial version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Release Date ==&lt;br /&gt;
MAME 0.70u5 was released on 29 June 2003.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
The known contributors for this version are, in alphabetical order:&lt;br /&gt;
&lt;br /&gt;
* [[Acho A. Tang]]&lt;br /&gt;
* [[Barry Rodewald]]&lt;br /&gt;
* [[Bryan McPhail]]&lt;br /&gt;
* [[David Haywood]]&lt;br /&gt;
* [[Guru]]&lt;br /&gt;
* [[Iñigo Luja]]&lt;br /&gt;
* [[Jason Lo]]&lt;br /&gt;
* [[Leon van Rooij]]&lt;br /&gt;
* [[Nathan Woods]]&lt;br /&gt;
* [[Phil Stroffolino]]&lt;br /&gt;
* [[Pierpaolo Prazzoli]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specific Contributions ==&lt;br /&gt;
The known contributions for this version are, in the order specified in the whatsnew: &lt;br /&gt;
&lt;br /&gt;
* [[Iñigo Luja]] contributed some Dipswitch fixes&lt;br /&gt;
&lt;br /&gt;
* [[David Haywood]], * [[Guru]], and * [[Leon van Rooij]] made improvements and Fixes to Strato Fighter / Raiga. There are still some graphics problems (priority, incomplete alpha blending effects, bad tiles)&lt;br /&gt;
&lt;br /&gt;
* [[Pierpaolo Prazzoli]] fixed some Misplaced Sprites in Tricky Doc&lt;br /&gt;
&lt;br /&gt;
* [[Barry Rodewald]] changed drivers to use mame_rand for random numbers&lt;br /&gt;
&lt;br /&gt;
* [[Phil Stroffolino]] made a few Namco fixes for things broken in u4&lt;br /&gt;
&lt;br /&gt;
* [[Bryan McPhail]] changed Steel Gunner to use the correct ROM&lt;br /&gt;
&lt;br /&gt;
* [[Guru]] improved the ncv1 filenames&lt;br /&gt;
&lt;br /&gt;
* [[Acho A. Tang]] fixed sprites in simpsons&lt;br /&gt;
&lt;br /&gt;
* [[Nathan Woods]] made various changes&lt;br /&gt;
** Introduced a &amp;quot;debug cookie&amp;quot;; when in debug mode, puts a cookie value in the mame_file structure to prevent files from being closed twice without an assertion&lt;br /&gt;
** Fixes a bug in visible area changing in windowed, non-stretch mode. Previously, when the visible area changed, the code would simply change the visible area, and look at the resulting window size and tweak it accordingly with win_adjust_window().  The problem with this is that if you have a sequence where the visible area is made larger, then smaller again, what would happen is you wouldn&amp;#039;t get the original window size; you would simply get the enlarged window with a bunch of buffer area. Now instead of calling win_adjust_window(), I added code that	preserves the &amp;quot;scale&amp;quot; factors, and the space between the emulation rectangle and the window client area.&lt;br /&gt;
** Added a call win_ddraw_fullscreen_margins() that given the dwWidth and dwHeight parameters of a DirectDraw surface, comes up with a RECT that represents the margins.  For MAME, this is a very simple operation (a rectangle from (0,0)-(dwWidth,dwHeight)) (and the implementation that I&amp;#039;ve submitted is corrspondingly simple), but in MESS the window can have a menu bar so this operation works differently. I&amp;#039;ve also modified winddraw.c and wind3d.c to use this call.&lt;br /&gt;
** Changes timers so that they are now &amp;#039;mame_timer *&amp;#039; instead of &amp;#039;void *&amp;#039;.  mame_timer is an opaque structure, similar to mame_file in fileio.h.  I didn&amp;#039;t update any code using timers yet; it doesn&amp;#039;t seem to me that there isn&amp;#039;t a rush and since they used &amp;#039;void *&amp;#039; before, everything compiles just fine.  I hope noone objects to this one.&lt;br /&gt;
** Fixes a potential crash in jaguar_tom_regs_w() (while this crash doesn&amp;#039;t occur under normal execution of the cojag games though, it can occur if modified ROMs are being used).&lt;br /&gt;
** Added #if/#endif pair&lt;br /&gt;
&lt;br /&gt;
* [[Leon van Rooij]] changed the message for double clicking on the EXE slightly&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Support ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New Games supported or promoted from GAME_NOT_WORKING status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/scross Stadium Cross]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/r2dtank R2D Tank]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New clones added&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Some namco ones that were forgotten last time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New TESTDRIVERS added&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/countrun Counter Run (bootleg)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Releases 2003]]&lt;/div&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
</feed>