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	<title>MAME 0.75 - Revision history</title>
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	<updated>2026-05-06T17:11:06Z</updated>
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	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.75&amp;diff=1001&amp;oldid=prev</id>
		<title>Georg: Initial version.</title>
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		<updated>2007-05-10T11:21:44Z</updated>

		<summary type="html">&lt;p&gt;Initial version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Release Date ==&lt;br /&gt;
MAME 0.75 was released on 13 October 2003.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
The known contributors for this version are, in alphabetical order:&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]]&lt;br /&gt;
* [[Guru]]&lt;br /&gt;
* [[insideoutboy]]&lt;br /&gt;
* [[Kobat]]&lt;br /&gt;
* [[Mike Coates]]&lt;br /&gt;
* [[Nathan Woods]]&lt;br /&gt;
* [[Olivier Galibert]]&lt;br /&gt;
* [[Phil Stroffolino]]&lt;br /&gt;
* [[Pierpaolo Prazzoli]]&lt;br /&gt;
* [[sedn]]&lt;br /&gt;
* [[Stefan Jokisch]]&lt;br /&gt;
* [[Tomasz Slanina]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specific Contributions ==&lt;br /&gt;
The known contributions for this version are, in the order specified in the whatsnew: &lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] fixed a bug in the time accounting for the V60 which was causing Outrunners to run with flickering sprites and slow music&lt;br /&gt;
&lt;br /&gt;
* [[Kobat]] and [[Olivier Galibert]] fixed another V60 bug introduced in 0.74u2 which broke the v70 games (and further broke Outrunners)&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] fixed some bugs introduced with the timer system changes a while back&lt;br /&gt;
** Hopefully this is the last of them.... Fixes Exterminator and the Atari polygon games. Hopefully doesn&amp;#039;t break anything in the process.&lt;br /&gt;
** cpuexec.c&lt;br /&gt;
*** changed scanline timing to use floor() to get consistent results&lt;br /&gt;
*** fixed bug in time computation if requesting a scanline in the next frame&lt;br /&gt;
** tms34010.c&lt;br /&gt;
*** removed 4x executes per loop which screwed up timing&lt;br /&gt;
*** fixed internal interrupt generation to get consistent timing results&lt;br /&gt;
** timer.c&lt;br /&gt;
*** now uses the active callback as a base time when adjusting timers outside of a CPU context&lt;br /&gt;
** harddriv.c&lt;br /&gt;
*** fixed all the games again, but they are slower now due to more necessary interleaving&lt;br /&gt;
&lt;br /&gt;
* [[Tomasz Slanina]] fixed the orientation of Dorachan&lt;br /&gt;
&lt;br /&gt;
* [[Nathan Woods]] contributed various fixes&lt;br /&gt;
** Fixes a screenshot handling bug that affected Space Invaders&lt;br /&gt;
** Moves the MESS specific code into a separate module, reducing #ifdef clutter&lt;br /&gt;
** Moved some variable declarations out of for loops so that it can compile in non-GCC compilers&lt;br /&gt;
** Fixes REP CMPSW so that it uses words and not bytes&lt;br /&gt;
** Adds a call cpuintrf_set_dasm_override() that gives drivers the ability to customize disassemblies. This probably isn&amp;#039;t very useful for MAME, but it is useful for MESS for things like software interrupts used for BIOS calls.&lt;br /&gt;
** Increases the size of the buffer used when logerror() output goes to OutputDebugString()&lt;br /&gt;
** Moves config.c externs to a header file&lt;br /&gt;
** Adds another call, cli_rc_create(), which creates MAME&amp;#039;s rc struct for use elsewhere.  (I&amp;#039;m actually creating a debug time consistency check feature for MAME32, to verify at runtime that the arguments that MAME32 has are consistent with MAME&amp;#039;s).&lt;br /&gt;
** When rc_destroy() is now called, freed pointers to strings and files will now be NULLed out.&lt;br /&gt;
&lt;br /&gt;
* [[Stefan Jokisch]] overhauled the Canyon Bomber driver with a number of minor fixes like correct RAM size and VBLANK duration.&lt;br /&gt;
** hiscore reset button added&lt;br /&gt;
** sprite positions should be fixed according to the schems&lt;br /&gt;
** language ROM added (i.e. the language dip works now)&lt;br /&gt;
** prototype set renamed from canbprot to canyonp&lt;br /&gt;
&lt;br /&gt;
* [[sedn]] improved sample loading in Super Chase&lt;br /&gt;
&lt;br /&gt;
* [[Lawrence Gold]] replaced instances of &amp;quot;inline&amp;quot;, &amp;quot;static inline&amp;quot;, and &amp;quot;static __inline&amp;quot; with &amp;quot;INLINE&amp;quot;.  This fixes some build problems with xmame and makes things more consistent.&lt;br /&gt;
&lt;br /&gt;
* [[Guru]] corrected CPU speeds etc. in snowbros.c&lt;br /&gt;
&lt;br /&gt;
* Reversed inptport.c changes to [[MAME 0.74u1]] as the version in [[MAME 0.74u2]] wasn&amp;#039;t correcly merged, these will need resubmitting&lt;br /&gt;
&lt;br /&gt;
* [[Phil Stroffolino]] made some namcos22 improvements&lt;br /&gt;
** fixes to display list processing (affects Prop Cycle ending)&lt;br /&gt;
** gouraud shading&lt;br /&gt;
** misc improvements for the not-working games&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Support ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New Games supported or promoted from GAME_NOT_WORKING status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/ladyfrog Lady Frog]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/sundance Sundance]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/dodgem Dodgem]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/mainsnk Main Event (SNK)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New clones added&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/lunarbat Lunar Battle (prototype, later)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/cloakfr Cloak &amp;amp; Dagger (French)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/cloakgr Cloak &amp;amp; Dagger (German)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/cloaksp Cloak &amp;amp; Dagger (Spanish)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/digdugat Dig Dug (newer Atari rev)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/tempest3 Tempest (rev ?)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/subhunt Sub Hunter (clone of depthch)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/routex Route X (bootleg)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games marked as GAME_NOT_WORKING&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/tharrier Task Force Harrier (Japan)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/sf2koryu Street Fighter II&amp;#039; - Champion Edition (Kouryu)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/sf2m1 Street Fighter II&amp;#039; - Champion Edition (M1)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/sf2m2 Street Fighter II&amp;#039; - Champion Edition (M2)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/sf2m3 Street Fighter II&amp;#039; - Champion Edition (M3)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/sf2m4 Street Fighter II&amp;#039; - Champion Edition (M4)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/sf2m5 Street Fighter II&amp;#039; - Champion Edition (M5)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/sf2m6 Street Fighter II&amp;#039; - Champion Edition (M6)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/sf2m7 Street Fighter II&amp;#039; - Champion Edition (M7)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/sf2yyc Street Fighter II&amp;#039; - Champion Edition (YYC)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/gorkans Gorkans]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/whizz Whizz]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/marinedt Marine Date]&lt;br /&gt;
&lt;br /&gt;
[[Category:Releases 2003]]&lt;/div&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
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