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	<id>https://wiki.mamedev.org/index.php?action=history&amp;feed=atom&amp;title=MAME_0.76u1</id>
	<title>MAME 0.76u1 - Revision history</title>
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	<updated>2026-04-28T22:46:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.76u1&amp;diff=1004&amp;oldid=prev</id>
		<title>Georg: Initial version.</title>
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		<updated>2007-05-10T11:50:36Z</updated>

		<summary type="html">&lt;p&gt;Initial version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Release Date ==&lt;br /&gt;
MAME 0.76u1 was released on 25 October 2003.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
The known contributors for this version are, in alphabetical order:&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]]&lt;br /&gt;
* [[Brian Troha]]&lt;br /&gt;
* [[BUT]]&lt;br /&gt;
* [[Chris Hardy]]&lt;br /&gt;
* [[Curt Coder]]&lt;br /&gt;
* [[David Haywood]]&lt;br /&gt;
* [[Jarek Burczynski]]&lt;br /&gt;
* [[Leon van Rooij]]&lt;br /&gt;
* [[Nathan Woods]]&lt;br /&gt;
* [[Olivier Galibert]]&lt;br /&gt;
* [[Pierpaolo Prazzoli]]&lt;br /&gt;
* [[R. Belmont]]&lt;br /&gt;
* [[smf]]&lt;br /&gt;
* [[Stefan Jokisch]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specific Contributions ==&lt;br /&gt;
The known contributions for this version are, in the order specified in the whatsnew:&lt;br /&gt;
&lt;br /&gt;
* [[R. Belmont]] ported ElSemi&amp;#039;s SCSP Core, this gives preliminary sound in the ST-V games, however at the moment most of them play static, Shienryu is mostly correct&lt;br /&gt;
&lt;br /&gt;
* [[David Haywood]] made more ST-V improvements, fixing various graphical issues (Shienryu Sprite Colours) and general other bits and pieces.  More games are &amp;#039;watchable&amp;#039; now, for example Cotton 2, Cotton Boomerang, Puyo Puyo Sun, Columns 97 however they lack controls&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] made some Atari improvements with the new sets (old speed hacks removed that aren&amp;#039;t really needed anymore, both screens being displayed in Cyberball)&lt;br /&gt;
&lt;br /&gt;
* [[Nathan Woods]] contributed misc changes&lt;br /&gt;
** Removed wave_sh_stop() call from the MESS specific WAVE sound interface (it is extraneous now)&lt;br /&gt;
** Added a few macros for other miscellaneous X86 opcodes&lt;br /&gt;
** Added a drc_dasm() call, a debug call that uses MAME&amp;#039;s I386 disassembler to disassemble DRC&amp;#039;d code (didn&amp;#039;t compile, commented out until fixed)&lt;br /&gt;
** Added &amp;#039;GAMENOUN&amp;#039; and &amp;#039;GAMESNOUN&amp;#039; macros; defined to be the human readable text for the words &amp;#039;game&amp;#039; and &amp;#039;games&amp;#039; respectively (this is so MESS can use the nouns &amp;#039;system&amp;#039; and &amp;#039;systems&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
* [[Olivier Galibert]] made v60 improvements (LDTASK, STTASK, ABSF and some missing \n.)&lt;br /&gt;
&lt;br /&gt;
* [[Jarek Burczynski]] added sound and improved background emulation in HeliFire&lt;br /&gt;
&lt;br /&gt;
* [[Leon van Rooij]] made misc Windows OSD updates and D3D fixes&lt;br /&gt;
** windows.mak:&lt;br /&gt;
*** Added CFLAGSOSDEPEND variable. It is used when compiling osd code only (e.g. DirectX needs -Wno-strict-aliasing).&lt;br /&gt;
** COMPILESYSTEM_CYGWIN determines if &amp;lt;nowiki&amp;gt;nasm&amp;lt;/nowiki&amp;gt; or &amp;lt;nowiki&amp;gt;nasmw&amp;lt;nowiki&amp;gt; is used (the cygwin	version of &amp;lt;nowiki&amp;gt;nasm&amp;lt;/nowiki&amp;gt; is called &amp;lt;nowiki&amp;gt;nasm&amp;lt;/nowiki&amp;gt;)&lt;br /&gt;
** fileio.c:&lt;br /&gt;
*** Quick fix for some #defines in that don&amp;#039;t work with win32api 2.4&lt;br /&gt;
** snprintf.c:&lt;br /&gt;
*** Changed a variable name that conflicts with a gcc built-in&lt;br /&gt;
** wind3d.c: fixed a bug that affected stv games when flipping/rotating the image&lt;br /&gt;
** window size/prescale/rgb-auto effect can now change when the image size is changed by the game driver&lt;br /&gt;
&lt;br /&gt;
* [[Olivier Galibert]] fixed some SegaPCM problems: fixes the pitch (the 15800Hz value was wrong, it should have been the main 4Mhz clock divived by 256) and also makes the code ultra-paranoid when it comes to out-of-range accesses in the sample roms. Power Drift&amp;#039;s sound code sometimes puts semirandom values for the first handful of keyons on song transitions.&lt;br /&gt;
&lt;br /&gt;
* [[Brian Troha]] added proper inits to term2la1&lt;br /&gt;
&lt;br /&gt;
* [[Curt Coder]] merged the Zaxxon and Congo drivers&lt;br /&gt;
&lt;br /&gt;
* Reversed harddisk.c back to the status of [[MAME 0.73]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Support ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New Games supported or promoted from GAME_NOT_WORKING status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/bakubaku Baku Baku Animal]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/tekken Tekken]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/tekken2 Tekken 2]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/souledge Soul Edge]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/xevi3dg Xevious 3D/G (XV31/VER.A)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/primglex Prime Goal EX (PG1/VER.A)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/sspeedr Super Speed Race]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/cosmo Cosmo]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/tceptor2 Thunder Ceptor II]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New clones added&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* 100 Atari clones&lt;br /&gt;
** 2 new Road Runner variants&lt;br /&gt;
** 8 new Road Blasters variants&lt;br /&gt;
** 2 new Paperboy variants&lt;br /&gt;
** 5 new 720&amp;#039; variants&lt;br /&gt;
** 6 new Super Sprint variants&lt;br /&gt;
** 7 new Championship Sprint variants&lt;br /&gt;
** 7 new APB variants&lt;br /&gt;
** 2 new Blasteroids sets&lt;br /&gt;
** 1 new Cyberball set&lt;br /&gt;
** 3 new 2-player Cyberball 2072 sets&lt;br /&gt;
** 1 new Tournament Cyberball 2072 set&lt;br /&gt;
** 3 new Skull &amp;amp; Crossbones sets&lt;br /&gt;
** 3 new Toobin&amp;#039; sets&lt;br /&gt;
** 6 new Vindicators sets&lt;br /&gt;
** 4 new Xybots sets&lt;br /&gt;
** 10 new Hard Drivin&amp;#039; versions&lt;br /&gt;
** 3 new Hard Drivin&amp;#039; Compact versions&lt;br /&gt;
** 9 new STUN Runner versions&lt;br /&gt;
** 9 new Race Drivin&amp;#039; versions&lt;br /&gt;
** 7 new Race Drivin&amp;#039; Compact versions&lt;br /&gt;
** 2 new Steel Talons versions&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/ssoldier Superior Soldiers (US) (parent of psoldier)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/asterock Asterock (Sidam bootleg of asteroid)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/skyraidr Sky Raiders (bootleg of uniwars)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Releases 2003]]&lt;/div&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
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