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	<id>https://wiki.mamedev.org/index.php?action=history&amp;feed=atom&amp;title=MAME_0.79u1</id>
	<title>MAME 0.79u1 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.mamedev.org/index.php?action=history&amp;feed=atom&amp;title=MAME_0.79u1"/>
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	<updated>2026-05-06T16:27:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.79u1&amp;diff=910&amp;oldid=prev</id>
		<title>Georg: link curt consistently</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.79u1&amp;diff=910&amp;oldid=prev"/>
		<updated>2007-05-07T13:30:38Z</updated>

		<summary type="html">&lt;p&gt;link curt consistently&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:30, 7 May 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[chaneman]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[chaneman]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Chris Hardy]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Chris Hardy]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;CUrt &lt;/del&gt;Coder]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Curt &lt;/ins&gt;Coder]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[David Haywood]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[David Haywood]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Kevin Eshbach]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Kevin Eshbach]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l81&quot;&gt;Line 81:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 81:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Aaron Giles]] updated the Hard Drivin&amp;#039; driver and fixed Steel Talons / HD Airborne again&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Aaron Giles]] updated the Hard Drivin&amp;#039; driver and fixed Steel Talons / HD Airborne again&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;CUrt &lt;/del&gt;Coder]] contributed various fixes:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Curt &lt;/ins&gt;Coder]] contributed various fixes:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** problems created when pacland was converted to tilemaps&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** problems created when pacland was converted to tilemaps&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** converted Jackal to tilemaps&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** converted Jackal to tilemaps&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.79u1&amp;diff=838&amp;oldid=prev</id>
		<title>Georg: Initial version.</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.79u1&amp;diff=838&amp;oldid=prev"/>
		<updated>2007-05-04T08:20:25Z</updated>

		<summary type="html">&lt;p&gt;Initial version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Release Date ==&lt;br /&gt;
MAME 0.79u1 was released on 8 February 2004.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
The known contributors for this version are, in alphabetical order:&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]]&lt;br /&gt;
* [[B.S.Ruggeri]]&lt;br /&gt;
* [[Brian Troha]]&lt;br /&gt;
* [[chaneman]]&lt;br /&gt;
* [[Chris Hardy]]&lt;br /&gt;
* [[CUrt Coder]]&lt;br /&gt;
* [[David Haywood]]&lt;br /&gt;
* [[Kevin Eshbach]]&lt;br /&gt;
* [[Luca Elia]]&lt;br /&gt;
* [[Nathan Woods]]&lt;br /&gt;
* [[Nicola Salmoria]]&lt;br /&gt;
* [[Phil Stroffolino]]&lt;br /&gt;
* [[Pierpaolo Prazzoli]]&lt;br /&gt;
* [[Quench]]&lt;br /&gt;
* [[R. Belmont]]&lt;br /&gt;
* [[Roger Sanders]]&lt;br /&gt;
* [[Santeri Saarimaa]]&lt;br /&gt;
* [[smf]]&lt;br /&gt;
* [[Taucher]]&lt;br /&gt;
* [[yong]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specific Contributions ==&lt;br /&gt;
The known contributions for this version are, in the order specified in the whatsnew:&lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] made a big 80s Namco update, this affects the first Namco games that used custom I/O chips:&lt;br /&gt;
** these files are no longer needed and should be removed: drivers/bosco.c, drivers/xevious.c, drivers/digdug.c, machine/digdug.c, machine/galaga.c, machine/bosco.c, machine/polepos.c, sndhrdw/bosco.c&lt;br /&gt;
** added three new sound chips: NAMCO_15XX, NAMCO_52XX, NAMCO_54XX, and changed drivers to use them (NAMCO_54XX is just a placeholder playing samples, until the chip is reverse engineered).&lt;br /&gt;
** MAME testers bugs fixed: digdug063gre, galaga057gre, bosco071u2gre, poleposc059gra&lt;br /&gt;
** added EAROM support to digdug&lt;br /&gt;
** fixed the polepos2 title screen which had been broken since day 1, strange that nobody noticed.&lt;br /&gt;
** fixed various mistakes in the polepos ROM loading (one missing speech ROM in polepos,  polepos2 was using the wrong engine sound ROMs (it&amp;#039;s turbo!), added missing vertical scaling PROMs).&lt;br /&gt;
** extensive documentation of ROM names and placement, and differences between Namco and licensed versions.&lt;br /&gt;
** converted all drivers to tilemaps, and made gfx emulation more accurate according to schematics&lt;br /&gt;
** polepos sprite zooming should now be closer to the hardware.&lt;br /&gt;
** IP_KEY_PREVIOUS and IP_JOY_PREVIOUS are no longer used by any driver: they may be removed from the core.&lt;br /&gt;
** support for start lamps, coin counters and coin lockout (all internallyhandled by the custom I/O chip)&lt;br /&gt;
** toggling the test switch while the game is running enters test mode without need to manually reset.&lt;br /&gt;
** found and documented test mode Easter eggs in all games except Xevious.&lt;br /&gt;
** bosconian now uses a different sound PROM, which seems more correct.&lt;br /&gt;
** galaga uses better dumps of the PROMs, with the unused top 4 bits set to 0.&lt;br /&gt;
** correct handling of 52XX sample start/end pointers in ROM.&lt;br /&gt;
** better emulation of 50XX custom, no more need for hacks in bosconian.&lt;br /&gt;
** swapped digdug and digdugb, the main set should be the newer one.&lt;br /&gt;
** removed these galaga clones: nebulbee (copyright/name change), galagab2 (mix &amp;#039;n match of ROMs from other sets), galaga84 (copyright/gfx change), galagads (1-byte hack to get fast shoot, reproducible with this line in cheat.dat: galaga:1:070D:0D:100:Fast Shoot)&lt;br /&gt;
** added Galaga rev. B, which is now the main set, renamed the other galagao.&lt;br /&gt;
** added galagamk, a different Midway version.&lt;br /&gt;
** removed various bad dumps from polepos2b and poleps2c, they turned out to be the same version so poleps2c is removed.&lt;br /&gt;
** drivers/locomotn.c is no longer needed and should be removed&lt;br /&gt;
** converted to tilemaps, consolidated as much as I could&lt;br /&gt;
** fixed: jungler37b3gre&lt;br /&gt;
** correct tile/sprite priority handling (also in Bosconian)&lt;br /&gt;
** documented the Easter egg in Rally X&lt;br /&gt;
** added starfield in Tactician&lt;br /&gt;
** fixed the RC filter control in the games with Konami sound&lt;br /&gt;
&lt;br /&gt;
* [[Phil Stroffolino]] submitted a big Namco NB1 update:&lt;br /&gt;
** new driver: Greatest Slugger &amp;#039;93 (Japan)&lt;br /&gt;
** hardware shadow support (used heavily in Greatest Slugger)&lt;br /&gt;
** dedicated random number generator chip&lt;br /&gt;
** sprite stretch glitch (affects Outfoxies intro)&lt;br /&gt;
** tilemap tile banking feature (used by Mach Breakers)&lt;br /&gt;
** removed several game-specific hacks; now uses dedicated CPU registers for interrupts&lt;br /&gt;
** preliminary support for screen blanking (hides garbage in Outfoxies)&lt;br /&gt;
** proper POSIRQ handling, for scanline effects.  Fixes the water effects in Outfoxies.  This same feature needs to be folded into System 2 emulation, but I haven&amp;#039;t gotten around to it yet.&lt;br /&gt;
** various Mach Breaker-specific hacks for interpretting the ROZ layer registers; these aren&amp;#039;t yet fully understood.  In particular, the &amp;quot;Monster Pull&amp;quot; stage is missing a &amp;quot;3d floor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] fixed a bug with AM_SHARE&lt;br /&gt;
&lt;br /&gt;
* [[smf]] did various PSX file updates / cleanups&lt;br /&gt;
&lt;br /&gt;
* [[chaneman]] fixed the filenames for VSNes&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] updated the Hard Drivin&amp;#039; driver and fixed Steel Talons / HD Airborne again&lt;br /&gt;
&lt;br /&gt;
* [[CUrt Coder]] contributed various fixes:&lt;br /&gt;
** problems created when pacland was converted to tilemaps&lt;br /&gt;
** converted Jackal to tilemaps&lt;br /&gt;
** fixed guardians of the hood p3 controls&lt;br /&gt;
** fixed heat barrel dips&lt;br /&gt;
** fixed shot rider dips&lt;br /&gt;
** fixed firebattle dips&lt;br /&gt;
** updated docastle.c memory maps&lt;br /&gt;
** added MSM5205 to idsoccer&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] cleaned up / merged various Atari drivers: clayshoo.c, cloak.c, cloud9.c, copsnrob.c, cyberbal.c, destroyr.c, eprom.c, fastfred.c, firetrk.c, flyball.c, foodf.c&lt;br /&gt;
&lt;br /&gt;
* [[Roger Sanders]] fixed the protection in Sonic Arcade (still crashes due to a video emulation bug)&lt;br /&gt;
&lt;br /&gt;
* [[Nathan Woods]] made misc fixes:&lt;br /&gt;
** Minor timing enhancements, and changed a few indexing modes to be illegal&lt;br /&gt;
** Renamed CPU_CP1600 to CPU_CP1610&lt;br /&gt;
** Enhancements to the K051649 sound system&lt;br /&gt;
&lt;br /&gt;
* [[B.S.Ruggeri]] fixed DIP switches in sspirits&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] fixed the Mortal Kombat damage that was broken in .79&lt;br /&gt;
&lt;br /&gt;
* [[Quench]] simulated the sound in Super Slam&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] fixed the &amp;#039;bad colour RAM&amp;#039; error in hyrda / pitfight&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] &amp;#039;fixed&amp;#039; escape kids so it boots again&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] added support for CPU-specific internal memory maps&lt;br /&gt;
&lt;br /&gt;
* [[R. Belmont]] reverted the RF5c68 to old version&lt;br /&gt;
&lt;br /&gt;
* [[Santeri Saarimaa]] fixed the sound in outrundx (was checking for outrunp)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Support ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games added or promoted from NOT_WORKING status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/drivedge Driver&amp;#039;s Edge]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/vmetal Varia Metal]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/mjelctrn Mahjong Electron Base]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/neruton Mahjong Neruton Haikujirada]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/spacelnc Space Launcher]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/bullsdrt Bulls Eye Darts]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New clones added&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/timeplta Time Pilot (Atari license)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/battlegb Battle Garegga (older Hong Kong version)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/atetrisa Atari Tetris (bootleg set 2)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/mtlchmpu Martial Champion (US UAD version)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/quiz365 Quiz 365 (Japan)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/kungfuta Kung Fu Taikun (alt)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/feversos Fever SOS]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/sstrikra Sorcer Striker (alt dump)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/spacefva Space Fever (color set 2, b&amp;amp;w set 2)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/liberatb Liberation (bootleg)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games marked as GAME_NOT_WORKING&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/dcheese Double Cheese]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/talbot Talbot]&lt;br /&gt;
&lt;br /&gt;
[[Category:Releases 2004]]&lt;/div&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
</feed>