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	<title>MAME 0.80u1 - Revision history</title>
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	<updated>2026-05-06T16:27:10Z</updated>
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	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.80u1&amp;diff=845&amp;oldid=prev</id>
		<title>Georg: Initial version.</title>
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		<updated>2007-05-04T14:59:59Z</updated>

		<summary type="html">&lt;p&gt;Initial version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Release Date ==&lt;br /&gt;
MAME 0.80u1 was released on 11 March 2004.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
The known contributors for this version are, in alphabetical order:&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]]&lt;br /&gt;
* [[Bryan McPhail]]&lt;br /&gt;
* [[David Haywood]]&lt;br /&gt;
* [[Lawrence Gold]]&lt;br /&gt;
* [[Luis Faria]]&lt;br /&gt;
* [[Mariusz Wojcieszek]]&lt;br /&gt;
* [[Nathan Woods]]&lt;br /&gt;
* [[Pierpaolo Prazzoli]]&lt;br /&gt;
* [[Quench]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specific Contributions ==&lt;br /&gt;
The known contributions for this version are, in the order specified in the whatsnew:&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] improved the discrete sound system / sound in HitMe&lt;br /&gt;
** new node type DISCRETE_LOGIC_DFLIPFLOP&lt;br /&gt;
** changed the way multichannel output is done; affects some existing drivers&lt;br /&gt;
** support for up to 16 channels of sound&lt;br /&gt;
** Also included is a new Hit Me driver&lt;br /&gt;
*** discrete sound support for Hit Me&lt;br /&gt;
*** fixed incorrect video (missing scanlines and inverting logic)&lt;br /&gt;
*** added controls to handle card width and game/sound speed&lt;br /&gt;
*** cleaned up memory maps&lt;br /&gt;
&lt;br /&gt;
* [[Lawrence Gold]] added C89 compiler fixes&lt;br /&gt;
&lt;br /&gt;
* [[Pierpaolo Prazzoli]] cleaned up the Hyperstone driver&lt;br /&gt;
&lt;br /&gt;
* [[Nathan Woods]] made a change related to MESS&amp;#039;s mouse device (within #ifdef MESS)&lt;br /&gt;
&lt;br /&gt;
* [[Quench]] added sound supoprt in Varia Metal&lt;br /&gt;
&lt;br /&gt;
* [[David Haywood]] fixed the DIP switches in Varia Metal&lt;br /&gt;
&lt;br /&gt;
* [[Luis Faria]] improved the fitfight driver&lt;br /&gt;
&lt;br /&gt;
* [[Bryan McPhail]] fixed the opcode view which in some cases displayed too many bytes on 32 bit CPUs such as 68020 and Hyperstone&lt;br /&gt;
&lt;br /&gt;
* [[Mariusz Wojcieszek]] contributed ST-V fixes:&lt;br /&gt;
** improved scaling tilemap backgrounds. Vfkids, colmns97 and vfremix backgrounds are better now.&lt;br /&gt;
** fixed a problem where entering and existing service mode during game causes master / slave communication to fail. It turned out that slave cpu should be reset when it is turned off and on. This helps all games in driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Support ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New clones added&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/invasion Invasion (clone of invaders)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/searthia Super Earth Invasion (set 2)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/ncombata Ninja Combat (set 2)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games marked as GAME_NOT_WORKING&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/arescue Air Rescue]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/buriki Buriki One]&lt;br /&gt;
&lt;br /&gt;
[[Category:Releases 2004]]&lt;/div&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
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