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	<id>https://wiki.mamedev.org/index.php?action=history&amp;feed=atom&amp;title=MAME_0.85</id>
	<title>MAME 0.85 - Revision history</title>
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	<updated>2026-05-06T17:07:35Z</updated>
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	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.85&amp;diff=887&amp;oldid=prev</id>
		<title>Georg: Initial version.</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.85&amp;diff=887&amp;oldid=prev"/>
		<updated>2007-05-07T12:12:42Z</updated>

		<summary type="html">&lt;p&gt;Initial version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Release Date ==&lt;br /&gt;
MAME 0.85 was released on 7 August 2004.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
The known contributors for this version are, in alphabetical order:&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]]&lt;br /&gt;
* [[Logiqx]]&lt;br /&gt;
* [[Nathan Woods]]&lt;br /&gt;
* [[Nicola Salmoria]]&lt;br /&gt;
* [[Pierpaolo Prazzoli]]&lt;br /&gt;
* [[R. Belmont]]&lt;br /&gt;
* [[Robert Flory]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specific Contributions ==&lt;br /&gt;
The known contributions for this version are, in the order specified in the whatsnew: &lt;br /&gt;
&lt;br /&gt;
* [[R. Belmont]] fixed sprite vs. tilemap priority and sprite vs. tilemap positioning for the FL games.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] hooked up the player 3 trackball in Rampart.&lt;br /&gt;
&lt;br /&gt;
* [[Pierpaolo Prazzoli]] fixed a crash in the new Mappy DIP switches.&lt;br /&gt;
&lt;br /&gt;
* [[Pierpaolo Prazzoli]] added conditional DIP switch support to Asterock.&lt;br /&gt;
&lt;br /&gt;
* [[Robert Flory]] fixed the Superman frame rate to match a real PCB.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] fixed the sound balance in Bowlorama.&lt;br /&gt;
&lt;br /&gt;
* [[El Condor]] added conditional coinage to a number of games.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] fixed bug with new command line options when using -createconfig.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] changed the way the remapping works in the ctrlr .cfg files so that it works more like the way the old system did.&lt;br /&gt;
&lt;br /&gt;
* [[Nathan Woods]] made some MESS-specific additions to the new input configuration code.&lt;br /&gt;
&lt;br /&gt;
* [[Logiqx]] added a sourcefile attribute to the -listxml output.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] fixed a bug that prevented default controls that were set to &amp;quot;None&amp;quot; from saving/restoring properly.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] added a feature to the general input settings so that if you hit Esc to cancel setting a new input sequence, it toggles between &amp;quot;None&amp;quot; (old behavior) and the default. This is similar to the change that went into u6 for the game-specific inputs.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] fixed the load order for ctrlr files so that they don&amp;#039;t stick in the default.cfg if you switch between ctrlrs.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] renamed the paddle/adstick/pedal/dial/trackball/lightgun default device selection options to paddle_device/adstick_device/pedal_device/dial_device/trackball_device/lightgun_device to prevent naming conflicts.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] added a new port type IPT_OTHER to use for controls that don&amp;#039;t map in a standard way. Modified all the Mahjong games to use this instead of 0 for the port type, and changed the UI to recognize this and show it in the game-specific inputs.&lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] fixed debugger memory accesses for 64-bit CPUs.&lt;br /&gt;
&lt;br /&gt;
[[Category:Releases 2004]]&lt;/div&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
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