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	<title>MAME 0.89u1 - Revision history</title>
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	<updated>2026-05-06T17:11:41Z</updated>
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		<id>https://wiki.mamedev.org/index.php?title=MAME_0.89u1&amp;diff=963&amp;oldid=prev</id>
		<title>Georg: Initial version.</title>
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		<updated>2007-05-08T11:16:54Z</updated>

		<summary type="html">&lt;p&gt;Initial version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Release Date ==&lt;br /&gt;
MAME 0.89u1 was released on 28 November 2004.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
The known contributors for this version are, in alphabetical order:&lt;br /&gt;
&lt;br /&gt;
* [[Atari Ace]]&lt;br /&gt;
* [[Pierpaolo Prazzoli]]&lt;br /&gt;
* [[Lawrence Gold]]&lt;br /&gt;
* [[Derrick Renaud]]&lt;br /&gt;
* [[Bryan McPhail]]&lt;br /&gt;
* [[Angelo Salese]]&lt;br /&gt;
* [[Aaron Giles]]&lt;br /&gt;
* [[R. Belmont]]&lt;br /&gt;
* [[Thierry]]&lt;br /&gt;
* [[Gerald]]&lt;br /&gt;
* [[Ville Linde]]&lt;br /&gt;
* [[Andrew Gardner]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specific Contributions ==&lt;br /&gt;
The known contributions for this version are, in the order specified in the whatsnew: &lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] improved various Sega drivers:&lt;br /&gt;
** Sega System 16A:&lt;br /&gt;
*** included detailed readme in the driver file&lt;br /&gt;
*** hooked up column/row scroll (see quartet title screen) -- don&amp;#039;t know if it&amp;#039;s really right yet&lt;br /&gt;
*** reintroduced tilemap/text priorities&lt;br /&gt;
*** corrected Z80 clock speed&lt;br /&gt;
*** incorporated Brian Troha&amp;#039;s updated DIPs&lt;br /&gt;
*** minor cleanups&lt;br /&gt;
** Sega System 16B:&lt;br /&gt;
*** fixed ROM bank mapping so it doesn&amp;#039;t fall through to unmapped handlers&lt;br /&gt;
*** incorporatedBrian Troha&amp;#039;s updated DIPs&lt;br /&gt;
*** minor cleanups&lt;br /&gt;
*** fixed column scroll after talking to Charles about how it works&lt;br /&gt;
** Sega System 18:&lt;br /&gt;
*** fixed ROM bank mapping so it doesn&amp;#039;t fall through to unmapped handlers (fixes Shadow Dancer crash)&lt;br /&gt;
*** expanded memory mapping code so it works from the 8751 as well as the 68000&lt;br /&gt;
*** hooked up the 8751 in mwalk/mwalka/mwalkb -- these all work now&lt;br /&gt;
*** removed coin lockouts as they were breaking several games&amp;#039; coin inputs&lt;br /&gt;
*** hooked up Laser Ghost controls and added crosshair drawing (not 100% yet, feel free to tweak)&lt;br /&gt;
*** hooked up Where&amp;#039;s Wally controls&lt;br /&gt;
*** fixed astorm&amp;#039;s Player 3 controls&lt;br /&gt;
*** cleaned up ddcrew&amp;#039;s inputs&lt;br /&gt;
*** fixed sound ROM loading in astorma/astorm2p/mwalk*&lt;br /&gt;
*** incorporated Brian Troha&amp;#039;s updated DIPs&lt;br /&gt;
*** minor cleanups&lt;br /&gt;
*** added sprite masking effect used by Where&amp;#039;s Wally&lt;br /&gt;
*** fixed column scroll after talking to Charles about how it works (ddcrew attract mode scrolls properly now)&lt;br /&gt;
*** went through and fixed VDP priorities in all S18 games; everything should be correct now, let me know if you find anything not right&lt;br /&gt;
	&lt;br /&gt;
* [[Aaron Giles]] fixed some i8051 cpu core bugs:&lt;br /&gt;
** uses correct read/write memory routines for external accesses&lt;br /&gt;
** support for external IRQs&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] fixed an rf5c68 memory access bug&lt;br /&gt;
&lt;br /&gt;
* [[Angelo Salese]] made improvements to Hyper Crash: now mostly working apart from controls and a gfx glitch on the player car&lt;br /&gt;
	&lt;br /&gt;
* [[Bryan McPhail]] improved the Taito F2 Blending: Added the TC0360PRI blending modes to the games with rotation layers. This includes Pulirula &amp;amp; Liquid Kids.  One of the blending modes is new to these games (not used in Gun Frontier) and I have no way to verify it&amp;#039;s actually correct - someone with a working board will need to verify (Liquid Kids -fish going in water in attract mode, Pulirula - crystals on level 2).&lt;br /&gt;
	&lt;br /&gt;
* [[Bryan McPhail]] fixed the colors in Flower&lt;br /&gt;
&lt;br /&gt;
* [[Derrick Renaud]] modified the Frogs driver to only use samples when actually needed&lt;br /&gt;
&lt;br /&gt;
* [[Lawrence Gold]] made misc compiler patches&lt;br /&gt;
&lt;br /&gt;
* [[Pierpaolo Prazzoli]] added a workaround for excessive RAM use in Hyperstone based games&lt;br /&gt;
&lt;br /&gt;
* [[R. Belmont]] fixed a small problem in CHDCD&lt;br /&gt;
&lt;br /&gt;
* [[R. Belmont]] fixed the stereo sound in Jaleco MegaSystem1 games&lt;br /&gt;
&lt;br /&gt;
* [[Thierry]] and * [[Gerald]] added several fd1094 games now run with new keys&lt;br /&gt;
&lt;br /&gt;
* [[Ville Linde]] improved the PPC core (603 support) for Sega Model 3&lt;br /&gt;
&lt;br /&gt;
* Temporarily disabled ym2151 save states until we work out why its crashing in debug/symbol/map builds&lt;br /&gt;
&lt;br /&gt;
* [[Atari Ace]] made various cleanups&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Support ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New Games supported or promoted from GAME_NOT_WORKING status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/passsht Passing Shot (World, 2 Player)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/wwallyj Where&amp;#039;s Wally]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/ryukyu Ryu Kyu]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/bloxeed Bloxeed (Japan)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/ddcrew1 DD Crew (World, 4 Players)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/bayroute Bayroute (World)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/astorm3 Alien Storm (World, 3 Players)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/shinobi Shinobi (System 16A)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/mwalk Moonwalker (3 original sets)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/lghost Laser Ghost]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games marked as GAME_NOT_WORKING&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/smgp5 Super Monaco GP (another set)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/harley Harley-Davidson and L.A. Riders]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/scud Scud Race (Australia)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/srally2 Sega Rally 2]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/swtrilgy Star Wars Trilogy (ver A)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/lostwsga The Lost World]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/vf3 Virtua Fighter 3]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/vf3tb Virtua Fighter 3 Team Battle]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/vs29815 Virtua Striker 2 &amp;#039;98 (Step 1.5)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/vs298 Virtua Striker 2 &amp;#039;98 (Step 2.0)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/vs2v991 Virtua Striker 2 &amp;#039;99.1]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/vs215 Virtua Striker 2 (Step 1.5)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/vs2 Virtua Striker 2 (Step 2.0)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/von2 Virtual On 2: Oratorio Tangram]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/kdeadeye Deadeye]&lt;br /&gt;
&lt;br /&gt;
[[Category:Releases 2004]]&lt;/div&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
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