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	<id>https://wiki.mamedev.org/index.php?action=history&amp;feed=atom&amp;title=MAME_0.96u2</id>
	<title>MAME 0.96u2 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.mamedev.org/index.php?action=history&amp;feed=atom&amp;title=MAME_0.96u2"/>
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	<updated>2026-05-06T15:32:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.96u2&amp;diff=4772&amp;oldid=prev</id>
		<title>Stiletto at 04:56, 11 July 2016</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.96u2&amp;diff=4772&amp;oldid=prev"/>
		<updated>2016-07-11T04:56:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:56, 11 July 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l51&quot;&gt;Line 51:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 51:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Nicola Salmoria]] added cocktail flip support to the Qix driver.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Nicola Salmoria]] added cocktail flip support to the Qix driver.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Pierpaolo Prazzoli&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;David Haywood]] fixed graphics in Hyper Crash.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Pierpaolo Prazzoli&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] and [[&lt;/ins&gt;David Haywood]] fixed graphics in Hyper Crash.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Nathan Woods]] rewrote the 8255 PPI mode 2 support, and hooked 8255 to buckrog properly.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Nathan Woods]] rewrote the 8255 PPI mode 2 support, and hooked 8255 to buckrog properly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Stiletto</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.96u2&amp;diff=674&amp;oldid=prev</id>
		<title>Georg: +category</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.96u2&amp;diff=674&amp;oldid=prev"/>
		<updated>2007-05-03T11:43:06Z</updated>

		<summary type="html">&lt;p&gt;+category&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:43, 3 May 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l99&quot;&gt;Line 99:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 99:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [http://www.mameworld.net/maws/romset/revenger Revenger]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [http://www.mameworld.net/maws/romset/revenger Revenger]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [http://www.mameworld.net/maws/romset/gdfs Mobile Suit Gundam Final Shooting]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [http://www.mameworld.net/maws/romset/gdfs Mobile Suit Gundam Final Shooting]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Releases 2005]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.96u2&amp;diff=574&amp;oldid=prev</id>
		<title>Georg: Initial version.</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.96u2&amp;diff=574&amp;oldid=prev"/>
		<updated>2007-04-30T08:01:36Z</updated>

		<summary type="html">&lt;p&gt;Initial version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Release Date ==&lt;br /&gt;
MAME 0.96u2 was released on 16 May 2005.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
The known contributors for this version are, in alphabetical order:&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]]&lt;br /&gt;
* [[Brian Troha]]&lt;br /&gt;
* [[Bryan McPhail]]&lt;br /&gt;
* [[Corrado Tomaselli]]&lt;br /&gt;
* [[Curt Coder]]&lt;br /&gt;
* [[David Haywood]]&lt;br /&gt;
* [[David Widel]]&lt;br /&gt;
* [[Nathan Woods]]&lt;br /&gt;
* [[Nicola Salmoria]]&lt;br /&gt;
* [[Pierpaolo Prazzoli]]&lt;br /&gt;
* [[R. Belmont]]&lt;br /&gt;
* [[Sonikos]]&lt;br /&gt;
* [[Ville Linde]]&lt;br /&gt;
* [[Yasuhiro Ogawa]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specific Contributions ==&lt;br /&gt;
The known contributions for this version are, in the order specified in the whatsnew:&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] added the ability to specify internal read/write handlers for CPUs so that the new debugger can view internal RAM. Hooked this up for the TMS32025 core.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] fixed window mode 1 in the TMS34010 core, as well as bugs that prevented misaligned stack accesses from working and a bug that didn&amp;#039;t force the PC to be 16-bit aligned.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] fixed a bug in MAC instructions in the TMS32025 core. Also fixed cycle counting problems that led to inaccurate internal timers.&lt;br /&gt;
&lt;br /&gt;
* [[Pierpaolo Prazzoli]] fixed end-of-sprite list and flip screen in Hollywood Action.&lt;br /&gt;
&lt;br /&gt;
* [[Pierpaolo Prazzoli]] fixed colors in New Sinbad 7.&lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] made several Taito SJ sprite fixes:&lt;br /&gt;
** Fixed sprite priorites. This fixes several priority issues in Tin Star, Elevator Action, High Way Race, and the car wrapping around in Elevator Action at the end of a level.&lt;br /&gt;
** Added sprite clipping at the sides of the screen. This was verified to happen on the real board, and it affects bullets wrapping around in Elevator Action. I&amp;#039;m only 99% sure that the clipping is correct this way :)&lt;br /&gt;
** Fixed sprite hardware collision detection. This fixes the last round in Pirate Pete, bonuses in Alpine Ski, end of level 1 in Water Ski.&lt;br /&gt;
&lt;br /&gt;
* [[Yasuhiro Ogawa]] fixed DIP switches in Rohga.&lt;br /&gt;
&lt;br /&gt;
* [[Bryan McPhail]] made several Volfied fixes:&lt;br /&gt;
** Fixed visible area.&lt;br /&gt;
** Fixed rom names.&lt;br /&gt;
** Improved c-chip simulation - accurate timing and correct colour data for all levels.&lt;br /&gt;
&lt;br /&gt;
* [[Curt Coder]] added the ability to clear an input configure via the delete key.&lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] added cocktail flip support to the Qix driver.&lt;br /&gt;
&lt;br /&gt;
* [[Pierpaolo Prazzoli, David Haywood]] fixed graphics in Hyper Crash.&lt;br /&gt;
&lt;br /&gt;
* [[Nathan Woods]] rewrote the 8255 PPI mode 2 support, and hooked 8255 to buckrog properly.&lt;br /&gt;
&lt;br /&gt;
* [[R. Belmont]] and [[Ville Linde]] fixed a number of bugs and added support for more SCSI commands and modes.&lt;br /&gt;
&lt;br /&gt;
* [[Pierpaolo Prazzoli]] hooked up the MSM5205 to Goal! &amp;#039;92 and to Euro League (bootleg), but it doesn&amp;#039;t sound too good yet.&lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] cleaned up the decryption in the Epos games.&lt;br /&gt;
&lt;br /&gt;
* [[Sonikos]] changed xday2 to use default namcona1 joystick inputs. With those, if you wait the initial test to finish, you can play it.&lt;br /&gt;
&lt;br /&gt;
* [[Pierpaolo Prazzoli]] fixed the L button in mj4simai which was missing.&lt;br /&gt;
&lt;br /&gt;
* [[Pierpaolo Prazzoli]] added support for Single monitor Playchoice 10 BIOS. Since the core doesn&amp;#039;t allow you to change aspect ratio or remove dual monitor flag at run-time, the game always runs in the upper part of the screen. &lt;br /&gt;
&lt;br /&gt;
* [[Nathan Woods]] added a -debugscript command line parameter that invokes a debugger script on startup&lt;br /&gt;
&lt;br /&gt;
* [[Nathan Woods]] modified the MIPS DRC core to disable optimizations when mame_debug is on. This makes it easier to run comparative traces when running both with and without MIPS DRC enabled.&lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] simplified the decryption code in the sun8 driver, and made some improvements to the Brick Zone main set.&lt;br /&gt;
&lt;br /&gt;
* [[Nathan Woods]] patched the non-DRC PPC core to compile properly when not all PPC cores (403, 602, 603) are enabled. Implemented fcmpo instruction.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] swapped the On Screen Display and Config Menu items so that accidental key configuration changes don&amp;#039;t kill your ability to get to the menu by default.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Support ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games added or promoted from NOT_WORKING status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/coolpool Cool Pool]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/9ballsht 9 Ball Shootout]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/hotmind Hot Mind]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/hcrash Hyper Crash]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/mchampda Multi Champ Deluxe]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New clones added&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/yellowcb Yellow Cab (bootleg)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/atompunk Atomic Punk (US)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/gaiapols Gaiapolis (US)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/rockraga Rock &amp;#039;n Rage (Prototype?)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/cosmicm2 Cosmic Monsters 2]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/vmetaln Varia Metal (New Ways Trading Co.)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games marked as GAME_NOT_WORKING&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/revenger Revenger]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/gdfs Mobile Suit Gundam Final Shooting]&lt;/div&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
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