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	<id>https://wiki.mamedev.org/index.php?action=history&amp;feed=atom&amp;title=MAME_0.98u1</id>
	<title>MAME 0.98u1 - Revision history</title>
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	<updated>2026-05-06T16:34:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.98u1&amp;diff=828&amp;oldid=prev</id>
		<title>Georg: +category</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.98u1&amp;diff=828&amp;oldid=prev"/>
		<updated>2007-05-03T13:56:09Z</updated>

		<summary type="html">&lt;p&gt;+category&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:56, 3 May 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l85&quot;&gt;Line 85:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 85:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;New games marked as GAME_NOT_WORKING&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;New games marked as GAME_NOT_WORKING&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [http://www.mameworld.net/maws/romset/wink Wink]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [http://www.mameworld.net/maws/romset/wink Wink]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Releases 2005]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
	<entry>
		<id>https://wiki.mamedev.org/index.php?title=MAME_0.98u1&amp;diff=585&amp;oldid=prev</id>
		<title>Georg: Initial version.</title>
		<link rel="alternate" type="text/html" href="https://wiki.mamedev.org/index.php?title=MAME_0.98u1&amp;diff=585&amp;oldid=prev"/>
		<updated>2007-04-30T09:16:23Z</updated>

		<summary type="html">&lt;p&gt;Initial version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Release Date ==&lt;br /&gt;
MAME 0.98u1 was released on 16 July 2005.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
The known contributors for this version are, in alphabetical order:&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]]&lt;br /&gt;
* [[Atari Ace]]&lt;br /&gt;
* [[Bryan McPhail]]&lt;br /&gt;
* [[Corrado Tomaselli]]&lt;br /&gt;
* [[David Haywood]]&lt;br /&gt;
* [[Luca Elia]]&lt;br /&gt;
* [[Mamesick]]&lt;br /&gt;
* [[MASH]]&lt;br /&gt;
* [[Nathan Woods]]&lt;br /&gt;
* [[Nicola Salmoria]]&lt;br /&gt;
* [[Phil Stroffolino]]&lt;br /&gt;
* [[Pierpaolo Prazzoli]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specific Contributions ==&lt;br /&gt;
The known contributions for this version are, in the order specified in the whatsnew:&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] changed how perodic timers are defined. Previously, you would specify a number which was interpreted either as Hz (if less than 50000) or as nanoseconds (if greater than 50000). Now, the time is specified as a period and you use the standard TIME_IN_HZ or TIME_IN_NS macros.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] turned on address error checking in the 68000 core. This slows things down a bit but is more accurate and allows correct behavior of a couple of badly-programmed games.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] fixed several issues with address error checking in the 68000 core.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] fixed a 68000 bug that treated 8-bit branches with $FF offsets as illegal, rather than allowing them and generating an address error.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] created a new header file mamecore.h, which contains the core common useful macros and typedefs that were scattered throughout the header files. Also added endian swapping macros from MESS.&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] fully deprecated the use of cpu_setbank(), which was long ago replaced with memory_set_bankptr().&lt;br /&gt;
&lt;br /&gt;
* [[Aaron Giles]] did some major cleanup on the MCR drivers:&lt;br /&gt;
** Implemented Super Sound I/O interrupts properly.&lt;br /&gt;
** Filled out all memory maps according to schematics.&lt;br /&gt;
** Fixed sound sync with various sound boards, allowing for kludges to be removed from Power Drive and Star Guards.&lt;br /&gt;
** Re-verified all connections from wiring diagrams.&lt;br /&gt;
** Documented various lamp and driver boards from the games.&lt;br /&gt;
&lt;br /&gt;
* [[Atari Ace]] made some makefile tweaks to hopefully catch variable declaration problems that kept creeping into builds. Switched gcc compiler standard to gnu89.&lt;br /&gt;
&lt;br /&gt;
* [[Atari Ace]] removed the usage of dirent.h APIs on Windows builds.&lt;br /&gt;
&lt;br /&gt;
* [[Mamesick]] corrected the resolution to 256x256 in Stagger I, Red Hawk, Sen Jin - Guardian Storm. All other games still have old visible area that is correct for them.&lt;br /&gt;
&lt;br /&gt;
* [[Nicola Salmoria]] fixed a crash in Volfied and Operation Wolf due to improper timer usage.&lt;br /&gt;
&lt;br /&gt;
* [[Bryan McPhail]] fixed one of the TC360 sprite blending modes (used in Pulirula round 2 and Liquids Kids attract mode).&lt;br /&gt;
&lt;br /&gt;
* [[Phil Stroffolino]] fixed sprite/tilemap placement in Legend of Kage.&lt;br /&gt;
&lt;br /&gt;
* [[Nathan Woods]] updated the PowerPC core:&lt;br /&gt;
** Added infrastructure to generate DSI and ISI exceptions&lt;br /&gt;
** Made the lbz/lbzu/lbzux/lbzx instructions properly clear out the high 24 bits in the results&lt;br /&gt;
** Added SRR0 and SRR1 to the debug view&lt;br /&gt;
&lt;br /&gt;
* [[Pierpaolo Prazzoli]] did some cleanups in the vamphalf.c driver.&lt;br /&gt;
&lt;br /&gt;
* [[Pierpaolo Prazzoli]] fixed speedbal again, after breaking it in the last update.&lt;br /&gt;
&lt;br /&gt;
* [[Pierpaolo Prazzoli]] changed Nitro Ball to use the new deco16_tilemap_34_combine_draw function Bryan added some time ago.&lt;br /&gt;
&lt;br /&gt;
* [[Pierpaolo Prazzoli]] added a sprite wrap around needed in Riot level 2.&lt;br /&gt;
&lt;br /&gt;
* [[Pierpaolo Prazzoli]] added sound to Dragon Bowl.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Support ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games added or promoted from NOT_WORKING status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/borntofi Born To Fight]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/lethalen Lethal Enforcers]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/korokoro Koro Koro Quest (Japan)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New clones added&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/nslashej Night Slashers (Japan)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/crush4 Crush Roller (Kural TWT)]&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/sandscra Sand Scorpion (set 2)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New games marked as GAME_NOT_WORKING&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://www.mameworld.net/maws/romset/wink Wink]&lt;/div&gt;</summary>
		<author><name>Georg</name></author>
	</entry>
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