MNS: Difference between revisions

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This page is designed to allow for a quick look over all the drivers with a MACHINE_NO_SOUND or MACHINE_IMPERFECT_SOUND flag by giving, as much as possible, an idea on the amount of effort needed to fix them.
This page is designed to allow for a quick look over all the drivers with a MACHINE_NO_SOUND or MACHINE_IMPERFECT_SOUND flag by giving, as much as possible, an idea on the amount of effort needed to fix them.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/24cdjuke.cpp 24cdjuke] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/access/acvirus.cpp access/acvirus] ==
Skeleton driver for a CD Juke Box.
80C5xx + dsp56k based. Skeletonish.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/aristmk5.cpp acorn/aristmk5] ==
Skeleton driver. Sound hardware hook up can't be verified.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/ertictac.cpp acorn/ertictac] ==
Sound is currently ugly in both games, recognizable but still nowhere near perfection.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/riscpc.cpp acorn/riscpc] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/ssfindo.cpp acorn/ssfindo] ==
''' ppcar ''' - Uses the VIDC internal DAC for SFX, which emits bad sound right now. Music is played by the QDSP QS1000 configured to use the internal ROM, which hasn't been dumped yet.
 
''' ssfindo, tetfight ''' - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/act/victor9k.cpp act/victor9k] ==
Codec sound isn't emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/adp/manohman.cpp adp/manohman] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/39in1.cpp 39in1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/akai/akaiax80.cpp akai/akaiax80] ==
Preliminary sound support only.
Very preliminary driver. No sound hook up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/3do.cpp 3do] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alesis/alesis.cpp alesis/alesis] ==
Emulation is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/4dpi.cpp 4dpi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alliedleisure/ace.cpp alliedleisure/ace] ==
Needs discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/4roses.cpp 4roses] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alliedleisure/clayshoo.cpp alliedleisure/clayshoo] ==
Skeleton driver.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/5clown.cpp 5clown] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alpha/equites.cpp alpha/equites] ==
Unknown writes and reads.
Analog drums/cymbals are missing. The bassline is imperfect. This is just the square wave output of the 5232 at the moment. It should go through analog stages. Needs proper emulation of the 8155 on the sound board. Missing implementation of the low-pass filters on the DAC output. The purpose of the sound PROM is unclear. From the schematics, it seems it should influence the MSM5232 clock. However, even removing it from the board doesn't seem to affect the sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/8080bw.cpp 8080bw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alpha/splendor.cpp alpha/splendor] ==
''' indianbt and clone ''' - Only part of the discrete sound emulation is completed. PCB is available (Guru)
See the equites entry.


''' astropal, attackfc, ballbomb, claybust, cosmo, darthvdr, desterth, escmars, galactic, grescue, gunchamp, intruder, invadpt2 and clones, invmulti and clones, invrvnge and clones, lrescue, lrescuem, lupin3, lupin3a, moonbase, moonbasea, rollingc, schaserc, schasercv, sflush, shuttlei, sicv, sisv, sisv1, sisv2, sisv3, skylove, spacecom, spacmiss, spcewars, spacewr3, spacerng, steelwkr, vortex, yosakdon, yosakdona ''' - Need discrete sound emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/altos/altos486.cpp altos/altos486] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/a5105.cpp a5105] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/alg.cpp amiga/alg] ==
Missing laserdisc sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/a51xx.cpp a51xx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/cubo.cpp amiga/cubo] ==
Cubo CD32 sound hardware isn't 100% correctly emulated / hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/a7150.cpp a7150] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/mquake.cpp amiga/mquake] ==
Sound system isn't correctly hooked up yet (Amiga custom + Ensoniq ES5503).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/abc80.cpp abc80] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/upscope.cpp amiga/upscope] ==
PWM sound in ABC-klubben/abc80/grafik/flagga.bac isn't correctly emulated.
Amiga sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ace.cpp ace] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amstrad/amstrad.cpp amstrad/amstrad] ==
Needs discrete sound emulation.
''' al520ex ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/acefruit.cpp acefruit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amstrad/pda600.cpp amstrad/pda600] ==
Sound emulation is completely lacking.
DTMF tone generator isn't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/advision.cpp advision] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/apollo/apollo.cpp apollo/apollo] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/aerofgt.cpp aerofgt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/apple/imacg3.cpp apple/imacg3] ==
''' aerfboot, aerfboo2, karatblzbl, pspikesc, spikes91, spikes91b ''' - Bootlegs with slightly different sound hardware.
Very preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/aim65_40.cpp aim65_40] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/apple/powermacg3.cpp apple/powermacg3] ==
Very preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/aleck64.cpp aleck64] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/arcadia/arcadia.cpp arcadia/arcadia] ==
''' mayjin3 ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/alesis.cpp alesis] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/aristocrat/aristmk6.cpp aristocrat/aristmk6] ==
Skeleton driver. System is SH4 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/alg.cpp alg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/astrocorp/astropc.cpp astrocorp/astropc] ==
Missing laserdisc sound.
Fruit machines. AMD Geode based. Skeletonish.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/alien.cpp alien] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atarisy1.cpp atari/atarisy1] ==
Skeleton driver (SH4 based system).
''' indytemp and clones ''' - "Welcome" doesn't play at start.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/alinvade.cpp alinvade] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atarittl.cpp atari/atarittl] ==
Sound has been hooked up but it's a guesswork. Should be verified with real hardware.
''' tank ''' - Netlist has been added but needs debugging and it runs very slow.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/alphasma.cpp alphasma] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atetris.cpp atari/atetris] ==
''' atetb3482 ''' - Bootleg with different sound hardware. Sound Z80 not hooked up and UM3482 unemulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/altos486.cpp altos486] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/avalnche.cpp atari/avalnche] ==
''' catchp ''' - Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/amaticmg.cpp amaticmg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/badlandsbl.cpp atari/badlandsbl] ==
Not all sound devices have been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/amazonlf.cpp amazonlf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/boxer.cpp atari/boxer] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/amstrad.cpp amstrad] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/bzone.cpp atari/bzone] ==
''' dsrtwars ''' - Bootleg with different sound system (AY8910 instead of Pokey, discrete sounds may differ).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/apc.cpp apc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cball.cpp atari/cball] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/apollo.cpp apollo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cmmb.cpp atari/cmmb] ==
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/apricotf.cpp apricotf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cops.cpp atari/cops] ==
''' cops and clone ''' - No laserdisc dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/arcadia.cpp arcadia] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/copsnrob.cpp atari/copsnrob] ==
Discrete sound hardware is partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/argo.cpp argo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/harddriv.cpp atari/harddriv] ==
''' hdrivair, hdrivairp ''' Serial communications between the two DS III/IV sound ADSPs need fixing (The auxillary DSP is used to process the output of the sound DSP).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/aristmk5.cpp aristmk5] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/hitparade.cpp atari/hitparade] ==
Skeleton driver. Sound hardware hook up can't be verified.
Juke box. TMS1300 based. The mechanical parts aren't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/aristmk6.cpp aristmk6] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/jaguar.cpp atari/jaguar] ==
Skeleton driver. System is SH4 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/arkanoid.cpp arkanoid] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/metalmx.cpp atari/metalmx] ==
''' hexa ''' - Keeps writing 0x3f to register 0x07 of the AY8910, to read the input ports. This causes clicks in the music since the output channels are continuously disabled and reenabled.
Very complex prototype hardware. Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/astinvad.cpp astinvad] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/mgolf.cpp atari/mgolf] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/astrocde.cpp astrocde] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/missile.cpp atari/missile] ==
''' demndrgn ''' - Audio board isn't emulated yet.
''' missilea ''' - Different sound hw (discrete?).
 
''' x80wc ''' - Different sound hw. Sound chip had been removed from the PCB it was dumped from.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/nitedrvr.cpp atari/nitedrvr] ==
Discrete motor/skid sounds are not 100% correct.


''' gorf, gorfpgm1, gorfpgm2, wow, wowg ''' - Votrax SC-01 speech synthesizer emulation isn't perfect yet. In particular, the analog part needs some work (see plosives).
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/pofo.cpp atari/pofo] ==


''' seawolf2 ''' - Needs discrete sound hardware emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/starshp1.cpp atari/starshp1] ==
Discrete sound hardware is emulated, but still needs proper emulation of the MC3340.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/astrof.cpp astrof] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/starwars.cpp atari/starwars] ==
Needs discrete sound hardware emulation.
''' tomcatsw ''' - Sound ROMs aren't dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/atari_s1.cpp atari_s1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/subs.cpp atari/subs] ==
Sound hook up is preliminary.
Discrete sound hardware emulation is incomplete (missing sonar sound).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/atari_s2.cpp atari_s2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/wolfpack.cpp atari/wolfpack] ==
Sounds to be verified against a real machine; noise generator sounds like a loud barrrr instead of noise, fortunately it doesn't seem to be used.
Missing discrete sound emulation and (undumped) audio cassette.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/atetris.cpp atetris] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atlus/cave.cpp atlus/cave] ==
''' atetrisb3 ''' - Bootleg on different hardware. Uses 3 SN76489 instead of the POKEYs.
''' gaia, theroes ''' - Sound cuts out occasionally.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/atlantis.cpp atlantis] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/att/unixpc.cpp att/unixpc] ==
Preliminary driver. ADSP-2181 based DCS2 audio.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/atvtrack.cpp atvtrack] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ausnz/magnum.cpp ausnz/magnum] ==
Skeleton driver.  
Beeper implementation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/avalnche.cpp avalnche] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/banctec/banctec.cpp banctec/banctec] ==
''' catchp ''' - Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ax20.cpp ax20] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bandai/wswan.cpp bandai/wswan] ==
Sound chip emulation is incomplete.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/b16.cpp b16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu3.cpp barcrest/mpu3] ==
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/banctec.cpp banctec] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4crystal.cpp barcrest/mpu4crystal] ==
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/battlera.cpp battlera] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4empire.cpp barcrest/mpu4empire] ==
There seems to be a bug with a stuck note from the YM2203 FM channel at the start of scene 3 and near the ending when your characters are flying over a forest in a helicopter.
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bbusters.cpp bbusters] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4mdm.cpp barcrest/mpu4mdm] ==
''' bbusters, bbustersu ''' - Sound hardware isn't 100% correctly hooked up yet.
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/beaminv.cpp beaminv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4misc.cpp barcrest/mpu4misc] ==
Needs discrete sound hardware emulation.
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/beehive.cpp beehive] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4mod4oki.cpp barcrest/mpu4mod4oki] ==
''' m4andycpdut ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/beezer.cpp beezer] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4plasma.cpp barcrest/mpu4plasma] ==
Sound isn't correctly hooked up (DAC/Custom + 6840 Timer).
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bfm_sc1.cpp bfm_sc1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4union.cpp barcrest/mpu4union] ==
Mostly mechanical fruit machines.
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bfm_sc2.cpp bfm_sc2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4vid.cpp barcrest/mpu4vid] ==
''' quintond, quintono, quintoon ''' - Sound ROM needs redumping, the one currently used is suspiciously similar to qos.
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bfm_sc4.cpp bfm_sc4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/beehive/microb.cpp beehive/microb] ==
Beeper is hooked up, but not 100% correct.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bigstrkb.cpp bigstrkb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_blackbox.cpp bfm/bfm_blackbox] ==
Sound hardware isn't correctly hooked up yet.
Sound is simulated via samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bingor.cpp bingor] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc1.cpp bfm/bfm_sc1] ==
Driver is preliminary, sound hook up can't be verified.
Mostly mechanical fruit machines.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/blackt96.cpp blackt96] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc2.cpp bfm/bfm_sc2] ==
Sound chips are driven by a PIC which has been dumped but not hooked up yet.
''' quintond, quintono, quintoon ''' - Sound ROM needs redumping, the one currently used is suspiciously similar to qos.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/blitz.cpp blitz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc4.cpp bfm/bfm_sc4] ==
Needs discrete sounds emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/blitz68k.cpp blitz68k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bmc/popobear.cpp bmc/popobear] ==
Sound is MCU-protected.
BGM seems quite off, YM2413 core bug?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/blockade.cpp blockade] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/brother/ax145.cpp brother/ax145] ==
Needs noise generator emulation, along with proper mixing and volume control.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bloodbro.cpp bloodbro] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/brother/lw700i.cpp brother/lw700i] ==
''' weststry ''' - Bootleg with different sound hardware, which needs correct hook up.
Unknown sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bnstars.cpp bnstars] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/canon/canon_s80.cpp canon/canon_s80] ==
Z80 - YMF271 comms aren't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bntyhunt.cpp bntyhunt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/alien.cpp capcom/alien] ==
Preliminary driver.
Skeleton driver (SH4 based system).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/boxer.cpp boxer] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/cps1bl_pic.cpp capcom/cps1bl_pic] ==
Needs discrete sound hardware emulation.
''' all sets but punipic, punipic2 ''' - Undumped PICs used as sound MCUs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/buggychl.cpp buggychl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/cps2.cpp capcom/cps2] ==
Support for the 7630's controlling the sound chip outputs (bass/treble, volume) is completely missing. The sound Z80 seems to write answers for the main Z80, but the latter doesn't seem to read them.
''' gigaman2 ''' - A bootleg with a different sound system.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/busicom.cpp busicom] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/mitchell.cpp capcom/mitchell] ==
''' mstworld2, pangba, pangbb, spangbl ''' - Sound clocks aren't correct, causing music speed to be too fast.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/buster.cpp buster] ==
''' pkladiesbl, pkladiesbl2 ''' - MSM5205 isn't hooked up.
Sound hardware isn't hooked up yet (AY8910).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/byvid.cpp byvid] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/casloopy.cpp casio/casloopy] ==
Sound hardware isn't hooked up yet (DACs for babypac, Cheap Squeak sound board for granny).
Unemulated NEC CDT109 sound chip with internal ROM.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/c10.cpp c10] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/cfx9850.cpp casio/cfx9850] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/c64dtv.cpp c64dtv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ctk2000.cpp casio/ctk2000] ==
Keyboard. Sample compression not completely understood yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cabal.cpp cabal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ctk551.cpp casio/ctk551] ==
''' cabalbl ''' - Bootleg with different sound hardware, which isn't correctly hooked up yet.
''' ap10, ctk601 ''' - Missing DSP emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/canon_s80.cpp canon_s80] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ld50.cpp casio/ld50] ==
Electronic drums. I87C52. Dream SAM9793 and Burr-Brown PCM1717E DAC aren't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/carpolo.cpp carpolo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/pickytlk.cpp casio/pickytlk] ==
Needs discrete sound hardware emulation.
Skeletonish. No sound hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/casloopy.cpp casloopy] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/sk1.cpp casio/sk1] ==
CPU is an unemulated MSM6283, possibly with undumped internal ROM. It has onboard sampling and playback capabilities.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cave.cpp cave] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ces/cesclass.cpp ces/cesclass] ==
''' gaia, theroes ''' - Sound cuts out occasionally.
Sound doesn't play most samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cb2001.cpp cb2001] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/chess/compuchess.cpp chess/compuchess] ==
Sound hardware is hooked up but game isn't working yet.
''' cncchess ''' - Sound is wrong, it should be a long dual-tone alarm sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cball.cpp cball] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cinematronics/embargo.cpp cinematronics/embargo] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cdi.cpp cdi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cinematronics/jack.cpp cinematronics/jack] ==
The CDI sound hardware isn't 100% emulated yet.
''' striv and clones ''' - Sound hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cedar_magnet.cpp cedar_magnet] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/citoh/cit220.cpp citoh/cit220] ==
The current implementation is preliminary. Sound works but it's not perfect yet. Hardware: 1 Z80, 2 Z80CTCs, 2 AY8910 and 1 M5205.
Preliminary driver. Beeper frequency unknown.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cesclass.cpp cesclass] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/commodore/vic20.cpp commodore/vic20] ==
Sound doesn't play most samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cfx9850.cpp cfx9850] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/comx/comx35.cpp comx/comx35] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cheekyms.cpp cheekyms] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/conitec/prof180x.cpp conitec/prof180x] ==
Sound hardware emulation is incomplete.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/chexx.cpp chexx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/conitec/prof80.cpp conitec/prof80] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/chihiro.cpp chihiro] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cromemco/c10.cpp cromemco/c10] ==
X-BOX sound hardware isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/chinagat.cpp chinagat] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/cvs.cpp cvs/cvs] ==
''' saiyugb1 ''' - There are sync problems between the i8049 and the m5205 which need further looking at.
Sound board most probably has discrete circuits. The 393Hz tone used for shots (superbike) and collisions (8ball) is just a guess. Some sounds seem to be missing.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/chqflag.cpp chqflag] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/galaxia.cpp cvs/galaxia] ==
007232 volume & panning control is almost certainly wrong.
Is sound partly discrete?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/chsuper.cpp chsuper] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/quasar.cpp cvs/quasar] ==
Sound hardware isn't correctly hooked up yet.
Invader effect is missing. In general, sound needs comparing with a real PCB.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cidelsa.cpp cidelsa] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cybiko/cybiko.cpp cybiko/cybiko] ==
''' altair, destryer, destryea ''' - Missing white noise.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cinemat.cpp cinemat] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/astrof.cpp dataeast/astrof] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/circus.cpp circus] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/battlera.cpp dataeast/battlera] ==
Discrete sound hardware is only partially emulated. Needs full emulation instead of samples.
There seems to be a bug with a stuck note from the YM2203 FM channel at the start of scene 3 and near the ending when your characters are flying over a forest in a helicopter.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/clayshoo.cpp clayshoo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/cntsteer.cpp dataeast/cntsteer] ==
Needs discrete sound hardware emulation.
According to a side-by-side test, sound should be "darker" by some octaves. It's likely that a sound filter is needed.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cmi.cpp cmi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec0.cpp dataeast/dec0] ==
''' mastbond, secretab ''' - Bootleg on different hardware. The sound system is imperfectly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cmmb.cpp cmmb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp dataeast/deco32] ==
Sound hardware isn't hooked up yet.
''' dragngun and clones ''' - Oki3 bank-switching isn't verified.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cninja.cpp cninja] ==
''' lockload and clones ''' - Sound hook-up is preliminary.
''' cninjabl2 ''' - Bootleg on different hardware. Oki banking is not implemented.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cntsteer.cpp cntsteer] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/deshoros.cpp dataeast/deshoros] ==
According to a side-by-side test, sound should be "darker" by some octaves. It's likely that a sound filter is needed.
Preliminary buzzer sound is hooked up. Needs a more exact implementation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cobra.cpp cobra] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/liberate.cpp dataeast/liberate] ==
Sound hardware isn't correctly hooked up yet.
''' prosport, prosporta ''' - Sound hook up isn't 100% correct.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/codata.cpp codata] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/rohga.cpp dataeast/rohga] ==
''' darkseal2 ''' - One sound ROM is incorrect for this set.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/coinmvga.cpp coinmvga] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/tumbleb.cpp dataeast/tumbleb] ==
Sound hardware isn't correctly hooked up yet.
''' funkyjetb ''' - PIC has been decapped but hook-up hasn't been completed yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/combatsc.cpp combatsc] ==
''' pangpang, tumbleb2 ''' - Sound PIC is protected and simulation isn't 100% correct. We need a dump of the PICs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/comebaby.cpp comebaby] ==
''' tumbleb, tumblepba ''' - Sound is not quite correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/comquest.cpp comquest] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/huebler.cpp ddr/huebler] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/comx35.cpp comx35] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/mc8020.cpp ddr/mc8020] ==
It isn't known if it has sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/coolridr.cpp coolridr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/mc8030.cpp ddr/mc8030] ==
Sound hardware hook up isn't perfect yet.
It isn't known if it has sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cop01.cpp cop01] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/nanos.cpp ddr/nanos] ==
Missing emulation of the 1412M2 protection chip, used by the sound CPU. This is probably an extra CPU (program rom is the ic2 one), presumably with data / address line scrambling.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cops.cpp cops] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/kn01.cpp dec/kn01] ==
Driver is still preliminary. Sound isn't hooked up yet.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/copsnrob.cpp copsnrob] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/kn02.cpp dec/kn02] ==
Discrete sound hardware is partially emulated.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/corona.cpp corona] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/pdp11.cpp dec/pdp11] ==
''' winner81 ''' - Sound hardware hook-up is imperfect.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cortex.cpp cortex] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vax11.cpp dec/vax11] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cosmic.cpp cosmic] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vk100.cpp dec/vk100] ==
Need proper sound hardware emulation instead of samples. A Devil Zone PCB is available (Guru)
Duty cycle for the beeper is wrong.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cp1.cpp cp1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vt52.cpp dec/vt52] ==
Bell sound is too clean. Needs a flyback diode circuit implementation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cps2.cpp cps2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vt62.cpp dec/vt62] ==
''' gigaman2 ''' - A bootleg with a different sound system.
Very preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/crbaloon.cpp crbaloon] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dms/dms5000.cpp dms/dms5000] ==
Discrete sound hardware emulation isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cswat.cpp cswat] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/ddenlovr.cpp dynax/ddenlovr] ==
Namco 52xx isn't hooked up yet.
''' animaljr, animaljrs ''' - Sound ROM needs redump.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cubo.cpp cubo] ==
''' quizchq, quizchq1 ''' - Some samples are played at the wrong pitch.
Cubo CD32 sound hardware isn't 100% correctly emulated / hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cvs.cpp cvs] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/realbrk.cpp dynax/realbrk] ==
Sound board most probably has discrete circuits. The 393Hz tone used for shots (superbike) and collisions (8ball) is just a guess. Some sounds seem to be missing.
''' dai2kaku ''' - Sound isn't correctly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cxhumax.cpp cxhumax] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/royalmah.cpp dynax/royalmah] ==
''' ichiban ''' - Game doesn't work due to missing banking, thus sound emulation can't be tested.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cybiko.cpp cybiko] ==
''' jansou ''' - Game doesn't work due to missing program ROM, thus sound emulation can't be tested.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cyclemb.cpp cyclemb] ==
''' mjsiyoub ''' - Has additional Z80 with seemingly scrambled ROM and MSM5205, which aren't hooked up.
Sound is controlled by three undumped i8741 MCU. Decap or simulation needed.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dai3wksi.cpp dai3wksi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/edevices/fantland.cpp edevices/fantland] ==
Needs discrete sound hardware emulation (some preliminary work has been done). PCB is available (Guru).
''' galaxygn and clone ''' - Sound hardware hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/daruma.cpp daruma] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/edevices/ppmast93.cpp edevices/ppmast93] ==
Sound system hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dct11em.cpp dct11em] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/efo/cedar_magnet.cpp efo/cedar_magnet] ==
The current implementation is preliminary. Sound works but it's not perfect yet. Hardware: 1 Z80, 2 Z80CTCs, 2 AY8910 and 1 M5205.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ddayjlc.cpp ddayjlc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/efo/cidelsa.cpp efo/cidelsa] ==
Sound hook up isn't 100% correct (Z80 + 2 x AY-3-8910).
''' altair, altair2, destryer, destryea ''' - Missing white noise.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ddenlovr.cpp ddenlovr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/elektron/elektronmono.cpp elektron/elektronmono] ==
''' animaljr, animaljrs ''' - Sound ROM needs redump.
MCF5206E based. Skeletonish.


''' quizchq, quizchq1 ''' - Some samples are played at the wrong pitch.
== [http://github.com/mamedev/mame/blob/master/src/mame/ensoniq/esqkt.cpp ensoniq/esqkt] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/deco0.cpp deco0] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/enterprise/ep64.cpp enterprise/ep64] ==
''' secretab ''' - Bootleg on different hardware. The sound system is imperfectly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/deco32.cpp deco32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/eolith/ghosteo.cpp eolith/ghosteo] ==
''' lockload and clones ''' - Sound hook-up is preliminary.
QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/decwritr.cpp devwritr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/epoch/scv.cpp epoch/scv] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/deshoros.cpp deshoros] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/esprit/esp250c.cpp esprit/esp250c] ==
Preliminary buzzer sound is hooked up. Needs a more exact implementation.
Buzzer isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/destroyr.cpp destroyr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/carpolo.cpp exidy/carpolo] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dgn_beta.cpp dgn_beta] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/circus.cpp exidy/circus] ==
Discrete sound hardware is only partially emulated. Needs full emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dgpix.cpp dgpix] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/exidy.cpp exidy/exidy] ==
Needs KS0164 sound chip emulation.
''' sidetrac, spectar and clones, targ and clones ''' - Need proper sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/discoboy.cpp discoboy] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/fairlight/cmi.cpp fairlight/cmi] ==
ADPCM has sound volume issues, it's either too loud or too quiet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dkong.cpp dkong] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/falco/falcots.cpp falco/falcots] ==
''' pestplce ''' - Currently using dkongjr sound hardware emulation.
''' ts1 ''' -


''' shootgal ''' - Possibly missing speech PCB emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/falco/falcots28.cpp falco/falcots28] ==
Bell is really silent.


''' spcfrcii, spclforc ''' - Sound hardware isn't hooked up yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/funtech/supracan.cpp funtech/supracan] ==
Sound chip is completely custom, and partially implemented.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dm7000.cpp dm7000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/funworld/4roses.cpp funworld/4roses] ==
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dms5000.cpp dms5000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/funworld/photoply.cpp funworld/photoply] ==
PC hardware. Unemulated sound card.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dms86.cpp dms86] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/fuuki/fuukifg3.cpp fuuki/fuukifg3] ==
YMF278B and YMF262 are hooked up in an awkward way (real chip has YMF262 integrated). PCM channels of music in asurabus is sometimes off-tune, check Chen-Mao's stage for example (note: srom.u7 (z80 prg) is a good dump).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dmv.cpp dmv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/atvtrack.cpp gaelco/atvtrack] ==
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/docastle.cpp docastle] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/bigkarnk_ms.cpp gaelco/bigkarnk_ms] ==
''' asoccer, idsoccera ''' - Different sound rom causes bad sound, is the rom bad or is it the sound system implementation instead?
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dorachan.cpp dorachan] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/gaelco.cpp gaelco/gaelco] ==
Needs discrete sound hardware emulation.
''' bioplayc ''' - PCB was missing the audio ROM, using the ones from the final version.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/goldart.cpp gaelco/goldart] ==
Preliminary driver. OKI not hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/rollext.cpp gaelco/rollext] ==
Preliminary driver.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/splash.cpp gaelco/splash] ==
''' rebus ''' - Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dribling.cpp dribling] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/splash_ms.cpp gaelco/splash_ms] ==
Needs discrete sound hardware emulation.
Bootleg hardware. Emulation still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dual68.cpp dual68] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxian.cpp galaxian/galaxian] ==
''' amidarc, amigo2, explorer, turpins ''' - Need different sound timer.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ec65.cpp ec65] ==
''' astroamb ''' - This bootleg uses discrete sound hardware which might differ from the Galaxian one.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ecoinf2.cpp ecoinf2] ==
''' ckongmc2 ''' -
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ecoinf3.cpp ecoinf3] ==
''' jumpbug and clones ''' - Missing discrete hardware emulation.
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ecoinfr.cpp ecoinfr] ==
''' jungsub ''' - Different hardware, preliminary sound is hooked up, but it should be compared to real hw.
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/elecbowl.cpp elecbowl] ==
''' mandinka ''' - Bad / missing audio CPU ROMs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/electron.cpp electron] ==
''' sbhoei and clone ''' - Discrete sound hardware emulation isn't completely correct.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/elf.cpp elf] ==
''' scorpion and clones ''' - Sound hardware isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/embargo.cpp embargo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxian_rockclim.cpp galaxian/galaxian_rockclim] ==
Needs discrete sound hardware emulation.
Misses Epson 7910C Multi-Melody IC emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/eolith.cpp eolith] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxold.cpp galaxian/galaxold] ==
QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).
''' 4in1, dkongjrm, dkongjrmc ''' - Sound hardware isn't 100% correctly hooked up yet and / or needs verifying with real PCBs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ep64.cpp ep64] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/scobra.cpp galaxian/scobra] ==
''' mimonkeyug ''' - Needs discrete sound hardware emulation. High quality PCB scan available.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/equites.cpp equites] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/scramble.cpp galaxian/scramble] ==
Analog drums/cymbals are missing. The bassline is imperfect. This is just the square wave output of the 5232 at the moment. It should go through analog stages. Needs proper emulation of the 8155 on the sound board. Missing implementation of the low-pass filters on the DAC output. The purpose of the sound PROM is unclear. From the schematics, it seems it should influence the MSM5232 clock. However, even removing it from the board doesn't seem to affect the sound.
''' 800fath and clone ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ertictac.cpp ertictac] ==
''' ad2083 ''' - Bad dump of the tms5110 ROMs.
Sound is currently ugly in both games, recognizable but still nowhere near perfection.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/esqkt.cpp esqkt] ==
''' mariner ''' - Discrete sound in addition to the 8910.
Missing laserdisc sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/eva.cpp eva] ==
''' marsarf ''' - The first sound ROM is probably bad.
Preliminary driver. TMS 6100 for sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/evmbug.cpp evmbug] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gamepark/gp2x.cpp gamepark/gp2x] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/exidy.cpp exidy] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gamepark/gp32.cpp gamepark/gp32] ==
''' panzer, phantom, phantoma, rallys, rallysa, sidetrac, spectar, spectar1, targ, targc ''' - Need proper sound hardware emulation instead of samples.
Sound clipping and mixing problems.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/expro02.cpp expro02] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gameplan/toratora.cpp gameplan/toratora] ==
''' zipzap ''' - Sound hardware isn't 100% correctly hooked up yet.
Sound is hooked up according to schematics, but it sounds horrible. It's supposed that real hardware differs from schematics.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/famibox.cpp famibox] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gametron/gotya.cpp gametron/gotya] ==
Coin insertion sound is not emulated. Coin beep (before time out) is not emulated.
Missing speech synthesis chips emulation. HD38880 is the main chip whereas HD38882 is an EPROM interface. PARCOR based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fantland.cpp fantland] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gottlieb/gottlieb.cpp gottlieb/gottlieb] ==
''' galaxygn ''' - Sound hardware hook up isn't 100% correct yet.
''' kngtmare ''' - Sound ROM isn't dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fanucs15.cpp fanucs15] ==
''' qbert and clones, reactor ''' - Need Votrax SC-01 speech synthesizer emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fanucspmg.cpp fanucspmg] ==
''' tylz ''' - Different sound hardware needs proper implementation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fastinvaders.cpp fastinvaders] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/grundy/newbrain.cpp grundy/newbrain] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fcrash.cpp fcrash] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/gameking.cpp handheld/gameking] ==
''' dinopic2, punipic, punipic2, punipic3, slampic ''' - Bootleg with different sound hardware.
Preliminary sound emulation has been added using external DAC device.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fgoal.cpp fgoal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_hmcs40.cpp handheld/hh_hmcs40] ==
Needs discrete sound hardware emulation.
''' cgalaxn ''' - Missing discrete sound emulation (alien attacking sound effect).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/finalizr.cpp finalizr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_ht11xx.cpp handheld/hh_ht11xx] ==
Sound hardware hook up isn't 100% correct yet.
Sound ROM hasn't been identified yet in the die shot.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fitfight.cpp fitfight] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_pic16.cpp handheld/hh_pic16] ==
Sound hardware isn't correctly hooked up yet.
''' sfxphasor ''' - Netlist needs some small tweaks.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fk1.cpp fk1] ==
''' ttfball ''' - Missing discrete sound hardware emulation (simple volume decay).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/flower.cpp flower] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_sm510.cpp handheld/hh_sm510] ==
The sound CPU (Z80) isn't hooked up yet.
''' kst25, ktmnt2, ktopgun2 ''' - OKI MSM6373 ROM isn't dumped, so for now they are using samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/flstory.cpp flstory] ==
''' nstarfox ''' - Missing melody chip emulation.
TA7630 emulation needs filter support (bass sounds from MSM5232 should be about 2 times louder).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/flyball.cpp flyball] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_tms1k.cpp handheld/hh_tms1k] ==
Needs discrete sound hardware emulation.
''' bship ''' - Netlist needs some small tweaks.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fp6000.cpp fp6000] ==
''' bshipb ''' - SN76477 sound needs better emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/funkball.cpp funkball] ==
''' elecbowl ''' - Game isn't correctly emulated yet.
Preliminary driver. PC based hardware (Cyrix GX + 3DFX). Needs KS0164 sound chip emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fuukifg3.cpp fuukifg3] ==
''' mmarvin ''' - The volume decay is simulated, and it doesn't match with real recordings.
YMF278B and YMF262 are hooked up in an awkward way (real chip has YMF262 integrated). PCM channels of music in asurabus is sometimes off-tune, check Chen-Mao's stage for example (note: srom.u7 (z80 prg) is a good dump).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gaelco2.cpp gaelco2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/pensebem.cpp handheld/pensebem] ==
Implementation of AVR8 Timer 1 Output Compare Match A is sub-optimal resulting in bad sound quality when emulating the buzzer.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gal3.cpp gal3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/wildfire.cpp handheld/wildfire] ==
Skeleton driver. Sound hardware isn't hooked up yet.
Volume decay should be more steep at the start and the pitch sounds wrong too (latter is an MCU emulation problem).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/galaga.cpp galaga] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/heathzenith/z22.cpp heathzenith/z22] ==
''' battles and clone, gallag, gatsbee ''' - All these bootlegs use unemulated circuitry instead of Namco custom chip 54XX.
Buzzer not emulated yet.


''' xevios ''' - Uses a 4th Z80 instead of Namco Custom MCU.
== [http://github.com/mamedev/mame/blob/master/src/mame/hec2hrp/hec2herp.cpp hec2hrp/hec2herp] ==
The one-shot and A/D timing of the sn76477 need adjusting.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/galaxia.cpp galaxia] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hitachi/b16.cpp hitachi/b16] ==
Is sound partly discrete?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/galaxian.cpp galaxian] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hitachi/bmjr.cpp hitachi/bmjr] ==
''' jumpbug and clone ''' - Missing discrete hardware emulation.
Needs identifying and improving sound DAC details.


''' mandinga ''' - Sound ROMs are bad but were confirmed on 2 different PCBs and both PCBs were confirmed to give no sound.
== [http://github.com/mamedev/mame/blob/master/src/mame/homebrew/p112.cpp homebrew/p112] ==


''' monsterz ''' - Possibily missing one sound ROM.
== [http://github.com/mamedev/mame/blob/master/src/mame/homebrew/uzebox.cpp homebrew/uzebox] ==


''' scorpion, scorpiona, scorpionb ''' - Sound hardware isn't 100% correctly hooked up yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp16500.cpp hp/hp16500] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/galaxold.cpp galaxold] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp49gp.cpp hp/hp49gp] ==
''' 4in1, dkongjrm ''' - Sound hardware isn't 100% correctly hooked up yet and / or needs verifying with real PCBs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gambl186.cpp gambl186] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp95lx.cpp hp/hp95lx] ==
Preliminary driver. Sound isn't hooked up yet.
DAC not hooked up (part of an ASIC).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gamecom.cpp gamecom] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp9k.cpp hp/hp9k] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gamecstl.cpp gamecstl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ibm/thinkpad600.cpp ibm/thinkpad600] ==
PC hardware. Needs SiS 7018 emulation.
Crystal CS423X-KQ sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gameking.cpp gameking] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ice/chexx.cpp ice/chexx] ==
Digitalker isn't hooked up correctly.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gamtor.cpp gamtor] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ice/vp101.cpp ice/vp101] ==
Skeleton driver for fruit machine games.
Sound hardware (AC97 codec) isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gaplus.cpp gaplus] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igs/goldstar.cpp igs/goldstar] ==
Needs emulation of the custom 62XX explosion chip instead of samples.
''' magoddsc, magoddsd ''' - Custom encrypted CPU block.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gb.cpp gb] ==
''' nd8lines ''' - SN emits bad sounds. The game seems to send commands with swapped nibbles if compared with other games on similar hw.
Sound chip emulation isn't accurate yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gba.cpp gba] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igs/igs011.cpp igs/igs011] ==
''' vbowl and clones ''' - Sound is slow and low volume.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gei.cpp gei] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igs/pgm.cpp igs/pgm] ==
Sound hardware (DAC) isn't 100% correctly hooked up yet.
Sound system hook up isn't 100% correct yet (Z80 + ICS WaveFront ICS2115V Wavetable Midi Synthesizer).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/geniusiq.cpp geniusiq] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igs/spoker.cpp igs/spoker] ==
'''3super8''' - ROMs are badly dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ggconnie.cpp ggconnie] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igt/gkigt.cpp igt/gkigt] ==
Preliminary driver. Hardware is PC-Engine based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ghosteo.cpp ghosteo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/intel/ipds.cpp intel/ipds] ==
QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gimix.cpp gimix] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/intel/rex6000.cpp intel/rex6000] ==
Alarm sound and keyclick don't work yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gizmondo.cpp gizmondo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m10.cpp irem/m10] ==
Needs discrete sound hardware emulation. IPM Invader (M10) and Head On (M15) PCBs are available (Guru)


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gkigt.cpp gkigt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m14.cpp irem/m14] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gmaster.cpp gmaster] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m62.cpp irem/m62] ==
Analog drums emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/goal92.cpp goal92] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m62_bkungfu.cpp irem/m62_bkungfu] ==
Sound hardware isn't 100% correctly hooked up yet.
Analog drums emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/goldngam.cpp goldngam] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m92.cpp irem/m92] ==
Preliminary driver.
''' nbbatman2bl ''' - Bootleg with different sound hardware: an undumped MCU as soundcpu, OKI samples for music/sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/goldstar.cpp goldstar] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/olibochu.cpp irem/olibochu] ==
''' magoddsc, magoddsd ''' - Custom encrypted CPU block.
Unemulated differences between HC55536 and HC55516. HC55536 clock isn't verified. Is the "Chu has food" sample ever played?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gottlieb.cpp gottlieb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/bigstrkb.cpp jaleco/bigstrkb] ==
''' kngtmare ''' - Sound rom isn't dumped.
Sound hardware isn't correctly hooked up yet.


''' qbert and clones, reactor ''' - Need Votrax SC-01 speech synthesizer emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/ddayjlc.cpp jaleco/ddayjlc] ==
Sound hook up isn't 100% correct (Z80 + 2 x AY-3-8910).


''' tylz ''' - Different sound hardware needs proper implementation.
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/homerun.cpp jaleco/homerun] ==
''' dynashot ''' - The PCB has a D7756C (same mask ROM code as homerun) but the code never seems to enable it. Possibly just an unused component for this game.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gotya.cpp gotya] ==
''' ganjaja ''' - D7756C emulation seems incomplete (rock, scissors, paper samples aren't played).
Missing speech synthesis chips emulation. HD38880 is the main chip whereas HD38882 is an eprom interface. PARCOR based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/goupil.cpp goupil] ==
''' homerun, nhomerun ''' - Voice emulation is missing (unemulated D7756C with internal ROM).
Sound hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gp2x.cpp gp2x] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/jalmah.cpp jaleco/jalmah] ==
''' daireika, mjzoomin, urashima ''' - Sound banking needs fixing. It's protection-related for the first version of the MCU (should be somewhere on the work ram/shared ram).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gp32.cpp gp32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/megasys1.cpp jaleco/megasys1] ==
''' edfbl ''' - Bootleg on different hardware. Missing PIC dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gpworld.cpp gpworld] ==
''' iganinjub ''' - Bootleg on different hardware (only 1 OKI).
Missing laserdisc sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gp_2.cpp gp_2] ==
''' kickoffb ''' - Bootleg on different hardware (only 1 OKI and 1 YM2203).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/grchamp.cpp grchamp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/tetrisp2.cpp jaleco/tetrisp2] ==
Missing engine noise.
''' stepstag, steps3, vjdash ''' - No music ROMs / HD dumps.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gridlee.cpp gridlee] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmimpctsw.cpp jpm/jpmimpctsw] ==
Needs discrete sound hardware emulation.
''' all games but j6aceclb, j6big50, j6bigbuk, j6bnkrc, j6bnza, j6camelt, j6cascz, j6gogold, j6guab, j6hapyhr, j6kungfu, j6mono60, j6montlk, j6roller, j6sonic, j6untch and relative clones ''' - Missing audio ROMs and/or incomplete hook-up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gstream.cpp gstream] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmsys5.cpp jpm/jpmsys5] ==
''' x2222 and clone ''' - Sound ROMs aren't available. It's possible they don't exist anymore, given the game is an unreleased prototype.
The mechanical games aren't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gsword.cpp gsword] ==
''' cashcade ''' - Incomplete dump? Shows a loading error.
''' josvolly ''' - DAC sound needs to be implemented. PCB is available (Guru)


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gticlub.cpp gticlub] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmsys5sw.cpp jpm/jpmsys5sw] ==
Sound hardware isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/h89.cpp h89] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/expro02.cpp kaneko/expro02] ==
''' zipzap and clones ''' - Sound hardware isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/harddriv.cpp harddriv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/galpanic_ms.cpp kaneko/galpanic_ms] ==
''' hdrivair, hdrivairp ''' Serial communications between the two DS III/IV sound ADSPs need fixing (The auxillary DSP is used to process the output of the sound DSP).
Preliminary driver. Sound board has a Z80 + 2x YM2203.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/headonb.cpp headonb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/snowbros.cpp kaneko/snowbros] ==
Needs discrete sound hardware emulation.
''' snowbro3 and clones ''' - Sound CPU is an AT89C52 with undumped internal ROM.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hec2herp.cpp hec2herp] ==
''' yutnori ''' - Sound (2 x OKIM6295) is driven by an undumped PIC.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hh_amis2k.cpp wildfire] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/koei/pasogo.cpp koei/pasogo] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hh_hmcs40.cpp hh_hmcs40] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/chqflag.cpp konami/chqflag] ==
''' cdkong ''' - Misses discrete sound hardware emulation (simple volume decay, simulated for now).
007232 volume & panning control is almost certainly wrong.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hh_pic16.cpp hh_pic16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/cobra.cpp konami/cobra] ==
''' leboom, ttfball ''' - Miss discrete sound hardware emulation (simple volume decay).
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hh_tms1k.cpp hh_tms1k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/combatsc.cpp konami/combatsc] ==
''' combatscb ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hideseek.cpp hideseek] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/dbz.cpp konami/dbz] ==
Skeleton driver. Sound hardware isn't hooked up yet.
''' dbz2bl ''' - Bootleg with different sound hw, not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hikaru.cpp hikaru] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/finalizr.cpp konami/finalizr] ==
Skeleton driver. Sound hardware isn't hooked up yet.
''' finalizrb ''' - It uses ENT0 CLK connected to T1 instead of internal timer, but it doesn't look like MAME can handle it with the speed it wants (eg. with set_t0_clk_cb and clock_device), so right now it's done with machine().time() when it reads T1.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hitme.cpp hitme] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/firebeat.cpp konami/firebeat] ==
''' barricad, brickyrd ''' - They currently use hitme discrete sound hardware implementation. Needs to be checked on schematics / PCBs.
''' bm3,  bm36th, bm37th, bm3core, bm3final ''' - Require ST-224 emulation for optional toggleable external effects.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hng64.cpp hng64] ==
''' kbh, kbm, kbm2nd, kbm3d ''' - Keyboard sounds do not work: requires MU-100 emulation.
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/homedata.cpp homedata] ==
''' popn4, popn5, popn6, popn7, popn8, popnmt, popnmt2, popnanm, popnanm2 ''' -  
''' mirderby ''' - Preliminary driver.


''' mjikaga ''' - Sound sfxs don't work. CPU communication issue?
''' ppd, ppp, ppp11, ppp1mp ''' -  


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/homerun.cpp homerun] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/gticlub.cpp konami/gticlub] ==
Voice emulation is missing (unemulated D7756C with internal rom).
Sound hardware isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hornet.cpp hornet] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/hornet.cpp konami/hornet] ==
Sound hardware isn't 100% correctly hooked up yet.
Sound hardware isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hotstuff.cpp hotstuff] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/hyperspt.cpp konami/hyperspt] ==
Preliminary driver.
''' hypersptb ''' - Bootleg with different hardware. Has ADPCM via MSM5205 instead of VLM.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamigv.cpp konami/konamigv] ==
PSX SPU emulation isn't perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konami/konamigx] ==
''' sexyparo and clones,  vsnetscr and clones ''' -
 
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp konami/konamim2] ==
''' polystar ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hp_ipc.cpp hp_ipc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konblands.cpp konami/konblands] ==
Needs dump of the COP452.
Missing laserdisc dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hp16500.cpp hp16500] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konmedalppc.cpp konami/konmedalppc] ==
Preliminary driver. YMZ280B isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hp49gp.cpp hp49gp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/ksys573.cpp konami/ksys573] ==
PSX SPU emulation isn't perfect and some games are missing emulation of the external digital sound and I/O board.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hp9845.cpp hp9845] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/mystwar.cpp konami/mystwar] ==
''' viostormabbl ''' - This bootleg uses an Oki instead of the Konami customs. There are minor sound glitches which may very well be due to the bootleg hw, but emulation needs comparison to be sure.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hp9k.cpp hp9k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/nwk-tr.cpp konami/nwk-tr] ==
Sound emulation is hooked up but driver is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hp9k_3xx.cpp hp9k_3xx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/otomedius.cpp konami/otomedius] ==
Skeleton driver. PC hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hprot1.cpp hprot1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/rungun.cpp konami/rungun] ==
All games are marked as imperfect sound. Incorrect hook up of the Konami 054539 PCM sound chip?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ht68k.cpp ht68k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tasman.cpp konami/tasman] ==
Konami GX based PCB for gambling games.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/huebler.cpp huebler] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/timeplt.cpp konami/timeplt] ==
''' chkun ''' - Needs Toshiba TC8830F sound chip emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hyperscan.cpp hyperscan] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/kurzweil/krz2000.cpp kurzweil/krz2000] ==
TMP68301 based. Skeletonish.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hyperspt.cpp hyperspt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tmnt.cpp konami/tmnt] ==
''' hypersptb ''' - Bootleg with different hardware. Has ADPCM via MSM5205 instead of VLM.
''' tmntucbl ''' - Needs MC68705R3P / Oki M5205 hook up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/icatel.cpp icatel] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tmnt2.cpp konami/tmnt2] ==
''' glfgreat and clones ''' - Sound hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ichiban.cpp ichiban] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/trackfld.cpp konami/trackfld] ==
Code is encrypted.
''' hypoly, hyprolymb, hyprolymba ''' - Bootleg with different sound hardware, which isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/if800.cpp if800] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/twinkle.cpp konami/twinkle] ==
Sound isn't fully hooked up yet (IDE DMA, finish comms).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/igs011.cpp igs011] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/xmen.cpp konami/xmen] ==
''' vbowl, vbowlj ''' - Sound is slow and low volume.
''' xmenabl ''' - Bootleg with different hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/igs017.cpp igs017] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/korg/korgm1.cpp korg/korgm1] ==
''' mgcs ''' - Sound banking goes through protection, which isn't perfectly simulated.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/imds.cpp imds] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/lsi/m3.cpp lsi/m3] ==
Buzzer isn't hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/indiana.cpp indiana] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/luxor/abc80.cpp luxor/abc80] ==
PWM sound in ABC-klubben/abc80/grafik/flagga.bac isn't correctly emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/indigo.cpp indigo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/luxor/ds90.cpp luxor/ds90] ==
Skeleton driver. M68010 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/interact.cpp interact] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/matsushita/duet16.cpp matsushita/duet16] ==
No sound hardware hooked up yet. Beeper?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/interpro.cpp interpro] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/matsushita/jr200.cpp matsushita/jr200] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/matsushita/kn5000.cpp matsushita/kn5000] ==
Preliminary driver. Not all wave ROMs are dumped.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/maygay/maygay1bsw.cpp maygay/maygay1bsw] ==
Preliminary driver.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/intrscti.cpp intrscti] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/maygay/maygayv1.cpp maygay/maygayv1] ==
Sound hardware hasn't been hooked up yet.
Sound hardware hook up isn't correct yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/mc/mc68000.cpp mc/mc68000] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/mc/mccpm.cpp mc/mccpm] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ipc.cpp ipc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/lazercmd.cpp meadows/lazercmd] ==
''' medlanes ''' - Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ipds.cpp ipds] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/meadows.cpp meadows/meadows] ==
''' bowl3d ''' - Missing sound ROMs dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/isbc.cpp isbc] ==
''' minferno ''' - Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/istellar.cpp istellar] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/warpsped.cpp meadows/warpsped] ==
Missing laserdisc sound.
Preliminary driver. Probably discrete sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/istrebiteli.cpp istrebiteli] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mera/m79152pc.cpp mera/m79152pc] ==
The emulation of the custom sound device is still preliminary.
Beep duration is probably too slow.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/it3030.cpp itt3030] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/merit/mgames.cpp merit/mgames] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jack.cpp jack] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/metro/metro.cpp metro/metro] ==
''' striv ''' - Sound hook up isn't 100% correct yet.
''' metabee ''' - PCB has no sound chips. It possibly uses the H8 for DAC.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jaguar.cpp jaguar] ==
''' puzzlet ''' - The game does not write to the OKI sound chip (probably the timers don't work properly).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jalmah.cpp jalmah] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/metro/rabbit.cpp metro/rabbit] ==
''' daireika, mjzoomin, urashima ''' - Sound banking needs fixing. It's protection-related for the first version of the MCU (should be somewhere on the work ram/shared ram).
The emulation of the Custom Imagetek I5000 chip isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jclub2.cpp jclub2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/metro/tmmjprd.cpp metro/tmmjprd] ==
''' jclub2v200 and later versions ''' - ST032 sound emulation isn't done yet.
The emulation of the Custom Imagetek I5000 chip isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jokrwild.cpp jokrwild] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/microsoft/jazz.cpp microsoft/jazz] ==
Sound hardware isn't hooked up yet.
Audio board with Crystal CS4215 codec isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jonos.cpp jonos] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midcoin/24cdjuke.cpp midcoin/24cdjuke] ==
Skeleton driver for a CD Juke Box.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jp.cpp jp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/8080bw.cpp midw8080/8080bw] ==
''' crashrd ''' - Bootleg hardware. Uses a different hook up. Preliminary sound added.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jpmimpctsw.cpp jpmimpctsw] ==
''' indianbt and clone ''' - Only part of the discrete sound emulation is completed. PCB is available (Guru).
The mechanical games aren't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jpmsys5.cpp jpmsys5] ==
''' invrvngegw ''' - One of the sound ROMs is a bad dump.
The mechanical games aren't emulated yet.


''' cashcade ''' - Incomplete dump? Shows a loading error.
''' astropal, attackfc, ballbomb, cane, claybust, cosmo, darthvdr, desterth, escmars, galactic, grescue, gunchamp, intruder, invadpt2 and clones, invasion and clones, invmulti and clones, lrescue, lrescuem, lupin3, lupin3a, moonbase, moonbasea, rollingc, schaserc, schasercv, sflush, shuttlei, sicv, sisv, sisv1, sisv2, sisv3, skylove, spacecom, spacmiss, spcebttl, spcewars, spacewr3, spacerng, steelwkr, vortex, yosakdon, yosakdona ''' - Need discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jpmsys5sw.cpp jpmsys5sw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/m79amb.cpp midw8080/m79amb] ==
Boom, Thud, Shot discrete sounds need more accurate emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jr200.cpp jr200] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/mw8080bw.cpp midw8080/mw8080bw] ==
''' blueshrk ''' - Sounds are derived from schematics but could be (and seem) wrong. Needs checking on a real PCB.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jubilee.cpp jubilee] ==
''' bowler, clowns, clowns1, desertgu, dogpatch, invad2ct, roadrunm, shuffle, spacwalk, spcenctr, tornbase ''' - Discrete sound hardware is only partially emulated.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/k1003.cpp k1003] ==
''' checkmat ''' - Needs breadboarding to get noise/filter frequencies.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/k28.cpp k28] ==
''' gmissile, m4, phantom2, seawolf, seawolfo ''' - Need discrete sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/k8915.cpp k8915] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/rotaryf.cpp midw8080/rotaryf] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/kas89.cpp kas89] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/astrocde.cpp midway/astrocde] ==
Some events sound louder than others.
''' demndrgn ''' - Audio board isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/kickgoal.cpp kickgoal] ==
''' gorf, gorfpgm1, gorfpgm2, wow, wowg ''' - Votrax SC-01 speech synthesizer emulation isn't perfect yet. In particular, the analog part needs some work (see plosives).
Missing PIC dumps. The kickgoal sound rom is also bad.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/kingdrby.cpp kingdrby] ==
''' seawolf2 ''' - Needs discrete sound hardware emulation.
Possibly missing discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/konamigv.cpp konamigv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/atlantis.cpp midway/atlantis] ==
PSX SPU emulation isn't perfect yet.
Preliminary driver. ADSP-2181 based DCS2 audio.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/konamigx.cpp konamigx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/gridlee.cpp midway/gridlee] ==
''' vsnetscr and clones ''' -
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/konamim2.cpp konamim2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mcr.cpp midway/mcr] ==
Sound hardware isn't hooked up yet.
''' twotiger ''' - 8 track cassette has been dumped but the hook up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/konendev.cpp konendev] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/midyunit.cpp midway/midyunit] ==
Skeleton driver for fruit machine games.
''' mkyawdim3, mkyawdim4 ''' - Bootlegs on different hardware. They seem not to reproduce some sound effects. Should be checked on real hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/konin.cpp konin] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mw18w.cpp midway/mw18w] ==
Mechanical game. Needs discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/kopunch.cpp kopunch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mwsub.cpp midway/mwsub] ==
Sound hardware isn't hooked up yet. Probably has discrete hardware.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/kramermc.cpp kramermc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mips/mips.cpp mips/mips] ==
Buzzer isn't hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/kron.cpp kron] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/39in1.cpp misc/39in1] ==
Preliminary sound support only.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ksys573.cpp ksys573] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/3do.cpp misc/3do] ==
PSX SPU emulation isn't perfect and some games are missing emulation of the external digital sound and I/O board.
Emulation is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/laserbas.cpp laserbas] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/5clown.cpp misc/5clown] ==
Discrete sound emulation is incomplete.
Unknown writes and reads.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/laserbat.cpp laserbat] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/acefruit.cpp misc/acefruit] ==
Missing analog part.
Sound emulation is completely lacking.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/lastfght.cpp lastfght] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/alinvade.cpp misc/alinvade] ==
''' lastfght ''' - Sound chip is unknown.
Sound has been hooked up but it's a guesswork. Should be verified with real hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/lazercmd.cpp lazercmd] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/amaticmg.cpp misc/amaticmg] ==
''' medlanes ''' - Needs discrete sound hardware emulation.
Not all sound devices have been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/lbeach.cpp lbeach] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/beaminv.cpp misc/beaminv] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/leapster.cpp leapster] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/beezer.cpp misc/beezer] ==
Possibly missing filters. Needs a PCB reference to check sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/lgp.cpp lgp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/bingor.cpp misc/bingor] ==
Sound hardware (Z80 + 3 AY-3-8910) isn't hooked up yet.
Driver is preliminary, sound hook up can't be verified.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/blitz68k.cpp misc/blitz68k] ==
Sound is MCU-protected.
 
''' texasrls ''' - MCU is dumped, needs hook up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/liberate.cpp liberate] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/buster.cpp misc/buster] ==
''' prosport, prosporta ''' - Sound hook up isn't 100% correct.
Sound hardware isn't hooked up yet (possibly discrete).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/limenko.cpp limenko] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/cb2001.cpp misc/cb2001] ==
''' dynabomb, legendoh, sb2003, sb2003a ''' - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).
Sound hardware is hooked up but game isn't working yet.


''' spotty ''' - Different sound hardware isn't correctly hooked up yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/changyu.cpp misc/changyu] ==
''' changyu ''' - MCU driving sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/lindbergh.cpp lindbergh] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/chsuper.cpp misc/chsuper] ==
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/littlerb.cpp littlerb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/coinmvga.cpp misc/coinmvga] ==
Sound hardware is mostly understood, but isn't perfectly implemented yet.
Sound hardware isn't correctly hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/corona.cpp misc/corona] ==
''' winner81 ''' - Sound hardware hook-up is imperfect.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/lkage.cpp lkage] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/dgpix.cpp misc/dgpix] ==
''' bygone ''' - Missing music. Emulation bug or incomplete prototype? PCB is available (Guru)
KS0164 sound chip emulation is preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/looping.cpp looping] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/discoboy.cpp misc/discoboy] ==
DAC emulation can be improved by adding the missing signals for decay etc. (see schematics).
ADPCM has sound volume issues, it's either too loud or too quiet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ltd.cpp ltd] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/dorachan.cpp misc/dorachan] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/luckgrln.cpp luckgrln] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinf2.cpp misc/ecoinf2] ==
Sound chip type is unknown.
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/lynx.cpp lynx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinf3.cpp misc/ecoinf3] ==
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m10.cpp m10] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinfr.cpp misc/ecoinfr] ==
Needs discrete sound hardware emulation. IPM Invader (M10) and Head On (M15) PCBs are available (Guru)
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m14.cpp m14] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/efg8080.cpp misc/efg8080] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m20.cpp m20] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/esd16.cpp misc/esd16] ==
''' fantstry and clone ''' - Playable, but no sound because of an undumped PIC.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m52.cpp m52] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/eva.cpp misc/eva] ==
''' alpha1v ''' - Sound isn't correctly hooked up yet.
Preliminary driver. TMS 6100 for sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m62.cpp m62] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ez2d.cpp misc/ez2d] ==
Analog drums emulation isn't perfect yet.
Unemulated Sound Blaster Live CT4830.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/fastinvaders.cpp misc/fastinvaders] ==
Needs discrete sound hardware emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/flower.cpp misc/flower] ==
Custom sound chips' emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m79152pc.cpp m79152pc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gambl186.cpp misc/gambl186] ==
Preliminary driver. Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m79amb.cpp m79amb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gammagic.cpp misc/gammagic] ==
Boom, Thud, Shot discrete sounds need more accurate emulation.
PC hardware. Preliminary driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m92.cpp m92] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gamtor.cpp misc/gamtor] ==
''' nbbatman2bl ''' - Bootleg with different sound hardware: an undumped MCU as soundcpu, OKI samples for music/sound.
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mac.cpp mac] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gei.cpp misc/gei] ==
Sound hardware (DAC) isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/macs.cpp macs] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gms.cpp misc/gms] ==
''' cultname, kisakaeh, kisakaen ''' - ST016 hook up / emulation isn't perfect yet.
''' rbmk, rbspm, ssanguoj ''' - YM2151 / YM3812 isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/magicard.cpp magicard] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/goldngam.cpp misc/goldngam] ==
The sound chip is unknown (it's an ADPCM with eight channels).
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/magictg.cpp magictg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/hideseek.cpp misc/hideseek] ==
Skeleton driver. Sound hardware isn't hooked up yet.
Skeleton driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/magnum.cpp magnum] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/hotstuff.cpp misc/hotstuff] ==
Beeper implementation isn't perfect yet.
Preliminary driver.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/intrscti.cpp misc/intrscti] ==
Sound hardware hasn't been hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/island.cpp misc/island] ==
Skeletonish driver. Uses an OKIM6295.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/istellar.cpp misc/istellar] ==
Missing laserdisc sound.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jackpot.cpp misc/jackpot] ==
Sound isn't hooked up yet. Z80 + AY-3-8910.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jokrwild.cpp misc/jokrwild] ==
Sound hardware isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jubilee.cpp misc/jubilee] ==
Preliminary driver.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jungleyo.cpp misc/jungleyo] ==
OKIM6295 sound doesn't seem to work 100% correctly (i.e. coin sound only seems to work from 3rd coin on, lots of invalid sample msgs in error.log)
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/kas89.cpp misc/kas89] ==
Some events sound louder than others.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/laserbas.cpp misc/laserbas] ==
Discrete sound emulation is incomplete.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/magictg.cpp misc/magictg] ==
Skeleton driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/malzak.cpp malzak] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/malzak.cpp misc/malzak] ==
Sound isn't correctly hooked up yet (2x SN76477).
Sound isn't correctly hooked up yet (2x SN76477).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/manohman.cpp manohman] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/matrix.cpp misc/matrix] ==
Preliminary driver.
Game doesn't work so sound isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/megadriv_sunplus_hybrid.cpp misc/megadriv_sunplus_hybrid] ==
The MD side of things doesn't work as it needs enhanced chipset emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/megaphx.cpp misc/megaphx] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/maygay1b.cpp maygay1b] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/meyc8080.cpp misc/meyc8080] ==
Preliminary driver.
DAC hook-up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/maygayv1.cpp maygayv1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/micro3d.cpp misc/micro3d] ==
Sound hardware hook up isn't correct yet.
Sound system implementation isn't 100% accurate yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mazerbla.cpp mazerbla] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/mirderby.cpp misc/mirderby] ==
''' mazerbla, mazerblaa ''' - Sound isn't hooked up yet. Speech processor is unknown.
Missing DAC?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mbc55x.cpp mbc55x] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/monon_color.cpp misc/monon_color] ==
The music is supplied by a glob in each cartridge, which differs for each game.  This glob is assumed to be a self-contained MCU (undumped), responding to music requests.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mc1502.cpp mc1502] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/mtu130.cpp misc/mtu130] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mc80.cpp mc80] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/murogmbl.cpp misc/murogmbl] ==
Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mccpm.cpp mccpm] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/neoprint.cpp misc/neoprint] ==
Sound interface isn't implemented yet


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mcr.cpp mcr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/nibble.cpp misc/nibble] ==
''' twotiger ''' - 8 track cassette has been dumped but the hook up isn't perfect yet.
Skeleton-ish. Unidentified sound CPU / IC.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/meadows.cpp meadows] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/nsmpoker.cpp misc/nsmpoker] ==
''' bowl3d ''' - Missing sound ROMs dump.
Preliminary driver.


''' minferno ''' - Sound hardware isn't hooked up yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pachifev.cpp misc/pachifev] ==
One of the sound ROMs might be badly dumped. Sound hardware and frequencies are mostly guessed.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/megaphx.cpp megaphx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pasha2.cpp misc/pasha2] ==
Sound banking isn't understood.
''' pasha2 ''' - Needs ATMEL DREAM SAM9773 Single Chip Synthesizer/MIDI emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/megasys1.cpp megasys1] ==
''' zdrum ''' - Needs hard disk dump and MP3 board emulation.
''' edfbl ''' - Bootleg on different hardware. Possibly missing a PIC dump?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mermaid.cpp mermaid] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pipeline.cpp misc/pipeline] ==
''' mermaid, yachtn ''' - These game have a ROM for sample playback, needs identifying and hooking up.
Sound hardware hook up isn't 100% yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mes.cpp mes] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pntnpuzl.cpp misc/pntnpuzl] ==
Sound system isn't hooked up yet. It's a DAC driven by an undumped PIC.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/metalmx.cpp metalmx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/quizpun2.cpp misc/quizpun2] ==
Very complex prototype hardware. Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/metro.cpp metro] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ssingles.cpp misc/ssingles] ==
''' puzzlet ''' - The game does not write to the OKI sound chip (probably the timers don't work properly).
Some sounds are missing: at least two of the unused ROMs contain samples (unknown format, perhaps adpcm).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/meyc8080.cpp meyc8080] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/sstrangr.cpp misc/sstrangr] ==
DAC hook-up isn't perfect yet.
Currently using generic Invaders samples. Needs discrete sound hardware emulation. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mgames.cpp mgames] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/stuntair.cpp misc/stuntair] ==
Needs discrete sound hardware emulation.
Needs interrupt frequencies at least. Possibly some discrete parts.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mgolf.cpp mgolf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/su2000.cpp misc/su2000] ==
Needs discrete sound hardware emulation.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/micro20.cpp micro20] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/summit.cpp misc/summit] ==
Skeleton driver.
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/micro3d.cpp micro3d] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/tattack.cpp misc/tattack] ==
Sound system implementation isn't 100% accurate yet.
Sound isn't hooked up (probably discrete).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/microkit.cpp microkit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/thayers.cpp misc/thayers] ==
SSI-263 is HLE-ed and doesn't sound correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/micronic.cpp micronic] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/tmspoker.cpp misc/tmspoker] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mitchell.cpp mitchell] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/triviaquiz.cpp misc/triviaquiz] ==
''' pangba, pangbb, spangbl ''' - Sound clocks aren't correct, causing music speed to be too fast.
Discrete sounds?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/midwunit.cpp midwunit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/trucocl.cpp misc/trucocl] ==
''' umk3, umk3r11, umk3r10 ''' - Sound hook-up probably not 100% correct. Sound ROMs are confirmed good. See MT00751.
Audio is almost there, but not perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/midyunit.cpp midyunit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/unkpoker.cpp misc/unkpoker] ==
''' mkyawdim2, mkyawdim3, mkyawdim4 ''' - Bootlegs on different hardware. They seem not to reproduce some sound effects. Should be checked on real hardware.
Unidentified sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/minicom.cpp minicom] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vamphalf.cpp misc/vamphalf] ==
''' yorijori ''' - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/minitel_2_rpic.cpp minitel_2_rpic]==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vampire.cpp misc/vampire] ==
The sound hardware isn't emulated yet.
Main / sound CPU communications aren't correctly emulated, also missing analog filters for AY8910.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/missb2.cpp missb2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/video21.cpp misc/video21] ==
The Sound NMI and/or Interrupts aren't likely to be right. The Sound CPU starts writing to unusual memory ports - either because the NMI/Interrupt timing is out, or the sheer fact that the Sound CPU code is rather poorly written, so it may be normal behaviour. Also, the OKI M6295 seems to be playing the wrong samples, however the current OKI M6295 sound ROM dump is bad.
Beeper sounds offtune.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mits680b.cpp mits680b] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vlc.cpp misc/vlc] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mk85.cpp mk85] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/voyager.cpp misc/voyager] ==
PC hardware. Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mk90.cpp mk90] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vpoker.cpp misc/vpoker] ==
Sound isn't hooked up yet (AY8910).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mmagic.cpp mmagic] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/wildpkr.cpp misc/wildpkr] ==
Missing discrete sound hardware emulation. Will need better 76477 emulation.
Preliminary driver. Needs memory map improvements, ACRTC support, GFX decode and sound support.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mmodular.cpp mmodular] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mits/mits680b.cpp mits/mits680b] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/model1.cpp model1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mitsubishi/multi16.cpp mitsubishi/multi16] ==
''' swa ''' - MPEG music isn't perfectly emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/model3.cpp model3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mitsubishi/multi8.cpp mitsubishi/multi8] ==
Sound comms are working but emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/monzagp.cpp monzagp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/morrow/tricep.cpp morrow/tricep] ==
Preliminary driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu12wbk.cpp mpu12wbk] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd3.cpp motorola/mekd3] ==
Preliminary driver. Uses an AY-3-8910.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu3.cpp mpu3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd4.cpp motorola/mekd4] ==
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4crystal.cpp mpu4crystal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd5.cpp motorola/mekd5] ==
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4empire.cpp mpu4empire] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mr/sshot.cpp mr/sshot] ==
Fruit machine hardware. Not working yet.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4mdm.cpp mpu4mdm] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mr/subhuntr.cpp mr/subhuntr] ==
Fruit machine hardware. Not working yet.
Possibly discrete hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4misc.cpp mpu4misc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/msx/sangho.cpp msx/sangho] ==
Fruit machine hardware. Not working yet.
''' pzlestar ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4plasma.cpp mpu4plasma] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mupid/mupid2.cpp mupid/mupid2] ==
Fruit machine hardware. Not working yet.
Speaker isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4sw.cpp mpu4sw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nakajima/nakajies.cpp nakajima/nakajies] ==
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4union.cpp mpu4union] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/cswat.cpp namco/cswat] ==
Fruit machine hardware. Not working yet.
Namco 52xx isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mquake.cpp mquake] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/gal3.cpp namco/gal3] ==
Sound system isn't correctly hooked up yet (Amiga custom + Ensoniq ES5503).
Skeleton driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mrgame.cpp mrgame] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/galaga.cpp namco/galaga] ==
''' battles and clone, gallag, gatsbee, nebulbee ''' - All these bootlegs use unemulated circuitry instead of Namco custom chip 54XX.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ms0515.cpp ms0515] ==
''' xevios ''' - Uses a 4th Z80 instead of Namco Custom MCU.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ms32.cpp ms32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/gaplus.cpp namco/gaplus] ==
Z80 - YMF271 comms aren't 100% correct yet.
Needs emulation of the custom 62XX explosion chip instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/msbc1.cpp msbc1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos10.cpp namco/namcos10] ==
Some SPU problems.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mstation.cpp mstation] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos12.cpp namco/namcos12] ==
''' truckk ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mt735.cpp mt735] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos2.cpp namco/namcos2] ==
''' marvland ''' - Probable bad dump of the C140 ROM.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/multi16.cpp multi16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/polepos.cpp namco/polepos] ==
''' grally, polepos2bi, polepos2bs, topracern ''' - Bootlegs on different hardware. Possibly missing explosion sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/multi8.cpp multi8] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/rallyx.cpp namco/rallyx] ==
''' commsega ''' - The first time you kill a soldier, the music stops. When you die the music restarts and won't stop a second time.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/murogmbl.cpp murogmbl] ==
''' nrallyx and clones, rallyx and clones ''' - Needs emulation of the explosion with discrete sound components. The schematics are available so it should be possible eventually.
Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mw18w.cpp mw18w] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/warpwarp.cpp namco/warpwarp] ==
Mechanical game. Needs discrete sound emulation.
''' navarone, sos ''' - Sound isn't completely emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mw8080bw.cpp mw8080bw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncd68k.cpp ncd/ncd68k] ==
''' 280zzzap, lagunar ''' - Need discrete sound hardware emulation.
Preliminary driver. Beeper?


''' blueshrk ''' - Sounds are derived from schematics but could be (and seem) wrong. Needs checking on a real PCB.
== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncdmips.cpp ncd/ncdmips] ==


''' bowler, clowns, clowns1, desertgu, dogpatch, invad2ct, roadrunm, shuffle, spacwalk, spcenctr, tornbase ''' - Discrete sound hardware is only partially emulated.
== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncdppc.cpp ncd/ncdppc] ==


''' checkmat ''' - Needs breadboarding to get noise/filter frequencies.
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/apc.cpp nec/apc] ==


''' gmissile, gunfight, gunfighto, m4, phantom2, seawolf, seawolfo ''' - Need discrete sound hardware emulation instead of samples.
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc100.cpp nec/pc100] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mwsub.cpp mwsub] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc8401a.cpp nec/pc8401a] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/myb3k.cpp myb3k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc88va.cpp nec/pc88va] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mycom.cpp mycom] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc9801_epson.cpp nec/pc9801_epson] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mz6500.cpp mz6500] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc9821.cpp nec/pc9821] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/n8080.cpp n8080] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pce.cpp nec/pce] ==
''' helifire, helifirea ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nakajies.cpp nakajies] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pcfx.cpp nec/pcfx] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/namcos10.cpp namcos10] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/neogeo/neogeo.cpp neogeo/neogeo] ==
Sound hardware isn't hooked up yet.
''' dragonsh ''' - Sound ROMs for this prototype do not exist.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/namcos2.cpp namcos2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/netronics/elf.cpp netronics/elf] ==
''' finallap and clones, finalap2 and clones, finalap3 and clones, fourtrax, suzuka8h and clones, suzuk8h2 and clones ''' - Engine sound is awful.


''' marvland ''' - Probable bad dump of the audiocpu ROM.
== [http://github.com/mamedev/mame/blob/master/src/mame/next/next.cpp next/next] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nanos.cpp nanos] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/clshroad.cpp nichibutsu/clshroad] ==
''' clshroad and clones ''' - Main and sound CPUs synching isn't perfect.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/naomi.cpp naomi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/cop01.cpp nichibutsu/cop01] ==
AICA emulation / hook up isn't 100% yet.
Missing emulation of the 1412M2 protection chip, used by the sound CPU. This is probably an extra CPU (program ROM is the ic2 one), presumably with data / address line scrambling.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nbmj8688.cpp nbmj8688] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/nbmj8688.cpp nichibutsu/nbmj8688] ==
''' barline ''' - Wrong NMI enable trigger, causing wrong sample pitch (and sometimes crashes when you soft reset).
''' barline ''' - Wrong NMI enable trigger, causing wrong sample pitch (and sometimes crashes when you soft reset).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nbmj9195.cpp nbmj9195] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/nichild.cpp nichibutsu/nichild] ==
''' shabdama ''' - Uses a laserdisc which isn't dumped yet.
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/neodriv.hxx neodriv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/tubep.cpp nichibutsu/tubep] ==
''' dragonsh ''' - Sound ROMs for this prototype do not exist.
Missing analog filters emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/aleck64.cpp nintendo/aleck64] ==
''' mayjin3 ''' -
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/cothello.cpp nintendo/cothello] ==
Beeper duration and base frequency is approximated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/dkong.cpp nintendo/dkong] ==
''' pestplce ''' - Currently using dkongjr sound hardware emulation.
 
''' shootgal ''' - Possibly missing speech PCB emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/neoprint.cpp neoprint] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/famibox.cpp nintendo/famibox] ==
Sound interface isn't implemented yet
Coin insertion sound is not emulated. Coin beep (before time out) is not emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/neptunp2.cpp neptunp2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/gb.cpp nintendo/gb] ==
Skeleton driver. Sound hook-up is preliminary.
Sound chip emulation isn't accurate yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/newbrain.cpp newbrain] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/gba.cpp nintendo/gba] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/next.cpp next] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/mmagic.cpp nintendo/mmagic] ==
Missing discrete sound hardware emulation. Will need better 76477 emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ngen.cpp ngen] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nds.cpp nintendo/nds] ==
Driver is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nibble.cpp nibble] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nix/fitfight.cpp nix/fitfight] ==
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nitedrvr.cpp nitedrvr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/n8080.cpp nintendo/n8080] ==
Discrete motor/skid sounds are not 100% correct.
''' helifire, helifirea ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nmk16.cpp nmk16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt02_vt03.cpp nintendo/nes_vt02_vt03] ==
''' atombjt ''' - Bootleg with different sound hardware. The OKI banking isn't implemented.
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.


''' hachamf, tdragon1 ''' - Protected sets, they don't handshake with the NMK004.
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt09.cpp nintendo/nes_vt09] ==
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.


''' manybloc ''' - Sound isn't 100% correctly hooked up. There are writes to 0x08001c.w and 0x08001e.w. ! Could they be related to sound and/or interrupts ?
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt32.cpp nintendo/nes_vt32] ==
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.


''' vandykeb ''' - Undumped PIC controls sound.
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nss.cpp nintendo/nss] ==
SNES sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nokia_3310.cpp nokia_3310] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/pokemini.cpp nintendo/pokemini] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nsmpoker.cpp nsmpoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/snes.cpp nintendo/snes] ==
Preliminary driver.
SNES sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nss.cpp nss] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/snesb.cpp nintendo/snesb] ==
SNES sound emulation isn't perfect yet.
SNES sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nwk-tr.cpp nwk-tr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/spacefb.cpp nintendo/spacefb] ==
Sound emulation is hooked up but driver is still preliminary.
Needs discrete sound hardware emulation instead of samples.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vboy.cpp nintendo/vboy] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vt_unknown.cpp nintendo/vt_unknown] ==
Unidentified main CPU. Dump might be bad.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vt1682.cpp nintendo/vt1682] ==
Sound crackles.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nmk/nmk16.cpp nmk/nmk16] ==
''' gunnailb ''' - Bootleg with modified sound hardware. Emulation needs to be compared with real hw to be sure it sounds so bad.
 
''' manybloc ''' - Sound isn't 100% correctly hooked up. There are writes to 0x08001c.w and 0x08001e.w. Could they be related to sound and/or interrupts ?
 
''' tdragon3h ''' - Bootlegs which need a different sound hardware implementation.
 
''' tdragonb2 ''' - Doesn`t sound correct, probably due to the game running too fast.
 
''' vandykeb ''' - Undumped PIC controls sound.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nokia/dbox.cpp nokia/dbox] ==
Driver still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nycaptor.cpp nycaptor] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olivetti/m20.cpp olivetti/m20] ==
Needs better sound emulation (mixing ?).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nyny.cpp nyny] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/lbeach.cpp olympia/lbeach] ==
Function of port A on IC37 AY8910 is unknown. It looks like a DAC, but this is not supported by the writes to the port. All the writes are 0x9X, usually 0x9b or 0x9d.  Note that this is incorrectly referred to as port B on the schematics, but the pin #'s confirm it is, in fact port A.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/okean240.cpp okean240] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/monzagp.cpp olympia/monzagp] ==
Preliminary driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/olibochu.cpp olibochu] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/portrait.cpp olympia/portrait] ==
Main -> sound cpu communication is completely wrong, commands don't play the intended sound.
Sound CPU (TMS5200) isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/opwolf.cpp opwolf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/olyboss.cpp olympiaint/olyboss] ==
There are a few unmapped writes for the sound Z80 and unknown writes to the MSM5205 control addresses.
No sound hardware hooked up yet. Beeper?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/othello.cpp othello] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/olytext.cpp olympiaint/olytext] ==
Needs hook up of the upd7751c sample player (it works correctly but there's main cpu side write(latch/command) missing).
Skeletonish. Has a Piezo-Beeper.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/otomedius.cpp otomedius] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/peoplepc.cpp olympiaint/peoplepc] ==
Skeleton driver. PC hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/p112.cpp p112] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/omnibyte/msbc1.cpp omnibyte/msbc1] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pachifev.cpp pachifev] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/omori/spaceg.cpp omori/spaceg] ==
One of the sound ROMs might be badly dumped. Sound hardware and frequencies are mostly guessed.
Needs hook up of the SN76477s.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pacman.cpp pacman] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pacman/pacman.cpp pacman/pacman] ==
''' eggor ''' - Sound hook up isn't 100% correct.
''' eggor ''' - Sound hook up isn't 100% correct.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/palm.cpp palm] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pacman/schick.cpp pacman/schick] ==
Hack of Pengo using Bombjack sound. Sound is probably working fine, but should be checked when the game fully works.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/palm/palmz22.cpp palm/palmz22] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/champ2.cpp pc/champ2] ==
Preliminary driver. No attempt to hook up sound yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/dawg.cpp pc/dawg] ==
Preliminary driver. No attempt to hook up sound yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/filetto.cpp pc/filetto] ==
UM5100 sample clock isn't correct, buzzer sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/palmz22.cpp palmz22] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/mc1502.cpp pc/mc1502] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pangofun.cpp pangofun] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pangofun.cpp pc/pangofun] ==
Skeleton driver. PC hardware. ISA 16bit sound card.
Skeleton driver. PC hardware. ISA 16bit sound card.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/paranoia.cpp paranoia] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcat_dyn.cpp pc/pcat_dyn] ==
PC hardware. Sound isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcat_nit.cpp pc/pcat_nit] ==
PC hardware. Sound isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcipc.cpp pc/pcipc] ==
Virtual test driver. No sound hardware has been decided.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/przone.cpp pc/przone] ==
Needs Vibra16 emulation (currently the driver has SB16 as a stopgap).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/sis630.cpp pc/sis630] ==
Preliminary driver. Big TODO on top of file.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/tetriskr.cpp pc/tetriskr] ==
DC offset buzzer sound.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pce/ggconnie.cpp pce/ggconnie] ==
OKI banking isn't understood.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pce/paranoia.cpp pce/paranoia] ==
Sound system hook up isn't 100% correct yet.
Sound system hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pasha2.cpp pasha2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pce/uapce.cpp pce/uapce] ==
Needs ATMEL DREAM SAM9773 Single Chip Synthesizer/MIDI emulation.
The tone played by the JAMMA IF board is not emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/paso1600.cpp paso1600] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/philips/cdi.cpp philips/cdi] ==
The CDI sound hardware isn't 100% emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pasogo.cpp pasogo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/philips/minitel_2_rpic.cpp philips/minitel_2_rpic] ==
The sound hardware isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pasopia.cpp pasopia] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/philips/yes.cpp philips/yes] ==
Very preliminary driver. No sound hardware listed. Probably just a beeper?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pc100.cpp pc100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/phoenix/phoenix.cpp phoenix/phoenix] ==
''' phoenixc2, griffono ''' - These bootlegs substitute the MM6221AA melody generator with a piggyback PCB. This alternative sound hardware isn't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pc1500.cpp pc1500] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/phoenix/safarir.cpp phoenix/safarir] ==
Needs discrete sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pc8401a.cpp pc8401a] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pinball/missamer.cpp pinball/missamer] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pc88va.cpp pc88va] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/playmark/playmark.cpp playmark/playmark] ==
''' wbeachvl, wbeachvl2, wbeachvl3, wbeachvla ''' - Incorrect OKI banking.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pc9801.cpp pc9801] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/playmark/powerbal.cpp playmark/powerbal] ==
''' atombjt ''' - OKI banking should be verified against real hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pcat_dyn.cpp pcat_dyn] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/promat/gstream.cpp promat/gstream] ==
PC hardware. Sound isn't hooked up yet.
''' x2222 and clone ''' - Sound ROMs aren't available. It's possible they don't exist anymore, given the game is an unreleased prototype.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pcat_nit.cpp pcat_nit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/psion5/psion5.cpp psion5/psion5] ==
PC hardware. Sound isn't hooked up yet.
Speaker isn't hooked up 100% correctly yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pce.cpp pce] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/qume/qvt70.cpp qume/qvt70] ==
Beeper isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pcfx.cpp pcfx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ramtek/hitme.cpp ramtek/hitme] ==
''' barricad, brickyrd ''' - They currently use hitme discrete sound hardware implementation. Needs to be checked on schematics / PCBs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pcipc.cpp pcipc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ramtek/starcrus.cpp ramtek/starcrus] ==
Virtual test driver. No sound hardware has been decided.
Uses HLE noise due to abusing a 2N4124 in breakdown as a noise source.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pcxt.cpp pcxt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/rca/studio2.cpp rca/studio2] ==
''' filetto ''' - "buzzer" PC sound has issues plus the UM5100 sound chip, might be connected to the prototyping card.


''' tetriskr ''' - "buzzer" PC sound has issues.
== [http://github.com/mamedev/mame/blob/master/src/mame/regnecentralen/rc759.cpp regnecentralen/rc759] ==
Sound isn't hooked up yet (SN76489A + speaker).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pda600.cpp pda600] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a5105.cpp robotron/a5105] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pdp11.cpp pdp11] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a51xx.cpp robotron/a51xx] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/peoplepc.cpp peoplepc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a7150.cpp robotron/a7150] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pg685.cpp pg685] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/k8915.cpp robotron/k8915] ==
Preliminary driver. NEC V20 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pgm.cpp pgm] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/rockwell/aim65_40.cpp rockwell/aim65_40] ==
Sound system hook up isn't 100% correct yet (Z80 + ICS WaveFront ICS2115V Wavetable Midi Synthesizer).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/phc25.cpp phc25] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_cm32p.cpp roland/roland_cm32p] ==
Synth. PCM emulation is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/phoenix.cpp phoenix] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_d10.cpp roland/roland_d10] ==
''' phoenixc2, griffono ''' - These bootlegs substitute the MM6221AA melody generator with a piggyback PCB. This alternative sound hardware isn't emulated.
Expander. Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/photoply.cpp photoply] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_d50.cpp roland/roland_d50] ==
PC hardware. Unemulated sound card.
Skeletonish. Synthesizer. Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pinball2k.cpp pinball2k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_d70.cpp roland/roland_d70] ==
Preliminary driver. Pinball - video hybrid. DCS2 Stereo Sound system isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pinkiri8.cpp pinkiri8] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_mt32.cpp roland/roland_mt32] ==
Sound hardware isn't 100% hooked up yet.
Skeletonish. Expander.  Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pipeline.cpp pipeline] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_pr100.cpp roland/roland_pr100] ==
Sound hardware isn't hooked up yet (YM2203).
MIDI sequencer. Unemulated M60012-0105SP gate array generates a "metronome" signal which is the only audio output.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pitnrun.cpp pitnrun] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_sc55.cpp roland/roland_sc55] ==
Needs discrete sound hardware emulation. PCB is available (Guru).
Skeletonish. Expander. Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/plan80.cpp plan80] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_sc55mk2.cpp roland/roland_sc55mk2] ==
Skeletonish. Expander.  Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/play_2.cpp play_2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_tb303.cpp roland/roland_tb303] ==
''' cerberusp ''' Sound hardware not hooked up yet.
Bass line. NEC_D650. Sound unemulated (discrete)


''' madrace ''' - Uses a Sound Board IV (same as MPU-3 and later), but I/O ports that talk to it are unknown.
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_tr909.cpp roland/roland_tr909] ==
Drum machine. UPD7810.


''' zira ''' - Different sound hardware (AY8910).
== [http://github.com/mamedev/mame/blob/master/src/mame/rolm/r9751.cpp rolm/r9751] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/play_3.cpp play_3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sage/sage2.cpp sage/sage2] ==
AY chips output port adds various components across the analog outputs, lots of loud siren-like noises when there should be silence, mechanical sounds to add.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/playmark.cpp playmark] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sanritsu/mermaid.cpp sanritsu/mermaid] ==
''' hrdtimes, hrdtimesa ''' - Missing PIC dump.
''' mermaid, yachtn ''' - These game have a ROM for sample playback, needs identifying and hooking up.


''' wbeachvl, wbeachvl2, wbeachvl3 ''' - PIC is dumped, but the hook up isn't perfect yet (missing music).
== [http://github.com/mamedev/mame/blob/master/src/mame/sanritsu/ron.cpp sanritsu/ron] ==
F/F part isn't correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pntnpuzl.cpp pntnpuzl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sanyo/phc25.cpp sanyo/phc25] ==
Sound system isn't hooked up yet.
Volume is often low to non-existent.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pockchal.cpp pockchal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/blockade.cpp sega/blockade] ==
Needs noise generator emulation, along with proper mixing and volume control.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pocketc.cpp pocketc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/chihiro.cpp sega/chihiro] ==
X-BOX sound hardware isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pofo.cpp pofo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/coolridr.cpp sega/coolridr] ==
Sound hardware hook up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pokemini.cpp pokemini] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/dc_atomiswave.cpp sega/dc_atomiswave] ==
AICA emulation / hook up isn't 100% yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/polepos.cpp polepos] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/flashbeats.cpp sega/flashbeats] ==
''' polepos2bi, polepos2bs, topracern ''' - Bootlegs on different hardware. Possibly missing explosion sound.
Preliminary driver. SCSP for sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/popobear.cpp popobear] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/fwheel.cpp sega/fwheel] ==
BGM seems quite off, YM2413 core bug?
Audio board isn't implemented yet (Z80 + 2x YM2203).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/gpworld.cpp sega/gpworld] ==
Missing laserdisc sound.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/hikaru.cpp sega/hikaru] ==
Skeleton driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/portrait.cpp portrait] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/kopunch.cpp sega/kopunch] ==
Sound CPU (TMS5200) isn't hooked up yet.
Sound hardware isn't hooked up yet. Probably has discrete hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/potgoldu.cpp potgoldu] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/lindbergh.cpp sega/lindbergh] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ppmast93.cpp ppmast93] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/model2.cpp sega/model2] ==
Sound system hook up isn't 100% correct yet.
''' airwlkrs ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/prestige.cpp prestige] ==
''' motoraid ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/prof180x.cpp prof180x] ==
''' rchase2 ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/prof80.cpp prof80] ==
''' vf2 and clones ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/prophet600.cpp prophet600] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/model3.cpp sega/model3] ==
Sound comms are working but emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/psx.cpp psx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/naomi.cpp sega/naomi] ==
AICA emulation / hook up isn't 100% yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/puckpkmn.cpp puckpkmn] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/puckpkmn.cpp sega/puckpkmn] ==
''' jzth ''' - A sound bank isn't hooked up yet.
''' jzth ''' - A sound bank isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pv9234.cpp pv9234] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/sderby2.cpp sega/sderby2] ==
The video CPUs are waiting for commands from another source. It is assumed that there is at least one other PCB (834-5526?) which drives the video PCBs and perhaps generates sound. The satellite PCB is emulated in sg1000a.cpp.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/qtsbc.cpp qtsbc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/sega_beena.cpp sega/sega_beena] ==
Misses MIDI audio.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/quasar.cpp quasar] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/sega_ferie.cpp sega/sega_ferie] ==
Invader effect is missing. In general, sound needs comparing with a real PCB.
Disk beeper not implemented yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segafruit.cpp sega/segafruit] ==
Driver is preliminary due to decryption possibly being not 100% correct, sound hasn't been hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segag80r.cpp sega/segag80r] ==
''' 005 ''' - Sound PROM for melody generator is missing. Need discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/quizpun2.cpp quizpun2] ==
''' monsterb, monsterb2, spaceod, spaceod2 ''' - Need discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/qx10.cpp qx10] ==
''' pignewt, pignewta ''' - Sega Universal Sound Board emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/r9751.cpp r9751] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segag80v.cpp sega/segag80v] ==
''' spacfurybl ''' - TMS5110 used for speech isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rabbit.cpp rabbit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segajw.cpp sega/segajw] ==
The emulation of the Custom Imagetek I5000 chip isn't perfect yet.
Sound seems to be actually working pretty good.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rallyx.cpp rallyx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segald.cpp sega/segald] ==
''' commsega ''' - The first time you kill a soldier, the music stops. When you die the music restarts and won't stop a second time.
Needs laserdisc sound and discrete sound hardware emulation.


''' nrallyx, nrallyxb, rallyx, rallyxa, rallyxm ''' - Needs emulation of the explosion with discrete sound components. The schematics are available so it should be possible eventually.
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segapm.cpp sega/segapm] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rambo.cpp rambo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segas16b.cpp sega/segas16b] ==
''' bayroute1 ''' - Sound ROMs aren't dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rc759.cpp rc759] ==
''' lockonph ''' - Bootleg hardware with different custom chips.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rd110.cpp rd110] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segas32.cpp sega/segas32] ==
''' as1 ''' - Unemulated laserdisc.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/realbrk.cpp realbrk] ==
''' kokoroj and clone, kokoroj2 ''' - Unemulated CD board.
''' dai2kaku ''' - Sound isn't correctly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/redalert.cpp redalert] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segasm1.cpp sega/segasm1] ==
''' demoneye, ww3 ''' -  
''' carboule ''' -


''' panther ''' - Sound comms don't work.
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segasp.cpp sega/segasp] ==


''' redalert ''' - Needs discrete sound hardware emulation.  Audio CPU NMI is generated by a 74121 multivibrator, the correct pulse length is not emulated.
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segaxbd.cpp sega/segaxbd] ==
''' rascot ''' - Only the terminal is dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/redclash.cpp redclash] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/stactics.cpp sega/stactics] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rex6000.cpp rex6000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/stv.cpp sega/stv] ==
Sound is marked as imperfect in most games and there is no sound in some others due to incomplete SCSP emulation / hook up.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/svmu.cpp sega/svmu] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/system16.cpp sega/system16] ==
Most games in the driver lack / have incomplete sound. Needs support for custom sound HW used by the various bootlegs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rgum.cpp rgum] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/turbo.cpp sega/turbo] ==
Skeleton driver. Sound hardware isn't hooked up yet.
Driver needs discrete sound emulation instead of samples.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/vicdual.cpp sega/vicdual] ==
All games but brdrline and clones and tranqgun are missing discrete sound emulation.
 
''' starrkr ''' - Right now it uses the same netlist as parent brdrline but should be verified against schematics or real PCB.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/zaxxon.cpp sega/zaxxon] ==
Missing discrete sound emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/banprestoms.cpp seibu/banprestoms] ==
Oki banking should be verified against original or by someone who understands Japanese and thus can confirm the correct speech is played.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/cabal.cpp seibu/cabal] ==
''' cabalbl ''' - Bootleg with different sound hardware, which isn't correctly hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/goal92.cpp seibu/goal92] ==
Sound hardware isn't 100% correctly hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/seibucats.cpp seibu/seibucats] ==
Preliminary driver. Unemulated YMF721 sound chip.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/stfight.cpp seibu/stfight] ==
''' empcity and clones, stfight and clones ''' - YM2203s should be clocked at 1.5MHz but this results in  the sound and music being 1/3 of the pitch they should be. The game never writes the YM2203s' divider registers yet other games (e.g. Lock-On)  suggest the default values are correct. What *is* going on here?
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/toki.cpp seibu/toki] ==
''' jujuba ''' - In this bootleg sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/toki_ms.cpp seibu/toki_ms] ==
Sound needs various improvements: MSM playback, improve comms, ROM bank, mixing. There are some scratchy sound from time to time. It's also currently unknwon that port A/B of the two YMs are used for.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/wiz.cpp seibu/wiz] ==
''' scion and clone, stinger and clones ''' - Discrete hardware emulation is preliminary.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sequential/prophet600.cpp sequential/prophet600] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/jclub2.cpp seta/jclub2] ==
''' jclub2v200 and later versions ''' - ST032 sound emulation is preliminary.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/macs.cpp seta/macs] ==
''' cultname, kisakaeh, kisakaen ''' - ST016 hook up / emulation isn't perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/namcoeva.cpp seta/namcoeva] ==
C352 ROM is a bad dump.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/seta.cpp seta/seta] ==
''' blockcarb, madsharkbl ''' - Bootleg with different sound hardware. SFXs are hooked up (OKI M6295) but music is missing.
 
''' crazyfgt ''' - Level 2 interrupt should probably be triggered by the 3812 but sound tends to die that way.
 
''' jjsquawk and clones ''' - Player's shot sound is missing (not requested to X1-010?). Many sounds are wrong since MAME 0.62.
 
''' sokonuke ''' - Sound is imperfect.
 
''' zingzipbl ''' - Bad Oki ROM dump.
 
''' thunderlbl, thunderlbl2 ''' - Bootleg with different sound hardware. Sound is hooked up but it restarts after a few seconds at the title screen.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/seta2.cpp seta/seta2] ==
''' ablastb ''' - Bootleg on different hardware. Uses a FPGA reproduction of the original sound chip.
 
''' staraudi ''' - Sample ROM is a bad dump.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/srmp6.cpp seta/srmp6] ==
NiLe chip emulation / hook up isn't perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/ssv.cpp seta/ssv] ==
''' srmp7 ''' - Needs interrupts by the sound chip (not properly hooked up yet). Kludged to work.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/crimson.cpp sgi/crimson] ==
Skeleton driver.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/indy_indigo2.cpp sgi/indy_indigo2] ==
''' indy_4610, indy_4613, indy_5015 ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/riscpc.cpp riscpc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip12.cpp sgi/ip12] ==
Sound hardware hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mmt32.cpp rmt32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip20.cpp sgi/ip20] ==
Sound hardware hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rohga.cpp rohga] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip6.cpp sgi/ip6] ==
''' darkseal2 ''' - One sound ROM is incorrect for this set.
Sound hardware hasn't been hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/iris_power.cpp sgi/iris_power] ==
Skeleton driver. MIPS based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rollext.cpp rollext] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/o2.cpp sgi/o2] ==
Preliminary driver.
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rollrace.cpp rollrace] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/octane.cpp sgi/octane] ==
Needs discrete sound hardware emulation for sound effects.
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ron.cpp ron] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/fontwriter.cpp sharp/fontwriter] ==
F/F part isn't correct yet.
Extremely preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rotaryf.cpp rotaryf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/mz6500.cpp sharp/mz6500] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/route16.cpp route16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/pc1500.cpp sharp/pc1500] ==
''' speakhlp ''' - Bootleg with different hardware / program.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rowamet.cpp rowamet] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/pocketc.cpp sharp/pocketc] ==
Sound ROM is badly dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/royalmah.cpp royalmah] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/siemens/pg685.cpp siemens/pg685] ==
''' jansou ''' - Game doesn't work due to missing program rom, thus sound emulaton can't be tested.
Preliminary driver. NEC V20 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rpunch.cpp rpunch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sigma/nyny.cpp sigma/nyny] ==
''' svolleybl ''' - Bootleg on different hardware.
Function of port A on IC37 AY8910 is unknown. It looks like a DAC, but this is not supported by the writes to the port. All the writes are 0x9X, usually 0x9b or 0x9d.  Note that this is incorrectly referred to as port B on the schematics, but the pin #'s confirm it is, in fact port A.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rsc55.cpp rsc55] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sigma/spiders.cpp sigma/spiders] ==
Missing filters emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rungun.cpp rungun] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/alphasma.cpp skeleton/alphasma] ==
All games are marked as imperfect sound. Incorrect hook up of the Konami 054539 PCM sound chip?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rvoice.cpp rvoice] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ax20.cpp skeleton/ax20] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/s11.cpp s11] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/basf7100.cpp skeleton/basf7100] ==
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/s4.cpp s4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/codata.cpp skeleton/codata] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/s6.cpp s6] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/controlid.cpp skeleton/controlid] ==
''' frpwr_l6 ''' - Sound doesn't work.
Fingerprint reader device. Very skeletonish.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/s7.cpp s7] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/cxhumax.cpp skeleton/cxhumax] ==
''' barra_l1, solar_l2 ''' - Sound doesn't work.


''' thund_p1 and clones ''' - Speech is mixed up.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/daruma.cpp skeleton/daruma] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/s9.cpp s9] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/datacast.cpp skeleton/datacast] ==
''' alcat_l7 ''' - Sound ROM isn't dumped.
Unknown sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/safarir.cpp safarir] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/dm7000.cpp skeleton/dm7000] ==
Needs discrete sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sage2.cpp sage2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/dual68.cpp skeleton/dual68] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sam.cpp sam] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/eurit.cpp skeleton/eurit] ==
ISDN-Telefon. Sound hardware not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sangho.cpp sangho] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fanucs15.cpp skeleton/fanucs15] ==
''' pzlestar ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sansa_fuze.cpp sansa_fuze] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fanucspmg.cpp skeleton/fanucspmg] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sbowling.cpp sbowling] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fk1.cpp skeleton/fk1] ==
Needs discrete sound hardware emulation. PCB is available (Guru).
Unknown sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sc1.cpp sc1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/goupil.cpp skeleton/goupil] ==
Sound hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/scramble.cpp scramble] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/hprot1.cpp skeleton/hprot1] ==
''' 800fath ''' -


''' ad2083 ''' - Bad dump of the tms5110 roms.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/hudson_poems.cpp skeleton/hudson_poems] ==
Sound is produced by the SoC, currently unemulated.


''' mariner ''' - Discrete sound in addition to the 8910.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/icatel.cpp skeleton/icatel] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/scv.cpp scv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/if800.cpp skeleton/if800] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sderby2.cpp sderby2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/indiana.cpp skeleton/indiana] ==
The video CPUs are waiting for commands from another source. It is assumed that there is at least one other PCB (834-5526?) which drives the video PCBs and perhaps generates sound. The satellite PCB is emulated in sg1000a.cpp.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/seabattl.cpp seabattl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/itc4.cpp skeleton/itc4] ==
Preliminary driver. Probably discrete sound hardware.
Skeletonish. Temperature controller. Probably uses a beeper?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segag80r.cpp segag80r] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/itt3030.cpp skeleton/itt3030] ==
''' 005 ''' - Sound PROM for melody generator is missing. Need discrete sound hardware emulation.
Beeper isn't correctly hooked up.


''' astrob and clones, monsterb, monsterb2, spaceod, spaceod2 ''' - Need discrete sound hardware emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/jonos.cpp skeleton/jonos] ==


''' pignewt, pignewta ''' - Sega Universal Sound Board emulation isn't perfect yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/juku.cpp skeleton/juku] ==
Preliminary driver. No sound hardware hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segag80v.cpp segag80v] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/kron.cpp skeleton/kron] ==
''' elim2, elim4, spacfury and clones, zektor ''' - Need discrete sound hardware emulation instead of samples.


''' startrek, tacscan ''' - Sega Universal Sound Board emulation isn't perfect yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mes.cpp skeleton/mes] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segajw.cpp segajw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/micro20.cpp skeleton/micro20] ==
Sound seems to be actually working pretty good.
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segald.cpp segald] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/micronic.cpp skeleton/micronic] ==
Needs laserdisc sound and discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segam1.cpp segam1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/miniframe.cpp skeleton/miniframe] ==
Preliminary driver. M68010 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segapm.cpp segapm] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ml20.cpp skeleton/ml20] ==
Speaker not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segas16b.cpp segas16b] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mstation.cpp skeleton/mstation] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segas32.cpp segas32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mt735.cpp skeleton/mt735] ==
''' kokoroj2 ''' - Unemulated CD board.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segasp.cpp segasp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/pv9234.cpp skeleton/pv9234] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segaxbd.cpp segaxbd] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/pwp14.cpp skeleton/pwp14] ==
''' rascot ''' - Only the terminal is dumped.
Word processor. Unidentified sound hardware (possibly beeper?).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/seibuspi.cpp seibuspi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/qtsbc.cpp skeleton/qtsbc] ==
All SPI games suffer from incomplete Yamaha YMF271-F sound chip emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/seta.cpp seta] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/rd100.cpp skeleton/rd100] ==
''' blockcarb ''' - Bootleg with different sound hardware. SFXs are hooked up (OKI M6295) but music is missing.
Unknown sound hardware.


''' crazyfgt ''' - Level 2 interrupt should probably be triggered by the 3812 but sound tends to die that way.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/rvoice.cpp skeleton/rvoice] ==


''' jjsquawk and clones ''' - Player's shot sound is missing (not requested to X1-010?). Many sounds are wrong since MAME 0.62.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/swyft.cpp skeleton/swyft] ==


''' sokonuke ''' - Sound is imperfect.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/systec.cpp skeleton/systec] ==


''' thunderlbl ''' - Bootleg with different sound hardware. Sound is hooked up but it restarts after a few seconds at the title screen.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tecnbras.cpp skeleton/tecnbras] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/seta2.cpp seta2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/terak.cpp skeleton/terak] ==
''' staraudi ''' - Sample ROM is a bad dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sh4robot.cpp sh4robot] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ti630.cpp skeleton/ti630] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/shtzone.cpp shtzone] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tk635.cpp skeleton/tk635] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/slicer.cpp slicer] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tsispch.cpp skeleton/tsispch] ==
DAC isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sm1800.cpp sm1800] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tulip1.cpp skeleton/tulip1] ==
Speaker (?) not hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/smc777.cpp smc777] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/vector3.cpp skeleton/vector3] ==
Preliminary driver. Extensive TODO on top of the driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/snes.cpp snes] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/slicer/slicer.cpp slicer/slicer] ==
SNES sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/snesb.cpp snesb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/snk/hng64.cpp snk/hng64] ==
SNES sound emulation isn't perfect yet.
Sound hardware hook up is very preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/snk6502.cpp snk6502] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/snk/snk6502.cpp snk/snk6502] ==
''' sasuke, satansat and clones, vanguard and clones ''' - Discrete sound hardware isn't emulated yet.
''' sasuke, satansat and clones, vanguard and clones ''' - Discrete sound hardware isn't emulated yet.


Line 1,456: Line 1,786:
''' satansat and clones ''' - Music frequency is wrong.
''' satansat and clones ''' - Music frequency is wrong.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/snowbros.cpp snowbros] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/snk/snk68.cpp snk/snk68] ==
''' ballboy, snowbro3 ''' - It's not confirmed if the sound cpu code is missing or it's driven by the main cpu.
''' powb ''' - Bootleg with different sound hardware. The MSM5205 isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/news_r3k.cpp sony/news_r3k] ==
Sound hardware isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/news_r4k.cpp sony/news_r4k] ==
Sound hardware isn't hooked up yet (lots of undocumented hardware).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/psx.cpp sony/psx] ==


''' yutnori ''' - Sound (2 x OKIM6295) is driven by an undumped PIC.
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/smc777.cpp sony/smc777] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/zn.cpp sony/zn] ==
For all games but nbajamex and clone, which use a different sound system, SPU emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/socrates.cpp socrates] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/stern/astinvad.cpp stern/astinvad] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spacefb.cpp spacefb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/stern/mazerbla.cpp stern/mazerbla] ==
Needs discrete sound hardware emulation instead of samples.
''' mazerbla, mazerblaa ''' -  They appear to use an MM54104 'Digitalker' speech IC, however, the two speech ROMs are undumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spaceg.cpp spaceg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/subsino/lastfght.cpp subsino/lastfght] ==
Needs hook up of the SN76477s.
''' lastfght ''' - Sound chip isn't emulated yet (SS9804, same as some games in subsino2.cpp).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spiders.cpp spiders] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/subsino/subsino2.cpp subsino/subsino2] ==
Missing filters emulation.
''' bishjan, new2001, qbeebing, queenbee and clones, squeenb, treamary, xiaoao - Sound chip isn't emulated yet (SS9804 or SS9904).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/splash.cpp splash] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun1.cpp sun/sun1] ==
''' rebus ''' - Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spoker.cpp spoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun2.cpp sun/sun2] ==
'''3super8''' - Roms are badly dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/srmp6.cpp srmp6] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun3x.cpp sun/sun3x] ==
NiLe chipo emulation / hook up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ssfindo.cpp ssfindo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun4.cpp sun/sun4] ==
Audio CPU isn't emulated yet (QDSP).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sshot.cpp sshot] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/blockch.cpp sunelectronics/blockch] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ssingles.cpp ssingles] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/dai3wksi.cpp sunelectronics/dai3wksi] ==
Some sounds are missing: at least two of the unused roms contain samples (unknown format, perhaps adpcm).
Needs discrete sound hardware emulation (some preliminary work has been done).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sspeedr.cpp sspeedr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/route16.cpp sunelectronics/route16] ==
''' speakhlp ''' - Bootleg with different hardware / program.
 
''' vscompmj ''' -  Stuck notes, due to incomplete decryption or to wrong AY hook-up?
 
== [http://github.com/mamedev/mame/blob/master/src/mame/ta/alphatpx.cpp ta/alphatpx] ==
''' alphatp1 ''' - Different beeper hook up?
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tab/tabe22.cpp tab/tabe22] ==
Possibly missing beeper.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/arkanoid.cpp taito/arkanoid] ==
''' hexa ''' - Keeps writing 0x3f to register 0x07 of the AY8910, to read the input ports. This causes clicks in the music since the output channels are continuously disabled and reenabled.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/buggychl.cpp taito/buggychl] ==
Support for the 7630's controlling the sound chip outputs (bass/treble, volume) is completely missing. The sound Z80 seems to write answers for the main Z80, but the latter doesn't seem to read them.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/crbaloon.cpp taito/crbaloon] ==
Discrete sound hardware emulation isn't 100% correct yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/fgoal.cpp taito/fgoal] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sstrangr.cpp sstrangr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/flstory.cpp taito/flstory] ==
Needs discrete sound hardware emulation. PCB is available (Guru)
TA7630 emulation needs filter support (bass sounds from MSM5232 should be about 2 times louder).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ssv.cpp ssv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/gladiatr.cpp taito/gladiatr] ==
''' srmp7 ''' - Needs interrupts by the sound chip (not properly hooked up yet). Kludged to work.
''' ppking ''' - Sound is controlled by an undumped MCU. Until it can be decapped, its functionalities are imperfectly simulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/grchamp.cpp taito/grchamp] ==
Missing engine noise.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/gsword.cpp taito/gsword] ==
''' josvolly ''' - DAC sound needs to be implemented. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ssystem3.cpp ssystem3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/lgp.cpp taito/lgp] ==
Sound hardware (Z80 + 3 AY-3-8910) isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/stactics.cpp stactics] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/lkage.cpp taito/lkage] ==
Needs discrete sound hardware emulation.
''' bygone ''' - Missing music. Emulation bug or incomplete prototype? PCB is available (Guru)
 
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/marinedt.cpp taito/marinedt] ==
Needs discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/starcrus.cpp starcrus] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/missb2.cpp taito/missb2] ==
Needs discrete sound hardware emulation instead of samples.
The Sound NMI and/or Interrupts aren't likely to be right. The Sound CPU starts writing to unusual memory ports - either because the NMI/Interrupt timing is out, or the sheer fact that the Sound CPU code is rather poorly written, so it may be normal behaviour. Also, the OKI M6295 seems to be playing the wrong samples, however the current OKI M6295 sound ROM dump is bad.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/starfire.cpp starfire] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/ninjaw.cpp taito/ninjaw] ==
Needs discrete sound hardware emulation. Samples are now hooked up, though.
SSG Output isn't accurate.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/starshp1.cpp starshp1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/nycaptor.cpp taito/nycaptor] ==
Discrete sound hardware is emulated, but still needs proper emulation of the MC3340.
Needs better sound emulation (mixing ?).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/starwars.cpp starwars] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/opwolf.cpp taito/opwolf] ==
''' tomcatsw ''' - Sound roms aren't dumped.
There are a few unmapped writes for the sound Z80 and unknown writes to the MSM5205 control addresses.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/stfight.cpp stfight] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/pitnrun.cpp taito/pitnrun] ==
''' cshootert '''  - Music desyncs a lot.
Needs discrete sound hardware emulation. PCB is available (Guru).


''' empcity and clones, stfight and clones ''' - YM2203s should be clocked at 1.5MHz but this results in  the sound and music being 1/3 of the pitch they should be. The game never writes the YM2203s' divider registers yet other games (e.g. Lock-On)  suggest the default values are correct. What *is* going on here?
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/rollrace.cpp taito/rollrace] ==
Needs discrete sound hardware emulation for sound effects.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/stratos.cpp stratos] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/sbowling.cpp taito/sbowling] ==
Needs discrete sound hardware emulation. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/studio2.cpp studio2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/scyclone.cpp taito/scyclone] ==
Complex audio setup with 2x SN76477 and possibly some discrete parts.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/stuntair.cpp stuntair] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/spdheat.cpp taito/spdheat] ==
Needs interrupt frequencies at least. Possibly some discrete parts.
Sound filters aren't emulated and currently only one speaker is hooked up, but the game has more.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/stv.cpp stv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitogn.cpp taito/taitogn] ==
Sound is marked as imperfect in most games and there is no sound in some others due to incomplete SCSP emulation / hook up.
Zoom sound DSP emulation isn't complete.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/st_mp100.cpp st_mp100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitopjc.cpp taito/taitopjc] ==
Most games need discrete sound hardware emulation.
Zoom sound DSP emulation isn't complete.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/su2000.cpp su2000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitotx.cpp taito/taitotx] ==
Preliminary driver.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/subhuntr.cpp subhuntr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitotz.cpp taito/taitotz] ==
Possibly discrete hardware.
Zoom sound DSP is currently unemulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitowlf.cpp taito/taitowlf] ==
Zoom sound DSP is currently unemulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taito_f3.cpp taito/taito_f3] ==
''' bumbsymph and clones ''' - Bootlegs on different hardware. Oki banking is wrong.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taito_l.cpp taito/taito_l] ==
''' champwr and clones ''' - Additional MSM5205 isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/subs.cpp subs] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/warriorb.cpp taito/warriorb] ==
Discrete sound hardware emulation is incomplete (missing sonar sound).
''' darius2d, darius2do and sagaia ''' - SSG Output isn't accurate.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/subsino2.cpp subsino2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/wyvernf0.cpp taito/wyvernf0] ==
''' bishjan ''' - Sound hardware isn't understood yet.
Sound emulation isn't fully accurate. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/summit.cpp summit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tandberg/tdv2324.cpp tandberg/tdv2324] ==
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sun1.cpp sun1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tangerine/microtan.cpp tangerine/microtan] ==
''' spinveti ''' - Sound hardware isn't hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sun2.cpp sun2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tatsumi/kingdrby.cpp tatsumi/kingdrby] ==
Possibly missing discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sun3.cpp sun3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tatsumi/tx1.cpp tatsumi/tx1] ==
''' tx1 and clones ''' - TX-1 tyre screech noises are not implemented yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sun3x.cpp sun3x] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tch/kickgoal.cpp tch/kickgoal] ==
''' actionhw ''' - Missing PIC dump. Simulated for now.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sun4.cpp sun4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tch/littlerb.cpp tch/littlerb] ==
Sound hardware is mostly understood, but isn't perfectly implemented yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/supracan.cpp supracan] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tch/wheelfir.cpp tch/wheelfir] ==
''' kongball ''' - The PCB for this prototype had no sound ROMs. Unknown if removed or not programmed yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/suprridr.cpp suprridr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/teamconcepts/comquest.cpp teamconcepts/comquest] ==
The board seems to contain a discrete sound portion which needs to be emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/svmu.cpp svmu] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/technos/chinagat.cpp technos/chinagat] ==
''' saiyugb1 ''' - There are sync problems between the i8049 and the m5205 which need further looking at.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/swtpc.cpp swtpc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tecmo/wc90.cpp tecmo/wc90] ==
Sound isn't correctly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/swyft.cpp swyft] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tecmo/wc90b.cpp tecmo/wc90b] ==
MSM5205 sound isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/symbolics.cpp symbolics] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tektronix/tek410x.cpp tektronix/tek410x] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sys2900.cpp sys2900] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/telercas/tmc600.cpp telercas/tmc600] ==
PRWNOISE and PRBEEP return wrong values, CDP1869 white noise not emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/systec.cpp systec] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/televideo/tv950.cpp televideo/tv950] ==
Speaker doesn't produce correct sound due to bugs in the via6522 emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/system16.cpp system16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/snspell.cpp ti/snspell] ==
Most games in the driver lack / have incomplete sound. Needs support for custom sound HW used by the various bootlegs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/taito.cpp taito] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/snspellc.cpp ti/snspellc] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/taitogn.cpp taitogn] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti85.cpp ti/ti85] ==
Zoom sound DSP emulation isn't complete.
''' ti84pob, ti84pov3 ''' - Unemulated FonixTalk from SpeechFX.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/taitopjc.cpp taitopjc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti89.cpp ti/ti89] ==
Zoom sound DSP emulation isn't complete.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/taitotx.cpp taitotx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti931.cpp ti/ti931] ==
Preliminary driver.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/taitotz.cpp taitotz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti990_4.cpp ti/ti990_4] ==
Zoom sound DSP is currently unemulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/bingobear.cpp tiger/bingobear] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/gamecom.cpp tiger/gamecom] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/k28.cpp tiger/k28] ==
''' k28 ''' - Speech doesn't seem to sound correct. May be a bug in the Votrax emulation. Needs comparison with real hardware.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/k28o.cpp tiger/k28o] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tigertel/gizmondo.cpp tigertel/gizmondo] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/taitowlf.cpp taitowlf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/toaplan/toaplan1.cpp toaplan/toaplan1] ==
Zoom sound DSP is currently unemulated.
''' outzonec ''' - Z80 ROMs is probably incorrect for this set, causing wrong sounds.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/taito_l.cpp taito_l] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/toaplan/toaplan2.cpp toaplan/toaplan2] ==
''' champwr, champwrj, champwru ''' - Additional MSM5205 isn't 100% correctly hooked up yet.
''' batsugunbl ''' - Oki banking isn't hooked up correctly yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tankbatt.cpp tankbatt] ==
''' nprobowl, probowl2 ''' - Oki banking isn't hooked up yet.
Needs discrete sound emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tasman.cpp tasman] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tomy/tomy_princ.cpp tomy/tomy_princ] ==
Konami GX based PCB for gambling games.
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tattack.cpp tattack] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/toshiba/paso1600.cpp toshiba/paso1600] ==
Sound isn't hooked up (probably discrete).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tb303.cpp tb303] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/trs/dgn_beta.cpp trs/dgn_beta] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tdv2324.cpp tdv2324] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/trs/vis.cpp trs/vis] ==
Some audio registers aren't understood yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tecnbras.cpp tecnbras] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/elan_ep3a19a.cpp tvgames/elan_ep3a19a] ==
The sound capabilities of the SoC aren't fully emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tek410x.cpp tek410x] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/elan_eu3a05.cpp tvgames/elan_eu3a05] ==
ADPCM format not correctly decoded yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tek440x.cpp tek440x] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_nand.cpp tvgames/generalplus_gpl16250_nand] ==
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/terak.cpp terak] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_rom.cpp tvgames/generalplus_gpl16250_rom] ==
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tetrisp2.cpp tetrisp2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_romram.cpp tvgames/generalplus_gpl16250_romram] ==
''' stepstag, steps3 ''' - No music ROMs / HD dumps.
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/thayers.cpp thayers] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_spi.cpp tvgames/generalplus_gpl16250_spi] ==
Needs converting of the SSI-263 to a sound device and laserdisc audio.
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ti630.cpp ti630] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_spi_direct.cpp tvgames/generalplus_gpl16250_spi_direct] ==
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ti85.cpp ti85] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl162xx_lcdtype.cpp tvgames/generalplus_gpl162xx_lcdtype] ==
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ti89.cpp ti89] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl32612.cpp tvgames/generalplus_gpl32612] ==
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ti990_4.cpp ti990_4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg110.cpp tvgames/spg110] ==
Preliminary driver. Sunplus SPG110 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ti99_2.cpp ti99_2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg29x.cpp tvgames/spg29x] ==
Audio capabilities of the SPG29x SoCs aren't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tiamc1.cpp tiamc1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx.cpp tvgames/spg2xx] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tim011.cpp tim011] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_digimake.cpp tvgames/spg2xx_digimake] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/timeplt.cpp timeplt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_dreamlife.cpp tvgames/spg2xx_dreamlife] ==
''' chkun ''' - Needs Toshiba TC8830F sound chip emulation.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/timetrv.cpp timetrv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_ican.cpp tvgames/spg2xx_ican] ==
Missing laserdisc audio.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tispeak.cpp tispeak] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks.cpp tvgames/spg2xx_jakks] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tmc600.cpp tmc600] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_gkr.cpp tvgames/spg2xx_jakks_gkr] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tmmjprd.cpp tmmjprd] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_sharp.cpp tvgames/spg2xx_jakks_sharp] ==
The emulation of the Custom Imagetek I5000 chip isn't perfect yet.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tmnt.cpp tmnt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_tvtouch.cpp tvgames/spg2xx_jakks_tvtouch] ==
''' glfgreat, glfgreatj ''' - Sound hook up isn't 100% correct yet.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tmspoker.cpp tmspoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_lexibook.cpp tvgames/spg2xx_lexibook] ==
Preliminary driver.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/toaplan1.cpp toaplan1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_mysprtch.cpp tvgames/spg2xx_mysprtch] ==
''' outzonec ''' - Z80 roms is probably incorrect for this set, causing wrong sounds.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/toaplan2.cpp toaplan2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_pdc.cpp tvgames/spg2xx_pdc] ==
''' ghox, ghoxj, whoopee ''' - No sound because of missing sound MCU dump. Chip is protected. It's a QFP80 Hitachi HD647180. Whopeee misses the dump too, but is currently using one from a bootleg.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/toki.cpp toki] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_playvision.cpp tvgames/spg2xx_playvision] ==
''' jujuba ''' - In this bootleg sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/toratora.cpp toratora] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senario.cpp tvgames/spg2xx_senario] ==
Sound is hooked up according to schematics, but it sounds horrible. It's supposed that real hardware differs from schematics.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tr606.cpp tr606] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senario_poker.cpp tvgames/spg2xx_senario_poker] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/trackfld.cpp trackfld] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senca.cpp tvgames/spg2xx_senca] ==
''' hyprolymb, hyprolymba ''' - Bootleg with different sound hardware, which isn't correctly hooked up yet.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tricep.cpp tricep] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_shredmjr.cpp tvgames/spg2xx_shredmjr] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/trucocl.cpp trucocl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_skannerztv.cpp tvgames/spg2xx_skannerztv] ==
Audio is almost there, but not perfect yet.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tsispch.cpp tsispch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_smarttv.cpp tvgames/spg2xx_smarttv] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tumbleb.cpp tumbleb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_telestory.cpp tvgames/spg2xx_telestory] ==
''' pangpang, tumbleb2 ''' - Sound PIC is protected and simulation isn't 100% correct. We need a dump of the PICs.
Audio capabilities of the SPG2xx SoCs are partially emulated.


''' tumbleb ''' - Sound is not quite correct yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_tvgogo.cpp tvgames/spg2xx_tvgogo] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/turbo.cpp turbo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_vii.cpp tvgames/spg2xx_vii] ==
Driver needs discrete sound emulation instead of samples.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tv910.cpp tv910] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_wiwi.cpp tvgames/spg2xx_wiwi] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tv950.cpp tv950] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_zone.cpp tvgames/spg2xx_zone] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tvc.cpp tvc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/st2302u_bbl_spi.cpp tvgames/st2302u_bbl_spi] ==
ST2302U based. Emulation is preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/twinkle.cpp twinkle] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/trkfldch.cpp tvgames/trkfldch] ==
Sound isn't fully hookep up yet (IDE DMA, finish comms).
Preliminary driver. Unknown sound hw.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tx1.cpp tx1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix.cpp tvgames/xavix] ==
''' tx1, tx1jb, tx1jc ''' - TX-1 tyre screech noises are not implemented yet.
Sound hardware emulation is missing some features (i.e. envelopes).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/uapce.cpp uapce] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix2.cpp tvgames/xavix2] ==
The tone played by the jamma if board is not emulated.
SoC emulation is very preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/uknc.cpp uknc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix_2000.cpp tvgames/xavix_2000] ==
SoC emulation is very preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/univac.cpp univac] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix_2002.cpp tvgames/xavix_2002] ==
SoC emulation is very preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/unixpc.cpp unixpc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ultimachine/rambo.cpp ultimachine/rambo] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/upscope.cpp upscope] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ultratec/minicom.cpp ultratec/minicom] ==
Amiga sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/uzebox.cpp uzebox] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cheekyms.cpp universal/cheekyms] ==
Sound hardware emulation is incomplete.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/v1050.cpp v1050] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cosmic.cpp universal/cosmic] ==
Need proper sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vamphalf.cpp vamphalf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cosmicg.cpp universal/cosmicg] ==
''' misncrft, wyvernwg and clone, yorizori ''' - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).
Need proper sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vax11.cpp vax11] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/getaway.cpp universal/getaway] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vboy.cpp vboy] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/zerohour.cpp universal/zerohour] ==
Missing discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vcs80.cpp vcs80] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/argo.cpp ussr/argo] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vector4.cpp vector4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/istrebiteli.cpp ussr/istrebiteli] ==
The emulation of the custom sound device is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vegaeo.cpp vegaeo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/mk85.cpp ussr/mk85] ==
QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vegas.cpp vegas] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/mk90.cpp ussr/mk90] ==
''' gauntleg12 ''' - Sound doesn't work in this clone.


''' cartfury, nbanfl, nbashowt ''' - Use unknown DCS boards.
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/okean240.cpp ussr/okean240] ==


''' sf2049, sf2049se, sf2049te ''' - Use DCS2 "Denver" board which isn't fully implemented yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/sm1800.cpp ussr/sm1800] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vic20.cpp vic20] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/tiamc1.cpp ussr/tiamc1] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vicdual.cpp vicdual] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/uknc.cpp ussr/uknc] ==
All games are missing discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vidbrain.cpp vidbrain] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/venture/looping.cpp venture/looping] ==
DAC emulation can be improved by adding the missing signals for decay etc. (see schematics).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vii.cpp vii] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/venture/suprridr.cpp venture/suprridr] ==
The board seems to contain a discrete sound portion which needs to be emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/viper.cpp viper] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vidbrain/vidbrain.cpp vidbrain/vidbrain] ==
Driver doesn't do much yet, thus sound isn't hooked up.
R-2R ladder DAC isn't correctly emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vis.cpp vis] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/videoton/tvc.cpp videoton/tvc] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vk100.cpp vk100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/visual/v1050.cpp visual/v1050] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vlc.cpp vlc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/visual/v50.cpp visual/v50] ==
Preliminary driver.
Missing screen attributes (reverse sometimes works), smooth scroll, screen brightness contro.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/votrpss.cpp votrpss] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/visual/xds.cpp visual/xds] ==
Buzzer not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/voyager.cpp voyager] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/votrax/votrhv.cpp votrax/votrhv] ==
PC hardware. Preliminary driver.
Currently using the wrong Votrax model.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vp101.cpp vp101] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vsystem/pspikes.cpp vsystem/pspikes] ==
Sound hardware (AC97 codec) isn't hooked up yet.
''' aerfboot, aerfboo2, karatblzbl, pspikesc ''' - Bootlegs with slightly different sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vpoker.cpp vpoker] ==
''' spikes91, spikes91b ''' - Need MSM5205 hook up and verifying of the sound latch hook up.
Sound isn't hooked up yet (AY8910).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vsmilepro.cpp vsmilepro] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vsystem/rpunch.cpp vsystem/rpunch] ==
''' svolleybl ''' - Needs correct sound latch hook up and OKI M5205 hook up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vt220.cpp vt220] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/clickstart.cpp vtech/clickstart] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vt240.cpp vt240] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/gamemachine.cpp vtech/gamemachine] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vt320.cpp vt320] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/geniusiq.cpp vtech/geniusiq] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vt520.cpp vt520] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/pc1000.cpp vtech/pc1000] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vta2000.cpp vta2000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/prestige.cpp vtech/prestige] ==
Unindentified sound chip.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/warpsped.cpp warpsped] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/primusex.cpp vtech/primusex] ==
Preliminary driver. Probably discrete sound hardware.
No sound hardware hooked up or even listed in the driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/warpwarp.cpp warpwarp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/socrates.cpp vtech/socrates] ==
''' navarone, sos ''' - Sound isn't completely emulated yet.
TC8802AF speech chip isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wc90.cpp wc90] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/vsmile.cpp vtech/vsmile] ==
Sound isn't correctly hookep up.
Audio capabilities of the SPG243 SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wc90b.cpp wc90b] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/vsmileb.cpp vtech/vsmileb] ==
MSM5205 sound isn't perfect yet.
Audio capabilities of the SPG243 SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/whitestar.cpp whitestar] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/wing/luckgrln.cpp wing/luckgrln] ==
Skeleton driver. Pinball games.
Sound chip type is unknown.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wildpkr.cpp wildpkr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/wing/pinkiri8.cpp wing/pinkiri8] ==
Preliminary driver. Needs memory map improvements, ACRTC support, GFX decode and sound support.
Sound hardware isn't 100% hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wink.cpp wink] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/wink/wink.cpp wink/wink] ==
Sound emulation isn't fully accurate.
Sound emulation isn't fully accurate.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wiz.cpp wiz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/wyse/wy60.cpp wyse/wy60] ==
''' scion, scionc, stinger, stinger2 ''' - Discrete hardware emulation is preliminary.
AUX port isn't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wolfpack.cpp wolfpack] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/wyse/wy85.cpp wyse/wy85] ==
Missing discrete sound emulation and (undumped) audio cassette.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/tg100.cpp yamaha/tg100] ==
Unemulated Yamaha YMW258-F sound chip (possibly identical to MultiPCM?).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wswan.cpp wswan] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymdx100.cpp yamaha/ymdx100] ==
Some voices (such as Pianobells) seem to not let you turn off modulation even if you set the mod wheel to its lowest point.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wyvernf0.cpp wyvernf0] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ympsr400.cpp yamaha/ympsr400] ==
Sound emulation isn't fully accurate. PCB is available (Guru)
Emulation doesn't work yet so sound can't be hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/z100.cpp z100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ympsr60.cpp yamaha/ympsr60] ==
A few instruments sound odd.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/zac2650.cpp zac2650] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymtx81z.cpp yamaha/ymtx81z] ==
Missing discrete sound emulation.
YM2414 emulation is preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/zaccaria.cpp zaccaria] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymvl1.cpp yamaha/ymvl1] ==
Lacks analog circuitry emulation (see driver notes). Needs implementation of discrete filters for analog signals 1 to 5 and attenuation control for signal 5 (74LS156).
Emulation doesn't work yet so sound can't be hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/zac_1.cpp zac_1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/laserbat.cpp zaccaria/laserbat] ==
Sound hardware isn't hooked up yet.
Missing analog part.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/zac_proto.cpp zac_proto] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/seabattl.cpp zaccaria/seabattl] ==
Sound hardware isn't hooked up yet. There's no info available about the sound board.
Preliminary driver. Probably discrete sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/zaxxon.cpp zaxxon] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/zac2650.cpp zaccaria/zac2650] ==
Missing discrete sound emulation.
Missing discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/zn.cpp zn] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/zaccaria.cpp zaccaria/zaccaria] ==
For all games but nbajamex and clone, which use a different sound system, SPU emulation isn't perfect yet.
Lacks analog circuitry emulation (see driver notes). Needs implementation of discrete filters for analog signals 1 to 5 and attenuation control for signal 5 (74LS156).

Revision as of 06:59, 20 November 2024

This page is designed to allow for a quick look over all the drivers with a MACHINE_NO_SOUND or MACHINE_IMPERFECT_SOUND flag by giving, as much as possible, an idea on the amount of effort needed to fix them.

access/acvirus

80C5xx + dsp56k based. Skeletonish.

acorn/aristmk5

Skeleton driver. Sound hardware hook up can't be verified.

acorn/ertictac

Sound is currently ugly in both games, recognizable but still nowhere near perfection.

acorn/riscpc

acorn/ssfindo

ppcar - Uses the VIDC internal DAC for SFX, which emits bad sound right now. Music is played by the QDSP QS1000 configured to use the internal ROM, which hasn't been dumped yet.

ssfindo, tetfight - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).

act/victor9k

Codec sound isn't emulated.

adp/manohman

Preliminary driver.

akai/akaiax80

Very preliminary driver. No sound hook up yet.

alesis/alesis

alliedleisure/ace

Needs discrete sound emulation.

alliedleisure/clayshoo

Needs discrete sound hardware emulation.

alpha/equites

Analog drums/cymbals are missing. The bassline is imperfect. This is just the square wave output of the 5232 at the moment. It should go through analog stages. Needs proper emulation of the 8155 on the sound board. Missing implementation of the low-pass filters on the DAC output. The purpose of the sound PROM is unclear. From the schematics, it seems it should influence the MSM5232 clock. However, even removing it from the board doesn't seem to affect the sound.

alpha/splendor

See the equites entry.

altos/altos486

amiga/alg

Missing laserdisc sound.

amiga/cubo

Cubo CD32 sound hardware isn't 100% correctly emulated / hooked up yet.

amiga/mquake

Sound system isn't correctly hooked up yet (Amiga custom + Ensoniq ES5503).

amiga/upscope

Amiga sound emulation isn't perfect yet.

amstrad/amstrad

al520ex -

amstrad/pda600

DTMF tone generator isn't emulated.

apollo/apollo

apple/imacg3

Very preliminary driver.

apple/powermacg3

Very preliminary driver.

arcadia/arcadia

aristocrat/aristmk6

Skeleton driver. System is SH4 based.

astrocorp/astropc

Fruit machines. AMD Geode based. Skeletonish.

atari/atarisy1

indytemp and clones - "Welcome" doesn't play at start.

atari/atarittl

tank - Netlist has been added but needs debugging and it runs very slow.

atari/atetris

atetb3482 - Bootleg with different sound hardware. Sound Z80 not hooked up and UM3482 unemulated.

atari/avalnche

catchp - Needs discrete sound hardware emulation.

atari/badlandsbl

atari/boxer

Needs discrete sound hardware emulation.

atari/bzone

dsrtwars - Bootleg with different sound system (AY8910 instead of Pokey, discrete sounds may differ).

atari/cball

Needs discrete sound hardware emulation.

atari/cmmb

Sound hardware isn't hooked up yet.

atari/cops

cops and clone - No laserdisc dump.

atari/copsnrob

Discrete sound hardware is partially emulated.

atari/harddriv

hdrivair, hdrivairp Serial communications between the two DS III/IV sound ADSPs need fixing (The auxillary DSP is used to process the output of the sound DSP).

atari/hitparade

Juke box. TMS1300 based. The mechanical parts aren't emulated.

atari/jaguar

atari/metalmx

Very complex prototype hardware. Preliminary driver.

atari/mgolf

Needs discrete sound hardware emulation.

atari/missile

missilea - Different sound hw (discrete?).

x80wc - Different sound hw. Sound chip had been removed from the PCB it was dumped from.

atari/nitedrvr

Discrete motor/skid sounds are not 100% correct.

atari/pofo

atari/starshp1

Discrete sound hardware is emulated, but still needs proper emulation of the MC3340.

atari/starwars

tomcatsw - Sound ROMs aren't dumped.

atari/subs

Discrete sound hardware emulation is incomplete (missing sonar sound).

atari/wolfpack

Missing discrete sound emulation and (undumped) audio cassette.

atlus/cave

gaia, theroes - Sound cuts out occasionally.

att/unixpc

ausnz/magnum

Beeper implementation isn't perfect yet.

banctec/banctec

bandai/wswan

Sound chip emulation is incomplete.

barcrest/mpu3

Sound hardware isn't hooked up yet.

barcrest/mpu4crystal

Fruit machine hardware. Not working yet.

barcrest/mpu4empire

Fruit machine hardware. Not working yet.

barcrest/mpu4mdm

Fruit machine hardware. Not working yet.

barcrest/mpu4misc

Fruit machine hardware. Not working yet.

barcrest/mpu4mod4oki

m4andycpdut -

barcrest/mpu4plasma

Fruit machine hardware. Not working yet.

barcrest/mpu4union

Fruit machine hardware. Not working yet.

barcrest/mpu4vid

Fruit machine hardware. Not working yet.

beehive/microb

Beeper is hooked up, but not 100% correct.

bfm/bfm_blackbox

Sound is simulated via samples.

bfm/bfm_sc1

Mostly mechanical fruit machines.

bfm/bfm_sc2

quintond, quintono, quintoon - Sound ROM needs redumping, the one currently used is suspiciously similar to qos.

bfm/bfm_sc4

bmc/popobear

BGM seems quite off, YM2413 core bug?

brother/ax145

brother/lw700i

Unknown sound hardware.

canon/canon_s80

capcom/alien

Skeleton driver (SH4 based system).

capcom/cps1bl_pic

all sets but punipic, punipic2 - Undumped PICs used as sound MCUs.

capcom/cps2

gigaman2 - A bootleg with a different sound system.

capcom/mitchell

mstworld2, pangba, pangbb, spangbl - Sound clocks aren't correct, causing music speed to be too fast.

pkladiesbl, pkladiesbl2 - MSM5205 isn't hooked up.

casio/casloopy

Unemulated NEC CDT109 sound chip with internal ROM.

casio/cfx9850

casio/ctk2000

Keyboard. Sample compression not completely understood yet.

casio/ctk551

ap10, ctk601 - Missing DSP emulation.

casio/ld50

Electronic drums. I87C52. Dream SAM9793 and Burr-Brown PCM1717E DAC aren't emulated.

casio/pickytlk

Skeletonish. No sound hooked up yet.

casio/sk1

CPU is an unemulated MSM6283, possibly with undumped internal ROM. It has onboard sampling and playback capabilities.

ces/cesclass

Sound doesn't play most samples.

chess/compuchess

cncchess - Sound is wrong, it should be a long dual-tone alarm sound.

cinematronics/embargo

Needs discrete sound hardware emulation.

cinematronics/jack

striv and clones - Sound hook up isn't 100% correct yet.

citoh/cit220

Preliminary driver. Beeper frequency unknown.

commodore/vic20

comx/comx35

conitec/prof180x

conitec/prof80

cromemco/c10

cvs/cvs

Sound board most probably has discrete circuits. The 393Hz tone used for shots (superbike) and collisions (8ball) is just a guess. Some sounds seem to be missing.

cvs/galaxia

Is sound partly discrete?

cvs/quasar

Invader effect is missing. In general, sound needs comparing with a real PCB.

cybiko/cybiko

dataeast/astrof

Needs discrete sound hardware emulation.

dataeast/battlera

There seems to be a bug with a stuck note from the YM2203 FM channel at the start of scene 3 and near the ending when your characters are flying over a forest in a helicopter.

dataeast/cntsteer

According to a side-by-side test, sound should be "darker" by some octaves. It's likely that a sound filter is needed.

dataeast/dec0

mastbond, secretab - Bootleg on different hardware. The sound system is imperfectly hooked up.

dataeast/deco32

dragngun and clones - Oki3 bank-switching isn't verified.

lockload and clones - Sound hook-up is preliminary.

dataeast/deshoros

Preliminary buzzer sound is hooked up. Needs a more exact implementation.

dataeast/liberate

prosport, prosporta - Sound hook up isn't 100% correct.

dataeast/rohga

darkseal2 - One sound ROM is incorrect for this set.

dataeast/tumbleb

funkyjetb - PIC has been decapped but hook-up hasn't been completed yet.

pangpang, tumbleb2 - Sound PIC is protected and simulation isn't 100% correct. We need a dump of the PICs.

tumbleb, tumblepba - Sound is not quite correct yet.

ddr/huebler

ddr/mc8020

It isn't known if it has sound hardware.

ddr/mc8030

It isn't known if it has sound hardware.

ddr/nanos

dec/kn01

Preliminary driver.

dec/kn02

Preliminary driver.

dec/pdp11

dec/vax11

dec/vk100

Duty cycle for the beeper is wrong.

dec/vt52

Bell sound is too clean. Needs a flyback diode circuit implementation.

dec/vt62

Very preliminary driver.

dms/dms5000

dynax/ddenlovr

animaljr, animaljrs - Sound ROM needs redump.

quizchq, quizchq1 - Some samples are played at the wrong pitch.

dynax/realbrk

dai2kaku - Sound isn't correctly hooked up.

dynax/royalmah

ichiban - Game doesn't work due to missing banking, thus sound emulation can't be tested.

jansou - Game doesn't work due to missing program ROM, thus sound emulation can't be tested.

mjsiyoub - Has additional Z80 with seemingly scrambled ROM and MSM5205, which aren't hooked up.

edevices/fantland

galaxygn and clone - Sound hardware hook up isn't 100% correct yet.

edevices/ppmast93

Sound system hook up isn't 100% correct yet.

efo/cedar_magnet

The current implementation is preliminary. Sound works but it's not perfect yet. Hardware: 1 Z80, 2 Z80CTCs, 2 AY8910 and 1 M5205.

efo/cidelsa

altair, altair2, destryer, destryea - Missing white noise.

elektron/elektronmono

MCF5206E based. Skeletonish.

ensoniq/esqkt

enterprise/ep64

eolith/ghosteo

QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).

epoch/scv

esprit/esp250c

Buzzer isn't hooked up yet.

exidy/carpolo

Needs discrete sound hardware emulation.

exidy/circus

Discrete sound hardware is only partially emulated. Needs full emulation instead of samples.

exidy/exidy

sidetrac, spectar and clones, targ and clones - Need proper sound hardware emulation instead of samples.

fairlight/cmi

falco/falcots

ts1 -

falco/falcots28

Bell is really silent.

funtech/supracan

Sound chip is completely custom, and partially implemented.

funworld/4roses

Skeleton driver.

funworld/photoply

PC hardware. Unemulated sound card.

fuuki/fuukifg3

YMF278B and YMF262 are hooked up in an awkward way (real chip has YMF262 integrated). PCM channels of music in asurabus is sometimes off-tune, check Chen-Mao's stage for example (note: srom.u7 (z80 prg) is a good dump).

gaelco/atvtrack

Skeleton driver.

gaelco/bigkarnk_ms

Preliminary driver.

gaelco/gaelco

bioplayc - PCB was missing the audio ROM, using the ones from the final version.

gaelco/goldart

Preliminary driver. OKI not hooked up yet.

gaelco/rollext

Preliminary driver.

gaelco/splash

rebus - Sound isn't hooked up yet.

gaelco/splash_ms

Bootleg hardware. Emulation still preliminary.

galaxian/galaxian

amidarc, amigo2, explorer, turpins - Need different sound timer.

astroamb - This bootleg uses discrete sound hardware which might differ from the Galaxian one.

ckongmc2 -

jumpbug and clones - Missing discrete hardware emulation.

jungsub - Different hardware, preliminary sound is hooked up, but it should be compared to real hw.

mandinka - Bad / missing audio CPU ROMs.

sbhoei and clone - Discrete sound hardware emulation isn't completely correct.

scorpion and clones - Sound hardware isn't 100% correctly hooked up yet.

galaxian/galaxian_rockclim

Misses Epson 7910C Multi-Melody IC emulation.

galaxian/galaxold

4in1, dkongjrm, dkongjrmc - Sound hardware isn't 100% correctly hooked up yet and / or needs verifying with real PCBs.

galaxian/scobra

mimonkeyug - Needs discrete sound hardware emulation. High quality PCB scan available.

galaxian/scramble

800fath and clone -

ad2083 - Bad dump of the tms5110 ROMs.

mariner - Discrete sound in addition to the 8910.

marsarf - The first sound ROM is probably bad.

gamepark/gp2x

gamepark/gp32

Sound clipping and mixing problems.

gameplan/toratora

Sound is hooked up according to schematics, but it sounds horrible. It's supposed that real hardware differs from schematics.

gametron/gotya

Missing speech synthesis chips emulation. HD38880 is the main chip whereas HD38882 is an EPROM interface. PARCOR based.

gottlieb/gottlieb

kngtmare - Sound ROM isn't dumped.

qbert and clones, reactor - Need Votrax SC-01 speech synthesizer emulation.

tylz - Different sound hardware needs proper implementation.

grundy/newbrain

handheld/gameking

Preliminary sound emulation has been added using external DAC device.

handheld/hh_hmcs40

cgalaxn - Missing discrete sound emulation (alien attacking sound effect).

handheld/hh_ht11xx

Sound ROM hasn't been identified yet in the die shot.

handheld/hh_pic16

sfxphasor - Netlist needs some small tweaks.

ttfball - Missing discrete sound hardware emulation (simple volume decay).

handheld/hh_sm510

kst25, ktmnt2, ktopgun2 - OKI MSM6373 ROM isn't dumped, so for now they are using samples.

nstarfox - Missing melody chip emulation.

handheld/hh_tms1k

bship - Netlist needs some small tweaks.

bshipb - SN76477 sound needs better emulation.

elecbowl - Game isn't correctly emulated yet.

mmarvin - The volume decay is simulated, and it doesn't match with real recordings.

handheld/pensebem

Implementation of AVR8 Timer 1 Output Compare Match A is sub-optimal resulting in bad sound quality when emulating the buzzer.

handheld/wildfire

Volume decay should be more steep at the start and the pitch sounds wrong too (latter is an MCU emulation problem).

heathzenith/z22

Buzzer not emulated yet.

hec2hrp/hec2herp

The one-shot and A/D timing of the sn76477 need adjusting.

hitachi/b16

hitachi/bmjr

Needs identifying and improving sound DAC details.

homebrew/p112

homebrew/uzebox

hp/hp16500

hp/hp49gp

hp/hp95lx

DAC not hooked up (part of an ASIC).

hp/hp9k

ibm/thinkpad600

Crystal CS423X-KQ sound isn't emulated yet.

ice/chexx

Digitalker isn't hooked up correctly.

ice/vp101

Sound hardware (AC97 codec) isn't hooked up yet.

igs/goldstar

magoddsc, magoddsd - Custom encrypted CPU block.

nd8lines - SN emits bad sounds. The game seems to send commands with swapped nibbles if compared with other games on similar hw.

igs/igs011

vbowl and clones - Sound is slow and low volume.

igs/pgm

Sound system hook up isn't 100% correct yet (Z80 + ICS WaveFront ICS2115V Wavetable Midi Synthesizer).

igs/spoker

3super8 - ROMs are badly dumped.

igt/gkigt

intel/ipds

intel/rex6000

Alarm sound and keyclick don't work yet.

irem/m10

Needs discrete sound hardware emulation. IPM Invader (M10) and Head On (M15) PCBs are available (Guru)

irem/m14

Needs discrete sound hardware emulation.

irem/m62

Analog drums emulation isn't perfect yet.

irem/m62_bkungfu

Analog drums emulation isn't perfect yet.

irem/m92

nbbatman2bl - Bootleg with different sound hardware: an undumped MCU as soundcpu, OKI samples for music/sound.

irem/olibochu

Unemulated differences between HC55536 and HC55516. HC55536 clock isn't verified. Is the "Chu has food" sample ever played?

jaleco/bigstrkb

Sound hardware isn't correctly hooked up yet.

jaleco/ddayjlc

Sound hook up isn't 100% correct (Z80 + 2 x AY-3-8910).

jaleco/homerun

dynashot - The PCB has a D7756C (same mask ROM code as homerun) but the code never seems to enable it. Possibly just an unused component for this game.

ganjaja - D7756C emulation seems incomplete (rock, scissors, paper samples aren't played).

homerun, nhomerun - Voice emulation is missing (unemulated D7756C with internal ROM).

jaleco/jalmah

daireika, mjzoomin, urashima - Sound banking needs fixing. It's protection-related for the first version of the MCU (should be somewhere on the work ram/shared ram).

jaleco/megasys1

edfbl - Bootleg on different hardware. Missing PIC dump.

iganinjub - Bootleg on different hardware (only 1 OKI).

kickoffb - Bootleg on different hardware (only 1 OKI and 1 YM2203).

jaleco/tetrisp2

stepstag, steps3, vjdash - No music ROMs / HD dumps.

jpm/jpmimpctsw

all games but j6aceclb, j6big50, j6bigbuk, j6bnkrc, j6bnza, j6camelt, j6cascz, j6gogold, j6guab, j6hapyhr, j6kungfu, j6mono60, j6montlk, j6roller, j6sonic, j6untch and relative clones - Missing audio ROMs and/or incomplete hook-up.

jpm/jpmsys5

The mechanical games aren't emulated yet.

cashcade - Incomplete dump? Shows a loading error.

jpm/jpmsys5sw

kaneko/expro02

zipzap and clones - Sound hardware isn't 100% correctly hooked up yet.

kaneko/galpanic_ms

Preliminary driver. Sound board has a Z80 + 2x YM2203.

kaneko/snowbros

snowbro3 and clones - Sound CPU is an AT89C52 with undumped internal ROM.

yutnori - Sound (2 x OKIM6295) is driven by an undumped PIC.

koei/pasogo

konami/chqflag

007232 volume & panning control is almost certainly wrong.

konami/cobra

Sound hardware isn't correctly hooked up yet.

konami/combatsc

combatscb -

konami/dbz

dbz2bl - Bootleg with different sound hw, not hooked up yet.

konami/finalizr

finalizrb - It uses ENT0 CLK connected to T1 instead of internal timer, but it doesn't look like MAME can handle it with the speed it wants (eg. with set_t0_clk_cb and clock_device), so right now it's done with machine().time() when it reads T1.

konami/firebeat

bm3, bm36th, bm37th, bm3core, bm3final - Require ST-224 emulation for optional toggleable external effects.

kbh, kbm, kbm2nd, kbm3d - Keyboard sounds do not work: requires MU-100 emulation.

popn4, popn5, popn6, popn7, popn8, popnmt, popnmt2, popnanm, popnanm2 -

ppd, ppp, ppp11, ppp1mp -

konami/gticlub

Sound hardware isn't 100% correctly hooked up yet.

konami/hornet

Sound hardware isn't 100% correctly hooked up yet.

konami/hyperspt

hypersptb - Bootleg with different hardware. Has ADPCM via MSM5205 instead of VLM.

konami/konamigv

PSX SPU emulation isn't perfect yet.

konami/konamigx

sexyparo and clones, vsnetscr and clones -

konami/konamim2

polystar -

konami/konblands

Missing laserdisc dump.

konami/konmedalppc

Preliminary driver. YMZ280B isn't hooked up yet.

konami/ksys573

PSX SPU emulation isn't perfect and some games are missing emulation of the external digital sound and I/O board.

konami/mystwar

viostormabbl - This bootleg uses an Oki instead of the Konami customs. There are minor sound glitches which may very well be due to the bootleg hw, but emulation needs comparison to be sure.

konami/nwk-tr

Sound emulation is hooked up but driver is still preliminary.

konami/otomedius

Skeleton driver. PC hardware.

konami/rungun

All games are marked as imperfect sound. Incorrect hook up of the Konami 054539 PCM sound chip?

konami/tasman

Konami GX based PCB for gambling games.

konami/timeplt

chkun - Needs Toshiba TC8830F sound chip emulation.

kurzweil/krz2000

TMP68301 based. Skeletonish.

konami/tmnt

tmntucbl - Needs MC68705R3P / Oki M5205 hook up.

konami/tmnt2

glfgreat and clones - Sound hook up isn't 100% correct yet.

konami/trackfld

hypoly, hyprolymb, hyprolymba - Bootleg with different sound hardware, which isn't correctly hooked up yet.

konami/twinkle

Sound isn't fully hooked up yet (IDE DMA, finish comms).

konami/xmen

xmenabl - Bootleg with different hardware.

korg/korgm1

Preliminary driver.

lsi/m3

Buzzer isn't hooked up.

luxor/abc80

PWM sound in ABC-klubben/abc80/grafik/flagga.bac isn't correctly emulated.

luxor/ds90

Skeleton driver. M68010 based.

matsushita/duet16

No sound hardware hooked up yet. Beeper?

matsushita/jr200

matsushita/kn5000

Preliminary driver. Not all wave ROMs are dumped.

maygay/maygay1bsw

Preliminary driver.

maygay/maygayv1

Sound hardware hook up isn't correct yet.

mc/mc68000

mc/mccpm

meadows/lazercmd

medlanes - Needs discrete sound hardware emulation.

meadows/meadows

bowl3d - Missing sound ROMs dump.

minferno - Sound hardware isn't hooked up yet.

meadows/warpsped

Preliminary driver. Probably discrete sound hardware.

mera/m79152pc

Beep duration is probably too slow.

merit/mgames

Needs discrete sound hardware emulation.

metro/metro

metabee - PCB has no sound chips. It possibly uses the H8 for DAC.

puzzlet - The game does not write to the OKI sound chip (probably the timers don't work properly).

metro/rabbit

The emulation of the Custom Imagetek I5000 chip isn't perfect yet.

metro/tmmjprd

The emulation of the Custom Imagetek I5000 chip isn't perfect yet.

microsoft/jazz

Audio board with Crystal CS4215 codec isn't emulated yet.

midcoin/24cdjuke

Skeleton driver for a CD Juke Box.

midw8080/8080bw

crashrd - Bootleg hardware. Uses a different hook up. Preliminary sound added.

indianbt and clone - Only part of the discrete sound emulation is completed. PCB is available (Guru).

invrvngegw - One of the sound ROMs is a bad dump.

astropal, attackfc, ballbomb, cane, claybust, cosmo, darthvdr, desterth, escmars, galactic, grescue, gunchamp, intruder, invadpt2 and clones, invasion and clones, invmulti and clones, lrescue, lrescuem, lupin3, lupin3a, moonbase, moonbasea, rollingc, schaserc, schasercv, sflush, shuttlei, sicv, sisv, sisv1, sisv2, sisv3, skylove, spacecom, spacmiss, spcebttl, spcewars, spacewr3, spacerng, steelwkr, vortex, yosakdon, yosakdona - Need discrete sound emulation.

midw8080/m79amb

Boom, Thud, Shot discrete sounds need more accurate emulation.

midw8080/mw8080bw

blueshrk - Sounds are derived from schematics but could be (and seem) wrong. Needs checking on a real PCB.

bowler, clowns, clowns1, desertgu, dogpatch, invad2ct, roadrunm, shuffle, spacwalk, spcenctr, tornbase - Discrete sound hardware is only partially emulated.

checkmat - Needs breadboarding to get noise/filter frequencies.

gmissile, m4, phantom2, seawolf, seawolfo - Need discrete sound hardware emulation instead of samples.

midw8080/rotaryf

Needs discrete sound hardware emulation.

midway/astrocde

demndrgn - Audio board isn't emulated yet.

gorf, gorfpgm1, gorfpgm2, wow, wowg - Votrax SC-01 speech synthesizer emulation isn't perfect yet. In particular, the analog part needs some work (see plosives).

seawolf2 - Needs discrete sound hardware emulation.

midway/atlantis

Preliminary driver. ADSP-2181 based DCS2 audio.

midway/gridlee

Needs discrete sound hardware emulation.

midway/mcr

twotiger - 8 track cassette has been dumped but the hook up isn't perfect yet.

midway/midyunit

mkyawdim3, mkyawdim4 - Bootlegs on different hardware. They seem not to reproduce some sound effects. Should be checked on real hardware.

midway/mw18w

Mechanical game. Needs discrete sound emulation.

midway/mwsub

Needs discrete sound hardware emulation.

mips/mips

Buzzer isn't hooked up.

misc/39in1

Preliminary sound support only.

misc/3do

Emulation is still preliminary.

misc/5clown

Unknown writes and reads.

misc/acefruit

Sound emulation is completely lacking.

misc/alinvade

Sound has been hooked up but it's a guesswork. Should be verified with real hardware.

misc/amaticmg

Not all sound devices have been hooked up yet.

misc/beaminv

Needs discrete sound hardware emulation.

misc/beezer

Possibly missing filters. Needs a PCB reference to check sound.

misc/bingor

Driver is preliminary, sound hook up can't be verified.

misc/blitz68k

Sound is MCU-protected.

texasrls - MCU is dumped, needs hook up.

misc/buster

Sound hardware isn't hooked up yet (possibly discrete).

misc/cb2001

Sound hardware is hooked up but game isn't working yet.

misc/changyu

changyu - MCU driving sound isn't hooked up yet.

misc/chsuper

Sound hardware isn't correctly hooked up yet.

misc/coinmvga

Sound hardware isn't correctly hooked up yet.

misc/corona

winner81 - Sound hardware hook-up is imperfect.

misc/dgpix

KS0164 sound chip emulation is preliminary.

misc/discoboy

ADPCM has sound volume issues, it's either too loud or too quiet.

misc/dorachan

Needs discrete sound hardware emulation.

misc/ecoinf2

Skeleton driver for fruit machine games.

misc/ecoinf3

Skeleton driver for fruit machine games.

misc/ecoinfr

Skeleton driver for fruit machine games.

misc/efg8080

Needs discrete sound hardware emulation.

misc/esd16

fantstry and clone - Playable, but no sound because of an undumped PIC.

misc/eva

Preliminary driver. TMS 6100 for sound.

misc/ez2d

Unemulated Sound Blaster Live CT4830.

misc/fastinvaders

Needs discrete sound hardware emulation.

misc/flower

Custom sound chips' emulation isn't perfect yet.

misc/gambl186

Preliminary driver. Sound isn't hooked up yet.

misc/gammagic

PC hardware. Preliminary driver. Sound hardware isn't hooked up yet.

misc/gamtor

Skeleton driver for fruit machine games.

misc/gei

Sound hardware (DAC) isn't 100% correctly hooked up yet.

misc/gms

rbmk, rbspm, ssanguoj - YM2151 / YM3812 isn't correctly hooked up yet.

misc/goldngam

Preliminary driver.

misc/hideseek

Skeleton driver. Sound hardware isn't hooked up yet.

misc/hotstuff

Preliminary driver.

misc/intrscti

Sound hardware hasn't been hooked up yet.

misc/island

Skeletonish driver. Uses an OKIM6295.

misc/istellar

Missing laserdisc sound.

misc/jackpot

Sound isn't hooked up yet. Z80 + AY-3-8910.

misc/jokrwild

Sound hardware isn't hooked up yet.

misc/jubilee

Preliminary driver.

misc/jungleyo

OKIM6295 sound doesn't seem to work 100% correctly (i.e. coin sound only seems to work from 3rd coin on, lots of invalid sample msgs in error.log)

misc/kas89

Some events sound louder than others.

misc/laserbas

Discrete sound emulation is incomplete.

misc/magictg

Skeleton driver. Sound hardware isn't hooked up yet.

misc/malzak

Sound isn't correctly hooked up yet (2x SN76477).

misc/matrix

Game doesn't work so sound isn't hooked up yet.

misc/megadriv_sunplus_hybrid

The MD side of things doesn't work as it needs enhanced chipset emulation.

misc/megaphx

misc/meyc8080

DAC hook-up isn't perfect yet.

misc/micro3d

Sound system implementation isn't 100% accurate yet.

misc/mirderby

Missing DAC?

misc/monon_color

The music is supplied by a glob in each cartridge, which differs for each game. This glob is assumed to be a self-contained MCU (undumped), responding to music requests.

misc/mtu130

misc/murogmbl

Sound isn't hooked up yet.

misc/neoprint

Sound interface isn't implemented yet

misc/nibble

Skeleton-ish. Unidentified sound CPU / IC.

misc/nsmpoker

Preliminary driver.

misc/pachifev

One of the sound ROMs might be badly dumped. Sound hardware and frequencies are mostly guessed.

misc/pasha2

pasha2 - Needs ATMEL DREAM SAM9773 Single Chip Synthesizer/MIDI emulation.

zdrum - Needs hard disk dump and MP3 board emulation.

misc/pipeline

Sound hardware hook up isn't 100% yet.

misc/pntnpuzl

Sound system isn't hooked up yet. It's a DAC driven by an undumped PIC.

misc/quizpun2

misc/ssingles

Some sounds are missing: at least two of the unused ROMs contain samples (unknown format, perhaps adpcm).

misc/sstrangr

Currently using generic Invaders samples. Needs discrete sound hardware emulation. PCB is available (Guru).

misc/stuntair

Needs interrupt frequencies at least. Possibly some discrete parts.

misc/su2000

Preliminary driver.

misc/summit

Sound hardware isn't hooked up yet.

misc/tattack

Sound isn't hooked up (probably discrete).

misc/thayers

SSI-263 is HLE-ed and doesn't sound correct yet.

misc/tmspoker

Preliminary driver.

misc/triviaquiz

Discrete sounds?

misc/trucocl

Audio is almost there, but not perfect yet.

misc/unkpoker

Unidentified sound hardware.

misc/vamphalf

yorijori - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).

misc/vampire

Main / sound CPU communications aren't correctly emulated, also missing analog filters for AY8910.

misc/video21

Beeper sounds offtune.

misc/vlc

Preliminary driver.

misc/voyager

PC hardware. Preliminary driver.

misc/vpoker

Sound isn't hooked up yet (AY8910).

misc/wildpkr

Preliminary driver. Needs memory map improvements, ACRTC support, GFX decode and sound support.

mits/mits680b

mitsubishi/multi16

mitsubishi/multi8

morrow/tricep

motorola/mekd3

motorola/mekd4

motorola/mekd5

mr/sshot

Needs discrete sound hardware emulation.

mr/subhuntr

Possibly discrete hardware.

msx/sangho

pzlestar -

mupid/mupid2

Speaker isn't hooked up yet.

nakajima/nakajies

namco/cswat

Namco 52xx isn't hooked up yet.

namco/gal3

Skeleton driver. Sound hardware isn't hooked up yet.

namco/galaga

battles and clone, gallag, gatsbee, nebulbee - All these bootlegs use unemulated circuitry instead of Namco custom chip 54XX.

xevios - Uses a 4th Z80 instead of Namco Custom MCU.

namco/gaplus

Needs emulation of the custom 62XX explosion chip instead of samples.

namco/namcos10

Some SPU problems.

namco/namcos12

truckk -

namco/namcos2

marvland - Probable bad dump of the C140 ROM.

namco/polepos

grally, polepos2bi, polepos2bs, topracern - Bootlegs on different hardware. Possibly missing explosion sound.

namco/rallyx

commsega - The first time you kill a soldier, the music stops. When you die the music restarts and won't stop a second time.

nrallyx and clones, rallyx and clones - Needs emulation of the explosion with discrete sound components. The schematics are available so it should be possible eventually.

namco/warpwarp

navarone, sos - Sound isn't completely emulated yet.

ncd/ncd68k

Preliminary driver. Beeper?

ncd/ncdmips

ncd/ncdppc

nec/apc

nec/pc100

nec/pc8401a

nec/pc88va

nec/pc9801_epson

nec/pc9821

nec/pce

nec/pcfx

neogeo/neogeo

dragonsh - Sound ROMs for this prototype do not exist.

netronics/elf

next/next

nichibutsu/clshroad

clshroad and clones - Main and sound CPUs synching isn't perfect.

nichibutsu/cop01

Missing emulation of the 1412M2 protection chip, used by the sound CPU. This is probably an extra CPU (program ROM is the ic2 one), presumably with data / address line scrambling.

nichibutsu/nbmj8688

barline - Wrong NMI enable trigger, causing wrong sample pitch (and sometimes crashes when you soft reset).

nichibutsu/nichild

Sound hardware isn't hooked up yet.

nichibutsu/tubep

Missing analog filters emulation.

nintendo/aleck64

mayjin3 -

nintendo/cothello

Beeper duration and base frequency is approximated.

nintendo/dkong

pestplce - Currently using dkongjr sound hardware emulation.

shootgal - Possibly missing speech PCB emulation.

nintendo/famibox

Coin insertion sound is not emulated. Coin beep (before time out) is not emulated.

nintendo/gb

Sound chip emulation isn't accurate yet.

nintendo/gba

nintendo/mmagic

Missing discrete sound hardware emulation. Will need better 76477 emulation.

nintendo/nds

Driver is still preliminary.

nix/fitfight

Sound hardware isn't correctly hooked up yet.

nintendo/n8080

helifire, helifirea -

nintendo/nes_vt02_vt03

These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.

nintendo/nes_vt09

These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.

nintendo/nes_vt32

These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.

nintendo/nss

SNES sound emulation isn't perfect yet.

nintendo/pokemini

nintendo/snes

SNES sound emulation isn't perfect yet.

nintendo/snesb

SNES sound emulation isn't perfect yet.

nintendo/spacefb

Needs discrete sound hardware emulation instead of samples.

nintendo/vboy

nintendo/vt_unknown

Unidentified main CPU. Dump might be bad.

nintendo/vt1682

Sound crackles.

nmk/nmk16

gunnailb - Bootleg with modified sound hardware. Emulation needs to be compared with real hw to be sure it sounds so bad.

manybloc - Sound isn't 100% correctly hooked up. There are writes to 0x08001c.w and 0x08001e.w. Could they be related to sound and/or interrupts ?

tdragon3h - Bootlegs which need a different sound hardware implementation.

tdragonb2 - Doesn`t sound correct, probably due to the game running too fast.

vandykeb - Undumped PIC controls sound.

nokia/dbox

Driver still preliminary.

olivetti/m20

olympia/lbeach

Needs discrete sound hardware emulation.

olympia/monzagp

Preliminary driver. Sound hardware isn't hooked up yet.

olympia/portrait

Sound CPU (TMS5200) isn't hooked up yet.

olympiaint/olyboss

No sound hardware hooked up yet. Beeper?

olympiaint/olytext

Skeletonish. Has a Piezo-Beeper.

olympiaint/peoplepc

omnibyte/msbc1

omori/spaceg

Needs hook up of the SN76477s.

pacman/pacman

eggor - Sound hook up isn't 100% correct.

pacman/schick

Hack of Pengo using Bombjack sound. Sound is probably working fine, but should be checked when the game fully works.

palm/palmz22

pc/champ2

Preliminary driver. No attempt to hook up sound yet.

pc/dawg

Preliminary driver. No attempt to hook up sound yet.

pc/filetto

UM5100 sample clock isn't correct, buzzer sound.

pc/mc1502

pc/pangofun

Skeleton driver. PC hardware. ISA 16bit sound card.

pc/pcat_dyn

PC hardware. Sound isn't hooked up yet.

pc/pcat_nit

PC hardware. Sound isn't hooked up yet.

pc/pcipc

Virtual test driver. No sound hardware has been decided.

pc/przone

Needs Vibra16 emulation (currently the driver has SB16 as a stopgap).

pc/sis630

Preliminary driver. Big TODO on top of file.

pc/tetriskr

DC offset buzzer sound.

pce/ggconnie

OKI banking isn't understood.

pce/paranoia

Sound system hook up isn't 100% correct yet.

pce/uapce

The tone played by the JAMMA IF board is not emulated.

philips/cdi

The CDI sound hardware isn't 100% emulated yet.

philips/minitel_2_rpic

The sound hardware isn't emulated yet.

philips/yes

Very preliminary driver. No sound hardware listed. Probably just a beeper?

phoenix/phoenix

phoenixc2, griffono - These bootlegs substitute the MM6221AA melody generator with a piggyback PCB. This alternative sound hardware isn't emulated.

phoenix/safarir

Needs discrete sound hardware emulation instead of samples.

pinball/missamer

playmark/playmark

wbeachvl, wbeachvl2, wbeachvl3, wbeachvla - Incorrect OKI banking.

playmark/powerbal

atombjt - OKI banking should be verified against real hardware.

promat/gstream

x2222 and clone - Sound ROMs aren't available. It's possible they don't exist anymore, given the game is an unreleased prototype.

psion5/psion5

Speaker isn't hooked up 100% correctly yet.

qume/qvt70

Beeper isn't hooked up yet.

ramtek/hitme

barricad, brickyrd - They currently use hitme discrete sound hardware implementation. Needs to be checked on schematics / PCBs.

ramtek/starcrus

Uses HLE noise due to abusing a 2N4124 in breakdown as a noise source.

rca/studio2

regnecentralen/rc759

Sound isn't hooked up yet (SN76489A + speaker).

robotron/a5105

robotron/a51xx

robotron/a7150

robotron/k8915

rockwell/aim65_40

roland/roland_cm32p

Synth. PCM emulation is still preliminary.

roland/roland_d10

Expander. Sound isn't emulated yet.

roland/roland_d50

Skeletonish. Synthesizer. Sound isn't emulated yet.

roland/roland_d70

roland/roland_mt32

Skeletonish. Expander. Sound isn't emulated yet.

roland/roland_pr100

MIDI sequencer. Unemulated M60012-0105SP gate array generates a "metronome" signal which is the only audio output.

roland/roland_sc55

Skeletonish. Expander. Sound isn't emulated yet.

roland/roland_sc55mk2

Skeletonish. Expander. Sound isn't emulated yet.

roland/roland_tb303

Bass line. NEC_D650. Sound unemulated (discrete)

roland/roland_tr909

Drum machine. UPD7810.

rolm/r9751

sage/sage2

sanritsu/mermaid

mermaid, yachtn - These game have a ROM for sample playback, needs identifying and hooking up.

sanritsu/ron

F/F part isn't correct yet.

sanyo/phc25

Volume is often low to non-existent.

sega/blockade

Needs noise generator emulation, along with proper mixing and volume control.

sega/chihiro

X-BOX sound hardware isn't emulated yet.

sega/coolridr

Sound hardware hook up isn't perfect yet.

sega/dc_atomiswave

AICA emulation / hook up isn't 100% yet.

sega/flashbeats

Preliminary driver. SCSP for sound.

sega/fwheel

Audio board isn't implemented yet (Z80 + 2x YM2203).

sega/gpworld

Missing laserdisc sound.

sega/hikaru

Skeleton driver. Sound hardware isn't hooked up yet.

sega/kopunch

Sound hardware isn't hooked up yet. Probably has discrete hardware.

sega/lindbergh

sega/model2

airwlkrs -

motoraid -

rchase2 -

vf2 and clones -

sega/model3

Sound comms are working but emulation isn't perfect yet.

sega/naomi

AICA emulation / hook up isn't 100% yet.

sega/puckpkmn

jzth - A sound bank isn't hooked up yet.

sega/sderby2

The video CPUs are waiting for commands from another source. It is assumed that there is at least one other PCB (834-5526?) which drives the video PCBs and perhaps generates sound. The satellite PCB is emulated in sg1000a.cpp.

sega/sega_beena

Misses MIDI audio.

sega/sega_ferie

Disk beeper not implemented yet.

sega/segafruit

Driver is preliminary due to decryption possibly being not 100% correct, sound hasn't been hooked up yet.

sega/segag80r

005 - Sound PROM for melody generator is missing. Need discrete sound hardware emulation.

monsterb, monsterb2, spaceod, spaceod2 - Need discrete sound hardware emulation.

pignewt, pignewta - Sega Universal Sound Board emulation isn't perfect yet.

sega/segag80v

spacfurybl - TMS5110 used for speech isn't hooked up yet.

sega/segajw

Sound seems to be actually working pretty good.

sega/segald

Needs laserdisc sound and discrete sound hardware emulation.

sega/segapm

sega/segas16b

bayroute1 - Sound ROMs aren't dumped.

lockonph - Bootleg hardware with different custom chips.

sega/segas32

as1 - Unemulated laserdisc.

kokoroj and clone, kokoroj2 - Unemulated CD board.

sega/segasm1

carboule -

sega/segasp

sega/segaxbd

rascot - Only the terminal is dumped.

sega/stactics

Needs discrete sound hardware emulation.

sega/stv

Sound is marked as imperfect in most games and there is no sound in some others due to incomplete SCSP emulation / hook up.

sega/svmu

sega/system16

Most games in the driver lack / have incomplete sound. Needs support for custom sound HW used by the various bootlegs.

sega/turbo

Driver needs discrete sound emulation instead of samples.

sega/vicdual

All games but brdrline and clones and tranqgun are missing discrete sound emulation.

starrkr - Right now it uses the same netlist as parent brdrline but should be verified against schematics or real PCB.

sega/zaxxon

Missing discrete sound emulation.

seibu/banprestoms

Oki banking should be verified against original or by someone who understands Japanese and thus can confirm the correct speech is played.

seibu/cabal

cabalbl - Bootleg with different sound hardware, which isn't correctly hooked up yet.

seibu/goal92

Sound hardware isn't 100% correctly hooked up yet.

seibu/seibucats

Preliminary driver. Unemulated YMF721 sound chip.

seibu/stfight

empcity and clones, stfight and clones - YM2203s should be clocked at 1.5MHz but this results in the sound and music being 1/3 of the pitch they should be. The game never writes the YM2203s' divider registers yet other games (e.g. Lock-On) suggest the default values are correct. What *is* going on here?

seibu/toki

jujuba - In this bootleg sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx.

seibu/toki_ms

Sound needs various improvements: MSM playback, improve comms, ROM bank, mixing. There are some scratchy sound from time to time. It's also currently unknwon that port A/B of the two YMs are used for.

seibu/wiz

scion and clone, stinger and clones - Discrete hardware emulation is preliminary.

sequential/prophet600

seta/jclub2

jclub2v200 and later versions - ST032 sound emulation is preliminary.

seta/macs

cultname, kisakaeh, kisakaen - ST016 hook up / emulation isn't perfect yet.

seta/namcoeva

C352 ROM is a bad dump.

seta/seta

blockcarb, madsharkbl - Bootleg with different sound hardware. SFXs are hooked up (OKI M6295) but music is missing.

crazyfgt - Level 2 interrupt should probably be triggered by the 3812 but sound tends to die that way.

jjsquawk and clones - Player's shot sound is missing (not requested to X1-010?). Many sounds are wrong since MAME 0.62.

sokonuke - Sound is imperfect.

zingzipbl - Bad Oki ROM dump.

thunderlbl, thunderlbl2 - Bootleg with different sound hardware. Sound is hooked up but it restarts after a few seconds at the title screen.

seta/seta2

ablastb - Bootleg on different hardware. Uses a FPGA reproduction of the original sound chip.

staraudi - Sample ROM is a bad dump.

seta/srmp6

NiLe chip emulation / hook up isn't perfect yet.

seta/ssv

srmp7 - Needs interrupts by the sound chip (not properly hooked up yet). Kludged to work.

sgi/crimson

Skeleton driver.

sgi/indy_indigo2

indy_4610, indy_4613, indy_5015 -

sgi/ip12

Sound hardware hasn't been hooked up yet.

sgi/ip20

Sound hardware hasn't been hooked up yet.

sgi/ip6

Sound hardware hasn't been hooked up yet.

sgi/iris_power

Skeleton driver. MIPS based.

sgi/o2

Skeleton driver.

sgi/octane

Skeleton driver.

sharp/fontwriter

Extremely preliminary driver.

sharp/mz6500

sharp/pc1500

sharp/pocketc

siemens/pg685

Preliminary driver. NEC V20 based.

sigma/nyny

Function of port A on IC37 AY8910 is unknown. It looks like a DAC, but this is not supported by the writes to the port. All the writes are 0x9X, usually 0x9b or 0x9d. Note that this is incorrectly referred to as port B on the schematics, but the pin #'s confirm it is, in fact port A.

sigma/spiders

Missing filters emulation.

skeleton/alphasma

skeleton/ax20

skeleton/basf7100

Sound hardware isn't hooked up yet.

skeleton/codata

skeleton/controlid

Fingerprint reader device. Very skeletonish.

skeleton/cxhumax

skeleton/daruma

skeleton/datacast

Unknown sound hardware.

skeleton/dm7000

skeleton/dual68

skeleton/eurit

ISDN-Telefon. Sound hardware not hooked up yet.

skeleton/fanucs15

skeleton/fanucspmg

skeleton/fk1

Unknown sound hardware.

skeleton/goupil

Sound hasn't been hooked up yet.

skeleton/hprot1

skeleton/hudson_poems

Sound is produced by the SoC, currently unemulated.

skeleton/icatel

skeleton/if800

skeleton/indiana

skeleton/itc4

Skeletonish. Temperature controller. Probably uses a beeper?

skeleton/itt3030

Beeper isn't correctly hooked up.

skeleton/jonos

skeleton/juku

Preliminary driver. No sound hardware hooked up.

skeleton/kron

skeleton/mes

skeleton/micro20

Skeleton driver.

skeleton/micronic

skeleton/miniframe

Preliminary driver. M68010 based.

skeleton/ml20

Speaker not hooked up yet.

skeleton/mstation

skeleton/mt735

skeleton/pv9234

skeleton/pwp14

Word processor. Unidentified sound hardware (possibly beeper?).

skeleton/qtsbc

skeleton/rd100

Unknown sound hardware.

skeleton/rvoice

skeleton/swyft

skeleton/systec

skeleton/tecnbras

skeleton/terak

skeleton/ti630

skeleton/tk635

skeleton/tsispch

DAC isn't hooked up yet.

skeleton/tulip1

Speaker (?) not hooked up.

skeleton/vector3

Preliminary driver. Extensive TODO on top of the driver.

slicer/slicer

snk/hng64

Sound hardware hook up is very preliminary.

snk/snk6502

sasuke, satansat and clones, vanguard and clones - Discrete sound hardware isn't emulated yet.

fantasy and clones, vanguard and clones - Speech is missing (hd38880/hd38882 emulation).

satansat and clones - Music frequency is wrong.

snk/snk68

powb - Bootleg with different sound hardware. The MSM5205 isn't hooked up yet.

sony/news_r3k

Sound hardware isn't hooked up yet.

sony/news_r4k

Sound hardware isn't hooked up yet (lots of undocumented hardware).

sony/psx

sony/smc777

sony/zn

For all games but nbajamex and clone, which use a different sound system, SPU emulation isn't perfect yet.

stern/astinvad

Needs discrete sound hardware emulation.

stern/mazerbla

mazerbla, mazerblaa - They appear to use an MM54104 'Digitalker' speech IC, however, the two speech ROMs are undumped.

subsino/lastfght

lastfght - Sound chip isn't emulated yet (SS9804, same as some games in subsino2.cpp).

subsino/subsino2

bishjan, new2001, qbeebing, queenbee and clones, squeenb, treamary, xiaoao - Sound chip isn't emulated yet (SS9804 or SS9904).

sun/sun1

sun/sun2

sun/sun3x

sun/sun4

sunelectronics/blockch

Needs discrete sound hardware emulation.

sunelectronics/dai3wksi

Needs discrete sound hardware emulation (some preliminary work has been done).

sunelectronics/route16

speakhlp - Bootleg with different hardware / program.

vscompmj - Stuck notes, due to incomplete decryption or to wrong AY hook-up?

ta/alphatpx

alphatp1 - Different beeper hook up?

tab/tabe22

Possibly missing beeper.

taito/arkanoid

hexa - Keeps writing 0x3f to register 0x07 of the AY8910, to read the input ports. This causes clicks in the music since the output channels are continuously disabled and reenabled.

taito/buggychl

Support for the 7630's controlling the sound chip outputs (bass/treble, volume) is completely missing. The sound Z80 seems to write answers for the main Z80, but the latter doesn't seem to read them.

taito/crbaloon

Discrete sound hardware emulation isn't 100% correct yet.

taito/fgoal

Needs discrete sound hardware emulation.

taito/flstory

TA7630 emulation needs filter support (bass sounds from MSM5232 should be about 2 times louder).

taito/gladiatr

ppking - Sound is controlled by an undumped MCU. Until it can be decapped, its functionalities are imperfectly simulated.

taito/grchamp

Missing engine noise.

taito/gsword

josvolly - DAC sound needs to be implemented. PCB is available (Guru).

taito/lgp

Sound hardware (Z80 + 3 AY-3-8910) isn't hooked up yet.

taito/lkage

bygone - Missing music. Emulation bug or incomplete prototype? PCB is available (Guru)

taito/marinedt

Needs discrete sound emulation.

taito/missb2

The Sound NMI and/or Interrupts aren't likely to be right. The Sound CPU starts writing to unusual memory ports - either because the NMI/Interrupt timing is out, or the sheer fact that the Sound CPU code is rather poorly written, so it may be normal behaviour. Also, the OKI M6295 seems to be playing the wrong samples, however the current OKI M6295 sound ROM dump is bad.

taito/ninjaw

SSG Output isn't accurate.

taito/nycaptor

Needs better sound emulation (mixing ?).

taito/opwolf

There are a few unmapped writes for the sound Z80 and unknown writes to the MSM5205 control addresses.

taito/pitnrun

Needs discrete sound hardware emulation. PCB is available (Guru).

taito/rollrace

Needs discrete sound hardware emulation for sound effects.

taito/sbowling

Needs discrete sound hardware emulation. PCB is available (Guru).

taito/scyclone

Complex audio setup with 2x SN76477 and possibly some discrete parts.

taito/spdheat

Sound filters aren't emulated and currently only one speaker is hooked up, but the game has more.

taito/taitogn

Zoom sound DSP emulation isn't complete.

taito/taitopjc

Zoom sound DSP emulation isn't complete.

taito/taitotx

Preliminary driver.

taito/taitotz

Zoom sound DSP is currently unemulated.

taito/taitowlf

Zoom sound DSP is currently unemulated.

taito/taito_f3

bumbsymph and clones - Bootlegs on different hardware. Oki banking is wrong.

taito/taito_l

champwr and clones - Additional MSM5205 isn't 100% correctly hooked up yet.

taito/warriorb

darius2d, darius2do and sagaia - SSG Output isn't accurate.

taito/wyvernf0

Sound emulation isn't fully accurate. PCB is available (Guru).

tandberg/tdv2324

tangerine/microtan

spinveti - Sound hardware isn't hooked up.

tatsumi/kingdrby

Possibly missing discrete sound hardware emulation.

tatsumi/tx1

tx1 and clones - TX-1 tyre screech noises are not implemented yet.

tch/kickgoal

actionhw - Missing PIC dump. Simulated for now.

tch/littlerb

Sound hardware is mostly understood, but isn't perfectly implemented yet.

tch/wheelfir

kongball - The PCB for this prototype had no sound ROMs. Unknown if removed or not programmed yet.

teamconcepts/comquest

technos/chinagat

saiyugb1 - There are sync problems between the i8049 and the m5205 which need further looking at.

tecmo/wc90

Sound isn't correctly hooked up.

tecmo/wc90b

MSM5205 sound isn't perfect yet.

tektronix/tek410x

telercas/tmc600

PRWNOISE and PRBEEP return wrong values, CDP1869 white noise not emulated.

televideo/tv950

Speaker doesn't produce correct sound due to bugs in the via6522 emulation.

ti/snspell

ti/snspellc

ti/ti85

ti84pob, ti84pov3 - Unemulated FonixTalk from SpeechFX.

ti/ti89

ti/ti931

Preliminary driver.

ti/ti990_4

tiger/bingobear

tiger/gamecom

tiger/k28

k28 - Speech doesn't seem to sound correct. May be a bug in the Votrax emulation. Needs comparison with real hardware.

tiger/k28o

tigertel/gizmondo

toaplan/toaplan1

outzonec - Z80 ROMs is probably incorrect for this set, causing wrong sounds.

toaplan/toaplan2

batsugunbl - Oki banking isn't hooked up correctly yet.

nprobowl, probowl2 - Oki banking isn't hooked up yet.

tomy/tomy_princ

Sound hardware isn't hooked up yet.

toshiba/paso1600

trs/dgn_beta

trs/vis

Some audio registers aren't understood yet.

tvgames/elan_ep3a19a

The sound capabilities of the SoC aren't fully emulated yet.

tvgames/elan_eu3a05

ADPCM format not correctly decoded yet.

tvgames/generalplus_gpl16250_nand

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl16250_rom

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl16250_romram

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl16250_spi

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl16250_spi_direct

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl162xx_lcdtype

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl32612

Audio capabilities of the SoC are partially emulated.

tvgames/spg110

Preliminary driver. Sunplus SPG110 based.

tvgames/spg29x

Audio capabilities of the SPG29x SoCs aren't emulated.

tvgames/spg2xx

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_digimake

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_dreamlife

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_ican

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_jakks

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_jakks_gkr

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_jakks_sharp

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_jakks_tvtouch

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_lexibook

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_mysprtch

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_pdc

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_playvision

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_senario

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_senario_poker

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_senca

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_shredmjr

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_skannerztv

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_smarttv

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_telestory

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_tvgogo

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_vii

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_wiwi

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_zone

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/st2302u_bbl_spi

ST2302U based. Emulation is preliminary.

tvgames/trkfldch

Preliminary driver. Unknown sound hw.

tvgames/xavix

Sound hardware emulation is missing some features (i.e. envelopes).

tvgames/xavix2

SoC emulation is very preliminary.

tvgames/xavix_2000

SoC emulation is very preliminary.

tvgames/xavix_2002

SoC emulation is very preliminary.

ultimachine/rambo

ultratec/minicom

universal/cheekyms

Sound hardware emulation is incomplete.

universal/cosmic

Need proper sound hardware emulation instead of samples.

universal/cosmicg

Need proper sound hardware emulation instead of samples.

universal/getaway

Needs discrete sound hardware emulation.

universal/zerohour

Missing discrete sound emulation.

ussr/argo

ussr/istrebiteli

The emulation of the custom sound device is still preliminary.

ussr/mk85

ussr/mk90

ussr/okean240

ussr/sm1800

ussr/tiamc1

ussr/uknc

venture/looping

DAC emulation can be improved by adding the missing signals for decay etc. (see schematics).

venture/suprridr

The board seems to contain a discrete sound portion which needs to be emulated.

vidbrain/vidbrain

R-2R ladder DAC isn't correctly emulated yet.

videoton/tvc

visual/v1050

visual/v50

Missing screen attributes (reverse sometimes works), smooth scroll, screen brightness contro.

visual/xds

Buzzer not hooked up yet.

votrax/votrhv

Currently using the wrong Votrax model.

vsystem/pspikes

aerfboot, aerfboo2, karatblzbl, pspikesc - Bootlegs with slightly different sound hardware.

spikes91, spikes91b - Need MSM5205 hook up and verifying of the sound latch hook up.

vsystem/rpunch

svolleybl - Needs correct sound latch hook up and OKI M5205 hook up.

vtech/clickstart

Preliminary driver.

vtech/gamemachine

Needs discrete sound hardware emulation.

vtech/geniusiq

vtech/pc1000

vtech/prestige

Unindentified sound chip.

vtech/primusex

No sound hardware hooked up or even listed in the driver.

vtech/socrates

TC8802AF speech chip isn't emulated yet.

vtech/vsmile

Audio capabilities of the SPG243 SoC are partially emulated.

vtech/vsmileb

Audio capabilities of the SPG243 SoC are partially emulated.

wing/luckgrln

Sound chip type is unknown.

wing/pinkiri8

Sound hardware isn't 100% hooked up yet.

wink/wink

Sound emulation isn't fully accurate.

wyse/wy60

AUX port isn't emulated.

wyse/wy85

yamaha/tg100

Unemulated Yamaha YMW258-F sound chip (possibly identical to MultiPCM?).

yamaha/ymdx100

Some voices (such as Pianobells) seem to not let you turn off modulation even if you set the mod wheel to its lowest point.

yamaha/ympsr400

Emulation doesn't work yet so sound can't be hooked up.

yamaha/ympsr60

A few instruments sound odd.

yamaha/ymtx81z

YM2414 emulation is preliminary.

yamaha/ymvl1

Emulation doesn't work yet so sound can't be hooked up.

zaccaria/laserbat

Missing analog part.

zaccaria/seabattl

Preliminary driver. Probably discrete sound hardware.

zaccaria/zac2650

Missing discrete sound emulation.

zaccaria/zaccaria

Lacks analog circuitry emulation (see driver notes). Needs implementation of discrete filters for analog signals 1 to 5 and attenuation control for signal 5 (74LS156).