MAME 0.94u4: Difference between revisions
From MAMEDEV Wiki
(Initial version.) |
m (+category) |
||
Line 55: | Line 55: | ||
'''New games marked as GAME_NOT_WORKING''' | '''New games marked as GAME_NOT_WORKING''' | ||
* [http://www.mameworld.net/maws/romset/snapper Snapper] | * [http://www.mameworld.net/maws/romset/snapper Snapper] | ||
[[Category:Releases 2005]] |
Latest revision as of 11:39, 3 May 2007
Release Date
MAME 0.94u4 was released on 18 March 2005.
Contributors
The known contributors for this version are, in alphabetical order:
- BUT
- Chack'n
- David Haywood
- Manuel Assoni
- Nicola Salmoria
- Pierpaolo Prazzoli
- ShimaPong
- smf
- Tomasz Slanina
- Ville Linde
Specific Contributions
The known contributions for this version are, in the order specified in the whatsnew:
- BUT fixed a crash with games using FM sound chips when you load state
- Nicola Salmoria changed the FD1094 state change behavior slightly to keep Gain Ground happy
- Nicola Salmoria improved the NMK004 simulation and prevented hang in Black Heart
- Pierpaolo Prazzoli fixed some sprite colours in playmark.c
- smf hooked up guns in Deadeye for when it works
- Ville Linde fixed a memory dumping problem in the debugger at very high addresses
- smf fixed bugs in PSX texture window (pitch in libero grande & playfield in aquarush)
- ShimaPong fixed Pengo ROM loading
Game Support
New Games added or promoted from GAME_NOT_WORKING status
New clones added
- Crazy Rally (Gecas license)
- Passing Shot (Japan, FD1094 317-0070)
- Wonder Boy III (Japan, FD1094 317-0087)
- Tekken (TE2/VERC)
New games marked as GAME_NOT_WORKING