MAME 0.143u5

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Revision as of 14:32, 6 September 2011 by Osso (talk | contribs) (New page: == Release Date == MAME 0.143u5 was released on 6 September 2011. == Contributors == The known contributors for this version are, in alphabetical order: * Andrew Gardner * [[Angelo ...)
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Release Date

MAME 0.143u5 was released on 6 September 2011.


Contributors

The known contributors for this version are, in alphabetical order:


Specific Contributions

The known contributions for this version are, in the order specified in the whatsnew:


  • Angelo Salese implemented double buffering and improved colors for 3d in Top Landing.
  • ShouTime updated armedf.c: Verified correct sprite roms for Terra Force (Japan).
  • David Haywood updated the m68k core: Preliminary support for MC68340 (CPU32). Reorganized to facilitate C++ conversion.
  • R. Belmont updated the m68k core: use 68340 instruction table for 68340, cpXXX instructions are 020/030 only, add CINV, CPUSH stubs for 040.
  • Lord Nightmare, Hammad and EdCosta added comment about new raiden2 rom combination, add missing pals as undumped, fix IC locations on several sets.
  • Ryan Holtz and Bat Country Entertainment provided various HLSL fixes:
    • Created two flags, -hlsl_ini_write and -hlsl_ini_read. The former enables custom HLSL INI writing explicitly, the other enables loading of the same.
    • Fixed disappearing aperture effect when using custom INI files.
    • Fixed diagonal seam on some games, for serious real this time.
    • Fixed phosphor simulation, now works as expected.
  • Fabio Priuli made audit.c only report samples audit result for sets with required samples.
  • O. Galibert updated the floppy device: Refactor slightly. Name, descrition, etc are now an intrinsic property of converters.
  • R. Belmont updated the es5503 core: converted to modern device, improved IRQ timing.
  • Phil Bennett updated the C352: don't try to play zero-length samples.
  • hap and R. Belmont provided M377xx improvements:
    • Respect the restored mode bits for PUL.
    • Proper cycle counts for PSH/PUL.
    • Fixed flags for multiply/division and divide by 0 interrupt.
    • Pass program bank to debugger hook so breakpoints work outside of bank 0.
    • Fixed interrupt flags for internal peripherals, corrected BBC/BBS when running outside of bank 0.
    • Several other interrupt timing and priority fixes.
  • R. Belmont updated the whitestar driver: made modern, added sound system. No work on main CPU part yet.
  • O. Galibert updated the floppy device: Add brand-new MFI (MESS floppy image) support.
  • O. Galibert updated the mfi device: Fix the format thanks to smf's help.
  • O. Galibert updated amigafdc: Modernized, but no change (yet).
  • O. Galibert updated the floppy device: Changed the internal format to use magnetic cells. Temporarily moved the full-track pll bit extraction in the amiga fdc.
  • Brian Troha updated tempest.c: Corrected the rom labels, description and documentation for the revised hardware rev 3 of Tempest. Added dipswitch locations for the Tempest sets.
  • R. Belmont updated globalfr.c: filled in a little more of the memory map.
  • Johnboy and DsNo did yet more Neo-Geo work on game ROMs structures:
    • Continued to document used pcb's for cartridges.
    • More removal of .bin extension in favour of chiplabel.socketlabel naming convention.
    • Added correct v1 to pulstar.
    • Corrected layout of pgoal according to original cart.
    • Added redumped c1/c2 and v1 to quizdaisk.
  • Samuele Zannoli provided various changes and improvements to the Chihiro emulation:
    • Modified the ide device (idectrl.c) so it supports cases where it is not connected to an hard disk, but to some different hardware.
    • Addeds PC devices 8259 pic, 8253 pit, ide controller.
    • Added "chihiro" command with subcommands "jamdis", "dump_string", "dump_process", "dump_list", "help".
    • Updated the smbus controller and adds stubs for the pic16lc, cx25871, eeprom smbus devices.
    • Updated the memory map for the newly added devices.
    • Fixed the size of the "others" region.
    • Added hack for the missing dump of the smbus eeprom.
  • iq_132 decoded graphics in gigaman2.
  • iq_132 hooked up sound, fixed layer offsets in ppan.
  • iq_132 fixed graphics glitches in speedspn on character select screen.
  • iq_132 fixed layer enable in cninjabl, giving it working status.


Game Support

New games added or promoted from NOT_WORKING status


New clones added


New games marked as GAME_NOT_WORKING