MAME 0.16

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Release Date

MAME 0.15 was released on 13 April 1997.


Contributors

The known contributors for this version are, in first-name alphabetical order:


Specific Contributions

The known contributions for this version are, in the order specified in the whatsnew:

  • Joystick support was added to Vanguard (SNK)
  • The colors in Carnival (upright) were fixed by Mike Coates and Peter Clare.
  • A better palette for Mario Bros. (US) was provided by Stefano Mozzi.
  • Matthew Hillmer submitted a better (albeit still incorrect) palette for Donkey Kong 3 (US).
  • Tormod Tjaberg added sound support to Space Invaders and clones, using samples.
  • A few graphics glitches in Wizard of Wor were fixed.
  • Several fixes were made to the Burger Time (Midway) driver:
    • The CPU clock speed was adjusted to avoid slowdowns on the fourth level.
    • The driver was made faster on 486 platforms, which were common at the time.
    • Sprites are no longer left on-screen when going to the next level.
    • A bug in high-score saving was fixed.
  • The interface to the AY-3-8910 audio chip core was simplified.
  • The GameDriver structure was modified to avoid garbled text in Time Pilot.
  • The Zilog Z80 and MOS 6502 CPU cores were modified to work together better.
  • The functions cpu_getpc(), cpu_geticount(), and cpu_seticount() were added.
  • Some bugs in the MOS 6502 CPU core's handling of BCD arithmetic were fixed.
  • Brad Oliver modified the POKEY audio chip core to be more portable.


Game Support