MAME 0.4: Difference between revisions

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== Release Date ==
== Release Date ==
MAME 0.4 was released on 16 February 1997.


MAME 0.4 was released on 16 February 1997.


== Contributors ==
== Contributors ==
The known contributors for this version are, in first-name alphabetical order:
The known contributors for this version are, in first-name alphabetical order:


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* [[Marcel de Kogel]]
* [[Marcel de Kogel]]
* [[Nicola Salmoria]]
* [[Nicola Salmoria]]


== Specific Contributions ==
== Specific Contributions ==
The known contributions for this version are, in the order specified in the whatsnew:
The known contributions for this version are, in the order specified in the whatsnew:


* [http://www.mameworld.net/maws/set/bagmans Bagman (Stern set 1)] support was added, albeit with wrong colors.
* [http://www.mameworld.net/maws/set/bagmans Bagman (Stern set 1)] support was added, albeit with wrong colors.
* [http://www.mameworld.net/maws/set/wow Wizard of Wor] support was added, though in an unplayable state.
* [http://www.mameworld.net/maws/set/wow Wizard of Wor] support was added, though in an unplayable state.
* [[Andy Milne]] provided updated AY-3-8910 sound chip emulation code, affecting some games positively and some negatively.
* [[Andy Milne]] provided updated AY-3-8910 sound chip emulation code, affecting some games positively and some negatively.
* The main graphic rendering function, drawgfx(), was optimized, benefitting Mr. Do!, Crazy Climber and Crazy Kong.
* The main graphic rendering function, drawgfx(), was optimized, benefitting Mr. Do!, Crazy Climber and Crazy Kong.
* [[Marcel de Kogel]] updated the Zilog Z80 CPU core to version 1.1, making it faster.  [[Nicola Salmoria]] made minor changes to make Crazy Climber work.
* [[Marcel de Kogel]] updated the Zilog Z80 CPU core to version 1.1, making it faster.  [[Nicola Salmoria]] made minor changes to make Crazy Climber work.
* The IN and OUT instructions in the Zilog Z80 CPU core were modified to use the same memory access system as normal memory reads and writes.
* The IN and OUT instructions in the Zilog Z80 CPU core were modified to use the same memory access system as normal memory reads and writes.
* The function generic_interrupt_vector_w() was added for controlling CPU interrupt vectors.
* The function generic_interrupt_vector_w() was added for controlling CPU interrupt vectors.


== Game Support ==
== Game Support ==
'''Working Games Added'''
* [http://www.mameworld.net/maws/set/bagmans Bagman (Stern set 1)] (wrong colors)
'''Non-Working Games Added'''
* [http://www.mameworld.net/maws/set/wow Wizard of Wor]


* Working Games Added
[[Category:Releases 1997]]
** [http://www.mameworld.net/maws/set/bagmans Bagman (Stern set 1)] (wrong colors)
* Non-Working Games Added
** [http://www.mameworld.net/maws/set/wow Wizard of Wor]

Latest revision as of 12:26, 3 May 2007

Release Date

MAME 0.4 was released on 16 February 1997.


Contributors

The known contributors for this version are, in first-name alphabetical order:


Specific Contributions

The known contributions for this version are, in the order specified in the whatsnew:

  • Andy Milne provided updated AY-3-8910 sound chip emulation code, affecting some games positively and some negatively.
  • The main graphic rendering function, drawgfx(), was optimized, benefitting Mr. Do!, Crazy Climber and Crazy Kong.
  • The IN and OUT instructions in the Zilog Z80 CPU core were modified to use the same memory access system as normal memory reads and writes.
  • The function generic_interrupt_vector_w() was added for controlling CPU interrupt vectors.


Game Support

Working Games Added


Non-Working Games Added