MAME 0.76

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Revision as of 11:34, 10 May 2007 by Georg (talk | contribs) (Initial version.)
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Release Date

MAME 0.76 was released on 19 October 2003.


Contributors

The known contributors for this version are, in alphabetical order:


Specific Contributions

The known contributions for this version are, in the order specified in the whatsnew:

  • David Haywood, Olivier Galibert, sthief, and Angelo Salese made various ST-V and SH-2 improvements, shienryu is improved as are many other games but no more are really playable yet (although I have changed Shienryu to IMPERFECT_GFX instead of NOT_WORKING as it seems ok, just the sprites are black)
  • Changed Jumping Cross default dipswitches
  • Fixed invalid dipswitch in Big Event Golf
  • Readded a bit of code that was removed from blockage driver when it was converted to use tilemap (blasto needed it)


Game Support

New Games supported or promoted from GAME_NOT_WORKING status


New clones added