MAME 0.94u4

From MAMEDEV Wiki
Revision as of 06:55, 27 April 2007 by Georg (talk | contribs) (Initial version.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Release Date

MAME 0.94u4 was released on 18 March 2005.


Contributors

The known contributors for this version are, in alphabetical order:


Specific Contributions

The known contributions for this version are, in the order specified in the whatsnew:

  • BUT fixed a crash with games using FM sound chips when you load state
  • Nicola Salmoria changed the FD1094 state change behavior slightly to keep Gain Ground happy
  • Nicola Salmoria improved the NMK004 simulation and prevented hang in Black Heart
  • smf hooked up guns in Deadeye for when it works
  • Ville Linde fixed a memory dumping problem in the debugger at very high addresses
  • smf fixed bugs in PSX texture window (pitch in libero grande & playfield in aquarush)


Game Support

New Games added or promoted from GAME_NOT_WORKING status


New clones added

New games marked as GAME_NOT_WORKING