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This page is designed to allow for a quick look over all the drivers with a MACHINE_NO_SOUND or MACHINE_IMPERFECT_SOUND flag by giving, as much as possible, an idea on the amount of effort needed to fix them.
This page is designed to allow for a quick look over all the drivers with a MACHINE_NO_SOUND or MACHINE_IMPERFECT_SOUND flag by giving, as much as possible, an idea on the amount of effort needed to fix them.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/24cdjuke.cpp 24cdjuke] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/access/acvirus.cpp access/acvirus] ==
Skeleton driver for a CD Juke Box.
80C5xx + dsp56k based. Skeletonish.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/aristmk5.cpp acorn/aristmk5] ==
Skeleton driver. Sound hardware hook up can't be verified.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/ertictac.cpp acorn/ertictac] ==
Sound is currently ugly in both games, recognizable but still nowhere near perfection.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/riscpc.cpp acorn/riscpc] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/39in1.cpp 39in1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/ssfindo.cpp acorn/ssfindo] ==
Preliminary sound support only.
''' ppcar ''' - Uses the VIDC internal DAC for SFX, which emits bad sound right now. Music is played by the QDSP QS1000 configured to use the internal ROM, which hasn't been dumped yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/3do.cpp 3do] ==
''' ssfindo, tetfight ''' - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).
Driver moved from MESS to MAME, since there were arcade games based on the 3DO. Emulation is stil preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/4roses.cpp 4roses] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/act/victor9k.cpp act/victor9k] ==
Skeleton driver.
Codec sound isn't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/5clown.cpp 5clown] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/adp/manohman.cpp adp/manohman] ==
Unknown writes and reads.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/8080bw.cpp 8080bw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/akai/akaiax80.cpp akai/akaiax80] ==
''' indianbt and clone ''' - Only part of the discrete sound emulation is completed. PCB is available (Guru)
Very preliminary driver. No sound hook up yet.


''' astropal, attackfc, ballbomb, claybust, cosmo, darthvdr, desterth, galactic, grescue, gunchamp, intruder, invadpt2 and clone, invmulti and clones, invrvnge and clones, lrescue, lrescuem, lupin3, lupin3a, moonbase, moonbasea, rollingc, schaserc, schasercv, sflush, shuttlei, sicv, sisv, sisv1, sisv2, sisv3, skylove, spacecom, spacmiss, spcewars, spacewr3, spacerng, steelwkr, vortex, yosakdon, yosakdona ''' - Need discrete sound emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/alesis/alesis.cpp alesis/alesis] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ace.cpp ace] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alliedleisure/ace.cpp alliedleisure/ace] ==
Needs discrete sound emulation.
Needs discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/acefruit.cpp acefruit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alliedleisure/clayshoo.cpp alliedleisure/clayshoo] ==
Sound emulation is completely lacking.
Needs discrete sound hardware emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/alpha/equites.cpp alpha/equites] ==
Analog drums/cymbals are missing. The bassline is imperfect. This is just the square wave output of the 5232 at the moment. It should go through analog stages. Needs proper emulation of the 8155 on the sound board. Missing implementation of the low-pass filters on the DAC output. The purpose of the sound PROM is unclear. From the schematics, it seems it should influence the MSM5232 clock. However, even removing it from the board doesn't seem to affect the sound.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/alpha/splendor.cpp alpha/splendor] ==
See the equites entry.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/aerofgt.cpp aerofgt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/altos/altos486.cpp altos/altos486] ==
''' aerfboot, aerfboo2, karatblzbl, pspikesc, spikes91, spikes91b ''' - Bootlegs with slightly different sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/alg.cpp alg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/alg.cpp amiga/alg] ==
Missing laserdisc sound.
Missing laserdisc sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/alien.cpp alien] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/cubo.cpp amiga/cubo] ==
Skeleton driver (SH4 based system).
Cubo CD32 sound hardware isn't 100% correctly emulated / hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/mquake.cpp amiga/mquake] ==
Sound system isn't correctly hooked up yet (Amiga custom + Ensoniq ES5503).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/upscope.cpp amiga/upscope] ==
Amiga sound emulation isn't perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/amstrad/amstrad.cpp amstrad/amstrad] ==
''' al520ex ''' -
 
== [http://github.com/mamedev/mame/blob/master/src/mame/amstrad/pda600.cpp amstrad/pda600] ==
DTMF tone generator isn't emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/apollo/apollo.cpp apollo/apollo] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/alinvade.cpp alinvade] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/apple/imacg3.cpp apple/imacg3] ==
Sound has been hooked up but it's a guesswork. Should be verified with real hardware.
Very preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/amaticmg.cpp amaticmg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/apple/powermacg3.cpp apple/powermacg3] ==
Not all sound devices have been hooked up yet.
Very preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/aristmk5.cpp aristmk5] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/arcadia/arcadia.cpp arcadia/arcadia] ==
Skeleton driver. Sound hardware hook up can't be verified.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/aristmk6.cpp aristmk6] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/aristocrat/aristmk6.cpp aristocrat/aristmk6] ==
Skeleton driver. System is SH4 based.
Skeleton driver. System is SH4 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/arkanoid.cpp arkanoid] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atarisy1.cpp atari/atarisy1] ==
''' hexa ''' - Keeps writing 0x3f to register 0x07 of the AY8910, to read the input ports. This causes clicks in the music since the output channels are continuously disabled and reenabled.
''' indytemp and clones ''' - "Welcome" doesn't play at start.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atarittl.cpp atari/atarittl] ==
''' tank ''' - Netlist has been added but needs debugging and it runs very slow.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atetris.cpp atari/atetris] ==
''' atetb3482 ''' - Bootleg with different sound hardware. Sound Z80 not hooked up and UM3482 unemulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/avalnche.cpp atari/avalnche] ==
''' catchp ''' - Needs discrete sound hardware emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/boxer.cpp atari/boxer] ==
Needs discrete sound hardware emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/bzone.cpp atari/bzone] ==
''' dsrtwars ''' - Bootleg with different sound system (AY8910 instead of Pokey, discrete sounds may differ).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/astinvad.cpp astinvad] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cball.cpp atari/cball] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/astrocde.cpp astrocde] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cmmb.cpp atari/cmmb] ==
''' demndrgn ''' - Audio board isn't emulated yet.
Sound hardware isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cops.cpp atari/cops] ==
Driver is still preliminary. Sound isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/copsnrob.cpp atari/copsnrob] ==
Discrete sound hardware is partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/harddriv.cpp atari/harddriv] ==
''' hdrivair, hdrivairp ''' Serial communications between the two DS III/IV sound ADSPs need fixing (The auxillary DSP is used to process the output of the sound DSP).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/hitparade.cpp atari/hitparade] ==
Juke box. TMS1300 based. The mechanical parts aren't emulated.


''' gorf, gorfpgm1, gorfpgm2, wow, wowg ''' - Need Votrax SC-01 speech synthesizer emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/jaguar.cpp atari/jaguar] ==


''' seawolf2 ''' - Needs discrete sound hardware emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/metalmx.cpp atari/metalmx] ==
Very complex prototype hardware. Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/astrof.cpp astrof] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/mgolf.cpp atari/mgolf] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/atari_s1.cpp atari_s1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/missile.cpp atari/missile] ==
Sound hook up is preliminary.
''' missilea ''' - Different sound hw (discrete?).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/atari_s2.cpp atari_s2] ==
''' x80wc ''' - Different sound hw. Sound chip had been removed from the PCB it was dumped from.
Sounds to be verified against a real machine; noise generator sounds like a loud barrrr instead of noise, fortunately it doesn't seem to be used.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/atetris.cpp atetris] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/nitedrvr.cpp atari/nitedrvr] ==
''' atetrisb3 ''' - Bootleg on different hardware. Uses 3 SN76489 instead of the POKEYs.
Discrete motor/skid sounds are not 100% correct.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/atlantis.cpp atlantis] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/pofo.cpp atari/pofo] ==
Preliminary driver. ADSP-2181 based DCS2 audio.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/starshp1.cpp atari/starshp1] ==
Discrete sound hardware is emulated, but still needs proper emulation of the MC3340.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/starwars.cpp atari/starwars] ==
''' tomcatsw ''' - Sound ROMs aren't dumped.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/subs.cpp atari/subs] ==
Discrete sound hardware emulation is incomplete (missing sonar sound).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/wolfpack.cpp atari/wolfpack] ==
Missing discrete sound emulation and (undumped) audio cassette.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atlus/cave.cpp atlus/cave] ==
''' gaia, theroes ''' - Sound cuts out occasionally.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/att/unixpc.cpp att/unixpc] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/ausnz/magnum.cpp ausnz/magnum] ==
Beeper implementation isn't perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/banctec/banctec.cpp banctec/banctec] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/bandai/wswan.cpp bandai/wswan] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu3.cpp barcrest/mpu3] ==
Sound hardware isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4crystal.cpp barcrest/mpu4crystal] ==
Fruit machine hardware. Not working yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4empire.cpp barcrest/mpu4empire] ==
Fruit machine hardware. Not working yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4mdm.cpp barcrest/mpu4mdm] ==
Fruit machine hardware. Not working yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4misc.cpp barcrest/mpu4misc] ==
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/atvtrack.cpp atvtrack] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4mod4oki.cpp barcrest/mpu4mod4oki] ==
Skeleton driver.
''' m4andycpdut ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/avalnche.cpp avalnche] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4plasma.cpp barcrest/mpu4plasma] ==
''' catchp ''' - Needs discrete sound hardware emulation.
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/battlera.cpp battlera] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4union.cpp barcrest/mpu4union] ==
There seems to be a bug with a stuck note from the YM2203 FM channel at the start of scene 3 and near the ending when your characters are flying over a forest in a helicopter.
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bbusters.cpp bbusters] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4vid.cpp barcrest/mpu4vid] ==
''' bbusters, bbustersu ''' - Sound hardware isn't 100% correctly hooked up yet.
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/beaminv.cpp beaminv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/beehive/microb.cpp beehive/microb] ==
Needs discrete sound hardware emulation.
Beeper is hooked up, but not 100% correct.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/beezer.cpp beezer] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_blackbox.cpp bfm/bfm_blackbox] ==
Sound isn't correctly hooked up (DAC/Custom + 6840 Timer).
Sound is simulated via samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bfm_sc1.cpp bfm_sc1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc1.cpp bfm/bfm_sc1] ==
Mostly mechanical fruit machines.
Mostly mechanical fruit machines.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bfm_sc2.cpp bfm_sc2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc2.cpp bfm/bfm_sc2] ==
''' quintond, quintono, quintoon ''' - Sound ROM needs redumping, the one currently used is suspiciously similar to qos.
''' quintond, quintono, quintoon ''' - Sound ROM needs redumping, the one currently used is suspiciously similar to qos.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bigstrkb.cpp bigstrkb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc4.cpp bfm/bfm_sc4] ==
Sound hardware isn't correctly hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/bmc/popobear.cpp bmc/popobear] ==
BGM seems quite off, YM2413 core bug?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bingor.cpp bingor] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/brother/ax145.cpp brother/ax145] ==
Driver is preliminary, sound hook up can't be verified.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/blackt96.cpp blackt96] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/brother/lw700i.cpp brother/lw700i] ==
Sound chips are driven by a PIC which has been dumped but not hooked up yet.
Unknown sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/blitz.cpp blitz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/canon/canon_s80.cpp canon/canon_s80] ==
Needs discrete sounds emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/blitz68k.cpp blitz68k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/alien.cpp capcom/alien] ==
Sound is MCU-protected.
Skeleton driver (SH4 based system).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/cps1bl_pic.cpp capcom/cps1bl_pic] ==
Undumped PICs used as sound MCUs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/blockade.cpp blockade] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/cps2.cpp capcom/cps2] ==
Needs noise generator emulation, along with proper mixing and volume control.
''' gigaman2 ''' - A bootleg with a different sound system.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bloodbro.cpp bloodbro] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/mitchell.cpp capcom/mitchell] ==
''' weststry ''' - Bootleg with different sound hardware, which needs correct hook up.
''' mstworld2, pangba, pangbb, spangbl ''' - Sound clocks aren't correct, causing music speed to be too fast.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bnstars.cpp bnstars] ==
''' pkladiesbl, pkladiesbl2 ''' - MSM5205 isn't hooked up.
Z80 - YMF271 comms aren't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bntyhunt.cpp bntyhunt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/casloopy.cpp casio/casloopy] ==
Preliminary driver.
Unemulated NEC CDT109 sound chip with internal ROM.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/boxer.cpp boxer] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/cfx9850.cpp casio/cfx9850] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/buggychl.cpp buggychl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ctk2000.cpp casio/ctk2000] ==
Support for the 7630's controlling the sound chip outputs (bass/treble, volume) is completely missing. The sound Z80 seems to write answers for the main Z80, but the latter doesn't seem to read them.
Keyboard. Sample compression not completely understood yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/buster.cpp buster] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ctk551.cpp casio/ctk551] ==
Sound hardware isn't hooked up yet (AY8910).
''' ap10, ctk601 ''' - Missing DSP emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/byvid.cpp byvid] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ld50.cpp casio/ld50] ==
Sound hardware isn't hooked up yet (DACs for babypac, Cheep Squeek sound board for granny).
Electronic drums. I87C52. Dream SAM9793 and Burr-Brown PCM1717E DAC aren't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cabal.cpp cabal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/pickytlk.cpp casio/pickytlk] ==
''' cabalbl ''' - Bootleg with different sound hardware, which isn't correctly hooked up yet.
Skeletonish. No sound hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/carpolo.cpp carpolo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/sk1.cpp casio/sk1] ==
Needs discrete sound hardware emulation.
CPU is an unemulated MSM6283, possibly with undumped internal ROM. It has onboard sampling and playback capabilities.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cave.cpp cave] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ces/cesclass.cpp ces/cesclass] ==
''' gaia, theroes ''' - Sound cuts out occasionally.
Sound doesn't play most samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cb2001.cpp cb2001] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/chess/compuchess.cpp chess/compuchess] ==
Sound hardware is hooked up but game isn't working yet.
''' cncchess ''' - Sound is wrong, it should be a long dual-tone alarm sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cball.cpp cball] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cinematronics/embargo.cpp cinematronics/embargo] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cd32.cpp cd32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cinematronics/jack.cpp cinematronics/jack] ==
Cubo CD32 sound hardware isn't 100% correctly emulated / hooked up yet.
''' striv and clones ''' - Sound hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cdi.cpp cdi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/citoh/cit220.cpp citoh/cit220] ==
The CDI sound hardware isn't 100% emulated yet.
Preliminary driver. Beeper frequency unknown.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cesclass.cpp cesclass] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/commodore/vic20.cpp commodore/vic20] ==
Sound doesn't play most samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cheekyms.cpp cheekyms] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/comx/comx35.cpp comx/comx35] ==
Sound hardware emulation is incomplete.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/chihiro.cpp chihiro] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/conitec/prof180x.cpp conitec/prof180x] ==
X-BOX sound hardware isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/chinagat.cpp chinagat] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/conitec/prof80.cpp conitec/prof80] ==
''' saiyugb1 ''' - There are sync problems between the i8049 and the m5205 which need further looking at.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/chqflag.cpp chqflag] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cromemco/c10.cpp cromemco/c10] ==
007232 volume & panning control is almost certainly wrong.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/chsuper.cpp chsuper] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/cvs.cpp cvs/cvs] ==
Sound hardware isn't correctly hooked up yet.
Sound board most probably has discrete circuits. The 393Hz tone used for shots (superbike) and collisions (8ball) is just a guess. Some sounds seem to be missing.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cidelsa.cpp cidelsa] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/galaxia.cpp cvs/galaxia] ==
''' altair, destryer, destryea ''' - Missing white noise.
Is sound partly discrete?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cinemat.cpp cinemat] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/quasar.cpp cvs/quasar] ==
Needs discrete sound hardware emulation.
Invader effect is missing. In general, sound needs comparing with a real PCB.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/circus.cpp circus] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cybiko/cybiko.cpp cybiko/cybiko] ==
Discrete sound hardware is only partially emulated. Needs full emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/clayshoo.cpp clayshoo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/astrof.cpp dataeast/astrof] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cmmb.cpp cmmb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/battlera.cpp dataeast/battlera] ==
Sound hardware isn't hooked up yet.
There seems to be a bug with a stuck note from the YM2203 FM channel at the start of scene 3 and near the ending when your characters are flying over a forest in a helicopter.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cntsteer.cpp cntsteer] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/cntsteer.cpp dataeast/cntsteer] ==
According to a side-by-side test, sound should be "darker" by some octaves. It's likely that a sound filter is needed.
According to a side-by-side test, sound should be "darker" by some octaves. It's likely that a sound filter is needed.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cobra.cpp cobra] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec0.cpp dataeast/dec0] ==
Sound hardware isn't correctly hooked up yet.
''' mastbond, secretab ''' - Bootleg on different hardware. The sound system is imperfectly hooked up.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp dataeast/deco32] ==
''' dragngun and clones ''' - Oki3 bank-switching isn't verified.
 
''' lockload and clones ''' - Sound hook-up is preliminary.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/deshoros.cpp dataeast/deshoros] ==
Preliminary buzzer sound is hooked up. Needs a more exact implementation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/liberate.cpp dataeast/liberate] ==
''' prosport, prosporta ''' - Sound hook up isn't 100% correct.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/rohga.cpp dataeast/rohga] ==
''' darkseal2 ''' - One sound ROM is incorrect for this set.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/tumbleb.cpp dataeast/tumbleb] ==
''' funkyjetb ''' - PIC has been decapped but hook-up hasn't been completed yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/coinmvga.cpp coinmvga] ==
''' pangpang, tumbleb2 ''' - Sound PIC is protected and simulation isn't 100% correct. We need a dump of the PICs.
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/coolridr.cpp coolridr] ==
''' tumbleb, tumblepba ''' - Sound is not quite correct yet.
Sound hardware hook up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cop01.cpp cop01] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/huebler.cpp ddr/huebler] ==
Missing emulation of the 1412M2 protection chip, used by the sound CPU. This is probably an extra CPU (program rom is the ic2 one), presumably with data / address line scrambling.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cops.cpp cops] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/mc8020.cpp ddr/mc8020] ==
Driver is still preliminary. Sound isn't hooked up yet.
It isn't known if it has sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/copsnrob.cpp copsnrob] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/mc8030.cpp ddr/mc8030] ==
Discrete sound hardware is partially emulated.
It isn't known if it has sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/corona.cpp corona] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/nanos.cpp ddr/nanos] ==
''' winner81 ''' - Sound hardware hook-up is imperfect.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cosmic.cpp cosmic] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/kn01.cpp dec/kn01] ==
Need proper sound hardware emulation instead of samples. A Devil Zone PCB is available (Guru)
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cps2.cpp cps2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/kn02.cpp dec/kn02] ==
''' gigaman2 ''' - A bootleg with a different sound system.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/crbaloon.cpp crbaloon] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/pdp11.cpp dec/pdp11] ==
Discrete sound hardware emulation isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cswat.cpp cswat] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vax11.cpp dec/vax11] ==
Namco 52xx isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cvs.cpp cvs] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vk100.cpp dec/vk100] ==
Sound board most probably has discrete circuits. The 393Hz tone used for shots (superbike) and collisions (8ball) is just a guess. Some sounds seem to be missing.
Duty cycle for the beeper is wrong.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cyclemb.cpp cyclemb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vt52.cpp dec/vt52] ==
Sound is controlled by three undumped i8741 MCU. Decap or simulation needed.
Bell sound is too clean. Needs a flyback diode circuit implementation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dai3wksi.cpp dai3wksi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vt62.cpp dec/vt62] ==
Needs discrete sound hardware emulation (some preliminary work has been done). PCB is available (Guru)
Very preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ddayjlc.cpp ddayjlc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dms/dms5000.cpp dms/dms5000] ==
Sound hook up isn't 100% correct (Z80 + 2 x AY-3-8910).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ddenlovr.cpp ddenlovr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/ddenlovr.cpp dynax/ddenlovr] ==
''' animaljr, animaljrs ''' - Sound ROM needs redump.
''' animaljr, animaljrs ''' - Sound ROM needs redump.


''' quizchq, quizchq1 ''' - Some samples are played at the wrong pitch.
''' quizchq, quizchq1 ''' - Some samples are played at the wrong pitch.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/deco32.cpp deco32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/realbrk.cpp dynax/realbrk] ==
''' lockload and clones ''' - Sound hook-up is preliminary.
''' dai2kaku ''' - Sound isn't correctly hooked up.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/royalmah.cpp dynax/royalmah] ==
''' ichiban ''' - Game doesn't work due to missing banking, thus sound emulation can't be tested.
 
''' jansou ''' - Game doesn't work due to missing program ROM, thus sound emulation can't be tested.
 
''' mjsiyoub ''' - Has additional Z80 with seemingly scrambled ROM and MSM5205, which aren't hooked up.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/edevices/fantland.cpp edevices/fantland] ==
''' galaxygn and clone ''' - Sound hardware hook up isn't 100% correct yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/edevices/ppmast93.cpp edevices/ppmast93] ==
Sound system hook up isn't 100% correct yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/efo/cedar_magnet.cpp efo/cedar_magnet] ==
The current implementation is preliminary. Sound works but it's not perfect yet. Hardware: 1 Z80, 2 Z80CTCs, 2 AY8910 and 1 M5205.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/efo/cidelsa.cpp efo/cidelsa] ==
''' altair, altair2, destryer, destryea ''' - Missing white noise.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/efo/nightmare.cpp efo/nightmare] ==
Undumped sound ROM.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/elektron/elektronmono.cpp elektron/elektronmono] ==
MCF5206E based. Skeletonish.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/ensoniq/esqkt.cpp ensoniq/esqkt] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/enterprise/ep64.cpp enterprise/ep64] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/eolith/ghosteo.cpp eolith/ghosteo] ==
QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/deshoros.cpp deshoros] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/epoch/scv.cpp epoch/scv] ==
Preliminary buzzer sound is hooked up. Needs a more exact implementation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/destroyr.cpp destroyr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/carpolo.cpp exidy/carpolo] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dgpix.cpp dgpix] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/circus.cpp exidy/circus] ==
Needs KS0164 sound chip emulation.
Discrete sound hardware is only partially emulated. Needs full emulation instead of samples.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/exidy.cpp exidy/exidy] ==
''' sidetrac, spectar and clones, targ and clones ''' - Need proper sound hardware emulation instead of samples.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/fairlight/cmi.cpp fairlight/cmi] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/discoboy.cpp discoboy] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/falco/falcots28.cpp falco/falcots28] ==
ADPCM has sound volume issues, it's either too loud or too quiet.
Bell is really silent.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dkong.cpp dkong] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/funtech/supracan.cpp funtech/supracan] ==
''' pestplce ''' - Currently using dkongjr sound hardware emulation.
Sound chip is completely custom, and partially implemented.


''' shootgal ''' - Possibly missing speech PCB emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/funworld/4roses.cpp funworld/4roses] ==
Skeleton driver.


''' spcfrcii, spclforc ''' - Sound hardware isn't hooked up yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/funworld/photoply.cpp funworld/photoply] ==
PC hardware. Unemulated sound card.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/docastle.cpp docastle] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/fuuki/fuukifg3.cpp fuuki/fuukifg3] ==
''' asoccer, idsoccera ''' - Different sound rom causes bad sound, is the rom bad or is it the sound system implementation instead?
YMF278B and YMF262 are hooked up in an awkward way (real chip has YMF262 integrated). PCM channels of music in asurabus is sometimes off-tune, check Chen-Mao's stage for example (note: srom.u7 (z80 prg) is a good dump).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dorachan.cpp dorachan] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/atvtrack.cpp gaelco/atvtrack] ==
Needs discrete sound hardware emulation.
Skeleton driver.  


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dribling.cpp dribling] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/bigkarnk_ms.cpp gaelco/bigkarnk_ms] ==
Needs discrete sound hardware emulation.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ecoinf2.cpp ecoinf2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/gaelco.cpp gaelco/gaelco] ==
Skeleton driver for fruit machine games.
''' bioplayc ''' - PCB was missing the audio ROM, using the ones from the final version.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ecoinf3.cpp ecoinf3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/goldart.cpp gaelco/goldart] ==
Skeleton driver for fruit machine games.
Preliminary driver. OKI not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ecoinfr.cpp ecoinfr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/rollext.cpp gaelco/rollext] ==
Skeleton driver for fruit machine games.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/embargo.cpp embargo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/splash.cpp gaelco/splash] ==
Needs discrete sound hardware emulation.
''' rebus ''' - Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/eolith.cpp eolith] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/splash_ms.cpp gaelco/splash_ms] ==
QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).
Bootleg hardware. Emulation still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/equites.cpp equites] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxian.cpp galaxian/galaxian] ==
Analog drums/cymbals are missing. The bassline is imperfect. This is just the square wave output of the 5232 at the moment. It should go through analog stages. Needs proper emulation of the 8155 on the sound board. Missing implementation of the low-pass filters on the DAC output. The purpose of the sound PROM is unclear. From the schematics, it seems it should influence the MSM5232 clock. However, even removing it from the board doesn't seem to affect the sound.
''' amidarc, amigo2, explorer, turpins ''' - Need different sound timer.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ertictac.cpp ertictac] ==
''' astroamb ''' - This bootleg uses discrete sound hardware which might differ from the Galaxian one.
Sound is currently ugly in both games, recognizable but still nowhere near perfection.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/esh.cpp esh] ==
''' ckongmc2 ''' -
Missing laserdisc sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/exidy.cpp exidy] ==
''' jumpbug and clones ''' - Missing discrete hardware emulation.
''' panzer, phantom, phantoma, rallys, rallysa, sidetrac, spectar, spectar1, targ, targc ''' - Need proper sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/famibox.cpp famibox] ==
''' jungsub ''' - Different hardware, preliminary sound is hooked up, but it should be compared to real hw.
Coin insertion sound is not emulated. Coin beep (before time out) is not emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fantland.cpp fantland] ==
''' mandinka ''' - Bad / missing audio CPU ROMs.
''' galaxygn ''' - Sound hardware hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fcrash.cpp fcrash] ==
''' sbhoei and clone ''' - Discrete sound hardware emulation isn't completely correct.
''' dinopic2, punipic, punipic2, punipic3, slampic ''' - Bootleg with different sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fgoal.cpp fgoal] ==
''' scorpion and clones ''' - Sound hardware isn't 100% correctly hooked up yet.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/finalizr.cpp finalizr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxian_rockclim.cpp galaxian/galaxian_rockclim] ==
Sound hardware hook up isn't 100% correct yet.
Misses Epson 7910C Multi-Melody IC emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fitfight.cpp fitfight] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxold.cpp galaxian/galaxold] ==
Sound hardware isn't correctly hooked up yet.
''' 4in1, dkongjrm, dkongjrmc ''' - Sound hardware isn't 100% correctly hooked up yet and / or needs verifying with real PCBs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/flower.cpp flower] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/scobra.cpp galaxian/scobra] ==
Timing needs verifying, but also samplerate and effects counter. What do the unknown bits in soundregs do?. Are channel effects correct? It's currently mostly guesswork, the pitch effects sound pretty convincing though.
''' mimonkeyug ''' - Needs discrete sound hardware emulation. High quality PCB scan available.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/flstory.cpp flstory] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/scramble.cpp galaxian/scramble] ==
TA7630 emulation needs filter support (bass sounds from MSM5232 should be about 2 times louder).
''' 800fath and clone ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/flyball.cpp flyball] ==
''' ad2083 ''' - Bad dump of the tms5110 ROMs.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fresh.cpp fresh] ==
''' mariner ''' - Discrete sound in addition to the 8910.
Sound hardware is unknown.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fruitpc.cpp fruitpc] ==
''' marsarf ''' - The first sound ROM is probably bad.
Sound hardware isn't hooked up yet.  


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/funkball.cpp funkball] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gamepark/gp2x.cpp gamepark/gp2x] ==
Preliminary driver. PC based hardware (Cyrix GX + 3DFX).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fuukifg3.cpp fuukifg3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gamepark/gp32.cpp gamepark/gp32] ==
YMF278B and YMF262 are hooked up in an awkward way (real chip has YMF262 integrated). PCM channels of music in asurabus is sometimes off-tune, check Chen-Mao's stage for example (note: srom.u7 (z80 prg) is a good dump).
Sound clipping and mixing problems.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gal3.cpp gal3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gameplan/toratora.cpp gameplan/toratora] ==
Skeleton driver. Sound hardware isn't hooked up yet.
Sound is hooked up according to schematics, but it sounds horrible. It's supposed that real hardware differs from schematics.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/galaga.cpp galaga] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gametron/gotya.cpp gametron/gotya] ==
''' battles, gallag, gatsbee ''' - All these bootlegs use unemulated circuitry instead of Namco custom chip 54XX.
Missing speech synthesis chips emulation. HD38880 is the main chip whereas HD38882 is an EPROM interface. PARCOR based.


''' xevios ''' - Uses a 4th Z80 instead of Namco Custom MCU.
== [http://github.com/mamedev/mame/blob/master/src/mame/gottlieb/gottlieb.cpp gottlieb/gottlieb] ==
''' kngtmare ''' - Sound ROM isn't dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/galaxia.cpp galaxia] ==
''' qbert and clones, reactor ''' - Need Votrax SC-01 speech synthesizer emulation.
Is sound partly discrete?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/galaxian.cpp galaxian] ==
''' tylz ''' - Different sound hardware needs proper implementation.
''' jumpbug and clone ''' - Missing discrete hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/galaxold.cpp galaxold] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/grundy/newbrain.cpp grundy/newbrain] ==
''' 4in1, dkongjrm ''' - Sound hardware isn't 100% correctly hooked up yet and / or needs verifying with real PCBs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/galdrvr.cpp galdrvr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/gameking.cpp handheld/gameking] ==
''' monsterz ''' - Possibily missing one sound ROM.
Preliminary sound emulation has been added using external DAC device.


''' scorpion, scorpiona, scorpionb ''' - Sound hardware isn't 100% correctly hooked up yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_hmcs40.cpp handheld/hh_hmcs40] ==
''' cgalaxn ''' - Missing discrete sound emulation (alien attacking sound effect).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/galpanic.cpp galpanic] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_ht11xx.cpp handheld/hh_ht11xx] ==
''' zipzap ''' - Sound hardware isn't 100% correctly hooked up yet.
Sound ROM hasn't been identified yet in the die shot.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gambl186.cpp gambl186] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_pic16.cpp handheld/hh_pic16] ==
Preliminary driver. Sound isn't hooked up yet.
''' sfxphasor ''' - Netlist needs some small tweaks.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gamecstl.cpp gamecstl] ==
''' ttfball ''' - Missing discrete sound hardware emulation (simple volume decay).
PC hardware. Needs SiS 7018 emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gamtor.cpp gamtor] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_sm510.cpp handheld/hh_sm510] ==
Skeleton driver for fruit machine games.
''' kst25, ktmnt2, ktopgun2 ''' - OKI MSM6373 ROM isn't dumped, so for now they are using samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gaplus.cpp gaplus] ==
''' nstarfox ''' - Missing melody chip emulation.
Needs emulation of the custom 62XX explosion chip instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gcpinbal.cpp gcpinbal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_tms1k.cpp handheld/hh_tms1k] ==
Background music is missing (controlled by MSM-6585 sound chip).
''' bship ''' - Netlist needs some small tweaks.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gei.cpp gei] ==
''' bshipb ''' - SN76477 sound needs better emulation.
Sound hardware (DAC) isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ggconnie.cpp ggconnie] ==
''' elecbowl ''' - Game isn't correctly emulated yet.
Preliminary driver. Hardware is PC-Engine based.  


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ghosteo.cpp ghosteo] ==
''' mmarvin ''' - The volume decay is simulated, and it doesn't match with real recordings.
QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/goal92.cpp goal92] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/pensebem.cpp handheld/pensebem] ==
Sound hardware isn't 100% correctly hooked up yet.
Implementation of AVR8 Timer 1 Output Compare Match A is sub-optimal resulting in bad sound quality when emulating the buzzer.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/goldngam.cpp goldngam] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/wildfire.cpp handheld/wildfire] ==
Preliminary driver.
Volume decay should be more steep at the start and the pitch sounds wrong too (latter is an MCU emulation problem).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/goldstar.cpp goldstar] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hec2hrp/hec2herp.cpp hec2hrp/hec2herp] ==
''' magoddsc, magoddsd ''' - Custom encrypted CPU block.
The one-shot and A/D timing of the sn76477 need adjusting.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gottlieb.cpp gottlieb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hitachi/b16.cpp hitachi/b16] ==
''' kngtmare ''' - Sound rom isn't dumped.


''' qbert and clones, reactor ''' - Need Votrax SC-01 speech synthesizer emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/homebrew/p112.cpp homebrew/p112] ==


''' tylz ''' - Different sound hardware needs proper implementation.
== [http://github.com/mamedev/mame/blob/master/src/mame/homebrew/uzebox.cpp homebrew/uzebox] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gotya.cpp gotya] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp16500.cpp hp/hp16500] ==
Missing speech synthesis chips emulation. HD38880 is the main chip whereas HD38882 is an eprom interface. PARCOR based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gpworld.cpp gpworld] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp49gp.cpp hp/hp49gp] ==
Missing laserdisc sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/grchamp.cpp grchamp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp95lx.cpp hp/hp95lx] ==
Missing engine noise.
DAC not hooked up (part of an ASIC).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gridlee.cpp gridlee] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp9k.cpp hp/hp9k] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gstream.cpp gstream] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ice/chexx.cpp ice/chexx] ==
''' x2222 and clone ''' - Sound ROMs aren't available. It's possible they don't exist anymore, given the game is an unreleased prototype.
Digitalker isn't hooked up correctly.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gsword.cpp gsword] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ice/vp101.cpp ice/vp101] ==
''' josvolly ''' - DAC sound needs to be implemented. PCB is available (Guru)
Sound hardware (AC97 codec) isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gticlub.cpp gticlub] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igs/goldstar.cpp igs/goldstar] ==
Sound hardware isn't 100% correctly hooked up yet.
''' magoddsc, magoddsd ''' - Custom encrypted CPU block.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/harddriv.cpp harddriv] ==
''' nd8lines ''' - SN emits bad sounds. The game seems to send commands with swapped nibbles if compared with other games on similar hw.
''' hdrivair, hdrivairp ''' Serial communications between the two DS III/IV sound ADSPs need fixing (The auxillary DSP is used to process the output of the sound DSP).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/headonb.cpp headonb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igs/igs011.cpp igs/igs011] ==
Needs discrete sound hardware emulation.
''' vbowl and clones ''' - Sound is slow and low volume.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hideseek.cpp hideseek] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igs/pgm.cpp igs/pgm] ==
Skeleton driver. Sound hardware isn't hooked up yet.
Sound system hook up isn't 100% correct yet (Z80 + ICS WaveFront ICS2115V Wavetable Midi Synthesizer).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hikaru.cpp hikaru] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igs/spoker.cpp igs/spoker] ==
Skeleton driver. Sound hardware isn't hooked up yet.
'''3super8''' - ROMs are badly dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hitme.cpp hitme] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igt/gkigt.cpp igt/gkigt] ==
''' barricad, brickyrd ''' - They currently use hitme discrete sound hardware implementation. Needs to be checked on schematics / PCBs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hng64.cpp hng64] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/intel/ipds.cpp intel/ipds] ==
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/homedata.cpp homedata] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/intel/rex6000.cpp intel/rex6000] ==
''' mirderby ''' - Preliminary driver.
Alarm sound and keyclick don't work yet.


''' mjikaga ''' - Sound sfxs don't work. CPU communication issue?
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m10.cpp irem/m10] ==
Needs discrete sound hardware emulation. IPM Invader (M10) and Head On (M15) PCBs are available (Guru)


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/homerun.cpp homerun] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m14.cpp irem/m14] ==
Voice emulation is missing (unemulated D7756C with internal rom).
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hornet.cpp hornet] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m62.cpp irem/m62] ==
Sound hardware isn't 100% correctly hooked up yet.
Analog drums emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hotstuff.cpp hotstuff] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m62_bkungfu.cpp irem/m62_bkungfu] ==
Preliminary driver.
Analog drums emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hyperspt.cpp hyperspt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m92.cpp irem/m92] ==
''' hypersptb ''' - Bootleg with different hardware. Has ADPCM via MSM5205 instead of VLM.
''' nbbatman2bl ''' - Bootleg with different sound hardware: an undumped MCU as soundcpu, OKI samples for music/sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ichiban.cpp ichiban] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/olibochu.cpp irem/olibochu] ==
Code is encrypted.
Unemulated differences between HC55536 and HC55516. HC55536 clock isn't verified. Is the "Chu has food" sample ever played?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/igs011.cpp igs011] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/bigstrkb.cpp jaleco/bigstrkb] ==
''' vbowl, vbowlj ''' - Sound is slow and low volume.
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/igs017.cpp igs017] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/ddayjlc.cpp jaleco/ddayjlc] ==
''' mgcs ''' - Sound banking goes through protection, which isn't perfectly simulated.
Sound hook up isn't 100% correct (Z80 + 2 x AY-3-8910).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/intrscti.cpp intrscti] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/homerun.cpp jaleco/homerun] ==
Sound hardware hasn't been hooked up yet.
''' dynashot ''' - The PCB has a D7756C (same mask ROM code as homerun) but the code never seems to enable it. Possibly just an unused component for this game.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/istellar.cpp istellar] ==
''' ganjaja ''' - D7756C emulation seems incomplete (rock, scissors, paper samples aren't played).
Missing laserdisc sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jack.cpp jack] ==
''' homerun, nhomerun ''' - Voice emulation is missing (unemulated D7756C with internal ROM).
''' striv ''' - Sound hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jalmah.cpp jalmah] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/jalmah.cpp jaleco/jalmah] ==
''' daireika, mjzoomin, urashima ''' - Sound banking needs fixing. It's protection-related for the first version of the MCU (should be somewhere on the work ram/shared ram).
''' daireika, mjzoomin, urashima ''' - Sound banking needs fixing. It's protection-related for the first version of the MCU (should be somewhere on the work ram/shared ram).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jclub2.cpp jclub2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/megasys1.cpp jaleco/megasys1] ==
''' jclub2 ''' - Sound hardware isn't hooked up yet.
''' edfbl ''' - Bootleg on different hardware. Missing PIC dump.


''' jclub2o ''' - Sound hardware (ST016) is hooked up, but game doesn't work so it can't be verified.
''' iganinjub ''' - Bootleg on different hardware (only 1 OKI).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jokrwild.cpp jokrwild] ==
''' kickoffb ''' - Bootleg on different hardware (only 1 OKI and 1 YM2203).
Sound hardware isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/tetrisp2.cpp jaleco/tetrisp2] ==
''' stepstag, steps3, vjdash ''' - No music ROMs / HD dumps.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jpmimpct.cpp jpmimpct] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmimpctsw.cpp jpm/jpmimpctsw] ==
The mechanical games aren't emulated yet.
''' all games but j6aceclb, j6big50, j6bigbuk, j6bnkrc, j6bnza, j6camelt, j6cascz, j6gogold, j6guab, j6hapyhr, j6kungfu, j6mono60, j6montlk, j6roller, j6sonic, j6untch and relative clones ''' - Missing audio ROMs and/or incomplete hook-up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jpmsys5.cpp jpmsys5] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmsys5.cpp jpm/jpmsys5] ==
The mechanical games aren't emulated yet.
The mechanical games aren't emulated yet.


''' cashcade ''' - Incomplete dump? Shows a loading error.
''' cashcade ''' - Incomplete dump? Shows a loading error.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jubilee.cpp jubilee] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmsys5sw.cpp jpm/jpmsys5sw] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/kas89.cpp kas89] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/expro02.cpp kaneko/expro02] ==
Some events sound louder than others.
''' zipzap and clones ''' - Sound hardware isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/kickgoal.cpp kickgoal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/galpanic_ms.cpp kaneko/galpanic_ms] ==
Missing PIC dumps. The kickgoal sound rom is also bad.
Preliminary driver. Sound board has a Z80 + 2x YM2203.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/kingdrby.cpp kingdrby] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/snowbros.cpp kaneko/snowbros] ==
Possibly missing discrete sound hardware emulation.
''' snowbro3 and clones ''' - Sound CPU is an AT89C52 with undumped internal ROM.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/konamigv.cpp konamigv] ==
''' yutnori ''' - Sound (2 x OKIM6295) is driven by an undumped PIC.
PSX SPU emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/konamigx.cpp konamigx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/koei/pasogo.cpp koei/pasogo] ==
''' vsnetscr and clones ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/konamim2.cpp konamim2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/chqflag.cpp konami/chqflag] ==
Sound hardware isn't hooked up yet.
007232 volume & panning control is almost certainly wrong.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/cobra.cpp konami/cobra] ==
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/konendev.cpp konendev] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/combatsc.cpp konami/combatsc] ==
Skeleton driver for fruit machine games.
''' combatscb ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/kopunch.cpp kopunch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/dbz.cpp konami/dbz] ==
Sound hardware isn't hooked up yet.
''' dbz2bl ''' - Bootleg with different sound hw, not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ksys573.cpp ksys573] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/finalizr.cpp konami/finalizr] ==
PSX SPU emulation isn't perfect and some games are missing emulation of the external digital sound and I/O board.
''' finalizrb ''' - It uses ENT0 CLK connected to T1 instead of internal timer, but it doesn't look like MAME can handle it with the speed it wants (eg. with set_t0_clk_cb and clock_device), so right now it's done with machine().time() when it reads T1.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/laserbas.cpp laserbas] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/firebeat.cpp konami/firebeat] ==
Sound hardware isn't hooked up yet.
''' bm3,  bm36th, bm37th, bm3core, bm3final ''' - Require ST-224 emulation for optional toggleable external effects.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/laserbat.cpp laserbat] ==
''' kbh, kbm, kbm2nd, kbm3d ''' - Keyboard sounds do not work: requires MU-100 emulation.
Sound hardware isn't correctly hooked up yet. Would greatly benefit from
schematics.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/lastbank.cpp lastbank] ==
''' popn4, popn5, popn6, popn7, popn8, popnmt, popnmt2, popnanm, popnanm2 ''' -  
Sound hardware hook-up is commented out.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/lastfght.cpp lastfght] ==
''' ppd, ppp, ppp11, ppp1mp ''' -  
''' lastfght ''' - Sound chip is unknown.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/lazercmd.cpp lazercmd] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/gticlub.cpp konami/gticlub] ==
''' medlanes ''' - Needs discrete sound hardware emulation.
Sound hardware isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/lbeach.cpp lbeach] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/hornet.cpp konami/hornet] ==
Needs discrete sound hardware emulation.
Sound hardware isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/lgp.cpp lgp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/hyperspt.cpp konami/hyperspt] ==
Sound hardware (Z80 + 3 AY-3-8910) isn't hooked up yet.
''' hypersptb ''' - Bootleg with different hardware. Has ADPCM via MSM5205 instead of VLM.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/liberate.cpp liberate] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamigv.cpp konami/konamigv] ==
''' prosport, prosporta ''' - Sound hook up isn't 100% correct.
PSX SPU emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/limenko.cpp limenko] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konami/konamigx] ==
''' dynabomb, legendoh, sb2003, sb2003a ''' - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).
''' sexyparo and clones, vsnetscr and clones ''' -  


''' spotty ''' - Different sound hardware isn't correctly hooked up yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp konami/konamim2] ==
''' polystar ''' -  


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/littlerb.cpp littlerb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konblands.cpp konami/konblands] ==
Sound hardware is mostly understood, but isn't perfectly implemented yet.
Missing laserdisc dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/lkage.cpp lkage] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konmedalppc.cpp konami/konmedalppc] ==
''' bygone ''' - Missing music. Emulation bug or incomplete prototype? PCB is available (Guru)
Preliminary driver. YMZ280B isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/looping.cpp looping] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/ksys573.cpp konami/ksys573] ==
DAC emulation can be improved by adding the missing signals for decay etc. (see schematics).
PSX SPU emulation isn't perfect and some games are missing emulation of the external digital sound and I/O board.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/luckgrln.cpp luckgrln] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/mystwar.cpp konami/mystwar] ==
Sound chip type is unknown.
''' viostormabbl ''' - This bootleg uses an Oki instead of the Konami customs. There are minor sound glitches which may very well be due to the bootleg hw, but emulation needs comparison to be sure.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m10.cpp m10] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/nwk-tr.cpp konami/nwk-tr] ==
Needs discrete sound hardware emulation. IPM Invader (M10) and Head On (M15) PCBs are available (Guru)
Sound emulation is hooked up but driver is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m14.cpp m14] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/otomedius.cpp konami/otomedius] ==
Needs discrete sound hardware emulation.
Skeleton driver. PC hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m52.cpp m52] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/rungun.cpp konami/rungun] ==
''' alpha1v ''' - Sound isn't correctly hooked up yet.
All games are marked as imperfect sound. Incorrect hook up of the Konami 054539 PCM sound chip?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m62.cpp m62] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tasman.cpp konami/tasman] ==
Analog drums emulation isn't perfect yet.
Konami GX based PCB for gambling games.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m79amb.cpp m79amb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/timeplt.cpp konami/timeplt] ==
Boom, Thud, Shot discrete sounds need more accurate emulation.
''' chkun ''' - Needs Toshiba TC8830F sound chip emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m92.cpp m92] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/kurzweil/krz2000.cpp kurzweil/krz2000] ==
''' nbbatman2bl ''' - Bootleg with different sound hardware: an undumped MCU as soundcpu, OKI samples for music/sound.
TMP68301 based. Skeletonish.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/macs.cpp macs] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tmnt.cpp konami/tmnt] ==
''' cultname, kisakaeh, kisakaen ''' - ST016 hook up / emulation isn't perfect yet.
''' tmntucbl ''' - Needs MC68705R3P / Oki M5205 hook up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/magicard.cpp magicard] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tmnt2.cpp konami/tmnt2] ==
The sound chip is unknown (it's an ADPCM with eight channels).
''' glfgreat and clones ''' - Sound hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/magictg.cpp magictg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/trackfld.cpp konami/trackfld] ==
Skeleton driver. Sound hardware isn't hooked up yet.
''' hypoly, hyprolymb, hyprolymba ''' - Bootleg with different sound hardware, which isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/magtouch.cpp magtouch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/twinkle.cpp konami/twinkle] ==
Preliminary driver. Sound hardware isn't hooked up yet.
Sound isn't fully hooked up yet (IDE DMA, finish comms).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/malzak.cpp malzak] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/xmen.cpp konami/xmen] ==
Sound isn't correctly hooked up yet (2x SN76477).
''' xmenabl ''' - Bootleg with different hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/manohman.cpp manohman] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/korg/korgm1.cpp korg/korgm1] ==
Preliminary driver.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/marinedt.cpp marinedt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/lsi/m3.cpp lsi/m3] ==
Needs discrete sound hardware emulation. Marine Date PCB is available (Guru)
Buzzer isn't hooked up.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/luxor/abc80.cpp luxor/abc80] ==
PWM sound in ABC-klubben/abc80/grafik/flagga.bac isn't correctly emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/luxor/ds90.cpp luxor/ds90] ==
Skeleton driver. M68010 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/maygay1b.cpp maygay1b] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/matsushita/duet16.cpp matsushita/duet16] ==
No sound hardware hooked up yet. Beeper?
 
== [http://github.com/mamedev/mame/blob/master/src/mame/matsushita/jr200.cpp matsushita/jr200] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/maygay/maygay1bsw.cpp maygay/maygay1bsw] ==
Preliminary driver.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/maygayv1.cpp maygayv1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/maygay/maygayv1.cpp maygay/maygayv1] ==
Sound hardware hook up isn't correct yet.
Sound hardware hook up isn't correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mazerbla.cpp mazerbla] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mc/mc68000.cpp mc/mc68000] ==
''' mazerbla, mazerblaa ''' - Sound isn't hooked up yet. Speech processor is unknown.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mcr.cpp mcr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mc/mccpm.cpp mc/mccpm] ==
''' dpoker ''' - Sound ROMs aren't dumped. Currently using the ones from kick.


''' twotiger ''' - 8 track cassette has been dumped but the hook up isn't perfect yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/lazercmd.cpp meadows/lazercmd] ==
''' medlanes ''' - Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/meadows.cpp meadows] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/meadows.cpp meadows/meadows] ==
''' bowl3d ''' - Missing sound ROMs dump.
''' bowl3d ''' - Missing sound ROMs dump.


''' minferno ''' - Sound hardware isn't hooked up yet.
''' minferno ''' - Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/megaphx.cpp megaphx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/warpsped.cpp meadows/warpsped] ==
Sound banking isn't understood.
Preliminary driver. Probably discrete sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/megasys1.cpp megasys1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mera/m79152pc.cpp mera/m79152pc] ==
''' edfbl ''' - Bootleg on different hardware.
Beep duration is probably too slow.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mermaid.cpp mermaid] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/merit/mgames.cpp merit/mgames] ==
''' mermaid, yachtn ''' - These game have a ROM for sample playback, needs identifying and hooking up.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/metalmx.cpp metalmx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/metro/metro.cpp metro/metro] ==
Very complex prototype hardware. Preliminary driver.
''' metabee ''' - PCB has no sound chips. It possibly uses the H8 for DAC.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/metro.cpp metro] ==
''' puzzlet ''' - The game does not write to the OKI sound chip (probably the timers don't work properly).
''' puzzlet ''' - The game does not write to the OKI sound chip (probably the timers don't work properly).


''' vmetal and clone ''' - ES8712 sound may not be quite right. Samples are currently looped, but whether they should and how, is unknown. Where does the M6585 hook up to?
== [http://github.com/mamedev/mame/blob/master/src/mame/metro/rabbit.cpp metro/rabbit] ==
The emulation of the Custom Imagetek I5000 chip isn't perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/metro/tmmjprd.cpp metro/tmmjprd] ==
The emulation of the Custom Imagetek I5000 chip isn't perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/microsoft/jazz.cpp microsoft/jazz] ==
Audio board with Crystal CS4215 codec isn't emulated yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/midcoin/24cdjuke.cpp midcoin/24cdjuke] ==
Skeleton driver for a CD Juke Box.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/8080bw.cpp midw8080/8080bw] ==
''' crashrd ''' - Bootleg hardware. Uses a different hook up. Preliminary sound added.
 
''' indianbt and clone ''' - Only part of the discrete sound emulation is completed. PCB is available (Guru).
 
''' invrvngegw ''' - One of the sound ROMs is a bad dump.
 
''' astropal, attackfc, ballbomb, cane, claybust, cosmo, darthvdr, desterth, escmars, galactic, grescue, gunchamp, intruder, invadpt2 and clones, invasion and clones, invmulti and clones, lrescue, lrescuem, lupin3, lupin3a, moonbase, moonbasea, rollingc, schaserc, schasercv, sflush, shuttlei, sicv, sisv, sisv1, sisv2, sisv3, skylove, spacecom, spacmiss, spcebttl, spcewars, spacewr3, spacerng, steelwkr, vortex, yosakdon, yosakdona ''' - Need discrete sound emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/m79amb.cpp midw8080/m79amb] ==
Boom, Thud, Shot discrete sounds need more accurate emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/mw8080bw.cpp midw8080/mw8080bw] ==
''' blueshrk ''' - Sounds are derived from schematics but could be (and seem) wrong. Needs checking on a real PCB.
 
''' bowler, clowns, clowns1, desertgu, dogpatch, invad2ct, roadrunm, shuffle, spacwalk, spcenctr, tornbase ''' - Discrete sound hardware is only partially emulated.
 
''' checkmat ''' - Needs breadboarding to get noise/filter frequencies.
 
''' gmissile, m4, phantom2, seawolf, seawolfo ''' - Need discrete sound hardware emulation instead of samples.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/rotaryf.cpp midw8080/rotaryf] ==
Needs discrete sound hardware emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/astrocde.cpp midway/astrocde] ==
''' demndrgn ''' - Audio board isn't emulated yet.
 
''' gorf, gorfpgm1, gorfpgm2, wow, wowg ''' - Votrax SC-01 speech synthesizer emulation isn't perfect yet. In particular, the analog part needs some work (see plosives).
 
''' seawolf2 ''' - Needs discrete sound hardware emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/atlantis.cpp midway/atlantis] ==
Preliminary driver. ADSP-2181 based DCS2 audio.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/gridlee.cpp midway/gridlee] ==
Needs discrete sound hardware emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mcr.cpp midway/mcr] ==
''' twotiger ''' - 8 track cassette has been dumped but the hook up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/meyc8080.cpp meyc8080] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/midyunit.cpp midway/midyunit] ==
DAC hook-up isn't perfect yet.
''' mkyawdim3, mkyawdim4 ''' - Bootlegs on different hardware. They seem not to reproduce some sound effects. Should be checked on real hardware.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mw18w.cpp midway/mw18w] ==
Mechanical game. Needs discrete sound emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mwsub.cpp midway/mwsub] ==
Needs discrete sound hardware emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/mips/mips.cpp mips/mips] ==
Buzzer isn't hooked up.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/39in1.cpp misc/39in1] ==
Preliminary sound support only.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/3do.cpp misc/3do] ==
Emulation is still preliminary.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/5clown.cpp misc/5clown] ==
Unknown writes and reads.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/acefruit.cpp misc/acefruit] ==
Sound emulation is completely lacking.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/alinvade.cpp misc/alinvade] ==
Sound has been hooked up but it's a guesswork. Should be verified with real hardware.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/amaticmg.cpp misc/amaticmg] ==
Not all sound devices have been hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/astropc.cpp misc/astropc] ==
Fruit machine. AMD Geode based. Skeletonish.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/beaminv.cpp misc/beaminv] ==
Needs discrete sound hardware emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/beezer.cpp misc/beezer] ==
Possibly missing filters. Needs a PCB reference to check sound.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/bingor.cpp misc/bingor] ==
Driver is preliminary, sound hook up can't be verified.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/blitz68k.cpp misc/blitz68k] ==
Sound is MCU-protected.
 
''' texasrls ''' - MCU is dumped, needs hook up.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/buster.cpp misc/buster] ==
Sound hardware isn't hooked up yet (possibly discrete).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/cb2001.cpp misc/cb2001] ==
Sound hardware is hooked up but game isn't working yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/chsuper.cpp misc/chsuper] ==
Sound hardware isn't correctly hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/coinmvga.cpp misc/coinmvga] ==
Sound hardware isn't correctly hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/corona.cpp misc/corona] ==
''' winner81 ''' - Sound hardware hook-up is imperfect.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/dgpix.cpp misc/dgpix] ==
KS0164 sound chip emulation is preliminary.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/discoboy.cpp misc/discoboy] ==
ADPCM has sound volume issues, it's either too loud or too quiet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/dorachan.cpp misc/dorachan] ==
Needs discrete sound hardware emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinf2.cpp misc/ecoinf2] ==
Skeleton driver for fruit machine games.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinf3.cpp misc/ecoinf3] ==
Skeleton driver for fruit machine games.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinfr.cpp misc/ecoinfr] ==
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mgames.cpp mgames] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/efg8080.cpp misc/efg8080] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mgolf.cpp mgolf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/esd16.cpp misc/esd16] ==
''' fantstry and clone ''' - Playable, but no sound because of an undumped PIC.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/eva.cpp misc/eva] ==
Preliminary driver. TMS 6100 for sound.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ez2d.cpp misc/ez2d] ==
Unemulated Sound Blaster Live CT4830.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/fastinvaders.cpp misc/fastinvaders] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/micro3d.cpp micro3d] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/flower.cpp misc/flower] ==
Custom sound chips' emulation isn't perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gambl186.cpp misc/gambl186] ==
Preliminary driver. Sound isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gammagic.cpp misc/gammagic] ==
PC hardware. Preliminary driver. Sound hardware isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gamtor.cpp misc/gamtor] ==
Skeleton driver for fruit machine games.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gei.cpp misc/gei] ==
Sound hardware (DAC) isn't 100% correctly hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gms.cpp misc/gms] ==
''' ballch, cots, magslot, sc2in1, super555 ''' - Oki is hooked up but given ROM sizes it should need banking.
 
''' rbmk, rbspm ''' - YM2151 isn't correctly hooked up yet, Oki is hooked up but given ROM sizes it should need banking.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/goldngam.cpp misc/goldngam] ==
Preliminary driver.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/hideseek.cpp misc/hideseek] ==
Skeleton driver. Sound hardware isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/hotstuff.cpp misc/hotstuff] ==
Preliminary driver.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/intrscti.cpp misc/intrscti] ==
Sound hardware hasn't been hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/island.cpp misc/island] ==
Skeletonish driver. Uses an OKIM6295.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/istellar.cpp misc/istellar] ==
Missing laserdisc sound.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jackpot.cpp misc/jackpot] ==
Sound isn't hooked up yet. Z80 + AY-3-8910.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jokrwild.cpp misc/jokrwild] ==
Sound hardware isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jubilee.cpp misc/jubilee] ==
Preliminary driver.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jungleyo.cpp misc/jungleyo] ==
OKIM6295 sound doesn't seem to work 100% correctly (i.e. coin sound only seems to work from 3rd coin on, lots of invalid sample msgs in error.log)
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/kas89.cpp misc/kas89] ==
Some events sound louder than others.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/laserbas.cpp misc/laserbas] ==
Discrete sound emulation is incomplete.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/magictg.cpp misc/magictg] ==
Skeleton driver. Sound hardware isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/malzak.cpp misc/malzak] ==
Sound isn't correctly hooked up yet (2x SN76477).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/matrix.cpp misc/matrix] ==
Game doesn't work so sound isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/megadriv_sunplus_hybrid.cpp misc/megadriv_sunplus_hybrid] ==
The MD side of things doesn't work as it needs enhanced chipset emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/megaphx.cpp misc/megaphx] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/meyc8080.cpp misc/meyc8080] ==
DAC hook-up isn't perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/micro3d.cpp misc/micro3d] ==
Sound system implementation isn't 100% accurate yet.
Sound system implementation isn't 100% accurate yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/midyunit.cpp midyunit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/mirderby.cpp misc/mirderby] ==
''' mkyawdim2, mkyawdim3, mkyawdim4 ''' - Bootlegs on different hardware. They seem not to reproduce some sound effects. Should be checked on real hardware.
Missing DAC?
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/monon_color.cpp misc/monon_color] ==
The music is supplied by a glob in each cartridge, which differs for each game.  This glob is assumed to be a self-contained MCU (undumped), responding to music requests.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/mtu130.cpp misc/mtu130] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/murogmbl.cpp misc/murogmbl] ==
Sound isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/neoprint.cpp misc/neoprint] ==
Sound interface isn't implemented yet
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/nibble.cpp misc/nibble] ==
Skeleton-ish. Unidentified sound CPU / IC.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/nsmpoker.cpp misc/nsmpoker] ==
Preliminary driver.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pachifev.cpp misc/pachifev] ==
One of the sound ROMs might be badly dumped. Sound hardware and frequencies are mostly guessed.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pasha2.cpp misc/pasha2] ==
''' pasha2 ''' - Needs ATMEL DREAM SAM9773 Single Chip Synthesizer/MIDI emulation.
 
''' zdrum ''' - Needs hard disk dump and MP3 board emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/missb2.cpp missb2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pipeline.cpp misc/pipeline] ==
The Sound NMI and/or Interrupts aren't likely to be right. The Sound CPU starts writing to unusual memory ports - either because the NMI/Interrupt timing is out, or the sheer fact that the Sound CPU code is rather poorly written, so it may be normal behaviour. Also, the OKI M6295 seems to be playing the wrong samples, however the current OKI M6295 sound ROM dump is bad.
Sound hardware hook up isn't 100% yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mitchell.cpp mitchell] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pntnpuzl.cpp misc/pntnpuzl] ==
''' pangba, spangbl ''' - Bootlegs with different sound hardware.
Sound system isn't hooked up yet. It's a DAC driven by an undumped PIC.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mmagic.cpp mmagic] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/quizpun2.cpp misc/quizpun2] ==
Missing discrete sound hardware emulation. Will need better 76477 emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/model1.cpp model1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ssingles.cpp misc/ssingles] ==
''' swa ''' - MPEG music isn't perfectly emulated yet.
Some sounds are missing: at least two of the unused ROMs contain samples (unknown format, perhaps adpcm).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/model3.cpp model3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/sstrangr.cpp misc/sstrangr] ==
Sound comms are working but emulation isn't perfect yet.
Currently using generic Invaders samples. Needs discrete sound hardware emulation. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/monzagp.cpp monzagp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/stuntair.cpp misc/stuntair] ==
Preliminary driver. Sound hardware isn't hooked up yet.
Needs interrupt frequencies at least. Possibly some discrete parts.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu12wbk.cpp mpu12wbk] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/su2000.cpp misc/su2000] ==
Preliminary driver. Uses an AY-3-8910.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu3.cpp mpu3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/summit.cpp misc/summit] ==
Sound hardware isn't hooked up yet.
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4crystal.cpp mpu4crystal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/tattack.cpp misc/tattack] ==
Fruit machine hardware. Not working yet.
Sound isn't hooked up (probably discrete).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/thayers.cpp misc/thayers] ==
SSI-263 is HLE-ed and doesn't sound correct yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/tmspoker.cpp misc/tmspoker] ==
Preliminary driver.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/triviaquiz.cpp misc/triviaquiz] ==
Discrete sounds?
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/trucocl.cpp misc/trucocl] ==
Audio is almost there, but not perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/unkpoker.cpp misc/unkpoker] ==
Unidentified sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4empire.cpp mpu4empire] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vamphalf.cpp misc/vamphalf] ==
Fruit machine hardware. Not working yet.
''' yorijori ''' - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4mdm.cpp mpu4mdm] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vampire.cpp misc/vampire] ==
Fruit machine hardware. Not working yet.
Main / sound CPU communications aren't correctly emulated, also missing analog filters for AY8910.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4misc.cpp mpu4misc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/video21.cpp misc/video21] ==
Fruit machine hardware. Not working yet.
Beeper sounds offtune.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4plasma.cpp mpu4plasma] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vlc.cpp misc/vlc] ==
Fruit machine hardware. Not working yet.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4sw.cpp mpu4sw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/voyager.cpp misc/voyager] ==
Fruit machine hardware. Not working yet.
PC hardware. Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4union.cpp mpu4union] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vpoker.cpp misc/vpoker] ==
Fruit machine hardware. Not working yet.
Sound isn't hooked up yet (AY8910).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mquake.cpp mquake] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/wildpkr.cpp misc/wildpkr] ==
Sound system isn't correctly hooked up yet (Amiga custom + Ensoniq ES5503).
Preliminary driver. Needs memory map improvements, ACRTC support, GFX decode and sound support.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ms32.cpp ms32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mits/mits680b.cpp mits/mits680b] ==
Z80 - YMF271 comms aren't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/murogmbl.cpp murogmbl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mitsubishi/multi16.cpp mitsubishi/multi16] ==
Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mw18w.cpp mw18w] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mitsubishi/multi8.cpp mitsubishi/multi8] ==
Mechanical game. Needs discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mw8080bw.cpp mw8080bw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/morrow/tricep.cpp morrow/tricep] ==
''' 280zzzap, lagunar ''' - Need discrete sound hardware emulation.


''' blueshrk ''' - Sounds are derived from schematics but could be (and seem) wrong. Needs checking on a real PCB.
== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd3.cpp motorola/mekd3] ==


''' bowler, clowns, clowns1, desertgu, dogpatch, invad2ct, roadrunm, shuffle, spacwalk, spcenctr, tornbase ''' - Discrete sound hardware is only partially emulated.
== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd4.cpp motorola/mekd4] ==


''' checkmat ''' - Needs breadboarding to get noise/filter frequencies.
== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd5.cpp motorola/mekd5] ==


''' gmissile, gunfight, gunfighto, m4, phantom2, seawolf, seawolfo ''' - Need discrete sound hardware emulation instead of samples.
== [http://github.com/mamedev/mame/blob/master/src/mame/mr/dribling.cpp mr/dribling] ==
The 'parata' sound is only approximated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mwsub.cpp mwsub] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mr/sshot.cpp mr/sshot] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/n8080.cpp n8080] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mr/subhuntr.cpp mr/subhuntr] ==
''' helifire, helifirea ''' -  
Possibly discrete hardware.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/msx/sangho.cpp msx/sangho] ==
''' pzlestar ''' -
 
== [http://github.com/mamedev/mame/blob/master/src/mame/mupid/mupid2.cpp mupid/mupid2] ==
Speaker isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nakajima/nakajies.cpp nakajima/nakajies] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/cswat.cpp namco/cswat] ==
Namco 52xx isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/gal3.cpp namco/gal3] ==
Skeleton driver. Sound hardware isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/galaga.cpp namco/galaga] ==
''' battles and clone, gallag, gatsbee, nebulbee ''' - All these bootlegs use unemulated circuitry instead of Namco custom chip 54XX.
 
''' xevios ''' - Uses a 4th Z80 instead of Namco Custom MCU.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/gaplus.cpp namco/gaplus] ==
Needs emulation of the custom 62XX explosion chip instead of samples.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos10.cpp namco/namcos10] ==
Some SPU problems.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos12.cpp namco/namcos12] ==
''' truckk ''' -
 
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos2.cpp namco/namcos2] ==
''' marvland ''' - Probable bad dump of the C140 ROM.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/polepos.cpp namco/polepos] ==
''' grally, polepos2bi, polepos2bs, topracern ''' - Bootlegs on different hardware. Possibly missing explosion sound.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/rallyx.cpp namco/rallyx] ==
''' commsega ''' - The first time you kill a soldier, the music stops. When you die the music restarts and won't stop a second time.
 
''' nrallyx and clones, rallyx and clones ''' - Needs emulation of the explosion with discrete sound components. The schematics are available so it should be possible eventually.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/warpwarp.cpp namco/warpwarp] ==
''' navarone, sos ''' - Sound isn't completely emulated yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncd68k.cpp ncd/ncd68k] ==
Preliminary driver. Beeper?
 
== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncdmips.cpp ncd/ncdmips] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncdppc.cpp ncd/ncdppc] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/apc.cpp nec/apc] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc100.cpp nec/pc100] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc8401a.cpp nec/pc8401a] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc88va.cpp nec/pc88va] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc9801_epson.cpp nec/pc9801_epson] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc9821.cpp nec/pc9821] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pce.cpp nec/pce] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pcfx.cpp nec/pcfx] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/neogeo/neogeo.cpp neogeo/neogeo] ==
''' dragonsh ''' - Sound ROMs for this prototype do not exist.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/netronics/elf.cpp netronics/elf] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/namcofl.cpp namcofl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/next/next.cpp next/next] ==
Namco C352 sound chip emulation isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/namconb1.cpp namconb1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/clshroad.cpp nichibutsu/clshroad] ==
Namco C352 sound chip emulation isn't 100% correct yet.
''' clshroad and clones ''' - Main and sound CPUs synching isn't perfect.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/namcond1.cpp namcond1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/cop01.cpp nichibutsu/cop01] ==
Namco C352 sound chip emulation isn't 100% correct yet.
Missing emulation of the 1412M2 protection chip, used by the sound CPU. This is probably an extra CPU (program ROM is the ic2 one), presumably with data / address line scrambling.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/namcos10.cpp namcos10] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/nbmj8688.cpp nichibutsu/nbmj8688] ==
''' barline ''' - Wrong NMI enable trigger, causing wrong sample pitch (and sometimes crashes when you soft reset).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/nichild.cpp nichibutsu/nichild] ==
Sound hardware isn't hooked up yet.
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/namcos11.cpp namcos11] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/tubep.cpp nichibutsu/tubep] ==
Namco C352 sound chip emulation isn't 100% correct yet.
Missing analog filters emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/aleck64.cpp nintendo/aleck64] ==
''' mayjin3 ''' -
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/cothello.cpp nintendo/cothello] ==
Beeper duration and base frequency is approximated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/dkong.cpp nintendo/dkong] ==
''' pestplce ''' - Currently using dkongjr sound hardware emulation.
 
''' shootgal ''' - Possibly missing speech PCB emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/famibox.cpp nintendo/famibox] ==
Coin insertion sound is not emulated. Coin beep (before time out) is not emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/gb.cpp nintendo/gb] ==
Sound chip emulation isn't accurate yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/gba.cpp nintendo/gba] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/namcos12.cpp namcos12] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/mmagic.cpp nintendo/mmagic] ==
Namco C352 sound chip emulation isn't 100% correct yet.
Missing discrete sound hardware emulation. Will need better 76477 emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/namcos2.cpp namcos2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nds.cpp nintendo/nds] ==
''' finallap and clones, finalap2 and clones, finalap3 and clones, fourtrax, suzuka8h and clones, suzuk8h2 and clones ''' - Engine sound is awful.
Driver is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/namcos22.cpp namcos22] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nix/fitfight.cpp nix/fitfight] ==
Namco C352 sound chip emulation isn't 100% correct yet.
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/namcos23.cpp namcos23] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/n8080.cpp nintendo/n8080] ==
Namco C352 sound chip emulation isn't 100% correct yet.
''' helifire, helifirea ''' -
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt02_vt03.cpp nintendo/nes_vt02_vt03] ==
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt09.cpp nintendo/nes_vt09] ==
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt32.cpp nintendo/nes_vt32] ==
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nss.cpp nintendo/nss] ==
SNES sound emulation isn't perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/pokemini.cpp nintendo/pokemini] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/snes.cpp nintendo/snes] ==
SNES sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/naomi.cpp naomi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/snesb.cpp nintendo/snesb] ==
AICA emulation / hook up isn't 100% yet.
SNES sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nbmj8688.cpp nbmj8688] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/spacefb.cpp nintendo/spacefb] ==
''' barline ''' - Wrong NMI enable trigger, causing wrong sample pitch (and sometimes crashes when you soft reset).
Needs discrete sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nbmj9195.cpp nbmj9195] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vboy.cpp nintendo/vboy] ==
''' shabdama ''' - Uses a laserdisc which isn't dumped yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/neoprint.cpp neoprint] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vt_unknown.cpp nintendo/vt_unknown] ==
Sound interface isn't implemented yet
Unidentified main CPU. Dump might be bad.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/neptunp2.cpp neptunp2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vt1682.cpp nintendo/vt1682] ==
Skeleton driver. Sound hook-up is preliminary.
Sound crackles.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nitedrvr.cpp nitedrvr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nmk/nmk16.cpp nmk/nmk16] ==
Discrete motor/skid sounds are not 100% correct.
''' gunnailb ''' - Bootleg with modified sound hardware. Emulation needs to be compared with real hw to be sure it sounds so bad.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nmk16.cpp nmk16] ==
''' manybloc ''' - Sound isn't 100% correctly hooked up. There are writes to 0x08001c.w and 0x08001e.w. Could they be related to sound and/or interrupts ?
''' hachamf, tdragon1 ''' - Protected sets, they don't handshake with the NMK004.


''' manybloc ''' - Sound isn't 100% correctly hooked up. There are writes to 0x08001c.w and 0x08001e.w. ! Could they be related to sound and/or interrupts ?
''' tdragon3h ''' - Bootlegs which need a different sound hardware implementation.


''' vandykeb ''' - Undumped PIC controls sound.
''' vandykeb ''' - Undumped PIC controls sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nsmpoker.cpp nsmpoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nokia/dbox.cpp nokia/dbox] ==
Preliminary driver.
Driver still preliminary.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/olivetti/m20.cpp olivetti/m20] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nss.cpp nss] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/lbeach.cpp olympia/lbeach] ==
SNES sound emulation isn't perfect yet.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nwk-tr.cpp nwk-tr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/monzagp.cpp olympia/monzagp] ==
Sound emulation is hooked up but driver is still preliminary.
Preliminary driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nycaptor.cpp nycaptor] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/portrait.cpp olympia/portrait] ==
Needs better sound emulation (mixing ?).
Sound CPU (TMS5200) isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nyny.cpp nyny] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/olyboss.cpp olympiaint/olyboss] ==
Function of port A on IC37 AY8910 is unknown. It looks like a DAC, but this is not supported by the writes to the port. All the writes are 0x9X, usually 0x9b or 0x9d.  Note that this is incorrectly referred to as port B on the schematics, but the pin #'s confirm it is, in fact port A.
No sound hardware hooked up yet. Beeper?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/olibochu.cpp olibochu] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/olytext.cpp olympiaint/olytext] ==
Main -> sound cpu communication is completely wrong, commands don't play the intended sound.
Skeletonish. Has a Piezo-Beeper.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/opwolf.cpp opwolf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/peoplepc.cpp olympiaint/peoplepc] ==
There are a few unmapped writes for the sound Z80 and unknown writes to the MSM5205 control addresses.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/othello.cpp othello] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/omnibyte/msbc1.cpp omnibyte/msbc1] ==
Needs hook up of the upd7751c sample player (it works correctly but there's main cpu side write(latch/command) missing).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pachifev.cpp pachifev] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/omori/spaceg.cpp omori/spaceg] ==
One of the sound ROMs might be badly dumped. Sound hardware and frequencies are mostly guessed.
Needs hook up of the SN76477s.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pacman.cpp pacman] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pacman/pacman.cpp pacman/pacman] ==
''' eggor ''' - Sound hook up isn't 100% correct.
''' eggor ''' - Sound hook up isn't 100% correct.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pangofun.cpp pangofun] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pacman/schick.cpp pacman/schick] ==
Hack of Pengo using Bombjack sound. Sound is probably working fine, but should be checked when the game fully works.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/palm/palmz22.cpp palm/palmz22] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/dawg.cpp pc/dawg] ==
Preliminary driver. No attempt to hook up sound yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/mc1502.cpp pc/mc1502] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pangofun.cpp pc/pangofun] ==
Skeleton driver. PC hardware. ISA 16bit sound card.
Skeleton driver. PC hardware. ISA 16bit sound card.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/paranoia.cpp paranoia] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcat_dyn.cpp pc/pcat_dyn] ==
PC hardware. Sound isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcat_nit.cpp pc/pcat_nit] ==
PC hardware. Sound isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcipc.cpp pc/pcipc] ==
Virtual test driver. No sound hardware has been decided.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcxt.cpp pc/pcxt] ==
"Buzzer" PC sound has issues.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/przone.cpp pc/przone] ==
Needs Vibra16 emulation (currently the driver has SB16 as a stopgap).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/sis630.cpp pc/sis630] ==
Preliminary driver. Big TODO on top of file.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pce/ggconnie.cpp pce/ggconnie] ==
OKI banking isn't understood.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pce/paranoia.cpp pce/paranoia] ==
Sound system hook up isn't 100% correct yet.
Sound system hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pasha2.cpp pasha2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pce/uapce.cpp pce/uapce] ==
Needs ATMEL DREAM SAM9773 Single Chip Synthesizer/MIDI emulation.
The tone played by the JAMMA IF board is not emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/philips/cdi.cpp philips/cdi] ==
The CDI sound hardware isn't 100% emulated yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/philips/minitel_2_rpic.cpp philips/minitel_2_rpic] ==
The sound hardware isn't emulated yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/philips/yes.cpp philips/yes] ==
Very preliminary driver. No sound hardware listed. Probably just a beeper?
 
== [http://github.com/mamedev/mame/blob/master/src/mame/phoenix/phoenix.cpp phoenix/phoenix] ==
''' phoenixc2, griffono ''' - These bootlegs substitute the MM6221AA melody generator with a piggyback PCB. This alternative sound hardware isn't emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/phoenix/safarir.cpp phoenix/safarir] ==
Needs discrete sound hardware emulation instead of samples.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/pinball/missamer.cpp pinball/missamer] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/playmark/playmark.cpp playmark/playmark] ==
''' wbeachvl, wbeachvl2, wbeachvl3, wbeachvla ''' - Incorrect OKI banking.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/playmark/powerbal.cpp playmark/powerbal] ==
''' atombjt ''' - OKI banking should be verified against real hardware.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/promat/gstream.cpp promat/gstream] ==
''' x2222 and clone ''' - Sound ROMs aren't available. It's possible they don't exist anymore, given the game is an unreleased prototype.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pcat_dyn.cpp pcat_dyn] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/psion5/psion5.cpp psion5/psion5] ==
PC hardware. Sound isn't hooked up yet.
Speaker isn't hooked up 100% correctly yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/qume/qvt70.cpp qume/qvt70] ==
Beeper isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pcat_nit.cpp pcat_nit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ramtek/hitme.cpp ramtek/hitme] ==
PC hardware. Sound isn't hooked up yet.
''' barricad, brickyrd ''' - They currently use hitme discrete sound hardware implementation. Needs to be checked on schematics / PCBs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pcxt.cpp pcxt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ramtek/starcrus.cpp ramtek/starcrus] ==
''' filetto ''' - "buzzer" PC sound has issues plus the UM5100 sound chip, might be connected to the prototyping card.
Uses HLE noise due to abusing a 2N4124 in breakdown as a noise source.


''' tetriskr ''' - "buzzer" PC sound has issues.
== [http://github.com/mamedev/mame/blob/master/src/mame/rca/studio2.cpp rca/studio2] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pgm.cpp pgm] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/regnecentralen/rc759.cpp regnecentralen/rc759] ==
Sound system hook up isn't 100% correct yet (Z80 + ICS WaveFront ICS2115V Wavetable Midi Synthesizer).
Sound isn't hooked up yet (SN76489A + speaker).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/photoply.cpp photoply] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/rm/rm380z.cpp rm/rm380z] ==
PC hardware. Unemulated sound card.
''' rm480z, rm480za ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pinball2k.cpp pinball2k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a5105.cpp robotron/a5105] ==
Preliminary driver. Pinball - video hybrid. DCS2 Stereo Sound system isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pinkiri8.cpp pinkiri8] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a51xx.cpp robotron/a51xx] ==
Sound hardware isn't 100% hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pipeline.cpp pipeline] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a7150.cpp robotron/a7150] ==
Sound hardware isn't hooked up yet (YM2203).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pitnrun.cpp pitnrun] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/k8915.cpp robotron/k8915] ==
Needs discrete sound hardware emulation. PCB is available (Guru)


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/playmark.cpp playmark] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/rockwell/aim65_40.cpp rockwell/aim65_40] ==
''' hrdtimes, hrdtimesa, wbeachvl, wbeachvl2, wbeachvl3 ''' - Missing PIC dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pntnpuzl.cpp pntnpuzl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_cm32p.cpp roland/roland_cm32p] ==
Sound system isn't hooked up yet.
Synth. PCM emulation is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/polepos.cpp polepos] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_d10.cpp roland/roland_d10] ==
''' polepos2bi ''' - Bootleg on different hardware. Sound hardware (Z80 + TMS5220) aren't properly hooked up yet.
Expander. Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/popobear.cpp popobear] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_d50.cpp roland/roland_d50] ==
BGM seems quite off, YM2413 core bug?
Skeletonish. Synthesizer. Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/portrait.cpp portrait] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_d70.cpp roland/roland_d70] ==
Sound CPU (TMS5200) isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ppmast93.cpp ppmast93] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_mt32.cpp roland/roland_mt32] ==
Sound system hook up isn't 100% correct yet.
Skeletonish. Expander.  Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/puckpkmn.cpp puckpkmn] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_pr100.cpp roland/roland_pr100] ==
''' jzth ''' - A sound bank isn't hooked up yet.
MIDI sequencer. Unemulated M60012-0105SP gate array generates a "metronome" signal which is the only audio output.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/quasar.cpp quasar] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_sc55.cpp roland/roland_sc55] ==
Invader effect is missing. In general, sound needs comparing with a real PCB.
Skeletonish. Expander. Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rabbit.cpp rabbit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_sc55mk2.cpp roland/roland_sc55mk2] ==
The emulation of the Custom Imagetek I5000 chip isn't perfect yet.
Skeletonish. Expander.  Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rallyx.cpp rallyx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_tb303.cpp roland/roland_tb303] ==
''' commsega ''' - The first time you kill a soldier, the music stops. When you die the music restarts and won't stop a second time.
Bass line. NEC_D650. Sound unemulated (discrete)


''' nrallyx, nrallyxb, rallyx, rallyxa, rallyxm ''' - Needs emulation of the explosion with discrete sound components. The schematics are available so it should be possible eventually.
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_tr909.cpp roland/roland_tr909] ==
Drum machine. UPD7810.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/realbrk.cpp realbrk] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/rolm/r9751.cpp rolm/r9751] ==
''' dai2kaku ''' - Sound isn't correctly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/redalert.cpp redalert] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sage/sage2.cpp sage/sage2] ==
''' demoneye, ww3 ''' -


''' panther ''' - Sound comms don't work.
== [http://github.com/mamedev/mame/blob/master/src/mame/sanritsu/mermaid.cpp sanritsu/mermaid] ==
''' mermaid, yachtn ''' - These game have a ROM for sample playback, needs identifying and hooking up.


''' redalert ''' - Needs discrete sound hardware emulation.  Audio CPU NMI is generated by a 74121 multivibrator, the correct pulse length is not emulated.
== [http://github.com/mamedev/mame/blob/master/src/mame/sanritsu/ron.cpp sanritsu/ron] ==
F/F part isn't correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/redclash.cpp redclash] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sanyo/phc25.cpp sanyo/phc25] ==
Needs discrete sound hardware emulation.
Volume is often low to non-existent.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rgum.cpp rgum] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/blockade.cpp sega/blockade] ==
Skeleton driver. Sound hardware isn't hooked up yet.
Needs noise generator emulation, along with proper mixing and volume control.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rohga.cpp rohga] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/chihiro.cpp sega/chihiro] ==
''' darkseal2 ''' - One sound ROM is incorrect for this set.
X-BOX sound hardware isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rollrace.cpp rollrace] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/coolridr.cpp sega/coolridr] ==
Needs discrete sound hardware emulation for sound effects.
Sound hardware hook up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rotaryf.cpp rotaryf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/dc_atomiswave.cpp sega/dc_atomiswave] ==
Needs discrete sound hardware emulation.
AICA emulation / hook up isn't 100% yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rowamet.cpp rowamet] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/flashbeats.cpp sega/flashbeats] ==
Sound ROM is badly dumped.
Preliminary driver. SCSP for sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/royalmah.cpp royalmah] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/fwheel.cpp sega/fwheel] ==
''' jansou ''' - Game doesn't work due to missing program rom, thus sound emulaton can't be tested.
Audio board isn't implemented yet (Z80 + 2x YM2203).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rpunch.cpp rpunch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/gpworld.cpp sega/gpworld] ==
''' svolleybl ''' - Bootleg on different hardware.
Missing laserdisc sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rungun.cpp rungun] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/hikaru.cpp sega/hikaru] ==
All games are marked as imperfect sound. Incorrect hook up of the Konami 054539 PCM sound chip?
Skeleton driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/s6.cpp s6] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/kopunch.cpp sega/kopunch] ==
''' frpwr_l6 ''' - Sound doesn't work.
Sound hardware isn't hooked up yet. Probably has discrete hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/s7.cpp s7] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/lindbergh.cpp sega/lindbergh] ==
''' barra_l1, solar_l2 ''' - Sound doesn't work.


''' thund_p1 and clones ''' - Speech is mixed up.
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/model2.cpp sega/model2] ==
''' airwlkrs ''' -  


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/s9.cpp s9] ==
''' motoraid ''' -  
''' alcat_l7 ''' - Sound ROM isn't dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/safarir.cpp safarir] ==
''' rchase2 ''' -
Needs discrete sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sangho.cpp sangho] ==
''' vf2 and clones ''' -  
''' pzlestar ''' -  


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sbowling.cpp sbowling] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/model3.cpp sega/model3] ==
Needs discrete sound hardware emulation. PCB is available (Guru)
Sound comms are working but emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/scramble.cpp scramble] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/naomi.cpp sega/naomi] ==
''' 800fath ''' -
AICA emulation / hook up isn't 100% yet.


''' ad2083 ''' - Bad dump of the tms5110 roms.
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/puckpkmn.cpp sega/puckpkmn] ==
''' jzth ''' - A sound bank isn't hooked up yet.


''' mariner ''' - Discrete sound in addition to the 8910.
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/sderby2.cpp sega/sderby2] ==
The video CPUs are waiting for commands from another source. It is assumed that there is at least one other PCB (834-5526?) which drives the video PCBs and perhaps generates sound. The satellite PCB is emulated in sg1000a.cpp.


''' turpins ''' - Sound CPU to be added.
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/sega_beena.cpp sega/sega_beena] ==
Misses MIDI audio.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/seabattl.cpp seabattl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segafruit.cpp sega/segafruit] ==
Preliminary driver. Probably discrete sound hardware.
Driver is preliminary due to decryption possibly being not 100% correct, sound hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segag80r.cpp segag80r] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segag80r.cpp sega/segag80r] ==
''' 005 ''' - Sound PROM for melody generator is missing. Need discrete sound hardware emulation.
''' 005 ''' - Sound PROM for melody generator is missing. Need discrete sound hardware emulation.


''' astrob and clones, monsterb, monsterb2, spaceod, spaceod2 ''' - Need discrete sound hardware emulation.
''' monsterb, monsterb2, spaceod, spaceod2 ''' - Need discrete sound hardware emulation.


''' pignewt, pignewta ''' - Sega Universal Sound Board emulation isn't perfect yet.
''' pignewt, pignewta ''' - Sega Universal Sound Board emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segag80v.cpp segag80v] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segag80v.cpp sega/segag80v] ==
''' elim2, elim4, spacfury and clones, zektor ''' - Need discrete sound hardware emulation instead of samples.
''' spacfurybl ''' - TMS5110 used for speech isn't hooked up yet.
 
''' startrek, tacscan ''' - Sega Universal Sound Board emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segajw.cpp segajw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segajw.cpp sega/segajw] ==
Sound seems to be actually working pretty good.
Sound seems to be actually working pretty good.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segald.cpp segald] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segald.cpp sega/segald] ==
Needs laserdisc sound and discrete sound hardware emulation.
Needs laserdisc sound and discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segaxbd.cpp segaxbd] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segapm.cpp sega/segapm] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segas16b.cpp sega/segas16b] ==
''' bayroute1 ''' - Sound ROMs aren't dumped.
 
''' lockonph ''' - Bootleg hardware with different custom chips.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segas32.cpp sega/segas32] ==
''' as1 ''' - Unemulated laserdisc.
 
''' kokoroj and clone, kokoroj2 ''' - Unemulated CD board.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segasm1.cpp sega/segasm1] ==
''' carboule ''' -
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segasp.cpp sega/segasp] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segaxbd.cpp sega/segaxbd] ==
''' rascot ''' - Only the terminal is dumped.
''' rascot ''' - Only the terminal is dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/seibuspi.cpp seibuspi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/stactics.cpp sega/stactics] ==
All SPI games suffer from incomplete Yamaha YMF271-F sound chip emulation.
Needs discrete sound hardware emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/stv.cpp sega/stv] ==
Sound is marked as imperfect in most games and there is no sound in some others due to incomplete SCSP emulation / hook up.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/svmu.cpp sega/svmu] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/system16.cpp sega/system16] ==
Most games in the driver lack / have incomplete sound. Needs support for custom sound HW used by the various bootlegs.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/turbo.cpp sega/turbo] ==
Driver needs discrete sound emulation instead of samples.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/vicdual.cpp sega/vicdual] ==
All games but brdrline and clones and tranqgun are missing discrete sound emulation.
 
''' starrkr ''' - Right now it uses the same netlist as parent brdrline but should be verified against schematics or real PCB.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/zaxxon.cpp sega/zaxxon] ==
Missing discrete sound emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/banprestoms.cpp seibu/banprestoms] ==
Oki banking should be verified against original or by someone who understands Japanese and thus can confirm the correct speech is played.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/cabal.cpp seibu/cabal] ==
''' cabalbl ''' - Bootleg with different sound hardware, which isn't correctly hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/goal92.cpp seibu/goal92] ==
Sound hardware isn't 100% correctly hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/seibucats.cpp seibu/seibucats] ==
Preliminary driver. Unemulated YMF721 sound chip.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/stfight.cpp seibu/stfight] ==
''' empcity and clones, stfight and clones ''' - YM2203s should be clocked at 1.5MHz but this results in  the sound and music being 1/3 of the pitch they should be. The game never writes the YM2203s' divider registers yet other games (e.g. Lock-On)  suggest the default values are correct. What *is* going on here?
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/toki.cpp seibu/toki] ==
''' jujuba ''' - In this bootleg sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/toki_ms.cpp seibu/toki_ms] ==
Sound needs various improvements: MSM playback, improve comms, ROM bank, mixing. There are some scratchy sound from time to time. It's also currently unknwon that port A/B of the two YMs are used for.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/seta.cpp seta] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/wiz.cpp seibu/wiz] ==
''' blockcarb ''' - Bootleg with different sound hardware. SFXs are hooked up (OKI M6295) but music is missing.
''' scion and clone, stinger and clones ''' - Discrete hardware emulation is preliminary.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sequential/prophet600.cpp sequential/prophet600] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/jclub2.cpp seta/jclub2] ==
''' jclub2v200 and later versions ''' - ST032 sound emulation is preliminary.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/macs.cpp seta/macs] ==
''' cultname, kisakaeh, kisakaen ''' - ST016 hook up / emulation isn't perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/seta.cpp seta/seta] ==
''' blockcarb, madsharkbl ''' - Bootleg with different sound hardware. SFXs are hooked up (OKI M6295) but music is missing.


''' crazyfgt ''' - Level 2 interrupt should probably be triggered by the 3812 but sound tends to die that way.
''' crazyfgt ''' - Level 2 interrupt should probably be triggered by the 3812 but sound tends to die that way.
Line 992: Line 1,580:
''' sokonuke ''' - Sound is imperfect.
''' sokonuke ''' - Sound is imperfect.


''' thunderlbl ''' - Bootleg with different sound hardware. Sound is hooked up but it restarts after a few seconds at the title screen.
''' thunderlbl, thunderlbl2 ''' - Bootleg with different sound hardware. Sound is hooked up but it restarts after a few seconds at the title screen.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/seta2.cpp seta/seta2] ==
''' ablastb ''' - Bootleg on different hardware. Uses a FPGA reproduction of the original sound chip.
 
''' staraudi ''' - Sample ROM is a bad dump.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/srmp6.cpp seta/srmp6] ==
NiLe chip emulation / hook up isn't perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/ssv.cpp seta/ssv] ==
''' srmp7 ''' - Needs interrupts by the sound chip (not properly hooked up yet). Kludged to work.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sfrj/tim011.cpp sfrj/tim011] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/crimson.cpp sgi/crimson] ==
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sigmab52.cpp sigmab52] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/indy_indigo2.cpp sgi/indy_indigo2] ==
Preliminary driver. Uses a YM3812.
''' indy_4610, indy_4613, indy_5015 ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/snesb.cpp snesb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip12.cpp sgi/ip12] ==
SNES sound emulation isn't perfect yet.
Sound hardware hasn't been hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip20.cpp sgi/ip20] ==
Sound hardware hasn't been hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip6.cpp sgi/ip6] ==
Sound hardware hasn't been hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/iris_power.cpp sgi/iris_power] ==
Skeleton driver. MIPS based.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/o2.cpp sgi/o2] ==
Skeleton driver.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/octane.cpp sgi/octane] ==
Skeleton driver.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/fontwriter.cpp sharp/fontwriter] ==
Extremely preliminary driver.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/mz6500.cpp sharp/mz6500] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/pc1500.cpp sharp/pc1500] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/pocketc.cpp sharp/pocketc] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/siemens/pg685.cpp siemens/pg685] ==
Preliminary driver. NEC V20 based.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sigma/nyny.cpp sigma/nyny] ==
Function of port A on IC37 AY8910 is unknown. It looks like a DAC, but this is not supported by the writes to the port. All the writes are 0x9X, usually 0x9b or 0x9d.  Note that this is incorrectly referred to as port B on the schematics, but the pin #'s confirm it is, in fact port A.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sigma/spiders.cpp sigma/spiders] ==
Missing filters emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/alphasma.cpp skeleton/alphasma] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ax20.cpp skeleton/ax20] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/basf7100.cpp skeleton/basf7100] ==
Sound hardware isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/codata.cpp skeleton/codata] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/controlid.cpp skeleton/controlid] ==
Fingerprint reader device. Very skeletonish.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/cxhumax.cpp skeleton/cxhumax] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/daruma.cpp skeleton/daruma] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/datacast.cpp skeleton/datacast] ==
Unknown sound hardware.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/dm7000.cpp skeleton/dm7000] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/dual68.cpp skeleton/dual68] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/eurit.cpp skeleton/eurit] ==
ISDN-Telefon. Sound hardware not hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fanucs15.cpp skeleton/fanucs15] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fanucspmg.cpp skeleton/fanucspmg] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fk1.cpp skeleton/fk1] ==
Unknown sound hardware.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/goupil.cpp skeleton/goupil] ==
Sound hasn't been hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/hprot1.cpp skeleton/hprot1] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/hudson_poems.cpp skeleton/hudson_poems] ==
Sound is produced by the SoC, currently unemulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/icatel.cpp skeleton/icatel] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/if800.cpp skeleton/if800] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/indiana.cpp skeleton/indiana] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/itc4.cpp skeleton/itc4] ==
Skeletonish. Temperature controller. Probably uses a beeper?
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/itt3030.cpp skeleton/itt3030] ==
Beeper isn't correctly hooked up.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/jonos.cpp skeleton/jonos] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/juku.cpp skeleton/juku] ==
Preliminary driver. No sound hardware hooked up.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/kron.cpp skeleton/kron] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mes.cpp skeleton/mes] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/micro20.cpp skeleton/micro20] ==
Skeleton driver.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/micronic.cpp skeleton/micronic] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/miniframe.cpp skeleton/miniframe] ==
Preliminary driver. M68010 based.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ml20.cpp skeleton/ml20] ==
Speaker not hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mstation.cpp skeleton/mstation] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mt735.cpp skeleton/mt735] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/pockchal.cpp skeleton/pockchal] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/pv9234.cpp skeleton/pv9234] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/pwp14.cpp skeleton/pwp14] ==
Word processor. Unidentified sound hardware (possibly beeper?).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/qtsbc.cpp skeleton/qtsbc] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/rd100.cpp skeleton/rd100] ==
Unknown sound hardware.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/rvoice.cpp skeleton/rvoice] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/swyft.cpp skeleton/swyft] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/systec.cpp skeleton/systec] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tecnbras.cpp skeleton/tecnbras] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/terak.cpp skeleton/terak] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ti630.cpp skeleton/ti630] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tk635.cpp skeleton/tk635] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tsispch.cpp skeleton/tsispch] ==
DAC isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tulip1.cpp skeleton/tulip1] ==
Speaker (?) not hooked up.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/vector3.cpp skeleton/vector3] ==
Preliminary driver. Extensive TODO on top of the driver.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/vsmilepro.cpp skeleton/vsmilepro] ==
Skeletonish. Nothing has been hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/slicer/slicer.cpp slicer/slicer] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/snk/hng64.cpp snk/hng64] ==
Sound hardware hook up is very preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/snk6502.cpp snk6502] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/snk/snk6502.cpp snk/snk6502] ==
''' sasuke, satansat and clones, vanguard and clones ''' - Discrete sound hardware isn't emulated yet.
''' sasuke, satansat and clones, vanguard and clones ''' - Discrete sound hardware isn't emulated yet.


Line 1,007: Line 1,764:
''' satansat and clones ''' - Music frequency is wrong.
''' satansat and clones ''' - Music frequency is wrong.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/snowbros.cpp snowbros] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/snk/snk68.cpp snk/snk68] ==
''' ballboy, snowbro3 ''' - It's not confirmed if the sound cpu code is missing or it's driven by the main cpu.
''' powb ''' - Bootleg with different sound hardware. The MSM5205 isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/news_r3k.cpp sony/news_r3k] ==
Sound hardware isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/news_r4k.cpp sony/news_r4k] ==
Sound hardware isn't hooked up yet (lots of undocumented hardware).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/psx.cpp sony/psx] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/smc777.cpp sony/smc777] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spacefb.cpp spacefb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/zn.cpp sony/zn] ==
Needs discrete sound hardware emulation instead of samples.
For all games but nbajamex and clone, which use a different sound system, SPU emulation isn't perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/stern/astinvad.cpp stern/astinvad] ==
Needs discrete sound hardware emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/stern/mazerbla.cpp stern/mazerbla] ==
''' mazerbla, mazerblaa ''' -  They appear to use an MM54104 'Digitalker' speech IC, however, the two speech ROMs are undumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spaceg.cpp spaceg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/subsino/lastfght.cpp subsino/lastfght] ==
Needs hook up of the SN76477s.
''' lastfght ''' - Sound chip isn't emulated yet (SS9804, same as some games in subsino2.cpp).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spiders.cpp spiders] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/subsino/subsino2.cpp subsino/subsino2] ==
Missing filters emulation.
''' bishjan, new2001, qbeebing, queenbee and clones, squeenb, treamary ''' - Sound chip isn't emulated yet (SS9804 or SS9904).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/splash.cpp splash] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun1.cpp sun/sun1] ==
''' rebus ''' - Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spoker.cpp spoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun2.cpp sun/sun2] ==
'''3super8''' - Roms are badly dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/srmp6.cpp srmp6] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun3x.cpp sun/sun3x] ==
NiLe chipo emulation / hook up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ssfindo.cpp ssfindo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun4.cpp sun/sun4] ==
Audio CPU isn't emulated yet (QDSP).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sshot.cpp sshot] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/blockch.cpp sunelectronics/blockch] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ssingles.cpp ssingles] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/dai3wksi.cpp sunelectronics/dai3wksi] ==
Some sounds are missing: at least two of the unused roms contain samples (unknown format, perhaps adpcm).
Needs discrete sound hardware emulation (some preliminary work has been done).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/route16.cpp sunelectronics/route16] ==
''' speakhlp ''' - Bootleg with different hardware / program.
 
''' vscompmj ''' -  Stuck notes, due to incomplete decryption or to wrong AY hook-up?
 
== [http://github.com/mamedev/mame/blob/master/src/mame/ta/alphatpx.cpp ta/alphatpx] ==
''' alphatp1 ''' - Different beeper hook up?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sspeedr.cpp sspeedr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tab/tabe22.cpp tab/tabe22] ==
Needs discrete sound hardware emulation.
Possibly missing beeper.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sstrangr.cpp sstrangr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/arkanoid.cpp taito/arkanoid] ==
Needs discrete sound hardware emulation. PCB is available (Guru)
''' hexa ''' - Keeps writing 0x3f to register 0x07 of the AY8910, to read the input ports. This causes clicks in the music since the output channels are continuously disabled and reenabled.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ssv.cpp ssv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/buggychl.cpp taito/buggychl] ==
''' srmp7 ''' - Needs interrupts by the sound chip (not properly hooked up yet). Kludged to work.
Support for the 7630's controlling the sound chip outputs (bass/treble, volume) is completely missing. The sound Z80 seems to write answers for the main Z80, but the latter doesn't seem to read them.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/st_mp100.cpp st_mp100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/crbaloon.cpp taito/crbaloon] ==
Most games need discrete sound hardware emulation.
Discrete sound hardware emulation isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/stactics.cpp stactics] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/fgoal.cpp taito/fgoal] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/starcrus.cpp starcrus] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/flstory.cpp taito/flstory] ==
Needs discrete sound hardware emulation instead of samples.
TA7630 emulation needs filter support (bass sounds from MSM5232 should be about 2 times louder).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/starfire.cpp starfire] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/gladiatr.cpp taito/gladiatr] ==
Needs discrete sound hardware emulation. Samples are now hooked up, though.
''' ppking ''' - Sound is controlled by an undumped MCU. Until it can be decapped, its functionalities are imperfectly simulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/starshp1.cpp starshp1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/grchamp.cpp taito/grchamp] ==
Discrete sound hardware is emulated, but still needs proper emulation of the MC3340.
Missing engine noise.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/starwars.cpp starwars] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/gsword.cpp taito/gsword] ==
''' tomcatsw ''' - Sound roms aren't dumped.
''' josvolly ''' - DAC sound needs to be implemented. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/stuntair.cpp stuntair] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/lgp.cpp taito/lgp] ==
Needs interrupt frequencies at least. Possibly some discrete parts.
Sound hardware (Z80 + 3 AY-3-8910) isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/stv.cpp stv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/lkage.cpp taito/lkage] ==
Sound is marked as imperfect in most games and there is no sound in some others due to incomplete SCSP emulation / hook up.
''' bygone ''' - Missing music. Emulation bug or incomplete prototype? PCB is available (Guru)


''' batmanfr ''' Extra ADSP-2181 chip isn't hooked up (Same used by NBA Jam Extreme (ZN game)).
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/marinedt.cpp taito/marinedt] ==
Needs discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/su2000.cpp su2000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/missb2.cpp taito/missb2] ==
Preliminary driver.
The Sound NMI and/or Interrupts aren't likely to be right. The Sound CPU starts writing to unusual memory ports - either because the NMI/Interrupt timing is out, or the sheer fact that the Sound CPU code is rather poorly written, so it may be normal behaviour. Also, the OKI M6295 seems to be playing the wrong samples, however the current OKI M6295 sound ROM dump is bad.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/subhuntr.cpp subhuntr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/ninjaw.cpp taito/ninjaw] ==
Possibly discrete hardware.
SSG Output isn't accurate.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/subs.cpp subs] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/nycaptor.cpp taito/nycaptor] ==
Discrete sound hardware emulation is incomplete (missing sonar sound).
Needs better sound emulation (mixing ?).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/subsino2.cpp subsino2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/opwolf.cpp taito/opwolf] ==
''' bishjan ''' - Sound hardware isn't understood yet.
There are a few unmapped writes for the sound Z80 and unknown writes to the MSM5205 control addresses.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/summit.cpp summit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/pitnrun.cpp taito/pitnrun] ==
Sound hardware isn't hooked up yet.
Needs discrete sound hardware emulation. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/suprridr.cpp suprridr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/rollrace.cpp taito/rollrace] ==
The board seems to contain a discrete sound portion which needs to be emulated.
Needs discrete sound hardware emulation for sound effects.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/system16.cpp system16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/sbowling.cpp taito/sbowling] ==
Most games in the driver lack / have incomplete sound. Needs support for custom sound HW used by the various bootlegs.
Needs discrete sound hardware emulation. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/taito_l.cpp taito_l] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/scyclone.cpp taito/scyclone] ==
''' champwr, champwrj, champwru ''' - Additional MSM5205 isn't 100% correctly hooked up yet.
Complex audio setup with 2x SN76477 and possibly some discrete parts.


''' evilston ''' - Repeated SFXs. Audio NMI source is unknown.
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/spdheat.cpp taito/spdheat] ==
Sound filters aren't emulated and currently only one speaker is hooked up, but the game has more.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/taitogn.cpp taitogn] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitogn.cpp taito/taitogn] ==
Zoom sound DSP emulation isn't complete.
Zoom sound DSP emulation isn't complete.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/taitopjc.cpp taitopjc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitopjc.cpp taito/taitopjc] ==
Zoom sound DSP emulation isn't complete.
Zoom sound DSP emulation isn't complete.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/taitotz.cpp taitotx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitotx.cpp taito/taitotx] ==
Preliminary driver.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/taitotz.cpp taitotz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitotz.cpp taito/taitotz] ==
Zoom sound DSP is currently unemulated.
Zoom sound DSP is currently unemulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/taitowlf.cpp taitowlf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitowlf.cpp taito/taitowlf] ==
Zoom sound DSP is currently unemulated.
Zoom sound DSP is currently unemulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tankbatt.cpp tankbatt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taito_f3.cpp taito/taito_f3] ==
Needs discrete sound emulation instead of samples.
''' bumbsymph and clones ''' - Bootlegs on different hardware. Oki banking is wrong.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taito_l.cpp taito/taito_l] ==
''' champwr and clones ''' - Additional MSM5205 isn't 100% correctly hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/warriorb.cpp taito/warriorb] ==
''' darius2d, darius2do and sagaia ''' - SSG Output isn't accurate.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/wyvernf0.cpp taito/wyvernf0] ==
Sound emulation isn't fully accurate. PCB is available (Guru).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tandberg/tdv2324.cpp tandberg/tdv2324] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tangerine/microtan.cpp tangerine/microtan] ==
''' spinveti ''' - Sound hardware isn't hooked up.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tatsumi/kingdrby.cpp tatsumi/kingdrby] ==
Possibly missing discrete sound hardware emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tatsumi/tx1.cpp tatsumi/tx1] ==
''' tx1 and clones ''' - TX-1 tyre screech noises are not implemented yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tch/kickgoal.cpp tch/kickgoal] ==
''' actionhw ''' - Missing PIC dump. Simulated for now.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tch/littlerb.cpp tch/littlerb] ==
Sound hardware is mostly understood, but isn't perfectly implemented yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/teamconcepts/comquest.cpp teamconcepts/comquest] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/technos/chinagat.cpp technos/chinagat] ==
''' saiyugb1 ''' - There are sync problems between the i8049 and the m5205 which need further looking at.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tecmo/wc90.cpp tecmo/wc90] ==
Sound isn't correctly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tasman.cpp tasman] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tecmo/wc90b.cpp tecmo/wc90b] ==
Konami GX based PCB for gambling games.
MSM5205 sound isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tattack.cpp tattack] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tektronix/tek410x.cpp tektronix/tek410x] ==
Sound isn't hooked up (probably discrete).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tetrisp2.cpp tetrisp2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/telercas/tmc600.cpp telercas/tmc600] ==
''' stepstag, steps3 ''' - No music ROMs / HD dumps.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/thayers.cpp thayers] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/televideo/tv950.cpp televideo/tv950] ==
Needs converting of the SSI-263 to a sound device and laserdisc audio.
Speaker doesn't produce correct sound due to bugs in the via6522 emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/timeplt.cpp timeplt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/snspell.cpp ti/snspell] ==
''' chkun ''' - Needs Toshiba TC8830F sound chip emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/timetrv.cpp timetrv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/snspellc.cpp ti/snspellc] ==
Missing laserdisc audio.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tmmjprd.cpp tmmjprd] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti85.cpp ti/ti85] ==
The emulation of the Custom Imagetek I5000 chip isn't perfect yet.
''' ti84pob, ti84pov3 ''' - Unemulated FonixTalk from SpeechFX.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tmnt.cpp tmnt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti89.cpp ti/ti89] ==
''' glfgreat, glfgreatj ''' - Sound hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tmspoker.cpp tmspoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti931.cpp ti/ti931] ==
Preliminary driver.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/toaplan1.cpp toaplan1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti990_4.cpp ti/ti990_4] ==
''' fireshrk and clones, vimana and clones ''' - No sound because of missing sound MCU dump. Chip is protected. It's a QFP80 Hitachi HD647180.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/bingobear.cpp tiger/bingobear] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/gamecom.cpp tiger/gamecom] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/k28.cpp tiger/k28] ==
''' k28 ''' - Speech doesn't seem to sound correct. May be a bug in the Votrax emulation. Needs comparison with real hardware.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/k28m2.cpp tiger/k28m2] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tigertel/gizmondo.cpp tigertel/gizmondo] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/toaplan/toaplan1.cpp toaplan/toaplan1] ==
''' outzonec ''' - Z80 ROMs is probably incorrect for this set, causing wrong sounds.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/toaplan/toaplan2.cpp toaplan/toaplan2] ==
''' batsugunbl ''' - Oki banking isn't hooked up correctly yet.
 
''' nprobowl, probowl2 ''' - Oki banking isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/toshiba/paso1600.cpp toshiba/paso1600] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/trs/dgn_beta.cpp trs/dgn_beta] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/trs/vis.cpp trs/vis] ==
Some audio registers aren't understood yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/elan_ep3a19a.cpp tvgames/elan_ep3a19a] ==
The sound capabilities of the SoC aren't fully emulated yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/elan_eu3a05.cpp tvgames/elan_eu3a05] ==
ADPCM format not correctly decoded yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_nand.cpp tvgames/generalplus_gpl16250_nand] ==
Audio capabilities of the SoC are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_rom.cpp tvgames/generalplus_gpl16250_rom] ==
Audio capabilities of the SoC are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_romram.cpp tvgames/generalplus_gpl16250_romram] ==
Audio capabilities of the SoC are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_spi.cpp tvgames/generalplus_gpl16250_spi] ==
Audio capabilities of the SoC are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_spi_direct.cpp tvgames/generalplus_gpl16250_spi_direct] ==
Audio capabilities of the SoC are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl162xx_lcdtype.cpp tvgames/generalplus_gpl162xx_lcdtype] ==
Audio capabilities of the SoC are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl32612.cpp tvgames/generalplus_gpl32612] ==
Audio capabilities of the SoC are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg110.cpp tvgames/spg110] ==
Preliminary driver. Sunplus SPG110 based.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg29x.cpp tvgames/spg29x] ==
Audio capabilities of the SPG29x SoCs aren't emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx.cpp tvgames/spg2xx] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_digimake.cpp tvgames/spg2xx_digimake] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_dreamlife.cpp tvgames/spg2xx_dreamlife] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_ican.cpp tvgames/spg2xx_ican] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks.cpp tvgames/spg2xx_jakks] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_gkr.cpp tvgames/spg2xx_jakks_gkr] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_sharp.cpp tvgames/spg2xx_jakks_sharp] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_tvtouch.cpp tvgames/spg2xx_jakks_tvtouch] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_lexibook.cpp tvgames/spg2xx_lexibook] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_mysprtch.cpp tvgames/spg2xx_mysprtch] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_pdc.cpp tvgames/spg2xx_pdc] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_playvision.cpp tvgames/spg2xx_playvision] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senario.cpp tvgames/spg2xx_senario] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senario_poker.cpp tvgames/spg2xx_senario_poker] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senca.cpp tvgames/spg2xx_senca] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_shredmjr.cpp tvgames/spg2xx_shredmjr] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_skannerztv.cpp tvgames/spg2xx_skannerztv] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_smarttv.cpp tvgames/spg2xx_smarttv] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_telestory.cpp tvgames/spg2xx_telestory] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_tvgogo.cpp tvgames/spg2xx_tvgogo] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_vii.cpp tvgames/spg2xx_vii] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_wiwi.cpp tvgames/spg2xx_wiwi] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_zone.cpp tvgames/spg2xx_zone] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/st2302u_bbl_spi.cpp tvgames/st2302u_bbl_spi] ==
ST2302U based. Emulation is preliminary.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/trkfldch.cpp tvgames/trkfldch] ==
Preliminary driver. Unknown sound hw.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix.cpp tvgames/xavix] ==
Sound hardware emulation is missing some features (i.e. envelopes).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix2.cpp tvgames/xavix2] ==
SoC emulation is very preliminary.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix_2000.cpp tvgames/xavix_2000] ==
SoC emulation is very preliminary.


''' outzonec ''' - Z80 roms is probably incorrect for this set, causing wrong sounds.
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix_2002.cpp tvgames/xavix_2002] ==
SoC emulation is very preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/toaplan2.cpp toaplan2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ultimachine/rambo.cpp ultimachine/rambo] ==
''' ghox, ghoxj, tekipaki, whoopee ''' - No sound because of missing sound MCU dump. Chip is protected. It's a QFP80 Hitachi HD647180. Whopeee misses the dump too, but is currently using one from a bootleg.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/toki.cpp toki] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ultratec/minicom.cpp ultratec/minicom] ==
''' jujuba ''' - In this bootleg sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cheekyms.cpp universal/cheekyms] ==
Sound hardware emulation is incomplete.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cosmic.cpp universal/cosmic] ==
Need proper sound hardware emulation instead of samples.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cosmicg.cpp universal/cosmicg] ==
Need proper sound hardware emulation instead of samples.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/docastle.cpp universal/docastle] ==
''' asoccer, idsoccera, idsoccert ''' - Different sound ROM causes bad sound, is the ROM bad or is it the sound system implementation instead?
 
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/getaway.cpp universal/getaway] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/toratora.cpp toratora] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/zerohour.cpp universal/zerohour] ==
Sound is hooked up according to schematics, but it sounds horrible. It's supposed that real hardware differs from schematics.
Missing discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tourvis.cpp tourvis] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/argo.cpp ussr/argo] ==
Sound isn't perfect yet (PC-Engine hardware).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/trackfld.cpp trackfld] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/istrebiteli.cpp ussr/istrebiteli] ==
''' hyprolymb, hyprolymba ''' - Bootleg with different sound hardware, which isn't correctly hooked up yet.
The emulation of the custom sound device is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/trucocl.cpp trucocl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/mk85.cpp ussr/mk85] ==
Audio is almost there, but not perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tumbleb.cpp tumbleb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/mk90.cpp ussr/mk90] ==
''' pangpang, tumbleb2 ''' - Sound PIC is protected and simulation isn't 100% correct. We need a dump of the PICs.


''' tumbleb ''' - Sound is not quite correct yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/okean240.cpp ussr/okean240] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/turbo.cpp turbo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/sm1800.cpp ussr/sm1800] ==
Driver needs discrete sound emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/twinkle.cpp twinkle] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/tiamc1.cpp ussr/tiamc1] ==
Sound isn't fully hookep up yet (IDE DMA, finish comms).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tx1.cpp tx1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/uknc.cpp ussr/uknc] ==
''' tx1, tx1jb, tx1jc ''' - TX-1 tyre screech noises are not implemented yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/uapce.cpp uapce] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/venture/looping.cpp venture/looping] ==
The tone played by the jamma if board is not emulated.
DAC emulation can be improved by adding the missing signals for decay etc. (see schematics).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/upscope.cpp upscope] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/venture/suprridr.cpp venture/suprridr] ==
Amiga sound emulation isn't perfect yet.
The board seems to contain a discrete sound portion which needs to be emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vamphalf.cpp vamphalf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vidbrain/vidbrain.cpp vidbrain/vidbrain] ==
''' misncrft, wyvernwg and clone, yorizori ''' - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).
R-2R ladder DAC isn't correctly emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vegaeo.cpp vegaeo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/videoton/tvc.cpp videoton/tvc] ==
QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vegas.cpp vegas] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/visual/v1050.cpp visual/v1050] ==
''' gauntleg12 ''' - Sound doesn't work in this clone.


''' cartfury, nbanfl, nbashowt ''' - Use unknown DCS boards.
== [http://github.com/mamedev/mame/blob/master/src/mame/visual/v50.cpp visual/v50] ==
Missing screen attributes (reverse sometimes works), smooth scroll, screen brightness contro.


''' sf2049, sf2049se, sf2049te ''' - Use DCS2 "Denver" board which isn't fully implemented yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/visual/xds.cpp visual/xds] ==
Buzzer not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vicdual.cpp vicdual] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/votrax/votrhv.cpp votrax/votrhv] ==
All games are missing discrete sound emulation.
Currently using the wrong Votrax model.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/viper.cpp viper] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vsystem/aerofgt.cpp vsystem/aerofgt] ==
Driver doesn't do much yet, thus sound isn't hooked up.
''' aerfboot, aerfboo2, karatblzbl, pspikesc ''' - Bootlegs with slightly different sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vlc.cpp vlc] ==
''' spikes91, spikes91b ''' - Need MSM5205 hook up and verifying of the sound latch hook up.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vmetal.cpp vmetal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vsystem/rpunch.cpp vsystem/rpunch] ==
ES8712 sound may not be quite right. Samples are currently looped, but it's unknown whether they should and how.
''' svolleybl ''' - Needs correct sound latch hook up and OKI M5205 hook up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/voyager.cpp voyager] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/clickstart.cpp vtech/clickstart] ==
PC hardware. Preliminary driver.
Preliminary driver.  


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vpoker.cpp vpoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/gamemachine.cpp vtech/gamemachine] ==
Sound isn't hooked up yet (AY8910).
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/warpsped.cpp warpsped] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/geniusiq.cpp vtech/geniusiq] ==
Preliminary driver. Probably discrete sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/warpwarp.cpp warpwarp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/pc1000.cpp vtech/pc1000] ==
''' navarone, sos ''' - Sound isn't completely emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wc90.cpp wc90] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/prestige.cpp vtech/prestige] ==
Sound isn't correctly hookep up.
Unindentified sound chip.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wc90b.cpp wc90b] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/socrates.cpp vtech/socrates] ==
MSM5205 sound isn't perfect yet.
TC8802AF speech chip isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wallc.cpp wallc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/vsmile.cpp vtech/vsmile] ==
Encrypted.
Audio capabilities of the SPG243 SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wheelfir.cpp wheelfir] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/vsmileb.cpp vtech/vsmileb] ==
Sound is completely unimplemented.
Audio capabilities of the SPG243 SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/whitestar.cpp whitestar] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/wing/luckgrln.cpp wing/luckgrln] ==
Skeleton driver. Pinball games.
Sound chip type is unknown.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wildpkr.cpp wildpkr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/wing/pinkiri8.cpp wing/pinkiri8] ==
Preliminary driver. Needs memory map improvements, ACRTC support, GFX decode and sound support.
Sound hardware isn't 100% hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wink.cpp wink] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/wink/wink.cpp wink/wink] ==
Sound emulation isn't fully accurate.
Sound emulation isn't fully accurate.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wyvernf0.cpp wyvernf0] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/wyse/wy60.cpp wyse/wy60] ==
Sound emulation isn't fully accurate. PCB is available (Guru)
AUX port isn't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wiz.cpp wiz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/tg100.cpp yamaha/tg100] ==
''' scion, scionc, stinger, stinger2 ''' - Discrete hardware emulation is preliminary.
Unemulated Yamaha YMW258-F sound chip (possibly identical to MultiPCM?).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wolfpack.cpp wolfpack] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymdx100.cpp yamaha/ymdx100] ==
Missing discrete sound emulation and (undumped) audio cassette.
Some voices (such as Pianobells) seem to not let you turn off modulation even if you set the mod wheel to its lowest point.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ympsr400.cpp yamaha/ympsr400] ==
Emulation doesn't work yet so sound can't be hooked up.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ympsr60.cpp yamaha/ympsr60] ==
A few instruments sound odd.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymtx81z.cpp yamaha/ymtx81z] ==
YM2414 emulation is preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/yunsung8.cpp yunsung8] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymvl1.cpp yamaha/ymvl1] ==
Sound emulation isn't fully accurate.
Emulation doesn't work yet so sound can't be hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/zac_1.cpp zac_1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/laserbat.cpp zaccaria/laserbat] ==
Sound hardware isn't hooked up yet.
Missing analog part.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/zac_proto.cpp zac_proto] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/seabattl.cpp zaccaria/seabattl] ==
Sound hardware isn't hooked up yet. There's no info available about the sound board.
Preliminary driver. Probably discrete sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/zac2650.cpp zac2650] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/zac2650.cpp zaccaria/zac2650] ==
Missing discrete sound emulation.
Missing discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/zaccaria.cpp zaccaria] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/zaccaria.cpp zaccaria/zaccaria] ==
Lacks analog circuitry emulation (see driver notes). Needs implementation of discrete filters for analog signals 1 to 5 and attenuation control for signal 5 (74LS156).
Lacks analog circuitry emulation (see driver notes). Needs implementation of discrete filters for analog signals 1 to 5 and attenuation control for signal 5 (74LS156).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/zaxxon.cpp zaxxon] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/zenith/z22.cpp zenith/z22] ==
Missing discrete sound emulation.
Buzzer not emulated yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/zn.cpp zn] ==
SPU emulation isn't perfect yet.

Revision as of 07:25, 25 March 2024

This page is designed to allow for a quick look over all the drivers with a MACHINE_NO_SOUND or MACHINE_IMPERFECT_SOUND flag by giving, as much as possible, an idea on the amount of effort needed to fix them.

access/acvirus

80C5xx + dsp56k based. Skeletonish.

acorn/aristmk5

Skeleton driver. Sound hardware hook up can't be verified.

acorn/ertictac

Sound is currently ugly in both games, recognizable but still nowhere near perfection.

acorn/riscpc

acorn/ssfindo

ppcar - Uses the VIDC internal DAC for SFX, which emits bad sound right now. Music is played by the QDSP QS1000 configured to use the internal ROM, which hasn't been dumped yet.

ssfindo, tetfight - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).

act/victor9k

Codec sound isn't emulated.

adp/manohman

Preliminary driver.

akai/akaiax80

Very preliminary driver. No sound hook up yet.

alesis/alesis

alliedleisure/ace

Needs discrete sound emulation.

alliedleisure/clayshoo

Needs discrete sound hardware emulation.

alpha/equites

Analog drums/cymbals are missing. The bassline is imperfect. This is just the square wave output of the 5232 at the moment. It should go through analog stages. Needs proper emulation of the 8155 on the sound board. Missing implementation of the low-pass filters on the DAC output. The purpose of the sound PROM is unclear. From the schematics, it seems it should influence the MSM5232 clock. However, even removing it from the board doesn't seem to affect the sound.

alpha/splendor

See the equites entry.

altos/altos486

amiga/alg

Missing laserdisc sound.

amiga/cubo

Cubo CD32 sound hardware isn't 100% correctly emulated / hooked up yet.

amiga/mquake

Sound system isn't correctly hooked up yet (Amiga custom + Ensoniq ES5503).

amiga/upscope

Amiga sound emulation isn't perfect yet.

amstrad/amstrad

al520ex -

amstrad/pda600

DTMF tone generator isn't emulated.

apollo/apollo

apple/imacg3

Very preliminary driver.

apple/powermacg3

Very preliminary driver.

arcadia/arcadia

aristocrat/aristmk6

Skeleton driver. System is SH4 based.

atari/atarisy1

indytemp and clones - "Welcome" doesn't play at start.

atari/atarittl

tank - Netlist has been added but needs debugging and it runs very slow.

atari/atetris

atetb3482 - Bootleg with different sound hardware. Sound Z80 not hooked up and UM3482 unemulated.

atari/avalnche

catchp - Needs discrete sound hardware emulation.

atari/boxer

Needs discrete sound hardware emulation.

atari/bzone

dsrtwars - Bootleg with different sound system (AY8910 instead of Pokey, discrete sounds may differ).

atari/cball

Needs discrete sound hardware emulation.

atari/cmmb

Sound hardware isn't hooked up yet.

atari/cops

Driver is still preliminary. Sound isn't hooked up yet.

atari/copsnrob

Discrete sound hardware is partially emulated.

atari/harddriv

hdrivair, hdrivairp Serial communications between the two DS III/IV sound ADSPs need fixing (The auxillary DSP is used to process the output of the sound DSP).

atari/hitparade

Juke box. TMS1300 based. The mechanical parts aren't emulated.

atari/jaguar

atari/metalmx

Very complex prototype hardware. Preliminary driver.

atari/mgolf

Needs discrete sound hardware emulation.

atari/missile

missilea - Different sound hw (discrete?).

x80wc - Different sound hw. Sound chip had been removed from the PCB it was dumped from.

atari/nitedrvr

Discrete motor/skid sounds are not 100% correct.

atari/pofo

atari/starshp1

Discrete sound hardware is emulated, but still needs proper emulation of the MC3340.

atari/starwars

tomcatsw - Sound ROMs aren't dumped.

atari/subs

Discrete sound hardware emulation is incomplete (missing sonar sound).

atari/wolfpack

Missing discrete sound emulation and (undumped) audio cassette.

atlus/cave

gaia, theroes - Sound cuts out occasionally.

att/unixpc

ausnz/magnum

Beeper implementation isn't perfect yet.

banctec/banctec

bandai/wswan

barcrest/mpu3

Sound hardware isn't hooked up yet.

barcrest/mpu4crystal

Fruit machine hardware. Not working yet.

barcrest/mpu4empire

Fruit machine hardware. Not working yet.

barcrest/mpu4mdm

Fruit machine hardware. Not working yet.

barcrest/mpu4misc

Fruit machine hardware. Not working yet.

barcrest/mpu4mod4oki

m4andycpdut -

barcrest/mpu4plasma

Fruit machine hardware. Not working yet.

barcrest/mpu4union

Fruit machine hardware. Not working yet.

barcrest/mpu4vid

Fruit machine hardware. Not working yet.

beehive/microb

Beeper is hooked up, but not 100% correct.

bfm/bfm_blackbox

Sound is simulated via samples.

bfm/bfm_sc1

Mostly mechanical fruit machines.

bfm/bfm_sc2

quintond, quintono, quintoon - Sound ROM needs redumping, the one currently used is suspiciously similar to qos.

bfm/bfm_sc4

bmc/popobear

BGM seems quite off, YM2413 core bug?

brother/ax145

brother/lw700i

Unknown sound hardware.

canon/canon_s80

capcom/alien

Skeleton driver (SH4 based system).

capcom/cps1bl_pic

Undumped PICs used as sound MCUs.

capcom/cps2

gigaman2 - A bootleg with a different sound system.

capcom/mitchell

mstworld2, pangba, pangbb, spangbl - Sound clocks aren't correct, causing music speed to be too fast.

pkladiesbl, pkladiesbl2 - MSM5205 isn't hooked up.

casio/casloopy

Unemulated NEC CDT109 sound chip with internal ROM.

casio/cfx9850

casio/ctk2000

Keyboard. Sample compression not completely understood yet.

casio/ctk551

ap10, ctk601 - Missing DSP emulation.

casio/ld50

Electronic drums. I87C52. Dream SAM9793 and Burr-Brown PCM1717E DAC aren't emulated.

casio/pickytlk

Skeletonish. No sound hooked up yet.

casio/sk1

CPU is an unemulated MSM6283, possibly with undumped internal ROM. It has onboard sampling and playback capabilities.

ces/cesclass

Sound doesn't play most samples.

chess/compuchess

cncchess - Sound is wrong, it should be a long dual-tone alarm sound.

cinematronics/embargo

Needs discrete sound hardware emulation.

cinematronics/jack

striv and clones - Sound hook up isn't 100% correct yet.

citoh/cit220

Preliminary driver. Beeper frequency unknown.

commodore/vic20

comx/comx35

conitec/prof180x

conitec/prof80

cromemco/c10

cvs/cvs

Sound board most probably has discrete circuits. The 393Hz tone used for shots (superbike) and collisions (8ball) is just a guess. Some sounds seem to be missing.

cvs/galaxia

Is sound partly discrete?

cvs/quasar

Invader effect is missing. In general, sound needs comparing with a real PCB.

cybiko/cybiko

dataeast/astrof

Needs discrete sound hardware emulation.

dataeast/battlera

There seems to be a bug with a stuck note from the YM2203 FM channel at the start of scene 3 and near the ending when your characters are flying over a forest in a helicopter.

dataeast/cntsteer

According to a side-by-side test, sound should be "darker" by some octaves. It's likely that a sound filter is needed.

dataeast/dec0

mastbond, secretab - Bootleg on different hardware. The sound system is imperfectly hooked up.

dataeast/deco32

dragngun and clones - Oki3 bank-switching isn't verified.

lockload and clones - Sound hook-up is preliminary.

dataeast/deshoros

Preliminary buzzer sound is hooked up. Needs a more exact implementation.

dataeast/liberate

prosport, prosporta - Sound hook up isn't 100% correct.

dataeast/rohga

darkseal2 - One sound ROM is incorrect for this set.

dataeast/tumbleb

funkyjetb - PIC has been decapped but hook-up hasn't been completed yet.

pangpang, tumbleb2 - Sound PIC is protected and simulation isn't 100% correct. We need a dump of the PICs.

tumbleb, tumblepba - Sound is not quite correct yet.

ddr/huebler

ddr/mc8020

It isn't known if it has sound hardware.

ddr/mc8030

It isn't known if it has sound hardware.

ddr/nanos

dec/kn01

Preliminary driver.

dec/kn02

Preliminary driver.

dec/pdp11

dec/vax11

dec/vk100

Duty cycle for the beeper is wrong.

dec/vt52

Bell sound is too clean. Needs a flyback diode circuit implementation.

dec/vt62

Very preliminary driver.

dms/dms5000

dynax/ddenlovr

animaljr, animaljrs - Sound ROM needs redump.

quizchq, quizchq1 - Some samples are played at the wrong pitch.

dynax/realbrk

dai2kaku - Sound isn't correctly hooked up.

dynax/royalmah

ichiban - Game doesn't work due to missing banking, thus sound emulation can't be tested.

jansou - Game doesn't work due to missing program ROM, thus sound emulation can't be tested.

mjsiyoub - Has additional Z80 with seemingly scrambled ROM and MSM5205, which aren't hooked up.

edevices/fantland

galaxygn and clone - Sound hardware hook up isn't 100% correct yet.

edevices/ppmast93

Sound system hook up isn't 100% correct yet.

efo/cedar_magnet

The current implementation is preliminary. Sound works but it's not perfect yet. Hardware: 1 Z80, 2 Z80CTCs, 2 AY8910 and 1 M5205.

efo/cidelsa

altair, altair2, destryer, destryea - Missing white noise.

efo/nightmare

Undumped sound ROM.

elektron/elektronmono

MCF5206E based. Skeletonish.

ensoniq/esqkt

enterprise/ep64

eolith/ghosteo

QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).

epoch/scv

exidy/carpolo

Needs discrete sound hardware emulation.

exidy/circus

Discrete sound hardware is only partially emulated. Needs full emulation instead of samples.

exidy/exidy

sidetrac, spectar and clones, targ and clones - Need proper sound hardware emulation instead of samples.

fairlight/cmi

falco/falcots28

Bell is really silent.

funtech/supracan

Sound chip is completely custom, and partially implemented.

funworld/4roses

Skeleton driver.

funworld/photoply

PC hardware. Unemulated sound card.

fuuki/fuukifg3

YMF278B and YMF262 are hooked up in an awkward way (real chip has YMF262 integrated). PCM channels of music in asurabus is sometimes off-tune, check Chen-Mao's stage for example (note: srom.u7 (z80 prg) is a good dump).

gaelco/atvtrack

Skeleton driver.

gaelco/bigkarnk_ms

Preliminary driver.

gaelco/gaelco

bioplayc - PCB was missing the audio ROM, using the ones from the final version.

gaelco/goldart

Preliminary driver. OKI not hooked up yet.

gaelco/rollext

Preliminary driver.

gaelco/splash

rebus - Sound isn't hooked up yet.

gaelco/splash_ms

Bootleg hardware. Emulation still preliminary.

galaxian/galaxian

amidarc, amigo2, explorer, turpins - Need different sound timer.

astroamb - This bootleg uses discrete sound hardware which might differ from the Galaxian one.

ckongmc2 -

jumpbug and clones - Missing discrete hardware emulation.

jungsub - Different hardware, preliminary sound is hooked up, but it should be compared to real hw.

mandinka - Bad / missing audio CPU ROMs.

sbhoei and clone - Discrete sound hardware emulation isn't completely correct.

scorpion and clones - Sound hardware isn't 100% correctly hooked up yet.

galaxian/galaxian_rockclim

Misses Epson 7910C Multi-Melody IC emulation.

galaxian/galaxold

4in1, dkongjrm, dkongjrmc - Sound hardware isn't 100% correctly hooked up yet and / or needs verifying with real PCBs.

galaxian/scobra

mimonkeyug - Needs discrete sound hardware emulation. High quality PCB scan available.

galaxian/scramble

800fath and clone -

ad2083 - Bad dump of the tms5110 ROMs.

mariner - Discrete sound in addition to the 8910.

marsarf - The first sound ROM is probably bad.

gamepark/gp2x

gamepark/gp32

Sound clipping and mixing problems.

gameplan/toratora

Sound is hooked up according to schematics, but it sounds horrible. It's supposed that real hardware differs from schematics.

gametron/gotya

Missing speech synthesis chips emulation. HD38880 is the main chip whereas HD38882 is an EPROM interface. PARCOR based.

gottlieb/gottlieb

kngtmare - Sound ROM isn't dumped.

qbert and clones, reactor - Need Votrax SC-01 speech synthesizer emulation.

tylz - Different sound hardware needs proper implementation.

grundy/newbrain

handheld/gameking

Preliminary sound emulation has been added using external DAC device.

handheld/hh_hmcs40

cgalaxn - Missing discrete sound emulation (alien attacking sound effect).

handheld/hh_ht11xx

Sound ROM hasn't been identified yet in the die shot.

handheld/hh_pic16

sfxphasor - Netlist needs some small tweaks.

ttfball - Missing discrete sound hardware emulation (simple volume decay).

handheld/hh_sm510

kst25, ktmnt2, ktopgun2 - OKI MSM6373 ROM isn't dumped, so for now they are using samples.

nstarfox - Missing melody chip emulation.

handheld/hh_tms1k

bship - Netlist needs some small tweaks.

bshipb - SN76477 sound needs better emulation.

elecbowl - Game isn't correctly emulated yet.

mmarvin - The volume decay is simulated, and it doesn't match with real recordings.

handheld/pensebem

Implementation of AVR8 Timer 1 Output Compare Match A is sub-optimal resulting in bad sound quality when emulating the buzzer.

handheld/wildfire

Volume decay should be more steep at the start and the pitch sounds wrong too (latter is an MCU emulation problem).

hec2hrp/hec2herp

The one-shot and A/D timing of the sn76477 need adjusting.

hitachi/b16

homebrew/p112

homebrew/uzebox

hp/hp16500

hp/hp49gp

hp/hp95lx

DAC not hooked up (part of an ASIC).

hp/hp9k

ice/chexx

Digitalker isn't hooked up correctly.

ice/vp101

Sound hardware (AC97 codec) isn't hooked up yet.

igs/goldstar

magoddsc, magoddsd - Custom encrypted CPU block.

nd8lines - SN emits bad sounds. The game seems to send commands with swapped nibbles if compared with other games on similar hw.

igs/igs011

vbowl and clones - Sound is slow and low volume.

igs/pgm

Sound system hook up isn't 100% correct yet (Z80 + ICS WaveFront ICS2115V Wavetable Midi Synthesizer).

igs/spoker

3super8 - ROMs are badly dumped.

igt/gkigt

intel/ipds

intel/rex6000

Alarm sound and keyclick don't work yet.

irem/m10

Needs discrete sound hardware emulation. IPM Invader (M10) and Head On (M15) PCBs are available (Guru)

irem/m14

Needs discrete sound hardware emulation.

irem/m62

Analog drums emulation isn't perfect yet.

irem/m62_bkungfu

Analog drums emulation isn't perfect yet.

irem/m92

nbbatman2bl - Bootleg with different sound hardware: an undumped MCU as soundcpu, OKI samples for music/sound.

irem/olibochu

Unemulated differences between HC55536 and HC55516. HC55536 clock isn't verified. Is the "Chu has food" sample ever played?

jaleco/bigstrkb

Sound hardware isn't correctly hooked up yet.

jaleco/ddayjlc

Sound hook up isn't 100% correct (Z80 + 2 x AY-3-8910).

jaleco/homerun

dynashot - The PCB has a D7756C (same mask ROM code as homerun) but the code never seems to enable it. Possibly just an unused component for this game.

ganjaja - D7756C emulation seems incomplete (rock, scissors, paper samples aren't played).

homerun, nhomerun - Voice emulation is missing (unemulated D7756C with internal ROM).

jaleco/jalmah

daireika, mjzoomin, urashima - Sound banking needs fixing. It's protection-related for the first version of the MCU (should be somewhere on the work ram/shared ram).

jaleco/megasys1

edfbl - Bootleg on different hardware. Missing PIC dump.

iganinjub - Bootleg on different hardware (only 1 OKI).

kickoffb - Bootleg on different hardware (only 1 OKI and 1 YM2203).

jaleco/tetrisp2

stepstag, steps3, vjdash - No music ROMs / HD dumps.

jpm/jpmimpctsw

all games but j6aceclb, j6big50, j6bigbuk, j6bnkrc, j6bnza, j6camelt, j6cascz, j6gogold, j6guab, j6hapyhr, j6kungfu, j6mono60, j6montlk, j6roller, j6sonic, j6untch and relative clones - Missing audio ROMs and/or incomplete hook-up.

jpm/jpmsys5

The mechanical games aren't emulated yet.

cashcade - Incomplete dump? Shows a loading error.

jpm/jpmsys5sw

kaneko/expro02

zipzap and clones - Sound hardware isn't 100% correctly hooked up yet.

kaneko/galpanic_ms

Preliminary driver. Sound board has a Z80 + 2x YM2203.

kaneko/snowbros

snowbro3 and clones - Sound CPU is an AT89C52 with undumped internal ROM.

yutnori - Sound (2 x OKIM6295) is driven by an undumped PIC.

koei/pasogo

konami/chqflag

007232 volume & panning control is almost certainly wrong.

konami/cobra

Sound hardware isn't correctly hooked up yet.

konami/combatsc

combatscb -

konami/dbz

dbz2bl - Bootleg with different sound hw, not hooked up yet.

konami/finalizr

finalizrb - It uses ENT0 CLK connected to T1 instead of internal timer, but it doesn't look like MAME can handle it with the speed it wants (eg. with set_t0_clk_cb and clock_device), so right now it's done with machine().time() when it reads T1.

konami/firebeat

bm3, bm36th, bm37th, bm3core, bm3final - Require ST-224 emulation for optional toggleable external effects.

kbh, kbm, kbm2nd, kbm3d - Keyboard sounds do not work: requires MU-100 emulation.

popn4, popn5, popn6, popn7, popn8, popnmt, popnmt2, popnanm, popnanm2 -

ppd, ppp, ppp11, ppp1mp -

konami/gticlub

Sound hardware isn't 100% correctly hooked up yet.

konami/hornet

Sound hardware isn't 100% correctly hooked up yet.

konami/hyperspt

hypersptb - Bootleg with different hardware. Has ADPCM via MSM5205 instead of VLM.

konami/konamigv

PSX SPU emulation isn't perfect yet.

konami/konamigx

sexyparo and clones, vsnetscr and clones -

konami/konamim2

polystar -

konami/konblands

Missing laserdisc dump.

konami/konmedalppc

Preliminary driver. YMZ280B isn't hooked up yet.

konami/ksys573

PSX SPU emulation isn't perfect and some games are missing emulation of the external digital sound and I/O board.

konami/mystwar

viostormabbl - This bootleg uses an Oki instead of the Konami customs. There are minor sound glitches which may very well be due to the bootleg hw, but emulation needs comparison to be sure.

konami/nwk-tr

Sound emulation is hooked up but driver is still preliminary.

konami/otomedius

Skeleton driver. PC hardware.

konami/rungun

All games are marked as imperfect sound. Incorrect hook up of the Konami 054539 PCM sound chip?

konami/tasman

Konami GX based PCB for gambling games.

konami/timeplt

chkun - Needs Toshiba TC8830F sound chip emulation.

kurzweil/krz2000

TMP68301 based. Skeletonish.

konami/tmnt

tmntucbl - Needs MC68705R3P / Oki M5205 hook up.

konami/tmnt2

glfgreat and clones - Sound hook up isn't 100% correct yet.

konami/trackfld

hypoly, hyprolymb, hyprolymba - Bootleg with different sound hardware, which isn't correctly hooked up yet.

konami/twinkle

Sound isn't fully hooked up yet (IDE DMA, finish comms).

konami/xmen

xmenabl - Bootleg with different hardware.

korg/korgm1

Preliminary driver.

lsi/m3

Buzzer isn't hooked up.

luxor/abc80

PWM sound in ABC-klubben/abc80/grafik/flagga.bac isn't correctly emulated.

luxor/ds90

Skeleton driver. M68010 based.

matsushita/duet16

No sound hardware hooked up yet. Beeper?

matsushita/jr200

maygay/maygay1bsw

Preliminary driver.

maygay/maygayv1

Sound hardware hook up isn't correct yet.

mc/mc68000

mc/mccpm

meadows/lazercmd

medlanes - Needs discrete sound hardware emulation.

meadows/meadows

bowl3d - Missing sound ROMs dump.

minferno - Sound hardware isn't hooked up yet.

meadows/warpsped

Preliminary driver. Probably discrete sound hardware.

mera/m79152pc

Beep duration is probably too slow.

merit/mgames

Needs discrete sound hardware emulation.

metro/metro

metabee - PCB has no sound chips. It possibly uses the H8 for DAC.

puzzlet - The game does not write to the OKI sound chip (probably the timers don't work properly).

metro/rabbit

The emulation of the Custom Imagetek I5000 chip isn't perfect yet.

metro/tmmjprd

The emulation of the Custom Imagetek I5000 chip isn't perfect yet.

microsoft/jazz

Audio board with Crystal CS4215 codec isn't emulated yet.

midcoin/24cdjuke

Skeleton driver for a CD Juke Box.

midw8080/8080bw

crashrd - Bootleg hardware. Uses a different hook up. Preliminary sound added.

indianbt and clone - Only part of the discrete sound emulation is completed. PCB is available (Guru).

invrvngegw - One of the sound ROMs is a bad dump.

astropal, attackfc, ballbomb, cane, claybust, cosmo, darthvdr, desterth, escmars, galactic, grescue, gunchamp, intruder, invadpt2 and clones, invasion and clones, invmulti and clones, lrescue, lrescuem, lupin3, lupin3a, moonbase, moonbasea, rollingc, schaserc, schasercv, sflush, shuttlei, sicv, sisv, sisv1, sisv2, sisv3, skylove, spacecom, spacmiss, spcebttl, spcewars, spacewr3, spacerng, steelwkr, vortex, yosakdon, yosakdona - Need discrete sound emulation.

midw8080/m79amb

Boom, Thud, Shot discrete sounds need more accurate emulation.

midw8080/mw8080bw

blueshrk - Sounds are derived from schematics but could be (and seem) wrong. Needs checking on a real PCB.

bowler, clowns, clowns1, desertgu, dogpatch, invad2ct, roadrunm, shuffle, spacwalk, spcenctr, tornbase - Discrete sound hardware is only partially emulated.

checkmat - Needs breadboarding to get noise/filter frequencies.

gmissile, m4, phantom2, seawolf, seawolfo - Need discrete sound hardware emulation instead of samples.

midw8080/rotaryf

Needs discrete sound hardware emulation.

midway/astrocde

demndrgn - Audio board isn't emulated yet.

gorf, gorfpgm1, gorfpgm2, wow, wowg - Votrax SC-01 speech synthesizer emulation isn't perfect yet. In particular, the analog part needs some work (see plosives).

seawolf2 - Needs discrete sound hardware emulation.

midway/atlantis

Preliminary driver. ADSP-2181 based DCS2 audio.

midway/gridlee

Needs discrete sound hardware emulation.

midway/mcr

twotiger - 8 track cassette has been dumped but the hook up isn't perfect yet.

midway/midyunit

mkyawdim3, mkyawdim4 - Bootlegs on different hardware. They seem not to reproduce some sound effects. Should be checked on real hardware.

midway/mw18w

Mechanical game. Needs discrete sound emulation.

midway/mwsub

Needs discrete sound hardware emulation.

mips/mips

Buzzer isn't hooked up.

misc/39in1

Preliminary sound support only.

misc/3do

Emulation is still preliminary.

misc/5clown

Unknown writes and reads.

misc/acefruit

Sound emulation is completely lacking.

misc/alinvade

Sound has been hooked up but it's a guesswork. Should be verified with real hardware.

misc/amaticmg

Not all sound devices have been hooked up yet.

misc/astropc

Fruit machine. AMD Geode based. Skeletonish.

misc/beaminv

Needs discrete sound hardware emulation.

misc/beezer

Possibly missing filters. Needs a PCB reference to check sound.

misc/bingor

Driver is preliminary, sound hook up can't be verified.

misc/blitz68k

Sound is MCU-protected.

texasrls - MCU is dumped, needs hook up.

misc/buster

Sound hardware isn't hooked up yet (possibly discrete).

misc/cb2001

Sound hardware is hooked up but game isn't working yet.

misc/chsuper

Sound hardware isn't correctly hooked up yet.

misc/coinmvga

Sound hardware isn't correctly hooked up yet.

misc/corona

winner81 - Sound hardware hook-up is imperfect.

misc/dgpix

KS0164 sound chip emulation is preliminary.

misc/discoboy

ADPCM has sound volume issues, it's either too loud or too quiet.

misc/dorachan

Needs discrete sound hardware emulation.

misc/ecoinf2

Skeleton driver for fruit machine games.

misc/ecoinf3

Skeleton driver for fruit machine games.

misc/ecoinfr

Skeleton driver for fruit machine games.

misc/efg8080

Needs discrete sound hardware emulation.

misc/esd16

fantstry and clone - Playable, but no sound because of an undumped PIC.

misc/eva

Preliminary driver. TMS 6100 for sound.

misc/ez2d

Unemulated Sound Blaster Live CT4830.

misc/fastinvaders

Needs discrete sound hardware emulation.

misc/flower

Custom sound chips' emulation isn't perfect yet.

misc/gambl186

Preliminary driver. Sound isn't hooked up yet.

misc/gammagic

PC hardware. Preliminary driver. Sound hardware isn't hooked up yet.

misc/gamtor

Skeleton driver for fruit machine games.

misc/gei

Sound hardware (DAC) isn't 100% correctly hooked up yet.

misc/gms

ballch, cots, magslot, sc2in1, super555 - Oki is hooked up but given ROM sizes it should need banking.

rbmk, rbspm - YM2151 isn't correctly hooked up yet, Oki is hooked up but given ROM sizes it should need banking.

misc/goldngam

Preliminary driver.

misc/hideseek

Skeleton driver. Sound hardware isn't hooked up yet.

misc/hotstuff

Preliminary driver.

misc/intrscti

Sound hardware hasn't been hooked up yet.

misc/island

Skeletonish driver. Uses an OKIM6295.

misc/istellar

Missing laserdisc sound.

misc/jackpot

Sound isn't hooked up yet. Z80 + AY-3-8910.

misc/jokrwild

Sound hardware isn't hooked up yet.

misc/jubilee

Preliminary driver.

misc/jungleyo

OKIM6295 sound doesn't seem to work 100% correctly (i.e. coin sound only seems to work from 3rd coin on, lots of invalid sample msgs in error.log)

misc/kas89

Some events sound louder than others.

misc/laserbas

Discrete sound emulation is incomplete.

misc/magictg

Skeleton driver. Sound hardware isn't hooked up yet.

misc/malzak

Sound isn't correctly hooked up yet (2x SN76477).

misc/matrix

Game doesn't work so sound isn't hooked up yet.

misc/megadriv_sunplus_hybrid

The MD side of things doesn't work as it needs enhanced chipset emulation.

misc/megaphx

misc/meyc8080

DAC hook-up isn't perfect yet.

misc/micro3d

Sound system implementation isn't 100% accurate yet.

misc/mirderby

Missing DAC?

misc/monon_color

The music is supplied by a glob in each cartridge, which differs for each game. This glob is assumed to be a self-contained MCU (undumped), responding to music requests.

misc/mtu130

misc/murogmbl

Sound isn't hooked up yet.

misc/neoprint

Sound interface isn't implemented yet

misc/nibble

Skeleton-ish. Unidentified sound CPU / IC.

misc/nsmpoker

Preliminary driver.

misc/pachifev

One of the sound ROMs might be badly dumped. Sound hardware and frequencies are mostly guessed.

misc/pasha2

pasha2 - Needs ATMEL DREAM SAM9773 Single Chip Synthesizer/MIDI emulation.

zdrum - Needs hard disk dump and MP3 board emulation.

misc/pipeline

Sound hardware hook up isn't 100% yet.

misc/pntnpuzl

Sound system isn't hooked up yet. It's a DAC driven by an undumped PIC.

misc/quizpun2

misc/ssingles

Some sounds are missing: at least two of the unused ROMs contain samples (unknown format, perhaps adpcm).

misc/sstrangr

Currently using generic Invaders samples. Needs discrete sound hardware emulation. PCB is available (Guru).

misc/stuntair

Needs interrupt frequencies at least. Possibly some discrete parts.

misc/su2000

Preliminary driver.

misc/summit

Sound hardware isn't hooked up yet.

misc/tattack

Sound isn't hooked up (probably discrete).

misc/thayers

SSI-263 is HLE-ed and doesn't sound correct yet.

misc/tmspoker

Preliminary driver.

misc/triviaquiz

Discrete sounds?

misc/trucocl

Audio is almost there, but not perfect yet.

misc/unkpoker

Unidentified sound hardware.

misc/vamphalf

yorijori - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).

misc/vampire

Main / sound CPU communications aren't correctly emulated, also missing analog filters for AY8910.

misc/video21

Beeper sounds offtune.

misc/vlc

Preliminary driver.

misc/voyager

PC hardware. Preliminary driver.

misc/vpoker

Sound isn't hooked up yet (AY8910).

misc/wildpkr

Preliminary driver. Needs memory map improvements, ACRTC support, GFX decode and sound support.

mits/mits680b

mitsubishi/multi16

mitsubishi/multi8

morrow/tricep

motorola/mekd3

motorola/mekd4

motorola/mekd5

mr/dribling

The 'parata' sound is only approximated.

mr/sshot

Needs discrete sound hardware emulation.

mr/subhuntr

Possibly discrete hardware.

msx/sangho

pzlestar -

mupid/mupid2

Speaker isn't hooked up yet.

nakajima/nakajies

namco/cswat

Namco 52xx isn't hooked up yet.

namco/gal3

Skeleton driver. Sound hardware isn't hooked up yet.

namco/galaga

battles and clone, gallag, gatsbee, nebulbee - All these bootlegs use unemulated circuitry instead of Namco custom chip 54XX.

xevios - Uses a 4th Z80 instead of Namco Custom MCU.

namco/gaplus

Needs emulation of the custom 62XX explosion chip instead of samples.

namco/namcos10

Some SPU problems.

namco/namcos12

truckk -

namco/namcos2

marvland - Probable bad dump of the C140 ROM.

namco/polepos

grally, polepos2bi, polepos2bs, topracern - Bootlegs on different hardware. Possibly missing explosion sound.

namco/rallyx

commsega - The first time you kill a soldier, the music stops. When you die the music restarts and won't stop a second time.

nrallyx and clones, rallyx and clones - Needs emulation of the explosion with discrete sound components. The schematics are available so it should be possible eventually.

namco/warpwarp

navarone, sos - Sound isn't completely emulated yet.

ncd/ncd68k

Preliminary driver. Beeper?

ncd/ncdmips

ncd/ncdppc

nec/apc

nec/pc100

nec/pc8401a

nec/pc88va

nec/pc9801_epson

nec/pc9821

nec/pce

nec/pcfx

neogeo/neogeo

dragonsh - Sound ROMs for this prototype do not exist.

netronics/elf

next/next

nichibutsu/clshroad

clshroad and clones - Main and sound CPUs synching isn't perfect.

nichibutsu/cop01

Missing emulation of the 1412M2 protection chip, used by the sound CPU. This is probably an extra CPU (program ROM is the ic2 one), presumably with data / address line scrambling.

nichibutsu/nbmj8688

barline - Wrong NMI enable trigger, causing wrong sample pitch (and sometimes crashes when you soft reset).

nichibutsu/nichild

Sound hardware isn't hooked up yet.

nichibutsu/tubep

Missing analog filters emulation.

nintendo/aleck64

mayjin3 -

nintendo/cothello

Beeper duration and base frequency is approximated.

nintendo/dkong

pestplce - Currently using dkongjr sound hardware emulation.

shootgal - Possibly missing speech PCB emulation.

nintendo/famibox

Coin insertion sound is not emulated. Coin beep (before time out) is not emulated.

nintendo/gb

Sound chip emulation isn't accurate yet.

nintendo/gba

nintendo/mmagic

Missing discrete sound hardware emulation. Will need better 76477 emulation.

nintendo/nds

Driver is still preliminary.

nix/fitfight

Sound hardware isn't correctly hooked up yet.

nintendo/n8080

helifire, helifirea -

nintendo/nes_vt02_vt03

These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.

nintendo/nes_vt09

These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.

nintendo/nes_vt32

These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.

nintendo/nss

SNES sound emulation isn't perfect yet.

nintendo/pokemini

nintendo/snes

SNES sound emulation isn't perfect yet.

nintendo/snesb

SNES sound emulation isn't perfect yet.

nintendo/spacefb

Needs discrete sound hardware emulation instead of samples.

nintendo/vboy

nintendo/vt_unknown

Unidentified main CPU. Dump might be bad.

nintendo/vt1682

Sound crackles.

nmk/nmk16

gunnailb - Bootleg with modified sound hardware. Emulation needs to be compared with real hw to be sure it sounds so bad.

manybloc - Sound isn't 100% correctly hooked up. There are writes to 0x08001c.w and 0x08001e.w. Could they be related to sound and/or interrupts ?

tdragon3h - Bootlegs which need a different sound hardware implementation.

vandykeb - Undumped PIC controls sound.

nokia/dbox

Driver still preliminary.

olivetti/m20

olympia/lbeach

Needs discrete sound hardware emulation.

olympia/monzagp

Preliminary driver. Sound hardware isn't hooked up yet.

olympia/portrait

Sound CPU (TMS5200) isn't hooked up yet.

olympiaint/olyboss

No sound hardware hooked up yet. Beeper?

olympiaint/olytext

Skeletonish. Has a Piezo-Beeper.

olympiaint/peoplepc

omnibyte/msbc1

omori/spaceg

Needs hook up of the SN76477s.

pacman/pacman

eggor - Sound hook up isn't 100% correct.

pacman/schick

Hack of Pengo using Bombjack sound. Sound is probably working fine, but should be checked when the game fully works.

palm/palmz22

pc/dawg

Preliminary driver. No attempt to hook up sound yet.

pc/mc1502

pc/pangofun

Skeleton driver. PC hardware. ISA 16bit sound card.

pc/pcat_dyn

PC hardware. Sound isn't hooked up yet.

pc/pcat_nit

PC hardware. Sound isn't hooked up yet.

pc/pcipc

Virtual test driver. No sound hardware has been decided.

pc/pcxt

"Buzzer" PC sound has issues.

pc/przone

Needs Vibra16 emulation (currently the driver has SB16 as a stopgap).

pc/sis630

Preliminary driver. Big TODO on top of file.

pce/ggconnie

OKI banking isn't understood.

pce/paranoia

Sound system hook up isn't 100% correct yet.

pce/uapce

The tone played by the JAMMA IF board is not emulated.

philips/cdi

The CDI sound hardware isn't 100% emulated yet.

philips/minitel_2_rpic

The sound hardware isn't emulated yet.

philips/yes

Very preliminary driver. No sound hardware listed. Probably just a beeper?

phoenix/phoenix

phoenixc2, griffono - These bootlegs substitute the MM6221AA melody generator with a piggyback PCB. This alternative sound hardware isn't emulated.

phoenix/safarir

Needs discrete sound hardware emulation instead of samples.

pinball/missamer

playmark/playmark

wbeachvl, wbeachvl2, wbeachvl3, wbeachvla - Incorrect OKI banking.

playmark/powerbal

atombjt - OKI banking should be verified against real hardware.

promat/gstream

x2222 and clone - Sound ROMs aren't available. It's possible they don't exist anymore, given the game is an unreleased prototype.

psion5/psion5

Speaker isn't hooked up 100% correctly yet.

qume/qvt70

Beeper isn't hooked up yet.

ramtek/hitme

barricad, brickyrd - They currently use hitme discrete sound hardware implementation. Needs to be checked on schematics / PCBs.

ramtek/starcrus

Uses HLE noise due to abusing a 2N4124 in breakdown as a noise source.

rca/studio2

regnecentralen/rc759

Sound isn't hooked up yet (SN76489A + speaker).

rm/rm380z

rm480z, rm480za -

robotron/a5105

robotron/a51xx

robotron/a7150

robotron/k8915

rockwell/aim65_40

roland/roland_cm32p

Synth. PCM emulation is still preliminary.

roland/roland_d10

Expander. Sound isn't emulated yet.

roland/roland_d50

Skeletonish. Synthesizer. Sound isn't emulated yet.

roland/roland_d70

roland/roland_mt32

Skeletonish. Expander. Sound isn't emulated yet.

roland/roland_pr100

MIDI sequencer. Unemulated M60012-0105SP gate array generates a "metronome" signal which is the only audio output.

roland/roland_sc55

Skeletonish. Expander. Sound isn't emulated yet.

roland/roland_sc55mk2

Skeletonish. Expander. Sound isn't emulated yet.

roland/roland_tb303

Bass line. NEC_D650. Sound unemulated (discrete)

roland/roland_tr909

Drum machine. UPD7810.

rolm/r9751

sage/sage2

sanritsu/mermaid

mermaid, yachtn - These game have a ROM for sample playback, needs identifying and hooking up.

sanritsu/ron

F/F part isn't correct yet.

sanyo/phc25

Volume is often low to non-existent.

sega/blockade

Needs noise generator emulation, along with proper mixing and volume control.

sega/chihiro

X-BOX sound hardware isn't emulated yet.

sega/coolridr

Sound hardware hook up isn't perfect yet.

sega/dc_atomiswave

AICA emulation / hook up isn't 100% yet.

sega/flashbeats

Preliminary driver. SCSP for sound.

sega/fwheel

Audio board isn't implemented yet (Z80 + 2x YM2203).

sega/gpworld

Missing laserdisc sound.

sega/hikaru

Skeleton driver. Sound hardware isn't hooked up yet.

sega/kopunch

Sound hardware isn't hooked up yet. Probably has discrete hardware.

sega/lindbergh

sega/model2

airwlkrs -

motoraid -

rchase2 -

vf2 and clones -

sega/model3

Sound comms are working but emulation isn't perfect yet.

sega/naomi

AICA emulation / hook up isn't 100% yet.

sega/puckpkmn

jzth - A sound bank isn't hooked up yet.

sega/sderby2

The video CPUs are waiting for commands from another source. It is assumed that there is at least one other PCB (834-5526?) which drives the video PCBs and perhaps generates sound. The satellite PCB is emulated in sg1000a.cpp.

sega/sega_beena

Misses MIDI audio.

sega/segafruit

Driver is preliminary due to decryption possibly being not 100% correct, sound hasn't been hooked up yet.

sega/segag80r

005 - Sound PROM for melody generator is missing. Need discrete sound hardware emulation.

monsterb, monsterb2, spaceod, spaceod2 - Need discrete sound hardware emulation.

pignewt, pignewta - Sega Universal Sound Board emulation isn't perfect yet.

sega/segag80v

spacfurybl - TMS5110 used for speech isn't hooked up yet.

sega/segajw

Sound seems to be actually working pretty good.

sega/segald

Needs laserdisc sound and discrete sound hardware emulation.

sega/segapm

sega/segas16b

bayroute1 - Sound ROMs aren't dumped.

lockonph - Bootleg hardware with different custom chips.

sega/segas32

as1 - Unemulated laserdisc.

kokoroj and clone, kokoroj2 - Unemulated CD board.

sega/segasm1

carboule -

sega/segasp

sega/segaxbd

rascot - Only the terminal is dumped.

sega/stactics

Needs discrete sound hardware emulation.

sega/stv

Sound is marked as imperfect in most games and there is no sound in some others due to incomplete SCSP emulation / hook up.

sega/svmu

sega/system16

Most games in the driver lack / have incomplete sound. Needs support for custom sound HW used by the various bootlegs.

sega/turbo

Driver needs discrete sound emulation instead of samples.

sega/vicdual

All games but brdrline and clones and tranqgun are missing discrete sound emulation.

starrkr - Right now it uses the same netlist as parent brdrline but should be verified against schematics or real PCB.

sega/zaxxon

Missing discrete sound emulation.

seibu/banprestoms

Oki banking should be verified against original or by someone who understands Japanese and thus can confirm the correct speech is played.

seibu/cabal

cabalbl - Bootleg with different sound hardware, which isn't correctly hooked up yet.

seibu/goal92

Sound hardware isn't 100% correctly hooked up yet.

seibu/seibucats

Preliminary driver. Unemulated YMF721 sound chip.

seibu/stfight

empcity and clones, stfight and clones - YM2203s should be clocked at 1.5MHz but this results in the sound and music being 1/3 of the pitch they should be. The game never writes the YM2203s' divider registers yet other games (e.g. Lock-On) suggest the default values are correct. What *is* going on here?

seibu/toki

jujuba - In this bootleg sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx.

seibu/toki_ms

Sound needs various improvements: MSM playback, improve comms, ROM bank, mixing. There are some scratchy sound from time to time. It's also currently unknwon that port A/B of the two YMs are used for.

seibu/wiz

scion and clone, stinger and clones - Discrete hardware emulation is preliminary.

sequential/prophet600

seta/jclub2

jclub2v200 and later versions - ST032 sound emulation is preliminary.

seta/macs

cultname, kisakaeh, kisakaen - ST016 hook up / emulation isn't perfect yet.

seta/seta

blockcarb, madsharkbl - Bootleg with different sound hardware. SFXs are hooked up (OKI M6295) but music is missing.

crazyfgt - Level 2 interrupt should probably be triggered by the 3812 but sound tends to die that way.

jjsquawk and clones - Player's shot sound is missing (not requested to X1-010?). Many sounds are wrong since MAME 0.62.

sokonuke - Sound is imperfect.

thunderlbl, thunderlbl2 - Bootleg with different sound hardware. Sound is hooked up but it restarts after a few seconds at the title screen.

seta/seta2

ablastb - Bootleg on different hardware. Uses a FPGA reproduction of the original sound chip.

staraudi - Sample ROM is a bad dump.

seta/srmp6

NiLe chip emulation / hook up isn't perfect yet.

seta/ssv

srmp7 - Needs interrupts by the sound chip (not properly hooked up yet). Kludged to work.

sfrj/tim011

sgi/crimson

Skeleton driver.

sgi/indy_indigo2

indy_4610, indy_4613, indy_5015 -

sgi/ip12

Sound hardware hasn't been hooked up yet.

sgi/ip20

Sound hardware hasn't been hooked up yet.

sgi/ip6

Sound hardware hasn't been hooked up yet.

sgi/iris_power

Skeleton driver. MIPS based.

sgi/o2

Skeleton driver.

sgi/octane

Skeleton driver.

sharp/fontwriter

Extremely preliminary driver.

sharp/mz6500

sharp/pc1500

sharp/pocketc

siemens/pg685

Preliminary driver. NEC V20 based.

sigma/nyny

Function of port A on IC37 AY8910 is unknown. It looks like a DAC, but this is not supported by the writes to the port. All the writes are 0x9X, usually 0x9b or 0x9d. Note that this is incorrectly referred to as port B on the schematics, but the pin #'s confirm it is, in fact port A.

sigma/spiders

Missing filters emulation.

skeleton/alphasma

skeleton/ax20

skeleton/basf7100

Sound hardware isn't hooked up yet.

skeleton/codata

skeleton/controlid

Fingerprint reader device. Very skeletonish.

skeleton/cxhumax

skeleton/daruma

skeleton/datacast

Unknown sound hardware.

skeleton/dm7000

skeleton/dual68

skeleton/eurit

ISDN-Telefon. Sound hardware not hooked up yet.

skeleton/fanucs15

skeleton/fanucspmg

skeleton/fk1

Unknown sound hardware.

skeleton/goupil

Sound hasn't been hooked up yet.

skeleton/hprot1

skeleton/hudson_poems

Sound is produced by the SoC, currently unemulated.

skeleton/icatel

skeleton/if800

skeleton/indiana

skeleton/itc4

Skeletonish. Temperature controller. Probably uses a beeper?

skeleton/itt3030

Beeper isn't correctly hooked up.

skeleton/jonos

skeleton/juku

Preliminary driver. No sound hardware hooked up.

skeleton/kron

skeleton/mes

skeleton/micro20

Skeleton driver.

skeleton/micronic

skeleton/miniframe

Preliminary driver. M68010 based.

skeleton/ml20

Speaker not hooked up yet.

skeleton/mstation

skeleton/mt735

skeleton/pockchal

skeleton/pv9234

skeleton/pwp14

Word processor. Unidentified sound hardware (possibly beeper?).

skeleton/qtsbc

skeleton/rd100

Unknown sound hardware.

skeleton/rvoice

skeleton/swyft

skeleton/systec

skeleton/tecnbras

skeleton/terak

skeleton/ti630

skeleton/tk635

skeleton/tsispch

DAC isn't hooked up yet.

skeleton/tulip1

Speaker (?) not hooked up.

skeleton/vector3

Preliminary driver. Extensive TODO on top of the driver.

skeleton/vsmilepro

Skeletonish. Nothing has been hooked up yet.

slicer/slicer

snk/hng64

Sound hardware hook up is very preliminary.

snk/snk6502

sasuke, satansat and clones, vanguard and clones - Discrete sound hardware isn't emulated yet.

fantasy and clones, vanguard and clones - Speech is missing (hd38880/hd38882 emulation).

satansat and clones - Music frequency is wrong.

snk/snk68

powb - Bootleg with different sound hardware. The MSM5205 isn't hooked up yet.

sony/news_r3k

Sound hardware isn't hooked up yet.

sony/news_r4k

Sound hardware isn't hooked up yet (lots of undocumented hardware).

sony/psx

sony/smc777

sony/zn

For all games but nbajamex and clone, which use a different sound system, SPU emulation isn't perfect yet.

stern/astinvad

Needs discrete sound hardware emulation.

stern/mazerbla

mazerbla, mazerblaa - They appear to use an MM54104 'Digitalker' speech IC, however, the two speech ROMs are undumped.

subsino/lastfght

lastfght - Sound chip isn't emulated yet (SS9804, same as some games in subsino2.cpp).

subsino/subsino2

bishjan, new2001, qbeebing, queenbee and clones, squeenb, treamary - Sound chip isn't emulated yet (SS9804 or SS9904).

sun/sun1

sun/sun2

sun/sun3x

sun/sun4

sunelectronics/blockch

Needs discrete sound hardware emulation.

sunelectronics/dai3wksi

Needs discrete sound hardware emulation (some preliminary work has been done).

sunelectronics/route16

speakhlp - Bootleg with different hardware / program.

vscompmj - Stuck notes, due to incomplete decryption or to wrong AY hook-up?

ta/alphatpx

alphatp1 - Different beeper hook up?

tab/tabe22

Possibly missing beeper.

taito/arkanoid

hexa - Keeps writing 0x3f to register 0x07 of the AY8910, to read the input ports. This causes clicks in the music since the output channels are continuously disabled and reenabled.

taito/buggychl

Support for the 7630's controlling the sound chip outputs (bass/treble, volume) is completely missing. The sound Z80 seems to write answers for the main Z80, but the latter doesn't seem to read them.

taito/crbaloon

Discrete sound hardware emulation isn't 100% correct yet.

taito/fgoal

Needs discrete sound hardware emulation.

taito/flstory

TA7630 emulation needs filter support (bass sounds from MSM5232 should be about 2 times louder).

taito/gladiatr

ppking - Sound is controlled by an undumped MCU. Until it can be decapped, its functionalities are imperfectly simulated.

taito/grchamp

Missing engine noise.

taito/gsword

josvolly - DAC sound needs to be implemented. PCB is available (Guru).

taito/lgp

Sound hardware (Z80 + 3 AY-3-8910) isn't hooked up yet.

taito/lkage

bygone - Missing music. Emulation bug or incomplete prototype? PCB is available (Guru)

taito/marinedt

Needs discrete sound emulation.

taito/missb2

The Sound NMI and/or Interrupts aren't likely to be right. The Sound CPU starts writing to unusual memory ports - either because the NMI/Interrupt timing is out, or the sheer fact that the Sound CPU code is rather poorly written, so it may be normal behaviour. Also, the OKI M6295 seems to be playing the wrong samples, however the current OKI M6295 sound ROM dump is bad.

taito/ninjaw

SSG Output isn't accurate.

taito/nycaptor

Needs better sound emulation (mixing ?).

taito/opwolf

There are a few unmapped writes for the sound Z80 and unknown writes to the MSM5205 control addresses.

taito/pitnrun

Needs discrete sound hardware emulation. PCB is available (Guru).

taito/rollrace

Needs discrete sound hardware emulation for sound effects.

taito/sbowling

Needs discrete sound hardware emulation. PCB is available (Guru).

taito/scyclone

Complex audio setup with 2x SN76477 and possibly some discrete parts.

taito/spdheat

Sound filters aren't emulated and currently only one speaker is hooked up, but the game has more.

taito/taitogn

Zoom sound DSP emulation isn't complete.

taito/taitopjc

Zoom sound DSP emulation isn't complete.

taito/taitotx

Preliminary driver.

taito/taitotz

Zoom sound DSP is currently unemulated.

taito/taitowlf

Zoom sound DSP is currently unemulated.

taito/taito_f3

bumbsymph and clones - Bootlegs on different hardware. Oki banking is wrong.

taito/taito_l

champwr and clones - Additional MSM5205 isn't 100% correctly hooked up yet.

taito/warriorb

darius2d, darius2do and sagaia - SSG Output isn't accurate.

taito/wyvernf0

Sound emulation isn't fully accurate. PCB is available (Guru).

tandberg/tdv2324

tangerine/microtan

spinveti - Sound hardware isn't hooked up.

tatsumi/kingdrby

Possibly missing discrete sound hardware emulation.

tatsumi/tx1

tx1 and clones - TX-1 tyre screech noises are not implemented yet.

tch/kickgoal

actionhw - Missing PIC dump. Simulated for now.

tch/littlerb

Sound hardware is mostly understood, but isn't perfectly implemented yet.

teamconcepts/comquest

technos/chinagat

saiyugb1 - There are sync problems between the i8049 and the m5205 which need further looking at.

tecmo/wc90

Sound isn't correctly hooked up.

tecmo/wc90b

MSM5205 sound isn't perfect yet.

tektronix/tek410x

telercas/tmc600

televideo/tv950

Speaker doesn't produce correct sound due to bugs in the via6522 emulation.

ti/snspell

ti/snspellc

ti/ti85

ti84pob, ti84pov3 - Unemulated FonixTalk from SpeechFX.

ti/ti89

ti/ti931

Preliminary driver.

ti/ti990_4

tiger/bingobear

tiger/gamecom

tiger/k28

k28 - Speech doesn't seem to sound correct. May be a bug in the Votrax emulation. Needs comparison with real hardware.

tiger/k28m2

tigertel/gizmondo

toaplan/toaplan1

outzonec - Z80 ROMs is probably incorrect for this set, causing wrong sounds.

toaplan/toaplan2

batsugunbl - Oki banking isn't hooked up correctly yet.

nprobowl, probowl2 - Oki banking isn't hooked up yet.

toshiba/paso1600

trs/dgn_beta

trs/vis

Some audio registers aren't understood yet.

tvgames/elan_ep3a19a

The sound capabilities of the SoC aren't fully emulated yet.

tvgames/elan_eu3a05

ADPCM format not correctly decoded yet.

tvgames/generalplus_gpl16250_nand

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl16250_rom

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl16250_romram

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl16250_spi

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl16250_spi_direct

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl162xx_lcdtype

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl32612

Audio capabilities of the SoC are partially emulated.

tvgames/spg110

Preliminary driver. Sunplus SPG110 based.

tvgames/spg29x

Audio capabilities of the SPG29x SoCs aren't emulated.

tvgames/spg2xx

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_digimake

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_dreamlife

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_ican

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_jakks

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_jakks_gkr

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_jakks_sharp

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_jakks_tvtouch

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_lexibook

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_mysprtch

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_pdc

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_playvision

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_senario

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_senario_poker

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_senca

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_shredmjr

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_skannerztv

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_smarttv

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_telestory

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_tvgogo

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_vii

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_wiwi

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_zone

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/st2302u_bbl_spi

ST2302U based. Emulation is preliminary.

tvgames/trkfldch

Preliminary driver. Unknown sound hw.

tvgames/xavix

Sound hardware emulation is missing some features (i.e. envelopes).

tvgames/xavix2

SoC emulation is very preliminary.

tvgames/xavix_2000

SoC emulation is very preliminary.

tvgames/xavix_2002

SoC emulation is very preliminary.

ultimachine/rambo

ultratec/minicom

universal/cheekyms

Sound hardware emulation is incomplete.

universal/cosmic

Need proper sound hardware emulation instead of samples.

universal/cosmicg

Need proper sound hardware emulation instead of samples.

universal/docastle

asoccer, idsoccera, idsoccert - Different sound ROM causes bad sound, is the ROM bad or is it the sound system implementation instead?

universal/getaway

Needs discrete sound hardware emulation.

universal/zerohour

Missing discrete sound emulation.

ussr/argo

ussr/istrebiteli

The emulation of the custom sound device is still preliminary.

ussr/mk85

ussr/mk90

ussr/okean240

ussr/sm1800

ussr/tiamc1

ussr/uknc

venture/looping

DAC emulation can be improved by adding the missing signals for decay etc. (see schematics).

venture/suprridr

The board seems to contain a discrete sound portion which needs to be emulated.

vidbrain/vidbrain

R-2R ladder DAC isn't correctly emulated yet.

videoton/tvc

visual/v1050

visual/v50

Missing screen attributes (reverse sometimes works), smooth scroll, screen brightness contro.

visual/xds

Buzzer not hooked up yet.

votrax/votrhv

Currently using the wrong Votrax model.

vsystem/aerofgt

aerfboot, aerfboo2, karatblzbl, pspikesc - Bootlegs with slightly different sound hardware.

spikes91, spikes91b - Need MSM5205 hook up and verifying of the sound latch hook up.

vsystem/rpunch

svolleybl - Needs correct sound latch hook up and OKI M5205 hook up.

vtech/clickstart

Preliminary driver.

vtech/gamemachine

Needs discrete sound hardware emulation.

vtech/geniusiq

vtech/pc1000

vtech/prestige

Unindentified sound chip.

vtech/socrates

TC8802AF speech chip isn't emulated yet.

vtech/vsmile

Audio capabilities of the SPG243 SoC are partially emulated.

vtech/vsmileb

Audio capabilities of the SPG243 SoC are partially emulated.

wing/luckgrln

Sound chip type is unknown.

wing/pinkiri8

Sound hardware isn't 100% hooked up yet.

wink/wink

Sound emulation isn't fully accurate.

wyse/wy60

AUX port isn't emulated.

yamaha/tg100

Unemulated Yamaha YMW258-F sound chip (possibly identical to MultiPCM?).

yamaha/ymdx100

Some voices (such as Pianobells) seem to not let you turn off modulation even if you set the mod wheel to its lowest point.

yamaha/ympsr400

Emulation doesn't work yet so sound can't be hooked up.

yamaha/ympsr60

A few instruments sound odd.

yamaha/ymtx81z

YM2414 emulation is preliminary.

yamaha/ymvl1

Emulation doesn't work yet so sound can't be hooked up.

zaccaria/laserbat

Missing analog part.

zaccaria/seabattl

Preliminary driver. Probably discrete sound hardware.

zaccaria/zac2650

Missing discrete sound emulation.

zaccaria/zaccaria

Lacks analog circuitry emulation (see driver notes). Needs implementation of discrete filters for analog signals 1 to 5 and attenuation control for signal 5 (74LS156).

zenith/z22

Buzzer not emulated yet.