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This page is designed to allow for a quick look over all the drivers with a MACHINE_NO_SOUND or MACHINE_IMPERFECT_SOUND flag by giving, as much as possible, an idea on the amount of effort needed to fix them.
This page is designed to allow for a quick look over all the drivers with a MACHINE_NO_SOUND or MACHINE_IMPERFECT_SOUND flag by giving, as much as possible, an idea on the amount of effort needed to fix them.


== [http://github.com/mamedev/mame/blob/master/src/mame/midcoin/24cdjuke.cpp 24cdjuke] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/access/acvirus.cpp access/acvirus] ==
Skeleton driver for a CD Juke Box.
80C5xx + dsp56k based. Skeletonish.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/39in1.cpp 39in1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/aristmk5.cpp acorn/aristmk5] ==
Preliminary sound support only.
Skeleton driver. Sound hardware hook up can't be verified.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/3do.cpp 3do] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/ertictac.cpp acorn/ertictac] ==
Emulation is still preliminary.
Sound is currently ugly in both games, recognizable but still nowhere near perfection.


== [http://github.com/mamedev/mame/blob/master/src/mame/funworld/4roses.cpp 4roses] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/riscpc.cpp acorn/riscpc] ==
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/5clown.cpp 5clown] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/ssfindo.cpp acorn/ssfindo] ==
Unknown writes and reads.
''' ppcar ''' - Uses the VIDC internal DAC for SFX, which emits bad sound right now. Music is played by the QDSP QS1000 configured to use the internal ROM, which hasn't been dumped yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/8080bw.cpp 8080bw] ==
''' ssfindo, tetfight ''' - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).
''' crashrd ''' - Bootleg hardware. Uses a different hook up. Preliminary sound added.


''' indianbt and clone ''' - Only part of the discrete sound emulation is completed. PCB is available (Guru).
== [http://github.com/mamedev/mame/blob/master/src/mame/act/victor9k.cpp act/victor9k] ==
Codec sound isn't emulated.


''' invrvngegw ''' - One of the sound ROMs is a bad dump.
== [http://github.com/mamedev/mame/blob/master/src/mame/adp/manohman.cpp adp/manohman] ==
Preliminary driver.


''' astropal, attackfc, ballbomb, cane, claybust, cosmo, darthvdr, desterth, escmars, galactic, grescue, gunchamp, intruder, invadpt2 and clones, invasion and clones, invmulti and clones, lrescue, lrescuem, lupin3, lupin3a, moonbase, moonbasea, rollingc, schaserc, schasercv, sflush, shuttlei, sicv, sisv, sisv1, sisv2, sisv3, skylove, spacecom, spacmiss, spcebttl, spcewars, spacewr3, spacerng, steelwkr, vortex, yosakdon, yosakdona ''' - Need discrete sound emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/akai/akaiax80.cpp akai/akaiax80] ==
Very preliminary driver. No sound hook up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a5105.cpp a5105] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alesis/alesis.cpp alesis/alesis] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a51xx.cpp a51xx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alliedleisure/ace.cpp alliedleisure/ace] ==
Needs discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a7150.cpp a7150] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alliedleisure/clayshoo.cpp alliedleisure/clayshoo] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/luxor/abc80.cpp abc80] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alpha/equites.cpp alpha/equites] ==
PWM sound in ABC-klubben/abc80/grafik/flagga.bac isn't correctly emulated.
Analog drums/cymbals are missing. The bassline is imperfect. This is just the square wave output of the 5232 at the moment. It should go through analog stages. Needs proper emulation of the 8155 on the sound board. Missing implementation of the low-pass filters on the DAC output. The purpose of the sound PROM is unclear. From the schematics, it seems it should influence the MSM5232 clock. However, even removing it from the board doesn't seem to affect the sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/alliedleisure/ace.cpp ace] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alpha/splendor.cpp alpha/splendor] ==
Needs discrete sound emulation.
See the equites entry.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/acefruit.cpp acefruit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/altos/altos486.cpp altos/altos486] ==
Sound emulation is completely lacking.


== [http://github.com/mamedev/mame/blob/master/src/mame/access/acvirus.cpp acvirus] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/alg.cpp amiga/alg] ==
80C5xx + dsp56k based. Skeletonish.
Missing laserdisc sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/vsystem/aerofgt.cpp aerofgt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/cubo.cpp amiga/cubo] ==
''' aerfboot, aerfboo2, karatblzbl, pspikesc ''' - Bootlegs with slightly different sound hardware.
Cubo CD32 sound hardware isn't 100% correctly emulated / hooked up yet.


''' spikes91, spikes91b ''' - Need MSM5205 hook up and verifying of the sound latch hook up.
== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/mquake.cpp amiga/mquake] ==
Sound system isn't correctly hooked up yet (Amiga custom + Ensoniq ES5503).


== [http://github.com/mamedev/mame/blob/master/src/mame/rockwell/aim65_40.cpp aim65_40] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/upscope.cpp amiga/upscope] ==
Amiga sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/akai/akaiax80.cpp akaiax80] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amstrad/amstrad.cpp amstrad/amstrad] ==
Very preliminary driver. No sound hook up yet.
''' al520ex ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/aleck64.cpp aleck64] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amstrad/pda600.cpp amstrad/pda600] ==
''' mayjin3 ''' -
DTMF tone generator isn't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/alesis/alesis.cpp alesis] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/apollo/apollo.cpp apollo/apollo] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/alg.cpp alg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/apple/imacg3.cpp apple/imacg3] ==
Missing laserdisc sound.
Very preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/alien.cpp alien] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/apple/powermacg3.cpp apple/powermacg3] ==
Skeleton driver (SH4 based system).
Very preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/alinvade.cpp alinvade] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/arcadia/arcadia.cpp arcadia/arcadia] ==
Sound has been hooked up but it's a guesswork. Should be verified with real hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/ta/alphatpx.cpp alphatpx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/aristocrat/aristmk6.cpp aristocrat/aristmk6] ==
''' alphatp1 ''' - Different beeper hook up?
Skeleton driver. System is SH4 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/alphasma.cpp alphasma] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atarisy1.cpp atari/atarisy1] ==
''' indytemp and clones ''' - "Welcome" doesn't play at start.


== [http://github.com/mamedev/mame/blob/master/src/mame/altos/altos486.cpp altos486] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atarittl.cpp atari/atarittl] ==
''' tank ''' - Netlist has been added but needs debugging and it runs very slow.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/amaticmg.cpp amaticmg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atetris.cpp atari/atetris] ==
Not all sound devices have been hooked up yet.
''' atetb3482 ''' - Bootleg with different sound hardware. Sound Z80 not hooked up and UM3482 unemulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/amstrad/amstrad.cpp amstrad] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/avalnche.cpp atari/avalnche] ==
''' al520ex ''' -  
''' catchp ''' - Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/nec/apc.cpp apc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/boxer.cpp atari/boxer] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/apollo/apollo.cpp apollo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/bzone.cpp atari/bzone] ==
''' dsrtwars ''' - Bootleg with different sound system (AY8910 instead of Pokey, discrete sounds may differ).


== [http://github.com/mamedev/mame/blob/master/src/mame/act/apricotf.cpp apricotf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cball.cpp atari/cball] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/arcadia/arcadia.cpp arcadia] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cmmb.cpp atari/cmmb] ==
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/argo.cpp argo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cops.cpp atari/cops] ==
Driver is still preliminary. Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/aristmk5.cpp aristmk5] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/copsnrob.cpp atari/copsnrob] ==
Skeleton driver. Sound hardware hook up can't be verified.
Discrete sound hardware is partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/aristocrat/aristmk6.cpp aristmk6] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/harddriv.cpp atari/harddriv] ==
Skeleton driver. System is SH4 based.
''' hdrivair, hdrivairp ''' Serial communications between the two DS III/IV sound ADSPs need fixing (The auxillary DSP is used to process the output of the sound DSP).


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/arkanoid.cpp arkanoid] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/hitparade.cpp atari/hitparade] ==
''' hexa ''' - Keeps writing 0x3f to register 0x07 of the AY8910, to read the input ports. This causes clicks in the music since the output channels are continuously disabled and reenabled.
Juke box. TMS1300 based. The mechanical parts aren't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/stern/astinvad.cpp astinvad] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/jaguar.cpp atari/jaguar] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/midway/astrocde.cpp astrocde] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/metalmx.cpp atari/metalmx] ==
''' demndrgn ''' - Audio board isn't emulated yet.
Very complex prototype hardware. Preliminary driver.
 
''' gorf, gorfpgm1, gorfpgm2, wow, wowg ''' - Votrax SC-01 speech synthesizer emulation isn't perfect yet. In particular, the analog part needs some work (see plosives).
 
''' seawolf2 ''' - Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/astrof.cpp astrof] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/mgolf.cpp atari/mgolf] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atarisy1.cpp atarisy1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/missile.cpp atari/missile] ==
''' indytemp and clones ''' - "Welcome" doesn't play at start.
''' missilea ''' - Different sound hw (discrete?).


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atarittl.cpp atarittl] ==
''' x80wc ''' - Different sound hw. Sound chip had been removed from the PCB it was dumped from.
''' tank ''' - Netlist has been added but needs debugging and it runs very slow.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atetris.cpp atetris] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/nitedrvr.cpp atari/nitedrvr] ==
''' atetb3482 ''' - Bootleg with different sound hardware. Sound Z80 not hooked up and UM3482 unemulated.
Discrete motor/skid sounds are not 100% correct.


== [http://github.com/mamedev/mame/blob/master/src/mame/midway/atlantis.cpp atlantis] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/pofo.cpp atari/pofo] ==
Preliminary driver. ADSP-2181 based DCS2 audio.


== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/atvtrack.cpp atvtrack] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/starshp1.cpp atari/starshp1] ==
Skeleton driver.  
Discrete sound hardware is emulated, but still needs proper emulation of the MC3340.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/avalnche.cpp avalnche] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/starwars.cpp atari/starwars] ==
''' catchp ''' - Needs discrete sound hardware emulation.
''' tomcatsw ''' - Sound ROMs aren't dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/brother/ax145.cpp ax145] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/subs.cpp atari/subs] ==
Discrete sound hardware emulation is incomplete (missing sonar sound).


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ax20.cpp ax20] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/wolfpack.cpp atari/wolfpack] ==
Missing discrete sound emulation and (undumped) audio cassette.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atlus/cave.cpp atlus/cave] ==
''' gaia, theroes ''' - Sound cuts out occasionally.


== [http://github.com/mamedev/mame/blob/master/src/mame/hitachi/b16.cpp b16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/att/unixpc.cpp att/unixpc] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/banctec/banctec.cpp banctec] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ausnz/magnum.cpp ausnz/magnum] ==
Beeper implementation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/banprestoms.cpp banprestoms] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/banctec/banctec.cpp banctec/banctec] ==
Oki banking should be verified against original or by someone who understands Japanese and thus can confirm the correct speech is played.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/bandai/wswan.cpp bandai/wswan] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/basf7100.cpp basf7100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu3.cpp barcrest/mpu3] ==
Sound hardware isn't hooked up yet.
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/battlera.cpp battlera] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4crystal.cpp barcrest/mpu4crystal] ==
There seems to be a bug with a stuck note from the YM2203 FM channel at the start of scene 3 and near the ending when your characters are flying over a forest in a helicopter.
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/beaminv.cpp beaminv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4empire.cpp barcrest/mpu4empire] ==
Needs discrete sound hardware emulation.
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/beezer.cpp beezer] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4mdm.cpp barcrest/mpu4mdm] ==
Possibly missing filters. Needs a PCB reference to check sound.
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_blackbox.cpp bfm_blackbox] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4misc.cpp barcrest/mpu4misc] ==
Sound is simulated via samples.
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc1.cpp bfm_sc1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4mod4oki.cpp barcrest/mpu4mod4oki] ==
Mostly mechanical fruit machines.
''' m4andycpdut ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc2.cpp bfm_sc2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4plasma.cpp barcrest/mpu4plasma] ==
''' quintond, quintono, quintoon ''' - Sound ROM needs redumping, the one currently used is suspiciously similar to qos.
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc4.cpp bfm_sc4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4union.cpp barcrest/mpu4union] ==
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/bigkarnk_ms.cpp bigkarnk_ms] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4vid.cpp barcrest/mpu4vid] ==
Preliminary driver.
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/bigstrkb.cpp bigstrkb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/beehive/microb.cpp beehive/microb] ==
Sound hardware isn't correctly hooked up yet.
Beeper is hooked up, but not 100% correct.


== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/bingobear.cpp bingobear] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_blackbox.cpp bfm/bfm_blackbox] ==
Sound is simulated via samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/bingor.cpp bingor] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc1.cpp bfm/bfm_sc1] ==
Driver is preliminary, sound hook up can't be verified.
Mostly mechanical fruit machines.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/blitz68k.cpp blitz68k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc2.cpp bfm/bfm_sc2] ==
Sound is MCU-protected.
''' quintond, quintono, quintoon ''' - Sound ROM needs redumping, the one currently used is suspiciously similar to qos.


''' texasrls ''' - MCU is dumped, needs hook up.
== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc4.cpp bfm/bfm_sc4] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/blockade.cpp blockade] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bmc/popobear.cpp bmc/popobear] ==
Needs noise generator emulation, along with proper mixing and volume control.
BGM seems quite off, YM2413 core bug?


== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/blockch.cpp blockch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/brother/ax145.cpp brother/ax145] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/boxer.cpp boxer] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/brother/lw700i.cpp brother/lw700i] ==
Needs discrete sound hardware emulation.
Unknown sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/buggychl.cpp buggychl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/canon/canon_s80.cpp canon/canon_s80] ==
Support for the 7630's controlling the sound chip outputs (bass/treble, volume) is completely missing. The sound Z80 seems to write answers for the main Z80, but the latter doesn't seem to read them.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/buster.cpp buster] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/alien.cpp capcom/alien] ==
Sound hardware isn't hooked up yet (possibly discrete).
Skeleton driver (SH4 based system).


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/bzone.cpp bzone] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/cps1bl_pic.cpp capcom/cps1bl_pic] ==
''' dsrtwars ''' - Bootleg with different sound system (AY8910 instead of Pokey, discrete sounds may differ).
Undumped PICs used as sound MCUs.


== [http://github.com/mamedev/mame/blob/master/src/mame/cromemco/c10.cpp c10] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/cps2.cpp capcom/cps2] ==
''' gigaman2 ''' - A bootleg with a different sound system.


== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/cabal.cpp cabal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/mitchell.cpp capcom/mitchell] ==
''' cabalbl ''' - Bootleg with different sound hardware, which isn't correctly hooked up yet.
''' mstworld2, pangba, pangbb, spangbl ''' - Sound clocks aren't correct, causing music speed to be too fast.


== [http://github.com/mamedev/mame/blob/master/src/mame/canon/canon_s80.cpp canon_s80] ==
''' pkladiesbl, pkladiesbl2 ''' - MSM5205 isn't hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/carpolo.cpp carpolo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/casloopy.cpp casio/casloopy] ==
Needs discrete sound hardware emulation.
Unemulated NEC CDT109 sound chip with internal ROM.


== [http://github.com/mamedev/mame/blob/master/src/mame/casio/casloopy.cpp casloopy] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/cfx9850.cpp casio/cfx9850] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/cave.cpp cave] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ctk2000.cpp casio/ctk2000] ==
''' gaia, theroes ''' - Sound cuts out occasionally.
Keyboard. Sample compression not completely understood yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/cb2001.cpp cb2001] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ctk551.cpp casio/ctk551] ==
Sound hardware is hooked up but game isn't working yet.
''' ap10, ctk601 ''' - Missing DSP emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cball.cpp cball] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ld50.cpp casio/ld50] ==
Needs discrete sound hardware emulation.
Electronic drums. I87C52. Dream SAM9793 and Burr-Brown PCM1717E DAC aren't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/philips/cdi.cpp cdi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/pickytlk.cpp casio/pickytlk] ==
The CDI sound hardware isn't 100% emulated yet.
Skeletonish. No sound hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/efo/cedar_magnet.cpp cedar_magnet] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/sk1.cpp casio/sk1] ==
The current implementation is preliminary. Sound works but it's not perfect yet. Hardware: 1 Z80, 2 Z80CTCs, 2 AY8910 and 1 M5205.
CPU is an unemulated MSM6283, possibly with undumped internal ROM. It has onboard sampling and playback capabilities.


== [http://github.com/mamedev/mame/blob/master/src/mame/ces/cesclass.cpp cesclass] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ces/cesclass.cpp ces/cesclass] ==
Sound doesn't play most samples.
Sound doesn't play most samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/casio/cfx9850.cpp cfx9850] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/chess/compuchess.cpp chess/compuchess] ==
''' cncchess ''' - Sound is wrong, it should be a long dual-tone alarm sound.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/cinematronics/embargo.cpp cinematronics/embargo] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cheekyms.cpp cheekyms] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cinematronics/jack.cpp cinematronics/jack] ==
Sound hardware emulation is incomplete.
''' striv and clones ''' - Sound hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/chessking.cpp chessking] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/citoh/cit220.cpp citoh/cit220] ==
Sound not 100% verified against device output.
Preliminary driver. Beeper frequency unknown.


== [http://github.com/mamedev/mame/blob/master/src/mame/ice/chexx.cpp chexx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/commodore/vic20.cpp commodore/vic20] ==
Digitalker isn't hooked up correctly.


''' chexx83 ''' - Digitalker ROMs not dumped.
== [http://github.com/mamedev/mame/blob/master/src/mame/comx/comx35.cpp comx/comx35] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/chihiro.cpp chihiro] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/conitec/prof180x.cpp conitec/prof180x] ==
X-BOX sound hardware isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/technos/chinagat.cpp chinagat] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/conitec/prof80.cpp conitec/prof80] ==
''' saiyugb1 ''' - There are sync problems between the i8049 and the m5205 which need further looking at.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/chqflag.cpp chqflag] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cromemco/c10.cpp cromemco/c10] ==
007232 volume & panning control is almost certainly wrong.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/chsuper.cpp chsuper] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/cvs.cpp cvs/cvs] ==
Sound hardware isn't correctly hooked up yet.
Sound board most probably has discrete circuits. The 393Hz tone used for shots (superbike) and collisions (8ball) is just a guess. Some sounds seem to be missing.


== [http://github.com/mamedev/mame/blob/master/src/mame/efo/cidelsa.cpp cidelsa] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/galaxia.cpp cvs/galaxia] ==
''' altair, destryer, destryea ''' - Missing white noise.
Is sound partly discrete?


== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/circus.cpp circus] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/quasar.cpp cvs/quasar] ==
Discrete sound hardware is only partially emulated. Needs full emulation instead of samples.
Invader effect is missing. In general, sound needs comparing with a real PCB.


== [http://github.com/mamedev/mame/blob/master/src/mame/citoh/cit220.cpp cit220] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cybiko/cybiko.cpp cybiko/cybiko] ==
Preliminary driver. Beeper frequency unknown.


== [http://github.com/mamedev/mame/blob/master/src/mame/alliedleisure/clayshoo.cpp clayshoo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/astrof.cpp dataeast/astrof] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/clickstart.cpp clickstart] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/battlera.cpp dataeast/battlera] ==
Preliminary driver.  
There seems to be a bug with a stuck note from the YM2203 FM channel at the start of scene 3 and near the ending when your characters are flying over a forest in a helicopter.


== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/clshroad.cpp clshroad] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/cntsteer.cpp dataeast/cntsteer] ==
''' clshroad and clones ''' - Main and sound CPUs synching isn't perfect.
According to a side-by-side test, sound should be "darker" by some octaves. It's likely that a sound filter is needed.


== [http://github.com/mamedev/mame/blob/master/src/mame/fairlight/cmi.cpp cmi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec0.cpp dataeast/dec0] ==
''' mastbond, secretab ''' - Bootleg on different hardware. The sound system is imperfectly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cmmb.cpp cmmb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp dataeast/deco32] ==
Sound hardware isn't hooked up yet.
''' dragngun and clones ''' - Oki3 bank-switching isn't verified.


== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/cntsteer.cpp cntsteer] ==
''' lockload and clones ''' - Sound hook-up is preliminary.
According to a side-by-side test, sound should be "darker" by some octaves. It's likely that a sound filter is needed.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/cobra.cpp cobra] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/deshoros.cpp dataeast/deshoros] ==
Sound hardware isn't correctly hooked up yet.
Preliminary buzzer sound is hooked up. Needs a more exact implementation.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/codata.cpp codata] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/liberate.cpp dataeast/liberate] ==
''' prosport, prosporta ''' - Sound hook up isn't 100% correct.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/coinmvga.cpp coinmvga] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/rohga.cpp dataeast/rohga] ==
Sound hardware isn't correctly hooked up yet.
''' darkseal2 ''' - One sound ROM is incorrect for this set.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/combatsc.cpp combatsc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/tumbleb.cpp dataeast/tumbleb] ==
''' combatscb ''' -  
''' funkyjetb ''' - PIC has been decapped but hook-up hasn't been completed yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/chess/compuchess.cpp compuchess] ==
''' pangpang, tumbleb2 ''' - Sound PIC is protected and simulation isn't 100% correct. We need a dump of the PICs.
''' cncchess ''' - Sound is wrong, it should be a long dual-tone alarm sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/teamconcepts/comquest.cpp comquest] ==
''' tumbleb, tumblepba ''' - Sound is not quite correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/comx/comx35.cpp comx35] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/huebler.cpp ddr/huebler] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/controlid.cpp controlid] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/mc8020.cpp ddr/mc8020] ==
Fingerprint reader device. Very skeletonish.
It isn't known if it has sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/coolridr.cpp coolridr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/mc8030.cpp ddr/mc8030] ==
Sound hardware hook up isn't perfect yet.
It isn't known if it has sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/cop01.cpp cop01] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/nanos.cpp ddr/nanos] ==
Missing emulation of the 1412M2 protection chip, used by the sound CPU. This is probably an extra CPU (program ROM is the ic2 one), presumably with data / address line scrambling.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cops.cpp cops] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/kn01.cpp dec/kn01] ==
Driver is still preliminary. Sound isn't hooked up yet.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/copsnrob.cpp copsnrob] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/kn02.cpp dec/kn02] ==
Discrete sound hardware is partially emulated.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/corona.cpp corona] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/pdp11.cpp dec/pdp11] ==
''' winner81 ''' - Sound hardware hook-up is imperfect.


== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cosmic.cpp cosmic] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vax11.cpp dec/vax11] ==
Need proper sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cosmicg.cpp cosmicg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vk100.cpp dec/vk100] ==
Need proper sound hardware emulation instead of samples.
Duty cycle for the beeper is wrong.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/cothello.cpp cothello] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vt52.cpp dec/vt52] ==
Beeper duration and base frequency is approximated.
Bell sound is too clean. Needs a flyback diode circuit implementation.


== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/cps1bl_pic.cpp cps1bl_pic] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vt62.cpp dec/vt62] ==
Undumped PICs used as sound MCUs.
Very preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/cps2.cpp cps2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dms/dms5000.cpp dms/dms5000] ==
''' gigaman2 ''' - A bootleg with a different sound system.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/crbaloon.cpp crbaloon] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/ddenlovr.cpp dynax/ddenlovr] ==
Discrete sound hardware emulation isn't 100% correct yet.
''' animaljr, animaljrs ''' - Sound ROM needs redump.


== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/crimson.cpp crimson] ==
''' quizchq, quizchq1 ''' - Some samples are played at the wrong pitch.
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/namco/cswat.cpp cswat] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/realbrk.cpp dynax/realbrk] ==
Namco 52xx isn't hooked up yet.
''' dai2kaku ''' - Sound isn't correctly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ctk2000.cpp ctk2000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/royalmah.cpp dynax/royalmah] ==
Keyboard. Sample compression not completely understood yet.
''' ichiban ''' - Game doesn't work due to missing banking, thus sound emulation can't be tested.


== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ctk551.cpp ctk551] ==
''' jansou ''' - Game doesn't work due to missing program ROM, thus sound emulation can't be tested.
''' ap10, ctk601 ''' - Missing DSP emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/cubo.cpp cubo] ==
''' mjsiyoub ''' - Has additional Z80 with seemingly scrambled ROM and MSM5205, which aren't hooked up.
Cubo CD32 sound hardware isn't 100% correctly emulated / hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/cvs.cpp cvs] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/edevices/fantland.cpp edevices/fantland] ==
Sound board most probably has discrete circuits. The 393Hz tone used for shots (superbike) and collisions (8ball) is just a guess. Some sounds seem to be missing.
''' galaxygn and clone ''' - Sound hardware hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/cxhumax.cpp cxhumax] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/edevices/ppmast93.cpp edevices/ppmast93] ==
Sound system hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/cybiko/cybiko.cpp cybiko] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/efo/cedar_magnet.cpp efo/cedar_magnet] ==
The current implementation is preliminary. Sound works but it's not perfect yet. Hardware: 1 Z80, 2 Z80CTCs, 2 AY8910 and 1 M5205.


== [http://github.com/mamedev/mame/blob/master/src/mame/casio/cz101.cpp cz101] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/efo/cidelsa.cpp efo/cidelsa] ==
No sound hardware is hooked up yet.
''' altair, altair2, destryer, destryea ''' - Missing white noise.


== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/dai3wksi.cpp dai3wksi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/efo/nightmare.cpp efo/nightmare] ==
Needs discrete sound hardware emulation (some preliminary work has been done).
Undumped sound ROM.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/daruma.cpp daruma] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/elektron/elektronmono.cpp elektron/elektronmono] ==
MCF5206E based. Skeletonish.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/datacast.cpp datacast] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ensoniq/esqkt.cpp ensoniq/esqkt] ==
Unknown sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/nokia/dbox.cpp dbox] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/enterprise/ep64.cpp enterprise/ep64] ==
Driver still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/dbz.cpp dbz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/eolith/ghosteo.cpp eolith/ghosteo] ==
''' dbz2bl ''' - Bootleg with different sound hw, not hooked up yet.
QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/dc_atomiswave.cpp dc_atomiswave] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/epoch/scv.cpp epoch/scv] ==
AICA emulation / hook up isn't 100% yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/ddayjlc.cpp ddayjlc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/carpolo.cpp exidy/carpolo] ==
Sound hook up isn't 100% correct (Z80 + 2 x AY-3-8910).
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/ddenlovr.cpp ddenlovr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/circus.cpp exidy/circus] ==
''' animaljr, animaljrs ''' - Sound ROM needs redump.
Discrete sound hardware is only partially emulated. Needs full emulation instead of samples.


''' quizchq, quizchq1 ''' - Some samples are played at the wrong pitch.
== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/exidy.cpp exidy/exidy] ==
''' sidetrac, spectar and clones, targ and clones ''' - Need proper sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec0.cpp dec0] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/fairlight/cmi.cpp fairlight/cmi] ==
''' mastbond, secretab ''' - Bootleg on different hardware. The sound system is imperfectly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/falco/falcots28.cpp falco/falcots28] ==
''' dragngun and clones ''' - Oki3 bank-switching isn't verified.
Bell is really silent.


''' lockload and clones ''' - Sound hook-up is preliminary.
== [http://github.com/mamedev/mame/blob/master/src/mame/funtech/supracan.cpp funtech/supracan] ==
Sound chip is completely custom, and partially implemented.


== [http://github.com/mamedev/mame/blob/master/src/mame/dec/decstation.cpp decstation] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/funworld/4roses.cpp funworld/4roses] ==
Preliminary driver.
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/deshoros.cpp deshoros] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/funworld/photoply.cpp funworld/photoply] ==
Preliminary buzzer sound is hooked up. Needs a more exact implementation.
PC hardware. Unemulated sound card.


== [http://github.com/mamedev/mame/blob/master/src/mame/trs/dgn_beta.cpp dgn_beta] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/fuuki/fuukifg3.cpp fuuki/fuukifg3] ==
YMF278B and YMF262 are hooked up in an awkward way (real chip has YMF262 integrated). PCM channels of music in asurabus is sometimes off-tune, check Chen-Mao's stage for example (note: srom.u7 (z80 prg) is a good dump).


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/dgpix.cpp dgpix] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/atvtrack.cpp gaelco/atvtrack] ==
KS0164 sound chip emulation is preliminary.
Skeleton driver.  


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/discoboy.cpp discoboy] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/bigkarnk_ms.cpp gaelco/bigkarnk_ms] ==
ADPCM has sound volume issues, it's either too loud or too quiet.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/dkong.cpp dkong] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/gaelco.cpp gaelco/gaelco] ==
''' pestplce ''' - Currently using dkongjr sound hardware emulation.
''' bioplayc ''' - PCB was missing the audio ROM, using the ones from the final version.


''' shootgal ''' - Possibly missing speech PCB emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/goldart.cpp gaelco/goldart] ==
Preliminary driver. OKI not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/dm7000.cpp dm7000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/rollext.cpp gaelco/rollext] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/dms/dms5000.cpp dms5000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/splash.cpp gaelco/splash] ==
''' rebus ''' - Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/universal/docastle.cpp docastle] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/splash_ms.cpp gaelco/splash_ms] ==
''' asoccer, idsoccera, idsoccert ''' - Different sound ROM causes bad sound, is the ROM bad or is it the sound system implementation instead?
Bootleg hardware. Emulation still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/dorachan.cpp dorachan] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxian.cpp galaxian/galaxian] ==
Needs discrete sound hardware emulation.
''' amidarc, amigo2, explorer, turpins ''' - Need different sound timer.


== [http://github.com/mamedev/mame/blob/master/src/mame/mr/dribling.cpp dribling] ==
''' astroamb ''' - This bootleg uses discrete sound hardware which might differ from the Galaxian one.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/luxor/ds90.cpp ds90] ==
''' ckongmc2 ''' -
Skeleton driver. M68010 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/dual68.cpp dual68] ==
''' jumpbug and clones ''' - Missing discrete hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/matsushita/duet16.cpp duet16] ==
''' jungsub ''' - Different hardware, preliminary sound is hooked up, but it should be compared to real hw.
No sound hardware hooked up yet. Beeper?


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinf2.cpp ecoinf2] ==
''' mandinka ''' - Bad / missing audio CPU ROMs.
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinf3.cpp ecoinf3] ==
''' sbhoei and clone ''' - Discrete sound hardware emulation isn't completely correct.
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinfr.cpp ecoinfr] ==
''' scorpion and clones ''' - Sound hardware isn't 100% correctly hooked up yet.
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/efg8080.cpp efg8080] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxian_rockclim.cpp galaxian/galaxian_rockclim] ==
Needs discrete sound hardware emulation.
Misses Epson 7910C Multi-Melody IC emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/elan_ep3a19a.cpp elan_ep3a19a] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxold.cpp galaxian/galaxold] ==
The sound capabilities of the SoC aren't fully emulated yet.
''' 4in1, dkongjrm, dkongjrmc ''' - Sound hardware isn't 100% correctly hooked up yet and / or needs verifying with real PCBs.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/elan_eu3a05.cpp elan_eu3a05] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/scobra.cpp galaxian/scobra] ==
ADPCM format not correctly decoded yet.
''' mimonkeyug ''' - Needs discrete sound hardware emulation. High quality PCB scan available.


== [http://github.com/mamedev/mame/blob/master/src/mame/elektron/elektronmono.cpp elektronmono] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/scramble.cpp galaxian/scramble] ==
MCF5206E based. Skeletonish.
''' 800fath and clone ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/netronics/elf.cpp elf] ==
''' ad2083 ''' - Bad dump of the tms5110 ROMs.


== [http://github.com/mamedev/mame/blob/master/src/mame/cinematronics/embargo.cpp embargo] ==
''' mariner ''' - Discrete sound in addition to the 8910.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/enterprise/ep64.cpp ep64] ==
''' marsarf ''' - The first sound ROM is probably bad.


== [http://github.com/mamedev/mame/blob/master/src/mame/alpha/equites.cpp equites] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gamepark/gp2x.cpp gamepark/gp2x] ==
Analog drums/cymbals are missing. The bassline is imperfect. This is just the square wave output of the 5232 at the moment. It should go through analog stages. Needs proper emulation of the 8155 on the sound board. Missing implementation of the low-pass filters on the DAC output. The purpose of the sound PROM is unclear. From the schematics, it seems it should influence the MSM5232 clock. However, even removing it from the board doesn't seem to affect the sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/ertictac.cpp ertictac] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gamepark/gp32.cpp gamepark/gp32] ==
Sound is currently ugly in both games, recognizable but still nowhere near perfection.
Sound clipping and mixing problems.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/esd16.cpp esd16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gameplan/toratora.cpp gameplan/toratora] ==
''' fantstry and clone ''' - Playable, but no sound because of an undumped PIC.
Sound is hooked up according to schematics, but it sounds horrible. It's supposed that real hardware differs from schematics.


== [http://github.com/mamedev/mame/blob/master/src/mame/ensoniq/esqkt.cpp esqkt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gametron/gotya.cpp gametron/gotya] ==
Missing speech synthesis chips emulation. HD38880 is the main chip whereas HD38882 is an EPROM interface. PARCOR based.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/eurit.cpp eurit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gottlieb/gottlieb.cpp gottlieb/gottlieb] ==
ISDN-Telefon. Sound hardware not hooked up yet.
''' kngtmare ''' - Sound ROM isn't dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/eva.cpp eva] ==
''' qbert and clones, reactor ''' - Need Votrax SC-01 speech synthesizer emulation.
Preliminary driver. TMS 6100 for sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/exidy.cpp exidy] ==
''' tylz ''' - Different sound hardware needs proper implementation.
''' sidetrac, spectar and clones, targ and clones ''' - Need proper sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/expro02.cpp expro02] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/grundy/newbrain.cpp grundy/newbrain] ==
''' zipzap and clones ''' - Sound hardware isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ez2d.cpp ez2d] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/gameking.cpp handheld/gameking] ==
Unemulated Sound Blaster Live CT4830.
Preliminary sound emulation has been added using external DAC device.


== [http://github.com/mamedev/mame/blob/master/src/mame/falco/falcots28.cpp falcots28] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_hmcs40.cpp handheld/hh_hmcs40] ==
Bell is really silent.
''' cgalaxn ''' - Missing discrete sound emulation (alien attacking sound effect).


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/famibox.cpp famibox] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_ht11xx.cpp handheld/hh_ht11xx] ==
Coin insertion sound is not emulated. Coin beep (before time out) is not emulated.
Sound ROM hasn't been identified yet in the die shot.


== [http://github.com/mamedev/mame/blob/master/src/mame/edevices/fantland.cpp fantland] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_pic16.cpp handheld/hh_pic16] ==
''' galaxygn and clone ''' - Sound hardware hook up isn't 100% correct yet.
''' sfxphasor ''' - Netlist needs some small tweaks.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fanucs15.cpp fanucs15] ==
''' ttfball ''' - Missing discrete sound hardware emulation (simple volume decay).


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fanucspmg.cpp fanucspmg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_sm510.cpp handheld/hh_sm510] ==
''' kst25, ktmnt2, ktopgun2 ''' - OKI MSM6373 ROM isn't dumped, so for now they are using samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/fastinvaders.cpp fastinvaders] ==
''' nstarfox ''' - Missing melody chip emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/fgoal.cpp fgoal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_tms1k.cpp handheld/hh_tms1k] ==
Needs discrete sound hardware emulation.
''' bship ''' - Netlist needs some small tweaks.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/finalizr.cpp finalizr] ==
''' bshipb ''' - SN76477 sound needs better emulation.
''' finalizrb ''' - It uses ENT0 CLK connected to T1 instead of internal timer, but it doesn't look like MAME can handle it with the speed it wants (eg. with set_t0_clk_cb and clock_device), so right now it's done with machine().time() when it reads T1.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/firebeat.cpp firebeat] ==
''' elecbowl ''' - Game isn't correctly emulated yet.
''' bm3,  bm36th, bm37th, bm3core, bm3final ''' - Require ST-224 emulation for optional toggleable external effects.


''' kbh, kbm, kbm2nd, kbm3d ''' - Keyboard sounds do not work: requires MU-100 emulation.
''' mmarvin ''' - The volume decay is simulated, and it doesn't match with real recordings.


''' popn4, popn5, popn6, popn7, popn8, popnmt, popnmt2, popnanm, popnanm2 ''' -  
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/pensebem.cpp handheld/pensebem] ==
Implementation of AVR8 Timer 1 Output Compare Match A is sub-optimal resulting in bad sound quality when emulating the buzzer.


''' ppd, ppp, ppp11, ppp1mp ''' -
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/wildfire.cpp handheld/wildfire] ==
Volume decay should be more steep at the start and the pitch sounds wrong too (latter is an MCU emulation problem).


== [http://github.com/mamedev/mame/blob/master/src/mame/nix/fitfight.cpp fitfight] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hec2hrp/hec2herp.cpp hec2hrp/hec2herp] ==
Sound hardware isn't correctly hooked up yet.
The one-shot and A/D timing of the sn76477 need adjusting.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fk1.cpp fk1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hitachi/b16.cpp hitachi/b16] ==
Unknown sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/flashbeats.cpp flashbeats] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/homebrew/p112.cpp homebrew/p112] ==
Preliminary driver. SCSP for sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/flower.cpp flower] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/homebrew/uzebox.cpp homebrew/uzebox] ==
Custom sound chips' emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/flstory.cpp flstory] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp16500.cpp hp/hp16500] ==
TA7630 emulation needs filter support (bass sounds from MSM5232 should be about 2 times louder).


== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/fontwriter.cpp fontwriter] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp49gp.cpp hp/hp49gp] ==
Extremely preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/liberty/freedom200.cpp freedom200] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp95lx.cpp hp/hp95lx] ==
Missing speaker.
DAC not hooked up (part of an ASIC).


== [http://github.com/mamedev/mame/blob/master/src/mame/fuuki/fuukifg3.cpp fuukifg3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp9k.cpp hp/hp9k] ==
YMF278B and YMF262 are hooked up in an awkward way (real chip has YMF262 integrated). PCM channels of music in asurabus is sometimes off-tune, check Chen-Mao's stage for example (note: srom.u7 (z80 prg) is a good dump).


== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/gaelco.cpp gaelco] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ice/chexx.cpp ice/chexx] ==
''' bioplayc ''' - PCB was missing the audio ROM, using the ones from the final version.
Digitalker isn't hooked up correctly.


== [http://github.com/mamedev/mame/blob/master/src/mame/namco/gal3.cpp gal3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ice/vp101.cpp ice/vp101] ==
Skeleton driver. Sound hardware isn't hooked up yet.
Sound hardware (AC97 codec) isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/namco/galaga.cpp galaga] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igs/goldstar.cpp igs/goldstar] ==
''' battles and clone, gallag, gatsbee, nebulbee ''' - All these bootlegs use unemulated circuitry instead of Namco custom chip 54XX.
''' magoddsc, magoddsd ''' - Custom encrypted CPU block.


''' xevios ''' - Uses a 4th Z80 instead of Namco Custom MCU.
''' nd8lines ''' - SN emits bad sounds. The game seems to send commands with swapped nibbles if compared with other games on similar hw.


== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/galaxia.cpp galaxia] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igs/igs011.cpp igs/igs011] ==
Is sound partly discrete?
''' vbowl and clones ''' - Sound is slow and low volume.


== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxian.cpp galaxian] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igs/pgm.cpp igs/pgm] ==
''' amidarc, amigo2, explorer, turpins ''' - Need different sound timer.
Sound system hook up isn't 100% correct yet (Z80 + ICS WaveFront ICS2115V Wavetable Midi Synthesizer).


''' astroamb ''' - This bootleg uses discrete sound hardware which might differ from the Galaxian one.
== [http://github.com/mamedev/mame/blob/master/src/mame/igs/spoker.cpp igs/spoker] ==
'''3super8''' - ROMs are badly dumped.


''' ckongmc2 ''' -
== [http://github.com/mamedev/mame/blob/master/src/mame/igt/gkigt.cpp igt/gkigt] ==


''' jumpbug and clones ''' - Missing discrete hardware emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/intel/ipds.cpp intel/ipds] ==


''' jungsub ''' - Different hardware, preliminary sound is hooked up, but it should be compared to real hw.
== [http://github.com/mamedev/mame/blob/master/src/mame/intel/rex6000.cpp intel/rex6000] ==
Alarm sound and keyclick don't work yet.


''' mandinka ''' - Bad / missing audio CPU ROMs.
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m10.cpp irem/m10] ==
Needs discrete sound hardware emulation. IPM Invader (M10) and Head On (M15) PCBs are available (Guru)


''' sbhoei and clone ''' - Discrete sound hardware emulation isn't completely correct.
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m14.cpp irem/m14] ==
Needs discrete sound hardware emulation.


''' scorpion and clones ''' - Sound hardware isn't 100% correctly hooked up yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m62.cpp irem/m62] ==
Analog drums emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxian_rockclim.cpp galaxian_rockclim] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m62_bkungfu.cpp irem/m62_bkungfu] ==
Misses Epson 7910C Multi-Melody IC emulation.
Analog drums emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxold.cpp galaxold] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m92.cpp irem/m92] ==
''' 4in1, dkongjrm, dkongjrmc ''' - Sound hardware isn't 100% correctly hooked up yet and / or needs verifying with real PCBs.
''' nbbatman2bl ''' - Bootleg with different sound hardware: an undumped MCU as soundcpu, OKI samples for music/sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/galpanic_ms.cpp galpanic_ms] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/olibochu.cpp irem/olibochu] ==
Preliminary driver. Sound board has a Z80 + 2x YM2203.
Unemulated differences between HC55536 and HC55516. HC55536 clock isn't verified. Is the "Chu has food" sample ever played?


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gambl186.cpp gambl186] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/bigstrkb.cpp jaleco/bigstrkb] ==
Preliminary driver. Sound isn't hooked up yet.
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/gamecom.cpp gamecom] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/ddayjlc.cpp jaleco/ddayjlc] ==
Sound hook up isn't 100% correct (Z80 + 2 x AY-3-8910).


== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/gameking.cpp gameking] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/homerun.cpp jaleco/homerun] ==
Preliminary sound emulation has been added using external DAC device.
''' dynashot ''' - The PCB has a D7756C (same mask ROM code as homerun) but the code never seems to enable it. Possibly just an unused component for this game.


== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/gamemachine.cpp gamemachine] ==
''' ganjaja ''' - D7756C emulation seems incomplete (rock, scissors, paper samples aren't played).
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gamtor.cpp gamtor] ==
''' homerun, nhomerun ''' - Voice emulation is missing (unemulated D7756C with internal ROM).
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/namco/gaplus.cpp gaplus] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/jalmah.cpp jaleco/jalmah] ==
Needs emulation of the custom 62XX explosion chip instead of samples.
''' daireika, mjzoomin, urashima ''' - Sound banking needs fixing. It's protection-related for the first version of the MCU (should be somewhere on the work ram/shared ram).


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/gb.cpp gb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/megasys1.cpp jaleco/megasys1] ==
Sound chip emulation isn't accurate yet.
''' edfbl ''' - Bootleg on different hardware. Missing PIC dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/gba.cpp gba] ==
''' iganinjub ''' - Bootleg on different hardware (only 1 OKI).


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gei.cpp gei] ==
''' kickoffb ''' - Bootleg on different hardware (only 1 OKI and 1 YM2203).
Sound hardware (DAC) isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_nand.cpp generalplus_gpl16250_nand] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/tetrisp2.cpp jaleco/tetrisp2] ==
Audio capabilities of the SoC are partially emulated.
''' stepstag, steps3, vjdash ''' - No music ROMs / HD dumps.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_rom.cpp generalplus_gpl16250_rom] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmimpctsw.cpp jpm/jpmimpctsw] ==
Audio capabilities of the SoC are partially emulated.
''' all games but j6aceclb, j6big50, j6bigbuk, j6bnkrc, j6bnza, j6camelt, j6cascz, j6gogold, j6guab, j6hapyhr, j6kungfu, j6mono60, j6montlk, j6roller, j6sonic, j6untch and relative clones ''' - Missing audio ROMs and/or incomplete hook-up.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_romram.cpp generalplus_gpl16250_romram] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmsys5.cpp jpm/jpmsys5] ==
Audio capabilities of the SoC are partially emulated.
The mechanical games aren't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_spi.cpp generalplus_gpl16250_spi] ==
''' cashcade ''' - Incomplete dump? Shows a loading error.
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_spi_direct.cpp generalplus_gpl16250_spi_direct] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmsys5sw.cpp jpm/jpmsys5sw] ==
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl162xx_lcdtype.cpp generalplus_gpl162xx_lcdtype] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/expro02.cpp kaneko/expro02] ==
Audio capabilities of the SoC are partially emulated.
''' zipzap and clones ''' - Sound hardware isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl32612.cpp generalplus_gpl32612] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/galpanic_ms.cpp kaneko/galpanic_ms] ==
Audio capabilities of the SoC are partially emulated.
Preliminary driver. Sound board has a Z80 + 2x YM2203.


== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/geniusiq.cpp geniusiq] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/snowbros.cpp kaneko/snowbros] ==
''' snowbro3 and clones ''' - Sound CPU is an AT89C52 with undumped internal ROM.


== [http://github.com/mamedev/mame/blob/master/src/mame/universal/getaway.cpp getaway] ==
''' yutnori ''' - Sound (2 x OKIM6295) is driven by an undumped PIC.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/pce/ggconnie.cpp ggconnie] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/koei/pasogo.cpp koei/pasogo] ==
OKI banking isn't understood.


== [http://github.com/mamedev/mame/blob/master/src/mame/eolith/ghosteo.cpp ghosteo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/chqflag.cpp konami/chqflag] ==
QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).
007232 volume & panning control is almost certainly wrong.


== [http://github.com/mamedev/mame/blob/master/src/mame/tigertel/gizmondo.cpp gizmondo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/cobra.cpp konami/cobra] ==
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/igt/gkigt.cpp gkigt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/combatsc.cpp konami/combatsc] ==
''' combatscb ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/gladiatr.cpp gladiatr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/dbz.cpp konami/dbz] ==
''' ppking ''' - Sound is controlled by an undumped MCU. Until it can be decapped, its functionalities are imperfectly simulated.
''' dbz2bl ''' - Bootleg with different sound hw, not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/goal92.cpp goal92] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/finalizr.cpp konami/finalizr] ==
Sound hardware isn't 100% correctly hooked up yet.
''' finalizrb ''' - It uses ENT0 CLK connected to T1 instead of internal timer, but it doesn't look like MAME can handle it with the speed it wants (eg. with set_t0_clk_cb and clock_device), so right now it's done with machine().time() when it reads T1.


== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/goldart.cpp goldart] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/firebeat.cpp konami/firebeat] ==
Preliminary driver. OKI not hooked up yet.
''' bm3,  bm36th, bm37th, bm3core, bm3final ''' - Require ST-224 emulation for optional toggleable external effects.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/goldngam.cpp goldngam] ==
''' kbh, kbm, kbm2nd, kbm3d ''' - Keyboard sounds do not work: requires MU-100 emulation.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/igs/goldstar.cpp goldstar] ==
''' popn4, popn5, popn6, popn7, popn8, popnmt, popnmt2, popnanm, popnanm2 ''' -  
''' magoddsc, magoddsd ''' - Custom encrypted CPU block.


''' nd8lines ''' - SN emits bad sounds. The game seems to send commands with swapped nibbles if compared with other games on similar hw.
''' ppd, ppp, ppp11, ppp1mp ''' -  


== [http://github.com/mamedev/mame/blob/master/src/mame/gottlieb/gottlieb.cpp gottlieb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/gticlub.cpp konami/gticlub] ==
''' kngtmare ''' - Sound ROM isn't dumped.
Sound hardware isn't 100% correctly hooked up yet.


''' qbert and clones, reactor ''' - Need Votrax SC-01 speech synthesizer emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/hornet.cpp konami/hornet] ==
Sound hardware isn't 100% correctly hooked up yet.


''' tylz ''' - Different sound hardware needs proper implementation.
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/hyperspt.cpp konami/hyperspt] ==
''' hypersptb ''' - Bootleg with different hardware. Has ADPCM via MSM5205 instead of VLM.


== [http://github.com/mamedev/mame/blob/master/src/mame/gametron/gotya.cpp gotya] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamigv.cpp konami/konamigv] ==
Missing speech synthesis chips emulation. HD38880 is the main chip whereas HD38882 is an EPROM interface. PARCOR based.
PSX SPU emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/goupil.cpp goupil] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konami/konamigx] ==
Sound hasn't been hooked up yet.
''' sexyparo and clones,  vsnetscr and clones ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/gamepark/gp2x.cpp gp2x] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp konami/konamim2] ==
''' polystar ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/gamepark/gp32.cpp gp32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konblands.cpp konami/konblands] ==
Sound clipping and mixing problems.
Missing laserdisc dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/gpworld.cpp gpworld] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konmedalppc.cpp konami/konmedalppc] ==
Missing laserdisc sound.
Preliminary driver. YMZ280B isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/grchamp.cpp grchamp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/ksys573.cpp konami/ksys573] ==
Missing engine noise.
PSX SPU emulation isn't perfect and some games are missing emulation of the external digital sound and I/O board.


== [http://github.com/mamedev/mame/blob/master/src/mame/midway/gridlee.cpp gridlee] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/mystwar.cpp konami/mystwar] ==
Needs discrete sound hardware emulation.
''' viostormabbl ''' - This bootleg uses an Oki instead of the Konami customs. There are minor sound glitches which may very well be due to the bootleg hw, but emulation needs comparison to be sure.


== [http://github.com/mamedev/mame/blob/master/src/mame/promat/gstream.cpp gstream] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/nwk-tr.cpp konami/nwk-tr] ==
''' x2222 and clone ''' - Sound ROMs aren't available. It's possible they don't exist anymore, given the game is an unreleased prototype.
Sound emulation is hooked up but driver is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/gsword.cpp gsword] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/otomedius.cpp konami/otomedius] ==
''' josvolly ''' - DAC sound needs to be implemented. PCB is available (Guru).
Skeleton driver. PC hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/gticlub.cpp gticlub] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/rungun.cpp konami/rungun] ==
Sound hardware isn't 100% correctly hooked up yet.
All games are marked as imperfect sound. Incorrect hook up of the Konami 054539 PCM sound chip?


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/harddriv.cpp harddriv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tasman.cpp konami/tasman] ==
''' hdrivair, hdrivairp ''' Serial communications between the two DS III/IV sound ADSPs need fixing (The auxillary DSP is used to process the output of the sound DSP).
Konami GX based PCB for gambling games.


== [http://github.com/mamedev/mame/blob/master/src/mame/hec2hrp/hec2herp.cpp hec2herp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/timeplt.cpp konami/timeplt] ==
The one-shot and A/D timing of the sn76477 need adjusting.
''' chkun ''' - Needs Toshiba TC8830F sound chip emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_hmcs40.cpp hh_hmcs40] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/kurzweil/krz2000.cpp kurzweil/krz2000] ==
''' cgalaxn ''' - Missing discrete sound emulation (alien attacking sound effect).
TMP68301 based. Skeletonish.


== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_pic16.cpp hh_pic16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tmnt.cpp konami/tmnt] ==
''' sfxphasor ''' - Netlist needs some small tweaks.
''' tmntucbl ''' - Needs MC68705R3P / Oki M5205 hook up.


''' ttfball ''' - Missing discrete sound hardware emulation (simple volume decay).
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tmnt2.cpp konami/tmnt2] ==
''' glfgreat and clones ''' - Sound hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_sm510.cpp hh_sm510] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/trackfld.cpp konami/trackfld] ==
''' nstarfox ''' - Missing melody chip emulation.
''' hypoly, hyprolymb, hyprolymba ''' - Bootleg with different sound hardware, which isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_tms1k.cpp hh_tms1k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/twinkle.cpp konami/twinkle] ==
''' bship ''' - Netlist needs some small tweaks.
Sound isn't fully hooked up yet (IDE DMA, finish comms).


''' bshipb ''' - SN76477 sound needs better emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/xmen.cpp konami/xmen] ==
''' xmenabl ''' - Bootleg with different hardware.


''' elecbowl ''' - Game isn't correctly emulated yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/korg/korgm1.cpp korg/korgm1] ==
Preliminary driver.


''' mmarvin ''' - The volume decay is simulated, and it doesn't match with real recordings.
== [http://github.com/mamedev/mame/blob/master/src/mame/lsi/m3.cpp lsi/m3] ==
Buzzer isn't hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/hideseek.cpp hideseek] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/luxor/abc80.cpp luxor/abc80] ==
Skeleton driver. Sound hardware isn't hooked up yet.
PWM sound in ABC-klubben/abc80/grafik/flagga.bac isn't correctly emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/hikaru.cpp hikaru] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/luxor/ds90.cpp luxor/ds90] ==
Skeleton driver. Sound hardware isn't hooked up yet.
Skeleton driver. M68010 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/ramtek/hitme.cpp hitme] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/matsushita/duet16.cpp matsushita/duet16] ==
''' barricad, brickyrd ''' - They currently use hitme discrete sound hardware implementation. Needs to be checked on schematics / PCBs.
No sound hardware hooked up yet. Beeper?


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/hitparade.cpp hitparade] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/matsushita/jr200.cpp matsushita/jr200] ==
Juke box. TMS1300 based. The mechanical parts aren't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/snk/hng64.cpp hng64] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/maygay/maygay1bsw.cpp maygay/maygay1bsw] ==
Sound hardware hook up is very preliminary.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/homedata.cpp homedata] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/maygay/maygayv1.cpp maygay/maygayv1] ==
''' mirderby ''' - Preliminary driver.
Sound hardware hook up isn't correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/homerun.cpp homerun] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mc/mc68000.cpp mc/mc68000] ==
''' dynashot ''' - The PCB has a D7756C (same mask ROM code as homerun) but the code never seems to enable it. Possibly just an unused component for this game.


''' ganjaja ''' - D7756C emulation seems incomplete (rock, scissors, paper samples aren't played).
== [http://github.com/mamedev/mame/blob/master/src/mame/mc/mccpm.cpp mc/mccpm] ==


''' homerun, nhomerun ''' - Voice emulation is missing (unemulated D7756C with internal ROM).
== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/lazercmd.cpp meadows/lazercmd] ==
''' medlanes ''' - Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/hornet.cpp hornet] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/meadows.cpp meadows/meadows] ==
Sound hardware isn't 100% correctly hooked up yet.
''' bowl3d ''' - Missing sound ROMs dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/hotstuff.cpp hotstuff] ==
''' minferno ''' - Sound hardware isn't hooked up yet.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp16500.cpp hp16500] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/warpsped.cpp meadows/warpsped] ==
Preliminary driver. Probably discrete sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp49gp.cpp hp49gp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mera/m79152pc.cpp mera/m79152pc] ==
Beep duration is probably too slow.


== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp95lx.cpp hp95lx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/merit/mgames.cpp merit/mgames] ==
DAC not hooked up (part of an ASIC).
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp9k.cpp hp9k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/metro/metro.cpp metro/metro] ==
''' metabee ''' - PCB has no sound chips. It possibly uses the H8 for DAC.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/hprot1.cpp hprot1] ==
''' puzzlet ''' - The game does not write to the OKI sound chip (probably the timers don't work properly).


== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/huebler.cpp huebler] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/metro/rabbit.cpp metro/rabbit] ==
The emulation of the Custom Imagetek I5000 chip isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/hyperspt.cpp hyperspt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/metro/tmmjprd.cpp metro/tmmjprd] ==
''' hypersptb ''' - Bootleg with different hardware. Has ADPCM via MSM5205 instead of VLM.
The emulation of the Custom Imagetek I5000 chip isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/icatel.cpp icatel] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/microsoft/jazz.cpp microsoft/jazz] ==
Audio board with Crystal CS4215 codec isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/if800.cpp if800] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midcoin/24cdjuke.cpp midcoin/24cdjuke] ==
Skeleton driver for a CD Juke Box.


== [http://github.com/mamedev/mame/blob/master/src/mame/igs/igs011.cpp igs011] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/8080bw.cpp midw8080/8080bw] ==
''' vbowl and clones ''' - Sound is slow and low volume.
''' crashrd ''' - Bootleg hardware. Uses a different hook up. Preliminary sound added.


== [http://github.com/mamedev/mame/blob/master/src/mame/apple/imacg3.cpp imacg3] ==
''' indianbt and clone ''' - Only part of the discrete sound emulation is completed. PCB is available (Guru).
Very preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/indiana.cpp indiana] ==
''' invrvngegw ''' - One of the sound ROMs is a bad dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/indy_indigo2.cpp indy_indigo2] ==
''' astropal, attackfc, ballbomb, cane, claybust, cosmo, darthvdr, desterth, escmars, galactic, grescue, gunchamp, intruder, invadpt2 and clones, invasion and clones, invmulti and clones, lrescue, lrescuem, lupin3, lupin3a, moonbase, moonbasea, rollingc, schaserc, schasercv, sflush, shuttlei, sicv, sisv, sisv1, sisv2, sisv3, skylove, spacecom, spacmiss, spcebttl, spcewars, spacewr3, spacerng, steelwkr, vortex, yosakdon, yosakdona ''' - Need discrete sound emulation.
''' indy_4610, indy_4613, indy_5015 ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/intrscti.cpp intrscti] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/m79amb.cpp midw8080/m79amb] ==
Sound hardware hasn't been hooked up yet.
Boom, Thud, Shot discrete sounds need more accurate emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip12.cpp ip12] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/mw8080bw.cpp midw8080/mw8080bw] ==
Sound hardware hasn't been hooked up yet.
''' blueshrk ''' - Sounds are derived from schematics but could be (and seem) wrong. Needs checking on a real PCB.


== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip20.cpp ip20] ==
''' bowler, clowns, clowns1, desertgu, dogpatch, invad2ct, roadrunm, shuffle, spacwalk, spcenctr, tornbase ''' - Discrete sound hardware is only partially emulated.
Sound hardware hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip6.cpp ip6] ==
''' checkmat ''' - Needs breadboarding to get noise/filter frequencies.
Sound hardware hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/intel/ipds.cpp ipds] ==
''' gmissile, m4, phantom2, seawolf, seawolfo ''' - Need discrete sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/iris_power.cpp iris_power] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/rotaryf.cpp midw8080/rotaryf] ==
Skeleton driver. MIPS based.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/island.cpp island] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/astrocde.cpp midway/astrocde] ==
Skeletonish driver. Uses an OKIM6295.
''' demndrgn ''' - Audio board isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/istellar.cpp istellar] ==
''' gorf, gorfpgm1, gorfpgm2, wow, wowg ''' - Votrax SC-01 speech synthesizer emulation isn't perfect yet. In particular, the analog part needs some work (see plosives).
Missing laserdisc sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/istrebiteli.cpp istrebiteli] ==
''' seawolf2 ''' - Needs discrete sound hardware emulation.
The emulation of the custom sound device is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/itc4.cpp itc4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/atlantis.cpp midway/atlantis] ==
Skeletonish. Temperature controller. Probably uses a beeper?
Preliminary driver. ADSP-2181 based DCS2 audio.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/itt3030.cpp itt3030] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/gridlee.cpp midway/gridlee] ==
Beeper isn't correctly hooked up.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/cinematronics/jack.cpp jack] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mcr.cpp midway/mcr] ==
''' striv and clones ''' - Sound hook up isn't 100% correct yet.
''' twotiger ''' - 8 track cassette has been dumped but the hook up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jackpot.cpp jackpot] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/midyunit.cpp midway/midyunit] ==
Sound isn't hooked up yet. Z80 + AY-3-8910.
''' mkyawdim3, mkyawdim4 ''' - Bootlegs on different hardware. They seem not to reproduce some sound effects. Should be checked on real hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/jaguar.cpp jaguar] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mw18w.cpp midway/mw18w] ==
Mechanical game. Needs discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/jalmah.cpp jalmah] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mwsub.cpp midway/mwsub] ==
''' daireika, mjzoomin, urashima ''' - Sound banking needs fixing. It's protection-related for the first version of the MCU (should be somewhere on the work ram/shared ram).
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/microsoft/jazz.cpp jazz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mips/mips.cpp mips/mips] ==
Audio board with Crystal CS4215 codec isn't emulated yet.
Buzzer isn't hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/seta/jclub2.cpp jclub2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/39in1.cpp misc/39in1] ==
''' jclub2v200 and later versions ''' - ST032 sound emulation is preliminary.
Preliminary sound support only.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jokrwild.cpp jokrwild] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/3do.cpp misc/3do] ==
Sound hardware isn't hooked up yet.
Emulation is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/jonos.cpp jonos] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/5clown.cpp misc/5clown] ==
Unknown writes and reads.


== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmimpctsw.cpp jpmimpctsw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/acefruit.cpp misc/acefruit] ==
''' all games but j6aceclb, j6big50, j6bigbuk, j6bnkrc, j6bnza, j6camelt, j6cascz, j6gogold, j6guab, j6hapyhr, j6kungfu, j6mono60, j6montlk, j6roller, j6sonic, j6untch and relative clones ''' - Missing audio ROMs and/or incomplete hook-up.
Sound emulation is completely lacking.


== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmsys5.cpp jpmsys5] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/alinvade.cpp misc/alinvade] ==
The mechanical games aren't emulated yet.
Sound has been hooked up but it's a guesswork. Should be verified with real hardware.


''' cashcade ''' - Incomplete dump? Shows a loading error.
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/amaticmg.cpp misc/amaticmg] ==
Not all sound devices have been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmsys5sw.cpp jpmsys5sw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/astropc.cpp misc/astropc] ==
Fruit machine. AMD Geode based. Skeletonish.


== [http://github.com/mamedev/mame/blob/master/src/mame/matsushita/jr200.cpp jr200] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/beaminv.cpp misc/beaminv] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jubilee.cpp jubilee] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/beezer.cpp misc/beezer] ==
Preliminary driver.
Possibly missing filters. Needs a PCB reference to check sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/juku.cpp juku] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/bingor.cpp misc/bingor] ==
Preliminary driver. No sound hardware hooked up.
Driver is preliminary, sound hook up can't be verified.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jungleyo.cpp jungleyo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/blitz68k.cpp misc/blitz68k] ==
OKIM6295 sound doesn't seem to work 100% correctly (i.e. coin sound only seems to work from 3rd coin on, lots of invalid sample msgs in error.log)
Sound is MCU-protected.


== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/k28.cpp k28] ==
''' texasrls ''' - MCU is dumped, needs hook up.
''' k28 ''' - Speech doesn't seem to sound correct. May be a bug in the Votrax emulation. Needs comparison with real hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/k8915.cpp k8915] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/buster.cpp misc/buster] ==
Sound hardware isn't hooked up yet (possibly discrete).


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/kas89.cpp kas89] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/cb2001.cpp misc/cb2001] ==
Some events sound louder than others.
Sound hardware is hooked up but game isn't working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/k28m2.cpp k28m2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/chsuper.cpp misc/chsuper] ==
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tch/kickgoal.cpp kickgoal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/coinmvga.cpp misc/coinmvga] ==
''' actionhw ''' - Missing PIC dump. Simulated for now.
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tatsumi/kingdrby.cpp kingdrby] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/corona.cpp misc/corona] ==
Possibly missing discrete sound hardware emulation.
''' winner81 ''' - Sound hardware hook-up is imperfect.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamigv.cpp konamigv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/dgpix.cpp misc/dgpix] ==
PSX SPU emulation isn't perfect yet.
KS0164 sound chip emulation is preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/discoboy.cpp misc/discoboy] ==
''' sexyparo and clones, vsnetscr and clones ''' -
ADPCM has sound volume issues, it's either too loud or too quiet.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp konamim2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/dorachan.cpp misc/dorachan] ==
''' polystar ''' -
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konblands.cpp konblands] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinf2.cpp misc/ecoinf2] ==
Missing laserdisc dump.
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konmedalppc.cpp konmedalppc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinf3.cpp misc/ecoinf3] ==
Preliminary driver. YMZ280B isn't hooked up yet.
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/kopunch.cpp kopunch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinfr.cpp misc/ecoinfr] ==
Sound hardware isn't hooked up yet. Probably has discrete hardware.
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/kron.cpp kron] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/efg8080.cpp misc/efg8080] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/kurzweil/krz2000.cpp krz2000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/esd16.cpp misc/esd16] ==
TMP68301 based. Skeletonish.
''' fantstry and clone ''' - Playable, but no sound because of an undumped PIC.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/ksys573.cpp ksys573] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/eva.cpp misc/eva] ==
PSX SPU emulation isn't perfect and some games are missing emulation of the external digital sound and I/O board.
Preliminary driver. TMS 6100 for sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/laserbas.cpp laserbas] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ez2d.cpp misc/ez2d] ==
Discrete sound emulation is incomplete.
Unemulated Sound Blaster Live CT4830.


== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/laserbat.cpp laserbat] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/fastinvaders.cpp misc/fastinvaders] ==
Missing analog part.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/subsino/lastfght.cpp lastfght] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/flower.cpp misc/flower] ==
''' lastfght ''' - Sound chip isn't emulated yet (SS9804, same as some games in subsino2.cpp).
Custom sound chips' emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/lazercmd.cpp lazercmd] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gambl186.cpp misc/gambl186] ==
''' medlanes ''' - Needs discrete sound hardware emulation.
Preliminary driver. Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/lbeach.cpp lbeach] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gammagic.cpp misc/gammagic] ==
Needs discrete sound hardware emulation.
PC hardware. Preliminary driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ld50.cpp ld50] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gamtor.cpp misc/gamtor] ==
Electronic drums. I87C52. Dream SAM9793 and Burr-Brown PCM1717E DAC aren't emulated.
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/lgp.cpp lgp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gei.cpp misc/gei] ==
Sound hardware (Z80 + 3 AY-3-8910) isn't hooked up yet.
Sound hardware (DAC) isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/liberate.cpp liberate] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gms.cpp misc/gms] ==
''' prosport, prosporta ''' - Sound hook up isn't 100% correct.
''' ballch, cots, magslot, sc2in1, super555 ''' - Oki is hooked up but given ROM sizes it should need banking.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/lindbergh.cpp lindbergh] ==
''' rbmk, rbspm ''' - YM2151 isn't correctly hooked up yet, Oki is hooked up but given ROM sizes it should need banking.


== [http://github.com/mamedev/mame/blob/master/src/mame/tch/littlerb.cpp littlerb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/goldngam.cpp misc/goldngam] ==
Sound hardware is mostly understood, but isn't perfectly implemented yet.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/lkage.cpp lkage] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/hideseek.cpp misc/hideseek] ==
''' bygone ''' - Missing music. Emulation bug or incomplete prototype? PCB is available (Guru)
Skeleton driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/venture/looping.cpp looping] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/hotstuff.cpp misc/hotstuff] ==
DAC emulation can be improved by adding the missing signals for decay etc. (see schematics).
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/wing/luckgrln.cpp luckgrln] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/intrscti.cpp misc/intrscti] ==
Sound chip type is unknown.
Sound hardware hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/brother/lw700i.cpp lw700i] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/island.cpp misc/island] ==
Unknown sound hardware.
Skeletonish driver. Uses an OKIM6295.


== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m10.cpp m10] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/istellar.cpp misc/istellar] ==
Needs discrete sound hardware emulation. IPM Invader (M10) and Head On (M15) PCBs are available (Guru)
Missing laserdisc sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m14.cpp m14] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jackpot.cpp misc/jackpot] ==
Needs discrete sound hardware emulation.
Sound isn't hooked up yet. Z80 + AY-3-8910.


== [http://github.com/mamedev/mame/blob/master/src/mame/olivetti/m20.cpp m20] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jokrwild.cpp misc/jokrwild] ==
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/lsi/m3.cpp m3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jubilee.cpp misc/jubilee] ==
Buzzer isn't hooked up.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m62.cpp m62] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jungleyo.cpp misc/jungleyo] ==
Analog drums emulation isn't perfect yet.
OKIM6295 sound doesn't seem to work 100% correctly (i.e. coin sound only seems to work from 3rd coin on, lots of invalid sample msgs in error.log)


== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m62_bkungfu.cpp m62_bkungfu] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/kas89.cpp misc/kas89] ==
Analog drums emulation isn't perfect yet.
Some events sound louder than others.


== [http://github.com/mamedev/mame/blob/master/src/mame/mera/m79152pc.cpp m79152pc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/laserbas.cpp misc/laserbas] ==
Beep duration is probably too slow.
Discrete sound emulation is incomplete.


== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/m79amb.cpp m79amb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/magictg.cpp misc/magictg] ==
Boom, Thud, Shot discrete sounds need more accurate emulation.
Skeleton driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m92.cpp m92] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/malzak.cpp misc/malzak] ==
''' nbbatman2bl ''' - Bootleg with different sound hardware: an undumped MCU as soundcpu, OKI samples for music/sound.
Sound isn't correctly hooked up yet (2x SN76477).


== [http://github.com/mamedev/mame/blob/master/src/mame/apple/maciivx.cpp maciivx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/matrix.cpp misc/matrix] ==
Imperfect emulation of the Vasp ASIC.
Game doesn't work so sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/apple/maclc.cpp maclc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/megadriv_sunplus_hybrid.cpp misc/megadriv_sunplus_hybrid] ==
Imperfect emulation of the V8 ASIC.
The MD side of things doesn't work as it needs enhanced chipset emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/seta/macs.cpp macs] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/megaphx.cpp misc/megaphx] ==
''' cultname, kisakaeh, kisakaen ''' - ST016 hook up / emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/magictg.cpp magictg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/meyc8080.cpp misc/meyc8080] ==
Skeleton driver. Sound hardware isn't hooked up yet.
DAC hook-up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/ausnz/magnum.cpp magnum] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/micro3d.cpp misc/micro3d] ==
Beeper implementation isn't perfect yet.
Sound system implementation isn't 100% accurate yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/malzak.cpp malzak] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/mirderby.cpp misc/mirderby] ==
Sound isn't correctly hooked up yet (2x SN76477).
Missing DAC?


== [http://github.com/mamedev/mame/blob/master/src/mame/adp/manohman.cpp manohman] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/monon_color.cpp misc/monon_color] ==
Preliminary driver.
The music is supplied by a glob in each cartridge, which differs for each game.  This glob is assumed to be a self-contained MCU (undumped), responding to music requests.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/marinedt.cpp marinedt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/mtu130.cpp misc/mtu130] ==
Needs discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/maygay/maygay1bsw.cpp maygay1bsw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/murogmbl.cpp misc/murogmbl] ==
Preliminary driver.
Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/maygay/maygayv1.cpp maygayv1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/neoprint.cpp misc/neoprint] ==
Sound hardware hook up isn't correct yet.
Sound interface isn't implemented yet


== [http://github.com/mamedev/mame/blob/master/src/mame/stern/mazerbla.cpp mazerbla] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/nibble.cpp misc/nibble] ==
''' mazerbla, mazerblaa ''' - They appear to use an MM54104 'Digitalker' speech IC, however, the two speech ROMs are undumped.
Skeleton-ish. Unidentified sound CPU / IC.


== [http://github.com/mamedev/mame/blob/master/src/mame/pc/mc1502.cpp mc1502] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/nsmpoker.cpp misc/nsmpoker] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/mc8020.cpp mc8020] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pachifev.cpp misc/pachifev] ==
It isn't known if it has sound hardware.
One of the sound ROMs might be badly dumped. Sound hardware and frequencies are mostly guessed.


== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/mc8030.cpp mc8030] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pasha2.cpp misc/pasha2] ==
It isn't known if it has sound hardware.
''' pasha2 ''' - Needs ATMEL DREAM SAM9773 Single Chip Synthesizer/MIDI emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/mc/mc68000.cpp mc68000] ==
''' zdrum ''' - Needs hard disk dump and MP3 board emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/mc/mccpm.cpp mccpm] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pipeline.cpp misc/pipeline] ==
Sound hardware hook up isn't 100% yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mcr.cpp mcr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pntnpuzl.cpp misc/pntnpuzl] ==
''' twotiger ''' - 8 track cassette has been dumped but the hook up isn't perfect yet.
Sound system isn't hooked up yet. It's a DAC driven by an undumped PIC.


== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/meadows.cpp meadows] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/quizpun2.cpp misc/quizpun2] ==
''' bowl3d ''' - Missing sound ROMs dump.


''' minferno ''' - Sound hardware isn't hooked up yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ssingles.cpp misc/ssingles] ==
Some sounds are missing: at least two of the unused ROMs contain samples (unknown format, perhaps adpcm).


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/megaphx.cpp megaphx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/sstrangr.cpp misc/sstrangr] ==
Currently using generic Invaders samples. Needs discrete sound hardware emulation. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/megadriv_sunplus_hybrid.cpp megadriv_sunplus_hybrid] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/stuntair.cpp misc/stuntair] ==
The MD side of things doesn't work as it needs enhanced chipset emulation.
Needs interrupt frequencies at least. Possibly some discrete parts.


== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/megasys1.cpp megasys1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/su2000.cpp misc/su2000] ==
''' edfbl ''' - Bootleg on different hardware. Missing PIC dump.
Preliminary driver.


''' iganinjub ''' - Bootleg on different hardware (only 1 OKI).
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/summit.cpp misc/summit] ==
Sound hardware isn't hooked up yet.


''' kickoffb ''' - Bootleg on different hardware (only 1 OKI and 1 YM2203).
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/tattack.cpp misc/tattack] ==
Sound isn't hooked up (probably discrete).


== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd3.cpp mekd3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/thayers.cpp misc/thayers] ==
SSI-263 is HLE-ed and doesn't sound correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd4.cpp mekd4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/tmspoker.cpp misc/tmspoker] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd5.cpp mekd5] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/triviaquiz.cpp misc/triviaquiz] ==
Discrete sounds?


== [http://github.com/mamedev/mame/blob/master/src/mame/sanritsu/mermaid.cpp mermaid] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/trucocl.cpp misc/trucocl] ==
''' mermaid, yachtn ''' - These game have a ROM for sample playback, needs identifying and hooking up.
Audio is almost there, but not perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mes.cpp mes] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/unkpoker.cpp misc/unkpoker] ==
Unidentified sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/metalmx.cpp metalmx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vamphalf.cpp misc/vamphalf] ==
Very complex prototype hardware. Preliminary driver.
''' yorijori ''' - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).


== [http://github.com/mamedev/mame/blob/master/src/mame/metro/metro.cpp metro] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vampire.cpp misc/vampire] ==
''' metabee ''' - PCB has no sound chips. It possibly uses the H8 for DAC.
Main / sound CPU communications aren't correctly emulated, also missing analog filters for AY8910.


''' puzzlet ''' - The game does not write to the OKI sound chip (probably the timers don't work properly).
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/video21.cpp misc/video21] ==
Beeper sounds offtune.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/meyc8080.cpp meyc8080] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vlc.cpp misc/vlc] ==
DAC hook-up isn't perfect yet.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/merit/mgames.cpp mgames] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/voyager.cpp misc/voyager] ==
Needs discrete sound hardware emulation.
PC hardware. Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/mgolf.cpp mgolf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vpoker.cpp misc/vpoker] ==
Needs discrete sound hardware emulation.
Sound isn't hooked up yet (AY8910).


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/micro20.cpp micro20] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/wildpkr.cpp misc/wildpkr] ==
Skeleton driver.
Preliminary driver. Needs memory map improvements, ACRTC support, GFX decode and sound support.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/micro3d.cpp micro3d] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mits/mits680b.cpp mits/mits680b] ==
Sound system implementation isn't 100% accurate yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/beehive/microb.cpp microb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mitsubishi/multi16.cpp mitsubishi/multi16] ==
Beeper is hooked up, but not 100% correct.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/micronic.cpp micronic] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mitsubishi/multi8.cpp mitsubishi/multi8] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/tangerine/microtan.cpp microtan] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/morrow/tricep.cpp morrow/tricep] ==
''' spinveti ''' - Sound hardware isn't hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/mips/mips.cpp mips] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd3.cpp motorola/mekd3] ==
Buzzer isn't hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/pinball/missamer.cpp missamer] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd4.cpp motorola/mekd4] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd5.cpp motorola/mekd5] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/mitchell.cpp mitchell] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mr/dribling.cpp mr/dribling] ==
''' mstworld2, pangba, pangbb, spangbl ''' - Sound clocks aren't correct, causing music speed to be too fast.
The 'parata' sound is only approximated.


''' pkladiesbl, pkladiesbl2 ''' - MSM5205 isn't hooked up.
== [http://github.com/mamedev/mame/blob/master/src/mame/mr/sshot.cpp mr/sshot] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/midway/midyunit.cpp midyunit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mr/subhuntr.cpp mr/subhuntr] ==
''' mkyawdim3, mkyawdim4 ''' - Bootlegs on different hardware. They seem not to reproduce some sound effects. Should be checked on real hardware.
Possibly discrete hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/ultratec/minicom.cpp minicom] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/msx/sangho.cpp msx/sangho] ==
''' pzlestar ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/miniframe.cpp miniframe] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mupid/mupid2.cpp mupid/mupid2] ==
Preliminary driver. M68010 based.
Speaker isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/philips/minitel_2_rpic.cpp minitel_2_rpic]==
== [http://github.com/mamedev/mame/blob/master/src/mame/nakajima/nakajies.cpp nakajima/nakajies] ==
The sound hardware isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/missb2.cpp missb2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/cswat.cpp namco/cswat] ==
The Sound NMI and/or Interrupts aren't likely to be right. The Sound CPU starts writing to unusual memory ports - either because the NMI/Interrupt timing is out, or the sheer fact that the Sound CPU code is rather poorly written, so it may be normal behaviour. Also, the OKI M6295 seems to be playing the wrong samples, however the current OKI M6295 sound ROM dump is bad.
Namco 52xx isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/missile.cpp missile] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/gal3.cpp namco/gal3] ==
''' missilea ''' - Different sound hw (discrete?).
Skeleton driver. Sound hardware isn't hooked up yet.


''' x80wc ''' - Different sound hw. Sound chip had been removed from the PCB it was dumped from.
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/galaga.cpp namco/galaga] ==
''' battles and clone, gallag, gatsbee, nebulbee ''' - All these bootlegs use unemulated circuitry instead of Namco custom chip 54XX.


== [http://github.com/mamedev/mame/blob/master/src/mame/mits/mits680b.cpp mits680b] ==
''' xevios ''' - Uses a 4th Z80 instead of Namco Custom MCU.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ml20.cpp ml20] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/gaplus.cpp namco/gaplus] ==
Speaker not hooked up yet.
Needs emulation of the custom 62XX explosion chip instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/mk85.cpp mk85] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos10.cpp namco/namcos10] ==
Some SPU problems.


== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/mk90.cpp mk90] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos12.cpp namco/namcos12] ==
''' truckk ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/mmagic.cpp mmagic] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos2.cpp namco/namcos2] ==
Missing discrete sound hardware emulation. Will need better 76477 emulation.
''' marvland ''' - Probable bad dump of the C140 ROM.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/model2.cpp model2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/polepos.cpp namco/polepos] ==
''' airwlkrs ''' -  
''' grally, polepos2bi, polepos2bs, topracern ''' - Bootlegs on different hardware. Possibly missing explosion sound.


''' motoraid ''' -  
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/rallyx.cpp namco/rallyx] ==
''' commsega ''' - The first time you kill a soldier, the music stops. When you die the music restarts and won't stop a second time.


''' rchase2 ''' -  
''' nrallyx and clones, rallyx and clones ''' - Needs emulation of the explosion with discrete sound components. The schematics are available so it should be possible eventually.


''' vf2 and clones ''' -  
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/warpwarp.cpp namco/warpwarp] ==
''' navarone, sos ''' - Sound isn't completely emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/model3.cpp model3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncd68k.cpp ncd/ncd68k] ==
Sound comms are working but emulation isn't perfect yet.
Preliminary driver. Beeper?


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/monon_color.cpp monon_color] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncdmips.cpp ncd/ncdmips] ==
The music is supplied by a glob in each cartridge, which differs for each game.  This glob is assumed to be a self-contained MCU (undumped), responding to music requests.


== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/monzagp.cpp monzagp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncdppc.cpp ncd/ncdppc] ==
Preliminary driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu3.cpp mpu3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/apc.cpp nec/apc] ==
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4crystal.cpp mpu4crystal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc100.cpp nec/pc100] ==
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4empire.cpp mpu4empire] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc8401a.cpp nec/pc8401a] ==
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4mdm.cpp mpu4mdm] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc88va.cpp nec/pc88va] ==
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4misc.cpp mpu4misc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc9801_epson.cpp nec/pc9801_epson] ==
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4mod4oki.cpp mpu4mod4oki] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc9821.cpp nec/pc9821] ==
''' m4andycpdut ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4plasma.cpp mpu4plasma] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pce.cpp nec/pce] ==
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4union.cpp mpu4union] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pcfx.cpp nec/pcfx] ==
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4vid.cpp mpu4vid] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/neogeo/neogeo.cpp neogeo/neogeo] ==
Fruit machine hardware. Not working yet.
''' dragonsh ''' - Sound ROMs for this prototype do not exist.


== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/mquake.cpp mquake] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/netronics/elf.cpp netronics/elf] ==
Sound system isn't correctly hooked up yet (Amiga custom + Ensoniq ES5503).


== [http://github.com/mamedev/mame/blob/master/src/mame/omnibyte/msbc1.cpp msbc1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/next/next.cpp next/next] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mstation.cpp mstation] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/clshroad.cpp nichibutsu/clshroad] ==
''' clshroad and clones ''' - Main and sound CPUs synching isn't perfect.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mt735.cpp mt735] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/cop01.cpp nichibutsu/cop01] ==
Missing emulation of the 1412M2 protection chip, used by the sound CPU. This is probably an extra CPU (program ROM is the ic2 one), presumably with data / address line scrambling.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/mtu130.cpp mtu130] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/nbmj8688.cpp nichibutsu/nbmj8688] ==
''' barline ''' - Wrong NMI enable trigger, causing wrong sample pitch (and sometimes crashes when you soft reset).


== [http://github.com/mamedev/mame/blob/master/src/mame/mitsubishi/multi16.cpp multi16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/nichild.cpp nichibutsu/nichild] ==
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/mitsubishi/multi8.cpp multi8] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/tubep.cpp nichibutsu/tubep] ==
Missing analog filters emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/mupid/mupid2.cpp mupid2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/aleck64.cpp nintendo/aleck64] ==
Speaker isn't hooked up yet.
''' mayjin3 ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/murogmbl.cpp murogmbl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/cothello.cpp nintendo/cothello] ==
Sound isn't hooked up yet.
Beeper duration and base frequency is approximated.


== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mw18w.cpp mw18w] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/dkong.cpp nintendo/dkong] ==
Mechanical game. Needs discrete sound emulation.
''' pestplce ''' - Currently using dkongjr sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/mw8080bw.cpp mw8080bw] ==
''' shootgal ''' - Possibly missing speech PCB emulation.
''' blueshrk ''' - Sounds are derived from schematics but could be (and seem) wrong. Needs checking on a real PCB.


''' bowler, clowns, clowns1, desertgu, dogpatch, invad2ct, roadrunm, shuffle, spacwalk, spcenctr, tornbase ''' - Discrete sound hardware is only partially emulated.
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/famibox.cpp nintendo/famibox] ==
Coin insertion sound is not emulated. Coin beep (before time out) is not emulated.


''' checkmat ''' - Needs breadboarding to get noise/filter frequencies.
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/gb.cpp nintendo/gb] ==
Sound chip emulation isn't accurate yet.


''' gmissile, m4, phantom2, seawolf, seawolfo ''' - Need discrete sound hardware emulation instead of samples.
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/gba.cpp nintendo/gba] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mwsub.cpp mwsub] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/mmagic.cpp nintendo/mmagic] ==
Needs discrete sound hardware emulation.
Missing discrete sound hardware emulation. Will need better 76477 emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/mystwar.cpp mystwar] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nds.cpp nintendo/nds] ==
''' viostormabbl ''' - This bootleg uses an Oki instead of the Konami customs. There are minor sound glitches which may very well be due to the bootleg hw, but emulation needs comparison to be sure.
Driver is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/mz6500.cpp mz6500] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nix/fitfight.cpp nix/fitfight] ==
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/n8080.cpp n8080] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/n8080.cpp nintendo/n8080] ==
''' helifire, helifirea ''' -  
''' helifire, helifirea ''' -  


== [http://github.com/mamedev/mame/blob/master/src/mame/nakajima/nakajies.cpp nakajies] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt02_vt03.cpp nintendo/nes_vt02_vt03] ==
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos10.cpp namcos10] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt09.cpp nintendo/nes_vt09] ==
Some SPU problems.
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.


''' g13jnr, nicetsuk, squizchs ''' - Missing MP3 decoder emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt32.cpp nintendo/nes_vt32] ==
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos12.cpp namcos12] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nss.cpp nintendo/nss] ==
''' truckk ''' -
SNES sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos2.cpp namcos2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/pokemini.cpp nintendo/pokemini] ==
''' marvland ''' - Probable bad dump of the C140 ROM.


== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/nanos.cpp nanos] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/snes.cpp nintendo/snes] ==
SNES sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/naomi.cpp naomi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/snesb.cpp nintendo/snesb] ==
AICA emulation / hook up isn't 100% yet.
SNES sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/nbmj8688.cpp nbmj8688] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/spacefb.cpp nintendo/spacefb] ==
''' barline ''' - Wrong NMI enable trigger, causing wrong sample pitch (and sometimes crashes when you soft reset).
Needs discrete sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncd68k.cpp ncd68k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vboy.cpp nintendo/vboy] ==
Preliminary driver. Beeper?


== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncdmips.cpp ncdmips] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vt_unknown.cpp nintendo/vt_unknown] ==
Unidentified main CPU. Dump might be bad.


== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncdppc.cpp ncdppc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vt1682.cpp nintendo/vt1682] ==
Sound crackles.


== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/nichild.cpp nichild] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nmk/nmk16.cpp nmk/nmk16] ==
Sound hardware isn't hooked up yet.
''' gunnailb ''' - Bootleg with modified sound hardware. Emulation needs to be compared with real hw to be sure it sounds so bad.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nds.cpp nds] ==
''' manybloc ''' - Sound isn't 100% correctly hooked up. There are writes to 0x08001c.w and 0x08001e.w. Could they be related to sound and/or interrupts ?
Driver is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/neogeo/neogeo.cpp neogeo] ==
''' tdragon3h ''' - Bootlegs which need a different sound hardware implementation.
''' dragonsh ''' - Sound ROMs for this prototype do not exist.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/neoprint.cpp neoprint] ==
''' vandykeb ''' - Undumped PIC controls sound.
Sound interface isn't implemented yet


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt02_vt03.cpp nes_vt02_vt03] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nokia/dbox.cpp nokia/dbox] ==
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.
Driver still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt09.cpp nes_vt09] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olivetti/m20.cpp olivetti/m20] ==
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt32.cpp nes_vt32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/lbeach.cpp olympia/lbeach] ==
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/grundy/newbrain.cpp newbrain] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/monzagp.cpp olympia/monzagp] ==
Preliminary driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sony/news_r3k.cpp news_r3k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/portrait.cpp olympia/portrait] ==
Sound hardware isn't hooked up yet.
Sound CPU (TMS5200) isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sony/news_r4k.cpp news_r4k.cpp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/olyboss.cpp olympiaint/olyboss] ==
Sound hardware isn't hooked up yet (lots of undocumented hardware).
No sound hardware hooked up yet. Beeper?


== [http://github.com/mamedev/mame/blob/master/src/mame/next/next.cpp next] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/olytext.cpp olympiaint/olytext] ==
Skeletonish. Has a Piezo-Beeper.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/nibble.cpp nibble] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/peoplepc.cpp olympiaint/peoplepc] ==
Skeleton-ish. Unidentified sound CPU / IC.


== [http://github.com/mamedev/mame/blob/master/src/mame/efo/nightmare.cpp nightmare] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/omnibyte/msbc1.cpp omnibyte/msbc1] ==
Undumped sound ROM.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/ninjaw.cpp ninjaw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/omori/spaceg.cpp omori/spaceg] ==
SSG Output isn't accurate.
Needs hook up of the SN76477s.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/nitedrvr.cpp nitedrvr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pacman/pacman.cpp pacman/pacman] ==
Discrete motor/skid sounds are not 100% correct.
''' eggor ''' - Sound hook up isn't 100% correct.


== [http://github.com/mamedev/mame/blob/master/src/mame/nmk/nmk16.cpp nmk16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pacman/schick.cpp pacman/schick] ==
''' gunnailb ''' - Bootleg with modified sound hardware. Emulation needs to be compared with real hw to be sure it sounds so bad.
Hack of Pengo using Bombjack sound. Sound is probably working fine, but should be checked when the game fully works.


''' hachamf and clone, tdragon1 ''' - Protected sets, they don't handshake with the NMK004.
== [http://github.com/mamedev/mame/blob/master/src/mame/palm/palmz22.cpp palm/palmz22] ==


''' manybloc ''' - Sound isn't 100% correctly hooked up. There are writes to 0x08001c.w and 0x08001e.w. Could they be related to sound and/or interrupts ?
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/dawg.cpp pc/dawg] ==
Preliminary driver. No attempt to hook up sound yet.


''' tdragon3h ''' - Bootlegs which need a different sound hardware implementation.
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/mc1502.cpp pc/mc1502] ==


''' vandykeb ''' - Undumped PIC controls sound.
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pangofun.cpp pc/pangofun] ==
Skeleton driver. PC hardware. ISA 16bit sound card.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/nsmpoker.cpp nsmpoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcat_dyn.cpp pc/pcat_dyn] ==
Preliminary driver.
PC hardware. Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nss.cpp nss] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcat_nit.cpp pc/pcat_nit] ==
SNES sound emulation isn't perfect yet.
PC hardware. Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/nwk-tr.cpp nwk-tr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcipc.cpp pc/pcipc] ==
Sound emulation is hooked up but driver is still preliminary.
Virtual test driver. No sound hardware has been decided.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/nycaptor.cpp nycaptor] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcxt.cpp pc/pcxt] ==
Needs better sound emulation (mixing ?).
"Buzzer" PC sound has issues.


== [http://github.com/mamedev/mame/blob/master/src/mame/sigma/nyny.cpp nyny] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/przone.cpp pc/przone] ==
Function of port A on IC37 AY8910 is unknown. It looks like a DAC, but this is not supported by the writes to the port. All the writes are 0x9X, usually 0x9b or 0x9d.  Note that this is incorrectly referred to as port B on the schematics, but the pin #'s confirm it is, in fact port A.
Needs Vibra16 emulation (currently the driver has SB16 as a stopgap).


== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/o2.cpp o2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/sis630.cpp pc/sis630] ==
Skeleton driver.
Preliminary driver. Big TODO on top of file.


== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/octane.cpp octane] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pce/ggconnie.cpp pce/ggconnie] ==
Skeleton driver.
OKI banking isn't understood.  


== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/okean240.cpp okean240] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pce/paranoia.cpp pce/paranoia] ==
Sound system hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/irem/olibochu.cpp olibochu] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pce/uapce.cpp pce/uapce] ==
Unemulated differences between HC55536 and HC55516. HC55536 clock isn't verified. Is the "Chu has food" sample ever played?
The tone played by the JAMMA IF board is not emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/olyboss.cpp olyboss] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/philips/cdi.cpp philips/cdi] ==
No sound hardware hooked up yet. Beeper?
The CDI sound hardware isn't 100% emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/olytext.cpp olytext] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/philips/minitel_2_rpic.cpp philips/minitel_2_rpic] ==
Skeletonish. Has a Piezo-Beeper.
The sound hardware isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/opwolf.cpp opwolf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/philips/yes.cpp philips/yes] ==
There are a few unmapped writes for the sound Z80 and unknown writes to the MSM5205 control addresses.
Very preliminary driver. No sound hardware listed. Probably just a beeper?


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/otomedius.cpp otomedius] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/phoenix/phoenix.cpp phoenix/phoenix] ==
Skeleton driver. PC hardware.
''' phoenixc2, griffono ''' - These bootlegs substitute the MM6221AA melody generator with a piggyback PCB. This alternative sound hardware isn't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/homebrew/p112.cpp p112] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/phoenix/safarir.cpp phoenix/safarir] ==
Needs discrete sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pachifev.cpp pachifev] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pinball/missamer.cpp pinball/missamer] ==
One of the sound ROMs might be badly dumped. Sound hardware and frequencies are mostly guessed.


== [http://github.com/mamedev/mame/blob/master/src/mame/pacman/pacman.cpp pacman] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/playmark/playmark.cpp playmark/playmark] ==
''' eggor ''' - Sound hook up isn't 100% correct.
''' wbeachvl, wbeachvl2, wbeachvl3, wbeachvla ''' - Incorrect OKI banking.


== [http://github.com/mamedev/mame/blob/master/src/mame/palm/palmz22.cpp palmz22] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/playmark/powerbal.cpp playmark/powerbal] ==
''' atombjt ''' - OKI banking should be verified against real hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pangofun.cpp pangofun] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/promat/gstream.cpp promat/gstream] ==
Skeleton driver. PC hardware. ISA 16bit sound card.
''' x2222 and clone ''' - Sound ROMs aren't available. It's possible they don't exist anymore, given the game is an unreleased prototype.


== [http://github.com/mamedev/mame/blob/master/src/mame/pce/paranoia.cpp paranoia] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/psion5/psion5.cpp psion5/psion5] ==
Sound system hook up isn't 100% correct yet.
Speaker isn't hooked up 100% correctly yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pasha2.cpp pasha2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/qume/qvt70.cpp qume/qvt70] ==
''' pasha2 ''' - Needs ATMEL DREAM SAM9773 Single Chip Synthesizer/MIDI emulation.
Beeper isn't hooked up yet.


''' zdrum ''' - Needs hard disk dump and MP3 board emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/ramtek/hitme.cpp ramtek/hitme] ==
''' barricad, brickyrd ''' - They currently use hitme discrete sound hardware implementation. Needs to be checked on schematics / PCBs.


== [http://github.com/mamedev/mame/blob/master/src/mame/toshiba/paso1600.cpp paso1600] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ramtek/starcrus.cpp ramtek/starcrus] ==
Uses HLE noise due to abusing a 2N4124 in breakdown as a noise source.


== [http://github.com/mamedev/mame/blob/master/src/mame/koei/pasogo.cpp pasogo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/rca/studio2.cpp rca/studio2] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc100.cpp pc100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/regnecentralen/rc759.cpp regnecentralen/rc759] ==
Sound isn't hooked up yet (SN76489A + speaker).


== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/pc1000.cpp pc1000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/rm/rm380z.cpp rm/rm380z] ==
''' rm480z, rm480za ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/pc1500.cpp pc1500] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a5105.cpp robotron/a5105] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc8401a.cpp pc8401a] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a51xx.cpp robotron/a51xx] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc88va.cpp pc88va] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a7150.cpp robotron/a7150] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc9801_epson.cpp pc9801_epson] ==.
== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/k8915.cpp robotron/k8915] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc9821.cpp pc9821] ==.
== [http://github.com/mamedev/mame/blob/master/src/mame/rockwell/aim65_40.cpp rockwell/aim65_40] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcat_dyn.cpp pcat_dyn] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_cm32p.cpp roland/roland_cm32p] ==
PC hardware. Sound isn't hooked up yet.
Synth. PCM emulation is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcat_nit.cpp pcat_nit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_d10.cpp roland/roland_d10] ==
PC hardware. Sound isn't hooked up yet.
Expander. Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pce.cpp pce] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_d50.cpp roland/roland_d50] ==
Skeletonish. Synthesizer. Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pcfx.cpp pcfx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_d70.cpp roland/roland_d70] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcipc.cpp pcipc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_mt32.cpp roland/roland_mt32] ==
Virtual test driver. No sound hardware has been decided.
Skeletonish. Expander. Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcxt.cpp pcxt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_pr100.cpp roland/roland_pr100] ==
"Buzzer" PC sound has issues.
MIDI sequencer. Unemulated M60012-0105SP gate array generates a "metronome" signal which is the only audio output.


== [http://github.com/mamedev/mame/blob/master/src/mame/amstrad/pda600.cpp pda600] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_sc55.cpp roland/roland_sc55] ==
DTMF tone generator isn't emulated.
Skeletonish. Expander.  Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/dec/pdp11.cpp pdp11] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_sc55mk2.cpp roland/roland_sc55mk2] ==
Skeletonish. Expander.  Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/pensebem.cpp pensebem] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_tb303.cpp roland/roland_tb303] ==
Implementation of AVR8 Timer 1 Output Compare Match A is sub-optimal resulting in bad sound quality when emulating the buzzer.
Bass line. NEC_D650. Sound unemulated (discrete)
 
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_tr909.cpp roland/roland_tr909] ==
Drum machine. UPD7810.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/rolm/r9751.cpp rolm/r9751] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/peoplepc.cpp peoplepc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sage/sage2.cpp sage/sage2] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/siemens/pg685.cpp pg685] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sanritsu/mermaid.cpp sanritsu/mermaid] ==
Preliminary driver. NEC V20 based.
''' mermaid, yachtn ''' - These game have a ROM for sample playback, needs identifying and hooking up.


== [http://github.com/mamedev/mame/blob/master/src/mame/igs/pgm.cpp pgm] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sanritsu/ron.cpp sanritsu/ron] ==
Sound system hook up isn't 100% correct yet (Z80 + ICS WaveFront ICS2115V Wavetable Midi Synthesizer).
F/F part isn't correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sanyo/phc25.cpp phc25] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sanyo/phc25.cpp sanyo/phc25] ==
Volume is often low to non-existent.
Volume is often low to non-existent.


== [http://github.com/mamedev/mame/blob/master/src/mame/phoenix/phoenix.cpp phoenix] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/blockade.cpp sega/blockade] ==
''' phoenixc2, griffono ''' - These bootlegs substitute the MM6221AA melody generator with a piggyback PCB. This alternative sound hardware isn't emulated.
Needs noise generator emulation, along with proper mixing and volume control.


== [http://github.com/mamedev/mame/blob/master/src/mame/funworld/photoply.cpp photoply] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/chihiro.cpp sega/chihiro] ==
PC hardware. Unemulated sound card.
X-BOX sound hardware isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/wing/pinkiri8.cpp pinkiri8] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/coolridr.cpp sega/coolridr] ==
Sound hardware isn't 100% hooked up yet.
Sound hardware hook up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pipeline.cpp pipeline] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/dc_atomiswave.cpp sega/dc_atomiswave] ==
Sound hardware hook up isn't 100% yet.
AICA emulation / hook up isn't 100% yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/pitnrun.cpp pitnrun] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/flashbeats.cpp sega/flashbeats] ==
Needs discrete sound hardware emulation. PCB is available (Guru).
Preliminary driver. SCSP for sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/playmark/playmark.cpp playmark] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/fwheel.cpp sega/fwheel] ==
''' wbeachvl, wbeachvl2, wbeachvl3, wbeachvla ''' - Incorrect OKI banking.
Audio board isn't implemented yet (Z80 + 2x YM2203).


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pntnpuzl.cpp pntnpuzl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/gpworld.cpp sega/gpworld] ==
Sound system isn't hooked up yet. It's a DAC driven by an undumped PIC.
Missing laserdisc sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/pockchal.cpp pockchal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/hikaru.cpp sega/hikaru] ==
Skeleton driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/pocketc.cpp pocketc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/kopunch.cpp sega/kopunch] ==
Sound hardware isn't hooked up yet. Probably has discrete hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/pofo.cpp pofo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/lindbergh.cpp sega/lindbergh] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/pokemini.cpp pokemini] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/model2.cpp sega/model2] ==
''' airwlkrs ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/namco/polepos.cpp polepos] ==
''' motoraid ''' -  
''' grally, polepos2bi, polepos2bs, topracern ''' - Bootlegs on different hardware. Possibly missing explosion sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/bmc/popobear.cpp popobear] ==
''' rchase2 ''' -
BGM seems quite off, YM2413 core bug?


== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/portrait.cpp portrait] ==
''' vf2 and clones ''' -
Sound CPU (TMS5200) isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/playmark/powerbal.cpp powerbal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/model3.cpp sega/model3] ==
''' atombjt ''' - OKI banking should be verified against real hardware.
Sound comms are working but emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/apple/powermacg3.cpp powermacg3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/naomi.cpp sega/naomi] ==
Very preliminary driver.
AICA emulation / hook up isn't 100% yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/edevices/ppmast93.cpp ppmast93] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/puckpkmn.cpp sega/puckpkmn] ==
Sound system hook up isn't 100% correct yet.
''' jzth ''' - A sound bank isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/prestige.cpp prestige] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/sderby2.cpp sega/sderby2] ==
Unindentified sound chip.
The video CPUs are waiting for commands from another source. It is assumed that there is at least one other PCB (834-5526?) which drives the video PCBs and perhaps generates sound. The satellite PCB is emulated in sg1000a.cpp.


== [http://github.com/mamedev/mame/blob/master/src/mame/conitec/prof180x.cpp prof180x] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/sega_beena.cpp sega/sega_beena] ==
Misses MIDI audio.


== [http://github.com/mamedev/mame/blob/master/src/mame/conitec/prof80.cpp prof80] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segafruit.cpp sega/segafruit] ==
Driver is preliminary due to decryption possibly being not 100% correct, sound hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sequential/prophet600.cpp prophet600] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segag80r.cpp sega/segag80r] ==
''' 005 ''' - Sound PROM for melody generator is missing. Need discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/psion5/psion5.cpp psion5] ==
''' monsterb, monsterb2, spaceod, spaceod2 ''' - Need discrete sound hardware emulation.
Speaker isn't hooked up 100% correctly yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sony/psx.cpp psx] ==
''' pignewt, pignewta ''' - Sega Universal Sound Board emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/puckpkmn.cpp puckpkmn] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segag80v.cpp sega/segag80v] ==
''' jzth ''' - A sound bank isn't hooked up yet.
''' spacfurybl ''' - TMS5110 used for speech isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/pv9234.cpp pv9234] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segajw.cpp sega/segajw] ==
Sound seems to be actually working pretty good.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/pwp14.cpp pwp14] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segald.cpp sega/segald] ==
Word processor. Unidentified sound hardware (possibly beeper?).
Needs laserdisc sound and discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/qtsbc.cpp qtsbc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segapm.cpp sega/segapm] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/quasar.cpp quasar] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segas16b.cpp sega/segas16b] ==
Invader effect is missing. In general, sound needs comparing with a real PCB.
''' bayroute1 ''' - Sound ROMs aren't dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/quizpun2.cpp quizpun2] ==
''' lockonph ''' - Bootleg hardware with different custom chips.


== [http://github.com/mamedev/mame/blob/master/src/mame/qume/qvt70.cpp qvt70] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segas32.cpp sega/segas32] ==
Beeper isn't hooked up yet.
''' as1 ''' - Unemulated laserdisc.


== [http://github.com/mamedev/mame/blob/master/src/mame/rolm/r9751.cpp r9751] ==
''' kokoroj and clone, kokoroj2 ''' - Unemulated CD board.


== [http://github.com/mamedev/mame/blob/master/src/mame/metro/rabbit.cpp rabbit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segasm1.cpp sega/segasm1] ==
The emulation of the Custom Imagetek I5000 chip isn't perfect yet.
''' carboule ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/namco/rallyx.cpp rallyx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segasp.cpp sega/segasp] ==
''' commsega ''' - The first time you kill a soldier, the music stops. When you die the music restarts and won't stop a second time.


''' nrallyx and clones, rallyx and clones ''' - Needs emulation of the explosion with discrete sound components. The schematics are available so it should be possible eventually.
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segaxbd.cpp sega/segaxbd] ==
''' rascot ''' - Only the terminal is dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/ultimachine/rambo.cpp rambo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/stactics.cpp sega/stactics] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/ultimachine/rbmk.cpp rbmk] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/stv.cpp sega/stv] ==
''' magslot, super555 ''' - Oki is hooked up but given ROM sizes it should need banking.
Sound is marked as imperfect in most games and there is no sound in some others due to incomplete SCSP emulation / hook up.


''' rbmk ''' - YM2151 isn't correctly hooked up yet, Oki is hooked up but given ROM sizes it should need banking.
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/svmu.cpp sega/svmu] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/regnecentralen/rc759.cpp rc759] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/system16.cpp sega/system16] ==
Sound isn't hooked up yet (SN76489A + speaker).
Most games in the driver lack / have incomplete sound. Needs support for custom sound HW used by the various bootlegs.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/rd100.cpp rd100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/turbo.cpp sega/turbo] ==
Unknown sound hardware.
Driver needs discrete sound emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/realbrk.cpp realbrk] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/vicdual.cpp sega/vicdual] ==
''' dai2kaku ''' - Sound isn't correctly hooked up.
All games but brdrline and clones and tranqgun are missing discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/intel/rex6000.cpp rex6000] ==
''' starrkr ''' - Right now it uses the same netlist as parent brdrline but should be verified against schematics or real PCB.
Alarm sound and keyclick don't work yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/riscpc.cpp riscpc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/zaxxon.cpp sega/zaxxon] ==
Missing discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/rm/rm380z.cpp rm380z] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/banprestoms.cpp seibu/banprestoms] ==
''' rm480z, rm480za ''' -
Oki banking should be verified against original or by someone who understands Japanese and thus can confirm the correct speech is played.


== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/rohga.cpp rohga] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/cabal.cpp seibu/cabal] ==
''' darkseal2 ''' - One sound ROM is incorrect for this set.
''' cabalbl ''' - Bootleg with different sound hardware, which isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_cm32p.cpp roland_cm32p] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/goal92.cpp seibu/goal92] ==
Synth. PCM emulation is still preliminary.
Sound hardware isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_d10.cpp roland_d10] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/seibucats.cpp seibu/seibucats] ==
Expander. Sound isn't emulated yet.
Preliminary driver. Unemulated YMF721 sound chip.


== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_d50.cpp roland_d50] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/stfight.cpp seibu/stfight] ==
Skeletonish. Synthesizer. Sound isn't emulated yet.
''' empcity and clones, stfight and clones ''' - YM2203s should be clocked at 1.5MHz but this results in  the sound and music being 1/3 of the pitch they should be. The game never writes the YM2203s' divider registers yet other games (e.g. Lock-On)  suggest the default values are correct. What *is* going on here?


== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_mt32.cpp roland_mt32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/toki.cpp seibu/toki] ==
Skeletonish. Expander.  Sound isn't emulated yet.
''' jujuba ''' - In this bootleg sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx.


== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_pr100.cpp roland_pr100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/toki_ms.cpp seibu/toki_ms] ==
MIDI sequencer. Unemulated M60012-0105SP gate array generates a "metronome" signal which is the only audio output.
Sound needs various improvements: MSM playback, improve comms, ROM bank, mixing. There are some scratchy sound from time to time. It's also currently unknwon that port A/B of the two YMs are used for.


== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_sc55.cpp roland_sc55] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/wiz.cpp seibu/wiz] ==
Skeletonish. Expander.  Sound isn't emulated yet.
''' scion and clone, stinger and clones ''' - Discrete hardware emulation is preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_tb303.cpp roland_tb303] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sequential/prophet600.cpp sequential/prophet600] ==
Bass line. NEC_D650. Sound unemulated (discrete)


== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_tr909.cpp roland_tr909] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/jclub2.cpp seta/jclub2] ==
Drum machine. UPD7810.
''' jclub2v200 and later versions ''' - ST032 sound emulation is preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/rollext.cpp rollext] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/macs.cpp seta/macs] ==
Preliminary driver.
''' cultname, kisakaeh, kisakaen ''' - ST016 hook up / emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/rollrace.cpp rollrace] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/namcoeva.cpp seta/namcoeva] ==
Needs discrete sound hardware emulation for sound effects.
C352 ROM is a bad dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/sanritsu/ron.cpp ron] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/seta.cpp seta/seta] ==
F/F part isn't correct yet.
''' blockcarb, madsharkbl ''' - Bootleg with different sound hardware. SFXs are hooked up (OKI M6295) but music is missing.


== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/rotaryf.cpp rotaryf] ==
''' crazyfgt ''' - Level 2 interrupt should probably be triggered by the 3812 but sound tends to die that way.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/route16.cpp route16] ==
''' jjsquawk and clones ''' - Player's shot sound is missing (not requested to X1-010?). Many sounds are wrong since MAME 0.62.
''' speakhlp ''' - Bootleg with different hardware / program.


''' vscompmj ''' - Stuck notes, due to incomplete decryption or to wrong AY hook-up?
''' sokonuke ''' - Sound is imperfect.


== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/royalmah.cpp royalmah] ==
''' thunderlbl, thunderlbl2 ''' - Bootleg with different sound hardware. Sound is hooked up but it restarts after a few seconds at the title screen.
''' ichiban ''' - Game doesn't work due to missing banking, thus sound emulation can't be tested.


''' jansou ''' - Game doesn't work due to missing program ROM, thus sound emulation can't be tested.
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/seta2.cpp seta/seta2] ==
''' ablastb ''' - Bootleg on different hardware. Uses a FPGA reproduction of the original sound chip.


''' mjsiyoub ''' - Has additional Z80 with seemingly scrambled ROM and MSM5205, which aren't hooked up.
''' staraudi ''' - Sample ROM is a bad dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/vsystem/rpunch.cpp rpunch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/srmp6.cpp seta/srmp6] ==
''' svolleybl ''' - Needs correct sound latch hook up and OKI M5205 hook up.
NiLe chip emulation / hook up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/rungun.cpp rungun] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/ssv.cpp seta/ssv] ==
All games are marked as imperfect sound. Incorrect hook up of the Konami 054539 PCM sound chip?
''' srmp7 ''' - Needs interrupts by the sound chip (not properly hooked up yet). Kludged to work.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/rvoice.cpp rvoice] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sfrj/tim011.cpp sfrj/tim011] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/phoenix/safarir.cpp safarir] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/crimson.cpp sgi/crimson] ==
Needs discrete sound hardware emulation instead of samples.
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/sage/sage2.cpp sage2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/indy_indigo2.cpp sgi/indy_indigo2] ==
''' indy_4610, indy_4613, indy_5015 ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/msx/sangho.cpp sangho] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip12.cpp sgi/ip12] ==
''' pzlestar ''' -
Sound hardware hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/sb180.cpp sb180] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip20.cpp sgi/ip20] ==
Sound hardware hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/sbowling.cpp sbowling] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip6.cpp sgi/ip6] ==
Needs discrete sound hardware emulation. PCB is available (Guru).
Sound hardware hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/pacman/schick.cpp schick] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/iris_power.cpp sgi/iris_power] ==
Hack of Pengo using Bombjack sound. Sound is probably working fine, but should be checked when the game fully works.
Skeleton driver. MIPS based.


== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/scobra.cpp scobra] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/o2.cpp sgi/o2] ==
''' mimonkeyug ''' - Needs discrete sound hardware emulation. High quality PCB scan available.
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/scramble.cpp scramble] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/octane.cpp sgi/octane] ==
''' 800fath and clone ''' -
Skeleton driver.


''' ad2083 ''' - Bad dump of the tms5110 ROMs.
== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/fontwriter.cpp sharp/fontwriter] ==
Extremely preliminary driver.


''' mariner ''' - Discrete sound in addition to the 8910.
== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/mz6500.cpp sharp/mz6500] ==


''' marsarf ''' - The first sound ROM is probably bad.
== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/pc1500.cpp sharp/pc1500] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/epoch/scv.cpp scv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/pocketc.cpp sharp/pocketc] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/scyclone.cpp scyclone] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/siemens/pg685.cpp siemens/pg685] ==
Complex audio setup with 2x SN76477 and possibly some discrete parts.
Preliminary driver. NEC V20 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/sderby2.cpp sderby2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sigma/nyny.cpp sigma/nyny] ==
The video CPUs are waiting for commands from another source. It is assumed that there is at least one other PCB (834-5526?) which drives the video PCBs and perhaps generates sound. The satellite PCB is emulated in sg1000a.cpp.
Function of port A on IC37 AY8910 is unknown. It looks like a DAC, but this is not supported by the writes to the port. All the writes are 0x9X, usually 0x9b or 0x9d.  Note that this is incorrectly referred to as port B on the schematics, but the pin #'s confirm it is, in fact port A.


== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/seabattl.cpp seabattl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sigma/spiders.cpp sigma/spiders] ==
Preliminary driver. Probably discrete sound hardware.
Missing filters emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segafruit.cpp segafruit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/alphasma.cpp skeleton/alphasma] ==
Driver is preliminary due to decryption possibly being not 100% correct, sound hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segag80r.cpp segag80r] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ax20.cpp skeleton/ax20] ==
''' 005 ''' - Sound PROM for melody generator is missing. Need discrete sound hardware emulation.


''' monsterb, monsterb2, spaceod, spaceod2 ''' - Need discrete sound hardware emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/basf7100.cpp skeleton/basf7100] ==
Sound hardware isn't hooked up yet.


''' pignewt, pignewta ''' - Sega Universal Sound Board emulation isn't perfect yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/codata.cpp skeleton/codata] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segag80v.cpp segag80v] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/controlid.cpp skeleton/controlid] ==
''' spacfurybl ''' - TMS5110 used for speech isn't hooked up yet.
Fingerprint reader device. Very skeletonish.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segajw.cpp segajw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/cxhumax.cpp skeleton/cxhumax] ==
Sound seems to be actually working pretty good.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segald.cpp segald] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/daruma.cpp skeleton/daruma] ==
Needs laserdisc sound and discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segapm.cpp segapm] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/datacast.cpp skeleton/datacast] ==
Unknown sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segas16b.cpp segas16b] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/dm7000.cpp skeleton/dm7000] ==
''' bayroute1 ''' - Sound ROMs aren't dumped.


''' lockonph ''' - Bootleg hardware with different custom chips.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/dual68.cpp skeleton/dual68] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segas32.cpp segas32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/eurit.cpp skeleton/eurit] ==
''' as1 ''' - Unemulated laserdisc.
ISDN-Telefon. Sound hardware not hooked up yet.


''' kokoroj and clone, kokoroj2 ''' - Unemulated CD board.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fanucs15.cpp skeleton/fanucs15] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segasm1.cpp segasm1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fanucspmg.cpp skeleton/fanucspmg] ==
''' carboule ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segasp.cpp segasp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fk1.cpp skeleton/fk1] ==
Unknown sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segaxbd.cpp segaxbd] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/goupil.cpp skeleton/goupil] ==
''' rascot ''' - Only the terminal is dumped.
Sound hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/seibucats.cpp seibucats] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/hprot1.cpp skeleton/hprot1] ==
Preliminary driver. Unemulated YMF721 sound chip.


== [http://github.com/mamedev/mame/blob/master/src/mame/seta/seta.cpp seta] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/hudson_poems.cpp skeleton/hudson_poems] ==
''' blockcarb, madsharkbl ''' - Bootleg with different sound hardware. SFXs are hooked up (OKI M6295) but music is missing.
Sound is produced by the SoC, currently unemulated.


''' crazyfgt ''' - Level 2 interrupt should probably be triggered by the 3812 but sound tends to die that way.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/icatel.cpp skeleton/icatel] ==


''' jjsquawk and clones ''' - Player's shot sound is missing (not requested to X1-010?). Many sounds are wrong since MAME 0.62.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/if800.cpp skeleton/if800] ==


''' sokonuke ''' - Sound is imperfect.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/indiana.cpp skeleton/indiana] ==


''' thunderlbl, thunderlbl2 ''' - Bootleg with different sound hardware. Sound is hooked up but it restarts after a few seconds at the title screen.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/itc4.cpp skeleton/itc4] ==
Skeletonish. Temperature controller. Probably uses a beeper?


== [http://github.com/mamedev/mame/blob/master/src/mame/seta/seta2.cpp seta2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/itt3030.cpp skeleton/itt3030] ==
''' ablastb ''' - Bootleg on different hardware. Uses a FPGA reproduction of the original sound chip.
Beeper isn't correctly hooked up.


''' staraudi ''' - Sample ROM is a bad dump.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/jonos.cpp skeleton/jonos] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/pc/sis630.cpp sis630] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/juku.cpp skeleton/juku] ==
Preliminary driver. Big TODO on top of file.
Preliminary driver. No sound hardware hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/casio/sk1.cpp sk1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/kron.cpp skeleton/kron] ==
CPU is an unemulated MSM6283, possibly with undumped internal ROM. It has onboard sampling and playback capabilities.


== [http://github.com/mamedev/mame/blob/master/src/mame/slicer/slicer.cpp slicer] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mes.cpp skeleton/mes] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/sm1800.cpp sm1800] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/micro20.cpp skeleton/micro20] ==
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/sony/smc777.cpp smc777] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/micronic.cpp skeleton/micronic] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/snes.cpp snes] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/miniframe.cpp skeleton/miniframe] ==
SNES sound emulation isn't perfect yet.
Preliminary driver. M68010 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/snesb.cpp snesb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ml20.cpp skeleton/ml20] ==
SNES sound emulation isn't perfect yet.
Speaker not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/snk/snk6502.cpp snk6502] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mstation.cpp skeleton/mstation] ==
''' sasuke, satansat and clones, vanguard and clones ''' - Discrete sound hardware isn't emulated yet.


''' fantasy and clones, vanguard and clones ''' - Speech is missing (hd38880/hd38882 emulation).
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mt735.cpp skeleton/mt735] ==


''' satansat and clones ''' - Music frequency is wrong.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/pockchal.cpp skeleton/pockchal] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/snk/snk68.cpp snk68] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/pv9234.cpp skeleton/pv9234] ==
''' powb ''' - Bootleg with different sound hardware. The MSM5205 isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/snowbros.cpp snowbros] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/pwp14.cpp skeleton/pwp14] ==
''' snowbro3 and clones ''' - Sound CPU is an AT89C52 with undumped internal ROM.
Word processor. Unidentified sound hardware (possibly beeper?).


''' yutnori ''' - Sound (2 x OKIM6295) is driven by an undumped PIC.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/qtsbc.cpp skeleton/qtsbc] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/ti/snspell.cpp snspell] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/rd100.cpp skeleton/rd100] ==
Unknown sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/ti/snspellc.cpp snspellc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/rvoice.cpp skeleton/rvoice] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/socrates.cpp socrates] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/swyft.cpp skeleton/swyft] ==
TC8802AF speech chip isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/spacefb.cpp spacefb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/systec.cpp skeleton/systec] ==
Needs discrete sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/omori/spaceg.cpp spaceg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tecnbras.cpp skeleton/tecnbras] ==
Needs hook up of the SN76477s.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/spdheat.cpp spdheat] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/terak.cpp skeleton/terak] ==
Sound filters aren't emulated and currently only one speaker is hooked up, but the game has more.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg110.cpp spg110] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ti630.cpp skeleton/ti630] ==
Preliminary driver. Sunplus SPG110 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg29x.cpp spg29x] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tk635.cpp skeleton/tk635] ==
Audio capabilities of the SPG29x SoCs aren't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx.cpp spg2xx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tsispch.cpp skeleton/tsispch] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
DAC isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_digimake.cpp spg2xx_digimake] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tulip1.cpp skeleton/tulip1] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
Speaker (?) not hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_dreamlife.cpp spg2xx_dreamlife] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/vector3.cpp skeleton/vector3] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
Preliminary driver. Extensive TODO on top of the driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_ican.cpp spg2xx_ican] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/vsmilepro.cpp skeleton/vsmilepro] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
Skeletonish. Nothing has been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks.cpp spg2xx_jakks] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/slicer/slicer.cpp slicer/slicer] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_gkr.cpp spg2xx_jakks_gkr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/snk/hng64.cpp snk/hng64] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
Sound hardware hook up is very preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_sharp.cpp spg2xx_jakks_sharp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/snk/snk6502.cpp snk/snk6502] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
''' sasuke, satansat and clones, vanguard and clones ''' - Discrete sound hardware isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_tvtouch.cpp spg2xx_jakks_tvtouch] ==
''' fantasy and clones, vanguard and clones ''' - Speech is missing (hd38880/hd38882 emulation).
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_lexibook.cpp spg2xx_lexibook] ==
''' satansat and clones ''' - Music frequency is wrong.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_mysprtch.cpp spg2xx_mysprtch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/snk/snk68.cpp snk/snk68] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
''' powb ''' - Bootleg with different sound hardware. The MSM5205 isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_pdc.cpp spg2xx_pdc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/news_r3k.cpp sony/news_r3k] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_playvision.cpp spg2xx_playvision] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/news_r4k.cpp sony/news_r4k] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
Sound hardware isn't hooked up yet (lots of undocumented hardware).


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senario.cpp spg2xx_senario] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/psx.cpp sony/psx] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senario_poker.cpp spg2xx_senario_poker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/smc777.cpp sony/smc777] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senca.cpp spg2xx_senca] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/zn.cpp sony/zn] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
For all games but nbajamex and clone, which use a different sound system, SPU emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_shredmjr.cpp spg2xx_shredmjr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/stern/astinvad.cpp stern/astinvad] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_skannerztv.cpp spg2xx_skannerztv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/stern/mazerbla.cpp stern/mazerbla] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
''' mazerbla, mazerblaa ''' -  They appear to use an MM54104 'Digitalker' speech IC, however, the two speech ROMs are undumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_smarttv.cpp spg2xx_smarttv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/subsino/lastfght.cpp subsino/lastfght] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
''' lastfght ''' - Sound chip isn't emulated yet (SS9804, same as some games in subsino2.cpp).


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_telestory.cpp spg2xx_telestory] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/subsino/subsino2.cpp subsino/subsino2] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
''' bishjan, new2001, qbeebing, queenbee and clones, squeenb, treamary, xiaoao - Sound chip isn't emulated yet (SS9804 or SS9904).


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_tvgogo.cpp spg2xx_tvgogo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun1.cpp sun/sun1] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_vii.cpp spg2xx_vii] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun2.cpp sun/sun2] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_wiwi.cpp spg2xx_wiwi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun3x.cpp sun/sun3x] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_zone.cpp spg2xx_zone] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun4.cpp sun/sun4] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/sigma/spiders.cpp spiders] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/blockch.cpp sunelectronics/blockch] ==
Missing filters emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/splash.cpp splash] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/dai3wksi.cpp sunelectronics/dai3wksi] ==
''' rebus ''' - Sound isn't hooked up yet.
Needs discrete sound hardware emulation (some preliminary work has been done).


== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/splash_ms.cpp splash_ms] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/route16.cpp sunelectronics/route16] ==
Bootleg hardware. Emulation still preliminary.
''' speakhlp ''' - Bootleg with different hardware / program.


== [http://github.com/mamedev/mame/blob/master/src/mame/alpha/splendor.cpp splendor] ==
''' vscompmj ''' -  Stuck notes, due to incomplete decryption or to wrong AY hook-up?
See the equites entry.


== [http://github.com/mamedev/mame/blob/master/src/mame/igs/spoker.cpp spoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ta/alphatpx.cpp ta/alphatpx] ==
'''3super8''' - ROMs are badly dumped.
''' alphatp1 ''' - Different beeper hook up?


== [http://github.com/mamedev/mame/blob/master/src/mame/seta/srmp6.cpp srmp6] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tab/tabe22.cpp tab/tabe22] ==
NiLe chip emulation / hook up isn't perfect yet.
Possibly missing beeper.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/arkanoid.cpp taito/arkanoid] ==
''' hexa ''' - Keeps writing 0x3f to register 0x07 of the AY8910, to read the input ports. This causes clicks in the music since the output channels are continuously disabled and reenabled.


== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/ssfindo.cpp ssfindo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/buggychl.cpp taito/buggychl] ==
''' ppcar ''' - Uses the VIDC internal DAC for SFX, which emits bad sound right now. Music is played by the QDSP QS1000 configured to use the internal ROM, which hasn't been dumped yet.
Support for the 7630's controlling the sound chip outputs (bass/treble, volume) is completely missing. The sound Z80 seems to write answers for the main Z80, but the latter doesn't seem to read them.


''' ssfindo, tetfight ''' - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/crbaloon.cpp taito/crbaloon] ==
Discrete sound hardware emulation isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/mr/sshot.cpp sshot] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/fgoal.cpp taito/fgoal] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ssingles.cpp ssingles] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/flstory.cpp taito/flstory] ==
Some sounds are missing: at least two of the unused ROMs contain samples (unknown format, perhaps adpcm).
TA7630 emulation needs filter support (bass sounds from MSM5232 should be about 2 times louder).


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/sstrangr.cpp sstrangr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/gladiatr.cpp taito/gladiatr] ==
Currently using generic Invaders samples. Needs discrete sound hardware emulation. PCB is available (Guru).
''' ppking ''' - Sound is controlled by an undumped MCU. Until it can be decapped, its functionalities are imperfectly simulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/seta/ssv.cpp ssv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/grchamp.cpp taito/grchamp] ==
''' srmp7 ''' - Needs interrupts by the sound chip (not properly hooked up yet). Kludged to work.
Missing engine noise.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/st2302u_bbl_spi.cpp st2302u_bbl_spi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/gsword.cpp taito/gsword] ==
ST2302U based. Emulation is preliminary.
''' josvolly ''' - DAC sound needs to be implemented. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/stactics.cpp stactics] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/lgp.cpp taito/lgp] ==
Needs discrete sound hardware emulation.
Sound hardware (Z80 + 3 AY-3-8910) isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/ramtek/starcrus.cpp starcrus] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/lkage.cpp taito/lkage] ==
Uses HLE noise due to abusing a 2N4124 in breakdown as a noise source.
''' bygone ''' - Missing music. Emulation bug or incomplete prototype? PCB is available (Guru)


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/starshp1.cpp starshp1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/marinedt.cpp taito/marinedt] ==
Discrete sound hardware is emulated, but still needs proper emulation of the MC3340.
Needs discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/starwars.cpp starwars] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/missb2.cpp taito/missb2] ==
''' tomcatsw ''' - Sound ROMs aren't dumped.
The Sound NMI and/or Interrupts aren't likely to be right. The Sound CPU starts writing to unusual memory ports - either because the NMI/Interrupt timing is out, or the sheer fact that the Sound CPU code is rather poorly written, so it may be normal behaviour. Also, the OKI M6295 seems to be playing the wrong samples, however the current OKI M6295 sound ROM dump is bad.


== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/stfight.cpp stfight] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/ninjaw.cpp taito/ninjaw] ==
''' empcity and clones, stfight and clones ''' - YM2203s should be clocked at 1.5MHz but this results in  the sound and music being 1/3 of the pitch they should be. The game never writes the YM2203s' divider registers yet other games (e.g. Lock-On)  suggest the default values are correct. What *is* going on here?
SSG Output isn't accurate.


== [http://github.com/mamedev/mame/blob/master/src/mame/rca/studio2.cpp studio2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/nycaptor.cpp taito/nycaptor] ==
Needs better sound emulation (mixing ?).


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/stuntair.cpp stuntair] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/opwolf.cpp taito/opwolf] ==
Needs interrupt frequencies at least. Possibly some discrete parts.
There are a few unmapped writes for the sound Z80 and unknown writes to the MSM5205 control addresses.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/stv.cpp stv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/pitnrun.cpp taito/pitnrun] ==
Sound is marked as imperfect in most games and there is no sound in some others due to incomplete SCSP emulation / hook up.
Needs discrete sound hardware emulation. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/su2000.cpp su2000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/rollrace.cpp taito/rollrace] ==
Preliminary driver.
Needs discrete sound hardware emulation for sound effects.


== [http://github.com/mamedev/mame/blob/master/src/mame/mr/subhuntr.cpp subhuntr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/sbowling.cpp taito/sbowling] ==
Possibly discrete hardware.
Needs discrete sound hardware emulation. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/subs.cpp subs] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/scyclone.cpp taito/scyclone] ==
Discrete sound hardware emulation is incomplete (missing sonar sound).
Complex audio setup with 2x SN76477 and possibly some discrete parts.


== [http://github.com/mamedev/mame/blob/master/src/mame/subsino/subsino2.cpp subsino2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/spdheat.cpp taito/spdheat] ==
''' bishjan, new2001, qbeebing, queenbee and clones, squeenb, treamary ''' - Sound chip isn't emulated yet (SS9804 or SS9904).
Sound filters aren't emulated and currently only one speaker is hooked up, but the game has more.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/summit.cpp summit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitogn.cpp taito/taitogn] ==
Sound hardware isn't hooked up yet.
Zoom sound DSP emulation isn't complete.


== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun1.cpp sun1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitopjc.cpp taito/taitopjc] ==
Zoom sound DSP emulation isn't complete.


== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun2.cpp sun2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitotx.cpp taito/taitotx] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun3x.cpp sun3x] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitotz.cpp taito/taitotz] ==
Zoom sound DSP is currently unemulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun4.cpp sun4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitowlf.cpp taito/taitowlf] ==
Zoom sound DSP is currently unemulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/funtech/supracan.cpp supracan] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taito_f3.cpp taito/taito_f3] ==
Sound chip is completely custom, and partially implemented.
''' bumbsymph and clones ''' - Bootlegs on different hardware. Oki banking is wrong.


== [http://github.com/mamedev/mame/blob/master/src/mame/venture/suprridr.cpp suprridr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taito_l.cpp taito/taito_l] ==
The board seems to contain a discrete sound portion which needs to be emulated.
''' champwr and clones ''' - Additional MSM5205 isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/svmu.cpp svmu] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/warriorb.cpp taito/warriorb] ==
''' darius2d, darius2do and sagaia ''' - SSG Output isn't accurate.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/swyft.cpp swyft] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/wyvernf0.cpp taito/wyvernf0] ==
Sound emulation isn't fully accurate. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/systec.cpp systec] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tandberg/tdv2324.cpp tandberg/tdv2324] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/system16.cpp system16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tangerine/microtan.cpp tangerine/microtan] ==
Most games in the driver lack / have incomplete sound. Needs support for custom sound HW used by the various bootlegs.
''' spinveti ''' - Sound hardware isn't hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/tab/tabe22.cpp tabe22] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tatsumi/kingdrby.cpp tatsumi/kingdrby] ==
Possibly missing beeper.
Possibly missing discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitogn.cpp taitogn] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tatsumi/tx1.cpp tatsumi/tx1] ==
Zoom sound DSP emulation isn't complete.
''' tx1 and clones ''' - TX-1 tyre screech noises are not implemented yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitopjc.cpp taitopjc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tch/kickgoal.cpp tch/kickgoal] ==
Zoom sound DSP emulation isn't complete.
''' actionhw ''' - Missing PIC dump. Simulated for now.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitotx.cpp taitotx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tch/littlerb.cpp tch/littlerb] ==
Preliminary driver.
Sound hardware is mostly understood, but isn't perfectly implemented yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitotz.cpp taitotz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/teamconcepts/comquest.cpp teamconcepts/comquest] ==
Zoom sound DSP is currently unemulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitowlf.cpp taitowlf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/technos/chinagat.cpp technos/chinagat] ==
Zoom sound DSP is currently unemulated.
''' saiyugb1 ''' - There are sync problems between the i8049 and the m5205 which need further looking at.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taito_f3.cpp taito_f3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tecmo/wc90.cpp tecmo/wc90] ==
''' bumbsymph and clones ''' - Bootlegs on different hardware. Oki banking is wrong.
Sound isn't correctly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taito_l.cpp taito_l] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tecmo/wc90b.cpp tecmo/wc90b] ==
''' champwr and clones ''' - Additional MSM5205 isn't 100% correctly hooked up yet.
MSM5205 sound isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tasman.cpp tasman] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tektronix/tek410x.cpp tektronix/tek410x] ==
Konami GX based PCB for gambling games.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/tattack.cpp tattack] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/telercas/tmc600.cpp telercas/tmc600] ==
Sound isn't hooked up (probably discrete).


== [http://github.com/mamedev/mame/blob/master/src/mame/tandberg/tdv2324.cpp tdv2324] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/televideo/tv950.cpp televideo/tv950] ==
Speaker doesn't produce correct sound due to bugs in the via6522 emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tecnbras.cpp tecnbras] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/snspell.cpp ti/snspell] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/tektronix/tek410x.cpp tek410x] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/snspellc.cpp ti/snspellc] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/terak.cpp terak] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti85.cpp ti/ti85] ==
''' ti84pob, ti84pov3 ''' - Unemulated FonixTalk from SpeechFX.


== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/tetrisp2.cpp tetrisp2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti89.cpp ti/ti89] ==
''' stepstag, steps3, vjdash ''' - No music ROMs / HD dumps.


== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/tg100.cpp tg100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti931.cpp ti/ti931] ==
Unemulated Yamaha YMW258-F sound chip (possibly identical to MultiPCM?).
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/thayers.cpp thayers] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti990_4.cpp ti/ti990_4] ==
Needs converting of the SSI-263 to a sound device and laserdisc audio.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ti630.cpp ti630] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/bingobear.cpp tiger/bingobear] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti85.cpp ti85] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/gamecom.cpp tiger/gamecom] ==
''' ti84pob, ti84pov3 ''' - Unemulated FonixTalk from SpeechFX.


== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti89.cpp ti89] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/k28.cpp tiger/k28] ==
''' k28 ''' - Speech doesn't seem to sound correct. May be a bug in the Votrax emulation. Needs comparison with real hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti931.cpp ti931] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/k28m2.cpp tiger/k28m2] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti990_4.cpp ti990_4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tigertel/gizmondo.cpp tigertel/gizmondo] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/tiamc1.cpp tiamc1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/toaplan/toaplan1.cpp toaplan/toaplan1] ==
''' outzonec ''' - Z80 ROMs is probably incorrect for this set, causing wrong sounds.


== [http://github.com/mamedev/mame/blob/master/src/mame/sfrj/tim011.cpp tim011] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/toaplan/toaplan2.cpp toaplan/toaplan2] ==
''' batsugunbl ''' - Oki banking isn't hooked up correctly yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/timeplt.cpp timeplt] ==
''' nprobowl, probowl2 ''' - Oki banking isn't hooked up yet.
''' chkun ''' - Needs Toshiba TC8830F sound chip emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tk635.cpp tk635] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/toshiba/paso1600.cpp toshiba/paso1600] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/telercas/tmc600.cpp tmc600] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/trs/dgn_beta.cpp trs/dgn_beta] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/metro/tmmjprd.cpp tmmjprd] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/trs/vis.cpp trs/vis] ==
The emulation of the Custom Imagetek I5000 chip isn't perfect yet.
Some audio registers aren't understood yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tmnt.cpp tmnt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/elan_ep3a19a.cpp tvgames/elan_ep3a19a] ==
''' tmntucbl ''' - Needs MC68705R3P / Oki M5205 hook up.
The sound capabilities of the SoC aren't fully emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tmnt2.cpp tmnt2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/elan_eu3a05.cpp tvgames/elan_eu3a05] ==
''' glfgreat and clones ''' - Sound hook up isn't 100% correct yet.
ADPCM format not correctly decoded yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/tmspoker.cpp tmspoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_nand.cpp tvgames/generalplus_gpl16250_nand] ==
Preliminary driver.
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/toaplan/toaplan1.cpp toaplan1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_rom.cpp tvgames/generalplus_gpl16250_rom] ==
''' outzonec ''' - Z80 ROMs is probably incorrect for this set, causing wrong sounds.
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/toaplan/toaplan2.cpp toaplan2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_romram.cpp tvgames/generalplus_gpl16250_romram] ==
''' batsugunbl ''' - Oki banking isn't hooked up correctly yet.
Audio capabilities of the SoC are partially emulated.


''' nprobowl, probowl2 ''' - Oki banking isn't hooked up yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_spi.cpp tvgames/generalplus_gpl16250_spi] ==
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/toki.cpp toki] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_spi_direct.cpp tvgames/generalplus_gpl16250_spi_direct] ==
''' jujuba ''' - In this bootleg sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx.
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/toki_ms.cpp toki_ms] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl162xx_lcdtype.cpp tvgames/generalplus_gpl162xx_lcdtype] ==
Sound needs various improvements: MSM playback, improve comms, ROM bank, mixing. There are some scratchy sound from time to time. It's also currently unknwon that port A/B of the two YMs are used for.
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/gameplan/toratora.cpp toratora] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl32612.cpp tvgames/generalplus_gpl32612] ==
Sound is hooked up according to schematics, but it sounds horrible. It's supposed that real hardware differs from schematics.
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/trackfld.cpp trackfld] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg110.cpp tvgames/spg110] ==
''' hyprolymb, hyprolymba ''' - Bootleg with different sound hardware, which isn't correctly hooked up yet.
Preliminary driver. Sunplus SPG110 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/trkfldch.cpp trkfldch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg29x.cpp tvgames/spg29x] ==
Preliminary driver. Unknown sound hw.
Audio capabilities of the SPG29x SoCs aren't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/morrow/tricep.cpp tricep] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx.cpp tvgames/spg2xx] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/triviaquiz.cpp triviaquiz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_digimake.cpp tvgames/spg2xx_digimake] ==
Discrete sounds?
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/trucocl.cpp trucocl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_dreamlife.cpp tvgames/spg2xx_dreamlife] ==
Audio is almost there, but not perfect yet.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tsispch.cpp tsispch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_ican.cpp tvgames/spg2xx_ican] ==
DAC isn't hooked up yet.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/tubep.cpp tubep] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks.cpp tvgames/spg2xx_jakks] ==
Missing analog filters emulation.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tulip1.cpp tulip1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_gkr.cpp tvgames/spg2xx_jakks_gkr] ==
Speaker (?) not hooked up.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/tumbleb.cpp tumbleb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_sharp.cpp tvgames/spg2xx_jakks_sharp] ==
''' funkyjetb ''' - PIC has been decapped but hook-up hasn't been completed yet.
Audio capabilities of the SPG2xx SoCs are partially emulated.


''' pangpang, tumbleb2 ''' - Sound PIC is protected and simulation isn't 100% correct. We need a dump of the PICs.
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_tvtouch.cpp tvgames/spg2xx_jakks_tvtouch] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


''' tumbleb, tumblepba ''' - Sound is not quite correct yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_lexibook.cpp tvgames/spg2xx_lexibook] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/turbo.cpp turbo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_mysprtch.cpp tvgames/spg2xx_mysprtch] ==
Driver needs discrete sound emulation instead of samples.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/televideo/tv950.cpp tv950] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_pdc.cpp tvgames/spg2xx_pdc] ==
Speaker doesn't produce correct sound due to bugs in the via6522 emulation.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/videoton/tvc.cpp tvc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_playvision.cpp tvgames/spg2xx_playvision] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/twinkle.cpp twinkle] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senario.cpp tvgames/spg2xx_senario] ==
Sound isn't fully hooked up yet (IDE DMA, finish comms).
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tatsumi/tx1.cpp tx1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senario_poker.cpp tvgames/spg2xx_senario_poker] ==
''' tx1 and clones ''' - TX-1 tyre screech noises are not implemented yet.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/pce/uapce.cpp uapce] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senca.cpp tvgames/spg2xx_senca] ==
The tone played by the jamma if board is not emulated.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/uknc.cpp uknc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_shredmjr.cpp tvgames/spg2xx_shredmjr] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/att/unixpc.cpp unixpc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_skannerztv.cpp tvgames/spg2xx_skannerztv] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/unkpoker.cpp unkpoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_smarttv.cpp tvgames/spg2xx_smarttv] ==
Unidentified sound hardware.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/upscope.cpp upscope] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_telestory.cpp tvgames/spg2xx_telestory] ==
Amiga sound emulation isn't perfect yet.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/homebrew/uzebox.cpp uzebox] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_tvgogo.cpp tvgames/spg2xx_tvgogo] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/visual/v1050.cpp v1050] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_vii.cpp tvgames/spg2xx_vii] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vamphalf.cpp vamphalf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_wiwi.cpp tvgames/spg2xx_wiwi] ==
''' yorijori ''' - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vax11.cpp vax11] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_zone.cpp tvgames/spg2xx_zone] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vboy.cpp vboy] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/st2302u_bbl_spi.cpp tvgames/st2302u_bbl_spi] ==
ST2302U based. Emulation is preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/vector3.cpp vector3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/trkfldch.cpp tvgames/trkfldch] ==
Preliminary driver. Extensive TODO on top of the driver.
Preliminary driver. Unknown sound hw.


== [http://github.com/mamedev/mame/blob/master/src/mame/commodore/vic20.cpp vic20] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix.cpp tvgames/xavix] ==
Sound hardware emulation is missing some features (i.e. envelopes).


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/vicdual.cpp vicdual] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix2.cpp tvgames/xavix2] ==
All games but brdrline and clones and tranqgun are missing discrete sound emulation.
SoC emulation is very preliminary.


''' starrkr ''' - Right now it uses the same netlist as parent brdrline but should be verified against schematics or real PCB.
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix_2000.cpp tvgames/xavix_2000] ==
SoC emulation is very preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/act/victor9k.cpp victor9k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix_2002.cpp tvgames/xavix_2002] ==
Codec sound isn't emulated.
SoC emulation is very preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/vidbrain/vidbrain.cpp vidbrain] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ultimachine/rambo.cpp ultimachine/rambo] ==
R-2R ladder DAC isn't correctly emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/video21.cpp video21] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ultratec/minicom.cpp ultratec/minicom] ==
Beeper sounds offtune.


== [http://github.com/mamedev/mame/blob/master/src/mame/trs/vis.cpp vis] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cheekyms.cpp universal/cheekyms] ==
Some audio registers aren't understood yet.
Sound hardware emulation is incomplete.


== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vk100.cpp vk100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cosmic.cpp universal/cosmic] ==
Duty cycle for the beeper is wrong.
Need proper sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vlc.cpp vlc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cosmicg.cpp universal/cosmicg] ==
Preliminary driver.
Need proper sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/votrax/votrhv.cpp votrhv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/docastle.cpp universal/docastle] ==
Currently using the wrong Votrax model.
''' asoccer, idsoccera, idsoccert ''' - Different sound ROM causes bad sound, is the ROM bad or is it the sound system implementation instead?


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/voyager.cpp voyager] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/getaway.cpp universal/getaway] ==
PC hardware. Preliminary driver.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/ice/vp101.cpp vp101] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/zerohour.cpp universal/zerohour] ==
Sound hardware (AC97 codec) isn't hooked up yet.
Missing discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vpoker.cpp vpoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/argo.cpp ussr/argo] ==
Sound isn't hooked up yet (AY8910).


== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/vsmile.cpp vsmile] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/istrebiteli.cpp ussr/istrebiteli] ==
Audio capabilities of the SPG243 SoC are partially emulated.
The emulation of the custom sound device is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/vsmileb.cpp vsmileb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/mk85.cpp ussr/mk85] ==
Audio capabilities of the SPG243 SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/vsmilepro.cpp vsmilepro] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/mk90.cpp ussr/mk90] ==
Skeletonish. Nothing has been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vt_unknown.cpp vt_unknown] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/okean240.cpp ussr/okean240] ==
Unidentified main CPU. Dump might be bad.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vt1682.cpp vt1682] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/sm1800.cpp ussr/sm1800] ==
Sound crackles.


== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vt52.cpp vt52] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/tiamc1.cpp ussr/tiamc1] ==
Bell sound is too clean. Needs a flyback diode circuit implementation.


== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vt62.cpp vt62] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/uknc.cpp ussr/uknc] ==
Very preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/warpsped.cpp warpsped] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/venture/looping.cpp venture/looping] ==
Preliminary driver. Probably discrete sound hardware.
DAC emulation can be improved by adding the missing signals for decay etc. (see schematics).


== [http://github.com/mamedev/mame/blob/master/src/mame/namco/warpwarp.cpp warpwarp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/venture/suprridr.cpp venture/suprridr] ==
''' navarone, sos ''' - Sound isn't completely emulated yet.
The board seems to contain a discrete sound portion which needs to be emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/warriorb.cpp warriorb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vidbrain/vidbrain.cpp vidbrain/vidbrain] ==
''' darius2d, darius2do and sagaia ''' - SSG Output isn't accurate.
R-2R ladder DAC isn't correctly emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tecmo/wc90.cpp wc90] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/videoton/tvc.cpp videoton/tvc] ==
Sound isn't correctly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/tecmo/wc90b.cpp wc90b] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/visual/v1050.cpp visual/v1050] ==
MSM5205 sound isn't perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/visual/v50.cpp visual/v50] ==
Missing screen attributes (reverse sometimes works), smooth scroll, screen brightness contro.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/visual/xds.cpp visual/xds] ==
Buzzer not hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/votrax/votrhv.cpp votrax/votrhv] ==
Currently using the wrong Votrax model.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/vsystem/aerofgt.cpp vsystem/aerofgt] ==
''' aerfboot, aerfboo2, karatblzbl, pspikesc ''' - Bootlegs with slightly different sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/wildfire.cpp wildfire] ==
''' spikes91, spikes91b ''' - Need MSM5205 hook up and verifying of the sound latch hook up.
Volume decay should be more steep at the start and the pitch sounds wrong too (latter is an MCU emulation problem).


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/wildpkr.cpp wildpkr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vsystem/rpunch.cpp vsystem/rpunch] ==
Preliminary driver. Needs memory map improvements, ACRTC support, GFX decode and sound support.
''' svolleybl ''' - Needs correct sound latch hook up and OKI M5205 hook up.


== [http://github.com/mamedev/mame/blob/master/src/mame/wink/wink.cpp wink] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/clickstart.cpp vtech/clickstart] ==
Sound emulation isn't fully accurate.
Preliminary driver.  


== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/wiz.cpp wiz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/gamemachine.cpp vtech/gamemachine] ==
''' scion and clone, stinger and clones ''' - Discrete hardware emulation is preliminary.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/wolfpack.cpp wolfpack] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/geniusiq.cpp vtech/geniusiq] ==
Missing discrete sound emulation and (undumped) audio cassette.


== [http://github.com/mamedev/mame/blob/master/src/mame/bandai/wswan.cpp wswan] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/pc1000.cpp vtech/pc1000] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/wyse/wy60.cpp wy60] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/prestige.cpp vtech/prestige] ==
AUX port isn't emulated.
Unindentified sound chip.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/wyvernf0.cpp wyvernf0] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/socrates.cpp vtech/socrates] ==
Sound emulation isn't fully accurate. PCB is available (Guru).
TC8802AF speech chip isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix.cpp xavix] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/vsmile.cpp vtech/vsmile] ==
Sound hardware emulation is missing some features (i.e. envelopes).
Audio capabilities of the SPG243 SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix2.cpp xavix2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/vsmileb.cpp vtech/vsmileb] ==
SoC emulation is very preliminary.
Audio capabilities of the SPG243 SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix_2000.cpp xavix_2000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/wing/luckgrln.cpp wing/luckgrln] ==
SoC emulation is very preliminary.
Sound chip type is unknown.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix_2002.cpp xavix_2002] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/wing/pinkiri8.cpp wing/pinkiri8] ==
SoC emulation is very preliminary.
Sound hardware isn't 100% hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/xmen.cpp xmen] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/wink/wink.cpp wink/wink] ==
''' xmenabl ''' - Bootleg with different hardware.
Sound emulation isn't fully accurate.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/xtom3d.cpp xtom3d] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/wyse/wy60.cpp wyse/wy60] ==
PC based (Celeron + 3DFX). Very preliminary. ISA sound board (YMZ280B + YAC516 + 3550A DAC) isn't emulated.
AUX port isn't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/philips/yes.cpp yes] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/tg100.cpp yamaha/tg100] ==
Very preliminary driver. No sound hardware listed. Probably just a beeper?
Unemulated Yamaha YMW258-F sound chip (possibly identical to MultiPCM?).


== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymdx100.cpp ymdx100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymdx100.cpp yamaha/ymdx100] ==
Some voices (such as Pianobells) seem to not let you turn off modulation even if you set the mod wheel to its lowest point.
Some voices (such as Pianobells) seem to not let you turn off modulation even if you set the mod wheel to its lowest point.


== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ympsr400.cpp ympsr400] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ympsr400.cpp yamaha/ympsr400] ==
Emulation doesn't work yet so sound can't be hooked up.
Emulation doesn't work yet so sound can't be hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ympsr60.cpp ympsr60] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ympsr60.cpp yamaha/ympsr60] ==
A few instruments sound odd.
A few instruments sound odd.


== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymtx81z.cpp ymtx81z] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymtx81z.cpp yamaha/ymtx81z] ==
YM2414 emulation is preliminary.
YM2414 emulation is preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymvl1.cpp ymvl1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymvl1.cpp yamaha/ymvl1] ==
Emulation doesn't work yet so sound can't be hooked up.
Emulation doesn't work yet so sound can't be hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/zenith/z22.cpp z22] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/laserbat.cpp zaccaria/laserbat] ==
Buzzer not emulated yet.
Missing analog part.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/seabattl.cpp zaccaria/seabattl] ==
Preliminary driver. Probably discrete sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/zac2650.cpp zac2650] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/zac2650.cpp zaccaria/zac2650] ==
Missing discrete sound emulation.
Missing discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/zaccaria.cpp zaccaria] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/zaccaria.cpp zaccaria/zaccaria] ==
Lacks analog circuitry emulation (see driver notes). Needs implementation of discrete filters for analog signals 1 to 5 and attenuation control for signal 5 (74LS156).
Lacks analog circuitry emulation (see driver notes). Needs implementation of discrete filters for analog signals 1 to 5 and attenuation control for signal 5 (74LS156).


 
== [http://github.com/mamedev/mame/blob/master/src/mame/zenith/z22.cpp zenith/z22] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/zaxxon.cpp zaxxon] ==
Buzzer not emulated yet.
Missing discrete sound emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/zerohour.cpp zerohour] ==
Missing discrete sound emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/zn.cpp zn] ==
For all games but nbajamex and clone, which use a different sound system, SPU emulation isn't perfect yet.

Revision as of 05:55, 8 April 2024

This page is designed to allow for a quick look over all the drivers with a MACHINE_NO_SOUND or MACHINE_IMPERFECT_SOUND flag by giving, as much as possible, an idea on the amount of effort needed to fix them.

access/acvirus

80C5xx + dsp56k based. Skeletonish.

acorn/aristmk5

Skeleton driver. Sound hardware hook up can't be verified.

acorn/ertictac

Sound is currently ugly in both games, recognizable but still nowhere near perfection.

acorn/riscpc

acorn/ssfindo

ppcar - Uses the VIDC internal DAC for SFX, which emits bad sound right now. Music is played by the QDSP QS1000 configured to use the internal ROM, which hasn't been dumped yet.

ssfindo, tetfight - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).

act/victor9k

Codec sound isn't emulated.

adp/manohman

Preliminary driver.

akai/akaiax80

Very preliminary driver. No sound hook up yet.

alesis/alesis

alliedleisure/ace

Needs discrete sound emulation.

alliedleisure/clayshoo

Needs discrete sound hardware emulation.

alpha/equites

Analog drums/cymbals are missing. The bassline is imperfect. This is just the square wave output of the 5232 at the moment. It should go through analog stages. Needs proper emulation of the 8155 on the sound board. Missing implementation of the low-pass filters on the DAC output. The purpose of the sound PROM is unclear. From the schematics, it seems it should influence the MSM5232 clock. However, even removing it from the board doesn't seem to affect the sound.

alpha/splendor

See the equites entry.

altos/altos486

amiga/alg

Missing laserdisc sound.

amiga/cubo

Cubo CD32 sound hardware isn't 100% correctly emulated / hooked up yet.

amiga/mquake

Sound system isn't correctly hooked up yet (Amiga custom + Ensoniq ES5503).

amiga/upscope

Amiga sound emulation isn't perfect yet.

amstrad/amstrad

al520ex -

amstrad/pda600

DTMF tone generator isn't emulated.

apollo/apollo

apple/imacg3

Very preliminary driver.

apple/powermacg3

Very preliminary driver.

arcadia/arcadia

aristocrat/aristmk6

Skeleton driver. System is SH4 based.

atari/atarisy1

indytemp and clones - "Welcome" doesn't play at start.

atari/atarittl

tank - Netlist has been added but needs debugging and it runs very slow.

atari/atetris

atetb3482 - Bootleg with different sound hardware. Sound Z80 not hooked up and UM3482 unemulated.

atari/avalnche

catchp - Needs discrete sound hardware emulation.

atari/boxer

Needs discrete sound hardware emulation.

atari/bzone

dsrtwars - Bootleg with different sound system (AY8910 instead of Pokey, discrete sounds may differ).

atari/cball

Needs discrete sound hardware emulation.

atari/cmmb

Sound hardware isn't hooked up yet.

atari/cops

Driver is still preliminary. Sound isn't hooked up yet.

atari/copsnrob

Discrete sound hardware is partially emulated.

atari/harddriv

hdrivair, hdrivairp Serial communications between the two DS III/IV sound ADSPs need fixing (The auxillary DSP is used to process the output of the sound DSP).

atari/hitparade

Juke box. TMS1300 based. The mechanical parts aren't emulated.

atari/jaguar

atari/metalmx

Very complex prototype hardware. Preliminary driver.

atari/mgolf

Needs discrete sound hardware emulation.

atari/missile

missilea - Different sound hw (discrete?).

x80wc - Different sound hw. Sound chip had been removed from the PCB it was dumped from.

atari/nitedrvr

Discrete motor/skid sounds are not 100% correct.

atari/pofo

atari/starshp1

Discrete sound hardware is emulated, but still needs proper emulation of the MC3340.

atari/starwars

tomcatsw - Sound ROMs aren't dumped.

atari/subs

Discrete sound hardware emulation is incomplete (missing sonar sound).

atari/wolfpack

Missing discrete sound emulation and (undumped) audio cassette.

atlus/cave

gaia, theroes - Sound cuts out occasionally.

att/unixpc

ausnz/magnum

Beeper implementation isn't perfect yet.

banctec/banctec

bandai/wswan

barcrest/mpu3

Sound hardware isn't hooked up yet.

barcrest/mpu4crystal

Fruit machine hardware. Not working yet.

barcrest/mpu4empire

Fruit machine hardware. Not working yet.

barcrest/mpu4mdm

Fruit machine hardware. Not working yet.

barcrest/mpu4misc

Fruit machine hardware. Not working yet.

barcrest/mpu4mod4oki

m4andycpdut -

barcrest/mpu4plasma

Fruit machine hardware. Not working yet.

barcrest/mpu4union

Fruit machine hardware. Not working yet.

barcrest/mpu4vid

Fruit machine hardware. Not working yet.

beehive/microb

Beeper is hooked up, but not 100% correct.

bfm/bfm_blackbox

Sound is simulated via samples.

bfm/bfm_sc1

Mostly mechanical fruit machines.

bfm/bfm_sc2

quintond, quintono, quintoon - Sound ROM needs redumping, the one currently used is suspiciously similar to qos.

bfm/bfm_sc4

bmc/popobear

BGM seems quite off, YM2413 core bug?

brother/ax145

brother/lw700i

Unknown sound hardware.

canon/canon_s80

capcom/alien

Skeleton driver (SH4 based system).

capcom/cps1bl_pic

Undumped PICs used as sound MCUs.

capcom/cps2

gigaman2 - A bootleg with a different sound system.

capcom/mitchell

mstworld2, pangba, pangbb, spangbl - Sound clocks aren't correct, causing music speed to be too fast.

pkladiesbl, pkladiesbl2 - MSM5205 isn't hooked up.

casio/casloopy

Unemulated NEC CDT109 sound chip with internal ROM.

casio/cfx9850

casio/ctk2000

Keyboard. Sample compression not completely understood yet.

casio/ctk551

ap10, ctk601 - Missing DSP emulation.

casio/ld50

Electronic drums. I87C52. Dream SAM9793 and Burr-Brown PCM1717E DAC aren't emulated.

casio/pickytlk

Skeletonish. No sound hooked up yet.

casio/sk1

CPU is an unemulated MSM6283, possibly with undumped internal ROM. It has onboard sampling and playback capabilities.

ces/cesclass

Sound doesn't play most samples.

chess/compuchess

cncchess - Sound is wrong, it should be a long dual-tone alarm sound.

cinematronics/embargo

Needs discrete sound hardware emulation.

cinematronics/jack

striv and clones - Sound hook up isn't 100% correct yet.

citoh/cit220

Preliminary driver. Beeper frequency unknown.

commodore/vic20

comx/comx35

conitec/prof180x

conitec/prof80

cromemco/c10

cvs/cvs

Sound board most probably has discrete circuits. The 393Hz tone used for shots (superbike) and collisions (8ball) is just a guess. Some sounds seem to be missing.

cvs/galaxia

Is sound partly discrete?

cvs/quasar

Invader effect is missing. In general, sound needs comparing with a real PCB.

cybiko/cybiko

dataeast/astrof

Needs discrete sound hardware emulation.

dataeast/battlera

There seems to be a bug with a stuck note from the YM2203 FM channel at the start of scene 3 and near the ending when your characters are flying over a forest in a helicopter.

dataeast/cntsteer

According to a side-by-side test, sound should be "darker" by some octaves. It's likely that a sound filter is needed.

dataeast/dec0

mastbond, secretab - Bootleg on different hardware. The sound system is imperfectly hooked up.

dataeast/deco32

dragngun and clones - Oki3 bank-switching isn't verified.

lockload and clones - Sound hook-up is preliminary.

dataeast/deshoros

Preliminary buzzer sound is hooked up. Needs a more exact implementation.

dataeast/liberate

prosport, prosporta - Sound hook up isn't 100% correct.

dataeast/rohga

darkseal2 - One sound ROM is incorrect for this set.

dataeast/tumbleb

funkyjetb - PIC has been decapped but hook-up hasn't been completed yet.

pangpang, tumbleb2 - Sound PIC is protected and simulation isn't 100% correct. We need a dump of the PICs.

tumbleb, tumblepba - Sound is not quite correct yet.

ddr/huebler

ddr/mc8020

It isn't known if it has sound hardware.

ddr/mc8030

It isn't known if it has sound hardware.

ddr/nanos

dec/kn01

Preliminary driver.

dec/kn02

Preliminary driver.

dec/pdp11

dec/vax11

dec/vk100

Duty cycle for the beeper is wrong.

dec/vt52

Bell sound is too clean. Needs a flyback diode circuit implementation.

dec/vt62

Very preliminary driver.

dms/dms5000

dynax/ddenlovr

animaljr, animaljrs - Sound ROM needs redump.

quizchq, quizchq1 - Some samples are played at the wrong pitch.

dynax/realbrk

dai2kaku - Sound isn't correctly hooked up.

dynax/royalmah

ichiban - Game doesn't work due to missing banking, thus sound emulation can't be tested.

jansou - Game doesn't work due to missing program ROM, thus sound emulation can't be tested.

mjsiyoub - Has additional Z80 with seemingly scrambled ROM and MSM5205, which aren't hooked up.

edevices/fantland

galaxygn and clone - Sound hardware hook up isn't 100% correct yet.

edevices/ppmast93

Sound system hook up isn't 100% correct yet.

efo/cedar_magnet

The current implementation is preliminary. Sound works but it's not perfect yet. Hardware: 1 Z80, 2 Z80CTCs, 2 AY8910 and 1 M5205.

efo/cidelsa

altair, altair2, destryer, destryea - Missing white noise.

efo/nightmare

Undumped sound ROM.

elektron/elektronmono

MCF5206E based. Skeletonish.

ensoniq/esqkt

enterprise/ep64

eolith/ghosteo

QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).

epoch/scv

exidy/carpolo

Needs discrete sound hardware emulation.

exidy/circus

Discrete sound hardware is only partially emulated. Needs full emulation instead of samples.

exidy/exidy

sidetrac, spectar and clones, targ and clones - Need proper sound hardware emulation instead of samples.

fairlight/cmi

falco/falcots28

Bell is really silent.

funtech/supracan

Sound chip is completely custom, and partially implemented.

funworld/4roses

Skeleton driver.

funworld/photoply

PC hardware. Unemulated sound card.

fuuki/fuukifg3

YMF278B and YMF262 are hooked up in an awkward way (real chip has YMF262 integrated). PCM channels of music in asurabus is sometimes off-tune, check Chen-Mao's stage for example (note: srom.u7 (z80 prg) is a good dump).

gaelco/atvtrack

Skeleton driver.

gaelco/bigkarnk_ms

Preliminary driver.

gaelco/gaelco

bioplayc - PCB was missing the audio ROM, using the ones from the final version.

gaelco/goldart

Preliminary driver. OKI not hooked up yet.

gaelco/rollext

Preliminary driver.

gaelco/splash

rebus - Sound isn't hooked up yet.

gaelco/splash_ms

Bootleg hardware. Emulation still preliminary.

galaxian/galaxian

amidarc, amigo2, explorer, turpins - Need different sound timer.

astroamb - This bootleg uses discrete sound hardware which might differ from the Galaxian one.

ckongmc2 -

jumpbug and clones - Missing discrete hardware emulation.

jungsub - Different hardware, preliminary sound is hooked up, but it should be compared to real hw.

mandinka - Bad / missing audio CPU ROMs.

sbhoei and clone - Discrete sound hardware emulation isn't completely correct.

scorpion and clones - Sound hardware isn't 100% correctly hooked up yet.

galaxian/galaxian_rockclim

Misses Epson 7910C Multi-Melody IC emulation.

galaxian/galaxold

4in1, dkongjrm, dkongjrmc - Sound hardware isn't 100% correctly hooked up yet and / or needs verifying with real PCBs.

galaxian/scobra

mimonkeyug - Needs discrete sound hardware emulation. High quality PCB scan available.

galaxian/scramble

800fath and clone -

ad2083 - Bad dump of the tms5110 ROMs.

mariner - Discrete sound in addition to the 8910.

marsarf - The first sound ROM is probably bad.

gamepark/gp2x

gamepark/gp32

Sound clipping and mixing problems.

gameplan/toratora

Sound is hooked up according to schematics, but it sounds horrible. It's supposed that real hardware differs from schematics.

gametron/gotya

Missing speech synthesis chips emulation. HD38880 is the main chip whereas HD38882 is an EPROM interface. PARCOR based.

gottlieb/gottlieb

kngtmare - Sound ROM isn't dumped.

qbert and clones, reactor - Need Votrax SC-01 speech synthesizer emulation.

tylz - Different sound hardware needs proper implementation.

grundy/newbrain

handheld/gameking

Preliminary sound emulation has been added using external DAC device.

handheld/hh_hmcs40

cgalaxn - Missing discrete sound emulation (alien attacking sound effect).

handheld/hh_ht11xx

Sound ROM hasn't been identified yet in the die shot.

handheld/hh_pic16

sfxphasor - Netlist needs some small tweaks.

ttfball - Missing discrete sound hardware emulation (simple volume decay).

handheld/hh_sm510

kst25, ktmnt2, ktopgun2 - OKI MSM6373 ROM isn't dumped, so for now they are using samples.

nstarfox - Missing melody chip emulation.

handheld/hh_tms1k

bship - Netlist needs some small tweaks.

bshipb - SN76477 sound needs better emulation.

elecbowl - Game isn't correctly emulated yet.

mmarvin - The volume decay is simulated, and it doesn't match with real recordings.

handheld/pensebem

Implementation of AVR8 Timer 1 Output Compare Match A is sub-optimal resulting in bad sound quality when emulating the buzzer.

handheld/wildfire

Volume decay should be more steep at the start and the pitch sounds wrong too (latter is an MCU emulation problem).

hec2hrp/hec2herp

The one-shot and A/D timing of the sn76477 need adjusting.

hitachi/b16

homebrew/p112

homebrew/uzebox

hp/hp16500

hp/hp49gp

hp/hp95lx

DAC not hooked up (part of an ASIC).

hp/hp9k

ice/chexx

Digitalker isn't hooked up correctly.

ice/vp101

Sound hardware (AC97 codec) isn't hooked up yet.

igs/goldstar

magoddsc, magoddsd - Custom encrypted CPU block.

nd8lines - SN emits bad sounds. The game seems to send commands with swapped nibbles if compared with other games on similar hw.

igs/igs011

vbowl and clones - Sound is slow and low volume.

igs/pgm

Sound system hook up isn't 100% correct yet (Z80 + ICS WaveFront ICS2115V Wavetable Midi Synthesizer).

igs/spoker

3super8 - ROMs are badly dumped.

igt/gkigt

intel/ipds

intel/rex6000

Alarm sound and keyclick don't work yet.

irem/m10

Needs discrete sound hardware emulation. IPM Invader (M10) and Head On (M15) PCBs are available (Guru)

irem/m14

Needs discrete sound hardware emulation.

irem/m62

Analog drums emulation isn't perfect yet.

irem/m62_bkungfu

Analog drums emulation isn't perfect yet.

irem/m92

nbbatman2bl - Bootleg with different sound hardware: an undumped MCU as soundcpu, OKI samples for music/sound.

irem/olibochu

Unemulated differences between HC55536 and HC55516. HC55536 clock isn't verified. Is the "Chu has food" sample ever played?

jaleco/bigstrkb

Sound hardware isn't correctly hooked up yet.

jaleco/ddayjlc

Sound hook up isn't 100% correct (Z80 + 2 x AY-3-8910).

jaleco/homerun

dynashot - The PCB has a D7756C (same mask ROM code as homerun) but the code never seems to enable it. Possibly just an unused component for this game.

ganjaja - D7756C emulation seems incomplete (rock, scissors, paper samples aren't played).

homerun, nhomerun - Voice emulation is missing (unemulated D7756C with internal ROM).

jaleco/jalmah

daireika, mjzoomin, urashima - Sound banking needs fixing. It's protection-related for the first version of the MCU (should be somewhere on the work ram/shared ram).

jaleco/megasys1

edfbl - Bootleg on different hardware. Missing PIC dump.

iganinjub - Bootleg on different hardware (only 1 OKI).

kickoffb - Bootleg on different hardware (only 1 OKI and 1 YM2203).

jaleco/tetrisp2

stepstag, steps3, vjdash - No music ROMs / HD dumps.

jpm/jpmimpctsw

all games but j6aceclb, j6big50, j6bigbuk, j6bnkrc, j6bnza, j6camelt, j6cascz, j6gogold, j6guab, j6hapyhr, j6kungfu, j6mono60, j6montlk, j6roller, j6sonic, j6untch and relative clones - Missing audio ROMs and/or incomplete hook-up.

jpm/jpmsys5

The mechanical games aren't emulated yet.

cashcade - Incomplete dump? Shows a loading error.

jpm/jpmsys5sw

kaneko/expro02

zipzap and clones - Sound hardware isn't 100% correctly hooked up yet.

kaneko/galpanic_ms

Preliminary driver. Sound board has a Z80 + 2x YM2203.

kaneko/snowbros

snowbro3 and clones - Sound CPU is an AT89C52 with undumped internal ROM.

yutnori - Sound (2 x OKIM6295) is driven by an undumped PIC.

koei/pasogo

konami/chqflag

007232 volume & panning control is almost certainly wrong.

konami/cobra

Sound hardware isn't correctly hooked up yet.

konami/combatsc

combatscb -

konami/dbz

dbz2bl - Bootleg with different sound hw, not hooked up yet.

konami/finalizr

finalizrb - It uses ENT0 CLK connected to T1 instead of internal timer, but it doesn't look like MAME can handle it with the speed it wants (eg. with set_t0_clk_cb and clock_device), so right now it's done with machine().time() when it reads T1.

konami/firebeat

bm3, bm36th, bm37th, bm3core, bm3final - Require ST-224 emulation for optional toggleable external effects.

kbh, kbm, kbm2nd, kbm3d - Keyboard sounds do not work: requires MU-100 emulation.

popn4, popn5, popn6, popn7, popn8, popnmt, popnmt2, popnanm, popnanm2 -

ppd, ppp, ppp11, ppp1mp -

konami/gticlub

Sound hardware isn't 100% correctly hooked up yet.

konami/hornet

Sound hardware isn't 100% correctly hooked up yet.

konami/hyperspt

hypersptb - Bootleg with different hardware. Has ADPCM via MSM5205 instead of VLM.

konami/konamigv

PSX SPU emulation isn't perfect yet.

konami/konamigx

sexyparo and clones, vsnetscr and clones -

konami/konamim2

polystar -

konami/konblands

Missing laserdisc dump.

konami/konmedalppc

Preliminary driver. YMZ280B isn't hooked up yet.

konami/ksys573

PSX SPU emulation isn't perfect and some games are missing emulation of the external digital sound and I/O board.

konami/mystwar

viostormabbl - This bootleg uses an Oki instead of the Konami customs. There are minor sound glitches which may very well be due to the bootleg hw, but emulation needs comparison to be sure.

konami/nwk-tr

Sound emulation is hooked up but driver is still preliminary.

konami/otomedius

Skeleton driver. PC hardware.

konami/rungun

All games are marked as imperfect sound. Incorrect hook up of the Konami 054539 PCM sound chip?

konami/tasman

Konami GX based PCB for gambling games.

konami/timeplt

chkun - Needs Toshiba TC8830F sound chip emulation.

kurzweil/krz2000

TMP68301 based. Skeletonish.

konami/tmnt

tmntucbl - Needs MC68705R3P / Oki M5205 hook up.

konami/tmnt2

glfgreat and clones - Sound hook up isn't 100% correct yet.

konami/trackfld

hypoly, hyprolymb, hyprolymba - Bootleg with different sound hardware, which isn't correctly hooked up yet.

konami/twinkle

Sound isn't fully hooked up yet (IDE DMA, finish comms).

konami/xmen

xmenabl - Bootleg with different hardware.

korg/korgm1

Preliminary driver.

lsi/m3

Buzzer isn't hooked up.

luxor/abc80

PWM sound in ABC-klubben/abc80/grafik/flagga.bac isn't correctly emulated.

luxor/ds90

Skeleton driver. M68010 based.

matsushita/duet16

No sound hardware hooked up yet. Beeper?

matsushita/jr200

maygay/maygay1bsw

Preliminary driver.

maygay/maygayv1

Sound hardware hook up isn't correct yet.

mc/mc68000

mc/mccpm

meadows/lazercmd

medlanes - Needs discrete sound hardware emulation.

meadows/meadows

bowl3d - Missing sound ROMs dump.

minferno - Sound hardware isn't hooked up yet.

meadows/warpsped

Preliminary driver. Probably discrete sound hardware.

mera/m79152pc

Beep duration is probably too slow.

merit/mgames

Needs discrete sound hardware emulation.

metro/metro

metabee - PCB has no sound chips. It possibly uses the H8 for DAC.

puzzlet - The game does not write to the OKI sound chip (probably the timers don't work properly).

metro/rabbit

The emulation of the Custom Imagetek I5000 chip isn't perfect yet.

metro/tmmjprd

The emulation of the Custom Imagetek I5000 chip isn't perfect yet.

microsoft/jazz

Audio board with Crystal CS4215 codec isn't emulated yet.

midcoin/24cdjuke

Skeleton driver for a CD Juke Box.

midw8080/8080bw

crashrd - Bootleg hardware. Uses a different hook up. Preliminary sound added.

indianbt and clone - Only part of the discrete sound emulation is completed. PCB is available (Guru).

invrvngegw - One of the sound ROMs is a bad dump.

astropal, attackfc, ballbomb, cane, claybust, cosmo, darthvdr, desterth, escmars, galactic, grescue, gunchamp, intruder, invadpt2 and clones, invasion and clones, invmulti and clones, lrescue, lrescuem, lupin3, lupin3a, moonbase, moonbasea, rollingc, schaserc, schasercv, sflush, shuttlei, sicv, sisv, sisv1, sisv2, sisv3, skylove, spacecom, spacmiss, spcebttl, spcewars, spacewr3, spacerng, steelwkr, vortex, yosakdon, yosakdona - Need discrete sound emulation.

midw8080/m79amb

Boom, Thud, Shot discrete sounds need more accurate emulation.

midw8080/mw8080bw

blueshrk - Sounds are derived from schematics but could be (and seem) wrong. Needs checking on a real PCB.

bowler, clowns, clowns1, desertgu, dogpatch, invad2ct, roadrunm, shuffle, spacwalk, spcenctr, tornbase - Discrete sound hardware is only partially emulated.

checkmat - Needs breadboarding to get noise/filter frequencies.

gmissile, m4, phantom2, seawolf, seawolfo - Need discrete sound hardware emulation instead of samples.

midw8080/rotaryf

Needs discrete sound hardware emulation.

midway/astrocde

demndrgn - Audio board isn't emulated yet.

gorf, gorfpgm1, gorfpgm2, wow, wowg - Votrax SC-01 speech synthesizer emulation isn't perfect yet. In particular, the analog part needs some work (see plosives).

seawolf2 - Needs discrete sound hardware emulation.

midway/atlantis

Preliminary driver. ADSP-2181 based DCS2 audio.

midway/gridlee

Needs discrete sound hardware emulation.

midway/mcr

twotiger - 8 track cassette has been dumped but the hook up isn't perfect yet.

midway/midyunit

mkyawdim3, mkyawdim4 - Bootlegs on different hardware. They seem not to reproduce some sound effects. Should be checked on real hardware.

midway/mw18w

Mechanical game. Needs discrete sound emulation.

midway/mwsub

Needs discrete sound hardware emulation.

mips/mips

Buzzer isn't hooked up.

misc/39in1

Preliminary sound support only.

misc/3do

Emulation is still preliminary.

misc/5clown

Unknown writes and reads.

misc/acefruit

Sound emulation is completely lacking.

misc/alinvade

Sound has been hooked up but it's a guesswork. Should be verified with real hardware.

misc/amaticmg

Not all sound devices have been hooked up yet.

misc/astropc

Fruit machine. AMD Geode based. Skeletonish.

misc/beaminv

Needs discrete sound hardware emulation.

misc/beezer

Possibly missing filters. Needs a PCB reference to check sound.

misc/bingor

Driver is preliminary, sound hook up can't be verified.

misc/blitz68k

Sound is MCU-protected.

texasrls - MCU is dumped, needs hook up.

misc/buster

Sound hardware isn't hooked up yet (possibly discrete).

misc/cb2001

Sound hardware is hooked up but game isn't working yet.

misc/chsuper

Sound hardware isn't correctly hooked up yet.

misc/coinmvga

Sound hardware isn't correctly hooked up yet.

misc/corona

winner81 - Sound hardware hook-up is imperfect.

misc/dgpix

KS0164 sound chip emulation is preliminary.

misc/discoboy

ADPCM has sound volume issues, it's either too loud or too quiet.

misc/dorachan

Needs discrete sound hardware emulation.

misc/ecoinf2

Skeleton driver for fruit machine games.

misc/ecoinf3

Skeleton driver for fruit machine games.

misc/ecoinfr

Skeleton driver for fruit machine games.

misc/efg8080

Needs discrete sound hardware emulation.

misc/esd16

fantstry and clone - Playable, but no sound because of an undumped PIC.

misc/eva

Preliminary driver. TMS 6100 for sound.

misc/ez2d

Unemulated Sound Blaster Live CT4830.

misc/fastinvaders

Needs discrete sound hardware emulation.

misc/flower

Custom sound chips' emulation isn't perfect yet.

misc/gambl186

Preliminary driver. Sound isn't hooked up yet.

misc/gammagic

PC hardware. Preliminary driver. Sound hardware isn't hooked up yet.

misc/gamtor

Skeleton driver for fruit machine games.

misc/gei

Sound hardware (DAC) isn't 100% correctly hooked up yet.

misc/gms

ballch, cots, magslot, sc2in1, super555 - Oki is hooked up but given ROM sizes it should need banking.

rbmk, rbspm - YM2151 isn't correctly hooked up yet, Oki is hooked up but given ROM sizes it should need banking.

misc/goldngam

Preliminary driver.

misc/hideseek

Skeleton driver. Sound hardware isn't hooked up yet.

misc/hotstuff

Preliminary driver.

misc/intrscti

Sound hardware hasn't been hooked up yet.

misc/island

Skeletonish driver. Uses an OKIM6295.

misc/istellar

Missing laserdisc sound.

misc/jackpot

Sound isn't hooked up yet. Z80 + AY-3-8910.

misc/jokrwild

Sound hardware isn't hooked up yet.

misc/jubilee

Preliminary driver.

misc/jungleyo

OKIM6295 sound doesn't seem to work 100% correctly (i.e. coin sound only seems to work from 3rd coin on, lots of invalid sample msgs in error.log)

misc/kas89

Some events sound louder than others.

misc/laserbas

Discrete sound emulation is incomplete.

misc/magictg

Skeleton driver. Sound hardware isn't hooked up yet.

misc/malzak

Sound isn't correctly hooked up yet (2x SN76477).

misc/matrix

Game doesn't work so sound isn't hooked up yet.

misc/megadriv_sunplus_hybrid

The MD side of things doesn't work as it needs enhanced chipset emulation.

misc/megaphx

misc/meyc8080

DAC hook-up isn't perfect yet.

misc/micro3d

Sound system implementation isn't 100% accurate yet.

misc/mirderby

Missing DAC?

misc/monon_color

The music is supplied by a glob in each cartridge, which differs for each game. This glob is assumed to be a self-contained MCU (undumped), responding to music requests.

misc/mtu130

misc/murogmbl

Sound isn't hooked up yet.

misc/neoprint

Sound interface isn't implemented yet

misc/nibble

Skeleton-ish. Unidentified sound CPU / IC.

misc/nsmpoker

Preliminary driver.

misc/pachifev

One of the sound ROMs might be badly dumped. Sound hardware and frequencies are mostly guessed.

misc/pasha2

pasha2 - Needs ATMEL DREAM SAM9773 Single Chip Synthesizer/MIDI emulation.

zdrum - Needs hard disk dump and MP3 board emulation.

misc/pipeline

Sound hardware hook up isn't 100% yet.

misc/pntnpuzl

Sound system isn't hooked up yet. It's a DAC driven by an undumped PIC.

misc/quizpun2

misc/ssingles

Some sounds are missing: at least two of the unused ROMs contain samples (unknown format, perhaps adpcm).

misc/sstrangr

Currently using generic Invaders samples. Needs discrete sound hardware emulation. PCB is available (Guru).

misc/stuntair

Needs interrupt frequencies at least. Possibly some discrete parts.

misc/su2000

Preliminary driver.

misc/summit

Sound hardware isn't hooked up yet.

misc/tattack

Sound isn't hooked up (probably discrete).

misc/thayers

SSI-263 is HLE-ed and doesn't sound correct yet.

misc/tmspoker

Preliminary driver.

misc/triviaquiz

Discrete sounds?

misc/trucocl

Audio is almost there, but not perfect yet.

misc/unkpoker

Unidentified sound hardware.

misc/vamphalf

yorijori - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).

misc/vampire

Main / sound CPU communications aren't correctly emulated, also missing analog filters for AY8910.

misc/video21

Beeper sounds offtune.

misc/vlc

Preliminary driver.

misc/voyager

PC hardware. Preliminary driver.

misc/vpoker

Sound isn't hooked up yet (AY8910).

misc/wildpkr

Preliminary driver. Needs memory map improvements, ACRTC support, GFX decode and sound support.

mits/mits680b

mitsubishi/multi16

mitsubishi/multi8

morrow/tricep

motorola/mekd3

motorola/mekd4

motorola/mekd5

mr/dribling

The 'parata' sound is only approximated.

mr/sshot

Needs discrete sound hardware emulation.

mr/subhuntr

Possibly discrete hardware.

msx/sangho

pzlestar -

mupid/mupid2

Speaker isn't hooked up yet.

nakajima/nakajies

namco/cswat

Namco 52xx isn't hooked up yet.

namco/gal3

Skeleton driver. Sound hardware isn't hooked up yet.

namco/galaga

battles and clone, gallag, gatsbee, nebulbee - All these bootlegs use unemulated circuitry instead of Namco custom chip 54XX.

xevios - Uses a 4th Z80 instead of Namco Custom MCU.

namco/gaplus

Needs emulation of the custom 62XX explosion chip instead of samples.

namco/namcos10

Some SPU problems.

namco/namcos12

truckk -

namco/namcos2

marvland - Probable bad dump of the C140 ROM.

namco/polepos

grally, polepos2bi, polepos2bs, topracern - Bootlegs on different hardware. Possibly missing explosion sound.

namco/rallyx

commsega - The first time you kill a soldier, the music stops. When you die the music restarts and won't stop a second time.

nrallyx and clones, rallyx and clones - Needs emulation of the explosion with discrete sound components. The schematics are available so it should be possible eventually.

namco/warpwarp

navarone, sos - Sound isn't completely emulated yet.

ncd/ncd68k

Preliminary driver. Beeper?

ncd/ncdmips

ncd/ncdppc

nec/apc

nec/pc100

nec/pc8401a

nec/pc88va

nec/pc9801_epson

nec/pc9821

nec/pce

nec/pcfx

neogeo/neogeo

dragonsh - Sound ROMs for this prototype do not exist.

netronics/elf

next/next

nichibutsu/clshroad

clshroad and clones - Main and sound CPUs synching isn't perfect.

nichibutsu/cop01

Missing emulation of the 1412M2 protection chip, used by the sound CPU. This is probably an extra CPU (program ROM is the ic2 one), presumably with data / address line scrambling.

nichibutsu/nbmj8688

barline - Wrong NMI enable trigger, causing wrong sample pitch (and sometimes crashes when you soft reset).

nichibutsu/nichild

Sound hardware isn't hooked up yet.

nichibutsu/tubep

Missing analog filters emulation.

nintendo/aleck64

mayjin3 -

nintendo/cothello

Beeper duration and base frequency is approximated.

nintendo/dkong

pestplce - Currently using dkongjr sound hardware emulation.

shootgal - Possibly missing speech PCB emulation.

nintendo/famibox

Coin insertion sound is not emulated. Coin beep (before time out) is not emulated.

nintendo/gb

Sound chip emulation isn't accurate yet.

nintendo/gba

nintendo/mmagic

Missing discrete sound hardware emulation. Will need better 76477 emulation.

nintendo/nds

Driver is still preliminary.

nix/fitfight

Sound hardware isn't correctly hooked up yet.

nintendo/n8080

helifire, helifirea -

nintendo/nes_vt02_vt03

These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.

nintendo/nes_vt09

These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.

nintendo/nes_vt32

These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.

nintendo/nss

SNES sound emulation isn't perfect yet.

nintendo/pokemini

nintendo/snes

SNES sound emulation isn't perfect yet.

nintendo/snesb

SNES sound emulation isn't perfect yet.

nintendo/spacefb

Needs discrete sound hardware emulation instead of samples.

nintendo/vboy

nintendo/vt_unknown

Unidentified main CPU. Dump might be bad.

nintendo/vt1682

Sound crackles.

nmk/nmk16

gunnailb - Bootleg with modified sound hardware. Emulation needs to be compared with real hw to be sure it sounds so bad.

manybloc - Sound isn't 100% correctly hooked up. There are writes to 0x08001c.w and 0x08001e.w. Could they be related to sound and/or interrupts ?

tdragon3h - Bootlegs which need a different sound hardware implementation.

vandykeb - Undumped PIC controls sound.

nokia/dbox

Driver still preliminary.

olivetti/m20

olympia/lbeach

Needs discrete sound hardware emulation.

olympia/monzagp

Preliminary driver. Sound hardware isn't hooked up yet.

olympia/portrait

Sound CPU (TMS5200) isn't hooked up yet.

olympiaint/olyboss

No sound hardware hooked up yet. Beeper?

olympiaint/olytext

Skeletonish. Has a Piezo-Beeper.

olympiaint/peoplepc

omnibyte/msbc1

omori/spaceg

Needs hook up of the SN76477s.

pacman/pacman

eggor - Sound hook up isn't 100% correct.

pacman/schick

Hack of Pengo using Bombjack sound. Sound is probably working fine, but should be checked when the game fully works.

palm/palmz22

pc/dawg

Preliminary driver. No attempt to hook up sound yet.

pc/mc1502

pc/pangofun

Skeleton driver. PC hardware. ISA 16bit sound card.

pc/pcat_dyn

PC hardware. Sound isn't hooked up yet.

pc/pcat_nit

PC hardware. Sound isn't hooked up yet.

pc/pcipc

Virtual test driver. No sound hardware has been decided.

pc/pcxt

"Buzzer" PC sound has issues.

pc/przone

Needs Vibra16 emulation (currently the driver has SB16 as a stopgap).

pc/sis630

Preliminary driver. Big TODO on top of file.

pce/ggconnie

OKI banking isn't understood.

pce/paranoia

Sound system hook up isn't 100% correct yet.

pce/uapce

The tone played by the JAMMA IF board is not emulated.

philips/cdi

The CDI sound hardware isn't 100% emulated yet.

philips/minitel_2_rpic

The sound hardware isn't emulated yet.

philips/yes

Very preliminary driver. No sound hardware listed. Probably just a beeper?

phoenix/phoenix

phoenixc2, griffono - These bootlegs substitute the MM6221AA melody generator with a piggyback PCB. This alternative sound hardware isn't emulated.

phoenix/safarir

Needs discrete sound hardware emulation instead of samples.

pinball/missamer

playmark/playmark

wbeachvl, wbeachvl2, wbeachvl3, wbeachvla - Incorrect OKI banking.

playmark/powerbal

atombjt - OKI banking should be verified against real hardware.

promat/gstream

x2222 and clone - Sound ROMs aren't available. It's possible they don't exist anymore, given the game is an unreleased prototype.

psion5/psion5

Speaker isn't hooked up 100% correctly yet.

qume/qvt70

Beeper isn't hooked up yet.

ramtek/hitme

barricad, brickyrd - They currently use hitme discrete sound hardware implementation. Needs to be checked on schematics / PCBs.

ramtek/starcrus

Uses HLE noise due to abusing a 2N4124 in breakdown as a noise source.

rca/studio2

regnecentralen/rc759

Sound isn't hooked up yet (SN76489A + speaker).

rm/rm380z

rm480z, rm480za -

robotron/a5105

robotron/a51xx

robotron/a7150

robotron/k8915

rockwell/aim65_40

roland/roland_cm32p

Synth. PCM emulation is still preliminary.

roland/roland_d10

Expander. Sound isn't emulated yet.

roland/roland_d50

Skeletonish. Synthesizer. Sound isn't emulated yet.

roland/roland_d70

roland/roland_mt32

Skeletonish. Expander. Sound isn't emulated yet.

roland/roland_pr100

MIDI sequencer. Unemulated M60012-0105SP gate array generates a "metronome" signal which is the only audio output.

roland/roland_sc55

Skeletonish. Expander. Sound isn't emulated yet.

roland/roland_sc55mk2

Skeletonish. Expander. Sound isn't emulated yet.

roland/roland_tb303

Bass line. NEC_D650. Sound unemulated (discrete)

roland/roland_tr909

Drum machine. UPD7810.

rolm/r9751

sage/sage2

sanritsu/mermaid

mermaid, yachtn - These game have a ROM for sample playback, needs identifying and hooking up.

sanritsu/ron

F/F part isn't correct yet.

sanyo/phc25

Volume is often low to non-existent.

sega/blockade

Needs noise generator emulation, along with proper mixing and volume control.

sega/chihiro

X-BOX sound hardware isn't emulated yet.

sega/coolridr

Sound hardware hook up isn't perfect yet.

sega/dc_atomiswave

AICA emulation / hook up isn't 100% yet.

sega/flashbeats

Preliminary driver. SCSP for sound.

sega/fwheel

Audio board isn't implemented yet (Z80 + 2x YM2203).

sega/gpworld

Missing laserdisc sound.

sega/hikaru

Skeleton driver. Sound hardware isn't hooked up yet.

sega/kopunch

Sound hardware isn't hooked up yet. Probably has discrete hardware.

sega/lindbergh

sega/model2

airwlkrs -

motoraid -

rchase2 -

vf2 and clones -

sega/model3

Sound comms are working but emulation isn't perfect yet.

sega/naomi

AICA emulation / hook up isn't 100% yet.

sega/puckpkmn

jzth - A sound bank isn't hooked up yet.

sega/sderby2

The video CPUs are waiting for commands from another source. It is assumed that there is at least one other PCB (834-5526?) which drives the video PCBs and perhaps generates sound. The satellite PCB is emulated in sg1000a.cpp.

sega/sega_beena

Misses MIDI audio.

sega/segafruit

Driver is preliminary due to decryption possibly being not 100% correct, sound hasn't been hooked up yet.

sega/segag80r

005 - Sound PROM for melody generator is missing. Need discrete sound hardware emulation.

monsterb, monsterb2, spaceod, spaceod2 - Need discrete sound hardware emulation.

pignewt, pignewta - Sega Universal Sound Board emulation isn't perfect yet.

sega/segag80v

spacfurybl - TMS5110 used for speech isn't hooked up yet.

sega/segajw

Sound seems to be actually working pretty good.

sega/segald

Needs laserdisc sound and discrete sound hardware emulation.

sega/segapm

sega/segas16b

bayroute1 - Sound ROMs aren't dumped.

lockonph - Bootleg hardware with different custom chips.

sega/segas32

as1 - Unemulated laserdisc.

kokoroj and clone, kokoroj2 - Unemulated CD board.

sega/segasm1

carboule -

sega/segasp

sega/segaxbd

rascot - Only the terminal is dumped.

sega/stactics

Needs discrete sound hardware emulation.

sega/stv

Sound is marked as imperfect in most games and there is no sound in some others due to incomplete SCSP emulation / hook up.

sega/svmu

sega/system16

Most games in the driver lack / have incomplete sound. Needs support for custom sound HW used by the various bootlegs.

sega/turbo

Driver needs discrete sound emulation instead of samples.

sega/vicdual

All games but brdrline and clones and tranqgun are missing discrete sound emulation.

starrkr - Right now it uses the same netlist as parent brdrline but should be verified against schematics or real PCB.

sega/zaxxon

Missing discrete sound emulation.

seibu/banprestoms

Oki banking should be verified against original or by someone who understands Japanese and thus can confirm the correct speech is played.

seibu/cabal

cabalbl - Bootleg with different sound hardware, which isn't correctly hooked up yet.

seibu/goal92

Sound hardware isn't 100% correctly hooked up yet.

seibu/seibucats

Preliminary driver. Unemulated YMF721 sound chip.

seibu/stfight

empcity and clones, stfight and clones - YM2203s should be clocked at 1.5MHz but this results in the sound and music being 1/3 of the pitch they should be. The game never writes the YM2203s' divider registers yet other games (e.g. Lock-On) suggest the default values are correct. What *is* going on here?

seibu/toki

jujuba - In this bootleg sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx.

seibu/toki_ms

Sound needs various improvements: MSM playback, improve comms, ROM bank, mixing. There are some scratchy sound from time to time. It's also currently unknwon that port A/B of the two YMs are used for.

seibu/wiz

scion and clone, stinger and clones - Discrete hardware emulation is preliminary.

sequential/prophet600

seta/jclub2

jclub2v200 and later versions - ST032 sound emulation is preliminary.

seta/macs

cultname, kisakaeh, kisakaen - ST016 hook up / emulation isn't perfect yet.

seta/namcoeva

C352 ROM is a bad dump.

seta/seta

blockcarb, madsharkbl - Bootleg with different sound hardware. SFXs are hooked up (OKI M6295) but music is missing.

crazyfgt - Level 2 interrupt should probably be triggered by the 3812 but sound tends to die that way.

jjsquawk and clones - Player's shot sound is missing (not requested to X1-010?). Many sounds are wrong since MAME 0.62.

sokonuke - Sound is imperfect.

thunderlbl, thunderlbl2 - Bootleg with different sound hardware. Sound is hooked up but it restarts after a few seconds at the title screen.

seta/seta2

ablastb - Bootleg on different hardware. Uses a FPGA reproduction of the original sound chip.

staraudi - Sample ROM is a bad dump.

seta/srmp6

NiLe chip emulation / hook up isn't perfect yet.

seta/ssv

srmp7 - Needs interrupts by the sound chip (not properly hooked up yet). Kludged to work.

sfrj/tim011

sgi/crimson

Skeleton driver.

sgi/indy_indigo2

indy_4610, indy_4613, indy_5015 -

sgi/ip12

Sound hardware hasn't been hooked up yet.

sgi/ip20

Sound hardware hasn't been hooked up yet.

sgi/ip6

Sound hardware hasn't been hooked up yet.

sgi/iris_power

Skeleton driver. MIPS based.

sgi/o2

Skeleton driver.

sgi/octane

Skeleton driver.

sharp/fontwriter

Extremely preliminary driver.

sharp/mz6500

sharp/pc1500

sharp/pocketc

siemens/pg685

Preliminary driver. NEC V20 based.

sigma/nyny

Function of port A on IC37 AY8910 is unknown. It looks like a DAC, but this is not supported by the writes to the port. All the writes are 0x9X, usually 0x9b or 0x9d. Note that this is incorrectly referred to as port B on the schematics, but the pin #'s confirm it is, in fact port A.

sigma/spiders

Missing filters emulation.

skeleton/alphasma

skeleton/ax20

skeleton/basf7100

Sound hardware isn't hooked up yet.

skeleton/codata

skeleton/controlid

Fingerprint reader device. Very skeletonish.

skeleton/cxhumax

skeleton/daruma

skeleton/datacast

Unknown sound hardware.

skeleton/dm7000

skeleton/dual68

skeleton/eurit

ISDN-Telefon. Sound hardware not hooked up yet.

skeleton/fanucs15

skeleton/fanucspmg

skeleton/fk1

Unknown sound hardware.

skeleton/goupil

Sound hasn't been hooked up yet.

skeleton/hprot1

skeleton/hudson_poems

Sound is produced by the SoC, currently unemulated.

skeleton/icatel

skeleton/if800

skeleton/indiana

skeleton/itc4

Skeletonish. Temperature controller. Probably uses a beeper?

skeleton/itt3030

Beeper isn't correctly hooked up.

skeleton/jonos

skeleton/juku

Preliminary driver. No sound hardware hooked up.

skeleton/kron

skeleton/mes

skeleton/micro20

Skeleton driver.

skeleton/micronic

skeleton/miniframe

Preliminary driver. M68010 based.

skeleton/ml20

Speaker not hooked up yet.

skeleton/mstation

skeleton/mt735

skeleton/pockchal

skeleton/pv9234

skeleton/pwp14

Word processor. Unidentified sound hardware (possibly beeper?).

skeleton/qtsbc

skeleton/rd100

Unknown sound hardware.

skeleton/rvoice

skeleton/swyft

skeleton/systec

skeleton/tecnbras

skeleton/terak

skeleton/ti630

skeleton/tk635

skeleton/tsispch

DAC isn't hooked up yet.

skeleton/tulip1

Speaker (?) not hooked up.

skeleton/vector3

Preliminary driver. Extensive TODO on top of the driver.

skeleton/vsmilepro

Skeletonish. Nothing has been hooked up yet.

slicer/slicer

snk/hng64

Sound hardware hook up is very preliminary.

snk/snk6502

sasuke, satansat and clones, vanguard and clones - Discrete sound hardware isn't emulated yet.

fantasy and clones, vanguard and clones - Speech is missing (hd38880/hd38882 emulation).

satansat and clones - Music frequency is wrong.

snk/snk68

powb - Bootleg with different sound hardware. The MSM5205 isn't hooked up yet.

sony/news_r3k

Sound hardware isn't hooked up yet.

sony/news_r4k

Sound hardware isn't hooked up yet (lots of undocumented hardware).

sony/psx

sony/smc777

sony/zn

For all games but nbajamex and clone, which use a different sound system, SPU emulation isn't perfect yet.

stern/astinvad

Needs discrete sound hardware emulation.

stern/mazerbla

mazerbla, mazerblaa - They appear to use an MM54104 'Digitalker' speech IC, however, the two speech ROMs are undumped.

subsino/lastfght

lastfght - Sound chip isn't emulated yet (SS9804, same as some games in subsino2.cpp).

subsino/subsino2

bishjan, new2001, qbeebing, queenbee and clones, squeenb, treamary, xiaoao - Sound chip isn't emulated yet (SS9804 or SS9904).

sun/sun1

sun/sun2

sun/sun3x

sun/sun4

sunelectronics/blockch

Needs discrete sound hardware emulation.

sunelectronics/dai3wksi

Needs discrete sound hardware emulation (some preliminary work has been done).

sunelectronics/route16

speakhlp - Bootleg with different hardware / program.

vscompmj - Stuck notes, due to incomplete decryption or to wrong AY hook-up?

ta/alphatpx

alphatp1 - Different beeper hook up?

tab/tabe22

Possibly missing beeper.

taito/arkanoid

hexa - Keeps writing 0x3f to register 0x07 of the AY8910, to read the input ports. This causes clicks in the music since the output channels are continuously disabled and reenabled.

taito/buggychl

Support for the 7630's controlling the sound chip outputs (bass/treble, volume) is completely missing. The sound Z80 seems to write answers for the main Z80, but the latter doesn't seem to read them.

taito/crbaloon

Discrete sound hardware emulation isn't 100% correct yet.

taito/fgoal

Needs discrete sound hardware emulation.

taito/flstory

TA7630 emulation needs filter support (bass sounds from MSM5232 should be about 2 times louder).

taito/gladiatr

ppking - Sound is controlled by an undumped MCU. Until it can be decapped, its functionalities are imperfectly simulated.

taito/grchamp

Missing engine noise.

taito/gsword

josvolly - DAC sound needs to be implemented. PCB is available (Guru).

taito/lgp

Sound hardware (Z80 + 3 AY-3-8910) isn't hooked up yet.

taito/lkage

bygone - Missing music. Emulation bug or incomplete prototype? PCB is available (Guru)

taito/marinedt

Needs discrete sound emulation.

taito/missb2

The Sound NMI and/or Interrupts aren't likely to be right. The Sound CPU starts writing to unusual memory ports - either because the NMI/Interrupt timing is out, or the sheer fact that the Sound CPU code is rather poorly written, so it may be normal behaviour. Also, the OKI M6295 seems to be playing the wrong samples, however the current OKI M6295 sound ROM dump is bad.

taito/ninjaw

SSG Output isn't accurate.

taito/nycaptor

Needs better sound emulation (mixing ?).

taito/opwolf

There are a few unmapped writes for the sound Z80 and unknown writes to the MSM5205 control addresses.

taito/pitnrun

Needs discrete sound hardware emulation. PCB is available (Guru).

taito/rollrace

Needs discrete sound hardware emulation for sound effects.

taito/sbowling

Needs discrete sound hardware emulation. PCB is available (Guru).

taito/scyclone

Complex audio setup with 2x SN76477 and possibly some discrete parts.

taito/spdheat

Sound filters aren't emulated and currently only one speaker is hooked up, but the game has more.

taito/taitogn

Zoom sound DSP emulation isn't complete.

taito/taitopjc

Zoom sound DSP emulation isn't complete.

taito/taitotx

Preliminary driver.

taito/taitotz

Zoom sound DSP is currently unemulated.

taito/taitowlf

Zoom sound DSP is currently unemulated.

taito/taito_f3

bumbsymph and clones - Bootlegs on different hardware. Oki banking is wrong.

taito/taito_l

champwr and clones - Additional MSM5205 isn't 100% correctly hooked up yet.

taito/warriorb

darius2d, darius2do and sagaia - SSG Output isn't accurate.

taito/wyvernf0

Sound emulation isn't fully accurate. PCB is available (Guru).

tandberg/tdv2324

tangerine/microtan

spinveti - Sound hardware isn't hooked up.

tatsumi/kingdrby

Possibly missing discrete sound hardware emulation.

tatsumi/tx1

tx1 and clones - TX-1 tyre screech noises are not implemented yet.

tch/kickgoal

actionhw - Missing PIC dump. Simulated for now.

tch/littlerb

Sound hardware is mostly understood, but isn't perfectly implemented yet.

teamconcepts/comquest

technos/chinagat

saiyugb1 - There are sync problems between the i8049 and the m5205 which need further looking at.

tecmo/wc90

Sound isn't correctly hooked up.

tecmo/wc90b

MSM5205 sound isn't perfect yet.

tektronix/tek410x

telercas/tmc600

televideo/tv950

Speaker doesn't produce correct sound due to bugs in the via6522 emulation.

ti/snspell

ti/snspellc

ti/ti85

ti84pob, ti84pov3 - Unemulated FonixTalk from SpeechFX.

ti/ti89

ti/ti931

Preliminary driver.

ti/ti990_4

tiger/bingobear

tiger/gamecom

tiger/k28

k28 - Speech doesn't seem to sound correct. May be a bug in the Votrax emulation. Needs comparison with real hardware.

tiger/k28m2

tigertel/gizmondo

toaplan/toaplan1

outzonec - Z80 ROMs is probably incorrect for this set, causing wrong sounds.

toaplan/toaplan2

batsugunbl - Oki banking isn't hooked up correctly yet.

nprobowl, probowl2 - Oki banking isn't hooked up yet.

toshiba/paso1600

trs/dgn_beta

trs/vis

Some audio registers aren't understood yet.

tvgames/elan_ep3a19a

The sound capabilities of the SoC aren't fully emulated yet.

tvgames/elan_eu3a05

ADPCM format not correctly decoded yet.

tvgames/generalplus_gpl16250_nand

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl16250_rom

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl16250_romram

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl16250_spi

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl16250_spi_direct

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl162xx_lcdtype

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl32612

Audio capabilities of the SoC are partially emulated.

tvgames/spg110

Preliminary driver. Sunplus SPG110 based.

tvgames/spg29x

Audio capabilities of the SPG29x SoCs aren't emulated.

tvgames/spg2xx

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_digimake

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_dreamlife

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_ican

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_jakks

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_jakks_gkr

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_jakks_sharp

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_jakks_tvtouch

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_lexibook

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_mysprtch

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_pdc

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_playvision

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_senario

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_senario_poker

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_senca

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_shredmjr

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_skannerztv

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_smarttv

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_telestory

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_tvgogo

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_vii

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_wiwi

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_zone

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/st2302u_bbl_spi

ST2302U based. Emulation is preliminary.

tvgames/trkfldch

Preliminary driver. Unknown sound hw.

tvgames/xavix

Sound hardware emulation is missing some features (i.e. envelopes).

tvgames/xavix2

SoC emulation is very preliminary.

tvgames/xavix_2000

SoC emulation is very preliminary.

tvgames/xavix_2002

SoC emulation is very preliminary.

ultimachine/rambo

ultratec/minicom

universal/cheekyms

Sound hardware emulation is incomplete.

universal/cosmic

Need proper sound hardware emulation instead of samples.

universal/cosmicg

Need proper sound hardware emulation instead of samples.

universal/docastle

asoccer, idsoccera, idsoccert - Different sound ROM causes bad sound, is the ROM bad or is it the sound system implementation instead?

universal/getaway

Needs discrete sound hardware emulation.

universal/zerohour

Missing discrete sound emulation.

ussr/argo

ussr/istrebiteli

The emulation of the custom sound device is still preliminary.

ussr/mk85

ussr/mk90

ussr/okean240

ussr/sm1800

ussr/tiamc1

ussr/uknc

venture/looping

DAC emulation can be improved by adding the missing signals for decay etc. (see schematics).

venture/suprridr

The board seems to contain a discrete sound portion which needs to be emulated.

vidbrain/vidbrain

R-2R ladder DAC isn't correctly emulated yet.

videoton/tvc

visual/v1050

visual/v50

Missing screen attributes (reverse sometimes works), smooth scroll, screen brightness contro.

visual/xds

Buzzer not hooked up yet.

votrax/votrhv

Currently using the wrong Votrax model.

vsystem/aerofgt

aerfboot, aerfboo2, karatblzbl, pspikesc - Bootlegs with slightly different sound hardware.

spikes91, spikes91b - Need MSM5205 hook up and verifying of the sound latch hook up.

vsystem/rpunch

svolleybl - Needs correct sound latch hook up and OKI M5205 hook up.

vtech/clickstart

Preliminary driver.

vtech/gamemachine

Needs discrete sound hardware emulation.

vtech/geniusiq

vtech/pc1000

vtech/prestige

Unindentified sound chip.

vtech/socrates

TC8802AF speech chip isn't emulated yet.

vtech/vsmile

Audio capabilities of the SPG243 SoC are partially emulated.

vtech/vsmileb

Audio capabilities of the SPG243 SoC are partially emulated.

wing/luckgrln

Sound chip type is unknown.

wing/pinkiri8

Sound hardware isn't 100% hooked up yet.

wink/wink

Sound emulation isn't fully accurate.

wyse/wy60

AUX port isn't emulated.

yamaha/tg100

Unemulated Yamaha YMW258-F sound chip (possibly identical to MultiPCM?).

yamaha/ymdx100

Some voices (such as Pianobells) seem to not let you turn off modulation even if you set the mod wheel to its lowest point.

yamaha/ympsr400

Emulation doesn't work yet so sound can't be hooked up.

yamaha/ympsr60

A few instruments sound odd.

yamaha/ymtx81z

YM2414 emulation is preliminary.

yamaha/ymvl1

Emulation doesn't work yet so sound can't be hooked up.

zaccaria/laserbat

Missing analog part.

zaccaria/seabattl

Preliminary driver. Probably discrete sound hardware.

zaccaria/zac2650

Missing discrete sound emulation.

zaccaria/zaccaria

Lacks analog circuitry emulation (see driver notes). Needs implementation of discrete filters for analog signals 1 to 5 and attenuation control for signal 5 (74LS156).

zenith/z22

Buzzer not emulated yet.