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This page is designed to allow for a quick look over all the drivers with a MACHINE_NO_SOUND or MACHINE_IMPERFECT_SOUND flag by giving, as much as possible, an idea on the amount of effort needed to fix them.
This page is designed to allow for a quick look over all the drivers with a MACHINE_NO_SOUND or MACHINE_IMPERFECT_SOUND flag by giving, as much as possible, an idea on the amount of effort needed to fix them.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/24cdjuke.cpp 24cdjuke] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/access/acvirus.cpp access/acvirus] ==
Skeleton driver for a CD Juke Box.
80C5xx + dsp56k based. Skeletonish.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/39in1.cpp 39in1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/aristmk5.cpp acorn/aristmk5] ==
Preliminary sound support only.
Skeleton driver. Sound hardware hook up can't be verified.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/3do.cpp 3do] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/ertictac.cpp acorn/ertictac] ==
Emulation is still preliminary.
Sound is currently ugly in both games, recognizable but still nowhere near perfection.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/4dpi.cpp 4dpi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/riscpc.cpp acorn/riscpc] ==
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/4roses.cpp 4roses] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/ssfindo.cpp acorn/ssfindo] ==
Skeleton driver.
''' ppcar ''' - Uses the VIDC internal DAC for SFX, which emits bad sound right now. Music is played by the QDSP QS1000 configured to use the internal ROM, which hasn't been dumped yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/5clown.cpp 5clown] ==
''' ssfindo, tetfight ''' - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).
Unknown writes and reads.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/8080bw.cpp 8080bw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/act/victor9k.cpp act/victor9k] ==
''' crashrd ''' - Bootleg hardware. Uses a different hook up. Preliminary sound added.
Codec sound isn't emulated.


''' indianbt and clone ''' - Only part of the discrete sound emulation is completed. PCB is available (Guru).
== [http://github.com/mamedev/mame/blob/master/src/mame/adp/manohman.cpp adp/manohman] ==
Preliminary driver.


''' invrvngegw ''' - One of the sound ROMs is a bad dump.
== [http://github.com/mamedev/mame/blob/master/src/mame/akai/akaiax80.cpp akai/akaiax80] ==
Very preliminary driver. No sound hook up yet.


''' astropal, attackfc, ballbomb, cane, claybust, cosmo, darthvdr, desterth, escmars, galactic, grescue, gunchamp, intruder, invadpt2 and clones, invmulti and clones, lrescue, lrescuem, lupin3, lupin3a, moonbase, moonbasea, rollingc, schaserc, schasercv, sflush, shuttlei, sicv, sisv, sisv1, sisv2, sisv3, skylove, spacecom, spacmiss, spcewars, spacewr3, spacerng, steelwkr, vortex, yosakdon, yosakdona ''' - Need discrete sound emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/alesis/alesis.cpp alesis/alesis] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/a5105.cpp a5105] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alliedleisure/ace.cpp alliedleisure/ace] ==
Needs discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/a51xx.cpp a51xx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alliedleisure/clayshoo.cpp alliedleisure/clayshoo] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/a7150.cpp a7150] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alpha/equites.cpp alpha/equites] ==
Analog drums/cymbals are missing. The bassline is imperfect. This is just the square wave output of the 5232 at the moment. It should go through analog stages. Needs proper emulation of the 8155 on the sound board. Missing implementation of the low-pass filters on the DAC output. The purpose of the sound PROM is unclear. From the schematics, it seems it should influence the MSM5232 clock. However, even removing it from the board doesn't seem to affect the sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/abc80.cpp abc80] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alpha/splendor.cpp alpha/splendor] ==
PWM sound in ABC-klubben/abc80/grafik/flagga.bac isn't correctly emulated.
See the equites entry.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ace.cpp ace] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/altos/altos486.cpp altos/altos486] ==
Needs discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/acefruit.cpp acefruit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/alg.cpp amiga/alg] ==
Sound emulation is completely lacking.
Missing laserdisc sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/acvirus.cpp acvirus] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/cubo.cpp amiga/cubo] ==
80C5xx + dsp56k based. Skeletonish.
Cubo CD32 sound hardware isn't 100% correctly emulated / hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/advision.cpp advision] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/mquake.cpp amiga/mquake] ==
Sound system isn't correctly hooked up yet (Amiga custom + Ensoniq ES5503).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/aerofgt.cpp aerofgt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/upscope.cpp amiga/upscope] ==
''' aerfboot, aerfboo2, karatblzbl, pspikesc ''' - Bootlegs with slightly different sound hardware.
Amiga sound emulation isn't perfect yet.


''' spikes91, spikes91b ''' - Need MSM5205 hook up and verifying of the sound latch hook up.
== [http://github.com/mamedev/mame/blob/master/src/mame/amstrad/amstrad.cpp amstrad/amstrad] ==
''' al520ex ''' -  


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/aim65_40.cpp aim65_40] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amstrad/pda600.cpp amstrad/pda600] ==
DTMF tone generator isn't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/aleck64.cpp aleck64] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/apollo/apollo.cpp apollo/apollo] ==
''' mayjin3 ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/alesis.cpp alesis] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/apple/imacg3.cpp apple/imacg3] ==
Very preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/alg.cpp alg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/apple/powermacg3.cpp apple/powermacg3] ==
Missing laserdisc sound.
Very preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/alien.cpp alien] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/arcadia/arcadia.cpp arcadia/arcadia] ==
Skeleton driver (SH4 based system).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/alinvade.cpp alinvade] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/aristocrat/aristmk6.cpp aristocrat/aristmk6] ==
Sound has been hooked up but it's a guesswork. Should be verified with real hardware.
Skeleton driver. System is SH4 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/alphatpx.cpp alphatpx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atarisy1.cpp atari/atarisy1] ==
''' alphatp1 ''' - Different beeper hook up?
''' indytemp and clones ''' - "Welcome" doesn't play at start.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/alphasma.cpp alphasma] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atarittl.cpp atari/atarittl] ==
''' tank ''' - Netlist has been added but needs debugging and it runs very slow.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/altos486.cpp altos486] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atetris.cpp atari/atetris] ==
''' atetb3482 ''' - Bootleg with different sound hardware. Sound Z80 not hooked up and UM3482 unemulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/amaticmg.cpp amaticmg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/avalnche.cpp atari/avalnche] ==
Not all sound devices have been hooked up yet.
''' catchp ''' - Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/amazonlf.cpp amazonlf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/boxer.cpp atari/boxer] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/amstrad.cpp amstrad] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/bzone.cpp atari/bzone] ==
''' dsrtwars ''' - Bootleg with different sound system (AY8910 instead of Pokey, discrete sounds may differ).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/apc.cpp apc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cball.cpp atari/cball] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/apollo.cpp apollo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cmmb.cpp atari/cmmb] ==
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/apricotf.cpp apricotf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cops.cpp atari/cops] ==
Driver is still preliminary. Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/arcadia.cpp arcadia] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/copsnrob.cpp atari/copsnrob] ==
Discrete sound hardware is partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/argo.cpp argo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/harddriv.cpp atari/harddriv] ==
''' hdrivair, hdrivairp ''' Serial communications between the two DS III/IV sound ADSPs need fixing (The auxillary DSP is used to process the output of the sound DSP).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/aristmk5.cpp aristmk5] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/hitparade.cpp atari/hitparade] ==
Skeleton driver. Sound hardware hook up can't be verified.
Juke box. TMS1300 based. The mechanical parts aren't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/aristmk6.cpp aristmk6] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/jaguar.cpp atari/jaguar] ==
Skeleton driver. System is SH4 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/arkanoid.cpp arkanoid] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/metalmx.cpp atari/metalmx] ==
''' hexa ''' - Keeps writing 0x3f to register 0x07 of the AY8910, to read the input ports. This causes clicks in the music since the output channels are continuously disabled and reenabled.
Very complex prototype hardware. Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/astinvad.cpp astinvad] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/mgolf.cpp atari/mgolf] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/astrocde.cpp astrocde] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/missile.cpp atari/missile] ==
''' demndrgn ''' - Audio board isn't emulated yet.
''' missilea ''' - Different sound hw (discrete?).
 
''' x80wc ''' - Different sound hw. Sound chip had been removed from the PCB it was dumped from.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/nitedrvr.cpp atari/nitedrvr] ==
Discrete motor/skid sounds are not 100% correct.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/pofo.cpp atari/pofo] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/starshp1.cpp atari/starshp1] ==
Discrete sound hardware is emulated, but still needs proper emulation of the MC3340.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/starwars.cpp atari/starwars] ==
''' tomcatsw ''' - Sound ROMs aren't dumped.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/subs.cpp atari/subs] ==
Discrete sound hardware emulation is incomplete (missing sonar sound).


''' gorf, gorfpgm1, gorfpgm2, wow, wowg ''' - Votrax SC-01 speech synthesizer emulation isn't perfect yet. In particular, the analog part needs some work (see plosives).
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/wolfpack.cpp atari/wolfpack] ==
Missing discrete sound emulation and (undumped) audio cassette.


''' seawolf2 ''' - Needs discrete sound hardware emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/atlus/cave.cpp atlus/cave] ==
''' gaia, theroes ''' - Sound cuts out occasionally.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/astrof.cpp astrof] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/att/unixpc.cpp att/unixpc] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/atari_s1.cpp atari_s1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ausnz/magnum.cpp ausnz/magnum] ==
Sound hook up is preliminary.
Beeper implementation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/atari_s2.cpp atari_s2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/banctec/banctec.cpp banctec/banctec] ==
Sounds to be verified against a real machine; noise generator sounds like a loud barrrr instead of noise, fortunately it doesn't seem to be used.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/atarisy1.cpp atarisy1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bandai/wswan.cpp bandai/wswan] ==
''' indytemp and clones ''' - "Welcome" doesn't play at start.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/atarittl.cpp atarittl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu3.cpp barcrest/mpu3] ==
''' tank ''' - Netlist has been added but needs debugging and it runs very slow.
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/atetris.cpp atetris] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4crystal.cpp barcrest/mpu4crystal] ==
''' atetb3482 ''' - Bootleg with different sound hardware. Sound Z80 not hooked up and UM3482 unemulated.
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/atlantis.cpp atlantis] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4empire.cpp barcrest/mpu4empire] ==
Preliminary driver. ADSP-2181 based DCS2 audio.
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/atvtrack.cpp atvtrack] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4mdm.cpp barcrest/mpu4mdm] ==
Skeleton driver.  
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/avalnche.cpp avalnche] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4misc.cpp barcrest/mpu4misc] ==
''' catchp ''' - Needs discrete sound hardware emulation.
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ax20.cpp ax20] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4mod4oki.cpp barcrest/mpu4mod4oki] ==
''' m4andycpdut ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/b16.cpp b16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4plasma.cpp barcrest/mpu4plasma] ==
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/banctec.cpp banctec] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4union.cpp barcrest/mpu4union] ==
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/battlera.cpp battlera] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4vid.cpp barcrest/mpu4vid] ==
There seems to be a bug with a stuck note from the YM2203 FM channel at the start of scene 3 and near the ending when your characters are flying over a forest in a helicopter.
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/beaminv.cpp beaminv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/beehive/microb.cpp beehive/microb] ==
Needs discrete sound hardware emulation.
Beeper is hooked up, but not 100% correct.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/beezer.cpp beezer] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_blackbox.cpp bfm/bfm_blackbox] ==
Possibly missing filters. Needs a PCB reference to check sound.
Sound is simulated via samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bfm_sc1.cpp bfm_sc1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc1.cpp bfm/bfm_sc1] ==
Mostly mechanical fruit machines.
Mostly mechanical fruit machines.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bfm_sc2.cpp bfm_sc2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc2.cpp bfm/bfm_sc2] ==
''' quintond, quintono, quintoon ''' - Sound ROM needs redumping, the one currently used is suspiciously similar to qos.
''' quintond, quintono, quintoon ''' - Sound ROM needs redumping, the one currently used is suspiciously similar to qos.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bfm_sc4.cpp bfm_sc4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc4.cpp bfm/bfm_sc4] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/bmc/popobear.cpp bmc/popobear] ==
BGM seems quite off, YM2413 core bug?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bigkarnk_ms.cpp bigkarnk_ms] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/brother/ax145.cpp brother/ax145] ==
Preliminary driver.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/brother/lw700i.cpp brother/lw700i] ==
Unknown sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bigstrkb.cpp bigstrkb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/canon/canon_s80.cpp canon/canon_s80] ==
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bingor.cpp bingor] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/alien.cpp capcom/alien] ==
Driver is preliminary, sound hook up can't be verified.
Skeleton driver (SH4 based system).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/blitz.cpp blitz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/cps1bl_pic.cpp capcom/cps1bl_pic] ==
Needs discrete sounds emulation.
Undumped PICs used as sound MCUs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/blitz68k.cpp blitz68k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/cps2.cpp capcom/cps2] ==
Sound is MCU-protected.
''' gigaman2 ''' - A bootleg with a different sound system.


''' texasrls ''' - MCU is dumped, needs hook up.
== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/mitchell.cpp capcom/mitchell] ==
''' mstworld2, pangba, pangbb, spangbl ''' - Sound clocks aren't correct, causing music speed to be too fast.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/blockade.cpp blockade] ==
''' pkladiesbl, pkladiesbl2 ''' - MSM5205 isn't hooked up.
Needs noise generator emulation, along with proper mixing and volume control.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/blw700i.cpp blw700i] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/casloopy.cpp casio/casloopy] ==
Unknown sound hardware.
Unemulated NEC CDT109 sound chip with internal ROM.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/bntyhunt.cpp bntyhunt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/cfx9850.cpp casio/cfx9850] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/boxer.cpp boxer] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ctk2000.cpp casio/ctk2000] ==
Needs discrete sound hardware emulation.
Keyboard. Sample compression not completely understood yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/buggychl.cpp buggychl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ctk551.cpp casio/ctk551] ==
Support for the 7630's controlling the sound chip outputs (bass/treble, volume) is completely missing. The sound Z80 seems to write answers for the main Z80, but the latter doesn't seem to read them.
''' ap10, ctk601 ''' - Missing DSP emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/buster.cpp buster] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ld50.cpp casio/ld50] ==
Sound hardware isn't hooked up yet (possibly discrete).
Electronic drums. I87C52. Dream SAM9793 and Burr-Brown PCM1717E DAC aren't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/byvid.cpp byvid] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/pickytlk.cpp casio/pickytlk] ==
Sound hardware isn't hooked up yet (DACs for babypac, Cheap Squeak sound board for granny).
Skeletonish. No sound hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/c10.cpp c10] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/sk1.cpp casio/sk1] ==
CPU is an unemulated MSM6283, possibly with undumped internal ROM. It has onboard sampling and playback capabilities.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cabal.cpp cabal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ces/cesclass.cpp ces/cesclass] ==
''' cabalbl ''' - Bootleg with different sound hardware, which isn't correctly hooked up yet.
Sound doesn't play most samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/canon_s80.cpp canon_s80] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/chess/compuchess.cpp chess/compuchess] ==
''' cncchess ''' - Sound is wrong, it should be a long dual-tone alarm sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/carpolo.cpp carpolo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cinematronics/embargo.cpp cinematronics/embargo] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/casloopy.cpp casloopy] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cinematronics/jack.cpp cinematronics/jack] ==
''' striv and clones ''' - Sound hook up isn't 100% correct yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/citoh/cit220.cpp citoh/cit220] ==
Preliminary driver. Beeper frequency unknown.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/commodore/vic20.cpp commodore/vic20] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/comx/comx35.cpp comx/comx35] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/conitec/prof180x.cpp conitec/prof180x] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cave.cpp cave] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/conitec/prof80.cpp conitec/prof80] ==
''' gaia, theroes ''' - Sound cuts out occasionally.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cb2001.cpp cb2001] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cromemco/c10.cpp cromemco/c10] ==
Sound hardware is hooked up but game isn't working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cball.cpp cball] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/cvs.cpp cvs/cvs] ==
Needs discrete sound hardware emulation.
Sound board most probably has discrete circuits. The 393Hz tone used for shots (superbike) and collisions (8ball) is just a guess. Some sounds seem to be missing.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cdi.cpp cdi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/galaxia.cpp cvs/galaxia] ==
The CDI sound hardware isn't 100% emulated yet.
Is sound partly discrete?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cedar_magnet.cpp cedar_magnet] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/quasar.cpp cvs/quasar] ==
The current implementation is preliminary. Sound works but it's not perfect yet. Hardware: 1 Z80, 2 Z80CTCs, 2 AY8910 and 1 M5205.
Invader effect is missing. In general, sound needs comparing with a real PCB.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cesclass.cpp cesclass] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cybiko/cybiko.cpp cybiko/cybiko] ==
Sound doesn't play most samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cfx9850.cpp cfx9850] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/astrof.cpp dataeast/astrof] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cheekyms.cpp cheekyms] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/battlera.cpp dataeast/battlera] ==
Sound hardware emulation is incomplete.
There seems to be a bug with a stuck note from the YM2203 FM channel at the start of scene 3 and near the ending when your characters are flying over a forest in a helicopter.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/chexx.cpp chexx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/cntsteer.cpp dataeast/cntsteer] ==
According to a side-by-side test, sound should be "darker" by some octaves. It's likely that a sound filter is needed.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/chihiro.cpp chihiro] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec0.cpp dataeast/dec0] ==
X-BOX sound hardware isn't emulated yet.
''' mastbond, secretab ''' - Bootleg on different hardware. The sound system is imperfectly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/chinagat.cpp chinagat] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp dataeast/deco32] ==
''' saiyugb1 ''' - There are sync problems between the i8049 and the m5205 which need further looking at.
''' dragngun and clones ''' - Oki3 bank-switching isn't verified.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/chqflag.cpp chqflag] ==
''' lockload and clones ''' - Sound hook-up is preliminary.
007232 volume & panning control is almost certainly wrong.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/chsuper.cpp chsuper] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/deshoros.cpp dataeast/deshoros] ==
Sound hardware isn't correctly hooked up yet.
Preliminary buzzer sound is hooked up. Needs a more exact implementation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cidelsa.cpp cidelsa] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/liberate.cpp dataeast/liberate] ==
''' altair, destryer, destryea ''' - Missing white noise.
''' prosport, prosporta ''' - Sound hook up isn't 100% correct.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/circus.cpp circus] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/rohga.cpp dataeast/rohga] ==
Discrete sound hardware is only partially emulated. Needs full emulation instead of samples.
''' darkseal2 ''' - One sound ROM is incorrect for this set.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cit220.cpp cit220] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/tumbleb.cpp dataeast/tumbleb] ==
Preliminary driver. Beeper frequency unknown.
''' funkyjetb ''' - PIC has been decapped but hook-up hasn't been completed yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/clayshoo.cpp clayshoo] ==
''' pangpang, tumbleb2 ''' - Sound PIC is protected and simulation isn't 100% correct. We need a dump of the PICs.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/clickstart.cpp clickstart] ==
''' tumbleb, tumblepba ''' - Sound is not quite correct yet.
Preliminary driver.  


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cmi.cpp cmi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/huebler.cpp ddr/huebler] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cmmb.cpp cmmb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/mc8020.cpp ddr/mc8020] ==
Sound hardware isn't hooked up yet.
It isn't known if it has sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cntsteer.cpp cntsteer] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/mc8030.cpp ddr/mc8030] ==
According to a side-by-side test, sound should be "darker" by some octaves. It's likely that a sound filter is needed.
It isn't known if it has sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cobra.cpp cobra] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/nanos.cpp ddr/nanos] ==
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/codata.cpp codata] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/kn01.cpp dec/kn01] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/coinmvga.cpp coinmvga] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/kn02.cpp dec/kn02] ==
Sound hardware isn't correctly hooked up yet.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/combatsc.cpp combatsc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/pdp11.cpp dec/pdp11] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/comebaby.cpp comebaby] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vax11.cpp dec/vax11] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/compuchess.cpp compuchess] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vk100.cpp dec/vk100] ==
''' cncchess ''' - Sound is wrong, it should be a long dual-tone alarm sound.
Duty cycle for the beeper is wrong.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/comquest.cpp comquest] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vt52.cpp dec/vt52] ==
Bell sound is too clean. Needs a flyback diode circuit implementation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/comx35.cpp comx35] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vt62.cpp dec/vt62] ==
Very preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/controlid.cpp controlid] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dms/dms5000.cpp dms/dms5000] ==
Fingerprint reader device. Very skeletonish.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/coolridr.cpp coolridr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/ddenlovr.cpp dynax/ddenlovr] ==
Sound hardware hook up isn't perfect yet.
''' animaljr, animaljrs ''' - Sound ROM needs redump.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cop01.cpp cop01] ==
''' quizchq, quizchq1 ''' - Some samples are played at the wrong pitch.
Missing emulation of the 1412M2 protection chip, used by the sound CPU. This is probably an extra CPU (program rom is the ic2 one), presumably with data / address line scrambling.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cops.cpp cops] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/realbrk.cpp dynax/realbrk] ==
Driver is still preliminary. Sound isn't hooked up yet.
''' dai2kaku ''' - Sound isn't correctly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/copsnrob.cpp copsnrob] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/royalmah.cpp dynax/royalmah] ==
Discrete sound hardware is partially emulated.
''' ichiban ''' - Game doesn't work due to missing banking, thus sound emulation can't be tested.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/corona.cpp corona] ==
''' jansou ''' - Game doesn't work due to missing program ROM, thus sound emulation can't be tested.
''' winner81 ''' - Sound hardware hook-up is imperfect.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cosmic.cpp cosmic] ==
''' mjsiyoub ''' - Has additional Z80 with seemingly scrambled ROM and MSM5205, which aren't hooked up.
Need proper sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cosmicg.cpp cosmicg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/edevices/fantland.cpp edevices/fantland] ==
Need proper sound hardware emulation instead of samples.
''' galaxygn and clone ''' - Sound hardware hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cp1.cpp cp1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/edevices/ppmast93.cpp edevices/ppmast93] ==
Sound system hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cps1bl_pic.cpp cps1bl_pic] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/efo/cedar_magnet.cpp efo/cedar_magnet] ==
Undumped PICs used as sound MCUs.
The current implementation is preliminary. Sound works but it's not perfect yet. Hardware: 1 Z80, 2 Z80CTCs, 2 AY8910 and 1 M5205.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cps2.cpp cps2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/efo/cidelsa.cpp efo/cidelsa] ==
''' gigaman2 ''' - A bootleg with a different sound system.
''' altair, altair2, destryer, destryea ''' - Missing white noise.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/crbaloon.cpp crbaloon] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/efo/nightmare.cpp efo/nightmare] ==
Discrete sound hardware emulation isn't 100% correct yet.
Undumped sound ROM.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/crimson.cpp crimson] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/elektron/elektronmono.cpp elektron/elektronmono] ==
Skeleton driver.
MCF5206E based. Skeletonish.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cswat.cpp cswat] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ensoniq/esqkt.cpp ensoniq/esqkt] ==
Namco 52xx isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cubo.cpp cubo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/enterprise/ep64.cpp enterprise/ep64] ==
Cubo CD32 sound hardware isn't 100% correctly emulated / hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cvs.cpp cvs] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/eolith/ghosteo.cpp eolith/ghosteo] ==
Sound board most probably has discrete circuits. The 393Hz tone used for shots (superbike) and collisions (8ball) is just a guess. Some sounds seem to be missing.
QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cxhumax.cpp cxhumax] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/epoch/scv.cpp epoch/scv] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cybiko.cpp cybiko] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/esprit/esp250c.cpp esprit/esp250c] ==
Buzzer isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cyclemb.cpp cyclemb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/carpolo.cpp exidy/carpolo] ==
Sound is controlled by three undumped i8741 MCU. Until they can be decapped, their functionalities are imperfectly simulated.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/cz101.cpp cz101] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/circus.cpp exidy/circus] ==
No sound hardware is hooked up yet.
Discrete sound hardware is only partially emulated. Needs full emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dai3wksi.cpp dai3wksi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/exidy.cpp exidy/exidy] ==
Needs discrete sound hardware emulation (some preliminary work has been done). PCB is available (Guru).
''' sidetrac, spectar and clones, targ and clones ''' - Need proper sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/daruma.cpp daruma] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/fairlight/cmi.cpp fairlight/cmi] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/datacast.cpp datacast] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/falco/falcots28.cpp falco/falcots28] ==
Unknown sound hardware.
Bell is really silent.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dbox.cpp dbox] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/funtech/supracan.cpp funtech/supracan] ==
Driver still preliminary.
Sound chip is completely custom, and partially implemented.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dct11em.cpp dct11em] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/funworld/4roses.cpp funworld/4roses] ==
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ddayjlc.cpp ddayjlc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/funworld/photoply.cpp funworld/photoply] ==
Sound hook up isn't 100% correct (Z80 + 2 x AY-3-8910).
PC hardware. Unemulated sound card.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ddenlovr.cpp ddenlovr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/fuuki/fuukifg3.cpp fuuki/fuukifg3] ==
''' animaljr, animaljrs ''' - Sound ROM needs redump.
YMF278B and YMF262 are hooked up in an awkward way (real chip has YMF262 integrated). PCM channels of music in asurabus is sometimes off-tune, check Chen-Mao's stage for example (note: srom.u7 (z80 prg) is a good dump).


''' quizchq, quizchq1 ''' - Some samples are played at the wrong pitch.
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/atvtrack.cpp gaelco/atvtrack] ==
Skeleton driver.  


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dec0.cpp dec0] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/bigkarnk_ms.cpp gaelco/bigkarnk_ms] ==
''' mastbond, secretab ''' - Bootleg on different hardware. The sound system is imperfectly hooked up.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/deco32.cpp deco32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/gaelco.cpp gaelco/gaelco] ==
''' dragngun and clones ''' - Oki3 bank-switching isn't verified.
''' bioplayc ''' - PCB was missing the audio ROM, using the ones from the final version.


''' lockload and clones ''' - Sound hook-up is preliminary.
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/goldart.cpp gaelco/goldart] ==
Preliminary driver. OKI not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/decstation.cpp decstation] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/rollext.cpp gaelco/rollext] ==
Preliminary driver.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/deshoros.cpp deshoros] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/splash.cpp gaelco/splash] ==
Preliminary buzzer sound is hooked up. Needs a more exact implementation.
''' rebus ''' - Sound isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/splash_ms.cpp gaelco/splash_ms] ==
Bootleg hardware. Emulation still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dgn_beta.cpp dgn_beta] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxian.cpp galaxian/galaxian] ==
''' amidarc, amigo2, explorer, turpins ''' - Need different sound timer.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dgpix.cpp dgpix] ==
''' astroamb ''' - This bootleg uses discrete sound hardware which might differ from the Galaxian one.
Needs KS0164 sound chip emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/discoboy.cpp discoboy] ==
''' ckongmc2 ''' -
ADPCM has sound volume issues, it's either too loud or too quiet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dkong.cpp dkong] ==
''' jumpbug and clones ''' - Missing discrete hardware emulation.
''' pestplce ''' - Currently using dkongjr sound hardware emulation.


''' shootgal ''' - Possibly missing speech PCB emulation.
''' jungsub ''' - Different hardware, preliminary sound is hooked up, but it should be compared to real hw.


''' spcfrcii, spclforc ''' - Sound hardware isn't hooked up yet.
''' mandinka ''' - Bad / missing audio CPU ROMs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dm7000.cpp dm7000] ==
''' sbhoei and clone ''' - Discrete sound hardware emulation isn't completely correct.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dms5000.cpp dms5000] ==
''' scorpion and clones ''' - Sound hardware isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dms86.cpp dms86] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxian_rockclim.cpp galaxian/galaxian_rockclim] ==
Misses Epson 7910C Multi-Melody IC emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/docastle.cpp docastle] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxold.cpp galaxian/galaxold] ==
''' asoccer, idsoccera ''' - Different sound rom causes bad sound, is the rom bad or is it the sound system implementation instead?
''' 4in1, dkongjrm, dkongjrmc ''' - Sound hardware isn't 100% correctly hooked up yet and / or needs verifying with real PCBs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dorachan.cpp dorachan] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/scobra.cpp galaxian/scobra] ==
Needs discrete sound hardware emulation.
''' mimonkeyug ''' - Needs discrete sound hardware emulation. High quality PCB scan available.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dribling.cpp dribling] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/scramble.cpp galaxian/scramble] ==
Needs discrete sound hardware emulation.
''' 800fath and clone ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/dual68.cpp dual68] ==
''' ad2083 ''' - Bad dump of the tms5110 ROMs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/duet16.cpp duet16] ==
''' mariner ''' - Discrete sound in addition to the 8910.
No sound hardware hooked up yet. Beeper?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ecoinf2.cpp ecoinf2] ==
''' marsarf ''' - The first sound ROM is probably bad.
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ecoinf3.cpp ecoinf3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gamepark/gp2x.cpp gamepark/gp2x] ==
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ecoinfr.cpp ecoinfr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gamepark/gp32.cpp gamepark/gp32] ==
Skeleton driver for fruit machine games.
Sound clipping and mixing problems.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/elan_eu3a05.cpp elan_eu3a05] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gameplan/toratora.cpp gameplan/toratora] ==
ADPCM format not correctly decoded yet.
Sound is hooked up according to schematics, but it sounds horrible. It's supposed that real hardware differs from schematics.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/elecbowl.cpp elecbowl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gametron/gotya.cpp gametron/gotya] ==
Missing speech synthesis chips emulation. HD38880 is the main chip whereas HD38882 is an EPROM interface. PARCOR based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/electron.cpp electron] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gottlieb/gottlieb.cpp gottlieb/gottlieb] ==
Sound seems too high.
''' kngtmare ''' - Sound ROM isn't dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/elektronmono.cpp elektronmono] ==
''' qbert and clones, reactor ''' - Need Votrax SC-01 speech synthesizer emulation.
MCF5206E based. Skeletonish.
 
''' tylz ''' - Different sound hardware needs proper implementation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/elf.cpp elf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/grundy/newbrain.cpp grundy/newbrain] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/embargo.cpp embargo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/gameking.cpp handheld/gameking] ==
Needs discrete sound hardware emulation.
Preliminary sound emulation has been added using external DAC device.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ep64.cpp ep64] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_hmcs40.cpp handheld/hh_hmcs40] ==
''' cgalaxn ''' - Missing discrete sound emulation (alien attacking sound effect).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/equites.cpp equites] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_ht11xx.cpp handheld/hh_ht11xx] ==
Analog drums/cymbals are missing. The bassline is imperfect. This is just the square wave output of the 5232 at the moment. It should go through analog stages. Needs proper emulation of the 8155 on the sound board. Missing implementation of the low-pass filters on the DAC output. The purpose of the sound PROM is unclear. From the schematics, it seems it should influence the MSM5232 clock. However, even removing it from the board doesn't seem to affect the sound.
Sound ROM hasn't been identified yet in the die shot.


''' bngotime ''' - Uses a different sound board with a Z80 and an AY8910.
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_pic16.cpp handheld/hh_pic16] ==
''' sfxphasor ''' - Netlist needs some small tweaks.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ertictac.cpp ertictac] ==
''' ttfball ''' - Missing discrete sound hardware emulation (simple volume decay).
Sound is currently ugly in both games, recognizable but still nowhere near perfection.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/esd.cpp esd] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_sm510.cpp handheld/hh_sm510] ==
''' fantstry and clone ''' - Playable, but no sound because of an undumped PIC.
''' kst25, ktmnt2, ktopgun2 ''' - OKI MSM6373 ROM isn't dumped, so for now they are using samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/esqkt.cpp esqkt] ==
''' nstarfox ''' - Missing melody chip emulation.
Missing laserdisc sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/eurit.cpp eurit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_tms1k.cpp handheld/hh_tms1k] ==
ISDN-Telefon. Sound hardware not hooked up yet.
''' bship ''' - Netlist needs some small tweaks.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/eva.cpp eva] ==
''' bshipb ''' - SN76477 sound needs better emulation.
Preliminary driver. TMS 6100 for sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/evmbug.cpp evmbug] ==
''' elecbowl ''' - Game isn't correctly emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/exidy.cpp exidy] ==
''' mmarvin ''' - The volume decay is simulated, and it doesn't match with real recordings.
''' panzer, phantom, phantoma, rallys, rallysa, sidetrac, spectar, spectar1, targ, targc ''' - Need proper sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/expro02.cpp expro02] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/pensebem.cpp handheld/pensebem] ==
''' zipzap ''' - Sound hardware isn't 100% correctly hooked up yet.
Implementation of AVR8 Timer 1 Output Compare Match A is sub-optimal resulting in bad sound quality when emulating the buzzer.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/facit4440.cpp facit4440] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/wildfire.cpp handheld/wildfire] ==
Unknown sound hardware.
Volume decay should be more steep at the start and the pitch sounds wrong too (latter is an MCU emulation problem).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/famibox.cpp famibox] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hec2hrp/hec2herp.cpp hec2hrp/hec2herp] ==
Coin insertion sound is not emulated. Coin beep (before time out) is not emulated.
The one-shot and A/D timing of the sn76477 need adjusting.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fantland.cpp fantland] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hitachi/b16.cpp hitachi/b16] ==
''' galaxygn and clone ''' - Sound hardware hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fanucs15.cpp fanucs15] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/homebrew/p112.cpp homebrew/p112] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fanucspmg.cpp fanucspmg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/homebrew/uzebox.cpp homebrew/uzebox] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fastinvaders.cpp fastinvaders] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp16500.cpp hp/hp16500] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fgoal.cpp fgoal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp49gp.cpp hp/hp49gp] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/finalizr.cpp finalizr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp95lx.cpp hp/hp95lx] ==
Sound hardware hook up isn't 100% correct yet.
DAC not hooked up (part of an ASIC).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fitfight.cpp fitfight] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp9k.cpp hp/hp9k] ==
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fk1.cpp fk1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ice/chexx.cpp ice/chexx] ==
Unknown sound hardware.
Digitalker isn't hooked up correctly.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/flashbeats.cpp flashbeats] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ice/vp101.cpp ice/vp101] ==
Preliminary driver. SCSP for sound.
Sound hardware (AC97 codec) isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/flower.cpp flower] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igs/goldstar.cpp igs/goldstar] ==
Custom sound chips' emulation isn't perfect yet.
''' magoddsc, magoddsd ''' - Custom encrypted CPU block.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/flstory.cpp flstory] ==
''' nd8lines ''' - SN emits bad sounds. The game seems to send commands with swapped nibbles if compared with other games on similar hw.
TA7630 emulation needs filter support (bass sounds from MSM5232 should be about 2 times louder).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fontwriter.cpp fontwriter] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igs/igs011.cpp igs/igs011] ==
Extremely preliminary driver.
''' vbowl and clones ''' - Sound is slow and low volume.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/funkball.cpp funkball] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igs/pgm.cpp igs/pgm] ==
Preliminary driver. PC based hardware (Cyrix GX + 3DFX). Needs KS0164 sound chip emulation.
Sound system hook up isn't 100% correct yet (Z80 + ICS WaveFront ICS2115V Wavetable Midi Synthesizer).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/fuukifg3.cpp fuukifg3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igs/spoker.cpp igs/spoker] ==
YMF278B and YMF262 are hooked up in an awkward way (real chip has YMF262 integrated). PCM channels of music in asurabus is sometimes off-tune, check Chen-Mao's stage for example (note: srom.u7 (z80 prg) is a good dump).
'''3super8''' - ROMs are badly dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gaelco.cpp gaelco] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igt/gkigt.cpp igt/gkigt] ==
''' bioplayc ''' - PCB was missing the audio ROM, using the ones from the final version.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gaelco2.cpp gaelco2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/intel/ipds.cpp intel/ipds] ==
''' touchgo and clones ''' - Sounds cut out sometimes, others are often missing (sound status reads as busy, so no attempt made to play new sound). Possibly a bug in the GA20 sound core.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gal3.cpp gal3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/intel/rex6000.cpp intel/rex6000] ==
Skeleton driver. Sound hardware isn't hooked up yet.
Alarm sound and keyclick don't work yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/galaga.cpp galaga] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m10.cpp irem/m10] ==
''' battles and clone, gallag, gatsbee ''' - All these bootlegs use unemulated circuitry instead of Namco custom chip 54XX.
Needs discrete sound hardware emulation. IPM Invader (M10) and Head On (M15) PCBs are available (Guru)


''' xevios ''' - Uses a 4th Z80 instead of Namco Custom MCU.
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m14.cpp irem/m14] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/galaxia.cpp galaxia] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m62.cpp irem/m62] ==
Is sound partly discrete?
Analog drums emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/galaxian.cpp galaxian] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m62_bkungfu.cpp irem/m62_bkungfu] ==
''' amigo2, explorer ''' - Need different sound timer.
Analog drums emulation isn't perfect yet.


''' astroamb ''' - This bootleg uses discrete sound hardware which might differ from the Galaxian one.
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m92.cpp irem/m92] ==
''' nbbatman2bl ''' - Bootleg with different sound hardware: an undumped MCU as soundcpu, OKI samples for music/sound.


''' jumpbug and clone ''' - Missing discrete hardware emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/olibochu.cpp irem/olibochu] ==
Unemulated differences between HC55536 and HC55516. HC55536 clock isn't verified. Is the "Chu has food" sample ever played?


''' jungsub ''' - Different hardware, preliminary sound is hooked up, but it should be compared to real hw.
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/bigstrkb.cpp jaleco/bigstrkb] ==
Sound hardware isn't correctly hooked up yet.


''' monsterz ''' - Possibily missing one sound ROM.
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/ddayjlc.cpp jaleco/ddayjlc] ==
Sound hook up isn't 100% correct (Z80 + 2 x AY-3-8910).


''' scorpion, scorpiona, scorpionb ''' - Sound hardware isn't 100% correctly hooked up yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/homerun.cpp jaleco/homerun] ==
''' dynashot ''' - The PCB has a D7756C (same mask ROM code as homerun) but the code never seems to enable it. Possibly just an unused component for this game.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/galaxold.cpp galaxold] ==
''' ganjaja ''' - D7756C emulation seems incomplete (rock, scissors, paper samples aren't played).
''' 4in1, ckongmc2, dkongjrm, dkongjrmc ''' - Sound hardware isn't 100% correctly hooked up yet and / or needs verifying with real PCBs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/galpanic_ms.cpp galpanic_ms] ==
''' homerun, nhomerun ''' - Voice emulation is missing (unemulated D7756C with internal ROM).
Preliminary driver. Sound board has a Z80 + 2x YM2203.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gambl186.cpp gambl186] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/jalmah.cpp jaleco/jalmah] ==
Preliminary driver. Sound isn't hooked up yet.
''' daireika, mjzoomin, urashima ''' - Sound banking needs fixing. It's protection-related for the first version of the MCU (should be somewhere on the work ram/shared ram).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gamecom.cpp gamecom] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/megasys1.cpp jaleco/megasys1] ==
''' edfbl ''' - Bootleg on different hardware. Missing PIC dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gamecstl.cpp gamecstl] ==
''' iganinjub ''' - Bootleg on different hardware (only 1 OKI).
PC hardware. Needs SiS 7018 emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gameking.cpp gameking] ==
''' kickoffb ''' - Bootleg on different hardware (only 1 OKI and 1 YM2203).
Preliminary sound emulation has been added using external DAC device.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gamemachine.cpp gamemachine] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/tetrisp2.cpp jaleco/tetrisp2] ==
Needs discrete sound hardware emulation.
''' stepstag, steps3, vjdash ''' - No music ROMs / HD dumps.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gamtor.cpp gamtor] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmimpctsw.cpp jpm/jpmimpctsw] ==
Skeleton driver for fruit machine games.
''' all games but j6aceclb, j6big50, j6bigbuk, j6bnkrc, j6bnza, j6camelt, j6cascz, j6gogold, j6guab, j6hapyhr, j6kungfu, j6mono60, j6montlk, j6roller, j6sonic, j6untch and relative clones ''' - Missing audio ROMs and/or incomplete hook-up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gaplus.cpp gaplus] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmsys5.cpp jpm/jpmsys5] ==
Needs emulation of the custom 62XX explosion chip instead of samples.
The mechanical games aren't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gb.cpp gb] ==
''' cashcade ''' - Incomplete dump? Shows a loading error.
Sound chip emulation isn't accurate yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gba.cpp gba] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmsys5sw.cpp jpm/jpmsys5sw] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gei.cpp gei] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/expro02.cpp kaneko/expro02] ==
Sound hardware (DAC) isn't 100% correctly hooked up yet.
''' zipzap and clones ''' - Sound hardware isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/generalplus_gpl16250_nand.cpp generalplus_gpl16250_nand] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/galpanic_ms.cpp kaneko/galpanic_ms] ==
Audio capabilities of the SoC are partially emulated.
Preliminary driver. Sound board has a Z80 + 2x YM2203.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/generalplus_gpl16250_rom.cpp generalplus_gpl16250_rom] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/snowbros.cpp kaneko/snowbros] ==
Audio capabilities of the SoC are partially emulated.
''' snowbro3 and clones ''' - Sound CPU is an AT89C52 with undumped internal ROM.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/generalplus_gpl16250_romram.cpp generalplus_gpl16250_romram] ==
''' yutnori ''' - Sound (2 x OKIM6295) is driven by an undumped PIC.
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/generalplus_gpl16250_spi.cpp generalplus_gpl16250_spi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/koei/pasogo.cpp koei/pasogo] ==
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/generalplus_gpl_unknown.cpp generalplus_gpl_unknown] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/chqflag.cpp konami/chqflag] ==
Audio capabilities of the SoC aren't emulated yet.
007232 volume & panning control is almost certainly wrong.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/geniusiq.cpp geniusiq] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/cobra.cpp konami/cobra] ==
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/getaway.cpp getaway] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/combatsc.cpp konami/combatsc] ==
Needs discrete sound hardware emulation.
''' combatscb ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ggconnie.cpp ggconnie] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/dbz.cpp konami/dbz] ==
OKI banking isn't understood.  
''' dbz2bl ''' - Bootleg with different sound hw, not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ghosteo.cpp ghosteo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/finalizr.cpp konami/finalizr] ==
QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).
''' finalizrb ''' - It uses ENT0 CLK connected to T1 instead of internal timer, but it doesn't look like MAME can handle it with the speed it wants (eg. with set_t0_clk_cb and clock_device), so right now it's done with machine().time() when it reads T1.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gizmondo.cpp gizmondo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/firebeat.cpp konami/firebeat] ==
''' bm3,  bm36th, bm37th, bm3core, bm3final ''' - Require ST-224 emulation for optional toggleable external effects.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gkigt.cpp gkigt] ==
''' kbh, kbm, kbm2nd, kbm3d ''' - Keyboard sounds do not work: requires MU-100 emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gladiatr.cpp gladiatr] ==
''' popn4, popn5, popn6, popn7, popn8, popnmt, popnmt2, popnanm, popnanm2 ''' -  
''' ppking ''' - Sound is controlled by an undumped MCU. Until it can be decapped, its functionalities are imperfectly simulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gmaster.cpp gmaster] ==
''' ppd, ppp, ppp11, ppp1mp ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/goal92.cpp goal92] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/gticlub.cpp konami/gticlub] ==
Sound hardware isn't 100% correctly hooked up yet.
Sound hardware isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/goldart.cpp goldart] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/hornet.cpp konami/hornet] ==
Preliminary driver. OKI not hooked up yet.
Sound hardware isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/goldngam.cpp goldngam] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/hyperspt.cpp konami/hyperspt] ==
Preliminary driver.
''' hypersptb ''' - Bootleg with different hardware. Has ADPCM via MSM5205 instead of VLM.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/goldstar.cpp goldstar] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamigv.cpp konami/konamigv] ==
''' magoddsc, magoddsd ''' - Custom encrypted CPU block.
PSX SPU emulation isn't perfect yet.


''' nd8lines ''' - SN emits bad sounds. The game seems to send commands with swapped nibbles if compared with other games on similar hw.
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konami/konamigx] ==
''' sexyparo and clones,  vsnetscr and clones ''' -  


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gottlieb.cpp gottlieb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp konami/konamim2] ==
''' kngtmare ''' - Sound rom isn't dumped.
''' polystar ''' -  


''' qbert and clones, reactor ''' - Need Votrax SC-01 speech synthesizer emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konblands.cpp konami/konblands] ==
Missing laserdisc dump.


''' tylz ''' - Different sound hardware needs proper implementation.
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konmedalppc.cpp konami/konmedalppc] ==
Preliminary driver. YMZ280B isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gotya.cpp gotya] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/ksys573.cpp konami/ksys573] ==
Missing speech synthesis chips emulation. HD38880 is the main chip whereas HD38882 is an eprom interface. PARCOR based.
PSX SPU emulation isn't perfect and some games are missing emulation of the external digital sound and I/O board.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/goupil.cpp goupil] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/mystwar.cpp konami/mystwar] ==
Sound hasn't been hooked up yet.
''' viostormabbl ''' - This bootleg uses an Oki instead of the Konami customs. There are minor sound glitches which may very well be due to the bootleg hw, but emulation needs comparison to be sure.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gp2x.cpp gp2x] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/nwk-tr.cpp konami/nwk-tr] ==
Sound emulation is hooked up but driver is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gp32.cpp gp32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/otomedius.cpp konami/otomedius] ==
Sound clipping and mixing problems.
Skeleton driver. PC hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gpworld.cpp gpworld] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/rungun.cpp konami/rungun] ==
Missing laserdisc sound.
All games are marked as imperfect sound. Incorrect hook up of the Konami 054539 PCM sound chip?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gp_2.cpp gp_2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tasman.cpp konami/tasman] ==
Konami GX based PCB for gambling games.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/grchamp.cpp grchamp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/timeplt.cpp konami/timeplt] ==
Missing engine noise.
''' chkun ''' - Needs Toshiba TC8830F sound chip emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gridlee.cpp gridlee] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/kurzweil/krz2000.cpp kurzweil/krz2000] ==
Needs discrete sound hardware emulation.
TMP68301 based. Skeletonish.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gstream.cpp gstream] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tmnt.cpp konami/tmnt] ==
''' x2222 and clone ''' - Sound ROMs aren't available. It's possible they don't exist anymore, given the game is an unreleased prototype.
''' tmntucbl ''' - Needs MC68705R3P / Oki M5205 hook up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gsword.cpp gsword] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tmnt2.cpp konami/tmnt2] ==
''' josvolly ''' - DAC sound needs to be implemented. PCB is available (Guru)
''' glfgreat and clones ''' - Sound hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/gticlub.cpp gticlub] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/trackfld.cpp konami/trackfld] ==
Sound hardware isn't 100% correctly hooked up yet.
''' hypoly, hyprolymb, hyprolymba ''' - Bootleg with different sound hardware, which isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/h89.cpp h89] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/twinkle.cpp konami/twinkle] ==
Sound isn't fully hooked up yet (IDE DMA, finish comms).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/harddriv.cpp harddriv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/xmen.cpp konami/xmen] ==
''' hdrivair, hdrivairp ''' Serial communications between the two DS III/IV sound ADSPs need fixing (The auxillary DSP is used to process the output of the sound DSP).
''' xmenabl ''' - Bootleg with different hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/headonb.cpp headonb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/korg/korgm1.cpp korg/korgm1] ==
Needs discrete sound hardware emulation.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hec2herp.cpp hec2herp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/lsi/m3.cpp lsi/m3] ==
The one-shot and A/D timing of the sn76477 need adjusting.
Buzzer isn't hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hh_amis2k.cpp hh_amis2k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/luxor/abc80.cpp luxor/abc80] ==
Volume decay should be more steep at the start and the pitch sounds wrong too (latter is an MCU emulation problem).
PWM sound in ABC-klubben/abc80/grafik/flagga.bac isn't correctly emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hh_pic16.cpp hh_pic16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/luxor/ds90.cpp luxor/ds90] ==
''' ttfball ''' - Miss discrete sound hardware emulation (simple volume decay).
Skeleton driver. M68010 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hh_tms1k.cpp hh_tms1k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/matsushita/duet16.cpp matsushita/duet16] ==
''' bship ''' - Needs discrete sound hardware emulation. Netlist is documented.
No sound hardware hooked up yet. Beeper?


''' bshipb ''' - SN76477 sound needs better emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/matsushita/jr200.cpp matsushita/jr200] ==


''' elecbowl ''' - Game isn't correctly emulated yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/maygay/maygay1bsw.cpp maygay/maygay1bsw] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hideseek.cpp hideseek] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/maygay/maygayv1.cpp maygay/maygayv1] ==
Skeleton driver. Sound hardware isn't hooked up yet.
Sound hardware hook up isn't correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hikaru.cpp hikaru] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mc/mc68000.cpp mc/mc68000] ==
Skeleton driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hitme.cpp hitme] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mc/mccpm.cpp mc/mccpm] ==
''' barricad, brickyrd ''' - They currently use hitme discrete sound hardware implementation. Needs to be checked on schematics / PCBs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hng64.cpp hng64] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/lazercmd.cpp meadows/lazercmd] ==
Sound hardware hook up is very preliminary.
''' medlanes ''' - Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/homedata.cpp homedata] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/meadows.cpp meadows/meadows] ==
''' mirderby ''' - Preliminary driver.
''' bowl3d ''' - Missing sound ROMs dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/homerun.cpp homerun] ==
''' minferno ''' - Sound hardware isn't hooked up yet.
''' dynashot ''' - The PCB has a D7756C (same mask ROM code as homerun) but the code never seems to enable it. Possibly just an unused component for this game.


''' ganjaja ''' - D7756C emulation seems incomplete (rock, scissors, paper samples aren't played).
== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/warpsped.cpp meadows/warpsped] ==
Preliminary driver. Probably discrete sound hardware.


''' homerun, nhomerun ''' - Voice emulation is missing (unemulated D7756C with internal rom).
== [http://github.com/mamedev/mame/blob/master/src/mame/mera/m79152pc.cpp mera/m79152pc] ==
Beep duration is probably too slow.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hornet.cpp hornet] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/merit/mgames.cpp merit/mgames] ==
Sound hardware isn't 100% correctly hooked up yet.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hotstuff.cpp hotstuff] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/metro/metro.cpp metro/metro] ==
Preliminary driver.
''' metabee ''' - PCB has no sound chips. It possibly uses the H8 for DAC.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hp16500.cpp hp16500] ==
''' puzzlet ''' - The game does not write to the OKI sound chip (probably the timers don't work properly).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hp49gp.cpp hp49gp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/metro/rabbit.cpp metro/rabbit] ==
The emulation of the Custom Imagetek I5000 chip isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hp95lx.cpp hp95lx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/metro/tmmjprd.cpp metro/tmmjprd] ==
DAC not hooked up (part of an ASIC).
The emulation of the Custom Imagetek I5000 chip isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hp9k.cpp hp9k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/microsoft/jazz.cpp microsoft/jazz] ==
Audio board with Crystal CS4215 codec isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hprot1.cpp hprot1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midcoin/24cdjuke.cpp midcoin/24cdjuke] ==
Skeleton driver for a CD Juke Box.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/huebler.cpp huebler] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/8080bw.cpp midw8080/8080bw] ==
''' crashrd ''' - Bootleg hardware. Uses a different hook up. Preliminary sound added.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/hyperspt.cpp hyperspt] ==
''' indianbt and clone ''' - Only part of the discrete sound emulation is completed. PCB is available (Guru).
''' hypersptb ''' - Bootleg with different hardware. Has ADPCM via MSM5205 instead of VLM.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/icatel.cpp icatel] ==
''' invrvngegw ''' - One of the sound ROMs is a bad dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ichiban.cpp ichiban] ==
''' astropal, attackfc, ballbomb, cane, claybust, cosmo, darthvdr, desterth, escmars, galactic, grescue, gunchamp, intruder, invadpt2 and clones, invasion and clones, invmulti and clones, lrescue, lrescuem, lupin3, lupin3a, moonbase, moonbasea, rollingc, schaserc, schasercv, sflush, shuttlei, sicv, sisv, sisv1, sisv2, sisv3, skylove, spacecom, spacmiss, spcebttl, spcewars, spacewr3, spacerng, steelwkr, vortex, yosakdon, yosakdona ''' - Need discrete sound emulation.
Code is encrypted.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/if800.cpp if800] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/m79amb.cpp midw8080/m79amb] ==
Boom, Thud, Shot discrete sounds need more accurate emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/igs011.cpp igs011] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/mw8080bw.cpp midw8080/mw8080bw] ==
''' vbowl, vbowlj ''' - Sound is slow and low volume.
''' blueshrk ''' - Sounds are derived from schematics but could be (and seem) wrong. Needs checking on a real PCB.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/igs017.cpp igs017] ==
''' bowler, clowns, clowns1, desertgu, dogpatch, invad2ct, roadrunm, shuffle, spacwalk, spcenctr, tornbase ''' - Discrete sound hardware is only partially emulated.
''' mgcs ''' - Sound banking goes through protection, which isn't perfectly simulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/indiana.cpp indiana] ==
''' checkmat ''' - Needs breadboarding to get noise/filter frequencies.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/indigo.cpp indigo] ==
''' gmissile, m4, phantom2, seawolf, seawolfo ''' - Need discrete sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/indy_indigo2.cpp indy_indigo2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/rotaryf.cpp midw8080/rotaryf] ==
''' indy_4610, indy_4613, indy_5015 ''' -
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/intrscti.cpp intrscti] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/astrocde.cpp midway/astrocde] ==
Sound hardware hasn't been hooked up yet.
''' demndrgn ''' - Audio board isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ipds.cpp ipds] ==
''' gorf, gorfpgm1, gorfpgm2, wow, wowg ''' - Votrax SC-01 speech synthesizer emulation isn't perfect yet. In particular, the analog part needs some work (see plosives).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/iris_power.cpp iris_power] ==
''' seawolf2 ''' - Needs discrete sound hardware emulation.
Skeleton driver. MIPS based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/island.cpp island] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/atlantis.cpp midway/atlantis] ==
Skeletonish driver. Uses an OKIM6295.
Preliminary driver. ADSP-2181 based DCS2 audio.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/istellar.cpp istellar] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/gridlee.cpp midway/gridlee] ==
Missing laserdisc sound.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/istrebiteli.cpp istrebiteli] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mcr.cpp midway/mcr] ==
The emulation of the custom sound device is still preliminary.
''' twotiger ''' - 8 track cassette has been dumped but the hook up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/it3030.cpp itt3030] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/midyunit.cpp midway/midyunit] ==
Beeper isn't correctly hooked up.
''' mkyawdim3, mkyawdim4 ''' - Bootlegs on different hardware. They seem not to reproduce some sound effects. Should be checked on real hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/itc4.cpp itc4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mw18w.cpp midway/mw18w] ==
Skeletonish. Temperature controller. Probably uses a beeper?
Mechanical game. Needs discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jack.cpp jack] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mwsub.cpp midway/mwsub] ==
''' striv ''' - Sound hook up isn't 100% correct yet.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jaguar.cpp jaguar] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mips/mips.cpp mips/mips] ==
Buzzer isn't hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jalmah.cpp jalmah] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/39in1.cpp misc/39in1] ==
''' daireika, mjzoomin, urashima ''' - Sound banking needs fixing. It's protection-related for the first version of the MCU (should be somewhere on the work ram/shared ram).
Preliminary sound support only.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jazz.cpp jazz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/3do.cpp misc/3do] ==
Audio board with Crystal CS4215 codec isn't emulated yet.
Emulation is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jclub2.cpp jclub2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/5clown.cpp misc/5clown] ==
''' jclub2v200 and later versions ''' - ST032 sound emulation isn't done yet.
Unknown writes and reads.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jokrwild.cpp jokrwild] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/acefruit.cpp misc/acefruit] ==
Sound hardware isn't hooked up yet.
Sound emulation is completely lacking.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jonos.cpp jonos] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/alinvade.cpp misc/alinvade] ==
Sound has been hooked up but it's a guesswork. Should be verified with real hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jpmimpctsw.cpp jpmimpctsw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/amaticmg.cpp misc/amaticmg] ==
The mechanical games aren't emulated yet.
Not all sound devices have been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jpmsys5.cpp jpmsys5] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/astropc.cpp misc/astropc] ==
The mechanical games aren't emulated yet.
Fruit machine. AMD Geode based. Skeletonish.


''' cashcade ''' - Incomplete dump? Shows a loading error.
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/beaminv.cpp misc/beaminv] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jpmsys5sw.cpp jpmsys5sw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/beezer.cpp misc/beezer] ==
Possibly missing filters. Needs a PCB reference to check sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jr200.cpp jr200] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/bingor.cpp misc/bingor] ==
Driver is preliminary, sound hook up can't be verified.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/jubilee.cpp jubilee] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/blitz68k.cpp misc/blitz68k] ==
Preliminary driver.
Sound is MCU-protected.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/juku.cpp juku] ==
''' texasrls ''' - MCU is dumped, needs hook up.
Preliminary driver. No sound hardware hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/k8915.cpp k8915] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/buster.cpp misc/buster] ==
Sound hardware isn't hooked up yet (possibly discrete).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/kas89.cpp kas89] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/cb2001.cpp misc/cb2001] ==
Some events sound louder than others.
Sound hardware is hooked up but game isn't working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/kickgoal.cpp kickgoal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/chsuper.cpp misc/chsuper] ==
''' actionhw ''' - Missing PIC dump. Simulated for now.
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/kingdrby.cpp kingdrby] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/coinmvga.cpp misc/coinmvga] ==
Possibly missing discrete sound hardware emulation.
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/konamigv.cpp konamigv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/corona.cpp misc/corona] ==
PSX SPU emulation isn't perfect yet.
''' winner81 ''' - Sound hardware hook-up is imperfect.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/konamigx.cpp konamigx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/dgpix.cpp misc/dgpix] ==
''' sexyparo and clones,  vsnetscr and clones ''' -
KS0164 sound chip emulation is preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/konamim2.cpp konamim2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/discoboy.cpp misc/discoboy] ==
''' polystar ''' -
ADPCM has sound volume issues, it's either too loud or too quiet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/konblands.cpp konblands] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/dorachan.cpp misc/dorachan] ==
Missing laserdisc dump.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/konendev.cpp konendev] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinf2.cpp misc/ecoinf2] ==
Skeleton driver for fruit machine games.
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/kopunch.cpp kopunch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinf3.cpp misc/ecoinf3] ==
Sound hardware isn't hooked up yet. Probably has discrete hardware.
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/kron.cpp kron] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinfr.cpp misc/ecoinfr] ==
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/krz2000.cpp krz2000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/efg8080.cpp misc/efg8080] ==
TMP68301 based. Skeletonish.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ksys573.cpp ksys573] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/esd16.cpp misc/esd16] ==
PSX SPU emulation isn't perfect and some games are missing emulation of the external digital sound and I/O board.
''' fantstry and clone ''' - Playable, but no sound because of an undumped PIC.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/laserbas.cpp laserbas] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/eva.cpp misc/eva] ==
Discrete sound emulation is incomplete.
Preliminary driver. TMS 6100 for sound.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/laserbat.cpp laserbat] ==
Missing analog part.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/lastfght.cpp lastfght] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ez2d.cpp misc/ez2d] ==
''' lastfght ''' - Sound chip is unknown.
Unemulated Sound Blaster Live CT4830.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/lazercmd.cpp lazercmd] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/fastinvaders.cpp misc/fastinvaders] ==
''' medlanes ''' - Needs discrete sound hardware emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/lbeach.cpp lbeach] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/lgp.cpp lgp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/flower.cpp misc/flower] ==
Sound hardware (Z80 + 3 AY-3-8910) isn't hooked up yet.
Custom sound chips' emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/liberate.cpp liberate] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gambl186.cpp misc/gambl186] ==
''' prosport, prosporta ''' - Sound hook up isn't 100% correct.
Preliminary driver. Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/lindbergh.cpp lindbergh] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gammagic.cpp misc/gammagic] ==
PC hardware. Preliminary driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/littlerb.cpp littlerb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gamtor.cpp misc/gamtor] ==
Sound hardware is mostly understood, but isn't perfectly implemented yet.
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/lkage.cpp lkage] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gei.cpp misc/gei] ==
''' bygone ''' - Missing music. Emulation bug or incomplete prototype? PCB is available (Guru)
Sound hardware (DAC) isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/looping.cpp looping] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gms.cpp misc/gms] ==
DAC emulation can be improved by adding the missing signals for decay etc. (see schematics).
''' ballch, cots, magslot, sc2in1, super555 ''' - Oki is hooked up but given ROM sizes it should need banking.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ltd.cpp ltd] ==
''' rbmk, rbspm ''' - YM2151 isn't correctly hooked up yet, Oki is hooked up but given ROM sizes it should need banking.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/luckgrln.cpp luckgrln] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/goldngam.cpp misc/goldngam] ==
Sound chip type is unknown.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/lynx.cpp lynx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/hideseek.cpp misc/hideseek] ==
Skeleton driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m10.cpp m10] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/hotstuff.cpp misc/hotstuff] ==
Needs discrete sound hardware emulation. IPM Invader (M10) and Head On (M15) PCBs are available (Guru)
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m14.cpp m14] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/intrscti.cpp misc/intrscti] ==
Needs discrete sound hardware emulation.
Sound hardware hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m20.cpp m20] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/island.cpp misc/island] ==
Skeletonish driver. Uses an OKIM6295.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m62.cpp m62] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/istellar.cpp misc/istellar] ==
Analog drums emulation isn't perfect yet.
Missing laserdisc sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m79152pc.cpp m79152pc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jackpot.cpp misc/jackpot] ==
Beep duration is probably too slow.
Sound isn't hooked up yet. Z80 + AY-3-8910.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m79amb.cpp m79amb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jokrwild.cpp misc/jokrwild] ==
Boom, Thud, Shot discrete sounds need more accurate emulation.
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/m92.cpp m92] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jubilee.cpp misc/jubilee] ==
''' nbbatman2bl ''' - Bootleg with different sound hardware: an undumped MCU as soundcpu, OKI samples for music/sound.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mac.cpp mac] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jungleyo.cpp misc/jungleyo] ==
OKIM6295 sound doesn't seem to work 100% correctly (i.e. coin sound only seems to work from 3rd coin on, lots of invalid sample msgs in error.log)


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/macs.cpp macs] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/kas89.cpp misc/kas89] ==
''' cultname, kisakaeh, kisakaen ''' - ST016 hook up / emulation isn't perfect yet.
Some events sound louder than others.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/magicard.cpp magicard] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/laserbas.cpp misc/laserbas] ==
The sound chip is unknown (it's an ADPCM with eight channels).
Discrete sound emulation is incomplete.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/magictg.cpp magictg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/magictg.cpp misc/magictg] ==
Skeleton driver. Sound hardware isn't hooked up yet.
Skeleton driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/magnum.cpp magnum] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/malzak.cpp misc/malzak] ==
Beeper implementation isn't perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/malzak.cpp malzak] ==
Sound isn't correctly hooked up yet (2x SN76477).
Sound isn't correctly hooked up yet (2x SN76477).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/manohman.cpp manohman] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/matrix.cpp misc/matrix] ==
Preliminary driver.
Game doesn't work so sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/marinedt.cpp marinedt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/megadriv_sunplus_hybrid.cpp misc/megadriv_sunplus_hybrid] ==
Needs discrete sound emulation.
The MD side of things doesn't work as it needs enhanced chipset emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/maygay1b.cpp maygay1b] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/megaphx.cpp misc/megaphx] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/maygayv1.cpp maygayv1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/meyc8080.cpp misc/meyc8080] ==
Sound hardware hook up isn't correct yet.
DAC hook-up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mazerbla.cpp mazerbla] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/micro3d.cpp misc/micro3d] ==
''' mazerbla, mazerblaa ''' -  They appear to use an MM54104 'Digitalker' speech IC, however, the two speech ROMs are undumped.
Sound system implementation isn't 100% accurate yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mc1502.cpp mc1502] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/mirderby.cpp misc/mirderby] ==
Missing DAC?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mc8020.cpp mc8020] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/monon_color.cpp misc/monon_color] ==
It isn't known if it has sound hardware.
The music is supplied by a glob in each cartridge, which differs for each game.  This glob is assumed to be a self-contained MCU (undumped), responding to music requests.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mc8030.cpp mc8030] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/mtu130.cpp misc/mtu130] ==
It isn't known if it has sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mccpm.cpp mccpm] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/murogmbl.cpp misc/murogmbl] ==
Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mcr.cpp mcr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/neoprint.cpp misc/neoprint] ==
''' twotiger ''' - 8 track cassette has been dumped but the hook up isn't perfect yet.
Sound interface isn't implemented yet


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/meadows.cpp meadows] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/nibble.cpp misc/nibble] ==
''' bowl3d ''' - Missing sound ROMs dump.
Skeleton-ish. Unidentified sound CPU / IC.


''' minferno ''' - Sound hardware isn't hooked up yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/nsmpoker.cpp misc/nsmpoker] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/megaphx.cpp megaphx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pachifev.cpp misc/pachifev] ==
Sound banking isn't understood.
One of the sound ROMs might be badly dumped. Sound hardware and frequencies are mostly guessed.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/megasys1.cpp megasys1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pasha2.cpp misc/pasha2] ==
''' edfbl ''' - Bootleg on different hardware. Possibly missing a PIC dump?
''' pasha2 ''' - Needs ATMEL DREAM SAM9773 Single Chip Synthesizer/MIDI emulation.


''' iganinjub, lordofkb ''' - Bootleg on different hardware (only 1 OKI).
''' zdrum ''' - Needs hard disk dump and MP3 board emulation.


''' kickoffb ''' - Bootleg on different hardware (only 1 OKI and 1 YM2203).
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pipeline.cpp misc/pipeline] ==
Sound hardware hook up isn't 100% yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mekd3.cpp mekd3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pntnpuzl.cpp misc/pntnpuzl] ==
Sound system isn't hooked up yet. It's a DAC driven by an undumped PIC.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mekd4.cpp mekd4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/quizpun2.cpp misc/quizpun2] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mekd5.cpp mekd5] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ssingles.cpp misc/ssingles] ==
Some sounds are missing: at least two of the unused ROMs contain samples (unknown format, perhaps adpcm).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mephistp.cpp mephistp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/sstrangr.cpp misc/sstrangr] ==
Pinball hardware. I8088 based. Needs I8256 emulation.
Currently using generic Invaders samples. Needs discrete sound hardware emulation. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mermaid.cpp mermaid] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/stuntair.cpp misc/stuntair] ==
''' mermaid, yachtn ''' - These game have a ROM for sample playback, needs identifying and hooking up.
Needs interrupt frequencies at least. Possibly some discrete parts.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mes.cpp mes] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/su2000.cpp misc/su2000] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/metalmx.cpp metalmx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/summit.cpp misc/summit] ==
Very complex prototype hardware. Preliminary driver.
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/metro.cpp metro] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/tattack.cpp misc/tattack] ==
''' metabee ''' - PCB has no sound chips. It possibly uses the H8 for DAC.
Sound isn't hooked up (probably discrete).


''' puzzlet ''' - The game does not write to the OKI sound chip (probably the timers don't work properly).
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/thayers.cpp misc/thayers] ==
SSI-263 is HLE-ed and doesn't sound correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/meyc8080.cpp meyc8080] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/tmspoker.cpp misc/tmspoker] ==
DAC hook-up isn't perfect yet.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mgames.cpp mgames] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/triviaquiz.cpp misc/triviaquiz] ==
Needs discrete sound hardware emulation.
Discrete sounds?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mgolf.cpp mgolf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/trucocl.cpp misc/trucocl] ==
Needs discrete sound hardware emulation.
Audio is almost there, but not perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/micro20.cpp micro20] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/unkpoker.cpp misc/unkpoker] ==
Skeleton driver.
Unidentified sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/micro3d.cpp micro3d] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vamphalf.cpp misc/vamphalf] ==
Sound system implementation isn't 100% accurate yet.
''' yorijori ''' - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/microb.cpp microb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vampire.cpp misc/vampire] ==
Beeper is hooked up, but not 100% correct.
Main / sound CPU communications aren't correctly emulated, also missing analog filters for AY8910.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/micronic.cpp micronic] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/video21.cpp misc/video21] ==
Beeper sounds offtune.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/microtan.cpp microtan] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vlc.cpp misc/vlc] ==
''' spinveti ''' - Sound hardware isn't hooked up.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mips.cpp mips] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/voyager.cpp misc/voyager] ==
Buzzer isn't hooked up.
PC hardware. Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mitchell.cpp mitchell] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vpoker.cpp misc/vpoker] ==
''' pangba, pangbb, spangbl ''' - Sound clocks aren't correct, causing music speed to be too fast.
Sound isn't hooked up yet (AY8910).


''' pkladiesbl, pkladiesbl2 ''' - MSM5205 isn't hooked up.
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/wildpkr.cpp misc/wildpkr] ==
Preliminary driver. Needs memory map improvements, ACRTC support, GFX decode and sound support.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/midyunit.cpp midyunit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mits/mits680b.cpp mits/mits680b] ==
''' mkyawdim3, mkyawdim4 ''' - Bootlegs on different hardware. They seem not to reproduce some sound effects. Should be checked on real hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/minicom.cpp minicom] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mitsubishi/multi16.cpp mitsubishi/multi16] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/miniframe.cpp miniframe] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mitsubishi/multi8.cpp mitsubishi/multi8] ==
Preliminary driver. M68010 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/minitel_2_rpic.cpp minitel_2_rpic]==
== [http://github.com/mamedev/mame/blob/master/src/mame/morrow/tricep.cpp morrow/tricep] ==
The sound hardware isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/missb2.cpp missb2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd3.cpp motorola/mekd3] ==
The Sound NMI and/or Interrupts aren't likely to be right. The Sound CPU starts writing to unusual memory ports - either because the NMI/Interrupt timing is out, or the sheer fact that the Sound CPU code is rather poorly written, so it may be normal behaviour. Also, the OKI M6295 seems to be playing the wrong samples, however the current OKI M6295 sound ROM dump is bad.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mits680b.cpp mits680b] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd4.cpp motorola/mekd4] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ml20.cpp ml20] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd5.cpp motorola/mekd5] ==
Speaker not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mk85.cpp mk85] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mr/sshot.cpp mr/sshot] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mk90.cpp mk90] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mr/subhuntr.cpp mr/subhuntr] ==
Possibly discrete hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mmagic.cpp mmagic] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/msx/sangho.cpp msx/sangho] ==
Missing discrete sound hardware emulation. Will need better 76477 emulation.
''' pzlestar ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mmodular.cpp mmodular] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mupid/mupid2.cpp mupid/mupid2] ==
Speaker isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/model3.cpp model3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nakajima/nakajies.cpp nakajima/nakajies] ==
Sound comms are working but emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/monzagp.cpp monzagp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/cswat.cpp namco/cswat] ==
Preliminary driver. Sound hardware isn't hooked up yet.
Namco 52xx isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu12wbk.cpp mpu12wbk] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/gal3.cpp namco/gal3] ==
Preliminary driver. Uses an AY-3-8910.
Skeleton driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu3.cpp mpu3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/galaga.cpp namco/galaga] ==
Sound hardware isn't hooked up yet.
''' battles and clone, gallag, gatsbee, nebulbee ''' - All these bootlegs use unemulated circuitry instead of Namco custom chip 54XX.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4crystal.cpp mpu4crystal] ==
''' xevios ''' - Uses a 4th Z80 instead of Namco Custom MCU.
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4empire.cpp mpu4empire] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/gaplus.cpp namco/gaplus] ==
Fruit machine hardware. Not working yet.
Needs emulation of the custom 62XX explosion chip instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4mdm.cpp mpu4mdm] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos10.cpp namco/namcos10] ==
Fruit machine hardware. Not working yet.
Some SPU problems.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4misc.cpp mpu4misc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos12.cpp namco/namcos12] ==
Fruit machine hardware. Not working yet.
''' truckk ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4plasma.cpp mpu4plasma] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos2.cpp namco/namcos2] ==
Fruit machine hardware. Not working yet.
''' marvland ''' - Probable bad dump of the C140 ROM.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4sw.cpp mpu4sw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/polepos.cpp namco/polepos] ==
Fruit machine hardware. Not working yet.
''' grally, polepos2bi, polepos2bs, topracern ''' - Bootlegs on different hardware. Possibly missing explosion sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mpu4union.cpp mpu4union] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/rallyx.cpp namco/rallyx] ==
Fruit machine hardware. Not working yet.
''' commsega ''' - The first time you kill a soldier, the music stops. When you die the music restarts and won't stop a second time.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mquake.cpp mquake] ==
''' nrallyx and clones, rallyx and clones ''' - Needs emulation of the explosion with discrete sound components. The schematics are available so it should be possible eventually.
Sound system isn't correctly hooked up yet (Amiga custom + Ensoniq ES5503).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mrgame.cpp mrgame] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/warpwarp.cpp namco/warpwarp] ==
''' navarone, sos ''' - Sound isn't completely emulated yet.


s== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/msbc1.cpp msbc1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncd68k.cpp ncd/ncd68k] ==
Preliminary driver. Beeper?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mstation.cpp mstation] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncdmips.cpp ncd/ncdmips] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mt735.cpp mt735] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncdppc.cpp ncd/ncdppc] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/multi16.cpp multi16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/apc.cpp nec/apc] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/multi8.cpp multi8] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc100.cpp nec/pc100] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mupid2.cpp mupid2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc8401a.cpp nec/pc8401a] ==
Speaker isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/murogmbl.cpp murogmbl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc88va.cpp nec/pc88va] ==
Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mw18w.cpp mw18w] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc9801_epson.cpp nec/pc9801_epson] ==
Mechanical game. Needs discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mw8080bw.cpp mw8080bw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc9821.cpp nec/pc9821] ==
''' blueshrk ''' - Sounds are derived from schematics but could be (and seem) wrong. Needs checking on a real PCB.


''' bowler, clowns, clowns1, desertgu, dogpatch, invad2ct, roadrunm, shuffle, spacwalk, spcenctr, tornbase ''' - Discrete sound hardware is only partially emulated.
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pce.cpp nec/pce] ==


''' checkmat ''' - Needs breadboarding to get noise/filter frequencies.
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pcfx.cpp nec/pcfx] ==


''' gmissile, m4, phantom2, seawolf, seawolfo ''' - Need discrete sound hardware emulation instead of samples.
== [http://github.com/mamedev/mame/blob/master/src/mame/neogeo/neogeo.cpp neogeo/neogeo] ==
''' dragonsh ''' - Sound ROMs for this prototype do not exist.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mwsub.cpp mwsub] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/netronics/elf.cpp netronics/elf] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/myb3k.cpp myb3k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/next/next.cpp next/next] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/mz6500.cpp mz6500] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/clshroad.cpp nichibutsu/clshroad] ==
''' clshroad and clones ''' - Main and sound CPUs synching isn't perfect.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/n8080.cpp n8080] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/cop01.cpp nichibutsu/cop01] ==
''' helifire, helifirea ''' -
Missing emulation of the 1412M2 protection chip, used by the sound CPU. This is probably an extra CPU (program ROM is the ic2 one), presumably with data / address line scrambling.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nakajies.cpp nakajies] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/nbmj8688.cpp nichibutsu/nbmj8688] ==
''' barline ''' - Wrong NMI enable trigger, causing wrong sample pitch (and sometimes crashes when you soft reset).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/namcos10.cpp namcos10] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/nichild.cpp nichibutsu/nichild] ==
Sound hardware isn't hooked up yet.
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/namcos2.cpp namcos2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/tubep.cpp nichibutsu/tubep] ==
''' finallap and clones, finalap2 and clones, finalap3 and clones, fourtrax, suzuka8h and clones, suzuk8h2 and clones ''' - Engine sound is awful.
Missing analog filters emulation.


''' marvland ''' - Probable bad dump of the audiocpu ROM.
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/aleck64.cpp nintendo/aleck64] ==
''' mayjin3 ''' -  


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nanos.cpp nanos] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/cothello.cpp nintendo/cothello] ==
Beeper duration and base frequency is approximated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/naomi.cpp naomi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/dkong.cpp nintendo/dkong] ==
AICA emulation / hook up isn't 100% yet.
''' pestplce ''' - Currently using dkongjr sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nbmj8688.cpp nbmj8688] ==
''' shootgal ''' - Possibly missing speech PCB emulation.
''' barline ''' - Wrong NMI enable trigger, causing wrong sample pitch (and sometimes crashes when you soft reset).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nbmj9195.cpp nbmj9195] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/famibox.cpp nintendo/famibox] ==
''' ldquiz4, shabdama ''' - Uses a laserdisc which isn't dumped yet.
Coin insertion sound is not emulated. Coin beep (before time out) is not emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ncd17c.cpp ncd17c] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/gb.cpp nintendo/gb] ==
Preliminary driver. Beeper?
Sound chip emulation isn't accurate yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nds.cpp nds] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/gba.cpp nintendo/gba] ==
Driver is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/neogeo.cpp neogeo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/mmagic.cpp nintendo/mmagic] ==
''' dragonsh ''' - Sound ROMs for this prototype do not exist.
Missing discrete sound hardware emulation. Will need better 76477 emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/neoprint.cpp neoprint] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nds.cpp nintendo/nds] ==
Sound interface isn't implemented yet
Driver is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/neptunp2.cpp neptunp2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nix/fitfight.cpp nix/fitfight] ==
Skeleton driver. Sound hook-up is preliminary.
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nes_vt02_vt03.cpp nes_vt02_vt03] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/n8080.cpp nintendo/n8080] ==
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.
''' helifire, helifirea ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nes_vt09.cpp nes_vt09] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt02_vt03.cpp nintendo/nes_vt02_vt03] ==
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nes_vt32.cpp nes_vt32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt09.cpp nintendo/nes_vt09] ==
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nes_vt369_vtunknown nes_vt369_vtunknown]==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt32.cpp nintendo/nes_vt32] ==
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/newbrain.cpp newbrain] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nss.cpp nintendo/nss] ==
SNES sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/news_r3k.cpp news_r3k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/pokemini.cpp nintendo/pokemini] ==
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/next.cpp next] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/snes.cpp nintendo/snes] ==
SNES sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nibble.cpp nibble] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/snesb.cpp nintendo/snesb] ==
Skeleton-ish. Unidentified sound CPU / IC.
SNES sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nightmare.cpp nightmare] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/spacefb.cpp nintendo/spacefb] ==
Undumped sound ROM.
Needs discrete sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ninjaw.cpp ninjaw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vboy.cpp nintendo/vboy] ==
SSG Output isn't accurate


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nitedrvr.cpp nitedrvr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vt_unknown.cpp nintendo/vt_unknown] ==
Discrete motor/skid sounds are not 100% correct.
Unidentified main CPU. Dump might be bad.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nmk16.cpp nmk16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vt1682.cpp nintendo/vt1682] ==
Sound crackles.


''' hachamf, tdragon1 ''' - Protected sets, they don't handshake with the NMK004.
== [http://github.com/mamedev/mame/blob/master/src/mame/nmk/nmk16.cpp nmk/nmk16] ==
''' gunnailb ''' - Bootleg with modified sound hardware. Emulation needs to be compared with real hw to be sure it sounds so bad.


''' manybloc ''' - Sound isn't 100% correctly hooked up. There are writes to 0x08001c.w and 0x08001e.w. Could they be related to sound and/or interrupts ?
''' manybloc ''' - Sound isn't 100% correctly hooked up. There are writes to 0x08001c.w and 0x08001e.w. Could they be related to sound and/or interrupts ?


''' gunnailb, tdragon3h ''' - Bootlegs which need a different sound hardware implementation.
''' tdragon3h ''' - Bootlegs which need a different sound hardware implementation.


''' vandykeb ''' - Undumped PIC controls sound.
''' vandykeb ''' - Undumped PIC controls sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nsmpoker.cpp nsmpoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nokia/dbox.cpp nokia/dbox] ==
Preliminary driver.
Driver still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nss.cpp nss] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olivetti/m20.cpp olivetti/m20] ==
SNES sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nwk-tr.cpp nwk-tr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/lbeach.cpp olympia/lbeach] ==
Sound emulation is hooked up but driver is still preliminary.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nycaptor.cpp nycaptor] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/monzagp.cpp olympia/monzagp] ==
Needs better sound emulation (mixing ?).
Preliminary driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/nyny.cpp nyny] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/portrait.cpp olympia/portrait] ==
Function of port A on IC37 AY8910 is unknown. It looks like a DAC, but this is not supported by the writes to the port. All the writes are 0x9X, usually 0x9b or 0x9d.  Note that this is incorrectly referred to as port B on the schematics, but the pin #'s confirm it is, in fact port A.
Sound CPU (TMS5200) isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/o2.cpp o2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/olyboss.cpp olympiaint/olyboss] ==
Skeleton driver.
No sound hardware hooked up yet. Beeper?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/octane.cpp octane] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/olytext.cpp olympiaint/olytext] ==
Skeleton driver.
Skeletonish. Has a Piezo-Beeper.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/okean240.cpp okean240] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/peoplepc.cpp olympiaint/peoplepc] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/olibochu.cpp olibochu] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/omnibyte/msbc1.cpp omnibyte/msbc1] ==
Main -> sound cpu communication is completely wrong, commands don't play the intended sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/olyboss.cpp olyboss] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/omori/spaceg.cpp omori/spaceg] ==
No sound hardware hooked up yet. Beeper?
Needs hook up of the SN76477s.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/olytext.cpp olytext] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pacman/pacman.cpp pacman/pacman] ==
Skeletonish. Has a Piezo-Beeper.
''' eggor ''' - Sound hook up isn't 100% correct.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/opwolf.cpp opwolf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pacman/schick.cpp pacman/schick] ==
There are a few unmapped writes for the sound Z80 and unknown writes to the MSM5205 control addresses.
Hack of Pengo using Bombjack sound. Sound is probably working fine, but should be checked when the game fully works.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/othello.cpp othello] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/palm/palmz22.cpp palm/palmz22] ==
Needs hook up of the upd7751c sample player (it works correctly but there's main cpu side write(latch/command) missing).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/otomedius.cpp otomedius] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/dawg.cpp pc/dawg] ==
Skeleton driver. PC hardware.
Preliminary driver. No attempt to hook up sound yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/p112.cpp p112] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/mc1502.cpp pc/mc1502] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pachifev.cpp pachifev] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pangofun.cpp pc/pangofun] ==
One of the sound ROMs might be badly dumped. Sound hardware and frequencies are mostly guessed.
Skeleton driver. PC hardware. ISA 16bit sound card.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pacman.cpp pacman] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcat_dyn.cpp pc/pcat_dyn] ==
''' eggor ''' - Sound hook up isn't 100% correct.
PC hardware. Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/palm.cpp palm] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcat_nit.cpp pc/pcat_nit] ==
PC hardware. Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/palmz22.cpp palmz22] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcipc.cpp pc/pcipc] ==
Virtual test driver. No sound hardware has been decided.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pangofun.cpp pangofun] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcxt.cpp pc/pcxt] ==
Skeleton driver. PC hardware. ISA 16bit sound card.
"Buzzer" PC sound has issues.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/paranoia.cpp paranoia] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/przone.cpp pc/przone] ==
Sound system hook up isn't 100% correct yet.
Needs Vibra16 emulation (currently the driver has SB16 as a stopgap).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pasha2.cpp pasha2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/sis630.cpp pc/sis630] ==
Needs ATMEL DREAM SAM9773 Single Chip Synthesizer/MIDI emulation.
Preliminary driver. Big TODO on top of file.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/paso1600.cpp paso1600] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pce/ggconnie.cpp pce/ggconnie] ==
OKI banking isn't understood.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pasogo.cpp pasogo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pce/paranoia.cpp pce/paranoia] ==
Sound system hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pc100.cpp pc100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pce/uapce.cpp pce/uapce] ==
The tone played by the JAMMA IF board is not emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pc1500.cpp pc1500] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/philips/cdi.cpp philips/cdi] ==
The CDI sound hardware isn't 100% emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pc8401a.cpp pc8401a] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/philips/minitel_2_rpic.cpp philips/minitel_2_rpic] ==
The sound hardware isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pc88va.cpp pc88va] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/philips/yes.cpp philips/yes] ==
Very preliminary driver. No sound hardware listed. Probably just a beeper?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pc9801.cpp pc9801] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/phoenix/phoenix.cpp phoenix/phoenix] ==
''' phoenixc2, griffono ''' - These bootlegs substitute the MM6221AA melody generator with a piggyback PCB. This alternative sound hardware isn't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pcat_dyn.cpp pcat_dyn] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/phoenix/safarir.cpp phoenix/safarir] ==
PC hardware. Sound isn't hooked up yet.
Needs discrete sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pcat_nit.cpp pcat_nit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pinball/missamer.cpp pinball/missamer] ==
PC hardware. Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pce.cpp pce] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/playmark/playmark.cpp playmark/playmark] ==
''' wbeachvl, wbeachvl2, wbeachvl3, wbeachvla ''' - Incorrect OKI banking.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pcfx.cpp pcfx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/playmark/powerbal.cpp playmark/powerbal] ==
''' atombjt ''' - OKI banking should be verified against real hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pcipc.cpp pcipc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/promat/gstream.cpp promat/gstream] ==
Virtual test driver. No sound hardware has been decided.
''' x2222 and clone ''' - Sound ROMs aren't available. It's possible they don't exist anymore, given the game is an unreleased prototype.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pcxt.cpp pcxt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/psion5/psion5.cpp psion5/psion5] ==
''' filetto ''' - "buzzer" PC sound has issues plus the UM5100 sound chip, might be connected to the prototyping card.
Speaker isn't hooked up 100% correctly yet.


''' tetriskr ''' - "buzzer" PC sound has issues.
== [http://github.com/mamedev/mame/blob/master/src/mame/qume/qvt70.cpp qume/qvt70] ==
Beeper isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pda600.cpp pda600] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ramtek/hitme.cpp ramtek/hitme] ==
''' barricad, brickyrd ''' - They currently use hitme discrete sound hardware implementation. Needs to be checked on schematics / PCBs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pdp11.cpp pdp11] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ramtek/starcrus.cpp ramtek/starcrus] ==
Uses HLE noise due to abusing a 2N4124 in breakdown as a noise source.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pensebem.cpp pensebem] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/rca/studio2.cpp rca/studio2] ==
Implementation of AVR8 Timer 1 Output Compare Match A is sub-optimal resulting in bad sound quality when emulating the buzzer.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/peoplepc.cpp peoplepc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/regnecentralen/rc759.cpp regnecentralen/rc759] ==
Sound isn't hooked up yet (SN76489A + speaker).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pg685.cpp pg685] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/rm/rm380z.cpp rm/rm380z] ==
Preliminary driver. NEC V20 based.
''' rm480z, rm480za ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pgm.cpp pgm] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a5105.cpp robotron/a5105] ==
Sound system hook up isn't 100% correct yet (Z80 + ICS WaveFront ICS2115V Wavetable Midi Synthesizer).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/phc25.cpp phc25] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a51xx.cpp robotron/a51xx] ==
Volume is often low to non-existent.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/phoenix.cpp phoenix] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a7150.cpp robotron/a7150] ==
''' phoenixc2, griffono ''' - These bootlegs substitute the MM6221AA melody generator with a piggyback PCB. This alternative sound hardware isn't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/photoply.cpp photoply] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/k8915.cpp robotron/k8915] ==
PC hardware. Unemulated sound card.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pinball2k.cpp pinball2k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/rockwell/aim65_40.cpp rockwell/aim65_40] ==
Preliminary driver. Pinball - video hybrid. DCS2 Stereo Sound system isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pinkiri8.cpp pinkiri8] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_cm32p.cpp roland/roland_cm32p] ==
Sound hardware isn't 100% hooked up yet.
Synth. PCM emulation is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pipeline.cpp pipeline] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_d10.cpp roland/roland_d10] ==
Sound hardware isn't hooked up yet (YM2203).
Expander. Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pitnrun.cpp pitnrun] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_d50.cpp roland/roland_d50] ==
Needs discrete sound hardware emulation. PCB is available (Guru).
Skeletonish. Synthesizer. Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/play_2.cpp play_2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_d70.cpp roland/roland_d70] ==
''' cerberusp ''' Sound hardware not hooked up yet.


''' madrace ''' - Uses a Sound Board IV (same as MPU-3 and later), but I/O ports that talk to it are unknown.
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_mt32.cpp roland/roland_mt32] ==
Skeletonish. Expander.  Sound isn't emulated yet.


''' zira ''' - Different sound hardware (AY8910).
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_pr100.cpp roland/roland_pr100] ==
MIDI sequencer. Unemulated M60012-0105SP gate array generates a "metronome" signal which is the only audio output.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/play_3.cpp play_3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_sc55.cpp roland/roland_sc55] ==
AY chips output port adds various components across the analog outputs, lots of loud siren-like noises when there should be silence, mechanical sounds to add.
Skeletonish. Expander.  Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/playmark.cpp playmark] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_sc55mk2.cpp roland/roland_sc55mk2] ==
''' hrdtimes, hrdtimesa ''' - Missing PIC dump.
Skeletonish. Expander.  Sound isn't emulated yet.


''' wbeachvl, wbeachvl2, wbeachvl3 ''' - PIC is dumped, but the hook up isn't perfect yet (missing music).
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_tb303.cpp roland/roland_tb303] ==
Bass line. NEC_D650. Sound unemulated (discrete)


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pntnpuzl.cpp pntnpuzl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_tr909.cpp roland/roland_tr909] ==
Sound system isn't hooked up yet.
Drum machine. UPD7810.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pockchal.cpp pockchal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/rolm/r9751.cpp rolm/r9751] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pocketc.cpp pocketc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sage/sage2.cpp sage/sage2] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pofo.cpp pofo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sanritsu/mermaid.cpp sanritsu/mermaid] ==
''' mermaid, yachtn ''' - These game have a ROM for sample playback, needs identifying and hooking up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pokemini.cpp pokemini] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sanritsu/ron.cpp sanritsu/ron] ==
F/F part isn't correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/polepos.cpp polepos] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sanyo/phc25.cpp sanyo/phc25] ==
''' grally, polepos2bi, polepos2bs, topracern ''' - Bootlegs on different hardware. Possibly missing explosion sound.
Volume is often low to non-existent.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/popobear.cpp popobear] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/blockade.cpp sega/blockade] ==
BGM seems quite off, YM2413 core bug?
Needs noise generator emulation, along with proper mixing and volume control.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/portrait.cpp portrait] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/chihiro.cpp sega/chihiro] ==
Sound CPU (TMS5200) isn't hooked up yet.
X-BOX sound hardware isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/powerbal.cpp powerbal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/coolridr.cpp sega/coolridr] ==
''' atombjt ''' - OKI banking should be verified against real hardware.
Sound hardware hook up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ppmast93.cpp ppmast93] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/dc_atomiswave.cpp sega/dc_atomiswave] ==
Sound system hook up isn't 100% correct yet.
AICA emulation / hook up isn't 100% yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/prestige.cpp prestige] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/flashbeats.cpp sega/flashbeats] ==
Unindentified sound chip.
Preliminary driver. SCSP for sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/prof180x.cpp prof180x] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/fwheel.cpp sega/fwheel] ==
Audio board isn't implemented yet (Z80 + 2x YM2203).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/prof80.cpp prof80] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/gpworld.cpp sega/gpworld] ==
Missing laserdisc sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/prophet600.cpp prophet600] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/hikaru.cpp sega/hikaru] ==
Skeleton driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/psion5.cpp psion5] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/kopunch.cpp sega/kopunch] ==
Spekaer isn't hooked up 100% correctly yet.
Sound hardware isn't hooked up yet. Probably has discrete hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/psx.cpp psx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/lindbergh.cpp sega/lindbergh] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/puckpkmn.cpp puckpkmn] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/model2.cpp sega/model2] ==
''' jzth ''' - A sound bank isn't hooked up yet.
''' airwlkrs ''' -  


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/pv9234.cpp pv9234] ==
''' motoraid ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/qtsbc.cpp qtsbc] ==
''' rchase2 ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/quasar.cpp quasar] ==
''' vf2 and clones ''' -
Invader effect is missing. In general, sound needs comparing with a real PCB.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/quizpun2.cpp quizpun2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/model3.cpp sega/model3] ==
Sound comms are working but emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/qvt70.cpp qvt70] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/naomi.cpp sega/naomi] ==
Beeper isn't hooked up yet.
AICA emulation / hook up isn't 100% yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/qx10.cpp qx10] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/puckpkmn.cpp sega/puckpkmn] ==
Beeper isn't hooked up yet.
''' jzth ''' - A sound bank isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/r9751.cpp r9751] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/sderby2.cpp sega/sderby2] ==
The video CPUs are waiting for commands from another source. It is assumed that there is at least one other PCB (834-5526?) which drives the video PCBs and perhaps generates sound. The satellite PCB is emulated in sg1000a.cpp.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rabbit.cpp rabbit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/sega_beena.cpp sega/sega_beena] ==
The emulation of the Custom Imagetek I5000 chip isn't perfect yet.
Misses MIDI audio.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rallyx.cpp rallyx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segafruit.cpp sega/segafruit] ==
''' commsega ''' - The first time you kill a soldier, the music stops. When you die the music restarts and won't stop a second time.
Driver is preliminary due to decryption possibly being not 100% correct, sound hasn't been hooked up yet.


''' nrallyx, nrallyxb, rallyx, rallyxa, rallyxm ''' - Needs emulation of the explosion with discrete sound components. The schematics are available so it should be possible eventually.
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segag80r.cpp sega/segag80r] ==
''' 005 ''' - Sound PROM for melody generator is missing. Need discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rambo.cpp rambo] ==
''' monsterb, monsterb2, spaceod, spaceod2 ''' - Need discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rc759.cpp rc759] ==
''' pignewt, pignewta ''' - Sega Universal Sound Board emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rd100.cpp rd100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segag80v.cpp sega/segag80v] ==
Unknown sound hardware.
''' spacfurybl ''' - TMS5110 used for speech isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/realbrk.cpp realbrk] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segajw.cpp sega/segajw] ==
''' dai2kaku ''' - Sound isn't correctly hooked up.
Sound seems to be actually working pretty good.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/redalert.cpp redalert] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segald.cpp sega/segald] ==
''' demoneye, ww3 ''' -
Needs laserdisc sound and discrete sound hardware emulation.


''' panther ''' - Needs discrete sound hardware emulation. AY8910 hook up needs verifying.
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segapm.cpp sega/segapm] ==


''' redalert ''' - Needs discrete sound hardware emulation.  Audio CPU NMI is generated by a 74121 multivibrator, the correct pulse length is not emulated.
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segas16b.cpp sega/segas16b] ==
''' bayroute1 ''' - Sound ROMs aren't dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/redclash.cpp redclash] ==
''' lockonph ''' - Bootleg hardware with different custom chips.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rex6000.cpp rex6000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segas32.cpp sega/segas32] ==
Alarm sound and keyclick don't work yet.
''' as1 ''' - Unemulated laserdisc.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rgum.cpp rgum] ==
''' kokoroj and clone, kokoroj2 ''' - Unemulated CD board.
Skeleton driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/riscpc.cpp riscpc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segasm1.cpp sega/segasm1] ==
''' carboule ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rohga.cpp rohga] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segasp.cpp sega/segasp] ==
''' darkseal2 ''' - One sound ROM is incorrect for this set.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/roland_cm32p.cpp roland_cm32p] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segaxbd.cpp sega/segaxbd] ==
Synth. PCM emulation is still preliminary.
''' rascot ''' - Only the terminal is dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/roland_d10.cpp roland_d10] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/stactics.cpp sega/stactics] ==
Expander. Sound isn't emulated yet.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/roland_d50.cpp roland_d50] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/stv.cpp sega/stv] ==
Skeletonish. Synthesizer. Sound isn't emulated yet.
Sound is marked as imperfect in most games and there is no sound in some others due to incomplete SCSP emulation / hook up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/roland_mt32.cpp roland_mt32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/svmu.cpp sega/svmu] ==
Skeletonish. Expander.  Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/roland_sc55.cpp roland_sc55] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/system16.cpp sega/system16] ==
Skeletonish. Expander. Sound isn't emulated yet.
Most games in the driver lack / have incomplete sound. Needs support for custom sound HW used by the various bootlegs.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/roland_tb303.cpp roland_tb303] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/turbo.cpp sega/turbo] ==
Bass line. NEC_D650. Sound unemulated (discrete)
Driver needs discrete sound emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/roland_tr606.cpp roland_tr606] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/vicdual.cpp sega/vicdual] ==
Drum machine. NEC_D650. Sound unemulated (discrete)
All games but brdrline and clones and tranqgun are missing discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/roland_tr909.cpp roland_tr909] ==
''' starrkr ''' - Right now it uses the same netlist as parent brdrline but should be verified against schematics or real PCB.
Drum machine. UPD7810.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rollext.cpp rollext] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/zaxxon.cpp sega/zaxxon] ==
Preliminary driver.
Missing discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rollrace.cpp rollrace] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/banprestoms.cpp seibu/banprestoms] ==
Needs discrete sound hardware emulation for sound effects.
Oki banking should be verified against original or by someone who understands Japanese and thus can confirm the correct speech is played.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ron.cpp ron] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/cabal.cpp seibu/cabal] ==
F/F part isn't correct yet.
''' cabalbl ''' - Bootleg with different sound hardware, which isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rotaryf.cpp rotaryf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/goal92.cpp seibu/goal92] ==
Needs discrete sound hardware emulation.
Sound hardware isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/route16.cpp route16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/seibucats.cpp seibu/seibucats] ==
''' speakhlp ''' - Bootleg with different hardware / program.
Preliminary driver. Unemulated YMF721 sound chip.


''' vscompmj ''' -  Stuck notes, due to incomplete decryption or to wrong AY hook-up?
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/stfight.cpp seibu/stfight] ==
''' empcity and clones, stfight and clones ''' - YM2203s should be clocked at 1.5MHz but this results in the sound and music being 1/3 of the pitch they should be. The game never writes the YM2203s' divider registers yet other games (e.g. Lock-On)  suggest the default values are correct. What *is* going on here?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rowamet.cpp rowamet] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/toki.cpp seibu/toki] ==
Sound ROM is badly dumped.
''' jujuba ''' - In this bootleg sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/royalmah.cpp royalmah] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/toki_ms.cpp seibu/toki_ms] ==
''' jansou ''' - Game doesn't work due to missing program rom, thus sound emulaton can't be tested.
Sound needs various improvements: MSM playback, improve comms, ROM bank, mixing. There are some scratchy sound from time to time. It's also currently unknwon that port A/B of the two YMs are used for.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rpunch.cpp rpunch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/wiz.cpp seibu/wiz] ==
''' svolleybl ''' - Needs correct sound latch hook up and OKI M5205 hook up.
''' scion and clone, stinger and clones ''' - Discrete hardware emulation is preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rungun.cpp rungun] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sequential/prophet600.cpp sequential/prophet600] ==
All games are marked as imperfect sound. Incorrect hook up of the Konami 054539 PCM sound chip?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/rvoice.cpp rvoice] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/jclub2.cpp seta/jclub2] ==
''' jclub2v200 and later versions ''' - ST032 sound emulation is preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/s11.cpp s11] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/macs.cpp seta/macs] ==
''' cultname, kisakaeh, kisakaen ''' - ST016 hook up / emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/s4.cpp s4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/namcoeva.cpp seta/namcoeva] ==
C352 ROM is a bad dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/s6.cpp s6] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/seta.cpp seta/seta] ==
''' frpwr_l6 ''' - Sound doesn't work.
''' blockcarb, madsharkbl ''' - Bootleg with different sound hardware. SFXs are hooked up (OKI M6295) but music is missing.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/s7.cpp s7] ==
''' crazyfgt ''' - Level 2 interrupt should probably be triggered by the 3812 but sound tends to die that way.
''' barra_l1, solar_l2 ''' - Sound doesn't work.


''' thund_p1 and clones ''' - Speech is mixed up.
''' jjsquawk and clones ''' - Player's shot sound is missing (not requested to X1-010?). Many sounds are wrong since MAME 0.62.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/s9.cpp s9] ==
''' sokonuke ''' - Sound is imperfect.
''' alcat_l7 ''' - Sound ROM isn't dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/safarir.cpp safarir] ==
''' thunderlbl, thunderlbl2 ''' - Bootleg with different sound hardware. Sound is hooked up but it restarts after a few seconds at the title screen.
Needs discrete sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sage2.cpp sage2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/seta2.cpp seta/seta2] ==
''' ablastb ''' - Bootleg on different hardware. Uses a FPGA reproduction of the original sound chip.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/saitek_risc2500.cpp saitek_risc2500] ==
''' staraudi ''' - Sample ROM is a bad dump.
Sound is too high pitched.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sam.cpp sam] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/srmp6.cpp seta/srmp6] ==
Pinball games. Almost skeletonish.
NiLe chip emulation / hook up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sangho.cpp sangho] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/ssv.cpp seta/ssv] ==
''' pzlestar ''' -  
''' srmp7 ''' - Needs interrupts by the sound chip (not properly hooked up yet). Kludged to work.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sbowling.cpp sbowling] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sfrj/tim011.cpp sfrj/tim011] ==
Needs discrete sound hardware emulation. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/schick.cpp schick] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/crimson.cpp sgi/crimson] ==
Hack of Pengo using Bombjack sound. Sound latch write hasn't been identified yet.
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/scobra.cpp scobra] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/indy_indigo2.cpp sgi/indy_indigo2] ==
''' mimonkeyug ''' - Needs discrete sound hardware emulation. High quality PCB scan available.
''' indy_4610, indy_4613, indy_5015 ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/scramble.cpp scramble] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip12.cpp sgi/ip12] ==
''' 800fath ''' -
Sound hardware hasn't been hooked up yet.


''' ad2083 ''' - Bad dump of the tms5110 roms.
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip20.cpp sgi/ip20] ==
Sound hardware hasn't been hooked up yet.


''' mariner ''' - Discrete sound in addition to the 8910.
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip6.cpp sgi/ip6] ==
Sound hardware hasn't been hooked up yet.


''' marsarf ''' - The first sound ROM is probably bad.
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/iris_power.cpp sgi/iris_power] ==
Skeleton driver. MIPS based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/scv.cpp scv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/o2.cpp sgi/o2] ==
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sderby2.cpp sderby2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/octane.cpp sgi/octane] ==
The video CPUs are waiting for commands from another source. It is assumed that there is at least one other PCB (834-5526?) which drives the video PCBs and perhaps generates sound. The satellite PCB is emulated in sg1000a.cpp.
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/seabattl.cpp seabattl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/fontwriter.cpp sharp/fontwriter] ==
Preliminary driver. Probably discrete sound hardware.
Extremely preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segag80r.cpp segag80r] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/mz6500.cpp sharp/mz6500] ==
''' 005 ''' - Sound PROM for melody generator is missing. Need discrete sound hardware emulation.


''' monsterb, monsterb2, spaceod, spaceod2 ''' - Need discrete sound hardware emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/pc1500.cpp sharp/pc1500] ==


''' pignewt, pignewta ''' - Sega Universal Sound Board emulation isn't perfect yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/pocketc.cpp sharp/pocketc] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segajw.cpp segajw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/siemens/pg685.cpp siemens/pg685] ==
Sound seems to be actually working pretty good.
Preliminary driver. NEC V20 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segald.cpp segald] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sigma/nyny.cpp sigma/nyny] ==
Needs laserdisc sound and discrete sound hardware emulation.
Function of port A on IC37 AY8910 is unknown. It looks like a DAC, but this is not supported by the writes to the port. All the writes are 0x9X, usually 0x9b or 0x9d.  Note that this is incorrectly referred to as port B on the schematics, but the pin #'s confirm it is, in fact port A.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segam1.cpp segam1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sigma/spiders.cpp sigma/spiders] ==
Missing filters emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segapm.cpp segapm] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/alphasma.cpp skeleton/alphasma] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segas16b.cpp segas16b] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ax20.cpp skeleton/ax20] ==
''' bayroute1 ''' - Sound ROMs aren't dumped.


''' dfjail, lockonph ''' - Bootleg hardware with different custom chips.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/basf7100.cpp skeleton/basf7100] ==
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segas32.cpp segas32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/codata.cpp skeleton/codata] ==
''' kokoroj, kokoroj2 ''' - Unemulated CD board.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segasp.cpp segasp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/controlid.cpp skeleton/controlid] ==
Fingerprint reader device. Very skeletonish.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/segaxbd.cpp segaxbd] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/cxhumax.cpp skeleton/cxhumax] ==
''' rascot ''' - Only the terminal is dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/seta.cpp seta] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/daruma.cpp skeleton/daruma] ==
''' blockcarb ''' - Bootleg with different sound hardware. SFXs are hooked up (OKI M6295) but music is missing.


''' crazyfgt ''' - Level 2 interrupt should probably be triggered by the 3812 but sound tends to die that way.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/datacast.cpp skeleton/datacast] ==
Unknown sound hardware.


''' jjsquawk and clones ''' - Player's shot sound is missing (not requested to X1-010?). Many sounds are wrong since MAME 0.62.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/dm7000.cpp skeleton/dm7000] ==


''' sokonuke ''' - Sound is imperfect.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/dual68.cpp skeleton/dual68] ==


''' thunderlbl, thunderlbl2 ''' - Bootleg with different sound hardware. Sound is hooked up but it restarts after a few seconds at the title screen.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/eurit.cpp skeleton/eurit] ==
ISDN-Telefon. Sound hardware not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/seta2.cpp seta2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fanucs15.cpp skeleton/fanucs15] ==
''' ablastb ''' - Bootleg on different hardware. Uses a FPGA reproduction of the original sound chip.


''' staraudi ''' - Sample ROM is a bad dump.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fanucspmg.cpp skeleton/fanucspmg] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sk1.cpp sk1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fk1.cpp skeleton/fk1] ==
CPU is an unemulated MSM6283, possibly with undumped internal ROM. It has onboard sampling and playback capabilities.
Unknown sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/slc1a.cpp slc1a] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/goupil.cpp skeleton/goupil] ==
The speaker emulation isn't correct: it's very noisy if hooked up as it is now.
Sound hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/slicer.cpp slicer] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/hprot1.cpp skeleton/hprot1] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sm1800.cpp sm1800] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/hudson_poems.cpp skeleton/hudson_poems] ==
Sound is produced by the SoC, currently unemulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/smc777.cpp smc777] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/icatel.cpp skeleton/icatel] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/snes.cpp snes] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/if800.cpp skeleton/if800] ==
SNES sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/snesb.cpp snesb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/indiana.cpp skeleton/indiana] ==
SNES sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/snk6502.cpp snk6502] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/itc4.cpp skeleton/itc4] ==
''' sasuke, satansat and clones, vanguard and clones ''' - Discrete sound hardware isn't emulated yet.
Skeletonish. Temperature controller. Probably uses a beeper?


''' fantasy and clones, vanguard and clones ''' - Speech is missing (hd38880/hd38882 emulation).
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/itt3030.cpp skeleton/itt3030] ==
Beeper isn't correctly hooked up.


''' satansat and clones ''' - Music frequency is wrong.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/jonos.cpp skeleton/jonos] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/snk68.cpp snk68] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/juku.cpp skeleton/juku] ==
''' powb ''' - Bootleg with different sound hardware. The MSM5205 isn't hooked up yet.
Preliminary driver. No sound hardware hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/snowbros.cpp snowbros] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/kron.cpp skeleton/kron] ==
''' ballboy, snowbro3 ''' - It's not confirmed if the sound cpu code is missing or it's driven by the main cpu.


''' yutnori ''' - Sound (2 x OKIM6295) is driven by an undumped PIC.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mes.cpp skeleton/mes] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/socrates.cpp socrates] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/micro20.cpp skeleton/micro20] ==
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spacefb.cpp spacefb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/micronic.cpp skeleton/micronic] ==
Needs discrete sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spaceg.cpp spaceg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/miniframe.cpp skeleton/miniframe] ==
Needs hook up of the SN76477s.
Preliminary driver. M68010 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg110.cpp spg110] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ml20.cpp skeleton/ml20] ==
Preliminary driver. Sunplus SPG110 based.
Speaker not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg29x.cpp spg29x] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mstation.cpp skeleton/mstation] ==
Audio capabilities of the SPG29x SoCs aren't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx.cpp spg2xx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mt735.cpp skeleton/mt735] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_digimake.cpp spg2xx_digimake] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/pockchal.cpp skeleton/pockchal] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_dreamlife.cpp spg2xx_dreamlife] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/pv9234.cpp skeleton/pv9234] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_ican.cpp spg2xx_ican] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/pwp14.cpp skeleton/pwp14] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
Word processor. Unidentified sound hardware (possibly beeper?).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_jakks.cpp spg2xx_jakks] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/qtsbc.cpp skeleton/qtsbc] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_jakks_gkr.cpp spg2xx_jakks_gkr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/rd100.cpp skeleton/rd100] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
Unknown sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_jakks_sharp.cpp spg2xx_jakks_sharp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/rvoice.cpp skeleton/rvoice] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_jakks_tvtouch.cpp spg2xx_jakks_tvtouch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/swyft.cpp skeleton/swyft] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_lexibook.cpp spg2xx_lexibook] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/systec.cpp skeleton/systec] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_pdc.cpp spg2xx_pdc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tecnbras.cpp skeleton/tecnbras] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_playvision.cpp spg2xx_playvision] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/terak.cpp skeleton/terak] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_senario.cpp spg2xx_senario] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ti630.cpp skeleton/ti630] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_senario_poker.cpp spg2xx_senario_poker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tk635.cpp skeleton/tk635] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_senca.cpp spg2xx_senca] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tsispch.cpp skeleton/tsispch] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
DAC isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_shredmjr.cpp spg2xx_shredmjr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tulip1.cpp skeleton/tulip1] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
Speaker (?) not hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_skannerztv.cpp spg2xx_skannerztv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/vector3.cpp skeleton/vector3] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
Preliminary driver. Extensive TODO on top of the driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_smarttv.cpp spg2xx_smarttv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/vsmilepro.cpp skeleton/vsmilepro] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
Skeletonish. Nothing has been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_telestory.cpp spg2xx_telestory] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/slicer/slicer.cpp slicer/slicer] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_tvgogo.cpp spg2xx_tvgogo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/snk/hng64.cpp snk/hng64] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
Sound hardware hook up is very preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_vii.cpp spg2xx_vii] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/snk/snk6502.cpp snk/snk6502] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
''' sasuke, satansat and clones, vanguard and clones ''' - Discrete sound hardware isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_wiwi.cpp spg2xx_wiwi] ==
''' fantasy and clones, vanguard and clones ''' - Speech is missing (hd38880/hd38882 emulation).
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spg2xx_zone.cpp spg2xx_zone] ==
''' satansat and clones ''' - Music frequency is wrong.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spiders.cpp spiders] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/snk/snk68.cpp snk/snk68] ==
Missing filters emulation.
''' powb ''' - Bootleg with different sound hardware. The MSM5205 isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/splash.cpp splash] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/news_r3k.cpp sony/news_r3k] ==
''' rebus ''' - Sound isn't hooked up yet.
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/splash_ms.cpp splash_ms] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/news_r4k.cpp sony/news_r4k] ==
Bootleg hardware. Emulation still preliminary.
Sound hardware isn't hooked up yet (lots of undocumented hardware).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/spoker.cpp spoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/psx.cpp sony/psx] ==
'''3super8''' - Roms are badly dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/srmp6.cpp srmp6] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/smc777.cpp sony/smc777] ==
NiLe chipo emulation / hook up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ssfindo.cpp ssfindo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/zn.cpp sony/zn] ==
Audio CPU isn't emulated yet (QDSP).
For all games but nbajamex and clone, which use a different sound system, SPU emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sshot.cpp sshot] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/stern/astinvad.cpp stern/astinvad] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ssingles.cpp ssingles] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/stern/mazerbla.cpp stern/mazerbla] ==
Some sounds are missing: at least two of the unused roms contain samples (unknown format, perhaps adpcm).
''' mazerbla, mazerblaa ''' -  They appear to use an MM54104 'Digitalker' speech IC, however, the two speech ROMs are undumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sstrangr.cpp sstrangr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/subsino/lastfght.cpp subsino/lastfght] ==
Currently using generic Invaders samples. Needs discrete sound hardware emulation. PCB is available (Guru).
''' lastfght ''' - Sound chip isn't emulated yet (SS9804, same as some games in subsino2.cpp).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ssv.cpp ssv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/subsino/subsino2.cpp subsino/subsino2] ==
''' srmp7 ''' - Needs interrupts by the sound chip (not properly hooked up yet). Kludged to work.
''' bishjan, new2001, qbeebing, queenbee and clones, squeenb, treamary, xiaoao - Sound chip isn't emulated yet (SS9804 or SS9904).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/st2302u_bbl_spi.cpp st2302u_bbl_spi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun1.cpp sun/sun1] ==
ST2302U based. Emulation is preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/stactics.cpp stactics] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun2.cpp sun/sun2] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/starcrus.cpp starcrus] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun3x.cpp sun/sun3x] ==
Uses HLE noise due to abusing a 2N4124 in breakdown as a noise source.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/starshp1.cpp starshp1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun4.cpp sun/sun4] ==
Discrete sound hardware is emulated, but still needs proper emulation of the MC3340.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/starwars.cpp starwars] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/blockch.cpp sunelectronics/blockch] ==
''' tomcatsw ''' - Sound roms aren't dumped.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/stfight.cpp stfight] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/dai3wksi.cpp sunelectronics/dai3wksi] ==
''' cshootert '''  - Music desyncs a lot.
Needs discrete sound hardware emulation (some preliminary work has been done).


''' empcity and clones, stfight and clones ''' - YM2203s should be clocked at 1.5MHz but this results in  the sound and music being 1/3 of the pitch they should be. The game never writes the YM2203s' divider registers yet other games (e.g. Lock-On)  suggest the default values are correct. What *is* going on here?
== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/route16.cpp sunelectronics/route16] ==
''' speakhlp ''' - Bootleg with different hardware / program.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/studio2.cpp studio2] ==
''' vscompmj ''' -  Stuck notes, due to incomplete decryption or to wrong AY hook-up?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/stuntair.cpp stuntair] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ta/alphatpx.cpp ta/alphatpx] ==
Needs interrupt frequencies at least. Possibly some discrete parts.
''' alphatp1 ''' - Different beeper hook up?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/stv.cpp stv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tab/tabe22.cpp tab/tabe22] ==
Sound is marked as imperfect in most games and there is no sound in some others due to incomplete SCSP emulation / hook up.
Possibly missing beeper.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/st_mp100.cpp st_mp100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/arkanoid.cpp taito/arkanoid] ==
Most games need discrete sound hardware emulation.
''' hexa ''' - Keeps writing 0x3f to register 0x07 of the AY8910, to read the input ports. This causes clicks in the music since the output channels are continuously disabled and reenabled.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/su2000.cpp su2000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/buggychl.cpp taito/buggychl] ==
Preliminary driver.
Support for the 7630's controlling the sound chip outputs (bass/treble, volume) is completely missing. The sound Z80 seems to write answers for the main Z80, but the latter doesn't seem to read them.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/subhuntr.cpp subhuntr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/crbaloon.cpp taito/crbaloon] ==
Possibly discrete hardware.
Discrete sound hardware emulation isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/subs.cpp subs] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/fgoal.cpp taito/fgoal] ==
Discrete sound hardware emulation is incomplete (missing sonar sound).
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/subsino2.cpp subsino2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/flstory.cpp taito/flstory] ==
''' bishjan, new2001, humlan, squeenb ''' - Sound chip isn't emulated yet (SS9804 or SS9904).
TA7630 emulation needs filter support (bass sounds from MSM5232 should be about 2 times louder).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/summit.cpp summit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/gladiatr.cpp taito/gladiatr] ==
Sound hardware isn't hooked up yet.
''' ppking ''' - Sound is controlled by an undumped MCU. Until it can be decapped, its functionalities are imperfectly simulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sun1.cpp sun1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/grchamp.cpp taito/grchamp] ==
Missing engine noise.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sun2.cpp sun2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/gsword.cpp taito/gsword] ==
''' josvolly ''' - DAC sound needs to be implemented. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sun3.cpp sun3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/lgp.cpp taito/lgp] ==
Sound hardware (Z80 + 3 AY-3-8910) isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sun3x.cpp sun3x] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/lkage.cpp taito/lkage] ==
''' bygone ''' - Missing music. Emulation bug or incomplete prototype? PCB is available (Guru)


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/sun4.cpp sun4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/marinedt.cpp taito/marinedt] ==
Needs discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/supracan.cpp supracan] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/missb2.cpp taito/missb2] ==
Sound CPU comms and sound chip are completely unknown.
The Sound NMI and/or Interrupts aren't likely to be right. The Sound CPU starts writing to unusual memory ports - either because the NMI/Interrupt timing is out, or the sheer fact that the Sound CPU code is rather poorly written, so it may be normal behaviour. Also, the OKI M6295 seems to be playing the wrong samples, however the current OKI M6295 sound ROM dump is bad.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/suprnova.cpp suprnova] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/ninjaw.cpp taito/ninjaw] ==
''' galpani4 ''' - 2nd sound ROM wasn't dumped.
SSG Output isn't accurate.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/suprridr.cpp suprridr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/nycaptor.cpp taito/nycaptor] ==
The board seems to contain a discrete sound portion which needs to be emulated.
Needs better sound emulation (mixing ?).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/svmu.cpp svmu] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/opwolf.cpp taito/opwolf] ==
There are a few unmapped writes for the sound Z80 and unknown writes to the MSM5205 control addresses.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/swyft.cpp swyft] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/pitnrun.cpp taito/pitnrun] ==
Needs discrete sound hardware emulation. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/systec.cpp systec] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/rollrace.cpp taito/rollrace] ==
Needs discrete sound hardware emulation for sound effects.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/system16.cpp system16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/sbowling.cpp taito/sbowling] ==
Most games in the driver lack / have incomplete sound. Needs support for custom sound HW used by the various bootlegs.
Needs discrete sound hardware emulation. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tabe22.cpp tabe22] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/scyclone.cpp taito/scyclone] ==
Possibly missing beeper.
Complex audio setup with 2x SN76477 and possibly some discrete parts.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/taito.cpp taito] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/spdheat.cpp taito/spdheat] ==
Sound filters aren't emulated and currently only one speaker is hooked up, but the game has more.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/taitogn.cpp taitogn] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitogn.cpp taito/taitogn] ==
Zoom sound DSP emulation isn't complete.
Zoom sound DSP emulation isn't complete.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/taitopjc.cpp taitopjc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitopjc.cpp taito/taitopjc] ==
Zoom sound DSP emulation isn't complete.
Zoom sound DSP emulation isn't complete.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/taitotx.cpp taitotx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitotx.cpp taito/taitotx] ==
Preliminary driver.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/taitotz.cpp taitotz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitotz.cpp taito/taitotz] ==
Zoom sound DSP is currently unemulated.
Zoom sound DSP is currently unemulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/taitowlf.cpp taitowlf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitowlf.cpp taito/taitowlf] ==
Zoom sound DSP is currently unemulated.
Zoom sound DSP is currently unemulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/taito_l.cpp taito_l] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taito_f3.cpp taito/taito_f3] ==
''' champwr, champwrj, champwru ''' - Additional MSM5205 isn't 100% correctly hooked up yet.
''' bumbsymph and clones ''' - Bootlegs on different hardware. Oki banking is wrong.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tasc.cpp tasc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taito_l.cpp taito/taito_l] ==
Sound is too high pitched.
''' champwr and clones ''' - Additional MSM5205 isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tasman.cpp tasman] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/warriorb.cpp taito/warriorb] ==
Konami GX based PCB for gambling games.
''' darius2d, darius2do and sagaia ''' - SSG Output isn't accurate.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/wyvernf0.cpp taito/wyvernf0] ==
Sound emulation isn't fully accurate. PCB is available (Guru).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tandberg/tdv2324.cpp tandberg/tdv2324] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tangerine/microtan.cpp tangerine/microtan] ==
''' spinveti ''' - Sound hardware isn't hooked up.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tatsumi/kingdrby.cpp tatsumi/kingdrby] ==
Possibly missing discrete sound hardware emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tatsumi/tx1.cpp tatsumi/tx1] ==
''' tx1 and clones ''' - TX-1 tyre screech noises are not implemented yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tch/kickgoal.cpp tch/kickgoal] ==
''' actionhw ''' - Missing PIC dump. Simulated for now.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tch/littlerb.cpp tch/littlerb] ==
Sound hardware is mostly understood, but isn't perfectly implemented yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tattack.cpp tattack] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/teamconcepts/comquest.cpp teamconcepts/comquest] ==
Sound isn't hooked up (probably discrete).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tdv2324.cpp tdv2324] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/technos/chinagat.cpp technos/chinagat] ==
''' saiyugb1 ''' - There are sync problems between the i8049 and the m5205 which need further looking at.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tecnbras.cpp tecnbras] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tecmo/wc90.cpp tecmo/wc90] ==
Sound isn't correctly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tek410x.cpp tek410x] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tecmo/wc90b.cpp tecmo/wc90b] ==
MSM5205 sound isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/terak.cpp terak] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tektronix/tek410x.cpp tektronix/tek410x] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tetrisp2.cpp tetrisp2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/telercas/tmc600.cpp telercas/tmc600] ==
''' stepstag, steps3, vjdash ''' - No music ROMs / HD dumps.
PRWNOISE and PRBEEP return wrong values, CDP1869 white noise not emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tg100.cpp tg100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/televideo/tv950.cpp televideo/tv950] ==
Unemulated Yamaha YMW258-F sound chip (possibly identical to MultiPCM?).
Speaker doesn't produce correct sound due to bugs in the via6522 emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/thayers.cpp thayers] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/snspell.cpp ti/snspell] ==
Needs converting of the SSI-263 to a sound device and laserdisc audio.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ti630.cpp ti630] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/snspellc.cpp ti/snspellc] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ti85.cpp ti85] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti85.cpp ti/ti85] ==
''' ti84pob, ti84pov3 ''' - Unemulated FonixTalk from SpeechFX.
''' ti84pob, ti84pov3 ''' - Unemulated FonixTalk from SpeechFX.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ti89.cpp ti89] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti89.cpp ti/ti89] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ti931.cpp ti931] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti931.cpp ti/ti931] ==
Preliminary driver.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/ti990_4.cpp ti990_4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti990_4.cpp ti/ti990_4] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/bingobear.cpp tiger/bingobear] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tiamc1.cpp tiamc1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/gamecom.cpp tiger/gamecom] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tim011.cpp tim011] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/k28.cpp tiger/k28] ==
''' k28 ''' - Speech doesn't seem to sound correct. May be a bug in the Votrax emulation. Needs comparison with real hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/timeplt.cpp timeplt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/k28m2.cpp tiger/k28m2] ==
''' chkun ''' - Needs Toshiba TC8830F sound chip emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tigertel/gizmondo.cpp tigertel/gizmondo] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/toaplan/toaplan1.cpp toaplan/toaplan1] ==
''' outzonec ''' - Z80 ROMs is probably incorrect for this set, causing wrong sounds.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/toaplan/toaplan2.cpp toaplan/toaplan2] ==
''' batsugunbl ''' - Oki banking isn't hooked up correctly yet.
 
''' nprobowl, probowl2 ''' - Oki banking isn't hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/toshiba/paso1600.cpp toshiba/paso1600] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/trs/dgn_beta.cpp trs/dgn_beta] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/trs/vis.cpp trs/vis] ==
Some audio registers aren't understood yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/elan_ep3a19a.cpp tvgames/elan_ep3a19a] ==
The sound capabilities of the SoC aren't fully emulated yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/elan_eu3a05.cpp tvgames/elan_eu3a05] ==
ADPCM format not correctly decoded yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_nand.cpp tvgames/generalplus_gpl16250_nand] ==
Audio capabilities of the SoC are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_rom.cpp tvgames/generalplus_gpl16250_rom] ==
Audio capabilities of the SoC are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_romram.cpp tvgames/generalplus_gpl16250_romram] ==
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/timetrv.cpp timetrv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_spi.cpp tvgames/generalplus_gpl16250_spi] ==
Missing laserdisc audio.
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tispeak.cpp tispeak] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_spi_direct.cpp tvgames/generalplus_gpl16250_spi_direct] ==
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tk635.cpp tk635] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl162xx_lcdtype.cpp tvgames/generalplus_gpl162xx_lcdtype] ==
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tmc600.cpp tmc600] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl32612.cpp tvgames/generalplus_gpl32612] ==
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tmmjprd.cpp tmmjprd] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg110.cpp tvgames/spg110] ==
The emulation of the Custom Imagetek I5000 chip isn't perfect yet.
Preliminary driver. Sunplus SPG110 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tmnt.cpp tmnt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg29x.cpp tvgames/spg29x] ==
''' glfgreat, glfgreatj ''' - Sound hook up isn't 100% correct yet.
Audio capabilities of the SPG29x SoCs aren't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tmspoker.cpp tmspoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx.cpp tvgames/spg2xx] ==
Preliminary driver.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/toaplan1.cpp toaplan1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_digimake.cpp tvgames/spg2xx_digimake] ==
''' outzonec ''' - Z80 roms is probably incorrect for this set, causing wrong sounds.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/toaplan2.cpp toaplan2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_dreamlife.cpp tvgames/spg2xx_dreamlife] ==
''' nprobowl ''' - Oki banking isn't hooked up yet.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/toki.cpp toki] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_ican.cpp tvgames/spg2xx_ican] ==
''' jujuba ''' - In this bootleg sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/toki_ms.cpp toki_ms] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks.cpp tvgames/spg2xx_jakks] ==
Sound needs various improvements: MSM playback, improve comms, ROM bank, mixing. There are some scratchy sound from time to time. It's also currently unknwon that port A/B of the two YMs are used for.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/toratora.cpp toratora] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_gkr.cpp tvgames/spg2xx_jakks_gkr] ==
Sound is hooked up according to schematics, but it sounds horrible. It's supposed that real hardware differs from schematics.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/trackfld.cpp trackfld] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_sharp.cpp tvgames/spg2xx_jakks_sharp] ==
''' hyprolymb, hyprolymba ''' - Bootleg with different sound hardware, which isn't correctly hooked up yet.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/trkfldch.cpp trkfldch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_tvtouch.cpp tvgames/spg2xx_jakks_tvtouch] ==
Preliminary driver. Unknown sound hw.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tricep.cpp tricep] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_lexibook.cpp tvgames/spg2xx_lexibook] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/triviaquiz.cpp triviaquiz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_mysprtch.cpp tvgames/spg2xx_mysprtch] ==
Discrete sounds?
Audio capabilities of the SPG2xx SoCs are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_pdc.cpp tvgames/spg2xx_pdc] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/trucocl.cpp trucocl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_playvision.cpp tvgames/spg2xx_playvision] ==
Audio is almost there, but not perfect yet.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tsispch.cpp tsispch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senario.cpp tvgames/spg2xx_senario] ==
DAC isn't hooked up yet.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tubep.cpp tubep] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senario_poker.cpp tvgames/spg2xx_senario_poker] ==
Missing analog filters emulation.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tulip1.cpp tulip1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senca.cpp tvgames/spg2xx_senca] ==
Speaker (?) not hooked up.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tumbleb.cpp tumbleb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_shredmjr.cpp tvgames/spg2xx_shredmjr] ==
''' funkyjetb ''' - PIC has been decapped but hook-up hasn't been completed yet.
Audio capabilities of the SPG2xx SoCs are partially emulated.


''' pangpang, tumbleb2 ''' - Sound PIC is protected and simulation isn't 100% correct. We need a dump of the PICs.
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_skannerztv.cpp tvgames/spg2xx_skannerztv] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


''' tumbleb, tumblepba ''' - Sound is not quite correct yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_smarttv.cpp tvgames/spg2xx_smarttv] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/turbo.cpp turbo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_telestory.cpp tvgames/spg2xx_telestory] ==
Driver needs discrete sound emulation instead of samples.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tv950.cpp tv950] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_tvgogo.cpp tvgames/spg2xx_tvgogo] ==
Speaker doesn't produce correct sound due to bugs in the via6522 emulation.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tvc.cpp tvc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_vii.cpp tvgames/spg2xx_vii] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/twinkle.cpp twinkle] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_wiwi.cpp tvgames/spg2xx_wiwi] ==
Sound isn't fully hooked up yet (IDE DMA, finish comms).
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/tx1.cpp tx1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_zone.cpp tvgames/spg2xx_zone] ==
''' tx1, tx1jb, tx1jc ''' - TX-1 tyre screech noises are not implemented yet.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/uapce.cpp uapce] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/st2302u_bbl_spi.cpp tvgames/st2302u_bbl_spi] ==
The tone played by the jamma if board is not emulated.
ST2302U based. Emulation is preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/uknc.cpp uknc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/trkfldch.cpp tvgames/trkfldch] ==
Preliminary driver. Unknown sound hw.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/unixpc.cpp unixpc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix.cpp tvgames/xavix] ==
Sound hardware emulation is missing some features (i.e. envelopes).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/unkpoker.cpp unkpoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix2.cpp tvgames/xavix2] ==
Unidentified sound hardware.
SoC emulation is very preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/upscope.cpp upscope] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix_2000.cpp tvgames/xavix_2000] ==
Amiga sound emulation isn't perfect yet.
SoC emulation is very preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/uzebox.cpp uzebox] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix_2002.cpp tvgames/xavix_2002] ==
SoC emulation is very preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/v1050.cpp v1050] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ultimachine/rambo.cpp ultimachine/rambo] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vamphalf.cpp vamphalf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ultratec/minicom.cpp ultratec/minicom] ==
''' yorijori ''' - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vax11.cpp vax11] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cheekyms.cpp universal/cheekyms] ==
Sound hardware emulation is incomplete.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vboy.cpp vboy] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cosmic.cpp universal/cosmic] ==
Need proper sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vector4.cpp vector4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cosmicg.cpp universal/cosmicg] ==
Need proper sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vegas.cpp vegas] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/docastle.cpp universal/docastle] ==
''' nbanfl, nbagold, nbashowt ''' - DCS2 audio boards aren't fully implemented yet.
''' asoccer, idsoccera, idsoccert ''' - Different sound ROM causes bad sound, is the ROM bad or is it the sound system implementation instead?


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vic20.cpp vic20] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/getaway.cpp universal/getaway] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vicdual.cpp vicdual] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/zerohour.cpp universal/zerohour] ==
All games but brdrline and clones and tranqgun are missing discrete sound emulation.
Missing discrete sound emulation.


''' starrkr ''' - Right now it uses the same netlist as parent brdrline but should be verified against schematics or real PCB.
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/argo.cpp ussr/argo] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/victor9k.cpp victor9k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/istrebiteli.cpp ussr/istrebiteli] ==
Codec sound isn't emulated.
The emulation of the custom sound device is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vidbrain.cpp vidbrain] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/mk85.cpp ussr/mk85] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vidbrain.cpp video21] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/mk90.cpp ussr/mk90] ==
Beeper sounds offtune.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/viper.cpp viper] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/okean240.cpp ussr/okean240] ==
Driver doesn't do much yet, thus sound isn't hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vis.cpp vis] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/sm1800.cpp ussr/sm1800] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vk100.cpp vk100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/tiamc1.cpp ussr/tiamc1] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vlc.cpp vlc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/uknc.cpp ussr/uknc] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/votrhv.cpp votrhv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/venture/looping.cpp venture/looping] ==
Currently using the wrong Votrax model.
DAC emulation can be improved by adding the missing signals for decay etc. (see schematics).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/voyager.cpp voyager] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/venture/suprridr.cpp venture/suprridr] ==
PC hardware. Preliminary driver.
The board seems to contain a discrete sound portion which needs to be emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vp101.cpp vp101] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vidbrain/vidbrain.cpp vidbrain/vidbrain] ==
Sound hardware (AC97 codec) isn't hooked up yet.
R-2R ladder DAC isn't correctly emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vpoker.cpp vpoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/videoton/tvc.cpp videoton/tvc] ==
Sound isn't hooked up yet (AY8910).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vsmile.cpp vsmile] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/visual/v1050.cpp visual/v1050] ==
Audio capabilities of the SPG243 SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vsmileb.cpp vsmileb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/visual/v50.cpp visual/v50] ==
Audio capabilities of the SPG243 SoC are partially emulated.
Missing screen attributes (reverse sometimes works), smooth scroll, screen brightness contro.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vsmilepro.cpp vsmilepro] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/visual/xds.cpp visual/xds] ==
Skeletonish. Nothing has been hooked up yet.
Buzzer not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vt_unknown.cpp vt_unknown] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/votrax/votrhv.cpp votrax/votrhv] ==
Unidentified main CPU. Dump might be bad.
Currently using the wrong Votrax model.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vt1682.cpp vt1682] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vsystem/aerofgt.cpp vsystem/aerofgt] ==
Sound crackles.
''' aerfboot, aerfboo2, karatblzbl, pspikesc ''' - Bootlegs with slightly different sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vt52.cpp vt52] ==
''' spikes91, spikes91b ''' - Need MSM5205 hook up and verifying of the sound latch hook up.
Bell sound is too clean. Needs a flyback diode circuit implementation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vt62.cpp vt62] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vsystem/rpunch.cpp vsystem/rpunch] ==
Very preliminary driver.
''' svolleybl ''' - Needs correct sound latch hook up and OKI M5205 hook up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/warpsped.cpp warpsped] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/clickstart.cpp vtech/clickstart] ==
Preliminary driver. Probably discrete sound hardware.
Preliminary driver.  


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/warpwarp.cpp warpwarp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/gamemachine.cpp vtech/gamemachine] ==
''' navarone, sos ''' - Sound isn't completely emulated yet.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/warriorb.cpp warriorb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/geniusiq.cpp vtech/geniusiq] ==
''' darius2d, darius2do and sagaia ''' - SSG Output isn't accurate.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wc90.cpp wc90] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/pc1000.cpp vtech/pc1000] ==
Sound isn't correctly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wc90b.cpp wc90b] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/prestige.cpp vtech/prestige] ==
MSM5205 sound isn't perfect yet.
Unindentified sound chip.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/whitestar.cpp whitestar] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/socrates.cpp vtech/socrates] ==
Skeleton driver. Pinball games.
TC8802AF speech chip isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wicat.cpp wicat] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/vsmile.cpp vtech/vsmile] ==
Missing keyboard beeper emulation.
Audio capabilities of the SPG243 SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wildpkr.cpp wildpkr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/vsmileb.cpp vtech/vsmileb] ==
Preliminary driver. Needs memory map improvements, ACRTC support, GFX decode and sound support.
Audio capabilities of the SPG243 SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wink.cpp wink] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/wing/luckgrln.cpp wing/luckgrln] ==
Sound emulation isn't fully accurate.
Sound chip type is unknown.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wiz.cpp wiz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/wing/pinkiri8.cpp wing/pinkiri8] ==
''' scion, scionc, stinger, stinger2 ''' - Discrete hardware emulation is preliminary.
Sound hardware isn't 100% hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wolfpack.cpp wolfpack] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/wink/wink.cpp wink/wink] ==
Missing discrete sound emulation and (undumped) audio cassette.
Sound emulation isn't fully accurate.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wpc_95.cpp wpc_95] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/wyse/wy60.cpp wyse/wy60] ==
''' cv_d52 ''' - The sound ROMs haven't been dumped.
AUX port isn't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wswan.cpp wswan] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/tg100.cpp yamaha/tg100] ==
Unemulated Yamaha YMW258-F sound chip (possibly identical to MultiPCM?).


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/wyvernf0.cpp wyvernf0] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymdx100.cpp yamaha/ymdx100] ==
Sound emulation isn't fully accurate. PCB is available (Guru).
Some voices (such as Pianobells) seem to not let you turn off modulation even if you set the mod wheel to its lowest point.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/xavix.cpp xavix] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ympsr400.cpp yamaha/ympsr400] ==
Sound hardware emulation is missing some features (i.e. envelopes).
Emulation doesn't work yet so sound can't be hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/xavix2.cpp xavix2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ympsr60.cpp yamaha/ympsr60] ==
SoC emulation is very preliminary.
A few instruments sound odd.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/zac2650.cpp zac2650] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymtx81z.cpp yamaha/ymtx81z] ==
Missing discrete sound emulation.
YM2414 emulation is preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/zaccaria.cpp zaccaria] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymvl1.cpp yamaha/ymvl1] ==
Lacks analog circuitry emulation (see driver notes). Needs implementation of discrete filters for analog signals 1 to 5 and attenuation control for signal 5 (74LS156).
Emulation doesn't work yet so sound can't be hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/zac_1.cpp zac_1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/laserbat.cpp zaccaria/laserbat] ==
Sound hardware isn't hooked up yet.
Missing analog part.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/zac_proto.cpp zac_proto] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/seabattl.cpp zaccaria/seabattl] ==
Sound hardware isn't hooked up yet. There's no info available about the sound board.
Preliminary driver. Probably discrete sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/zaxxon.cpp zaxxon] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/zac2650.cpp zaccaria/zac2650] ==
Missing discrete sound emulation.
Missing discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/z22.cpp z22] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/zaccaria.cpp zaccaria/zaccaria] ==
Lacks analog circuitry emulation (see driver notes). Needs implementation of discrete filters for analog signals 1 to 5 and attenuation control for signal 5 (74LS156).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/zenith/z22.cpp zenith/z22] ==
Buzzer not emulated yet.
Buzzer not emulated yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/drivers/zn.cpp zn] ==
For all games but nbajamex and clone, which use a different sound system, SPU emulation isn't perfect yet.

Revision as of 06:06, 6 May 2024

This page is designed to allow for a quick look over all the drivers with a MACHINE_NO_SOUND or MACHINE_IMPERFECT_SOUND flag by giving, as much as possible, an idea on the amount of effort needed to fix them.

access/acvirus

80C5xx + dsp56k based. Skeletonish.

acorn/aristmk5

Skeleton driver. Sound hardware hook up can't be verified.

acorn/ertictac

Sound is currently ugly in both games, recognizable but still nowhere near perfection.

acorn/riscpc

acorn/ssfindo

ppcar - Uses the VIDC internal DAC for SFX, which emits bad sound right now. Music is played by the QDSP QS1000 configured to use the internal ROM, which hasn't been dumped yet.

ssfindo, tetfight - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).

act/victor9k

Codec sound isn't emulated.

adp/manohman

Preliminary driver.

akai/akaiax80

Very preliminary driver. No sound hook up yet.

alesis/alesis

alliedleisure/ace

Needs discrete sound emulation.

alliedleisure/clayshoo

Needs discrete sound hardware emulation.

alpha/equites

Analog drums/cymbals are missing. The bassline is imperfect. This is just the square wave output of the 5232 at the moment. It should go through analog stages. Needs proper emulation of the 8155 on the sound board. Missing implementation of the low-pass filters on the DAC output. The purpose of the sound PROM is unclear. From the schematics, it seems it should influence the MSM5232 clock. However, even removing it from the board doesn't seem to affect the sound.

alpha/splendor

See the equites entry.

altos/altos486

amiga/alg

Missing laserdisc sound.

amiga/cubo

Cubo CD32 sound hardware isn't 100% correctly emulated / hooked up yet.

amiga/mquake

Sound system isn't correctly hooked up yet (Amiga custom + Ensoniq ES5503).

amiga/upscope

Amiga sound emulation isn't perfect yet.

amstrad/amstrad

al520ex -

amstrad/pda600

DTMF tone generator isn't emulated.

apollo/apollo

apple/imacg3

Very preliminary driver.

apple/powermacg3

Very preliminary driver.

arcadia/arcadia

aristocrat/aristmk6

Skeleton driver. System is SH4 based.

atari/atarisy1

indytemp and clones - "Welcome" doesn't play at start.

atari/atarittl

tank - Netlist has been added but needs debugging and it runs very slow.

atari/atetris

atetb3482 - Bootleg with different sound hardware. Sound Z80 not hooked up and UM3482 unemulated.

atari/avalnche

catchp - Needs discrete sound hardware emulation.

atari/boxer

Needs discrete sound hardware emulation.

atari/bzone

dsrtwars - Bootleg with different sound system (AY8910 instead of Pokey, discrete sounds may differ).

atari/cball

Needs discrete sound hardware emulation.

atari/cmmb

Sound hardware isn't hooked up yet.

atari/cops

Driver is still preliminary. Sound isn't hooked up yet.

atari/copsnrob

Discrete sound hardware is partially emulated.

atari/harddriv

hdrivair, hdrivairp Serial communications between the two DS III/IV sound ADSPs need fixing (The auxillary DSP is used to process the output of the sound DSP).

atari/hitparade

Juke box. TMS1300 based. The mechanical parts aren't emulated.

atari/jaguar

atari/metalmx

Very complex prototype hardware. Preliminary driver.

atari/mgolf

Needs discrete sound hardware emulation.

atari/missile

missilea - Different sound hw (discrete?).

x80wc - Different sound hw. Sound chip had been removed from the PCB it was dumped from.

atari/nitedrvr

Discrete motor/skid sounds are not 100% correct.

atari/pofo

atari/starshp1

Discrete sound hardware is emulated, but still needs proper emulation of the MC3340.

atari/starwars

tomcatsw - Sound ROMs aren't dumped.

atari/subs

Discrete sound hardware emulation is incomplete (missing sonar sound).

atari/wolfpack

Missing discrete sound emulation and (undumped) audio cassette.

atlus/cave

gaia, theroes - Sound cuts out occasionally.

att/unixpc

ausnz/magnum

Beeper implementation isn't perfect yet.

banctec/banctec

bandai/wswan

barcrest/mpu3

Sound hardware isn't hooked up yet.

barcrest/mpu4crystal

Fruit machine hardware. Not working yet.

barcrest/mpu4empire

Fruit machine hardware. Not working yet.

barcrest/mpu4mdm

Fruit machine hardware. Not working yet.

barcrest/mpu4misc

Fruit machine hardware. Not working yet.

barcrest/mpu4mod4oki

m4andycpdut -

barcrest/mpu4plasma

Fruit machine hardware. Not working yet.

barcrest/mpu4union

Fruit machine hardware. Not working yet.

barcrest/mpu4vid

Fruit machine hardware. Not working yet.

beehive/microb

Beeper is hooked up, but not 100% correct.

bfm/bfm_blackbox

Sound is simulated via samples.

bfm/bfm_sc1

Mostly mechanical fruit machines.

bfm/bfm_sc2

quintond, quintono, quintoon - Sound ROM needs redumping, the one currently used is suspiciously similar to qos.

bfm/bfm_sc4

bmc/popobear

BGM seems quite off, YM2413 core bug?

brother/ax145

brother/lw700i

Unknown sound hardware.

canon/canon_s80

capcom/alien

Skeleton driver (SH4 based system).

capcom/cps1bl_pic

Undumped PICs used as sound MCUs.

capcom/cps2

gigaman2 - A bootleg with a different sound system.

capcom/mitchell

mstworld2, pangba, pangbb, spangbl - Sound clocks aren't correct, causing music speed to be too fast.

pkladiesbl, pkladiesbl2 - MSM5205 isn't hooked up.

casio/casloopy

Unemulated NEC CDT109 sound chip with internal ROM.

casio/cfx9850

casio/ctk2000

Keyboard. Sample compression not completely understood yet.

casio/ctk551

ap10, ctk601 - Missing DSP emulation.

casio/ld50

Electronic drums. I87C52. Dream SAM9793 and Burr-Brown PCM1717E DAC aren't emulated.

casio/pickytlk

Skeletonish. No sound hooked up yet.

casio/sk1

CPU is an unemulated MSM6283, possibly with undumped internal ROM. It has onboard sampling and playback capabilities.

ces/cesclass

Sound doesn't play most samples.

chess/compuchess

cncchess - Sound is wrong, it should be a long dual-tone alarm sound.

cinematronics/embargo

Needs discrete sound hardware emulation.

cinematronics/jack

striv and clones - Sound hook up isn't 100% correct yet.

citoh/cit220

Preliminary driver. Beeper frequency unknown.

commodore/vic20

comx/comx35

conitec/prof180x

conitec/prof80

cromemco/c10

cvs/cvs

Sound board most probably has discrete circuits. The 393Hz tone used for shots (superbike) and collisions (8ball) is just a guess. Some sounds seem to be missing.

cvs/galaxia

Is sound partly discrete?

cvs/quasar

Invader effect is missing. In general, sound needs comparing with a real PCB.

cybiko/cybiko

dataeast/astrof

Needs discrete sound hardware emulation.

dataeast/battlera

There seems to be a bug with a stuck note from the YM2203 FM channel at the start of scene 3 and near the ending when your characters are flying over a forest in a helicopter.

dataeast/cntsteer

According to a side-by-side test, sound should be "darker" by some octaves. It's likely that a sound filter is needed.

dataeast/dec0

mastbond, secretab - Bootleg on different hardware. The sound system is imperfectly hooked up.

dataeast/deco32

dragngun and clones - Oki3 bank-switching isn't verified.

lockload and clones - Sound hook-up is preliminary.

dataeast/deshoros

Preliminary buzzer sound is hooked up. Needs a more exact implementation.

dataeast/liberate

prosport, prosporta - Sound hook up isn't 100% correct.

dataeast/rohga

darkseal2 - One sound ROM is incorrect for this set.

dataeast/tumbleb

funkyjetb - PIC has been decapped but hook-up hasn't been completed yet.

pangpang, tumbleb2 - Sound PIC is protected and simulation isn't 100% correct. We need a dump of the PICs.

tumbleb, tumblepba - Sound is not quite correct yet.

ddr/huebler

ddr/mc8020

It isn't known if it has sound hardware.

ddr/mc8030

It isn't known if it has sound hardware.

ddr/nanos

dec/kn01

Preliminary driver.

dec/kn02

Preliminary driver.

dec/pdp11

dec/vax11

dec/vk100

Duty cycle for the beeper is wrong.

dec/vt52

Bell sound is too clean. Needs a flyback diode circuit implementation.

dec/vt62

Very preliminary driver.

dms/dms5000

dynax/ddenlovr

animaljr, animaljrs - Sound ROM needs redump.

quizchq, quizchq1 - Some samples are played at the wrong pitch.

dynax/realbrk

dai2kaku - Sound isn't correctly hooked up.

dynax/royalmah

ichiban - Game doesn't work due to missing banking, thus sound emulation can't be tested.

jansou - Game doesn't work due to missing program ROM, thus sound emulation can't be tested.

mjsiyoub - Has additional Z80 with seemingly scrambled ROM and MSM5205, which aren't hooked up.

edevices/fantland

galaxygn and clone - Sound hardware hook up isn't 100% correct yet.

edevices/ppmast93

Sound system hook up isn't 100% correct yet.

efo/cedar_magnet

The current implementation is preliminary. Sound works but it's not perfect yet. Hardware: 1 Z80, 2 Z80CTCs, 2 AY8910 and 1 M5205.

efo/cidelsa

altair, altair2, destryer, destryea - Missing white noise.

efo/nightmare

Undumped sound ROM.

elektron/elektronmono

MCF5206E based. Skeletonish.

ensoniq/esqkt

enterprise/ep64

eolith/ghosteo

QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).

epoch/scv

esprit/esp250c

Buzzer isn't hooked up yet.

exidy/carpolo

Needs discrete sound hardware emulation.

exidy/circus

Discrete sound hardware is only partially emulated. Needs full emulation instead of samples.

exidy/exidy

sidetrac, spectar and clones, targ and clones - Need proper sound hardware emulation instead of samples.

fairlight/cmi

falco/falcots28

Bell is really silent.

funtech/supracan

Sound chip is completely custom, and partially implemented.

funworld/4roses

Skeleton driver.

funworld/photoply

PC hardware. Unemulated sound card.

fuuki/fuukifg3

YMF278B and YMF262 are hooked up in an awkward way (real chip has YMF262 integrated). PCM channels of music in asurabus is sometimes off-tune, check Chen-Mao's stage for example (note: srom.u7 (z80 prg) is a good dump).

gaelco/atvtrack

Skeleton driver.

gaelco/bigkarnk_ms

Preliminary driver.

gaelco/gaelco

bioplayc - PCB was missing the audio ROM, using the ones from the final version.

gaelco/goldart

Preliminary driver. OKI not hooked up yet.

gaelco/rollext

Preliminary driver.

gaelco/splash

rebus - Sound isn't hooked up yet.

gaelco/splash_ms

Bootleg hardware. Emulation still preliminary.

galaxian/galaxian

amidarc, amigo2, explorer, turpins - Need different sound timer.

astroamb - This bootleg uses discrete sound hardware which might differ from the Galaxian one.

ckongmc2 -

jumpbug and clones - Missing discrete hardware emulation.

jungsub - Different hardware, preliminary sound is hooked up, but it should be compared to real hw.

mandinka - Bad / missing audio CPU ROMs.

sbhoei and clone - Discrete sound hardware emulation isn't completely correct.

scorpion and clones - Sound hardware isn't 100% correctly hooked up yet.

galaxian/galaxian_rockclim

Misses Epson 7910C Multi-Melody IC emulation.

galaxian/galaxold

4in1, dkongjrm, dkongjrmc - Sound hardware isn't 100% correctly hooked up yet and / or needs verifying with real PCBs.

galaxian/scobra

mimonkeyug - Needs discrete sound hardware emulation. High quality PCB scan available.

galaxian/scramble

800fath and clone -

ad2083 - Bad dump of the tms5110 ROMs.

mariner - Discrete sound in addition to the 8910.

marsarf - The first sound ROM is probably bad.

gamepark/gp2x

gamepark/gp32

Sound clipping and mixing problems.

gameplan/toratora

Sound is hooked up according to schematics, but it sounds horrible. It's supposed that real hardware differs from schematics.

gametron/gotya

Missing speech synthesis chips emulation. HD38880 is the main chip whereas HD38882 is an EPROM interface. PARCOR based.

gottlieb/gottlieb

kngtmare - Sound ROM isn't dumped.

qbert and clones, reactor - Need Votrax SC-01 speech synthesizer emulation.

tylz - Different sound hardware needs proper implementation.

grundy/newbrain

handheld/gameking

Preliminary sound emulation has been added using external DAC device.

handheld/hh_hmcs40

cgalaxn - Missing discrete sound emulation (alien attacking sound effect).

handheld/hh_ht11xx

Sound ROM hasn't been identified yet in the die shot.

handheld/hh_pic16

sfxphasor - Netlist needs some small tweaks.

ttfball - Missing discrete sound hardware emulation (simple volume decay).

handheld/hh_sm510

kst25, ktmnt2, ktopgun2 - OKI MSM6373 ROM isn't dumped, so for now they are using samples.

nstarfox - Missing melody chip emulation.

handheld/hh_tms1k

bship - Netlist needs some small tweaks.

bshipb - SN76477 sound needs better emulation.

elecbowl - Game isn't correctly emulated yet.

mmarvin - The volume decay is simulated, and it doesn't match with real recordings.

handheld/pensebem

Implementation of AVR8 Timer 1 Output Compare Match A is sub-optimal resulting in bad sound quality when emulating the buzzer.

handheld/wildfire

Volume decay should be more steep at the start and the pitch sounds wrong too (latter is an MCU emulation problem).

hec2hrp/hec2herp

The one-shot and A/D timing of the sn76477 need adjusting.

hitachi/b16

homebrew/p112

homebrew/uzebox

hp/hp16500

hp/hp49gp

hp/hp95lx

DAC not hooked up (part of an ASIC).

hp/hp9k

ice/chexx

Digitalker isn't hooked up correctly.

ice/vp101

Sound hardware (AC97 codec) isn't hooked up yet.

igs/goldstar

magoddsc, magoddsd - Custom encrypted CPU block.

nd8lines - SN emits bad sounds. The game seems to send commands with swapped nibbles if compared with other games on similar hw.

igs/igs011

vbowl and clones - Sound is slow and low volume.

igs/pgm

Sound system hook up isn't 100% correct yet (Z80 + ICS WaveFront ICS2115V Wavetable Midi Synthesizer).

igs/spoker

3super8 - ROMs are badly dumped.

igt/gkigt

intel/ipds

intel/rex6000

Alarm sound and keyclick don't work yet.

irem/m10

Needs discrete sound hardware emulation. IPM Invader (M10) and Head On (M15) PCBs are available (Guru)

irem/m14

Needs discrete sound hardware emulation.

irem/m62

Analog drums emulation isn't perfect yet.

irem/m62_bkungfu

Analog drums emulation isn't perfect yet.

irem/m92

nbbatman2bl - Bootleg with different sound hardware: an undumped MCU as soundcpu, OKI samples for music/sound.

irem/olibochu

Unemulated differences between HC55536 and HC55516. HC55536 clock isn't verified. Is the "Chu has food" sample ever played?

jaleco/bigstrkb

Sound hardware isn't correctly hooked up yet.

jaleco/ddayjlc

Sound hook up isn't 100% correct (Z80 + 2 x AY-3-8910).

jaleco/homerun

dynashot - The PCB has a D7756C (same mask ROM code as homerun) but the code never seems to enable it. Possibly just an unused component for this game.

ganjaja - D7756C emulation seems incomplete (rock, scissors, paper samples aren't played).

homerun, nhomerun - Voice emulation is missing (unemulated D7756C with internal ROM).

jaleco/jalmah

daireika, mjzoomin, urashima - Sound banking needs fixing. It's protection-related for the first version of the MCU (should be somewhere on the work ram/shared ram).

jaleco/megasys1

edfbl - Bootleg on different hardware. Missing PIC dump.

iganinjub - Bootleg on different hardware (only 1 OKI).

kickoffb - Bootleg on different hardware (only 1 OKI and 1 YM2203).

jaleco/tetrisp2

stepstag, steps3, vjdash - No music ROMs / HD dumps.

jpm/jpmimpctsw

all games but j6aceclb, j6big50, j6bigbuk, j6bnkrc, j6bnza, j6camelt, j6cascz, j6gogold, j6guab, j6hapyhr, j6kungfu, j6mono60, j6montlk, j6roller, j6sonic, j6untch and relative clones - Missing audio ROMs and/or incomplete hook-up.

jpm/jpmsys5

The mechanical games aren't emulated yet.

cashcade - Incomplete dump? Shows a loading error.

jpm/jpmsys5sw

kaneko/expro02

zipzap and clones - Sound hardware isn't 100% correctly hooked up yet.

kaneko/galpanic_ms

Preliminary driver. Sound board has a Z80 + 2x YM2203.

kaneko/snowbros

snowbro3 and clones - Sound CPU is an AT89C52 with undumped internal ROM.

yutnori - Sound (2 x OKIM6295) is driven by an undumped PIC.

koei/pasogo

konami/chqflag

007232 volume & panning control is almost certainly wrong.

konami/cobra

Sound hardware isn't correctly hooked up yet.

konami/combatsc

combatscb -

konami/dbz

dbz2bl - Bootleg with different sound hw, not hooked up yet.

konami/finalizr

finalizrb - It uses ENT0 CLK connected to T1 instead of internal timer, but it doesn't look like MAME can handle it with the speed it wants (eg. with set_t0_clk_cb and clock_device), so right now it's done with machine().time() when it reads T1.

konami/firebeat

bm3, bm36th, bm37th, bm3core, bm3final - Require ST-224 emulation for optional toggleable external effects.

kbh, kbm, kbm2nd, kbm3d - Keyboard sounds do not work: requires MU-100 emulation.

popn4, popn5, popn6, popn7, popn8, popnmt, popnmt2, popnanm, popnanm2 -

ppd, ppp, ppp11, ppp1mp -

konami/gticlub

Sound hardware isn't 100% correctly hooked up yet.

konami/hornet

Sound hardware isn't 100% correctly hooked up yet.

konami/hyperspt

hypersptb - Bootleg with different hardware. Has ADPCM via MSM5205 instead of VLM.

konami/konamigv

PSX SPU emulation isn't perfect yet.

konami/konamigx

sexyparo and clones, vsnetscr and clones -

konami/konamim2

polystar -

konami/konblands

Missing laserdisc dump.

konami/konmedalppc

Preliminary driver. YMZ280B isn't hooked up yet.

konami/ksys573

PSX SPU emulation isn't perfect and some games are missing emulation of the external digital sound and I/O board.

konami/mystwar

viostormabbl - This bootleg uses an Oki instead of the Konami customs. There are minor sound glitches which may very well be due to the bootleg hw, but emulation needs comparison to be sure.

konami/nwk-tr

Sound emulation is hooked up but driver is still preliminary.

konami/otomedius

Skeleton driver. PC hardware.

konami/rungun

All games are marked as imperfect sound. Incorrect hook up of the Konami 054539 PCM sound chip?

konami/tasman

Konami GX based PCB for gambling games.

konami/timeplt

chkun - Needs Toshiba TC8830F sound chip emulation.

kurzweil/krz2000

TMP68301 based. Skeletonish.

konami/tmnt

tmntucbl - Needs MC68705R3P / Oki M5205 hook up.

konami/tmnt2

glfgreat and clones - Sound hook up isn't 100% correct yet.

konami/trackfld

hypoly, hyprolymb, hyprolymba - Bootleg with different sound hardware, which isn't correctly hooked up yet.

konami/twinkle

Sound isn't fully hooked up yet (IDE DMA, finish comms).

konami/xmen

xmenabl - Bootleg with different hardware.

korg/korgm1

Preliminary driver.

lsi/m3

Buzzer isn't hooked up.

luxor/abc80

PWM sound in ABC-klubben/abc80/grafik/flagga.bac isn't correctly emulated.

luxor/ds90

Skeleton driver. M68010 based.

matsushita/duet16

No sound hardware hooked up yet. Beeper?

matsushita/jr200

maygay/maygay1bsw

Preliminary driver.

maygay/maygayv1

Sound hardware hook up isn't correct yet.

mc/mc68000

mc/mccpm

meadows/lazercmd

medlanes - Needs discrete sound hardware emulation.

meadows/meadows

bowl3d - Missing sound ROMs dump.

minferno - Sound hardware isn't hooked up yet.

meadows/warpsped

Preliminary driver. Probably discrete sound hardware.

mera/m79152pc

Beep duration is probably too slow.

merit/mgames

Needs discrete sound hardware emulation.

metro/metro

metabee - PCB has no sound chips. It possibly uses the H8 for DAC.

puzzlet - The game does not write to the OKI sound chip (probably the timers don't work properly).

metro/rabbit

The emulation of the Custom Imagetek I5000 chip isn't perfect yet.

metro/tmmjprd

The emulation of the Custom Imagetek I5000 chip isn't perfect yet.

microsoft/jazz

Audio board with Crystal CS4215 codec isn't emulated yet.

midcoin/24cdjuke

Skeleton driver for a CD Juke Box.

midw8080/8080bw

crashrd - Bootleg hardware. Uses a different hook up. Preliminary sound added.

indianbt and clone - Only part of the discrete sound emulation is completed. PCB is available (Guru).

invrvngegw - One of the sound ROMs is a bad dump.

astropal, attackfc, ballbomb, cane, claybust, cosmo, darthvdr, desterth, escmars, galactic, grescue, gunchamp, intruder, invadpt2 and clones, invasion and clones, invmulti and clones, lrescue, lrescuem, lupin3, lupin3a, moonbase, moonbasea, rollingc, schaserc, schasercv, sflush, shuttlei, sicv, sisv, sisv1, sisv2, sisv3, skylove, spacecom, spacmiss, spcebttl, spcewars, spacewr3, spacerng, steelwkr, vortex, yosakdon, yosakdona - Need discrete sound emulation.

midw8080/m79amb

Boom, Thud, Shot discrete sounds need more accurate emulation.

midw8080/mw8080bw

blueshrk - Sounds are derived from schematics but could be (and seem) wrong. Needs checking on a real PCB.

bowler, clowns, clowns1, desertgu, dogpatch, invad2ct, roadrunm, shuffle, spacwalk, spcenctr, tornbase - Discrete sound hardware is only partially emulated.

checkmat - Needs breadboarding to get noise/filter frequencies.

gmissile, m4, phantom2, seawolf, seawolfo - Need discrete sound hardware emulation instead of samples.

midw8080/rotaryf

Needs discrete sound hardware emulation.

midway/astrocde

demndrgn - Audio board isn't emulated yet.

gorf, gorfpgm1, gorfpgm2, wow, wowg - Votrax SC-01 speech synthesizer emulation isn't perfect yet. In particular, the analog part needs some work (see plosives).

seawolf2 - Needs discrete sound hardware emulation.

midway/atlantis

Preliminary driver. ADSP-2181 based DCS2 audio.

midway/gridlee

Needs discrete sound hardware emulation.

midway/mcr

twotiger - 8 track cassette has been dumped but the hook up isn't perfect yet.

midway/midyunit

mkyawdim3, mkyawdim4 - Bootlegs on different hardware. They seem not to reproduce some sound effects. Should be checked on real hardware.

midway/mw18w

Mechanical game. Needs discrete sound emulation.

midway/mwsub

Needs discrete sound hardware emulation.

mips/mips

Buzzer isn't hooked up.

misc/39in1

Preliminary sound support only.

misc/3do

Emulation is still preliminary.

misc/5clown

Unknown writes and reads.

misc/acefruit

Sound emulation is completely lacking.

misc/alinvade

Sound has been hooked up but it's a guesswork. Should be verified with real hardware.

misc/amaticmg

Not all sound devices have been hooked up yet.

misc/astropc

Fruit machine. AMD Geode based. Skeletonish.

misc/beaminv

Needs discrete sound hardware emulation.

misc/beezer

Possibly missing filters. Needs a PCB reference to check sound.

misc/bingor

Driver is preliminary, sound hook up can't be verified.

misc/blitz68k

Sound is MCU-protected.

texasrls - MCU is dumped, needs hook up.

misc/buster

Sound hardware isn't hooked up yet (possibly discrete).

misc/cb2001

Sound hardware is hooked up but game isn't working yet.

misc/chsuper

Sound hardware isn't correctly hooked up yet.

misc/coinmvga

Sound hardware isn't correctly hooked up yet.

misc/corona

winner81 - Sound hardware hook-up is imperfect.

misc/dgpix

KS0164 sound chip emulation is preliminary.

misc/discoboy

ADPCM has sound volume issues, it's either too loud or too quiet.

misc/dorachan

Needs discrete sound hardware emulation.

misc/ecoinf2

Skeleton driver for fruit machine games.

misc/ecoinf3

Skeleton driver for fruit machine games.

misc/ecoinfr

Skeleton driver for fruit machine games.

misc/efg8080

Needs discrete sound hardware emulation.

misc/esd16

fantstry and clone - Playable, but no sound because of an undumped PIC.

misc/eva

Preliminary driver. TMS 6100 for sound.

misc/ez2d

Unemulated Sound Blaster Live CT4830.

misc/fastinvaders

Needs discrete sound hardware emulation.

misc/flower

Custom sound chips' emulation isn't perfect yet.

misc/gambl186

Preliminary driver. Sound isn't hooked up yet.

misc/gammagic

PC hardware. Preliminary driver. Sound hardware isn't hooked up yet.

misc/gamtor

Skeleton driver for fruit machine games.

misc/gei

Sound hardware (DAC) isn't 100% correctly hooked up yet.

misc/gms

ballch, cots, magslot, sc2in1, super555 - Oki is hooked up but given ROM sizes it should need banking.

rbmk, rbspm - YM2151 isn't correctly hooked up yet, Oki is hooked up but given ROM sizes it should need banking.

misc/goldngam

Preliminary driver.

misc/hideseek

Skeleton driver. Sound hardware isn't hooked up yet.

misc/hotstuff

Preliminary driver.

misc/intrscti

Sound hardware hasn't been hooked up yet.

misc/island

Skeletonish driver. Uses an OKIM6295.

misc/istellar

Missing laserdisc sound.

misc/jackpot

Sound isn't hooked up yet. Z80 + AY-3-8910.

misc/jokrwild

Sound hardware isn't hooked up yet.

misc/jubilee

Preliminary driver.

misc/jungleyo

OKIM6295 sound doesn't seem to work 100% correctly (i.e. coin sound only seems to work from 3rd coin on, lots of invalid sample msgs in error.log)

misc/kas89

Some events sound louder than others.

misc/laserbas

Discrete sound emulation is incomplete.

misc/magictg

Skeleton driver. Sound hardware isn't hooked up yet.

misc/malzak

Sound isn't correctly hooked up yet (2x SN76477).

misc/matrix

Game doesn't work so sound isn't hooked up yet.

misc/megadriv_sunplus_hybrid

The MD side of things doesn't work as it needs enhanced chipset emulation.

misc/megaphx

misc/meyc8080

DAC hook-up isn't perfect yet.

misc/micro3d

Sound system implementation isn't 100% accurate yet.

misc/mirderby

Missing DAC?

misc/monon_color

The music is supplied by a glob in each cartridge, which differs for each game. This glob is assumed to be a self-contained MCU (undumped), responding to music requests.

misc/mtu130

misc/murogmbl

Sound isn't hooked up yet.

misc/neoprint

Sound interface isn't implemented yet

misc/nibble

Skeleton-ish. Unidentified sound CPU / IC.

misc/nsmpoker

Preliminary driver.

misc/pachifev

One of the sound ROMs might be badly dumped. Sound hardware and frequencies are mostly guessed.

misc/pasha2

pasha2 - Needs ATMEL DREAM SAM9773 Single Chip Synthesizer/MIDI emulation.

zdrum - Needs hard disk dump and MP3 board emulation.

misc/pipeline

Sound hardware hook up isn't 100% yet.

misc/pntnpuzl

Sound system isn't hooked up yet. It's a DAC driven by an undumped PIC.

misc/quizpun2

misc/ssingles

Some sounds are missing: at least two of the unused ROMs contain samples (unknown format, perhaps adpcm).

misc/sstrangr

Currently using generic Invaders samples. Needs discrete sound hardware emulation. PCB is available (Guru).

misc/stuntair

Needs interrupt frequencies at least. Possibly some discrete parts.

misc/su2000

Preliminary driver.

misc/summit

Sound hardware isn't hooked up yet.

misc/tattack

Sound isn't hooked up (probably discrete).

misc/thayers

SSI-263 is HLE-ed and doesn't sound correct yet.

misc/tmspoker

Preliminary driver.

misc/triviaquiz

Discrete sounds?

misc/trucocl

Audio is almost there, but not perfect yet.

misc/unkpoker

Unidentified sound hardware.

misc/vamphalf

yorijori - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).

misc/vampire

Main / sound CPU communications aren't correctly emulated, also missing analog filters for AY8910.

misc/video21

Beeper sounds offtune.

misc/vlc

Preliminary driver.

misc/voyager

PC hardware. Preliminary driver.

misc/vpoker

Sound isn't hooked up yet (AY8910).

misc/wildpkr

Preliminary driver. Needs memory map improvements, ACRTC support, GFX decode and sound support.

mits/mits680b

mitsubishi/multi16

mitsubishi/multi8

morrow/tricep

motorola/mekd3

motorola/mekd4

motorola/mekd5

mr/sshot

Needs discrete sound hardware emulation.

mr/subhuntr

Possibly discrete hardware.

msx/sangho

pzlestar -

mupid/mupid2

Speaker isn't hooked up yet.

nakajima/nakajies

namco/cswat

Namco 52xx isn't hooked up yet.

namco/gal3

Skeleton driver. Sound hardware isn't hooked up yet.

namco/galaga

battles and clone, gallag, gatsbee, nebulbee - All these bootlegs use unemulated circuitry instead of Namco custom chip 54XX.

xevios - Uses a 4th Z80 instead of Namco Custom MCU.

namco/gaplus

Needs emulation of the custom 62XX explosion chip instead of samples.

namco/namcos10

Some SPU problems.

namco/namcos12

truckk -

namco/namcos2

marvland - Probable bad dump of the C140 ROM.

namco/polepos

grally, polepos2bi, polepos2bs, topracern - Bootlegs on different hardware. Possibly missing explosion sound.

namco/rallyx

commsega - The first time you kill a soldier, the music stops. When you die the music restarts and won't stop a second time.

nrallyx and clones, rallyx and clones - Needs emulation of the explosion with discrete sound components. The schematics are available so it should be possible eventually.

namco/warpwarp

navarone, sos - Sound isn't completely emulated yet.

ncd/ncd68k

Preliminary driver. Beeper?

ncd/ncdmips

ncd/ncdppc

nec/apc

nec/pc100

nec/pc8401a

nec/pc88va

nec/pc9801_epson

nec/pc9821

nec/pce

nec/pcfx

neogeo/neogeo

dragonsh - Sound ROMs for this prototype do not exist.

netronics/elf

next/next

nichibutsu/clshroad

clshroad and clones - Main and sound CPUs synching isn't perfect.

nichibutsu/cop01

Missing emulation of the 1412M2 protection chip, used by the sound CPU. This is probably an extra CPU (program ROM is the ic2 one), presumably with data / address line scrambling.

nichibutsu/nbmj8688

barline - Wrong NMI enable trigger, causing wrong sample pitch (and sometimes crashes when you soft reset).

nichibutsu/nichild

Sound hardware isn't hooked up yet.

nichibutsu/tubep

Missing analog filters emulation.

nintendo/aleck64

mayjin3 -

nintendo/cothello

Beeper duration and base frequency is approximated.

nintendo/dkong

pestplce - Currently using dkongjr sound hardware emulation.

shootgal - Possibly missing speech PCB emulation.

nintendo/famibox

Coin insertion sound is not emulated. Coin beep (before time out) is not emulated.

nintendo/gb

Sound chip emulation isn't accurate yet.

nintendo/gba

nintendo/mmagic

Missing discrete sound hardware emulation. Will need better 76477 emulation.

nintendo/nds

Driver is still preliminary.

nix/fitfight

Sound hardware isn't correctly hooked up yet.

nintendo/n8080

helifire, helifirea -

nintendo/nes_vt02_vt03

These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.

nintendo/nes_vt09

These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.

nintendo/nes_vt32

These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.

nintendo/nss

SNES sound emulation isn't perfect yet.

nintendo/pokemini

nintendo/snes

SNES sound emulation isn't perfect yet.

nintendo/snesb

SNES sound emulation isn't perfect yet.

nintendo/spacefb

Needs discrete sound hardware emulation instead of samples.

nintendo/vboy

nintendo/vt_unknown

Unidentified main CPU. Dump might be bad.

nintendo/vt1682

Sound crackles.

nmk/nmk16

gunnailb - Bootleg with modified sound hardware. Emulation needs to be compared with real hw to be sure it sounds so bad.

manybloc - Sound isn't 100% correctly hooked up. There are writes to 0x08001c.w and 0x08001e.w. Could they be related to sound and/or interrupts ?

tdragon3h - Bootlegs which need a different sound hardware implementation.

vandykeb - Undumped PIC controls sound.

nokia/dbox

Driver still preliminary.

olivetti/m20

olympia/lbeach

Needs discrete sound hardware emulation.

olympia/monzagp

Preliminary driver. Sound hardware isn't hooked up yet.

olympia/portrait

Sound CPU (TMS5200) isn't hooked up yet.

olympiaint/olyboss

No sound hardware hooked up yet. Beeper?

olympiaint/olytext

Skeletonish. Has a Piezo-Beeper.

olympiaint/peoplepc

omnibyte/msbc1

omori/spaceg

Needs hook up of the SN76477s.

pacman/pacman

eggor - Sound hook up isn't 100% correct.

pacman/schick

Hack of Pengo using Bombjack sound. Sound is probably working fine, but should be checked when the game fully works.

palm/palmz22

pc/dawg

Preliminary driver. No attempt to hook up sound yet.

pc/mc1502

pc/pangofun

Skeleton driver. PC hardware. ISA 16bit sound card.

pc/pcat_dyn

PC hardware. Sound isn't hooked up yet.

pc/pcat_nit

PC hardware. Sound isn't hooked up yet.

pc/pcipc

Virtual test driver. No sound hardware has been decided.

pc/pcxt

"Buzzer" PC sound has issues.

pc/przone

Needs Vibra16 emulation (currently the driver has SB16 as a stopgap).

pc/sis630

Preliminary driver. Big TODO on top of file.

pce/ggconnie

OKI banking isn't understood.

pce/paranoia

Sound system hook up isn't 100% correct yet.

pce/uapce

The tone played by the JAMMA IF board is not emulated.

philips/cdi

The CDI sound hardware isn't 100% emulated yet.

philips/minitel_2_rpic

The sound hardware isn't emulated yet.

philips/yes

Very preliminary driver. No sound hardware listed. Probably just a beeper?

phoenix/phoenix

phoenixc2, griffono - These bootlegs substitute the MM6221AA melody generator with a piggyback PCB. This alternative sound hardware isn't emulated.

phoenix/safarir

Needs discrete sound hardware emulation instead of samples.

pinball/missamer

playmark/playmark

wbeachvl, wbeachvl2, wbeachvl3, wbeachvla - Incorrect OKI banking.

playmark/powerbal

atombjt - OKI banking should be verified against real hardware.

promat/gstream

x2222 and clone - Sound ROMs aren't available. It's possible they don't exist anymore, given the game is an unreleased prototype.

psion5/psion5

Speaker isn't hooked up 100% correctly yet.

qume/qvt70

Beeper isn't hooked up yet.

ramtek/hitme

barricad, brickyrd - They currently use hitme discrete sound hardware implementation. Needs to be checked on schematics / PCBs.

ramtek/starcrus

Uses HLE noise due to abusing a 2N4124 in breakdown as a noise source.

rca/studio2

regnecentralen/rc759

Sound isn't hooked up yet (SN76489A + speaker).

rm/rm380z

rm480z, rm480za -

robotron/a5105

robotron/a51xx

robotron/a7150

robotron/k8915

rockwell/aim65_40

roland/roland_cm32p

Synth. PCM emulation is still preliminary.

roland/roland_d10

Expander. Sound isn't emulated yet.

roland/roland_d50

Skeletonish. Synthesizer. Sound isn't emulated yet.

roland/roland_d70

roland/roland_mt32

Skeletonish. Expander. Sound isn't emulated yet.

roland/roland_pr100

MIDI sequencer. Unemulated M60012-0105SP gate array generates a "metronome" signal which is the only audio output.

roland/roland_sc55

Skeletonish. Expander. Sound isn't emulated yet.

roland/roland_sc55mk2

Skeletonish. Expander. Sound isn't emulated yet.

roland/roland_tb303

Bass line. NEC_D650. Sound unemulated (discrete)

roland/roland_tr909

Drum machine. UPD7810.

rolm/r9751

sage/sage2

sanritsu/mermaid

mermaid, yachtn - These game have a ROM for sample playback, needs identifying and hooking up.

sanritsu/ron

F/F part isn't correct yet.

sanyo/phc25

Volume is often low to non-existent.

sega/blockade

Needs noise generator emulation, along with proper mixing and volume control.

sega/chihiro

X-BOX sound hardware isn't emulated yet.

sega/coolridr

Sound hardware hook up isn't perfect yet.

sega/dc_atomiswave

AICA emulation / hook up isn't 100% yet.

sega/flashbeats

Preliminary driver. SCSP for sound.

sega/fwheel

Audio board isn't implemented yet (Z80 + 2x YM2203).

sega/gpworld

Missing laserdisc sound.

sega/hikaru

Skeleton driver. Sound hardware isn't hooked up yet.

sega/kopunch

Sound hardware isn't hooked up yet. Probably has discrete hardware.

sega/lindbergh

sega/model2

airwlkrs -

motoraid -

rchase2 -

vf2 and clones -

sega/model3

Sound comms are working but emulation isn't perfect yet.

sega/naomi

AICA emulation / hook up isn't 100% yet.

sega/puckpkmn

jzth - A sound bank isn't hooked up yet.

sega/sderby2

The video CPUs are waiting for commands from another source. It is assumed that there is at least one other PCB (834-5526?) which drives the video PCBs and perhaps generates sound. The satellite PCB is emulated in sg1000a.cpp.

sega/sega_beena

Misses MIDI audio.

sega/segafruit

Driver is preliminary due to decryption possibly being not 100% correct, sound hasn't been hooked up yet.

sega/segag80r

005 - Sound PROM for melody generator is missing. Need discrete sound hardware emulation.

monsterb, monsterb2, spaceod, spaceod2 - Need discrete sound hardware emulation.

pignewt, pignewta - Sega Universal Sound Board emulation isn't perfect yet.

sega/segag80v

spacfurybl - TMS5110 used for speech isn't hooked up yet.

sega/segajw

Sound seems to be actually working pretty good.

sega/segald

Needs laserdisc sound and discrete sound hardware emulation.

sega/segapm

sega/segas16b

bayroute1 - Sound ROMs aren't dumped.

lockonph - Bootleg hardware with different custom chips.

sega/segas32

as1 - Unemulated laserdisc.

kokoroj and clone, kokoroj2 - Unemulated CD board.

sega/segasm1

carboule -

sega/segasp

sega/segaxbd

rascot - Only the terminal is dumped.

sega/stactics

Needs discrete sound hardware emulation.

sega/stv

Sound is marked as imperfect in most games and there is no sound in some others due to incomplete SCSP emulation / hook up.

sega/svmu

sega/system16

Most games in the driver lack / have incomplete sound. Needs support for custom sound HW used by the various bootlegs.

sega/turbo

Driver needs discrete sound emulation instead of samples.

sega/vicdual

All games but brdrline and clones and tranqgun are missing discrete sound emulation.

starrkr - Right now it uses the same netlist as parent brdrline but should be verified against schematics or real PCB.

sega/zaxxon

Missing discrete sound emulation.

seibu/banprestoms

Oki banking should be verified against original or by someone who understands Japanese and thus can confirm the correct speech is played.

seibu/cabal

cabalbl - Bootleg with different sound hardware, which isn't correctly hooked up yet.

seibu/goal92

Sound hardware isn't 100% correctly hooked up yet.

seibu/seibucats

Preliminary driver. Unemulated YMF721 sound chip.

seibu/stfight

empcity and clones, stfight and clones - YM2203s should be clocked at 1.5MHz but this results in the sound and music being 1/3 of the pitch they should be. The game never writes the YM2203s' divider registers yet other games (e.g. Lock-On) suggest the default values are correct. What *is* going on here?

seibu/toki

jujuba - In this bootleg sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx.

seibu/toki_ms

Sound needs various improvements: MSM playback, improve comms, ROM bank, mixing. There are some scratchy sound from time to time. It's also currently unknwon that port A/B of the two YMs are used for.

seibu/wiz

scion and clone, stinger and clones - Discrete hardware emulation is preliminary.

sequential/prophet600

seta/jclub2

jclub2v200 and later versions - ST032 sound emulation is preliminary.

seta/macs

cultname, kisakaeh, kisakaen - ST016 hook up / emulation isn't perfect yet.

seta/namcoeva

C352 ROM is a bad dump.

seta/seta

blockcarb, madsharkbl - Bootleg with different sound hardware. SFXs are hooked up (OKI M6295) but music is missing.

crazyfgt - Level 2 interrupt should probably be triggered by the 3812 but sound tends to die that way.

jjsquawk and clones - Player's shot sound is missing (not requested to X1-010?). Many sounds are wrong since MAME 0.62.

sokonuke - Sound is imperfect.

thunderlbl, thunderlbl2 - Bootleg with different sound hardware. Sound is hooked up but it restarts after a few seconds at the title screen.

seta/seta2

ablastb - Bootleg on different hardware. Uses a FPGA reproduction of the original sound chip.

staraudi - Sample ROM is a bad dump.

seta/srmp6

NiLe chip emulation / hook up isn't perfect yet.

seta/ssv

srmp7 - Needs interrupts by the sound chip (not properly hooked up yet). Kludged to work.

sfrj/tim011

sgi/crimson

Skeleton driver.

sgi/indy_indigo2

indy_4610, indy_4613, indy_5015 -

sgi/ip12

Sound hardware hasn't been hooked up yet.

sgi/ip20

Sound hardware hasn't been hooked up yet.

sgi/ip6

Sound hardware hasn't been hooked up yet.

sgi/iris_power

Skeleton driver. MIPS based.

sgi/o2

Skeleton driver.

sgi/octane

Skeleton driver.

sharp/fontwriter

Extremely preliminary driver.

sharp/mz6500

sharp/pc1500

sharp/pocketc

siemens/pg685

Preliminary driver. NEC V20 based.

sigma/nyny

Function of port A on IC37 AY8910 is unknown. It looks like a DAC, but this is not supported by the writes to the port. All the writes are 0x9X, usually 0x9b or 0x9d. Note that this is incorrectly referred to as port B on the schematics, but the pin #'s confirm it is, in fact port A.

sigma/spiders

Missing filters emulation.

skeleton/alphasma

skeleton/ax20

skeleton/basf7100

Sound hardware isn't hooked up yet.

skeleton/codata

skeleton/controlid

Fingerprint reader device. Very skeletonish.

skeleton/cxhumax

skeleton/daruma

skeleton/datacast

Unknown sound hardware.

skeleton/dm7000

skeleton/dual68

skeleton/eurit

ISDN-Telefon. Sound hardware not hooked up yet.

skeleton/fanucs15

skeleton/fanucspmg

skeleton/fk1

Unknown sound hardware.

skeleton/goupil

Sound hasn't been hooked up yet.

skeleton/hprot1

skeleton/hudson_poems

Sound is produced by the SoC, currently unemulated.

skeleton/icatel

skeleton/if800

skeleton/indiana

skeleton/itc4

Skeletonish. Temperature controller. Probably uses a beeper?

skeleton/itt3030

Beeper isn't correctly hooked up.

skeleton/jonos

skeleton/juku

Preliminary driver. No sound hardware hooked up.

skeleton/kron

skeleton/mes

skeleton/micro20

Skeleton driver.

skeleton/micronic

skeleton/miniframe

Preliminary driver. M68010 based.

skeleton/ml20

Speaker not hooked up yet.

skeleton/mstation

skeleton/mt735

skeleton/pockchal

skeleton/pv9234

skeleton/pwp14

Word processor. Unidentified sound hardware (possibly beeper?).

skeleton/qtsbc

skeleton/rd100

Unknown sound hardware.

skeleton/rvoice

skeleton/swyft

skeleton/systec

skeleton/tecnbras

skeleton/terak

skeleton/ti630

skeleton/tk635

skeleton/tsispch

DAC isn't hooked up yet.

skeleton/tulip1

Speaker (?) not hooked up.

skeleton/vector3

Preliminary driver. Extensive TODO on top of the driver.

skeleton/vsmilepro

Skeletonish. Nothing has been hooked up yet.

slicer/slicer

snk/hng64

Sound hardware hook up is very preliminary.

snk/snk6502

sasuke, satansat and clones, vanguard and clones - Discrete sound hardware isn't emulated yet.

fantasy and clones, vanguard and clones - Speech is missing (hd38880/hd38882 emulation).

satansat and clones - Music frequency is wrong.

snk/snk68

powb - Bootleg with different sound hardware. The MSM5205 isn't hooked up yet.

sony/news_r3k

Sound hardware isn't hooked up yet.

sony/news_r4k

Sound hardware isn't hooked up yet (lots of undocumented hardware).

sony/psx

sony/smc777

sony/zn

For all games but nbajamex and clone, which use a different sound system, SPU emulation isn't perfect yet.

stern/astinvad

Needs discrete sound hardware emulation.

stern/mazerbla

mazerbla, mazerblaa - They appear to use an MM54104 'Digitalker' speech IC, however, the two speech ROMs are undumped.

subsino/lastfght

lastfght - Sound chip isn't emulated yet (SS9804, same as some games in subsino2.cpp).

subsino/subsino2

bishjan, new2001, qbeebing, queenbee and clones, squeenb, treamary, xiaoao - Sound chip isn't emulated yet (SS9804 or SS9904).

sun/sun1

sun/sun2

sun/sun3x

sun/sun4

sunelectronics/blockch

Needs discrete sound hardware emulation.

sunelectronics/dai3wksi

Needs discrete sound hardware emulation (some preliminary work has been done).

sunelectronics/route16

speakhlp - Bootleg with different hardware / program.

vscompmj - Stuck notes, due to incomplete decryption or to wrong AY hook-up?

ta/alphatpx

alphatp1 - Different beeper hook up?

tab/tabe22

Possibly missing beeper.

taito/arkanoid

hexa - Keeps writing 0x3f to register 0x07 of the AY8910, to read the input ports. This causes clicks in the music since the output channels are continuously disabled and reenabled.

taito/buggychl

Support for the 7630's controlling the sound chip outputs (bass/treble, volume) is completely missing. The sound Z80 seems to write answers for the main Z80, but the latter doesn't seem to read them.

taito/crbaloon

Discrete sound hardware emulation isn't 100% correct yet.

taito/fgoal

Needs discrete sound hardware emulation.

taito/flstory

TA7630 emulation needs filter support (bass sounds from MSM5232 should be about 2 times louder).

taito/gladiatr

ppking - Sound is controlled by an undumped MCU. Until it can be decapped, its functionalities are imperfectly simulated.

taito/grchamp

Missing engine noise.

taito/gsword

josvolly - DAC sound needs to be implemented. PCB is available (Guru).

taito/lgp

Sound hardware (Z80 + 3 AY-3-8910) isn't hooked up yet.

taito/lkage

bygone - Missing music. Emulation bug or incomplete prototype? PCB is available (Guru)

taito/marinedt

Needs discrete sound emulation.

taito/missb2

The Sound NMI and/or Interrupts aren't likely to be right. The Sound CPU starts writing to unusual memory ports - either because the NMI/Interrupt timing is out, or the sheer fact that the Sound CPU code is rather poorly written, so it may be normal behaviour. Also, the OKI M6295 seems to be playing the wrong samples, however the current OKI M6295 sound ROM dump is bad.

taito/ninjaw

SSG Output isn't accurate.

taito/nycaptor

Needs better sound emulation (mixing ?).

taito/opwolf

There are a few unmapped writes for the sound Z80 and unknown writes to the MSM5205 control addresses.

taito/pitnrun

Needs discrete sound hardware emulation. PCB is available (Guru).

taito/rollrace

Needs discrete sound hardware emulation for sound effects.

taito/sbowling

Needs discrete sound hardware emulation. PCB is available (Guru).

taito/scyclone

Complex audio setup with 2x SN76477 and possibly some discrete parts.

taito/spdheat

Sound filters aren't emulated and currently only one speaker is hooked up, but the game has more.

taito/taitogn

Zoom sound DSP emulation isn't complete.

taito/taitopjc

Zoom sound DSP emulation isn't complete.

taito/taitotx

Preliminary driver.

taito/taitotz

Zoom sound DSP is currently unemulated.

taito/taitowlf

Zoom sound DSP is currently unemulated.

taito/taito_f3

bumbsymph and clones - Bootlegs on different hardware. Oki banking is wrong.

taito/taito_l

champwr and clones - Additional MSM5205 isn't 100% correctly hooked up yet.

taito/warriorb

darius2d, darius2do and sagaia - SSG Output isn't accurate.

taito/wyvernf0

Sound emulation isn't fully accurate. PCB is available (Guru).

tandberg/tdv2324

tangerine/microtan

spinveti - Sound hardware isn't hooked up.

tatsumi/kingdrby

Possibly missing discrete sound hardware emulation.

tatsumi/tx1

tx1 and clones - TX-1 tyre screech noises are not implemented yet.

tch/kickgoal

actionhw - Missing PIC dump. Simulated for now.

tch/littlerb

Sound hardware is mostly understood, but isn't perfectly implemented yet.

teamconcepts/comquest

technos/chinagat

saiyugb1 - There are sync problems between the i8049 and the m5205 which need further looking at.

tecmo/wc90

Sound isn't correctly hooked up.

tecmo/wc90b

MSM5205 sound isn't perfect yet.

tektronix/tek410x

telercas/tmc600

PRWNOISE and PRBEEP return wrong values, CDP1869 white noise not emulated.

televideo/tv950

Speaker doesn't produce correct sound due to bugs in the via6522 emulation.

ti/snspell

ti/snspellc

ti/ti85

ti84pob, ti84pov3 - Unemulated FonixTalk from SpeechFX.

ti/ti89

ti/ti931

Preliminary driver.

ti/ti990_4

tiger/bingobear

tiger/gamecom

tiger/k28

k28 - Speech doesn't seem to sound correct. May be a bug in the Votrax emulation. Needs comparison with real hardware.

tiger/k28m2

tigertel/gizmondo

toaplan/toaplan1

outzonec - Z80 ROMs is probably incorrect for this set, causing wrong sounds.

toaplan/toaplan2

batsugunbl - Oki banking isn't hooked up correctly yet.

nprobowl, probowl2 - Oki banking isn't hooked up yet.

toshiba/paso1600

trs/dgn_beta

trs/vis

Some audio registers aren't understood yet.

tvgames/elan_ep3a19a

The sound capabilities of the SoC aren't fully emulated yet.

tvgames/elan_eu3a05

ADPCM format not correctly decoded yet.

tvgames/generalplus_gpl16250_nand

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl16250_rom

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl16250_romram

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl16250_spi

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl16250_spi_direct

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl162xx_lcdtype

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl32612

Audio capabilities of the SoC are partially emulated.

tvgames/spg110

Preliminary driver. Sunplus SPG110 based.

tvgames/spg29x

Audio capabilities of the SPG29x SoCs aren't emulated.

tvgames/spg2xx

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_digimake

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_dreamlife

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_ican

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_jakks

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_jakks_gkr

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_jakks_sharp

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_jakks_tvtouch

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_lexibook

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_mysprtch

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_pdc

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_playvision

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_senario

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_senario_poker

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_senca

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_shredmjr

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_skannerztv

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_smarttv

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_telestory

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_tvgogo

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_vii

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_wiwi

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_zone

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/st2302u_bbl_spi

ST2302U based. Emulation is preliminary.

tvgames/trkfldch

Preliminary driver. Unknown sound hw.

tvgames/xavix

Sound hardware emulation is missing some features (i.e. envelopes).

tvgames/xavix2

SoC emulation is very preliminary.

tvgames/xavix_2000

SoC emulation is very preliminary.

tvgames/xavix_2002

SoC emulation is very preliminary.

ultimachine/rambo

ultratec/minicom

universal/cheekyms

Sound hardware emulation is incomplete.

universal/cosmic

Need proper sound hardware emulation instead of samples.

universal/cosmicg

Need proper sound hardware emulation instead of samples.

universal/docastle

asoccer, idsoccera, idsoccert - Different sound ROM causes bad sound, is the ROM bad or is it the sound system implementation instead?

universal/getaway

Needs discrete sound hardware emulation.

universal/zerohour

Missing discrete sound emulation.

ussr/argo

ussr/istrebiteli

The emulation of the custom sound device is still preliminary.

ussr/mk85

ussr/mk90

ussr/okean240

ussr/sm1800

ussr/tiamc1

ussr/uknc

venture/looping

DAC emulation can be improved by adding the missing signals for decay etc. (see schematics).

venture/suprridr

The board seems to contain a discrete sound portion which needs to be emulated.

vidbrain/vidbrain

R-2R ladder DAC isn't correctly emulated yet.

videoton/tvc

visual/v1050

visual/v50

Missing screen attributes (reverse sometimes works), smooth scroll, screen brightness contro.

visual/xds

Buzzer not hooked up yet.

votrax/votrhv

Currently using the wrong Votrax model.

vsystem/aerofgt

aerfboot, aerfboo2, karatblzbl, pspikesc - Bootlegs with slightly different sound hardware.

spikes91, spikes91b - Need MSM5205 hook up and verifying of the sound latch hook up.

vsystem/rpunch

svolleybl - Needs correct sound latch hook up and OKI M5205 hook up.

vtech/clickstart

Preliminary driver.

vtech/gamemachine

Needs discrete sound hardware emulation.

vtech/geniusiq

vtech/pc1000

vtech/prestige

Unindentified sound chip.

vtech/socrates

TC8802AF speech chip isn't emulated yet.

vtech/vsmile

Audio capabilities of the SPG243 SoC are partially emulated.

vtech/vsmileb

Audio capabilities of the SPG243 SoC are partially emulated.

wing/luckgrln

Sound chip type is unknown.

wing/pinkiri8

Sound hardware isn't 100% hooked up yet.

wink/wink

Sound emulation isn't fully accurate.

wyse/wy60

AUX port isn't emulated.

yamaha/tg100

Unemulated Yamaha YMW258-F sound chip (possibly identical to MultiPCM?).

yamaha/ymdx100

Some voices (such as Pianobells) seem to not let you turn off modulation even if you set the mod wheel to its lowest point.

yamaha/ympsr400

Emulation doesn't work yet so sound can't be hooked up.

yamaha/ympsr60

A few instruments sound odd.

yamaha/ymtx81z

YM2414 emulation is preliminary.

yamaha/ymvl1

Emulation doesn't work yet so sound can't be hooked up.

zaccaria/laserbat

Missing analog part.

zaccaria/seabattl

Preliminary driver. Probably discrete sound hardware.

zaccaria/zac2650

Missing discrete sound emulation.

zaccaria/zaccaria

Lacks analog circuitry emulation (see driver notes). Needs implementation of discrete filters for analog signals 1 to 5 and attenuation control for signal 5 (74LS156).

zenith/z22

Buzzer not emulated yet.