MNS: Difference between revisions

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Sound hardware isn't correctly hooked up yet. Would greatly benefit from
Sound hardware isn't correctly hooked up yet. Would greatly benefit from
schematics.
schematics.
== [http://mamedev.org/source/src/mame/drivers/lastbank.c.html lastbank] ==
Sound hardware hook-up is commented out.


== [http://mamedev.org/source/src/mame/drivers/lastfght.c.html lastfght] ==
== [http://mamedev.org/source/src/mame/drivers/lastfght.c.html lastfght] ==

Revision as of 12:43, 30 July 2012

This page is designed to allow for a quick look over all the drivers with a GAME_NO_SOUND or GAME_IMPERFECT_SOUND flag by giving, as much as possible, an idea on the amount of effort needed to fix them.

39in1

Preliminary sound support only.

3do

Driver moved from MESS to MAME, since there were arcade games based on the 3DO. Emulation is stil preliminary.

4enraya

unkpacg - Sound hook-up isn't perfect yet.

4roses

Skeleton driver.

5clown

Unknown writes and reads.

8080bw

indianbt - Only part of the discrete sound emulation is completed.

astropal, ballbomb, cosmo, darthvdr, desterth, galactic, grescue, intruder, invadpt2, invmulti and clones, invrvnge, invrvngea, lrescue, lupin3, lupin3a, moonbase, moonbasea, rollingc, schasercv, sflush, shuttlei, sicv, sisv, sisv2, skylove, spacmiss, spcewars, spacewr3, spacerng, steelwkr, vortex, yosakdon, yosakdona - Need discrete sound emulation.

ace

Needs discrete sound emulation.

acefruit

Sound emulation is completely lacking.

aerofgt

aerfboot, aerfboo2, spikes91, spikes91a - Bootlegs with slightly different sound hardware.

aleck64

11beat, mayjin3 - The sound in these games is probably working as in the other games in the driver, but these games are not working for the time being.

alg

Missing laserdisc sound.

alien

Skeleton driver (SH4 based system).

amaticmg

Not all sound devices have been hooked up yet.

aristmk5

Skeleton driver. Sound hardware hook up can't be verified.

aristmk6

Skeleton driver. System is SH4 based.

arkanoid

hexa - Keeps writing 0x3f to register 0x07 of the AY8910, to read the input ports. This causes clicks in the music since the output channels are continuously disabled and reenabled.

astinvad

Needs discrete sound hardware emulation.

astrocde

demndrgn - Audio board isn't emulated yet.

gorf, gorfpgm1, gorfpgm2, wow - Need Votrax SC-01 speech synthesizer emulation.

seawolf2 - Needs discrete sound hardware emulation.

astrof

Needs discrete sound hardware emulation.

atari_s3

Pinball games. Skeleton driver.

atlantis

Preliminary driver. ADSP-2181 based DCS2 audio.

atvtrack

Skeleton driver.

avalnche

catchp - Needs discrete sound hardware emulation.

battlera

There seems to be a bug with a stuck note from the YM2203 FM channel at the start of scene 3 and near the ending when your characters are flying over a forest in a helicopter.

bbusters

bbusters, bbustersu - Sound hardware isn't 100% correctly hooked up yet.

beaminv

Needs discrete sound hardware emulation.

beezer

Sound isn't correctly hooked up (DAC/Custom + 6840 Timer).

bfm_sc2

quintond, quintono, quintoon - Sound ROM needs redumping, the one currently used is suspiciously similar to qos.

bgt

Skeleton driver for fruit machine games.

bigstrkb

Sound hardware isn't correctly hooked up yet.

bingor

Driver is preliminary, sound hook up can't be verified.

blackt96

Sound chips are driven by a PIC which has been dumped but not hooked up yet.

blitz

Needs discrete sounds emulation.

blitz68k

Sound is MCU-protected.

blockade

Needs noise generator emulation, along with proper mixing and volume control.

bloodbro

weststry - Bootleg with different sound hardware, which needs correct hook up.

bmcbowl

Background music is missing.

bnstars

Sound hardware isn't correctly hooked up yet.

boxer

Needs discrete sound hardware emulation.

buggychl

Support for the 7630's controlling the sound chip outputs (bass/treble, volume) is completely missing. The sound Z80 seems to write answers for the main Z80, but the latter doesn't seem to read them.

buster

Sound hardware isn't hooked up yet (AY8910).

cabal

cabalbl - Bootleg with different sound hardware, which isn't correctly hooked up yet.

carpolo

Needs discrete sound hardware emulation.

cave

gaia, theroes - Sound cuts out occasionally.

cb2001

Sound hardware is hooked up but game isn't working yet.

cball

Needs discrete sound hardware emulation.

cd32

Cubo CD32 sound hardware isn't 100% correctly emulated / hooked up yet.

cdi

The CDI sound hardware isn't 100% emulated yet.

cesclass

Sound doesn't play most samples.

cheekyms

Sound hardware emulation is incomplete.

chihiro

X-BOX sound hardware isn't emulated yet.

chinagat

saiyugb1 - There are sync problems between the i8049 and the m5205 which need further looking at.

chqflag

007232 volume & panning control is almost certainly wrong.

chsuper

Sound hardware isn't correctly hooked up yet.

cidelsa

altair, destryer, destryea - Missing white noise.

cinemat

Needs discrete sound hardware emulation.

circus

Discrete sound hardware is only partially emulated. Needs full emulation instead of samples.

clayshoo

Needs discrete sound hardware emulation.

cmmb

Sound hardware isn't hooked up yet.

cntsteer

According to a side-by-side test, sound should be "darker" by some octaves. It's likely that a sound filter is needed.

cobra

Sound hardware isn't correctly hooked up yet.

coinmvga

Sound hardware isn't correctly hooked up yet.

combastsc

combatscb - Bootleg on different hardware. Sound isn't perfectly hooked up yet.

comebaby

Skeleton driver for PC hardware. Sound hardware isn't hooked up yet.

coolridr

Skeleton driver. Sound hardware isn't hooked up yet.

cop01

Missing emulation of the 1412M2 protection chip, used by the sound CPU. This is probably an extra CPU (program rom is the ic2 one), presumably with data / address line scrambling.

copsnrob

Discrete sound hardware is partially emulated.

corona

winner81 - Sound hardware hook-up is imperfect.

cosmic

Need proper sound hardware emulation instead of samples.

cps1

sf2mdt - Runs on heavily modified (sound) hardware.

cps2

gigamn2 - A bootleg with a different sound system.

crbaloon

Discrete sound hardware emulation isn't 100% correct yet.

cvs

Sound board most probably has discrete circuits. The 393Hz tone used for shots (superbike) and collisions (8ball) is just a guess. Some sounds seem to be missing.

dai3wksi

Needs discrete sound hardware emulation (some preliminary work has been done).

dblewing

Boss BGM might be wrong / variable.

ddayjlc

Sound hook up isn't 100% correct (Z80 + 2 x AY-3-8910).

ddenlovr

animaljr, animaljrs - Sound ROM needs redump.

quizchq, quizchq1 - Some samples are played at the wrong pitch.

deniam

logicpr2 - OKIM6295 ROM has four banks, but the game seems to only use 0 and 1.

deshoros

Preliminary buzzer sound is hooked up. Needs a more exact implementation.

destroyr

Needs discrete sound hardware emulation.

dgpix

Needs KS0164 sound chip emulation.

discoboy

ADPCM has sound volume issues, it's either too loud or too quiet.

dkong

pestplce - Currently using dkongjr sound hardware emulation.

shootgal - Possibly missing speech PCB emulation.

spcfrcii, spclforc - Sound hardware isn't hooked up yet.

docastle

asoccer, idsoccera - Different sound rom causes bad sound, is the rom bad or is it the sound system implementation instead?

dorachan

Needs discrete sound hardware emulation.

dribling

Needs discrete sound hardware emulation.

ecoinf2

Skeleton driver for fruit machine games.

ecoinf3

Skeleton driver for fruit machine games.

ecoinfr

Skeleton driver for fruit machine games.

embargo

Needs discrete sound hardware emulation.

eolith

QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).

equites

Analog drums/cymbals are missing. The bassline is imperfect. This is just the square wave output of the 5232 at the moment. It should go through analog stages. Needs proper emulation of the 8155 on the sound board. Missing implementation of the low-pass filters on the DAC output. The purpose of the sound PROM is unclear. From the schematics, it seems it should influence the MSM5232 clock. However, even removing it from the board doesn't seem to affect the sound.

ertictac

Sound is currently ugly in both games, recognizable but still nowhere near perfection.

esh

Missing laserdisc sound.

exidy

panzer, phantom, phantoma, rallys, sidetrac, spectar, spectar1, targ, targc - Need proper sound hardware emulation instead of samples.

famibox

Coin insertion sound is not emulated. Coin beep (before time out) is not emulated.

fantland

galaxygn - Sound hardware hook up isn't 100% correct yet.

fcrash

kodb, sgyxz - Bootleg with different sound hardware, which isn't hooked up yet.

fgoal

Needs discrete sound hardware emulation.

finalizr

Sound hardware hook up isn't 100% correct yet.

fitfight

Sound hardware isn't correctly hooked up yet.

flower

Timing needs verifying, but also samplerate and effects counter. What do the unknown bits in soundregs do?. Are channel effects correct? It's currently mostly guesswork, the pitch effects sound pretty convincing though.

flstory

TA7630 emulation needs filter support (bass sounds from MSM5232 should be about 2 times louder).

flyball

Needs discrete sound hardware emulation.

funkball

Skeleton driver. PC hardware.

funworld

magicrd2 - Sound hook up isn't 100% correct yet.

fuukifg2

gogomile, gogomilej - M6295 banking is incorrect (the story sequence should have speech).

fuukifg3

YMF278B and YMF262 are hooked up in an awkward way (real chip has YMF262 integrated). PCM channels of music in asurabus is sometimes off-tune, check Chen-Mao's stage for example (note: srom.u7 (z80 prg) is a good dump).

gal3

Skeleton driver. Sound hardware isn't hooked up yet.

galaga

battles, gallag, gatsbee - All these bootlegs use unemulated circuitry instead of Namco custom chip 54XX.

galaxold

4in1, dkongjrm - Sound hardware isn't 100% correctly hooked up yet and / or needs verifying with real PCBs.

harem - Game doesn't work, sound can't be tested.

galdrvr

monsterz - Possibily missing one sound ROM.

scorpion, scorpiona, scorpionb - Sound hardware isn't 100% correctly hooked up yet.

galpanic

zipzap - Sound hardware isn't 100% correctly hooked up yet.

gamecstl

PC hardware. Needs SiS 7018 emulation.

gamtor

Skeleton driver for fruit machine games.

gaplus

Needs emulation of the custom 62XX explosion chip instead of samples.

gcpinbal

Background music is missing (controlled by MSM-6585 sound chip).

gei

Sound hardware (DAC) isn't 100% correctly hooked up yet.

ggconnie

Preliminary driver. Hardware is PC-Engine based.

ghosteo

QDSP QS1000 sound chip isn't hooked up yet.

goal92

Sound hardware isn't 100% correctly hooked up yet.

goldngam

Preliminary driver.

goldstar

magoddsc, magoddsd - Custom encrypted CPU block.

mtonic, unkch1, unkch2, unkch3, unkch4 - Sound hardware isn't hooked up yet.

gottlieb

kngtmare - Sound rom isn't dumped.

qbert and clones, reactor - Need Votrax SC-01 speech synthesizer emulation.

tylz - Different sound hardware needs proper implementation.

gotya

Missing speech synthesis chips emulation. HD38880 is the main chip whereas HD38882 is an eprom interface. PARCOR based.

gpworld

Missing laserdisc sound.

grchamp

Missing engine noise.

gridlee

Needs discrete sound hardware emulation.

gstream

Sound banking isn't 100% correct.

gsword

josvolly - DAC sound needs to be implemented.

gticlub

Sound hardware isn't 100% correctly hooked up yet.

harddriv

hdrivair, hdrivairp, strtdriv - These prototypes use different sound hardware which needs to be hooked up.

hikaru

Skeleton driver. Sound hardware isn't hooked up yet.

hitme

barricad, brickyrd - They currently use hitme discrete sound hardware implementation. Needs to be checked on schematics / PCBs.

hng64

Sound hardware isn't hooked up yet.

homedata

mirderby - Preliminary driver.

mjikaga - Sound sfxs don't work. CPU communication issue?

homerun

Voice emulation is missing (unemulated D7756C with internal rom).

hornet

Sound hardware isn't 100% correctly hooked up yet.

hotstuff

Preliminary driver.

hyperspt

hypersptb - Bootleg with different hardware. Has ADPCM via MSM5205 instead of VLM.

icecold

Skeleton driver. Pinball games.

ichiban

Code is encrypted.

igs011

vbowl, vbowlj - Sound is slow and low volume.

igs017

mgcs - Sound banking goes through protection, which isn't perfectly simulated.

igs_m027

Sound hardware isn't hooked up yet.

istellar

Missing laserdisc sound.

jack

striv - Sound hook up isn't 100% correct yet.

jalmah

daireika, mjzoomin, urashima - Sound banking needs fixing. It's protection-related for the first version of the MCU (should be somewhere on the work ram/shared ram).

jclub2

jclub2 - Sound hardware isn't hooked up yet.

jclub2o - Sound hardware (ST016) is hooked up, but game doesn't work so it can't be verified.

jokrwild

Sound hardware isn't hooked up yet.

jpmimpct

The mechanical games aren't emulated yet.

jpmsys5

The mechanical games aren't emulated yet.

cashcade - Incomplete dump? Shows a loading error.

jubilee

Preliminary driver.

kas89

Some events sound louder than others.

kickgoal

Missing PIC dumps. The kickgoal sound rom is also bad.

kingdrby

Possibly missing discrete sound hardware emulation.

kingpin

Sound chip (AY-3-8912) isn't hooked up yet.

kissproto

Skeleton driver. Pinball games.

koftball

Sound hardware isn't correctly hooked up yet.

konamigv

PSX SPU emulation isn't perfect yet.

konamigx

vsnetscr and clones - Sound rom is badly dumped.

konamim2

Sound hardware isn't hooked up yet.

konendev

Skeleton driver for fruit machine games.

kongambl

Skeleton driver for mostly unknown hardware.

kopunch

Sound hardware isn't hooked up yet.

ksys573

PSX SPU emulation isn't perfect yet.

laserbas

Sound hardware isn't hooked up yet.

laserbat

Sound hardware isn't correctly hooked up yet. Would greatly benefit from schematics.

lastbank

Sound hardware hook-up is commented out.

lastfght

lastfght - Sound chip is unknown.

lazercmd

medlanes - Needs discrete sound hardware emulation.

lgp

Sound hardware (Z80 + 3 AY-3-8910) isn't hooked up yet.

liberate

prosport, prosporta - Sound hook up isn't 100% correct.

limenko

dynabomb, legendoh, sb2003, sb2003a - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).

spotty - Different sound hardware isn't correctly hooked up yet.

littlerb

Sound hardware is mostly understood, but isn't perfectly implemented yet.

lkage

bygone - Missing music. Emulation bug or incomplete prototype?

looping

DAC emulation can be improved by adding the missing signals for decay etc. (see schematics).

luckgrln

Sound chip type is unknown.

m10

Needs discrete sound hardware emulation.

m14

Needs discrete sound hardware emulation.

m52

alpha1v - Sound isn't correctly hooked up yet.

m62

kidniki and clones, horizon, spelunk2 - Missing analog drums emulation.

m79amb

Boom, Thud, Shot discrete sounds need more accurate emulation.

macs

cultname, kisakaeh, kisakaen - ST016 hook up / emulation isn't perfect yet.

magicard

The sound chip is unknown (it's an ADPCM with eight channels).

magictg

Skeleton driver. Sound hardware isn't hooked up yet.

magtouch

Preliminary driver. Sound hardware isn't hooked up yet.

malzak

Sound isn't correctly hooked up yet (2x SN76477).

manohman

Preliminary driver.

marinedt

Needs discrete sound hardware emulation.

maygay1b

Preliminary driver.

maygayv1

Sound hardware hook up isn't correct yet.

mazerbla

mazerbla, mazerblaa - Sound isn't hooked up yet. Speech processor is unknown.

mcr

twotiger - 8 track cassette has been dumped but the hook up isn't perfect yet.

meadows

bowl3d - Missing sound ROMs dump.

minferno - Sound hardware isn't hooked up yet.

megasys1

edfbl - Bootleg on different hardware.

mermaid

mermaid, yachtn - These game have a ROM for sample playback, needs identifying and hooking up.

rougien - It's not known where the "alien whistle" sample is supposed to play.

metro

puzzlet - The game does not write to the OKI sound chip (probably the timers don't work properly).

meyc8080

DAC hook-up isn't perfect yet.

mgolf

Needs discrete sound hardware emulation.

micro3d

Sound system implementation isn't 100% accurate yet.

midyunit

mkyawdim2 - Bootleg on different hardware.

miniboy7

Sound hardware is unknown.

missb2

The Sound NMI and/or Interrupts aren't likely to be right. The Sound CPU starts writing to unusual memory ports - either because the NMI/Interrupt timing is out, or the sheer fact that the Sound CPU code is rather poorly written, so it may be normal behaviour. Also, the OKI M6295 seems to be playing the wrong samples, however the current OKI M6295 sound ROM dump is bad.

mitchell

pangba, spangbl - Bootlegs with different sound hardware.

mlanding

Sound is nowhere near perfect, mode 5 causes "sound cpu error" for whatever reason.

model1

swa - Missing MPEG music, due to patent restrictions.

model3

Sound comms are working but emulation isn't perfect yet.

mpoker

Need discrete sound hardware emulation.

mpu3

Sound hardware isn't hooked up yet.

mpu4

Sound hardware isn't hooked up yet.

mquake

Sound system isn't correctly hooked up yet (Amiga custom + Ensoniq ES5503).

ms32

Z80 - YMF271 comms aren't 100% correct yet.

murogmbl

Sound isn't hooked up yet.

mw18w

Mechanical game. Needs discrete sound emulation.

mw8080bw

280zzzap, lagunar - Need discrete sound hardware emulation.

blueshrk - Sounds are derived from schematics but could be (and seem) wrong. Needs checking on a real PCB.

bowler, clowns, clowns1, desertgu, dogpatch, invad2ct, roadrunm, shuffle, spacwalk, spcenctr, tornbase - Discrete sound hardware is only partially emulated.

checkmat - Needs breadboarding to get noise/filter frequencies.

gmissile, gunfight, gunfighto, m4, phantom2, seawolf, seawolfo - Need discrete sound hardware emulation instead of samples.

n8080

helifire, helifirea -

namcofl

Namco C352 sound chip emulation isn't 100% correct yet.

namconb1

Namco C352 sound chip emulation isn't 100% correct yet.

namcond1

Namco C352 sound chip emulation isn't 100% correct yet.

namcos10

Sound hardware isn't hooked up yet.

namcos11

Namco C352 sound chip emulation isn't 100% correct yet.

namcos12

Namco C352 sound chip emulation isn't 100% correct yet.

namcos2

finallap and clones, finalap2 and clones, finalap3 and clones, fourtrax, suzuka8h and clones, suzuk8h2 and clones - Engine sound is awful.

namcos22

Namco C352 sound chip emulation isn't 100% correct yet.

namcos23

Namco C352 sound chip emulation isn't 100% correct yet.

naomi

AICA emulation / hook up isn't 100% yet.

nbmj8688

barline - Wrong NMI enable trigger, causing wrong sample pitch (and sometimes crashes when you soft reset).

neoprint

Sound interface isn't implemented yet

neptunp2

Skeleton driver. Sound hook-up is preliminary.

nitedrvr

Discrete motor/skid sounds are not 100% correct.

nmk16

acrobatm, bioship, blkheart, blkheartj, gunnail, hachamf, macross, mustang, mustangs, sbsgomo, strahl, strahla, tdragon, tdragon1, vandyke, vandykejal, vandykejal2 - NMK004 sound CPU is just (imperfectly) simulated for now. Might be a Toshiba TLCS-90 class CPU with internal ROM in the 0000-1fff range.

manybloc - Sound isn't 100% correctly hooked up. There are writes to 0x08001c.w and 0x08001e.w. ! Could they be related to sound and/or interrupts ?

raphero - Incorrect OKI samples banking.

vandykeb - Undumped PIC controls sound.

nsm

Skeleton driver. Pinball games.

nsmpoker

Preliminary driver.

nss

SNES sound emulation isn't perfect yet.

nwk-tr

Sound emulation is hooked up but driver is still preliminary.

nycaptor

Needs better sound emulation (mixing ?).

nyny

Function of port A on IC37 AY8910 is unknown. It looks like a DAC, but this is not supported by the writes to the port. All the writes are 0x9X, usually 0x9b or 0x9d. Note that this is incorrectly referred to as port B on the schematics, but the pin #'s confirm it is, in fact port A.

olibochu

Main -> sound cpu communication is completely wrong, commands don't play the intended sound.

opwolf

There are a few unmapped writes for the sound Z80 and unknown writes to the MSM5205 control addresses.

othello

Needs hook up of the upd7751c sample player (it works correctly but there's main cpu side write(latch/command) missing).

pacman

eggor - Sound hook up isn't 100% correct.

pachifev

One of the sound ROMs might be badly dumped. Sound hardware and frequencies are mostly guessed.

pangofun

Skeleton driver. PC hardware. ISA 16bit sound card.

paranoia

Sound system hook up isn't 100% correct yet.

pasha2

Needs ATMEL DREAM SAM9773 Single Chip Synthesizer/MIDI emulation.

pcat_dyn

PC hardware. Sound isn't hooked up yet.

pcat_nit

PC hardware. Sound isn't hooked up yet.

pcxt

filetto - "buzzer" PC sound has issues plus the UM5100 sound chip, might be connected to the prototyping card.

tetriskr - "buzzer" PC sound has issues.

pgm

Sound system hook up isn't 100% correct yet (Z80 + ICS WaveFront ICS2115V Wavetable Midi Synthesizer).

photoply

PC hardware. Unemulated sound card.

pinkiri8

Sound hardware isn't 100% hooked up yet.

pipeline

Sound hardware isn't hooked up yet (YM2203).

pitnrun

Needs discrete sound hardware emulation.

playmark

hrdtimes, hrdtimesa, wbeachvl, wbeachvl2 - Missing PIC dump.

pntnpuzl

Sound system isn't hooked up yet.

pokechmp

Sound banking needs to be fixed.

polepos

polepos2bi - Bootleg on different hardware. Sound hardware (Z80 + TMS5220) aren't properly hooked up yet.

pong

WIP driver. Might have some minor bugs due to the order of expression evaluation.

popobear

BGM seems quite off, YM2413 core bug?

portrait

Sound CPU (TMS5200) isn't hooked up yet.

ppmast93

Sound system hook up isn't 100% correct yet.

puckpkmn

jzth - A sound bank isn't hooked up yet.

quasar

Invader effect is missing. In general, sound needs comparing with a real PCB.

rabbit

The emulation of the Custom Imagetek I5000 chip isn't perfect yet.

r2dx_v33

Sound hardware isn't correctly hooked up yet.

rallyx

commsega - The first time you kill a soldier, the music stops. When you die the music restarts and won't stop a second time.

nrallyx, nrallyxb, rallyx, rallyxa, rallyxm - Needs emulation of the explosion with discrete sound components. The schematics are available so it should be possible eventually.

realbrk

dai2kaku - Sound isn't correctly hooked up.

redalert

demoneye, ww3 -

panther - Sound comms don't work.

redalert - Needs discrete sound hardware emulation. Audio CPU NMI is generated by a 74121 multivibrator, the correct pulse length is not emulated.

redclash

Needs discrete sound hardware emulation.

rgum

Skeleton driver. Sound hardware isn't hooked up yet.

rollrace

Needs discrete sound hardware emulation for sound effects.

rotaryf

Needs discrete sound hardware emulation.

royalmah

jansou - Game doesn't work due to missing program rom, thus sound emulaton can't be tested.

rungun

All games are marked as imperfect sound. Incorrect hook up of the Konami 054539 PCM sound chip?

safarir

Needs discrete sound hardware emulation instead of samples.

sbowling

Needs discrete sound hardware emulation.

scobra

hustlerb2 - Bootleg on different hardware.

scramble

800fath -

ad2083 - Bad dump of the tms5110 roms.

mariner - Discrete sound in addition to the 8910.

turpins - Sound CPU to be added.

segag80r

005 - Sound PROM for melody generator is missing. Need discrete sound hardware emulation.

astrob and clones, monsterb, monsterb2, spaceod, spaceod2 - Need discrete sound hardware emulation.

pignewt, pignewta - Sega Universal Sound Board emulation isn't perfect yet.

segag80v

elim2, elim4, spacfury and clones, zektor - Need discrete sound hardware emulation instead of samples.

startrek, tacscan - Sega Universal Sound Board emulation isn't perfect yet.

segald

Needs laserdisc sound and discrete sound hardware emulation.

segas16b

tturf - One of the sound roms isn't dumped.

segajw

Skeleton driver.

seibuspi

All SPI games suffer from incomplete Yamaha YMF271-F sound chip emulation.

ejsakura, ejsakura12 - Suffer from incorrect Yamaha YMZ280B sound chip hook up.

seta

crazyfgt - Level 2 interrupt should probably be triggered by the 3812 but sound tends to die that way.

jjsquawk, jjsquawkb, jjsquawkb2 - Player's shot sound is missing (not requested to X1-010?). Many sounds are wrong since MAME 0.62.

sokonuke - Sound is imperfect.

thunderlbl - Bootleg with different sound hardware.

snesb

SNES sound emulation isn't perfect yet.

snk6502

sasuke, satansat and clones, vanguard and clones - Discrete sound hardware isn't emulated yet.

fantasy and clones, vanguard and clones - Speech is missing (hd38880/hd38882 emulation).

satansat and clones - Music frequency is wrong.

snowbros

snowbro3 - It's not confirmed if the sound cpu code is missing or it's driven by the main cpu.

spacefb

Needs discrete sound hardware emulation instead of samples.

spaceg

Needs hook up of the SN76477s.

spiders

Missing filters emulation.

spoker

3super8 - Roms are badly dumped.

srmp6

NiLe chipo emulation / hook up isn't perfect yet.

ssfindo

Audio CPU isn't emulated yet (QDSP).

sshot

Needs discrete sound hardware emulation.

ssingles

Some sounds are missing: at least two of the unused roms contain samples (unknown format, perhaps adpcm).

sspeedr

Needs discrete sound hardware emulation.

sstrangr

Needs discrete sound hardware emulation.

ssv

srmp7 - Needs interrupts by the sound chip (not properly hooked up yet). Kludged to work.

stactics

Needs discrete sound hardware emulation.

starcrus

Needs discrete sound hardware emulation instead of samples.

starfire

Needs discrete sound hardware emulation.

starshp1

Discrete sound hardware is emulated, but still needs proper emulation of the MC3340.

starwars

tomcatsw - Sound roms aren't dumped.

stepstag

Music roms / hard disks arent't dumped.

stv

Sound is marked as imperfect in most games and there is no sound in some others due to incomplete SCSP emulation / hook up.

batmanfr Extra ADSP-2181 chip isn't hooked up (Same used by NBA Jam Extreme (ZN game)).

su2000

Preliminary driver.

subs

Discrete sound hardware emulation is incomplete (missing sonar sound).

subsino2

bishjan - Sound hardware isn't understood yet.

summit

Sound hardware isn't hooked up yet.

suprridr

The board seems to contain a discrete sound portion which needs to be emulated.

system16

Most games in the driver lack / have incomplete sound. Needs support for custom sound HW used by the various bootlegs.

taito_l

champwr, champwrj, champwru - Additional MSM5205 isn't 100% correctly hooked up yet.

taitogn

Zoom sound DSP is currently unemulated.

taitopjc

Zoom sound DSP is currently unemulated.

taitotz

Zoom sound DSP is currently unemulated.

taitowlf

Zoom sound DSP is currently unemulated.

tankbatt

Needs discrete sound emulation instead of samples.

tapatune

Preliminary driver.

tattack

Sound isn't hooked up (probably discrete).

tgtpanic

Cabinet test PCB with no sound hardware?

thayers

Needs converting of the SSI-263 to a sound device and laserdisc audio.

timeplt

chkun - Needs Toshiba TC8830F sound chip emulation.

timetrv

Missing laserdisc audio.

tmmjprd

The emulation of the Custom Imagetek I5000 chip isn't perfect yet.

tmnt

glfgreat, glfgreatj - Sound hook up isn't 100% correct yet.

tmspoker

Preliminary driver.

toaplan1

fireshrk and clones, vimana and clones - No sound because of missing sound MCU dump. Chip is protected. It's a QFP80 Hitachi HD647180.

toaplan2

ghox, ghoxj, tekipaki, whoopee - No sound because of missing sound MCU dump. Chip is protected. It's a QFP80 Hitachi HD647180. Whopeee misses the dump too, but is currently using one from a bootleg.

toki

jujub - In this bootleg sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx.

topspeed

Understand how the MSM5202's are hooked up exactly, and also implement volume adjusts ($dxxx). The 2nd chip is disabled for now.

toratora

Sound is hooked up according to schematics, but it sounds horrible. It's supposed that real hardware differs from schematics.

tourvis

Sound isn't perfect yet (PC-Engine hardware).

trackfld

hyprolymb - Bootleg with different sound hardware, which isn't correctly hooked up yet.

trucocl

Audio is almost there, but not perfect yet.

ttchamp

Sound isn't hooked up yet (possibily driven by a protected PIC).

tumbleb

pangpang, tumbleb2 - Sound PIC is protected and simulation isn't 100% correct. We need a dump of the PICs.

tumbleb - Sound is not quite correct yet.

turbo

Driver needs discrete sound emulation instead of samples.

twinkle

Sound isn't fully hookep up yet (IDE DMA, finish comms).

tx1

tx1, tx1a - TX-1 tyre screech noises are not implemented yet.

uapce

The tone played by the jamma if board is not emulated.

ultrsprt

Sound cpu irqs generation is unknown and very prone to get broken (i.e. if 4G and 2G returns as bad in POST screen). Sound is lagged, reason is probably the same.

upscope

Amiga sound emulation isn't perfect yet.

vamphalf

misncrft, wyvernwg - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).

vegaeo

QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).

vegas

gauntleg12 - Sound doesn't work in this clone.

cartfury, nbanfl, nbashowt - Use unknown DCS boards.

sf2049, sf2049se, sf2049te - Use DCS2 "Denver" board which isn't fully implemented yet.

vicdual

All games are missing discrete sound emulation.

viper

Driver doesn't do much yet, thus sound isn't hooked up.

vmetal

ES8712 sound may not be quite right. Samples are currently looped, but it's unknown whether they should and how.

voyager

PC hardware. Preliminary driver.

vpoker

Sound isn't hooked up yet (AY8910).

warpsped

Preliminary driver, being worked on. Probably discrete sound hardware.

warpwarp

navarone, sos - Sound isn't completely emulated yet.

wc90

Sound isn't correctly hookep up.

wc90b

MSM5205 sound isn't perfect yet.

wheelfir

Sound is completely unimplemented.

whitestar

Skeleton driver. Pinball games.

wildpkr

Preliminary driver. Needs memory map improvements, ACRTC support, GFX decode and sound support.

wink

Sound emulation isn't fully accurate.

wiz

scion, scionc, stinger, stinger2 - Discrete hardware emulation is preliminary.

wolfpack

Missing discrete sound emulation and (undumped) audio cassette.

yunsung8

Sound emulation isn't fully accurate.

zaccaria

Lacks analog circuitry emulation (see driver notes). Needs implementation of discrete filters for analog signals 1 to 5 and attenuation control for signal 5 (74LS156).

zaxxon

Missing discrete sound emulation.

zn

SPU emulation isn't perfect yet.

zr107

It uses a Konami K058141 sound chip which is currently unemulated. The driver uses the K054539 sound core.