MNS

From MAMEDEV Wiki

This page is designed to allow for a quick look over all the drivers with a GAME_NO_SOUND or GAME_IMPERFECT_SOUND flag by giving, as much as possible, an idea on the amount of effort needed to fix them.

39in1

Preliminary sound support only.

3super8

Sound rom is bad.

4roses

Skeleton driver.

5clown

Unknown writes and reads.

8080bw

indianbt - Only part of the discrete sound emulation is completed.

astropal, ballbomb, cosmo, darthvdr, desterth, grescue, intruder, invadpt2, invrvnge, invrvngea, lrescue, lupin3, lupin3a, moonbase, rollingc, schasercv, sflush, shuttlei, sicv, sisv, sisv2, skylove, spcewars, spacewr3, steelwkr, vortex, yosakdon, yosakdona - Need discrete sound emulation.

ace

Needs discrete sound emulation.

acefruit

Sound emulation is completely lacking.

aerofgt

aerfboot, aerfboo2, pspikesc - Bootlegs with slightly different sound hardware.

aleck64

11beat, doncdoon, hipai, kurufev, mayjin3, srmvs, twrshaft - The sound in these games is probably working as in the other games in the driver, but these games are not working for the time being.

alg

Missing laserdisc sound.

amaticmg

Sound hardware hook up is commented out until program ROMs are properly decrypted and CPU is identified.

aristmk4

Sound hardware isn't correctly hooked up yet.

aristmk5

Skeleton driver. Sound hardware hook up can't be verified.

arkanoid

hexa - Keeps writing 0x3f to register 0x07 of the AY8910, to read the input ports. This causes clicks in the music since the output channels are continuously disabled and reenabled.

astinvad

Needs discrete sound hardware emulation.

astrocde

demndrgn - Audio board isn't emulated yet.

gorf, gorfpgm1, gorfpgm2, wow - Need Votrax SC-01 speech synthesizer emulation.

seawolf2 - Needs discrete sound hardware emulation.

astrof

Needs discrete sound hardware emulation.

battlera

There seems to be a bug with a stuck note from the YM2203 FM channel at the start of scene 3 and near the ending when your characters are flying over a forest in a helicopter.

bbusters

bbusters, bbustersu - Sound hardware isn't 100% correctly hooked up yet.

beaminv

Needs discrete sound hardware emulation.

beezer

Sound isn't correctly hooked up (DAC/Custom + 6840 Timer).

bfm_sc2

quintond, quintono, quintoon - Sound ROM needs redumping, the one currently used is suspiciously similar to qos.

bigstrkb

Sound hardware isn't correctly hooked up yet.

bingor

Driver is preliminary, sound hook up can't be verified.

bishjan

bishjan - Sound hardware isn't understood yet.

blackt96

Sound chips are driven by an undumped PIC.

blockade

Needs noise generator emulation, along with proper mixing and volume control.

bloodbro

weststry - Bootleg with different sound hardware, which needs correct hook up.

bmcbowl

Background music is missing.

bnstars

Sound hardware isn't correctly hooked up yet.

boxer

Needs discrete sound hardware emulation.

buggychl

Support for the 7630's controlling the sound chip outputs (bass/treble, volume) is completely missing. The sound Z80 seems to write answers for the main Z80, but the latter doesn't seem to read them.

buster

Sound hardware isn't hooked up yet (AY8910).

cabal

cabalbl - Bootleg with different sound hardware, which isn't correctly hooked up yet.

calchase

PC hardware. Sound hardware isn't hooked up yet.

carpolo

Needs discrete sound hardware emulation.

cave

gaia, theroes - Sound cuts out occasionally.

cb2001

Sound hardware is hooked up but game isn't working yet.

cball

Needs discrete sound hardware emulation.

cheekyms

Sound hardware emulation is incomplete.

chihiro

X-BOX sound hardware isn't emulated yet.

chinagat

saiyugb1 - There are sync problems between the i8049 and the m5205 which need further looking at.

chqflag

007232 volume & panning control is almost certainly wrong.

chsuper

Sound hardware isn't correctly hooked up yet.

cidelsa

altair, destryer, destryea - Missing white noise.

cinemat

Needs discrete sound hardware emulation.

circus

Discrete sound hardware is only partially emulated. Needs full emulation instead of samples.

clayshoo

Needs discrete sound hardware emulation.

cmmb

Sound hardware isn't hooked up yet.

cntsteer

According to a side-by-side test, sound should be "darker" by some octaves. It's likely that a sound filter is needed.

coinmvga

Sound hardware isn't correctly hooked up yet.

comebaby

Skeleton driver for PC hardware. Sound hardware isn't hooked up yet.

coolpool

amerdart, amerdart2 - Missing TMS32015 internal ROM dump.

coolridr

Skeleton driver. Sound hardware isn't hooked up yet.

cop01

Missing emulation of the 1412M2 protection chip, used by the sound CPU.

copsnrob

Needs discrete sound hardware emulation.

cosmic

Need proper sound hardware emulation instead of samples.

cps1

sf2mdt - Runs on heavily modified (sound) hardware.

crbaloon

Discrete sound hardware emulation isn't 100% correct yet.

cshooter

Sound hardware isn't hooked up yet (YM2151 and ym3931 seibu custom cpu).

cubocd32

Cubo CD32 sound hardware isn't 100% correctly emulated / hooked up yet.

cvs

Sound board most probably has discrete circuits. The 393Hz tone used for shots (superbike) and collisions (8ball) is just a guess. Some sounds seem to be missing.

darkhors

jclub2 - Sound hardware isn't hooked up yet.

jclub2o - Sound hardware (ST016) is hooked up, but game doesn't work so it can't be verified.

dblewing

Boss BGM might be wrong / variable.

ddayjlc

Sound hook up isn't 100% correct (Z80 + 2 x AY-3-8910).

ddenlovr

animaljr - Sound ROM needs redump.

quizchq, quizchq1 - Some samples are played at the wrong pitch.

deniam

logicpr2 - OKIM6295 ROM has four banks, but the game seems to only use 0 and 1.

deshoros

Driver doesn't work. Sound hook up can't be verified.

destroyr

Needs discrete sound hardware emulation.

dgpix

Needs KS0164 sound chip emulation.

dkong

pestplce - Currently using dkongjr sound hardware emulation.

shootgal - Possibly missing speech PCB emulation.

spcfrcii, spclforc - Sound hardware isn't hooked up yet.

dooyong

gulfstrm, gulfstrmm, pollux, polluxa, polluxa2 - Port A of both of the YM2203 is constantly read and stored in memory - function unknown.

dorachan

Needs discrete sound hardware emulation.

dotrikun

Cabinet test PCB with no sound hardware?

dribling

Needs discrete sound hardware emulation.

embargo

Needs discrete sound hardware emulation.

eolith

Needs QDSP QS1000 sound chip emulation.

equites

Analog drums/cymbals are missing. The bassline is imperfect. This is just the square wave output of the 5232 at the moment. It should go through analog stages. Needs proper emulation of the 8155 on the sound board. Missing implementation of the low-pass filters on the DAC output. The purpose of the sound PROM is unclear. From the schematics, it seems it should influence the MSM5232 clock. However, even removing it from the board doesn't seem to affect the sound.

ertictac

Sound hardware isn't hookep up yet. Guesses are provided on top of driver.

esh

Missing laserdisc sound.

exidy

panzer, phantom, phantoma, rallys, sidetrac, spectar, spectar1, targ, targc - Need proper sound hardware emulation instead of samples.

fantland

galaxygn - Sound hardware hook up isn't 100% correct yet.

fcrash

kodb - Bootleg with different sound hardware, which isn't hooked up yet.

fgoal

Needs discrete sound hardware emulation.

finalizr

Sound hardware hook up isn't 100% correct yet.

fitfight

Sound hardware isn't correctly hooked up yet.

flower

There are some hanging notes.

flstory

TA7630 emulation needs filter support (bass sounds from MSM5232 should be about 2 times louder).

flyball

Needs discrete sound hardware emulation.

funworld

magicrd2 - Sound hook up isn't 100% correct yet.

saloon - Game runs on different hardware. It doesn't work. Sound hook up can't be verified.

fuukifg2

gogomile, gogomilej - M6295 banking is incorrect (the story sequence should have speech).

fuukifg3

asurabus - Sounds seem to loop forever.

gal3

Skeleton driver. Sound hardware isn't hooked up yet.

galaga

battles, gallag, gatsbee - All these bootlegs use unemulated circuitry instead of Namco custom chip 54XX.

galaxia

The board has no apparent sound circuitry. That's possibly what the 3 S2636 are for.

galaxold

4in1, dkongjrm - Sound hardware isn't 100% correctly hooked up yet and / or needs verifying with real PCBs.

harem - Game doesn't work, sound can't be tested.

galdrvr

monsterz - Possibily missing one sound ROM.

scorpion, scorpiona, scorpionb - Sound hardware isn't 100% correctly hooked up yet.

galpanic

zipzap - Sound hardware isn't 100% correctly hooked up yet.

gamecstl

PC hardware. Needs SiS 7018 emulation.

gaplus

Needs emulation of the custom 62XX explosion chip instead of samples.

gcpinbal

Background music is missing (controlled by MSM-6585 sound chip).

gei

Sound hardware (DAC) isn't 100% correctly hooked up yet.

ggconnie

Preliminary driver. Hardware is PC-Engine based.

ghosteo

Needs QDSP QS1000 sound chip emulation.

goal92

Sound hardware isn't 100% correctly hooked up yet.

goldstar

mtonic, unkch1, unkch2, unkch3, unkch4 - Sound hardware isn't hooked up yet.

gottlieb

kngtmare - Sound rom isn't dumped.

qbert and clones, reactor - Need Votrax SC-01 speech synthesizer emulation.

tylz - Different sound hardware needs proper implementation.

gotya

Missing speech synthesis chips emulation. HD38880 is the main chip whereas HD38882 is an eprom interface. PARCOR based.

gpworld

Missing laserdisc sound.

grchamp

Missing engine noise.

gridlee

Needs discrete sound hardware emulation.

gstream

Sound banking isn't 100% correct.

gsword

josvolly - DAC sound needs to be implemented.

gticlub

Sound hardware isn't 100% correctly hooked up yet.

harddriv

hdrivair, hdrivairp, strtdriv - These prototypes use different sound hardware which needs to be hooked up.

hikaru

Skeleton driver. Sound hardware isn't hooked up yet.

hitme

barricad, brickyrd - They currently use hitme discrete sound hardware implementation. Needs to be checked on schematics / PCBs.

hitpoker

Sound isn't correctly hooked up yet.

hng64

Sound hardware isn't hooked up yet.

homedata

mjikaga - Sound sfxs don't work. CPU communication issue?

homerun

Voice emulation is missing (unemulated D7756C with internal rom).

hornet

Sound hardware isn't 100% correctly hooked up yet.

hyperspt

hypersptb - Bootleg with different hardware. Has ADPCM via MSM5205 instead of VLM.

igs009

gp98 - Sound hardware isn't correctly hooked up yet.

igs011

vbowl, vbowlj - Sound is slow and low volume.

igs_m027

Sound hardware isn't hooked up yet.

ilpag

ilpag - Sound is composed by a DAC (MP7524 is an 8-bit DAC), but the MCU seems to control the sound writes.

steaser - Sound is composed by an OkiM6295, controlled by the sub MCU.

intrscti

Sound hardware isn't hooked up yet.

istellar

Missing laserdisc sound.

jack

striv - Sound hook up isn't 100% correct yet.

jalmah

daireika, mjzoomin, urashima - Sound banking needs fixing. It's protection-related for the first version of the MCU (should be somewhere on the work ram/shared ram).

jokrwild

Sound hardware isn't hooked up yet.

kickgoal

Missing PIC dumps. The kickgoal sound rom is also bad.

kingdrby

Possibly missing discrete sound hardware emulation.

kingpin

Sound chip (AY-3-8912) isn't hooked up yet.

koftball

Sound hardware isn't correctly hooked up yet.

konamigv

PSX SPU emulation isn't perfect yet.

konamigx

vsnetscr and clones - Sound rom is badly dumped.

konamim2

Sound hardware isn't hooked up yet.

kongambl

Skeleton driver for mostly unknown hardware.

kopunch

Sound hardware isn't hooked up yet.

ksys573

PSX SPU emulation isn't perfect yet.

laserbas

Sound hardware isn't hooked up yet.

laserbat

Sound hardware isn't correctly hooked up yet. Would greatly benefit from schematics.

lastfght

lastfght - Sound chip is unknown.

lazercmd

medlanes - Needs discrete sound hardware emulation.

lgp

Sound hardware (Z80 + 3 AY-3-8910) isn't hooked up yet.

liberate

prosport, prosporta - Sound hook up isn't 100% correct.

limenko

dynabomb, legendoh, sb2003, sb2003a - Need QDSP QS1000 sound chip emulation.

spotty - Different sound hardware isn't correctly hooked up yet.

littlerb

Sound hardware isn't hooked up yet.

looping

DAC emulation can be improved by adding the missing signals for decay etc. (see schematics).

luckgrln

Sound hardware isn't hooked up yet.

m107

firebarr - Sound hook up isn't correct yet.

m10

Needs discrete sound hardware emulation.

m14

Needs discrete sound hardware emulation.

m52

alpha1v - Sound isn't correctly hooked up yet.

m62

kidniki and clones, horizon, spelunk2 - Missing analog drums emulation.

m79amb

Boom, Thud, Shot discrete sounds need more accurate emulation.

m90

bbmanw, bbmanwj, bomblord, newapunk - Samples are not played.

m92

psoldier, ssoldier - Shortly into the fight, the sound CPU enters a tight loop, continuously writing to the status port and with interrupts disabled.

macs

cultname, kisakaeh, kisakaen - ST016 hook up / emulation isn't perfect yet.

magicard

The sound chip is unknown (it's an ADPCM with eight channels).

magictg

Skeleton driver. Sound hardware isn't hooked up yet.

malzak

Sound isn't correctly hooked up yet (2x SN76477).

marinedt

Needs discrete sound hardware emulation.

maygay1b

Preliminary driver.

maygayv1

Sound hardware hook up isn't correct yet.

mazerbla

mazerbla, mazerblaa - Sound isn't hooked up yet. Speech processor is unknown.

mcr

twotiger - 8 track cassette dump is missing.

meadows

bowl3d - Missing sound ROMs dump.

minferno - Sound hardware isn't hooked up yet.

megasys1

edfbl - Bootleg on different hardware.

metro

puzzlet - The game does not write to the OKI sound chip (probably the timers don't work properly).

mgolf

Needs discrete sound hardware emulation.

micro3d

Sound system implementation isn't 100% accurate yet.

miniboy7

Sound hardware is unknown.

mirderby

Preliminary driver. Hardware is similar to homedata.c.

missb2

The Sound NMI and/or Interrupts aren't likely to be right. The Sound CPU starts writing to unusual memory ports - either because the NMI/Interrupt timing is out, or the sheer fact that the Sound CPU code is rather poorly written, so it may be normal behaviour. Also, the OKI M6295 seems to be playing the wrong samples, however the current OKI M6295 sound ROM dump is bad.

mitchell

pangba, spangbl - Bootlegs with different sound hardware.

mlanding

Sound is nowhere near perfect, mode 5 causes "sound cpu error" for whatever reason.

model1

swa - Missing MPEG music, due to patent restrictions.

model3

Driver is still preliminary. Sound is partially hooked up but isn't working.

mpoker

Need discrete sound hardware emulation.

mpu4

m_oldtmr -

mpu4drvr

crmaze, crmazea, crmazeb, mating, matinga, skiltrek, timemchn, turnover, vgpoker - Sound isn't hooked up yet.

mpu5

Skeleton driver. Sound system is unknown.

mquake

Sound system isn't correctly hooked up yet (Amiga custom + Ensoniq ES5503).

ms32

Z80 - YMF271 comms aren't 100% correct yet.

munchmo

There are some sustained sounds when there should be silence.

murogem

No sound chip has been confirmed to exist on the PCB.

murogmbl

Sound isn't hooked up yet.

mw8080bw

280zzzap, lagunar - Need discrete sound hardware emulation.

blueshrk - Sounds are derived from schematics but could be (and seem) wrong. Needs checking on a real PCB.

bowler, clowns, clowns1, desertgu, dogpatch, invad2ct, roadrunm, shuffle, spacwalk, spcenctr, tornbase - Discrete sound hardware is only partially emulated.

checkmat - Needs breadboarding to get noise/filter frequencies.

gmissile, gunfight, m4, phantom2, seawolf - Need discrete sound hardware emulation instead of samples.

namcofl

Namco C352 sound chip emulation isn't 100% correct yet.

namconb1

Namco C352 sound chip emulation isn't 100% correct yet.

namcond1

Namco C352 sound chip emulation isn't 100% correct yet.

namcops2

Missing SPU2 emulation (Almost literally 2 PS1 SPUs stuck together, with 2 MB of wave RAM, a 48 kHz sample rate (vs. 44.1 on PS1), and 2 stereo DMADACs). Skeleton driver.

namcos10

Sound hardware isn't hooked up yet.

namcos11

Namco C352 sound chip emulation isn't 100% correct yet.

namcos12

Namco C352 sound chip emulation isn't 100% correct yet.

namcos22

Namco C352 sound chip emulation isn't 100% correct yet.

namcos23

Namco C352 sound chip emulation isn't 100% correct yet.

naomi

AICA emulation / hook up isn't 100% yet.

nbmj8688

barline - Wrong NMI enable trigger, causing wrong sample pitch (and sometimes crashes when you soft reset).

neptunp2

Skeleton driver. Sound hook-up is preliminary.

nitedrvr

Discrete motor/skid sounds are not 100% correct.

nmk16

acrobatm, bioship, blkheart, blkheartj, gunnail, hachamf, macross, mustang, mustangs, sbsgomo, strahl, strahla, tdragon, tdragon1, vandyke, vandykejal, vandykejal2 - NMK004 sound CPU is just (imperfectly) simulated for now. Might be a Toshiba TLCS-90 class CPU with internal ROM in the 0000-1fff range.

manybloc - Sound isn't 100% correctly hooked up. There are writes to 0x08001c.w and 0x08001e.w. ! Could they be related to sound and/or interrupts ?

raphero - Incorrect OKI samples banking.

vandykeb - Undumped PIC controls sound.

nss

SNES sound emulation isn't perfect yet.

nwk-tr

Sound emulation is hooked up but driver is still preliminary.

nycaptor

Needs better sound emulation (mixing ?).

nyny

Function of port A on IC37 AY8910 is unknown. It looks like a DAC, but this is not supported by the writes to the port. All the writes are 0x9X, usually 0x9b or 0x9d. Note that this is incorrectly referred to as port B on the schematics, but the pin #'s confirm it is, in fact port A.

olibochu

Main -> sound cpu communication is completely wrong, commands don't play the intended sound.

opwolf

There are a few unmapped writes for the sound Z80 and unknown writes to the MSM5205 control addresses.

othello

Needs hook up of the upd7751c sample player (it works correctly but there's main cpu side write(latch/command) missing).

pacman

eggor - Sound hook up isn't 100% correct.

pachifev

One of the sound ROMs might be badly dumped. Sound hardware and frequencies are mostly guessed.

pangofun

Skeleton driver. PC hardware. ISA 16bit sound card.

paranoia

Sound system hook up isn't 100% correct yet.

pasha2

Needs ATMEL DREAM SAM9773 Single Chip Synthesizer/MIDI emulation.

pcat_dyn

PC hardware. Sound isn't hooked up yet.

pcat_nit

PC hardware. Sound isn't hooked up yet.

pcxt

filetto - Needs "buzzer" PC sound plus the UM5100 sound chip, might be connected to the prototyping card.

tetriskr - Needs "buzzer" plus identifying if there's any kind of sound chip on it.

pgm

Sound system hook up isn't 100% correct yet (Z80 + ICS WaveFront ICS2115V Wavetable Midi Synthesizer).

photoply

PC hardware. Unemulated sound card.

pinkiri8

Skeleton driver. Missing MCU dump.

pipeline

Sound hardware isn't hooked up yet (YM2203).

pitnrun

Needs discrete sound hardware emulation.

playmark

hrdtimes, hrdtimesa, wbeachvl, wbeachvl2 - Missing PIC dump.

pntnpuzl

Sound system isn't hooked up yet.

pokechmp

Sound banking needs to be fixed.

polepos

polepos2bi - Bootleg on different hardware. Sound hardware (Z80 + TMS5220) aren't properly hooked up yet.

portrait

Sound CPU (TMS5200) isn't hooked up yet.

ppmast93

Sound system hook up isn't 100% correct yet.

quakeat

Skeleton driver (PC hardware).

quasar

Invader effect is missing. In general, sound needs comparing with a real PCB.

queen

Skeleton driver (PC hardware).

rabbit

Custom Imagetek 15000 chip provides sound (some kind of ADPCM).

raiden2

The main sets should use a variant of the Seibu Sound System, with an extra OKI6295. Currently no sound is hooked up in these sets. The V33 set uses weaker sound hardware which is emulated.

rallyx

commsega - The first time you kill a soldier, the music stops. When you die the music restarts and won't stop a second time.

nrallyx, nrallyxb, rallyx, rallyxa, rallyxm - Needs emulation of the explosion with discrete sound components. The schematics are available so it should be possible eventually.

rcorsair

Skeleton driver (imcomplete dump).

realbrk

dai2kaku - Sound isn't correctly hooked up.

redalert

demoneye, ww3 -

panther - Sound comms don't work.

redalert - Needs discrete sound hardware emulation. Audio CPU NMI is generated by a 74121 multivibrator, the correct pulse length is not emulated.

redclash

Needs discrete sound hardware emulation.

rgum

Skeleton driver. Sound hardware isn't hooked up yet.

rollrace

Needs discrete sound hardware emulation for sound effects.

rotaryf

Needs discrete sound hardware emulation.

royalmah

jansou - Game doesn't work due to missing program rom, thus sound emulaton can't be tested.

rungun

All games are marked as imperfect sound. Incorrect hook up of the Konami 054539 PCM sound chip?

safarir

Needs discrete sound hardware emulation instead of samples.

sbowling

Needs discrete sound hardware emulation.

scobra

hustlerb2 - Bootleg on different hardware.

scramble

ad2083 - Bad dump of the tms5110 roms.

mariner - Discrete sound in addition to the 8910.

turpins - Sound CPU to be added.

segag80r

005 - Sound PROM for melody generator is missing. Need discrete sound hardware emulation.

astrob and clones, monsterb, monsterb2, spaceod, spaceod2 - Need discrete sound hardware emulation.

pignewt, pignewta - Sega Universal Sound Board emulation isn't perfect yet.

segag80v

elim2, elim4, spacfury and clones, zektor - Need discrete sound hardware emulation instead of samples.

startrek, tacscan - Sega Universal Sound Board emulation isn't perfect yet.

segald

Needs laserdisc sound and discrete sound hardware emulation.

segas16b

tturf - One of the sound roms isn't dumped.

seibuspi

All SPI games suffer from incomplete Yamaha YMF271-F sound chip emulation.

ejsakura, ejsakura12 - Suffer from incorrect Yamaha YMZ280B sound chip hook up.

seta

crazyfgt - Level 2 interrupt should probably be triggered by the 3812 but sound tends to die that way.

jjsquawk, jjsquawkb - Player's shot sound is missing (not requested to X1-010?). Many sounds are wrong since MAME 0.62.

sokonuke - Sound is imperfect.

seta2

funcube2, funcube4 - Unemulated OKI MSM9810 chip.

sigmab52

Preliminary driver. Sound isn't hooked up yet.

snesb

SNES sound emulation isn't perfect yet.

snk6502

sasuke, satansat and clones, vanguard and clones - Discrete sound hardware isn't emulated yet.

fantasy and clones, vanguard and clones - Speech is missing (hd38880/hd38882 emulation).

satansat and clones - Music frequency is wrong.

snowbros

snowbro3 - It's not confirmed if the sound cpu code is missing or it's driven by the main cpu.

spacefb

Needs discrete sound hardware emulation instead of samples.

spaceg

Needs hook up of the SN76477s.

spiders

Missing filters emulation.

splash

funystrp, puckpepl, rebus, roldfrog, roldfroga - Sound isn't hookep up yet.

srmp6

NiLe chipo emulation / hook up isn't perfect yet.

ssfindo

Audio CPU isn't emulated yet (QDSP).

ssingles

Some sounds are missing: at least two of the unused roms contain samples (unknown format, perhaps adpcm).

sspeedr

Needs discrete sound hardware emulation.

sstrangr

Needs discrete sound hardware emulation.

ssv

srmp7 - Needs interrupts by the sound chip (not properly hooked up yet). Kludged to work.

stactics

Needs discrete sound hardware emulation.

starcrus

Needs discrete sound hardware emulation instead of samples.

starfire

Needs discrete sound hardware emulation.

starshp1

Discrete sound hardware is emulated, but still needs proper emulation of the MC3340.

starwars

tomcatsw - Sound roms aren't dumped.

stepstag

Music roms / hard disks arent't dumped.

stv

Sound is marked as imperfect in most games and there is no sound in some others due to incomplete SCSP emulation / hook up.

batmanfr Extra ADSP-2181 chip isn't hooked up (Same used by NBA Jam Extreme (ZN game)).

subs

Discrete sound hardware emulation is incomplete (missing sonar sound).

suprridr

The board seems to contain a discrete sound portion which needs to be emulated.

system16

Most games in the driver lack / have incomplete sound. Needs support for custom sound HW used by the various bootlegs.

taito_f3

ridingf, ridingfj, ridingfu - Sound doesn't work in this game.

ringrage, ringragej, ringrageu - Sound only partially works. Probably a timing / cpu sync bug, if you go into test mode for a while then exit you'll have sound.

taito_l

champwr, champwrj, champwru - Additional MSM5205 isn't 100% correctly hooked up yet.

taitogn

Zoom sound DSP is currently unemulated.

taitopjc

Zoom sound DSP is currently unemulated.

taitotz

Zoom sound DSP is currently unemulated.

taitowlf

Zoom sound DSP is currently unemulated.

tankbatt

Needs discrete sound emulation instead of samples.

tattack

Sound isn't hooked up (probably discrete).

tgtpanic

Cabinet test PCB with no sound hardware?

thayers

Needs converting of the SSI-263 to a sound device and laserdisc audio.

timetrv

Missing laserdisc audio.

tmmjprd

Custom Imagetek 15000 chip provides sound (some kind of ADPCM).

tmnt

glfgreat, glfgreatj - Sound hook up isn't 100% correct yet.

toaplan1

fireshrk and clones, vimana and clones - No sound because of missing sound MCU dump. Chip is protected. It's a QFP80 Hitachi HD647180.

toaplan2

batsugun, batsuguna, batsugunsp, dogyuun, dogyuunk, grindstm, grindstm, kbash, vfive - No or partial sound because of missing sound MCU dump, probably NEC V25+ based.

ghox, ghoxj, tekipaki - No sound because of missing sound MCU dump. Chip is protected. It's a QFP80 Hitachi HD647180. Whopeee misses the dump too, but is currently using one from a bootleg.

toki

jujub - In this bootleg sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx.

tokyocop

Skeleton driver. Sound isn't hooked up.

toratora

Sound is hooked up according to schematics, but it sounds horrible. It's supposed that real hardware differs from schematics.

trackfld

hyprolymb - Bootleg with different sound hardware, which isn't correctly hooked up yet.

triforce

Gamecube sound system isn't emulated yet.

truco

Sound is hooked up, but not perfect yet.

trucocl

Audio is almost there, but not perfect yet.

ttchamp

Sound isn't hooked up yet (possibily driven by a protected PIC).

tumbleb

pangpang, tumbleb2 - Sound PIC is protected and simulation isn't 100% correct. We need a dump of the PICs.

tumbleb - Sound is not quite correct yet.

turbo

Driver needs discrete sound emulation instead of samples.

turrett

Skeleton driver. Sound isn't hooked up.

twinkle

Sound isn't fully hookep up yet (IDE DMA, finish comms).

tx1

tx1, tx1a - TX-1 tyre screech noises are not implemented yet.

uapce

The tone played by the jamma if board is not emulated.

ultrsprt

Sound cpu irqs generation is unknown and very prone to get broken (i.e. if 4G and 2G returns as bad in POST screen). Sound is lagged, reason is probably the same.

upscope

Amiga sound emulation isn't perfect yet.

vamphalf

misncrft, wyvernwg - Audio CPU isn't emulated yet (QDSP).

vegaeo

Audio CPU isn't emulated yet (QDSP).

vegas

gauntleg12 - Sound doesn't work in this clone.

cartfury, nbanfl, nbashowt - Use unknown DCS boards.

sf2049, sf2049se, sf2049te - Use DCS2 "Denver" board which isn't fully implemented yet.

vicdual

All games are missing discrete sound emulation.

viper

Driver doesn't do much yet, thus sound isn't hooked up.

vmetal

ES8712 sound may not be quite right. Samples are currently looped, but it's unknown whether they should and how.

vp101

Skeleton driver. Audio device is AC97 with custom DMA frontend which streams 8 stereo channels.

vpoker

Sound isn't hooked up yet (AY8910).

warpwarp

navarone, sos - Sound isn't completely emulated yet.

wc90

Sound isn't correctly hoodep up.

wc90b

MSM5205 sound isn't perfect yet.

wheelfir

Sound is completely unimplemented.

wink

Sound emulation isn't fully accurate.

wiz

scion, scionc, stinger, stinger2 - Discrete hardware emulation is preliminary.

wldarrow

Sound system is guessed.

wolfpack

Missing discrete sound emulation and (undumped) audio cassette.

yunsung8

Sound emulation isn't fully accurate.

zac2650

Missing discrete sound emulation.

zaccaria

Lacks analog circuitry emulation (see driver notes). Needs implementation of discrete filters for analog signals 1 to 5 and attenuation control for signal 5 (74LS156).

zaxxon

Missing discrete sound emulation.

zn

SPU emulation isn't perfect yet.

zr107

It uses a Konami K058141 sound chip which is currently unemulated. The driver uses the K054539 sound core.