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| == [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vii.cpp vii] == | | == [http://github.com/mamedev/mame/blob/master/src/mame/drivers/vii.cpp vii] == |
− | ''' dreamlif ''' -
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| ''' jak_pooh, jak_sdoo ''' - possibly a CPU bug causing some minigame to fail. | | ''' jak_pooh, jak_sdoo ''' - possibly a CPU bug causing some minigame to fail. |
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Revision as of 06:11, 19 August 2019
This page is designed to allow for a quick look over all the drivers with a MACHINE_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.
25pacman - Newer set on slightly different hardware.
Skeleton driver for a CD Juke Box.
Missing working simulation of the sensors. Requires a major rework of the artwork sub-system.
All games but 39in1 - Games other than 39in1 on this hardware have substantially harder protection and are double-encrypted in a way that would be very difficult to emulate.
Emulation is stil preliminary. Current stall point is unemulated DSPP core.
Preliminary driver. Hangs after booting irix from miniroot.
Needs proper UM487F device emulation. CPU logic seems quite off.
Skeleton driver. The games' program rom has been decrypted, but they have an undumped MCU which needs decapping or simulation.
invasionrz and clone - Bootlegs on slightly different hardware.
sisv1 - Some ROMs aren't dumped.
Some timing bugs here and there, some softwares won't boot, not extensively tested.
There's a hang while scrolling and cassette loading (bit 7 of port 91) needs work.
Skeleton driver. 65C816 based.
Needs MMS16 (Multibus clone) and slot devices emulation, native keyboard and more work on the A7100 model.
TODOs are short/long reset (RSTBUT), CIO, hard disk and connect RS-232 port A.
abc802 -
Skeletonish.
acefruit - Inputs aren't fully understood. Video in bonus game needs fixing.
starspnr - Most likely needs a redump of the program ROMs.
acommand - Inputs aren't fully understood. Requires a major rework of the artwork sub-system. Needs to be merged with cischeat.cpp driver.
80C5xx + dsp56k based. Skeletonish.
Driver seems almost complete, still marked as not working.
Similar to Apple II (same bus architecture, keyboard and floppy interface), but video controller is completely different.
agat9 - Needs memory banking. Extensive todo at the top of the driver.
Skeleton driver.
airraid, cshooter - GFX roms in black 'blobs'.
mtetrisc - Uses additional 2d sprite overlay for tetrominoes gfxs, mostly working minus gfx decoding itself.
The driver seems quite flashed out, but has no notes on what's missing.
Laserdisc games on Amiga 500 hardware. They all work in theory, but are waiting for a good quality laserdisc dump.
Skeleton driver (SH4 based system). Has 2 MPEG2 decoder chips.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
goldmedb - It uses a 68705 in place of the Alpha controller.
sbasebal, sbasebalj - MCU simulation is inaccurate / unverified, calculates pitch speeds at very least.
Needs work on ADB and PS/2. The charset ROM is wrong.
Preliminary driver. Currently only shows the initial boot message. I8085A based.
Preliminary driver.
Keyboard not dumped and emulated.
Still very incomplete.
When running MP/M, dir command crashes the system.
Emulation of the type 2 and 3 boards is preliminary, thus only suprstar (board type 1) kinda works, though it errors out when inserting coins.
Preliminary driver. Mechanical / screenless system. Uses a Z8 based MCU.
Amiga chips emulation lacks a lot of features.
arizna10 - Undumped PIC provides protection. Currently can't exit operator mode to get in game.
The driver seems quite flashed out, but has no notes on what's missing.
Lots of work still needed. Lacks software to further improve emulation.
ROM banking isn't done yet. Blitter isn't emulated so nothing gets shown on screen.
Several major features still unimplemented, available software doesn't make use of them.
dn5500, dsp5500, dn5500_19i - Newer models aren't fully emulated yet.
space84 - Clone on different hardware.
mprof3, prav8c - Clones on different hardware.
apple2gsr3p - A rom isn't dumped.
Needs CTC/SIO interrupt acknowledge, CTC clocks and sound emulation.
Needs devices, LCD and sound hook-ups.
Mechanical game. Needs artwork with lamps support.
mratlus, plldium, polyvcg, trakcvg -
Needs devices hook-up and cassette UART on ports C1 and C3.
86lions - Runs on earlier, slightly different hardware.
clkwise - Needs redump of the program ROMs.
Hardware differences from the base Acorn Archimedes are not fully understood yet.
Shares timing issues like base AA.
Skeleton driver. System is SH4 based.
hexaa - Protection hasn't been figured out yet.
ar_dart2 - Bad dump.
shtstar - Runs on different hardware.
A ROM isn't dumped.
astoneag, dinodino, hacher, magibomb, westvent, winbingo, winbingoa, zoo - These games need decryption.
tenpindx - This game used a physical hockey puck which the player slid down the bowling alley. Sensors on the other end picked up the location and velocity of the puck and simulated the pin behavior. Requires simulation of this input interface in order to be considered working.
Assorted PC-AT clones. Only preliminary emulation.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
a1200xl - Bad dump.
a65xea, a130xe -
All of these games suffer from some advanced protection that affects them in different ways. Through some magic accesses in memory, data can be decrypted using some special key sequences that are not entirely understood. It's possible to find all possible data sources, run them through the decryption process on the real PCB, and then encode that information in the driver, and for some of the games it has been done. Only rrreveng and clones are missing.
rrreveng and clones - Unemulated protection. It's possible the same method used to break Moto Frenzy's protection could be used.
Emulation still preliminary. TODO is on top of the source file.
paperboyp - Prototype with possibly different hardware. Some program ROMs didn't read consistently and are susptected bad. GFX ROMs weren't dumped for this set.
The Zeus2 video chip needs more work.
Banking issues.
Pentium and PCI emulation still preliminar.
Preliminary driver.
Needs CTC and daisy-chain.
Skeleton driver.
No documentation available, system boots only after some debugger trickery.
Inputs aren't correctly hooked up, missing sprite-tilemap priority, colors. Sound hw isn't correctly hooked up.
triviaes4, triviaes5 - Though clearly derived by the originals in this driver, it uses different hardware, especially for the sound. Banking / rom loading isn't figured out yet.
Preliminary driver.
Coins and timer were handled by Bartop system bios. Since bios dump is not available, regular Atari 5200 bios is used and game is marked as not working. Game cart is also marked as bad dump as it is done in "console style", i.e. one file for all game data.
torchh10, torchh21, abc110, acw443, abc310, reutapm, bbcmaiv, bbcmarm, discmate, discmon, cfa3000, econx25, autoc15 - All have different hardware combinations which aren't implemented yet.
Preliminary driver. Z8671 based.
Preliminary driver. M68030 based.
beeline - Missing floppy disk image.
inquiztr - Missing floppy disk image.
Fruit machine hardware. Skeleton driver.
Fruit machine hardware. Skeleton driver.
m_bcgslm, m_brkfst and clones, m_bfocus, m_cpeno1, m_luvjob - Mechanical games imported from AgeMame.
The fruit machine games don't work either.
quintond - Missing emulation of RS232 data link device (see BACTA Datapak specs for more info).
Fruit machine hardware. Most games pass the startup tests.
Main problem is floppy disk support is missing.
Heavily modified bootleg of Big Karnak running on the Modular System. Only preliminary work has been done.
Missing terminal roms. Sound banking could be wrong.
Protection problems? Video hardware don't make much sense.
dobouchn - GFX are wrong, making the game unplayable.
bitgrphb -
bk0010fd, bk0011m - Preliminary driver.
cjffruit - The game freezes while trying to print the redemption tickets.
The other games - Undumpable MCUs.
Keyboard matrix hasn't been completely figured out yet.
Cassette doesn't work, break key is unemulated, basic works only with a workaround.
Preliminary driver. PC hardware. Bios is undumped.
Universal device programmer. 286 based.
Preliminary driver based on guesswork. Needs documentation.
tisland - Needs to be decrypted.
Memory banking is broken.
Preliminary driver.
Skeleton driver.
bwidowp - Prototype on different hardware.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Driver currently gets to a loop where it waits for an interrupt.
Preliminary driver.
Not fully playable because of some pitfalls.
calchase - Has mangled Win 98 dump (need to type boot at DOS prompt), in-game sports some video bugs, inputs are sketchy and no steering is implemented.
hostinv - "DISK BOOT FAILURE", trying to save BIOS settings causes black screen (shadow RAM issue), disk dump itself doesn't seem ISO 9660 complaint (protection?)
Some bad/incomplete dumps and some hardware features are not correctly emulated.
can09 - Preliminary driver: among other things needs keyboard, 6845 CRTC and FDC support.
Skeleton driver.
Missing bios dump.
Big TODO at the top of the driver.
Encrypted CPU.
bx256hp, cbm730 - The i8088 board isn't emulated yet.
cbm720_de - Missing chargen dump.
Imperfect hopper emulation makes this game to not coin up and gives "hopper time out errors" when you win.
bagmanf - Bootleg on different hardware.
Floppy implementation needs work.
Skeleton driver.
General CDI emulation suffers from incomplete simulation of the SLAVE and CDIC MCUs.
' quizard4, quizard4_40, quizard4_41, quizard3_34, quizard3_32 - The protection hasn't been completely beaten yet. A MCU for quizard4 has been dumped, but needs proper hook-up.
magworma - Service mode works, game does not.
multiped - Program bankswitch and alternate memory map layout for centiped.
Needs custom layout for dual LCDs, artwork and lamps position needed to make progresses, U43 and U44 bad in Trap Shoot Classic, games are incredibly sluggish, irq sources are unknown, Trap Shoot Classic runs on a single LCD, needs mod.
Preliminary driver.
Skeleton driver.
Missing coins and timer due to unemulated Amtel MCU.
tbasebal - M68705 MCU isn't emulated yet.
chessmsta - Figure out why it won't work, for starters it assumes z80 carry flag is set at poweron?
Electro-mechanical bubble hockey games.
X-BOX hardware emulation is still preliminary, but some games boot, albeit slowly.
wildplt - Busted timings.
Keyboard emulation is only partially working.
Preliminary driver. I8085A based.
Preliminary driver. UNSP based.
goaltogo - Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.
MASTER 'TIM' test fails. LGTST 'TIM' test is out of tolerance without 6840 hack.
Banking not understood.
M6502 based. Preliminary driver.
cntsteer - Needs better understanding of the communications and correct ROZ layer implementation.
gekitsui, zerotrgt and clone - Need better ROZ layer implementation.
Complicated Konami 3D hardware. Bujutsu works a bit better and is playable if you set it to free play (aka coins don't work).
Preliminary driver.
pokeroul, supnudg2 - Incomplete protection simulation.
trailblz - Question roms aren't dumped.
Interrupt generation is unknown and touch screen needs to be hooked up.
bootcamp, bootcampa, combatscj, combatsct - Trackball isn't correctly emulated.
Skeleton driver. Game runs on a 633 MHz Celeron CPU class machine running Windows 98.
Preliminary driver. I8088 based. Boots with a timer2 error.
ROMs are badly dumped. Needs floppy hook-up.
Skeleton driver.
Fingerprint reader device. Very skeletonish.
aquastge - coin pusher, some video bugs, never completes RAM test, some inputs aren't hooked up.
Preliminary driver. Laserdisc game.
Skeleton driver.
Skeleton driver.
sf2amf, sf2stt - Missing program ROMs dump.
Punching bag game with red dot matrix display. Z80 based.
Preliminary driver.
mastrglf - There's a custom CPU box, main cpu banking and communications with sub cpu aren't understood. Possibly protected.
Skeleton driver. MIPS based
crospuzl - It's not clear how the cf card is hooked up.
crzyddz2, menghong - Protection PIC hasn't been dumped yet and, even if the check is bypassed, they try to load files that don't exist on the flash card.
donghaer - Protection PIC hasn't been dumped yet.
officeye - Protection PICs have been dumped but there isn't a pic16c727 core yet. Simulation is quite good, but there is still some instability.
Implementation of DVD routing and YUV decoding, needs serial emulation in TMP68301 CPU core, game timings seem busted which could be due of missing DVD hook-up.
csplayh1 - runs on Super CD HW, Inputs doesn't work at all, slower than the others too.
The game utilizes a projector. Can it be simulated with external artwork? Interrupts need to be improved.
lsrquiz - no player 2 inputs (ingame), wrong pitch for most gfxs.
lsrquiz2 - wrong pitch for some gfxs, crashes during gameplay.
odeontw2 -
mmmbanc - Needs touch screen emulation handled via SH4 serial
ROMs are badly dumped / missing.
Currently seems to hang while processing the serial ports (midi). The uPD7810 core is lacking the externally clocked serial mode.
No documentation available, so driver is mostly guesswork. If fdc is enabled in address map, it hangs waiting for a fdc response. Otherwise, it displays an error, and you can press a key to try again.
Most devices aren't hooked up. Skeletonish.
Printer. Very preliminary driver.
Needs GALs dump / decoding, debug terminal and demuxer work.
Dreamcast emulation is preliminary. Big TODO at the top of the driver, not extensively tested.
Skeleton driver.
momotaro - Protection + some roms are badly dumped.
ddragon6809, ddragon6809a - Bootlegs on different hardware, encrypted.
popnrun and clone - GFX ROMs aren't dumped. They are inside an epoxy block, similar to the Air Raid one.
automat - Bootleg on different hardware. Minor video glitches.
bandit - Incomplete decbac chip emulation causes bad GFXs.
secretab - Bootleg on different hardware. Unemulated layer scrolling and banking.
ffantasybl - Hangs after killing Lamia. Might have to do with the M68705 MCU, which isn't dumped.
ghostb3a - The game hangs as gameplay starts. ROMs confirmed working on PCB, confirmed problem with the fake MCU ROM.
gunhard, lockload, lockloadu - lightgun hookup not completely understood, randomly locks up
The driver needs better video e I/O emulation, laserdisc hook-ups.
skullfng and clones - Random hangs sometimes.
stadhr96j2 - Stops with a mismatch between mother board and cart country code.
MIPS family based. Preliminary driver.
Extensive TODO at the top of the driver.
Needs graphics emulation through artwork system and printer emulation.
Needs removing of the ACIA hack in digel804_state::acia_command_w, minor finishing touches to i/o map, EPROM socket stuff (ports 0x40, 0x41, 0x42 and 0x47) and artwork.
Engine Control Unit (ECU). Skeleton driver. Uses an I8049.
Very preliminary driver. Big TODO at the top of the driver.
popnstage - Only the hard disk is dumped. Missing all ROM dumps.
dkongjrc, dkongddk - Graphic roms not switched.
Laserdisc games. Work in theory, but waiting for a good quality laserdisc dump.
Preliminary driver.
Needs parallel port, centronics port, AUX serial port and FDC/FDD/HD setup.
Electrocoin on snk hardware. Needs better video emulation. Enters service mode while attract mode is running.
Skeleton driver.
Preliminary driver.
Disk Sequencer Card emulation is preliminary.
dragon200e - Possibly MC6847 issue.
Driver shows something, but emulation is still incomplete. I8039 based CPU with CRTC6845 video and AY8910 sound.
Preliminary driver.
Skeleton driver.
Floppy not hooked up correctly, still WIP.
Needs a K1801VM2 CPU core (interrupts and EVNT pin, full EIS set, other insns).
qc, quarterh and clones - Missing laserdisc dumps.
majrjhdx, ougonhai, ougonhaib, tenkai2b - Missing dump of the internal rom of the TMP91640.
ec1845, ec1847 -
Preliminary driver.
Skeleton driver for fruit machine games.
Skeleton driver for fruit machine games.
Skeleton driver for fruit machine games.
rad_tetr - Player 2 inputs don't work.
Preliminary driver.
btm2105 -
MCF5206E based. Skeletonish.
Preliminary driver.
catapult, revenger - Bad dumps.
bngotime - Undumped MCU.
LD TROUBLE appears at POST. Sync/timing issue? Performance spike after some time of gameplay, CPU comms gets corrupt?
ts10, ts12 -
Skeleton driver.
Skeleton driver.
Preliminary driver. TMS 1000 / COP420 based.
Skeleton driver.
EXL 100 cannot be emulated because the ROMs are not dumped. EXELTEL stops early in the boot process and displays a red error screen, presumably because the I/O processor is not emulated.
showdown4 - Different PAL for protection needs to be reversed.
royalpk2 - Doesn't progress past the boot screen.
f1gpb - Bootleg on different hardware.
Skeleton driver.
Needs verifying VRAM hookup, hooking up enough keyboard to get it to boot a floppy.
boggy84b2 - Missing the dump of a program ROM.
Games reset. Schematics are available.
Understand how 600 baud is selected for cassette. Hook up graphics modes and colours. Unknown i/o ports. Needs cart software (current code is just a guess).
Crashes during boot.
dinopic2 - Bootleg on different hardware.
wofabl - Game mostly works, but heavy gfx glitches make it unplayable.
fphantom - Preliminary driver.
Driver is incomplete. Missing MIDI card emulation, video emulation problems..
hotmindff - Scrolling offsets + inputs need to be fixed.
Preliminary driver.
Preliminary driver. H8/3007 based.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
fm11, fm16beta, fm7740sx - Extra features not implemented.
Video emulation is far from complete.
Extremely preliminary driver. The M37720 core is missing DMAC support.
fortecar - Requires a proper EEPROM dump, doesn't start due of it.
IRQs aren't emulated, cassette, FDC and keyboard don't work.
Video emulation is preliminary.
Preliminary driver. FDC and keyboard don't work.
countrun - Main program inside of custom CPU block.
countrb2 - Possible bad dump, or encrypted.
Preliminary driver. M68000 based.
gogostrk - PC based hardware. Preliminary driver.
Skeleton driver.
Preliminary driver. PC based hardware (Cyrix GX + 3DFX).
fw_a7_11, fw_a7_11a, fw_a0_1, jokcrdep - Different hardware with epoxy block, to be reverse engineered.
jolyjokrc - Bad program ROM.
royalcrd_msx , royalcrd_nes - Stealth games.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
play2000_50i - Bad dump.
mastninj - Sprites, sound and y-scroll need fixing.
In need of laserdisc dump. Skeleton driver.
dingoe - Probable bad dump and encryption.
jungsub - Different hardware, needs better GFX handling and one GFX ROM is bad.
monsterz - Unemulated protection.
ncentury, scrammr - Stuck at boot. IRQ isn't enabled correctly. Protected?
mooncrs5, skelagon, supergx - Bad dumps.
tenspot - Menu isn't working yet.
warofbugg - Bootleg on slightly different hardware.
ckongcv, ckongis, guttanggt - Bootleg on different hardware.
spcwarp - Bad dump.
trvchlng - Questions roms aren't dumped.
youmab, youmab2 - Weird bootlegs, they have logic issues (always invincible, power ups can be freely selected).
Kaneko protection MCU with internal rom, managing CPU comms. Decap should possible, should be the same for all games / sets.
Heavily modified bootleg of Gals Panic running on the Modular System. Only preliminary work has been done.
Missing At89c52 dump. EEPROM behaviour still buggy.
'Modern' PC Hardware running a MAME bootleg.
Gameking3 bios needs dumping. Bankswitching and exceptions need to be worked out.
Skeleton driver for fruit machine games.
iq128, iq128_fr, iqtv512 - Very preliminary driver.
xtvga -
Hardware is PC-Engine Supergrafx based. RTC & hopper not emulated.
Preliminary driver.
Preliminary driver.
Preliminary driver. Needs hookup of the QUART devices, and fix "QUART COUNTER NOT RUNNING" error message; interrupt system hookup; understanding of what's "netflex" device. Furthermore, the CMOS doesn't seem to get properly initialized. Also, the ms72c set seems to have extra checks.
DS5002FP based. Preliminary driver, GFX, sound and inputs aren't properly emulated yet.
Preliminary driver.
animpkr, animpkra - Banking needs work and there's probably an address scramble.
bchancep, bchanceq - Runs on older, slightly different hardware.
falcnwldc - Has a second encrypted CPU.
pokerdub - Missing one program ROM.
pokerduc - Encrypted.
pokersis - Banking isn't correct.
super98 - Program checks zeropage registers for changes.
wldwitchb, wldwitche, wtchjackc -
witchcdk - A rom is corrupt.
bonusch - Undumped MCU.
cmtetrsb, luckylad, tcl - Encrypted.
cb3c - Bad dump.
cherry96 - Different hardware.
cmast97 - PROM decode needs fixing.
aplan, chryangla, cmast99, cmast99b - The game appears to be stuck in a loop resetting itself after initialising NVRAM.
chryangl - Hangs when betting or after a couple of attract mode cycles. Protection related?
cmast92 - Graphics ROMs aren't dumped yet.
cmasterbv, cmv4a - Missing switch between normal and "stealth" game.
cmtetrsa - Banking not understood.
jkrmast, jkrmasta - Preliminary emulation.
luckybar - mc68705 MCU.
magoddsc, magoddsd - Custom encrypted CPU block.
feverch, mbs2euro - Need more work in memory map, inputs, and reels alignment.
megaline -
nfm - Some roms don't seem to belong to the dumped set.
pkrmast, prkmasta - Incomplete dumps and probably encrypted.
roypok96c - Stuck at the Program Check screen.
super7 - Cherry Master hack with code differences. Not looked at yet.
super9 - GFXs aren't decoded yet.
super972 - Maybe the program needs some sort of address/data descramble.
wcat3 -
wcherry - Only preliminary work has been done.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Skeleton driver.
Driver is quite advanced, but isn't fully working yet.
Laserdisc hardware. Works in theory, but is waiting for a good quality laserdisc dump. Does have a small list of TODO items that could be looked at prior to a disc dump.
grchampa - Uses different ports. Possible bad dump.
Preliminary driver. Dump isn't complete.
gstriker and clones - Several GFX features aren't emulated yet, making the game almost unplayable.
vgoalsoc, vgoalsoca Tecmo MCU providing jump addresses etc. Has direct access to entire CPU bus, prevents code modification (MCU writes 'ROM ERROR' if you change ROM). ROZ pitch difficult to understand.
thunderh and clone - They use an additional top board for sound, network and analog control functions.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
crisscrs - Missing disk image dump.
mspuzzlen - Bad dump.
Skeleton driver.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
steeltalp, hdrivairp - Prototypes, possibly running on slightly different hardware.
Preliminary driver.
Preliminary driver. Chargen not dumped.
vidchal - Needs videotape support.
gckong - random lockups (tap the jump button repeatedly): mcu stack overflow, works ok if stack levels is increased, 38800 B rev. has more stack levels? Or it could be a race condition: irq happening too late/early.
sag_si2 - Suspected bad dump.
pabball, uspbball - Preliminary drivers.
bship and clone, elecbowl - As far as MAME is concerned, the game is emulated fine. But for it to be playable, it requires interaction with other, unemulatable, things (eg. game board/pieces, playing cards, pen & paper, etc).
tithermos - Temperature sensor comparator isn't emulated yet (right now just the digital clock works).
Missing the internal ROM dump of the HD64F7045F28 main CPU.
cuncino, grancapi, magicbom - Incorrect banking and / or protection simulation.
Skeleton driver.
Protection: needs dumping or simulating PIC.
The I/O CPU is a protected MCU. There is some thought that the games uses this as a protection device.
ROZ layer rotation not understood, some 3d glitches, several priority issues (i.e. buriki gameplay and attract mode), sams64_2 flickers like mad and "press start button" always displayed in game, racing games uses unemulated network CPU which most likely interferes with logic and currently kludged to work to some extent.
mirderby - Preliminary driver. Might be protected.
Preliminary driver. Cassette support needs to be fixed, among other things.
sscope, sscopea, sscope2 -
terabrst, terabrsta - Missing gun emulation.
Preliminary driver.
hp9808a - Preliminary driver.
Preliminary driver.
Keyboard isn't emulated.
Runs, AD LINK ERROR on stock ROM due to unimplemented AD link.
hp39g -
Preliminary driver.
Native keyboard isn't emulated. Driver still preliminary.
Boot tests fail.
Preliminary driver.
hprot2r6 - LCD commands are sent, but nothing shows up on screen. Needs ADM695AN emulation.
hprotr8a - Loops during boot displaying an error message related to low power supply voltage. Needs ADM695AN emulation.
Skeleton driver. Needs banking and peripherals support.
Genesis hardware, but uses a PIC to control state based encryption. All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.
Preliminary driver. Without software to test it, it's difficult to progress with the emulation.
Needs emulation of: keyboard interrupt, LCD controller, serial, SW6 read, RS-232, microcassette, printer, ROM cartridge, floppy TF-20, barcode reader. Might need a M6800 core rewrite.
Needs the internal ROM dump.
Preliminary driver (NSC800 based).
ibm5140 - It doesn't boot.
ibmpcjx - Dump is incomplete.
Z80 based. Floppy drives aren't hooked up. Unknown ports.
Mechanical arcade games which need simulation of the mechanical part to be playable.
Code has been decrypted but minimal work has been done on the driver. Z80 based.
Skeleton driver. I8086 based.
mgcs, lhzb2, slqz2, spkrform - Incomplete protection simulation.
tarzan, tarzana, starzan - Incomplete dumps.
tarzanc - Decryption is incomplete.
cpoker101, cpoker201f, cpoker210ks - Protection handling and inputs / outputs need to be verified.
cpoker300us - Different encryption or mapping.
kungfu, stellecu - Bad / incomplete dump.
Skeleton driver. I8080 based.
Banking and dip-switches aren't implemented. I8085 based.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Preliminary driver.
Skeleton driver.
indigo2_4415, indy_5015 -
Very preliminary driver. R65C02 based.
Preliminary driver.
Undumped program ROM in an epoxy block.
intvkbd - Has additional components / devices (i.e. tape) which aren't emulated.
ipc - Dump incomplete.
Skeleton driver. I8085A based.
Skeleton driver. MIPS based.
Missing keyboard, mouse, graphics and mass storage hook ups.
Preliminary driver. I8080 based.
farwest - Bootleg running on different hardware.
rpc86, isbc86, isbc8605, isbc8630, isbc286 - Preliminary driver 8086 / 286 based.
iskr1030 - Keyboard test doesn't pass.
Laserdisc game. Has a small list of TODO items that could be looked at prior to a disc dump.
motogonki - Preliminary. Shows something on screen.
wcbowl130 - Incomplete dump.
stratabs - Controls aren't hooked up.
Keyboard isn't properly hooked up. Other problems at the top of the driver.
striv - Resets after displaying the first question. A couple of ROMs may be bad (fixed bits).
Needs better understanding of the master/slave communications, better EEPROM and NVRAM hook-up.
jaguar, jaguarcd - Currently the driver is geared toward supporting the cojag arcade games. Jaguar console support is very poor, most games aren't properly playable or have severe performance issues or crashes related to the unsafe blitter code.
luckygrl - Encrypted program roms. Might also be in the wrong driver.
Missing random number generator, inputs and sound.
Skeleton driver. I8085A based. No info available.
Sticker machine which needs camera, printer and light pen support to be useable.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
buzzundr, monspdr, snlad, tqst - Incomplete dumps.
The mechanical games aren't emulated yet.
cashcade - Incomplete dump? Shows a loading error.
The mechanical games aren't emulated yet.
Wrong timings. Also needs a MN1544 4-bit CPU core and ROM dump.
Needs display mode 384x200, sound, possibly tape and network. Floppy interface isn't understood, though it works enough with the only disk available.
Skeleton driver. Program ROMs possibly encrypted.
Preliminary driver. Devices aren't connected yet.
Skeleton driver. I8008 based. Keyboard isn't emulated.
Skeleton driver. Z80 based. Chargen ROM isn't dumped.
karnovjbl - Bootleg. Uses a different MCU (NEC D8748HD) which needs simulation or, if possible, dumping.
Most machines are incompletely emulated. The problems listed in the driver are:
kaypro1084 - Boots from floppy, but needs hard drive added.
kaypro2x, kaypro4a - Floppy not working.
kayproiip88, kaypro484p88 - Works as a normal Kaypro 4, extra hardware not done.
omni4 - I/O board isn't emulated.
robie - Has twin 2.6MB 5.25 floppy drives which aren't supported, no software available.
cowrace - Incomplete dump.
dealracl - Partially a bad dump and / or wrong ROM loading.
kinst2uk - Upgrade kits. They add a small board which isn't emulated.
klax2bl, klax2bl2 - Bootleg on different hardware. Both currently boot but hang shortly thereafter.
Incomplete protection simulation.
btchamp, kdeadeye, tmosh and clones - All games on this system suffer from a corner case involving audio track playback in the SCSI CD-ROM emulation.
ggreats2, opengolf, opengolf2, racinfrc, racinfrcu - These games use a special ROZ layer generated by the "PSAC4" custom IC which appears to include a height map.
btltryst - Unemulated GFX modes make the game too glitchy to be playable.
evilngte, totlvica, totlvicj, totlvicu - They get stuck during boot.
heatof11 - Hangs if Japan is selected. Timing related, as setting perfect interleave fixes it.
Missing laserdisc dump.
Most dumps are incomplete. Work has been done and at least one romset goes in-game.
Preliminary driver. Z80 based.
Almost playable. Mostly needs to be checked by someone who understands how the game should be played.
Boxing bag game. Sensors aren't emulated, so it isn't "playable".
Needs keyboard fixing and understanding how to hook up the real char table.
TMP68301 based. Skeletonish.
Game suffer from incomplete PSX-based hardware emulation and some are missing emulation of the external digital sound and I/O board.
Only a few address lines are decoded at all. The resulting mirroring might not be accurately emulated yet.
pc8201 - Keyboard layout is wrong, floppys aren't hooked up.
npc8300 - Doesn't boot.
Keyboard is only partially emulated, misses RGB graphics mode emulation, FDC C800 page appears to be inside the FDC cartridge (a dump is needed). Also misses Centronics printer port and cassette emulation.
catnmousa - Bad dump.
Mechanical game, needs controls simulation.
RTC doesn't remember the time, alarm doesn't work and Reset/On button needs to be added.
cupsoc and clones - Complex Seibu 'COP' protection device. Most functions have been emulated, but glitches remain which makes games not completely playable.
aafbb - One of the program roms is a bad dump.
franticf - Directional inputs don't work yet.
USB DVD writer. Skeleton driver. MT1839 based.
Laserdisc game. Has a small list of TODO items that could be looked at prior to a disc dump.
Skeleton driver. Pentium 4 / Celeron based.
Lisa OS doesn't boot.
llc1 - Bad dump.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
excitbj - The program ROM for the terminal isn't dumped.
lucky74b - The program ROM seems incomplete or encrypted in some smart way.
Preliminary driver. Most chips have been identified. WIP.
andromed, greenber, ipminvad1 - Incomplete dumps.
kftgoal, wpksoc - Missing EEPROM hook-up.
Needs a proper Z8001 CPU core.
Skeleton driver.
imgfightb - Bootleg of the imgfightj set. It uses an I80C31 with external ROM instead of an I8751 with internal ROM. Game code is identical but for a single byte in one of the program ROMs. Stuck on a 'RAM NG 7' screen, possibly due to different timings?
loht_ms, lohtb, rtypem82b, rtype2m82b - The bootleg hardware is different to the original hardware.
Skeleton driver. Z80 based.
nbbatman2bl - Bootleg with different sprite system, MCU as soundcpu, OKI samples for music/sound.
Via6522 emulation is imperfect and causes numerous bugs.
Via6522 emulation is imperfect and causes numerous bugs.
macsbios -
mac2bios -
kisekaem -
kisekaeh -
cultname -
hotslot, magic102, mcolors, mcolorsa, suprpool - Missing dump of the internal rom of the HD6473308cp10.
Lots to do: proper handling of the 68070 (68k with 32 address lines instead of 24) & handle the extra features properly (UART,DMA,Timers etc.), proper emulation of the 66470 Video Chip (still many unhandled features), inputs, unknown sound chip (it's an ADPCM with eight channels), ,any unknown memory maps, proper memory map and machine driver for magicardj & magicle (different sound chip, extra undumped rom and PIC controller).
Preliminary driver, almost works.
Preliminary driver. 80186 based.
malzak, malzak2 - Sprite collision detection doesn't fully work.
Preliminary driver.
Collision detection has some problems.
Mechanical game imported from AGEMAME.
Skeleton driver for fruit machine games.
nflfoot - CED-based disk game. Has gory Z80-based serial I/O interface that is not understood. The CED player interface is undocumented. A poor quality rip exists of the video (probably the best we will get). There is a second CED disk with different teams playing which we do not have access to.
It boots from floppy, so presumably only needs an emulated main system to work.
Mainly just need the inputs hooked up, which are mapped to the parallel port via a JAMMA interface.
dcat16 - Clone hardware with additional features.
jparkmb, twinktmb - Undumped PIC controls at least coins and dips. Crude simulation causes problems in detecting coins.
Interaction between BIOS and 68k side is not fully understood. The BIOS often doesn't register that a game has been started and leaves the 'PRESS P1 OR P2 START' message onscreen during gameplay as a result. If this happens, the games usually then crash when you run out of lives as they end up in an unknown state.
Incorrect behavior at time out and there are some sms based games which aren't yet fully supported.
dodgectya, dodgectyb, dodgectyc - Incomplete dump. One GFX rom is in an epoxy block.
megat5a - Bad dump.
Skeleton driver. Extremely complex prototype hardware.
puzzlet - An unknown unemulated chip (probably a PIC) provides protection.
Driver still in the early stages of development. No inputs are hooked up.
Very preliminary driver. No schematics available.
Skeleton driver. Uses a 68020 and a 68881 FPU.
pentacup - Pinball hardware. M6800 based
mt6809 - Uses a different CPU from the other machines in the drivers, still preliminary.
WIP driver. Missing some GFX modes.
crusnexo, thegrid and clones - These Zeus II-based games use a proprietary 3D graphics chip that has no available documentation.
Preliminary driver. I80186 based.
bejpoker, sminiboy - Missing inputs: HOLD 1 and SMALL.
Very preliminary driver.
Preliminary driver. M68010 based.
rc3230, rs3230 -
mcombat, mcombata, mcombats - Bootlegs on different hardware.
missilem - This kit combines Missile Command and Super Missile Attack on ddaughterboard plugged into the main pcb cpu slot.
pangbp - Has an extra Z80 with battery backed RAM for protection. RAM dump not available.
pkladiesbl, pkladiesbl2. - Need CPU "decryption" / ordering. The latter gets a bit further.
spangbl2 - Bootleg on different hardware.
Skeleton-ish. M6800 based.
Needs currently unimplemented V25 features (serial, etc.).
Skeleton-ish. K1801VM2 based.
netmerc, swa, wingwar and clones - Guesswork incomplete on the math copro dsp functions and program impossible to dump.
wingwar360 - Needs emulation of the additional boards needed for the R360. Currently doesn't start, waiting for the safety bar to be lowered.
Implementation of the 3D systems is either guesswork (Model 2, 2A) or incomplete (Model 2B, 2C).
rascot2 - Probably part of a multiple unit setup (server, terminals, video boards).
Driver is still preliminary. Most games boot and show something.
Preliminary driver. Possibly missing a rom.
moomesabl - Bootleg on different hardware. Sprite ROMs weren't dumped for this bootleg set.
Preliminary driver. NEV V53 CPU and L7A1045-L6048 sound DSP emulation is preliminary.
Almost skeleton driver.
Most games fail to boot, giving the CPU a 'WAIT' instruction then sitting there; some complain about Characterizer (protection) and then do the same; a few boot to show light displays with no LED text; some display misaligned LED text; many run VERY slowly, even when the CPU is inactive (inefficient MAME timer system overhead?).
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Needs correct implementation of characteriser protection for each game. BwB games need more work: They have a slightly different 68k memory map. The 6850 is at e00000 and the 6840 is at e01000; they appear to hang on the handshake with the MPU4 board. Needs finding out what causes the games to hang/reset in service mode: probably down to AVDC interrupt timing, there seem to be a number of race conditions re: masks that need sorting out with proper blank handling, etc. Currently using a scanline timer to drive an approximation of the SCN2674 scanline logic, but this is perhaps better served as a proper device. Deal 'Em lockouts vary on certain cabinets (normally connected to AUX2, but not there?). Deal 'Em has bad tiles (apostrophe, logo, bottom corner), black should actually be transparent to give black on green.
A complete mystery. The existing dumps are 100% confirmed. Test mode works. All remaining code is heavily encrypted. Even the original author of the game doesn't recall any encryption, but it is definitely there. It is not done in software; all unencrypted code has been accounted for.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
f1superb - The road is always rendered as straight. The game has a road layer and extra roms for it. There is an unknown maths DSP for protection.
DMA problems, keyboard not emulated.
Incomplete dump, no documentation available.
mtchxl5k and clones, mtchxlgld and clone - The security key hasn't been reverse engineered.
mtchxlti -
crzmon2 and clones, rollfr_5 - Not decrypted yet.
igromult, igromula - GFX ROMs aren't dumped.
Skeletonish. Z80 based.
M68040 based. Extensive TODO at the top of the driver.
Mechanical game. Needs artwork and lamps and sensors hook up.
Preliminary driver.
gynotai - Ball sensors aren't understood.
Incomplete dumps. Hardware has very strange protection.
libgrandeja, mdhorse, sws2000, sws2001 - DMA problems.
kaiunqz - Stuck at boot.
tektagtjb, tektagtja - Incomplete dump.
truckk - I/O board is not understood. Detailed notes on top of driver.
finalap3bl - Bootleg on different hardware.
aircombj, aircombu - No polygons displayed.
cybsled and clone, solvalou - They crash.
driveyes - Uses 3 screens with dedicated board for each.
alpinesa - There are major GFX problems.
ridgeracf - Incomplete dump. Very different version.
Many aspects of the hardware are not completely understood.
Most games show something and some are playable, but emulation is still incomplete.
nightlov - Input problems.
hnageman, hnxmasev - Missing VHS dump.
av2mj1bb, av2mj2rg - Missing VHS dump.
nc200 - Boot hangs while checking the MC146818 UIP (update in progress) bit.
Preliminary driver. MC68020 based.
Driver is preliminary. Currently WIP.
kog - Bootleg with different protection.
sbp - Possibly protected.
stakwindev - Development board. Has battery-backed SRAMs for some of the program, which makes it likely impossible to emulate as the content of the SRAMs is lost due to dead battery.
Needs implementation of the remaining video features and sound interface. Inputs are bare bones and need extra work. Needs simulation of the printer/camera devices, lamps. Upd4990a returns 4 years less than expected.
Skeleton driver. Missing GFX ROMs dump.
Extensive todo on top of the driver. These NES clones have modified hardware.
Skeleton-ish. Unidentified CPU (possibly TMS9900).
ldquiz4, shabdama - Miss laserdisc dumps. Preliminary driver.
sexygal, sgaltrop, sweetgal - Missing protection simulation.
firehawkv - Incomplete dump.
dphl, dphla, dphljp, drhl, drhla, gtipoker, kimbldhl, newhilop, smshilo, ssjkrpkr - Missing interrupts for I8080 CPU.
bjpoker, kimblz80, noraut3a, noraut3b, norautu, norautua, norautub, pma -
fastdrwp, dphlunka, dphlunkb - Hardware unknown.
tpoker2 - Missing 68705 MCU dump / simulation.
Very preliminary driver. Screenless system. Z80 + M6295 based.
Skeleton driver. Pinball games.
Preliminary driver.
Menu system is only partially understood.
Complex Konami 3D hardware. Only thrilld and thrilldb are considered in playable state.
cyclshtg - Missing (protection?) MCU dump.
Skeleton driver. MIPS based.
Skeleton driver. MIPS based.
Very preliminary. Needs memory banking, floppy and cassettes, etc.
Not all programs work. Some floppy problems.
Skeletonish. Z80 based.
maddonnb - No program roms on this set. GFX have misplaced tiles when used with other program roms, so this is a different license / revision.
Main screen prints an error with CTC (because there's no clock into it atm). Devices aren't hooked up yet.
c1pmf -
Skeleton driver. PC hardware.
Driver has heavy graphic problems. Missing road (two unemulated K053250).
clubpacm - Bootleg on different hardware (possibly original codebase). The control multiplex isn't figured out yet.
pangofun - PC based hardware, possibly bad / incomplete dump.
Collision detection is broken.
Jamma interface is not emulated.
Generic driver for ibm5150 derived PCs. Most machines' specific details haven't been implemented yet.
Most dumps aren't genuine. Extensive TODO at the top of the driver.
Returns CMOS checksum error, can't enter into BIOS setup screens to set that up. Keyboard device problem.
streetg and clones - PC hardware emulation is still incomplete.
schick - Encrypted.
peke0004, peke0017, pex0006k, pex0013k, pex0013ka -
pemg0025, pemg0026, pemg0182, pemg0183, pemg0213, pemg0252 - Need printer support.
all pepk* sets but pepk1024 -
pepp0021, pepp0596, pepp0598 - Need link support.
pex0489p, pex2474p - Need unknown PE+ GAME POKER program to run.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
ator - Incomplete dump.
Preliminary driver. NEC V20 based.
dmnfrntpcb, kovlsjb, kovlsjba, kovlsqh, kovlsqh2, kovshp, kovshxas, kovytzy, martmasttw, oldsplus, pgm3in1, puzlstar, py2k2, svgtw - Need internal rom of IGS027A.
drgw2hk - Protections isn't simulated yet.
fenix - Bootleg, to be checked closer. Dump is incomplete.
griffono - Hangs during attract mode or after coining up.
FDC error, needs a DASM investigation / work-around.
Redemption games. Mechanical.
Preliminary driver. Pinball - video hybrid based on Cyrix MediaGX hardware.
Current blocker is the video emulation i/o ports, it looks somewhat exotic.
pk8002 -
bk8t - Keyboard not working, stuck at a "config" screen.
kontur - Needs to boot from a floppy and there isn't one available that works.
korvet - Can boot CP/M, but the keyboard then doesn't work.
neiva - Keyboard not working.
Autorepeat on the keyboard is broken. Not all devices have been hooked up.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Pinball games. Emulation of most of them is (almost) complete, but the missing simulation of the tables makes them unplayable.
Dsp56k CPU emulation needs to be completed. Network interface needs to be worked out.
Skeleton-ish.
Doesn't get in game, only test screens seem to work.
Preliminary driver. Extensive TO-DO at the top of the driver.
Lots of GFX problems.
atombjt - Mostly playable, just needs correct sprite offsets.
powerinsc - Sprites are in a different format which hasn't been decoded yet.
Interrupt controller isn't emulated and cassette support is untested.
progolfa -
Doesn't seem to work with the generic terminal. It's supposed to be used with a Lear Siegler ADM-31 terminal.
Cassette and keyboard need work.
Preliminary driver. I80186 based.
53244/245 VROM readback isn't correctly hooked up yet.
quizpun, quizpun2 - Protection MCUs have been dumped and hooked up, but the driver still needs some work.
Missing tape dump and GFX roms need redump.
zeroteam and clones, xsedae - Complex Seibu COP2 protection + banking (probably linked to the protection).
fbcrazy - Missing hard disk dump at least.
Possibly missing MCU dump.
Needs floppy emulation to be able to test and emulate more features.
demoneye - Missing 3rd graphic layer making level 2 impossible. Unclear what the layer should show.
Skeleton driver. There is a Big Black Box in the middle of the PCB (for encryption, or containing roms?).
No infos available but some PCB pictures. MC6809P based.
PS/2 keyboard doesn't work properly, CMOS settings don't work, pending fatalerror from ARM7 core.
rm480z - Only preliminary work done.
Very preliminary driver. Incomplete CPU core.
jongpute - Palette problem makes the tiles difficult to recognize.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
cafebrk, cafedoll, cafepara, jansou, mjvegas - Missing internal program rom.
janoh - Incomplete dump.
janoha -
mjdejavu and clone - Calls by the player don't work.
mjsenka, mjsiyoub - Incorrect ROM loading?
mjtensin - Random crashes, related to interrupts.
rkjanoh2 - Only preliminary work has been done.
svolleybl - Bootleg on different hardware (video registers are changed).
Inputs might be incorrectly hooked up.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Pinball games. Emulation is (almost) complete, but the missinhttps://wiki.mamedev.org/index.php/MNW#g simulation of the tables makes them unplayable.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Floppy loading doesn't work.
Pinball games. Almost skeletonish.
sapizps3 and clones - They try to read a disk and stop responding after showing the logo.
Preliminary driver.
ATMEGA8 CPU emulation is incomplete.
sbugger - Bad dump, different revision to working set.
hustlerb6 - Bootleg on different hardware (no I8255s). Stuck on boot.
rescuefe - Bad / incomplete dump.
Keyboard isn't emulated.
conquer - Bad dump.
croupier and clone - Protection MCU handles win rates etc. Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn't make sense.
The video CPUs are waiting for commands from another source. It is assumed that there is at least one other PCB (834-5526?) which drives the video PCBs and perhaps generates sound. The satellite PCB is emulated in sg1000a.cpp.
seabattla - Incomplete dump.
sfrushrkw, sfrushrkwo - Wavenet isn't emulated.
Preliminary driver. H8S/2373 based.
pclubj, pclubjv2, pclubjv4, pclubjv5 - Need camera and printer handling.
astrob1 - Dies when you first start.
endurob2 - Bad dump.
Laserdisc hardware. Has a small list of TODO items that could be looked at prior to a disc dump.
Only one of the satellite boards from a much larger system is dumped.
Skeleton driver. Sega 32X based.
fpointbla - Bootleg with different memory map / registers. Misses bgfx and sprites aren't correctly aligned.
pontoon - Only the terminal is dumped.
sspirtfc - Missing floppy image.
as1 - Needs laserdisc dump and emulation.
Hardware is very similar to naomi, see naomi.cpp. Moreover it needs RFID device emulation.
rascot - Only the terminal is dumped.
inttoote - Unemulated protection.
zingzipbl - Bootleg on different hardware.
ablastb - Bootleg on different hardware. At least the "tilemap sprite" y offset flags are different.
namcostr - Bad dump. The game has mechanical parts.
amclink - "Game" function unknown.
version4 and clones - Incomplete dumps.
Preliminary driver. SNES based.
sderbys - Satellite board. The main board needs to be dumped. Only partially decrypted.
sderby2s - Satellite board. The main board needs to be dumped. Also inputs aren't hooked up.
Preliminary driver. Everything needs to be verified.
M37450 core needs on-board timers implemented to go anywhere.
Very preliminary: needs GFX decode, improved memory map, color decode, sound support and inputs.
dashhero - Does not acknowledge the button bashing correctly.
dcrown, dcrowna - Slightly different hardware.
mayjinsn -
CPU is an unemulated MSM6283, possibly with undumped internal ROM.
Trading terminal. I80C31 based. Preliminary.
Preliminary driver.
bdream97 - The inputs tend to act out of control at many times. This may have to do with the large number of unknown reads and writes to an I/O port at $66.
miaction, tigerslt - Preliminary emulation.
sonikfig - Once coined, there's no way to start a game.
tigerhb4 - 68705 MCU has been dumped, but not hooked up yet.
Z80 based. This appears to be a prototype or alternate version of SLC 1.
Missing proper colors and reel support.
trvhanga - Missing questions roms.
Missing timer, banking non totally implemented.
mk3snes - The undumped MCU (or some other device?) must be providing the 'arcade-side' of the hardware (or code patches?).
rushbeat - Code has been decrypted, now needs proper emulation of the bootleg hardware's quirks.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Preliminary driver. Sunplus SPG110 based.
funystrp, puckpepl - Protection, controls eating of dots + other things.
rebus, ringball - Another protected Microhard game.
Driver imported from Agemame. Needs modernisation.
3super8 - Roms are badly dumped.
spyhuntpr - Very different hardware.
tetfight - PS7500 is preliminary. EEPROM write hook up isn't correct, causing incorrect configuration after saving.
atamanot - Needs a trojan, in order to understand how the protection really works.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
cs1_ssp and later versions - Laserdisc games in need of laserdisc dump.
nsupertr3 - Some questions don't display correctly.
quaquiz2 - No inputs, needs nvram.
bbchall, statriv5se, supertr - Questions' ROMs aren't dumped.
cshootert - GFX ROMs are contained in black "blobs" and thus undumped.
choroqhr - One ROM is a bad dump.
decathlt, decathlto - Run very slow and lots of GFX glitches.
finlarch, smleague - Randomly hang / crash. They work with a ridiculous MDRV_INTERLEAVE number, might need strict SH-2 synching.
magzun - I/O errors.
nclubv3, pclub2 and clones, pclub3, pclubpok, stress - Unemulated printer.
sackids - Runs with a dedicated bios which isn't dumped.
sfish2, sfish2j - CD handling broken. Needs MPEG decoder.
twcup98, twsoc98 - Some situations with the GK result in the game stalling.
vfremix - Texture upload issues in some cases, see source.
Preliminary driver.
s2650 based. Driver is skeleton-ish.
mtrainnv Subsino sold a "Settings/Clear ROM" for some released titles. These devices are *extremely* expensive (and ultra rare, only sold to big casino corporations), and should be placed in the empty socket to fix a dead board due to NVRAM corruption. A version of Magic Train running on subsino.cpp (unlike mtrain, which is needed to match this program ROM.
qbeebing, strain, tbonusal, treacity and clone - Possibly missing some protection patches.
queenbee and clones, squeenb - Games run way too fast.
treamary - Gets stuck on CHIP1 test, enters test mode if bypassed.
Needs inputs, prom decode, sound, artwork (lamps), probably some irq masking and the like.
hardheadb2 - Protected bootleg on different hardware.
Newer hardware than the one in vii.cpp, new opcodes aren't emulated yet.
Preliminary driver. Encrypted custom Fun World CPU based on Z80 family, plus 2x 8255 PPI, and YM3812 / Y3014 for sound.
Laserdisc games. Works in theory, but is waiting for a good quality laserdisc dump.
Crashes after bonus stage, see notes, bad rom?
albatross - Missing GFX roms dumps.
Skeletonish. Most devices aren't hooked up. Z80 based.
shtngmst - Missing MCU dump.
bayrouteb1 - Broken sprites (missing IRQ?).
altbeastbl, altbeastbl2, bayrouteb2, beautyb, dduxb1, eswatb1, fpointb1, fpointbj, goldnaxeb1, goldenaxeb2, iqpipe, passshtb, passht4b, shdancbla, shinobld, shinoblda, tturfb1, wb3bb1, wb3bble - Bootlegs on different hardware.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
ainferno and clone - Missing landing monitor camera (blackened), 3d HUD graphics; expert course has wrong 3d geometry; almost surely crashing during replay has missing smoke effect, looks quite odd atm.
sianniv - IRQ at the wrong time.
dangcurv and clones - DSP bug causes missing 3D. Currently hang after initial tests.
Preliminary driver
Preliminary driver. PC based.
Preliminary driver.
Preliminary driver.
footchmpbl - Bootleg on different hardware. It has very different hardware registers.
bubsymphb - Bootleg on different hardware. Backgrounds don't show up.
quizhuhu - Quiz text positioning is wrong, heavy sprite window usage.
Driver still in preliminary stages. TODO: inputs (coins), NVRAM, sprite priorities, dips, interrupts (sources).
tank8a, tank8b, tank8c, tank8d - Bad / incomplete dumps.
Konami GX based PCB for gambling games.
Very complex GFX hardware hasn't been fully emulated yet.
Incomplete dump. GFX and cassette need fixing.
tehkanwcc - Bootleg with different inputs.
Discrete. Preliminary netlist available.
nndmseal and clones - Missing camera and printer emulation.
stepstag, step3, vjdash - Missing HD / bios dumps for the PC part.
Unemulated H8/520 CPU.
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump. Does have a small list of TODO items that could be looked at prior to a disc dump.
zaryavos - Incomplete dump.
ti73b, ti83p and clones, ti83pse and clones, ti84p and clones, ti84pse and clones - Emulation of these models hasn't been started yet.
Preliminary driver. Z80 based.
Skeleton-ish. Z180 based.
Needs laserdisc dump. Laserdisc player models used by this game are unemulated.
osc1000, tmc1800 - No ROM dump available.
ssridersb - Bootleg on different hardware. Bad dump.
ssriders2 - Bootleg on different hardware.
Preliminary driver.
Lacks complete jamma interface emulation.
trackfldnz - Bootleg on different hardware.
Preliminary driver. Unknown CPU. Possibly G65816 derived?
Random crashes. Extensive todo list at the top of the driver.
trs80m4p - Completely different memory map.
You can't coin-up after first game over.
Random hangs, probably due to incorrect question banking.
funkyjetb, tumblebpa - Bootlegs on different hardware
Terminal. I8035 based.
Keyboard isn't working properly.
Terminal. M65C02 based.
UPM crashes when formatting a floppy.
Needs dvd check for bmiidx, bmiidxa, bmiidxc & bmiidxca, dummy 8mb bank removal and dvd player and video mixing emulation. Some of the games are also incomplete dumps.
Preliminary driver. I8085 based.
Skeleton driver. Z80 based. No info available.
misncrft and clone, worldadv - They start to stall for several seconds at a time after they've been running for a certain amount of time
yorijori - Does not boot. Possibly slightly different hardware.
Partially working driver. Most of the memory maps for all four CPUs are complete.
raaspec - Timings and mandatory artwork missing.
Controls aren't correctly hooked up and objects aren't properly positioned.
nbagold, nbanfl, nbashowt - These Vegas games used a Voodoo Banshee video card. The current 3dfx voodoo emulation has some basic support for the Banshee, but it is pretty minimal. The tricky bit is that the Banshee (and later, the Voodoo 3) have integrated 2D and 3D capabilities, so we need to emulate at least part of a VGA controller in addition to the 3D. These boards also had some new features that require some addition internal reworking of the Voodoo driver.
sf2049te and clone - Voodoo 3-based, one step beyond the Voodoo Banshee problems.
1200 bauds cassette doesn't work.
brdrlinet - One of the program ROMs need a redump.
wantsega - Inputs aren't correct yet and the missing color PROMs causes the game to be unplayable.
bpoker -
jak_pooh, jak_sdoo - possibly a CPU bug causing some minigame to fail.
icanguit, rad_crik, rad_fb2, rad_sktv - inputs aren't hooked up correctly.
wlsair60 - possibly different hardware.
lexizeus, zone40 - encrypted.
Preliminary driver, PPC+voodoo.
PC hardware. Preliminary driver.
MIPS + custom 3D hardware. Boots but lacks 3d GFX hardware emulation.
Needs 6840PTM hook-up, I/Os and sound emulation.
vsmilem - Missing BIOS dump.
Skeletonish. It uses a LSI Zevio 1020 CPU + peripherals which comprises ARM926EJ-S CPU, ZSP400 DPS, 3D graphics processor & 2D graphics processor.
suprmriobl, suprmriobl2 - Bootleg with extra Z80.
Recently demoted to not working status.
Skeleton driver. Pinball games.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Preliminary driver. Needs memory map improvements, ACRTC support, GFX decode and sound support.
defndjeu, tornado2 - Bad dumps.
Sensors aren't emulated yet.
Skeletonish. UNSP12 based.
Return key often gets corrupted when looped back. Frequent screen glitches when writing to the display.
ban_onep - Hangs after starting a game or after some time in attract mode.
drgquest -
ekara and clones, ekaraphs, epitch - Missing microphone input, SEEPROM problems.
ekaramix - Designed to connect to a PC.
epo_ebox, epo_epp -
has_wamg -
epo_epp3, evio, ltv_tam, rad_bass, rad_bb, rad_bb2, rad_box and clone, rad_fb, rad_hnt2, rad_madf, rad_mtrk and clone, rad_ping and clone, rad_rh, rad_socr, taikodp - Inputs aren't hooked up correctly.
epo_efdx, ttv_lotr, ttv_sw - Hang at title screen.
domdance, tmy_thom, xavbaseb, xavjmat, xavmusic, xavtenni - Uses a more powerful, derived CPU.
Unknown architecture, does not appear to be 6502 derived like XaviX / SuperXaviX.
Cassette and floppy aren't working.
Missing a lot of effects.
Missing a lot of effects.
Missing a lot of effects.
Missing a lot of effects.
Undumped MCU, plus needs removing of the parity check IRQ patch, implementation of the S-100 bus features, irqs need 8259 "auto-ack"-ing in order to work properly and vertical scrolling isn't understood.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
bam2 - Lacks music (which streams from a hard disk under the control of an H8/3644 MCU).
beastrzb - Incomplete dump.
primrag2 - Watchdog reset at startup.
strider and clones - Random hangs / crashes.
bounty2 - Different memory map. Probably something in the epoxy module marked "CPU PACKII".