MNW: Difference between revisions

From MAMEDEV Wiki
(Removed unnecessary spaces)
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== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==
== [http://mamedev.org/source/src/mame/drivers/aleck64.c.html aleck64] ==
''' 11beat ''' -
''' 11beat, doncdoon, hipai, kurufev, mayjin3, mtetrisc, srmvs, twrshaft ''' - Incomplete N&4 hardware emulation.
 
''' doncdoon ''' -
 
''' hipai ''' -
 
''' kurufev ''' -
 
''' mayjin3 ''' -
 
''' mtetrisc ''' -
 
''' srmvs ''' -
 
''' twrshaft ''' -


== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==
== [http://mamedev.org/source/src/mame/drivers/alg.c.html alg] ==
Line 50: Line 36:


== [http://mamedev.org/source/src/mame/drivers/arcadia.c.html arcadia] ==
== [http://mamedev.org/source/src/mame/drivers/arcadia.c.html arcadia] ==
''' ar_dart2 ''' - Bad dump
''' ar_dart2 ''' - Bad dump.


== [http://mamedev.org/source/src/mame/drivers/aristmk4.c.html aristmk4] ==
== [http://mamedev.org/source/src/mame/drivers/aristmk4.c.html aristmk4] ==
Line 62: Line 48:


== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==
== [http://mamedev.org/source/src/mame/drivers/astrocde.c.html astrocde] ==
''' tenpindx ''' - This game used a physical hockey puck which the player slid down the bowling alley. Sensors on the other end picked up the location and velocity of the puck and simulated the pin behavior. Requires simulation of this input interface in order to be considered working,.
''' tenpindx ''' - This game used a physical hockey puck which the player slid down the bowling alley. Sensors on the other end picked up the location and velocity of the puck and simulated the pin behavior. Requires simulation of this input interface in order to be considered working.


== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==
== [http://mamedev.org/source/src/mame/drivers/atarigx2.c.html atarigx2] ==
Line 88: Line 74:


== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==
== [http://mamedev.org/source/src/mame/drivers/bfm_sc2.c.html bfm_sc2] ==
''' m_bcgslm ''' Mechanical game imported from AgeMame.


''' m_bcgslm ''' Mechanical game imported from AgeMame
''' m_bfocus ''' Mechanical game imported from AgeMame.
 
''' m_bfocus ''' Mechanical game imported from AgeMame


''' m_cpeno1 ''' Mechanical game imported from AgeMame
''' m_cpeno1 ''' Mechanical game imported from AgeMame.


''' m_luvjob ''' Mechanical game imported from AgeMame
''' m_luvjob ''' Mechanical game imported from AgeMame.


''' quintond ''' - missing emulation of RS232 data  link device (see BACTA Datapak specs for more info)
''' quintond ''' - missing emulation of RS232 data  link device (see BACTA Datapak specs for more info).


== [http://mamedev.org/source/src/mame/drivers/bfmsys85.c.html bfmsys85] ==
== [http://mamedev.org/source/src/mame/drivers/bfmsys85.c.html bfmsys85] ==
Line 119: Line 104:
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==
== [http://mamedev.org/source/src/mame/drivers/bublbobl.c.html bublbobl] ==
''' tokio, tokiou ''' - Protection MCUs need decapping / simulation.
''' tokio, tokiou ''' - Protection MCUs need decapping / simulation.


== [http://mamedev.org/source/src/mame/drivers/buster.c.html buster] ==
== [http://mamedev.org/source/src/mame/drivers/buster.c.html buster] ==
Skeleton driver
Skeleton driver.


== [http://mamedev.org/source/src/mame/drivers/cabaret.c.html cabaret] ==
== [http://mamedev.org/source/src/mame/drivers/cabaret.c.html cabaret] ==
Line 131: Line 115:


== [http://mamedev.org/source/src/mame/drivers/calomega.c.html calomega] ==
== [http://mamedev.org/source/src/mame/drivers/calomega.c.html calomega] ==


== [http://mamedev.org/source/src/mame/drivers/cb2001.c.html cb2001] ==
== [http://mamedev.org/source/src/mame/drivers/cb2001.c.html cb2001] ==


== [http://mamedev.org/source/src/mame/drivers/cchance.c.html cchance] ==
== [http://mamedev.org/source/src/mame/drivers/cchance.c.html cchance] ==


== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==
== [http://mamedev.org/source/src/mame/drivers/cham24.c.html cham24] ==


== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==
== [http://mamedev.org/source/src/mame/drivers/champbas.c.html champbas] ==
''' champb2a ''' -
''' champb2a ''' -


== [http://mamedev.org/source/src/mame/drivers/chihiro.c.html chihiro] ==
== [http://mamedev.org/source/src/mame/drivers/chihiro.c.html chihiro] ==


== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==
== [http://mamedev.org/source/src/mame/drivers/cinemat.c.html cinemat] ==
''' spaceftr ''' -
''' spaceftr ''' -


== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==
== [http://mamedev.org/source/src/mame/drivers/cliffhgr.c.html cliffhgr] ==
''' goaltogo ''' - Laserdisc game. Work in theory, but is waiting for a good quality laserdisc dump.
''' goaltogo ''' - Laserdisc game. Work in theory, but is waiting for a good quality laserdisc dump.


== [http://mamedev.org/source/src/mame/drivers/cmmb.c.html cmmb] ==
== [http://mamedev.org/source/src/mame/drivers/cmmb.c.html cmmb] ==


== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==
== [http://mamedev.org/source/src/mame/drivers/cntsteer.c.html cntsteer] ==
Line 164: Line 139:


''' gekitsui ''' -
''' gekitsui ''' -


== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==
== [http://mamedev.org/source/src/mame/drivers/coinmstr.c.html coinmstr] ==
Line 170: Line 144:


''' supnudg2 ''' -
''' supnudg2 ''' -


== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==
== [http://mamedev.org/source/src/mame/drivers/comebaby.c.html comebaby] ==
Game runs on a Pentium (I/II/III?) class machine running Windows 98!
Game runs on a Pentium (I/II/III?) class machine running Windows 98!


== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==
== [http://mamedev.org/source/src/mame/drivers/coolridr.c.html coolridr] ==
Skeleton driver. Uses SH2 + SH1, 68k etc. Dual screen game, plays like a cheap korean rip-off of Outrunners (suspected to be recompiled from the same code ;p). CPU comms don't make sense, interrupts don't make sense.. somebody mentioned that the SH1 has 'extra' features, but according to dox it's plain sh1, and the sh2 core should be 100% backwards compatible. it SHOULD be possible to get this working, or at least doing something more and would be a good / interesting project for somebody.
Skeleton driver. Uses SH2 + SH1, 68k etc. Dual screen game, plays like a cheap korean rip-off of Outrunners (suspected to be recompiled from the same code ;p). CPU comms don't make sense, interrupts don't make sense.. somebody mentioned that the SH1 has 'extra' features, but according to dox it's plain sh1, and the sh2 core should be 100% backwards compatible. it SHOULD be possible to get this working, or at least doing something more and would be a good / interesting project for somebody.


== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==
== [http://mamedev.org/source/src/mame/drivers/cop01.c.html cop01] ==
''' mightguy ''' - Protection not emulated.
''' mightguy ''' - Protection not emulated.


== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==
== [http://mamedev.org/source/src/mame/drivers/cowrace.c.html cowrace] ==


== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==
== [http://mamedev.org/source/src/mame/drivers/cps1.c.html cps1] ==
Line 195: Line 164:


''' sf2m3 ''' -
''' sf2m3 ''' -


== [http://mamedev.org/source/src/mame/drivers/cps2.c.html cps2] ==
== [http://mamedev.org/source/src/mame/drivers/cps2.c.html cps2] ==


== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==
== [http://mamedev.org/source/src/mame/drivers/cps3.c.html cps3] ==
''' redeartn ''' - Missing nocd bios dump.
''' redeartn ''' - Missing nocd bios dump.


== [http://mamedev.org/source/src/mame/drivers/crystal.c.html crystal] ==
== [http://mamedev.org/source/src/mame/drivers/crystal.c.html crystal] ==


== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==
== [http://mamedev.org/source/src/mame/drivers/cshooter.c.html cshooter] ==
GFX roms in black 'blobs' (Dox working on it)
GFX roms in black 'blobs' (Dox working on it)


== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==
== [http://mamedev.org/source/src/mame/drivers/cybertnk.c.html cybertnk] ==
Program ROMs (Japanese version) are bad. A dump of the US version is pending.
Program ROMs (Japanese version) are bad. A dump of the US version is pending.


== [http://mamedev.org/source/src/mame/drivers/darkhors.c.html darkhors] ==
== [http://mamedev.org/source/src/mame/drivers/darkhors.c.html darkhors] ==


== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==
== [http://mamedev.org/source/src/mame/drivers/dblewing.c.html dblewing] ==
Heavy duty protection supplies jump addresses.
Heavy duty protection supplies jump addresses.


== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==
== [http://mamedev.org/source/src/mame/drivers/ddenlovr.c.html ddenlovr] ==
Line 226: Line 187:


''' quizchql ''' -
''' quizchql ''' -


== [http://mamedev.org/source/src/mame/drivers/ddragon.c.html ddragon] ==
== [http://mamedev.org/source/src/mame/drivers/ddragon.c.html ddragon] ==


== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==
== [http://mamedev.org/source/src/mame/drivers/ddz.c.html ddz] ==
''' ddz ''' -
''' ddz ''' -


== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==
== [http://mamedev.org/source/src/mame/drivers/dec0.c.html dec0] ==
Line 239: Line 197:


''' midresb ''' -
''' midresb ''' -


== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==
== [http://mamedev.org/source/src/mame/drivers/deco32.c.html deco32] ==
Line 245: Line 202:


''' locklodu ''' -
''' locklodu ''' -


== [http://mamedev.org/source/src/mame/drivers/deco_ld.c.html deco_ld] ==
== [http://mamedev.org/source/src/mame/drivers/deco_ld.c.html deco_ld] ==


== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==
== [http://mamedev.org/source/src/mame/drivers/deco_mlc.c.html deco_mlc] ==
Line 254: Line 209:


''' stadh96a ''' -
''' stadh96a ''' -


== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==
== [http://mamedev.org/source/src/mame/drivers/decocass.c.html decocass] ==
Line 262: Line 216:


''' cgraplp2 ''' -
''' cgraplp2 ''' -


== [http://mamedev.org/source/src/mame/drivers/deshoros.c.html deshoros] ==
== [http://mamedev.org/source/src/mame/drivers/deshoros.c.html deshoros] ==


== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==
== [http://mamedev.org/source/src/mame/drivers/dlair.c.html dlair] ==
Line 272: Line 224:
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==
== [http://mamedev.org/source/src/mame/drivers/dmndrby.c.html dmndrby] ==
(electrocoin on snk hardware).  Could be worked on.
(electrocoin on snk hardware).  Could be worked on.


== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==
== [http://mamedev.org/source/src/mame/drivers/drw80pkr.c.html drw80pkr] ==
Line 291: Line 242:


''' tenkaie ''' -
''' tenkaie ''' -


== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==
== [http://mamedev.org/source/src/mame/drivers/epos.c.html epos] ==
''' catapult, dealer, revenger ''' - Bad dumps.
''' catapult, dealer, revenger ''' - Bad dumps.


== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==
== [http://mamedev.org/source/src/mame/drivers/ertictac.c.html ertictac] ==
''' poizone ''' - GFX problems, uses ARM7 CPU, port of Acorn Archimedes game.  Not sure what the actual problem is.
''' poizone ''' - GFX problems, uses ARM7 CPU, port of Acorn Archimedes game.  Not sure what the actual problem is.


== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==
== [http://mamedev.org/source/src/mame/drivers/esh.c.html esh] ==
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.


== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==
== [http://mamedev.org/source/src/mame/drivers/f1gp.c.html f1gp] ==
''' f1gpb ''' -
''' f1gpb ''' -


== [http://mamedev.org/source/src/mame/drivers/fcrash.c.html fcrash] ==
== [http://mamedev.org/source/src/mame/drivers/fcrash.c.html fcrash] ==


== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==
== [http://mamedev.org/source/src/mame/drivers/firebeat.c.html firebeat] ==
Line 326: Line 271:


''' popn7 ''' -
''' popn7 ''' -


== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==
== [http://mamedev.org/source/src/mame/drivers/fortecar.c.html fortecar] ==
''' fortecar ''' -
''' fortecar ''' -


== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==
== [http://mamedev.org/source/src/mame/drivers/freekick.c.html freekick] ==
Line 336: Line 279:


''' countrb2 ''' - Possible bad dump, or encrypted.  
''' countrb2 ''' - Possible bad dump, or encrypted.  


== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==
== [http://mamedev.org/source/src/mame/drivers/funworld.c.html funworld] ==
Line 354: Line 296:


''' saloon ''' - This game is totally encrypted. No PIAs to drive I/O.
''' saloon ''' - This game is totally encrypted. No PIAs to drive I/O.


== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==
== [http://mamedev.org/source/src/mame/drivers/gaelco2.c.html gaelco2] ==
Line 364: Line 305:


''' touchgoe ''' -
''' touchgoe ''' -


== [http://mamedev.org/source/src/mame/drivers/gal3.c.html gal3] ==
== [http://mamedev.org/source/src/mame/drivers/gal3.c.html gal3] ==


== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==
== [http://mamedev.org/source/src/mame/drivers/galaxia.c.html galaxia] ==
''' galaxia ''' - Skeleton driver.  It's a galaxian rip-off on a custom board with CVS-like hardware IIRC (Haze).
''' galaxia ''' - Skeleton driver.  It's a galaxian rip-off on a custom board with CVS-like hardware IIRC (Haze).


== [http://mamedev.org/source/src/mame/drivers/galaxold.c.html galaxold] ==
== [http://mamedev.org/source/src/mame/drivers/galaxold.c.html galaxold] ==


== [http://mamedev.org/source/src/mame/drivers/galdrvr.c.html galdrvr] ==
== [http://mamedev.org/source/src/mame/drivers/galdrvr.c.html galdrvr] ==
Line 382: Line 319:


''' trvchlng ''' - No question rom dump.
''' trvchlng ''' - No question rom dump.


== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==
== [http://mamedev.org/source/src/mame/drivers/galivan.c.html galivan] ==
''' youmab, youmab2 ''' - Weird bootlegs, who knows.
''' youmab, youmab2 ''' - Weird bootlegs, who knows.


== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==
== [http://mamedev.org/source/src/mame/drivers/galpani2.c.html galpani2] ==
Kaneko protection MCU with internal rom, managing CPU comms.  Decap should possible, should be the same for all games / sets.
Kaneko protection MCU with internal rom, managing CPU comms.  Decap should possible, should be the same for all games / sets.


== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==
== [http://mamedev.org/source/src/mame/drivers/gamecstl.c.html gamecstl] ==
''' gamecstl ''' - 'Modern' PC Hardware running a MAME bootleg.
''' gamecstl ''' - 'Modern' PC Hardware running a MAME bootleg.


== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==
== [http://mamedev.org/source/src/mame/drivers/getrivia.c.html getrivia] ==
Line 402: Line 335:


''' gepoker1 ''' -
''' gepoker1 ''' -


== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==
== [http://mamedev.org/source/src/mame/drivers/ghosteo.c.html ghosteo] ==
''' bballoon ''' - Uses a fairly recent ARM based chip.  Almost a skeleton driver.  
''' bballoon ''' - Uses a fairly recent ARM based chip.  Almost a skeleton driver.  


== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==
== [http://mamedev.org/source/src/mame/drivers/gladiatr.c.html gladiatr] ==
''' ppking ''' -
''' ppking ''' -


== [http://mamedev.org/source/src/mame/drivers/glass.c.html glass] ==
== [http://mamedev.org/source/src/mame/drivers/glass.c.html glass] ==


== [http://mamedev.org/source/src/mame/drivers/goldnpkr.c.html goldnpkr] ==
== [http://mamedev.org/source/src/mame/drivers/goldnpkr.c.html goldnpkr] ==


== [http://mamedev.org/source/src/mame/drivers/goldstar.c.html goldstar] ==
== [http://mamedev.org/source/src/mame/drivers/goldstar.c.html goldstar] ==


== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==
== [http://mamedev.org/source/src/mame/drivers/gpworld.c.html gpworld] ==
Laserdisc hardware. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.
Laserdisc hardware. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.


== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==
== [http://mamedev.org/source/src/mame/drivers/gstriker.c.html gstriker] ==
Tecmo MCU providing jump addresses etc.  Has direct access to entire CPU bus, prevents code modification (MCU writes 'ROM ERROR' if you change ROM).  ROZ pitch difficult to understand.
Tecmo MCU providing jump addresses etc.  Has direct access to entire CPU bus, prevents code modification (MCU writes 'ROM ERROR' if you change ROM).  ROZ pitch difficult to understand.


== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==
== [http://mamedev.org/source/src/mame/drivers/gticlub.c.html gticlub] ==
Line 439: Line 364:


''' hangplt ''' -
''' hangplt ''' -


== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==
== [http://mamedev.org/source/src/mame/drivers/gumbo.c.html gumbo] ==
''' mspuzzln ''' -
''' mspuzzln ''' -


== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==
== [http://mamedev.org/source/src/mame/drivers/gunpey.c.html gunpey] ==
''' gunpey ''' - Complex video chip, supports compressed graphics formats etc. Skeleton driver, work has been done, but no good progress made.
''' gunpey ''' - Complex video chip, supports compressed graphics formats etc. Skeleton driver, work has been done, but no good progress made.


== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==
== [http://mamedev.org/source/src/mame/drivers/harddriv.c.html harddriv] ==
Line 463: Line 385:


''' hdrivaip ''' -
''' hdrivaip ''' -


== [http://mamedev.org/source/src/mame/drivers/hikaru.c.html hikaru] ==
== [http://mamedev.org/source/src/mame/drivers/hikaru.c.html hikaru] ==


== [http://mamedev.org/source/src/mame/drivers/hitpoker.c.html hitpoker] ==
== [http://mamedev.org/source/src/mame/drivers/hitpoker.c.html hitpoker] ==


== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==
== [http://mamedev.org/source/src/mame/drivers/hng64.c.html hng64] ==
Line 490: Line 409:


General - needs IO and sound cpus emulated (advanced versions of v30 (v53) and Z80 ( KL5C80A12CFP ) )
General - needs IO and sound cpus emulated (advanced versions of v30 (v53) and Z80 ( KL5C80A12CFP ) )


== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==
== [http://mamedev.org/source/src/mame/drivers/hornet.c.html hornet] ==
Line 498: Line 416:


''' sscope2 ''' -
''' sscope2 ''' -


== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==
== [http://mamedev.org/source/src/mame/drivers/hshavoc.c.html hshavoc] ==
Genesis hardware, but uses a PIC to control state based encryption.  All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.
Genesis hardware, but uses a PIC to control state based encryption.  All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.


== [http://mamedev.org/source/src/mame/drivers/hvyunit.c.html hvyunit] ==
== [http://mamedev.org/source/src/mame/drivers/hvyunit.c.html hvyunit] ==


== [http://mamedev.org/source/src/mame/drivers/igs009.c.html igs009] ==
== [http://mamedev.org/source/src/mame/drivers/igs009.c.html igs009] ==


== [http://mamedev.org/source/src/mame/drivers/igs017.c.html igs017] ==
== [http://mamedev.org/source/src/mame/drivers/igs017.c.html igs017] ==


== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==
== [http://mamedev.org/source/src/mame/drivers/igs_m027.c.html igs_m027] ==
Main program / boot code in (currently undumpable) MCU.
Main program / boot code in (currently undumpable) MCU.


== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==
== [http://mamedev.org/source/src/mame/drivers/igs_m68.c.html igs_m68] ==
Line 527: Line 439:


''' sdmg2 ''' -
''' sdmg2 ''' -


== [http://mamedev.org/source/src/mame/drivers/igspoker.c.html igspoker] ==
== [http://mamedev.org/source/src/mame/drivers/igspoker.c.html igspoker] ==


== [http://mamedev.org/source/src/mame/drivers/ilpag.c.html ilpag] ==
== [http://mamedev.org/source/src/mame/drivers/ilpag.c.html ilpag] ==


== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==
== [http://mamedev.org/source/src/mame/drivers/intrscti.c.html intrscti] ==
''' intrscti ''' - Probably missing code in epoxy block.
''' intrscti ''' - Probably missing code in epoxy block.


== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==
== [http://mamedev.org/source/src/mame/drivers/ironhors.c.html ironhors] ==
''' farwest ''' -
''' farwest ''' -


== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==
== [http://mamedev.org/source/src/mame/drivers/istellar.c.html istellar] ==
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.


== [http://mamedev.org/source/src/mame/drivers/itgambl2.c.html itgambl2] ==
== [http://mamedev.org/source/src/mame/drivers/itgambl2.c.html itgambl2] ==


== [http://mamedev.org/source/src/mame/drivers/itgambl3.c.html itgambl3] ==
== [http://mamedev.org/source/src/mame/drivers/itgambl3.c.html itgambl3] ==


== [http://mamedev.org/source/src/mame/drivers/itgamble.c.html itgamble] ==
== [http://mamedev.org/source/src/mame/drivers/itgamble.c.html itgamble] ==


== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==
== [http://mamedev.org/source/src/mame/drivers/jackpool.c.html jackpool] ==
Line 560: Line 463:


''' suprpool ''' -
''' suprpool ''' -


== [http://mamedev.org/source/src/mame/drivers/jangou.c.html jangou] ==
== [http://mamedev.org/source/src/mame/drivers/jangou.c.html jangou] ==


== [http://mamedev.org/source/src/mame/drivers/janshi.c.html janshi] ==
== [http://mamedev.org/source/src/mame/drivers/janshi.c.html janshi] ==


== [http://mamedev.org/source/src/mame/drivers/jokrwild.c.html jokrwild] ==
== [http://mamedev.org/source/src/mame/drivers/jokrwild.c.html jokrwild] ==


== [http://mamedev.org/source/src/mame/drivers/jpmimpct.c.html jpmimpct] ==
== [http://mamedev.org/source/src/mame/drivers/jpmimpct.c.html jpmimpct] ==


== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==
== [http://mamedev.org/source/src/mame/drivers/kaneko16.c.html kaneko16] ==
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Awaiting Decap results.  Afaik (Haze), SebV made some progress on it for the Kaneko 16-bit ones. No relationship has been found between the (encrypted?) data in the data rom, and the data obtained by trojans. See Bonk's Adventure protection simulation in the source for more info.
Kaneko protection MCU, same type of chip as other 90s Kaneko games.  Awaiting Decap results.  Afaik (Haze), SebV made some progress on it for the Kaneko 16-bit ones. No relationship has been found between the (encrypted?) data in the data rom, and the data obtained by trojans. See Bonk's Adventure protection simulation in the source for more info.


== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==
== [http://mamedev.org/source/src/mame/drivers/kinst.c.html kinst] ==
''' kinst2k ''' -
''' kinst2k ''' -


== [http://mamedev.org/source/src/mame/drivers/koftball.c.html koftball] ==
== [http://mamedev.org/source/src/mame/drivers/koftball.c.html koftball] ==


== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==
== [http://mamedev.org/source/src/mame/drivers/konamigv.c.html konamigv] ==
All games on this system suffer from a corner case involving audio track playback in the SCSI CD-ROM emulation.
All games on this system suffer from a corner case involving audio track playback in the SCSI CD-ROM emulation.


== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==
== [http://mamedev.org/source/src/mame/drivers/konamigx.c.html konamigx] ==
Line 603: Line 497:


''' le2j ''' -
''' le2j ''' -


== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==
== [http://mamedev.org/source/src/mame/drivers/konamim2.c.html konamim2] ==
Line 616: Line 508:


''' evilngt ''' -
''' evilngt ''' -


== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==
== [http://mamedev.org/source/src/mame/drivers/kopunch.c.html kopunch] ==


== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==
== [http://mamedev.org/source/src/mame/drivers/ksys573.c.html ksys573] ==
This PSX-based hardware would certainly be possible (probably even easy) to emulate, and Guru has many of the CD-ROMs in hand.
This PSX-based hardware would certainly be possible (probably even easy) to emulate, and Guru has many of the CD-ROMs in hand.


== [http://mamedev.org/source/src/mame/drivers/kungfur.c.html kungfur] ==
== [http://mamedev.org/source/src/mame/drivers/kungfur.c.html kungfur] ==


== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==
== [http://mamedev.org/source/src/mame/drivers/laserbas.c.html laserbas] ==
Jaleco-like protection device.
Jaleco-like protection device.


== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==
== [http://mamedev.org/source/src/mame/drivers/laserbat.c.html laserbat] ==
''' catmousa ''' -
''' catmousa ''' -


== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==
== [http://mamedev.org/source/src/mame/drivers/legionna.c.html legionna] ==
Complex Seibu 'COP' protection device.  
Complex Seibu 'COP' protection device.  


== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==
== [http://mamedev.org/source/src/mame/drivers/lgp.c.html lgp] ==
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.
Laserdisc game.  Has a small list of TODO items that could be looked at prior to a disc dump.


== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==
== [http://mamedev.org/source/src/mame/drivers/littlerb.c.html littlerb] ==
Annoying VDP-like chip controlling access to video devices.  Commands not fully understood, correct readback of data just as important as writes as addresses etc. are stored and it affects future writes.  Runs through attract mode with bad graphics, but no guarantees are made that the sprite-list it's currently processing is in the right format, or the right place as everything is written through the 'VDP' device.
Annoying VDP-like chip controlling access to video devices.  Commands not fully understood, correct readback of data just as important as writes as addresses etc. are stored and it affects future writes.  Runs through attract mode with bad graphics, but no guarantees are made that the sprite-list it's currently processing is in the right format, or the right place as everything is written through the 'VDP' device.


== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==
== [http://mamedev.org/source/src/mame/drivers/lordgun.c.html lordgun] ==
''' hfh ''' -
''' hfh ''' -


== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==
== [http://mamedev.org/source/src/mame/drivers/ltcasino.c.html ltcasino] ==
''' ltcasinn ''' -
''' ltcasinn ''' -


== [http://mamedev.org/source/src/mame/drivers/luckgrln.c.html luckgrln] ==
== [http://mamedev.org/source/src/mame/drivers/luckgrln.c.html luckgrln] ==


== [http://mamedev.org/source/src/mame/drivers/lucky74.c.html lucky74] ==
== [http://mamedev.org/source/src/mame/drivers/lucky74.c.html lucky74] ==


== [http://mamedev.org/source/src/mame/drivers/m10.c.html m10] ==
== [http://mamedev.org/source/src/mame/drivers/m10.c.html m10] ==


== [http://mamedev.org/source/src/mame/drivers/m52.c.html m52] ==
== [http://mamedev.org/source/src/mame/drivers/m52.c.html m52] ==


== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==
== [http://mamedev.org/source/src/mame/drivers/m72.c.html m72] ==
Line 672: Line 549:


''' lohtb2 ''' - This set has the MCU dumped, we can use the simulation code from the original, but I (Haze) have chosen not to.  The MCU should be emulated.  
''' lohtb2 ''' - This set has the MCU dumped, we can use the simulation code from the original, but I (Haze) have chosen not to.  The MCU should be emulated.  


== [http://mamedev.org/source/src/mame/drivers/m92.c.html m92] ==
== [http://mamedev.org/source/src/mame/drivers/m92.c.html m92] ==


== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==
== [http://mamedev.org/source/src/mame/drivers/m107.c.html m107] ==
''' wpksoc ''' -
''' wpksoc ''' -


== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==
== [http://mamedev.org/source/src/mame/drivers/macs.c.html macs] ==
Line 691: Line 565:


''' cultname ''' -
''' cultname ''' -


== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==
== [http://mamedev.org/source/src/mame/drivers/magic10.c.html magic10] ==
''' magic102 ''' -
''' magic102 ''' -


== [http://mamedev.org/source/src/mame/drivers/magicard.c.html magicard] ==
== [http://mamedev.org/source/src/mame/drivers/magicard.c.html magicard] ==


== [http://mamedev.org/source/src/mame/drivers/magictg.c.html magictg] ==
== [http://mamedev.org/source/src/mame/drivers/magictg.c.html magictg] ==


== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==
== [http://mamedev.org/source/src/mame/drivers/malzak.c.html malzak] ==
Line 707: Line 577:


''' malzak2 ''' -
''' malzak2 ''' -


== [http://mamedev.org/source/src/mame/drivers/maygay1b.c.html maygay1b] ==
== [http://mamedev.org/source/src/mame/drivers/maygay1b.c.html maygay1b] ==


== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==
== [http://mamedev.org/source/src/mame/drivers/mazerbla.c.html mazerbla] ==
Uses a custom video controller which isn't fully understood.  Mazer Blazer appears to use an MM54104 'Digitalker' speech IC, however, the two speech ROMs are undumped.
Uses a custom video controller which isn't fully understood.  Mazer Blazer appears to use an MM54104 'Digitalker' speech IC, however, the two speech ROMs are undumped.


== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==
== [http://mamedev.org/source/src/mame/drivers/mcr.c.html mcr] ==
''' nflfoot ''' - CED-based disk game. Has gory Z80-based serial I/O interface that is not understood. The CED player interface is undocumented. A poor quality rip exists of the video (probably the best we will get). There is a second CED disk with different teams playing which we do not have access to.
''' nflfoot ''' - CED-based disk game. Has gory Z80-based serial I/O interface that is not understood. The CED player interface is undocumented. A poor quality rip exists of the video (probably the best we will get). There is a second CED disk with different teams playing which we do not have access to.


== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==
== [http://mamedev.org/source/src/mame/drivers/mediagx.c.html mediagx] ==
''' a51site4 ''' - mainly just need the inputs hooked up, which are mapped to the parallel port via a JAMMA interface
''' a51site4 ''' - mainly just need the inputs hooked up, which are mapped to the parallel port via a JAMMA interface


== [http://mamedev.org/source/src/mame/drivers/megasys1.c.html megasys1] ==
== [http://mamedev.org/source/src/mame/drivers/megasys1.c.html megasys1] ==


== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==
== [http://mamedev.org/source/src/mame/drivers/megatech.c.html megatech] ==
Incorrect behavior at time out and they're sms based games which aren't yet fully supported.
Incorrect behavior at time out and they're sms based games which aren't yet fully supported.


== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==
== [http://mamedev.org/source/src/mame/drivers/merit.c.html merit] ==
Line 739: Line 602:


''' dodge ''' -
''' dodge ''' -


== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==
== [http://mamedev.org/source/src/mame/drivers/meritm.c.html meritm] ==
Line 753: Line 615:


''' megat6 ''' -
''' megat6 ''' -


== [http://mamedev.org/source/src/mame/drivers/metro.c.html metro] ==
== [http://mamedev.org/source/src/mame/drivers/metro.c.html metro] ==


== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==
== [http://mamedev.org/source/src/mame/drivers/micro3d.c.html micro3d] ==
Lacking Am29000 core. Documentation and a software simulator are available, fortunately. Work in progress by Phil B.
Lacking Am29000 core. Documentation and a software simulator are available, fortunately. Work in progress by Phil B.


== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==
== [http://mamedev.org/source/src/mame/drivers/midvunit.c.html midvunit] ==
''' offroadc ''' - some calculation bug in the TMS32031 (I suspect) causes the clip plane to clip out a number of close polygons, most importantly your truck. As-is, the game is sort of playable, if you like some extra challenge.
''' offroadc ''' - some calculation bug in the TMS32031 (I suspect) causes the clip plane to clip out a number of close polygons, most importantly your truck. As-is, the game is sort of playable, if you like some extra challenge.


== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==
== [http://mamedev.org/source/src/mame/drivers/midzeus.c.html midzeus] ==
These Zeus and Zeus II-based games all use a proprietary 3D graphics chip that has no available documentation.
These Zeus and Zeus II-based games all use a proprietary 3D graphics chip that has no available documentation.


== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==
== [http://mamedev.org/source/src/mame/drivers/miniboy7.c.html miniboy7] ==
Bad dumps, pretty much no information available other than the dump, missing color prom.
Bad dumps, pretty much no information available other than the dump, missing color prom.


== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==
== [http://mamedev.org/source/src/mame/drivers/missile.c.html missile] ==
''' mcombat, mcombata ''' - Bootlegs on different hardware.
''' mcombat, mcombata ''' - Bootlegs on different hardware.


== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==
== [http://mamedev.org/source/src/mame/drivers/mlanding.c.html mlanding] ==
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.
3D needs hooking up, wherever it is in the hardware/memory map.  May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.


== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==
== [http://mamedev.org/source/src/mame/drivers/model1.c.html model1] ==
''' swa, wingwar, wingwara ''' - Guesswork incomplete on the math copro dsp functions and program impossible to dump.
''' swa, wingwar, wingwara ''' - Guesswork incomplete on the math copro dsp functions and program impossible to dump.


== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==
== [http://mamedev.org/source/src/mame/drivers/model2.c.html model2] ==


== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==
== [http://mamedev.org/source/src/mame/drivers/model3.c.html model3] ==


== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==
== [http://mamedev.org/source/src/mame/drivers/moo.c.html moo] ==
''' moobl ''' -
''' moobl ''' -


== [http://mamedev.org/source/src/mame/drivers/mpu4.c.html mpu4] ==
== [http://mamedev.org/source/src/mame/drivers/mpu4.c.html mpu4] ==


== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==
== [http://mamedev.org/source/src/mame/drivers/mpu4drvr.c.html mpu4drvr] ==
Line 806: Line 654:


Cursory glance at the self tests suggest we at least need a 6850 core that doesn't use hardcoded RX/TX clock frequencies, and an accurate to the point of ridiculous 6840 core, before these'll even look like booting up, let alone having correct video etc.
Cursory glance at the self tests suggest we at least need a 6850 core that doesn't use hardcoded RX/TX clock frequencies, and an accurate to the point of ridiculous 6840 core, before these'll even look like booting up, let alone having correct video etc.


== [http://mamedev.org/source/src/mame/drivers/mpu5.c.html mpu5] ==
== [http://mamedev.org/source/src/mame/drivers/mpu5.c.html mpu5] ==


== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==
== [http://mamedev.org/source/src/mame/drivers/mquake.c.html mquake] ==
Line 816: Line 662:
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==
== [http://mamedev.org/source/src/mame/drivers/ms32.c.html ms32] ==
''' f1superb ''' - Extended MS32 board with additional video chips, however, I (Haze) suspect there is a v70 bug affecting game behavior as there are no corners and the camera is always placed at road level.  MS32 cleanups are currently in progress, but haven't helped this so far.  
''' f1superb ''' - Extended MS32 board with additional video chips, however, I (Haze) suspect there is a v70 bug affecting game behavior as there are no corners and the camera is always placed at road level.  MS32 cleanups are currently in progress, but haven't helped this so far.  


== [http://mamedev.org/source/src/mame/drivers/n8080.c.html n8080] ==
== [http://mamedev.org/source/src/mame/drivers/n8080.c.html n8080] ==


== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==
== [http://mamedev.org/source/src/mame/drivers/namcos10.c.html namcos10] ==
Line 833: Line 677:


''' gamshara ''' -
''' gamshara ''' -


== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==
== [http://mamedev.org/source/src/mame/drivers/namcos11.c.html namcos11] ==
Line 843: Line 686:


''' souledgc ''' -
''' souledgc ''' -


== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==
== [http://mamedev.org/source/src/mame/drivers/namcos12.c.html namcos12] ==
Line 871: Line 713:


''' sws2001 ''' -
''' sws2001 ''' -


== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==
== [http://mamedev.org/source/src/mame/drivers/namcos21.c.html namcos21] ==
Line 883: Line 724:


''' aircombu ''' -
''' aircombu ''' -


== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==
== [http://mamedev.org/source/src/mame/drivers/namcos22.c.html namcos22] ==
Line 895: Line 735:


''' cybrcomm ''' -
''' cybrcomm ''' -


== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==
== [http://mamedev.org/source/src/mame/drivers/namcos23.c.html namcos23] ==
Line 905: Line 744:


''' finfrl2j ''' -
''' finfrl2j ''' -


== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==
== [http://mamedev.org/source/src/mame/drivers/naomi.c.html naomi] ==
Lots missing still.  Very early.
Lots missing still.  Very early.


== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==
== [http://mamedev.org/source/src/mame/drivers/nbmj8688.c.html nbmj8688] ==
''' nightlov ''' -
''' nightlov ''' -


== [http://mamedev.org/source/src/mame/drivers/nbmj8891.c.html nbmj8891] ==
== [http://mamedev.org/source/src/mame/drivers/nbmj8891.c.html nbmj8891] ==


== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==
== [http://mamedev.org/source/src/mame/drivers/nbmj8991.c.html nbmj8991] ==
Line 922: Line 757:


''' av2mj2rg ''' -
''' av2mj2rg ''' -


== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==
== [http://mamedev.org/source/src/mame/drivers/neodrvr.c.html neodrvr] ==
''' kog ''' -
''' kog ''' -


== [http://mamedev.org/source/src/mame/drivers/nightgal.c.html nightgal] ==
== [http://mamedev.org/source/src/mame/drivers/nightgal.c.html nightgal] ==


== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==
== [http://mamedev.org/source/src/mame/drivers/nmk16.c.html nmk16] ==
NMK Protection.  There was a closed source hack build that ran Task Force Harrier, but without source it wasn't very useful.
NMK Protection.  There was a closed source hack build that ran Task Force Harrier, but without source it wasn't very useful.


== [http://mamedev.org/source/src/mame/drivers/norautp.c.html norautp] ==
== [http://mamedev.org/source/src/mame/drivers/norautp.c.html norautp] ==


== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==
== [http://mamedev.org/source/src/mame/drivers/nss.c.html nss] ==
Menu system difficult to make sense of.
Menu system difficult to make sense of.


== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==
== [http://mamedev.org/source/src/mame/drivers/nwk-tr.c.html nwk-tr] ==
Line 948: Line 777:


''' thrilld ''' -
''' thrilld ''' -


== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==
== [http://mamedev.org/source/src/mame/drivers/nycaptor.c.html nycaptor] ==
''' cyclshtg ''' - Missing (protection?) MCU dump.
''' cyclshtg ''' - Missing (protection?) MCU dump.


== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==
== [http://mamedev.org/source/src/mame/drivers/oneshot.c.html oneshot] ==
''' maddonnb ''' - No program roms on this set.  GFX have misplaced tiles when used with other program roms, so this is a different license / revision.  
''' maddonnb ''' - No program roms on this set.  GFX have misplaced tiles when used with other program roms, so this is a different license / revision.  


== [http://mamedev.org/source/src/mame/drivers/overdriv.c.html overdriv] ==
== [http://mamedev.org/source/src/mame/drivers/overdriv.c.html overdriv] ==


== [http://mamedev.org/source/src/mame/drivers/pachifev.c.html pachifev] ==
== [http://mamedev.org/source/src/mame/drivers/pachifev.c.html pachifev] ==


== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==
== [http://mamedev.org/source/src/mame/drivers/pangofun.c.html pangofun] ==
''' pangofun ''' - PC based hardware, possibly bad / incomplete dump.  
''' pangofun ''' - PC based hardware, possibly bad / incomplete dump.  


== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==
== [http://mamedev.org/source/src/mame/drivers/panicr.c.html panicr] ==
''' panicr ''' - Capable of reading back the background layout ROMs for collision, readback method isn't properly understood, so the game doesn't play correctly.  
''' panicr ''' - Capable of reading back the background layout ROMs for collision, readback method isn't properly understood, so the game doesn't play correctly.  


== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==
== [http://mamedev.org/source/src/mame/drivers/paranoia.c.html paranoia] ==
''' paranoia ''' -
''' paranoia ''' -


== [http://mamedev.org/source/src/mame/drivers/pcat_nit.c.html pcat_nit] ==
== [http://mamedev.org/source/src/mame/drivers/pcat_nit.c.html pcat_nit] ==


== [http://mamedev.org/source/src/mame/drivers/pcxt.c.html pcxt] ==
== [http://mamedev.org/source/src/mame/drivers/pcxt.c.html pcxt] ==


== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==
== [http://mamedev.org/source/src/mame/drivers/pgm.c.html pgm] ==
Line 1,012: Line 831:


''' dmnfrnta ''' -
''' dmnfrnta ''' -


== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==
== [http://mamedev.org/source/src/mame/drivers/phoenix.c.html phoenix] ==
''' fenix ''' - Bootleg, to be checked closer.
''' fenix ''' - Bootleg, to be checked closer.


== [http://mamedev.org/source/src/mame/drivers/photoply.c.html photoply] ==
== [http://mamedev.org/source/src/mame/drivers/photoply.c.html photoply] ==


== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==
== [http://mamedev.org/source/src/mame/drivers/plygonet.c.html plygonet] ==
Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.
Dsp56k CPU emulation needs to be completed.  Network interface needs to be worked out.


== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==
== [http://mamedev.org/source/src/mame/drivers/pntnpuzl.c.html pntnpuzl] ==
Line 1,029: Line 844:


== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==
== [http://mamedev.org/source/src/mame/drivers/progolf.c.html progolf] ==


== [http://mamedev.org/source/src/mame/drivers/psattack.c.html psattack] ==
== [http://mamedev.org/source/src/mame/drivers/psattack.c.html psattack] ==


== [http://mamedev.org/source/src/mame/drivers/psychic5.c.html psychic5] ==
== [http://mamedev.org/source/src/mame/drivers/psychic5.c.html psychic5] ==


== [http://mamedev.org/source/src/mame/drivers/quakeat.c.html quakeat] ==
== [http://mamedev.org/source/src/mame/drivers/quakeat.c.html quakeat] ==


== [http://mamedev.org/source/src/mame/drivers/queen.c.html queen] ==
== [http://mamedev.org/source/src/mame/drivers/queen.c.html queen] ==


== [http://mamedev.org/source/src/mame/drivers/quizpun2.c.html quizpun2] ==
== [http://mamedev.org/source/src/mame/drivers/quizpun2.c.html quizpun2] ==


== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==
== [http://mamedev.org/source/src/mame/drivers/raiden2.c.html raiden2] ==
Line 1,050: Line 859:


''' r2dx_v33 ''' - Complex Seibu COP3 protection + banking probably linked to the protection) + sprites incompletely decrypted.
''' r2dx_v33 ''' - Complex Seibu COP3 protection + banking probably linked to the protection) + sprites incompletely decrypted.


== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==
== [http://mamedev.org/source/src/mame/drivers/rbmk.c.html rbmk] ==
Skeleton, Mahjong.
Skeleton, Mahjong.


== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==
== [http://mamedev.org/source/src/mame/drivers/rcorsair.c.html rcorsair] ==
Undumped program roms in epoxy block.
Undumped program roms in epoxy block.


== [http://mamedev.org/source/src/mame/drivers/redalert.c.html redalert] ==
== [http://mamedev.org/source/src/mame/drivers/redalert.c.html redalert] ==
''' demoneye ''' - Missing 3rd graphic layer making level 2 impossible.  Unclear what the layer should show.
''' demoneye ''' - Missing 3rd graphic layer making level 2 impossible.  Unclear what the layer should show.


== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==
== [http://mamedev.org/source/src/mame/drivers/royalmah.c.html royalmah] ==
Line 1,072: Line 877:


''' cafedoll ''' -
''' cafedoll ''' -


== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==
== [http://mamedev.org/source/src/mame/drivers/sangho.c.html sangho] ==
Line 1,078: Line 882:


''' sexyboom ''' -
''' sexyboom ''' -


== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==
== [http://mamedev.org/source/src/mame/drivers/sbugger.c.html sbugger] ==
''' sbugger ''' - Bad dump, different revision to working set.  
''' sbugger ''' - Bad dump, different revision to working set.  


== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==
== [http://mamedev.org/source/src/mame/drivers/scramble.c.html scramble] ==
Line 1,088: Line 890:


''' monsterz ''' - Incomplete protection emulation.
''' monsterz ''' - Incomplete protection emulation.


== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==
== [http://mamedev.org/source/src/mame/drivers/sderby.c.html sderby] ==
''' pmroulet ''' - Protection MCU handles win rates etc.  Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn't make sense.
''' pmroulet ''' - Protection MCU handles win rates etc.  Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn't make sense.


== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==
== [http://mamedev.org/source/src/mame/drivers/seattle.c.html seattle] ==
Line 1,099: Line 899:
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==
== [http://mamedev.org/source/src/mame/drivers/segac2.c.html segac2] ==
''' pclubj, pclubjv2, pclubjv4, pclubjv5 ''' - Need camera and printer handling.
''' pclubj, pclubjv2, pclubjv4, pclubjv5 ''' - Need camera and printer handling.


== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==
== [http://mamedev.org/source/src/mame/drivers/segag80r.c.html segag80r] ==
''' astrob1 ''' -
''' astrob1 ''' -


== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==
== [http://mamedev.org/source/src/mame/drivers/segahang.c.html segahang] ==
''' endurob2 ''' - Bad dump.
''' endurob2 ''' - Bad dump.


== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==
== [http://mamedev.org/source/src/mame/drivers/segald.c.html segald] ==
Laserdisc hardware.  Has a small list of TODO items that could be looked at prior to a disc dump.
Laserdisc hardware.  Has a small list of TODO items that could be looked at prior to a disc dump.


== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==
== [http://mamedev.org/source/src/mame/drivers/segaorun.c.html segaorun] ==
Line 1,117: Line 913:


''' shangon1 ''' - Bad dump.
''' shangon1 ''' - Bad dump.


== [http://mamedev.org/source/src/mame/drivers/segas16a.c.html segas16a] ==
== [http://mamedev.org/source/src/mame/drivers/segas16a.c.html segas16a] ==


== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==
== [http://mamedev.org/source/src/mame/drivers/segas16b.c.html segas16b] ==
''' aceattac, altbeaj1 ''' - Missing decryption key.
''' aceattac, altbeaj1 ''' - Missing decryption key.


== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==
== [http://mamedev.org/source/src/mame/drivers/segas18.c.html segas18] ==
Line 1,130: Line 923:


''' pontoon ''' -
''' pontoon ''' -


== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==
== [http://mamedev.org/source/src/mame/drivers/segas24.c.html segas24] ==
Line 1,136: Line 928:


''' sgmast ''' - Missing decryption key.
''' sgmast ''' - Missing decryption key.


== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==
== [http://mamedev.org/source/src/mame/drivers/segas32.c.html segas32] ==
Line 1,142: Line 933:


''' f1lap ''' - Protection + Needs a minimum of 2 boards.  
''' f1lap ''' - Protection + Needs a minimum of 2 boards.  


== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==
== [http://mamedev.org/source/src/mame/drivers/segaxbd.c.html segaxbd] ==
''' gprider ''' - Program roms not dumped.
''' gprider ''' - Program roms not dumped.


== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==
== [http://mamedev.org/source/src/mame/drivers/seta.c.html seta] ==
''' inttoote ''' -
''' inttoote ''' -


== [http://mamedev.org/source/src/mame/drivers/sfbonus.c.html sfbonus] ==
== [http://mamedev.org/source/src/mame/drivers/sfbonus.c.html sfbonus] ==


== [http://mamedev.org/source/src/mame/drivers/skeetsht.c.html skeetsht] ==
== [http://mamedev.org/source/src/mame/drivers/skeetsht.c.html skeetsht] ==


== [http://mamedev.org/source/src/mame/drivers/skimaxx.c.html skimaxx] ==
== [http://mamedev.org/source/src/mame/drivers/skimaxx.c.html skimaxx] ==


== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==
== [http://mamedev.org/source/src/mame/drivers/skylncr.c.html skylncr] ==
''' skylncr ''' -
''' skylncr ''' -


== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==
== [http://mamedev.org/source/src/mame/drivers/slapfght.c.html slapfght] ==
Undumped 68705 protection MCU.
Undumped 68705 protection MCU.


== [http://mamedev.org/source/src/mame/drivers/sms.c.html sms] ==
== [http://mamedev.org/source/src/mame/drivers/sms.c.html sms] ==


== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==
== [http://mamedev.org/source/src/mame/drivers/splash.c.html splash] ==
Line 1,177: Line 959:
* '''Funny Strip / Puck People''' - protection, controls eating of dots + other things
* '''Funny Strip / Puck People''' - protection, controls eating of dots + other things
* '''Rebus''' - another protected microhard game.
* '''Rebus''' - another protected microhard game.


== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==
== [http://mamedev.org/source/src/mame/drivers/st0016.c.html st0016] ==
''' mayjinsn ''' -
''' mayjinsn ''' -


== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==
== [http://mamedev.org/source/src/mame/drivers/statriv2.c.html statriv2] ==
''' quaquiz2 ''' -
''' quaquiz2 ''' -


== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==
== [http://mamedev.org/source/src/mame/drivers/stepstag.c.html stepstag] ==
Incomplete frankendump.
Incomplete frankendump.


== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==
== [http://mamedev.org/source/src/mame/drivers/strnskil.c.html strnskil] ==
Line 1,195: Line 973:


''' pettanp ''' -
''' pettanp ''' -


== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==
== [http://mamedev.org/source/src/mame/drivers/stv.c.html stv] ==
Line 1,217: Line 994:


''' magzun ''' -
''' magzun ''' -


== [http://mamedev.org/source/src/mame/drivers/subsino.c.html subsino] ==
== [http://mamedev.org/source/src/mame/drivers/subsino.c.html subsino] ==


== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==
== [http://mamedev.org/source/src/mame/drivers/suna8.c.html suna8] ==
Protection / encryption (custom CPU modules containing Z80 + encryption logic).
Protection / encryption (custom CPU modules containing Z80 + encryption logic).


== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==
== [http://mamedev.org/source/src/mame/drivers/superdq.c.html superdq] ==
Laserdisc games. Works in theory, but is waiting for a good quality laserdisc dump.
Laserdisc games. Works in theory, but is waiting for a good quality laserdisc dump.


== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==
== [http://mamedev.org/source/src/mame/drivers/system1.c.html system1] ==
''' shtngmst ''' - MCU protection, shares RAM, used in non-obvious ways, some gfx problems, system 1 driver could really do with big clean / rewrite anyway.
''' shtngmst ''' - MCU protection, shares RAM, used in non-obvious ways, some gfx problems, system 1 driver could really do with big clean / rewrite anyway.


== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==
== [http://mamedev.org/source/src/mame/drivers/system16.c.html system16] ==


== [http://mamedev.org/source/src/mame/drivers/taito_f3.c.html taito_f3] ==
== [http://mamedev.org/source/src/mame/drivers/taito_f3.c.html taito_f3] ==


== [http://mamedev.org/source/src/mame/drivers/taito_o.c.html taito_o] ==
== [http://mamedev.org/source/src/mame/drivers/taito_o.c.html taito_o] ==


== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==
== [http://mamedev.org/source/src/mame/drivers/taito_z.c.html taito_z] ==
''' racingb ''' -
''' racingb ''' -


== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==
== [http://mamedev.org/source/src/mame/drivers/taitoair.c.html taitoair] ==
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 code is hard to read, probably interesting.
Possible 320c25 bugs.  Possible m68k-c25 communication issues.  Not easy, the c25 code is hard to read, probably interesting.


== [http://mamedev.org/source/src/mame/drivers/taitogn.c.html taitogn] ==
== [http://mamedev.org/source/src/mame/drivers/taitogn.c.html taitogn] ==


== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==
== [http://mamedev.org/source/src/mame/drivers/taitojc.c.html taitojc] ==
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.
Work in progress by Ville, 68040+68hc11+32051+taito own 3D.


== [http://mamedev.org/source/src/mame/drivers/taitopjc.c.html taitopjc] ==
== [http://mamedev.org/source/src/mame/drivers/taitopjc.c.html taitopjc] ==


== [http://mamedev.org/source/src/mame/drivers/taitotz.c.html taitotz] ==
== [http://mamedev.org/source/src/mame/drivers/taitotz.c.html taitotz] ==


== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==
== [http://mamedev.org/source/src/mame/drivers/taitowlf.c.html taitowlf] ==
Preliminary, PC+voodoo.
Preliminary, PC+voodoo.


== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==
== [http://mamedev.org/source/src/mame/drivers/tank8.c.html tank8] ==
Line 1,276: Line 1,038:


''' tank8d ''' -
''' tank8d ''' -


== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==
== [http://mamedev.org/source/src/mame/drivers/tarzan.c.html tarzan] ==
Skeleton, even the CPU is unsure.
Skeleton, even the CPU is unsure.


== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==
== [http://mamedev.org/source/src/mame/drivers/tattack.c.html tattack] ==
Preliminary, maybe protection.
Preliminary, maybe protection.


== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==
== [http://mamedev.org/source/src/mame/drivers/tcl.c.html tcl] ==
Skeleton, decryption incomplete.
Skeleton, decryption incomplete.


== [http://mamedev.org/source/src/mame/drivers/tehkanwc.c.html tehkanwc] ==
== [http://mamedev.org/source/src/mame/drivers/tehkanwc.c.html tehkanwc] ==


== [http://mamedev.org/source/src/mame/drivers/tetrisp2.c.html tetrisp2] ==
== [http://mamedev.org/source/src/mame/drivers/tetrisp2.c.html tetrisp2] ==


== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==
== [http://mamedev.org/source/src/mame/drivers/thayers.c.html thayers] ==
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.  Does have a small list of TODO items that could be looked at prior to a disc dump.


== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==
== [http://mamedev.org/source/src/mame/drivers/thepit.c.html thepit] ==
''' zaryavos ''' -
''' zaryavos ''' -


== [http://mamedev.org/source/src/mame/drivers/thoop2.c.html thoop2] ==
== [http://mamedev.org/source/src/mame/drivers/thoop2.c.html thoop2] ==


== [http://mamedev.org/source/src/mame/drivers/timetrv.c.html timetrv] ==
== [http://mamedev.org/source/src/mame/drivers/timetrv.c.html timetrv] ==


== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==
== [http://mamedev.org/source/src/mame/drivers/tmnt.c.html tmnt] ==
''' ssridersb ''' -
''' ssridersb ''' -


== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==
== [http://mamedev.org/source/src/mame/drivers/toaplan2.c.html toaplan2] ==
''' fixeight ''' - Protection MCU supplies background data.  
''' fixeight ''' - Protection MCU supplies background data.  


== [http://mamedev.org/source/src/mame/drivers/tokyocop.c.html tokyocop] ==
== [http://mamedev.org/source/src/mame/drivers/tokyocop.c.html tokyocop] ==


== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==
== [http://mamedev.org/source/src/mame/drivers/topshoot.c.html topshoot] ==
Protection MCU handles inputs (and winning odds?).
Protection MCU handles inputs (and winning odds?).


== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==
== [http://mamedev.org/source/src/mame/drivers/toratora.c.html toratora] ==
Very strange, may be missing a rom, schematics available.
Very strange, may be missing a rom, schematics available.


== [http://mamedev.org/source/src/mame/drivers/triforce.c.html triforce] ==
== [http://mamedev.org/source/src/mame/drivers/triforce.c.html triforce] ==


== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==
== [http://mamedev.org/source/src/mame/drivers/trvmadns.c.html trvmadns] ==


== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==
== [http://mamedev.org/source/src/mame/drivers/ttchamp.c.html ttchamp] ==
Skeleton-ish.  V30 based, Banking issues, PIC for protection? or sound?
Skeleton-ish.  V30 based, Banking issues, PIC for protection? or sound?


== [http://mamedev.org/source/src/mame/drivers/turret.c.html turret] ==
== [http://mamedev.org/source/src/mame/drivers/turret.c.html turret] ==


== [http://mamedev.org/source/src/mame/drivers/twinkle.c.html twinkle] ==
== [http://mamedev.org/source/src/mame/drivers/twinkle.c.html twinkle] ==


== [http://mamedev.org/source/src/mame/drivers/vcombat.c.html vcombat] ==
== [http://mamedev.org/source/src/mame/drivers/vcombat.c.html vcombat] ==
This purely a skeleton driver.  Also missing CPU core for Intel i860 CPU.
This purely a skeleton driver.  Also missing CPU core for Intel i860 CPU.


== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==
== [http://mamedev.org/source/src/mame/drivers/vegas.c.html vegas] ==
Line 1,357: Line 1,098:


''' sf2049, sf2049se, sf2049te ''' - Voodoo 3-based, one step beyond the Voodoo Banshee problems
''' sf2049, sf2049se, sf2049te ''' - Voodoo 3-based, one step beyond the Voodoo Banshee problems


== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==
== [http://mamedev.org/source/src/mame/drivers/viper.c.html viper] ==
Work in progress by Ville, PPC+voodoo.
Work in progress by Ville, PPC+voodoo.


== [http://mamedev.org/source/src/mame/drivers/vp101.c.html vp101] ==
== [http://mamedev.org/source/src/mame/drivers/vp101.c.html vp101] ==


== [http://mamedev.org/source/src/mame/drivers/vpoker.c.html vpoker] ==
== [http://mamedev.org/source/src/mame/drivers/vpoker.c.html vpoker] ==


== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==
== [http://mamedev.org/source/src/mame/drivers/vsnes.c.html vsnes] ==
''' smgolfb ''' -
''' smgolfb ''' -


== [http://mamedev.org/source/src/mame/drivers/wgp.c.html wgp] ==
== [http://mamedev.org/source/src/mame/drivers/wgp.c.html wgp] ==
Line 1,386: Line 1,122:
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==
== [http://mamedev.org/source/src/mame/drivers/wheelfir.c.html wheelfir] ==
''' wheelfir ''' - Complex video blitter + raster effects for road.  
''' wheelfir ''' - Complex video blitter + raster effects for road.  


== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==
== [http://mamedev.org/source/src/mame/drivers/williams.c.html williams] ==
''' defndjeu, tornado2 ''' - Bad dumps.
''' defndjeu, tornado2 ''' - Bad dumps.


== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==
== [http://mamedev.org/source/src/mame/drivers/wldarrow.c.html wldarrow] ==
''' mdrawpkr ''' -
''' mdrawpkr ''' -


== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==
== [http://mamedev.org/source/src/mame/drivers/wwfsstar.c.html wwfsstar] ==
''' wwfsstaj ''' - Bad dump.
''' wwfsstaj ''' - Bad dump.


== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==
== [http://mamedev.org/source/src/mame/drivers/zn.c.html zn] ==
Line 1,414: Line 1,146:


''' primrag2 ''' -
''' primrag2 ''' -


== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==
== [http://mamedev.org/source/src/mame/drivers/zr107.c.html zr107] ==
''' jetwave ''' -
''' jetwave ''' -

Revision as of 10:19, 17 August 2009

This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.


2mindril

Missing working simulation of the sensors.

3super8

Skeleton driver. GFX / Sound roms are bad and the PIC isn't dumped.

4roses

4roses, 4rosesa - Skeleton driver. The program rom is encrypted and it has an undumped MCU which needs decapping or simulation.

86lions

The inputs aren't fully understood yet.

acefruit

acefruit - Inputs aren't fully understood. The real title of the game is unknown.

starspnr - Most likely needs a redump of the program ROMs.

acommand

acommand - Inputs aren't fully understood.

adp

Skeleton driver. Todo: "Almost everything."

aleck64

11beat, doncdoon, hipai, kurufev, mayjin3, mtetrisc, srmvs, twrshaft - Incomplete N&4 hardware emulation.

alg

Laserdisc games. They all work in theory, but are waiting for a good quality laserdisc dump.

alpha68k

goldmedb - It uses a 68705 in place of the Alpha controller.

arcadia

ar_dart2 - Bad dump.

aristmk4

Driver recently added and under development.

aristmk5

Skeleton driver. Needs better Acorn Archimedes hardware emulation.

armedf

terrafb - This bootleg runs on slightly modified hardware which need proper emulation.

astrocde

tenpindx - This game used a physical hockey puck which the player slid down the bowling alley. Sensors on the other end picked up the location and velocity of the puck and simulated the pin behavior. Requires simulation of this input interface in order to be considered working.

atarigx2

All of these games suffer from some advanced protection that affects them in different ways. Through some magic accesses in memory, data can be decrypted using some special key sequences that are not entirely understood. It might be possible to find all possible data sources, run them through the decryption process on the real PCB, and then encode that information in the driver, but it is tedious work at best. Below is the status of each game:

motofren - Has some obvious gameplay glitches. Not much work has been done to understand the protection on this one.

spclords - Has had some of its data decrypted, which is why the palette during attract mode looks ok. But in game there are many problems lurking.

rrreveng -

badlands

badlandb - This bootleg runs on heavily modified hardware and needs a redump of 2 roms.

berzerk

moonwarp - Only sound roms are currently dumped.

bfcobra

beeline - Missing floppy disk image.

inquiztr - Missing floppy disk image.

bfm_sc1

Driver under heavy construction.

bfm_sc2

m_bcgslm Mechanical game imported from AgeMame.

m_bfocus Mechanical game imported from AgeMame.

m_cpeno1 Mechanical game imported from AgeMame.

m_luvjob Mechanical game imported from AgeMame.

quintond - missing emulation of RS232 data link device (see BACTA Datapak specs for more info).

bfmsys85

Driver imported from AgeMame.

bigfghtr

Protection MCUs need decapping / simulation.

bingoc

Missing terminal roms. Sound banking could be wrong.

bingor

Protection problems?

blackt96

Tilemap decoding is wrong. The audio PIC needs decapping / simulation.

btime

tisland - Needs to be decrypted.

bublbobl

tokio, tokiou - Protection MCUs need decapping / simulation.

buster

Skeleton driver.

cabaret

Not fully playable beacuse of some pitfalls.

calchase

PC hardware needs more work.

calomega

cb2001

cchance

cham24

champbas

champb2a -

chihiro

cinemat

spaceftr -

cliffhgr

goaltogo - Laserdisc game. Work in theory, but is waiting for a good quality laserdisc dump.

cmmb

cntsteer

cntsteer, zerotrgt - Very old ROZ style hardware. Haze looked at it a few times, doesn't really make sense to him.

gekitsui -

coinmstr

trailblz -

supnudg2 -

comebaby

Game runs on a Pentium (I/II/III?) class machine running Windows 98!

coolridr

Skeleton driver. Uses SH2 + SH1, 68k etc. Dual screen game, plays like a cheap korean rip-off of Outrunners (suspected to be recompiled from the same code ;p). CPU comms don't make sense, interrupts don't make sense.. somebody mentioned that the SH1 has 'extra' features, but according to dox it's plain sh1, and the sh2 core should be 100% backwards compatible. it SHOULD be possible to get this working, or at least doing something more and would be a good / interesting project for somebody.

cop01

mightguy - Protection not emulated.

cowrace

cps1

kodb -

sf2m1 -

sf2m2 -

sf2m3 -

cps2

cps3

redeartn - Missing nocd bios dump.

crystal

cshooter

GFX roms in black 'blobs' (Dox working on it)

cybertnk

Program ROMs (Japanese version) are bad. A dump of the US version is pending.

darkhors

dblewing

Heavy duty protection supplies jump addresses.

ddenlovr

quizchq -

quizchql -

ddragon

ddz

ddz -

dec0

secretab -

midresb -

deco32

lockload -

locklodu -

deco_ld

deco_mlc

stadhr96 -

stadh96a -

decocass

ctislnd3 -

cexplore -

cgraplp2 -

deshoros

dlair

Laserdisc games. Work in theory, but are waiting for a good quality laserdisc dump.

dmndrby

(electrocoin on snk hardware). Could be worked on.

drw80pkr

Skeleton driver. I8039 based CPU with CRTC6845 video and AY8910 sound.

dynax

majrjhdx -

hjingi -

tenkai -

tenkai2b -

tenkaicb -

tenkaid -

tenkaie -

epos

catapult, dealer, revenger - Bad dumps.

ertictac

poizone - GFX problems, uses ARM7 CPU, port of Acorn Archimedes game. Not sure what the actual problem is.

esh

Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump. Does have a small list of TODO items that could be looked at prior to a disc dump.

f1gp

f1gpb -

fcrash

firebeat

ppp -

ppd -

ppp11 -

kbm -

kbm2nd -

kbm3rd -

popn7 -

fortecar

fortecar -

freekick

freekick, countrun - Main program inside of custom CPU block.

countrb2 - Possible bad dump, or encrypted.

funworld

jolycdab - Unknown reason. Need to investigate more deeply.

royalcdc - Encrypted. Seems to use an epoxy block with CPU + extras (ICs, TTL, etc) to manage the encryption.

jokercrd - Totaly encrypted. This game use a Funworld custom CPU.

magiccda - CPU issues. This game use a slightly modified instructions set.

magiccdb - CPU issues. This game use a slightly modified instructions set.

mongolnw - Need to hook the missing microcontroller (TSC87C52-16CB) to emulate this game properly.

soccernw - Need to hook the missing microcontroller (TSC87C52-16CB) to emulate this game properly.

saloon - This game is totally encrypted. No PIAs to drive I/O.

gaelco2

aligator - We have an unprotected version of Alligator hunt to attempt to simulate the protection in the protected version, but it isn't easy, looks like MCU may provide ROM patches.

touchgo -

touchgon -

touchgoe -

gal3

galaxia

galaxia - Skeleton driver. It's a galaxian rip-off on a custom board with CVS-like hardware IIRC (Haze).

galaxold

galdrvr

supergx , hare - Bad dump.

dingoe - Probable bad dump and encryption.

trvchlng - No question rom dump.

galivan

youmab, youmab2 - Weird bootlegs, who knows.

galpani2

Kaneko protection MCU with internal rom, managing CPU comms. Decap should possible, should be the same for all games / sets.

gamecstl

gamecstl - 'Modern' PC Hardware running a MAME bootleg.

getrivia

m075 -

superbwl -

gepoker1 -

ghosteo

bballoon - Uses a fairly recent ARM based chip. Almost a skeleton driver.

gladiatr

ppking -

glass

goldnpkr

goldstar

gpworld

Laserdisc hardware. Works in theory, but is waiting for a good quality laserdisc dump. Does have a small list of TODO items that could be looked at prior to a disc dump.

gstriker

Tecmo MCU providing jump addresses etc. Has direct access to entire CPU bus, prevents code modification (MCU writes 'ROM ERROR' if you change ROM). ROZ pitch difficult to understand.

gticlub

thunderh -

slrasslt -

gticlub -

gticlubj -

hangplt -

gumbo

mspuzzln -

gunpey

gunpey - Complex video chip, supports compressed graphics formats etc. Skeleton driver, work has been done, but no good progress made.

harddriv

harddrv1 -

racedrv2 -

racedrv1 -

racedrb1 -

racedrg1 -

steeltap -

hdrivaip -

hikaru

hitpoker

hng64

hng64 - The I/O CPU is a protected MCU. There is some thought that the game uses this as a protection device.

fatfurwa, buriki, roadedge, sams64_2 - Fatal Fury Wild Ambition is the only game working well enough to derive video hardware behavior from. The ground ROZ layer and animating tilemaps have yet to be implemented, and can be implemented using only this game, but more games will need to be playable to completely figure out the video.

Samurai Showdown 64 takes a different path through the BIOS, buriki uses the video hardware in weird ways, etc. Making these boot and load the palette would be a great start.


The following may or may not be current...

Samurai Shodown 64 2 - Doesn't set palette, locks up in attract mode, COULD be a bad dump.

Roads Edge / Round Trip - Doesn't pass network test, probably needs different IO emulated too.

Fatal Fury Wild Ambition - mostly playable, missing some 3d, missing 2d features etc.

Buriki One - makes conflicting use of the HNG64 video hardware.

General - needs IO and sound cpus emulated (advanced versions of v30 (v53) and Z80 ( KL5C80A12CFP ) )

hornet

sscope -

sscopea -

sscope2 -

hshavoc

Genesis hardware, but uses a PIC to control state based encryption. All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.

hvyunit

igs009

igs017

igs_m027

Main program / boot code in (currently undumpable) MCU.

igs_m68

lhzb2 -

lhzb2a -

mgcs -

slqz2 -

sdmg2 -

igspoker

ilpag

intrscti

intrscti - Probably missing code in epoxy block.

ironhors

farwest -

istellar

Laserdisc game. Has a small list of TODO items that could be looked at prior to a disc dump.

itgambl2

itgambl3

itgamble

jackpool

jackpool -

suprpool -

jangou

janshi

jokrwild

jpmimpct

kaneko16

Kaneko protection MCU, same type of chip as other 90s Kaneko games. Awaiting Decap results. Afaik (Haze), SebV made some progress on it for the Kaneko 16-bit ones. No relationship has been found between the (encrypted?) data in the data rom, and the data obtained by trojans. See Bonk's Adventure protection simulation in the source for more info.

kinst

kinst2k -

koftball

konamigv

All games on this system suffer from a corner case involving audio track playback in the SCSI CD-ROM emulation.

konamigx

racinfrc, opengolf - Both of these games use a special ROZ layer generated by the "PSAC4" custom IC which appears to include a height map.

fantjour - This game (the export version of Gokujou Parodius) uses a protection chip to write to the palette.

soccerss - This game would probably work if the video emulation were simply sorted out a bit more.

rungun2, vsnetscr, rushhero - Each of these games has a Xilinx FPGA (different per game) which primarily acts as a DMA controller, copying things all around work RAM and into the palette and sprite RAM. However, the format of it's operation list is not understood (see the comments in src/mame/drivers/konamigx.c for more details).

slamdnk2 -

ggreats2 -

le2j -

konamim2

polystar -

totlvice -

btltryst -

heatof11 -

evilngt -

kopunch

ksys573

This PSX-based hardware would certainly be possible (probably even easy) to emulate, and Guru has many of the CD-ROMs in hand.

kungfur

laserbas

Jaleco-like protection device.

laserbat

catmousa -

legionna

Complex Seibu 'COP' protection device.

lgp

Laserdisc game. Has a small list of TODO items that could be looked at prior to a disc dump.

littlerb

Annoying VDP-like chip controlling access to video devices. Commands not fully understood, correct readback of data just as important as writes as addresses etc. are stored and it affects future writes. Runs through attract mode with bad graphics, but no guarantees are made that the sprite-list it's currently processing is in the right format, or the right place as everything is written through the 'VDP' device.

lordgun

hfh -

ltcasino

ltcasinn -

luckgrln

lucky74

m10

m52

m72

lohtb - The bootleg hardware is different to the original hardware.

lohtb2 - This set has the MCU dumped, we can use the simulation code from the original, but I (Haze) have chosen not to. The MCU should be emulated.

m92

m107

wpksoc -

macs

macsbios -

mac2bios -

kisekaem -

kisekaeh -

cultname -

magic10

magic102 -

magicard

magictg

malzak

malzak -

malzak2 -

maygay1b

mazerbla

Uses a custom video controller which isn't fully understood. Mazer Blazer appears to use an MM54104 'Digitalker' speech IC, however, the two speech ROMs are undumped.

mcr

nflfoot - CED-based disk game. Has gory Z80-based serial I/O interface that is not understood. The CED player interface is undocumented. A poor quality rip exists of the video (probably the best we will get). There is a second CED disk with different teams playing which we do not have access to.

mediagx

a51site4 - mainly just need the inputs hooked up, which are mapped to the parallel port via a JAMMA interface

megasys1

megatech

Incorrect behavior at time out and they're sms based games which aren't yet fully supported.

merit

pitboss -

casino5 -

bigappg -

dodge -

meritm

pitboss2 -

spitboss -

pitbossm -

megat3 -

megat5 -

megat6 -

metro

micro3d

Lacking Am29000 core. Documentation and a software simulator are available, fortunately. Work in progress by Phil B.

midvunit

offroadc - some calculation bug in the TMS32031 (I suspect) causes the clip plane to clip out a number of close polygons, most importantly your truck. As-is, the game is sort of playable, if you like some extra challenge.

midzeus

These Zeus and Zeus II-based games all use a proprietary 3D graphics chip that has no available documentation.

miniboy7

Bad dumps, pretty much no information available other than the dump, missing color prom.

missile

mcombat, mcombata - Bootlegs on different hardware.

mlanding

3D needs hooking up, wherever it is in the hardware/memory map. May have details in common with taitoair, it was advertised as taitoair-without-the-c25 anyway.

model1

swa, wingwar, wingwara - Guesswork incomplete on the math copro dsp functions and program impossible to dump.

model2

model3

moo

moobl -

mpu4

mpu4drvr

Very cranky hardware - 2 PCB comms system and a particularly bizarre GFX hardware setup.

8-bit CPU board, ton of timers, what looks like a discrete audio alarm tone, 6850 serial io etc. driving a 68k based expansion board with a video chip straight from a Wyse 60 terminal. It's VERY VERY fussy about everything, serial checks, timer checks, interrupt checks, protection chips

Cursory glance at the self tests suggest we at least need a 6850 core that doesn't use hardcoded RX/TX clock frequencies, and an accurate to the point of ridiculous 6840 core, before these'll even look like booting up, let alone having correct video etc.

mpu5

mquake

A complete mystery. The existing dumps are 100% confirmed. Test mode works. All remaining code is heavily encrypted. Even the original author the game doesn't recall any encryption, but it is definitely there. It is not done in software; all unencrypted code has been accounted for.

ms32

f1superb - Extended MS32 board with additional video chips, however, I (Haze) suspect there is a v70 bug affecting game behavior as there are no corners and the camera is always placed at road level. MS32 cleanups are currently in progress, but haven't helped this so far.

n8080

namcos10

mrdrilr2 -

gjspace -

mrdrilrg -

knpuzzle -

startrgn -

gamshara -

namcos11

souledge, -

souledga -

souledgb -

souledgc -

namcos12

soulclbr -

soulclba -

soulclbb -

soulclbc -

soulclbd -

kaiunqz -

mdhorse -

tektagt -

tektagta -

tektagtb -

tektagtc -

sws2000 -

sws2001 -

namcos21

winrun -

winrun91 -

driveyes -

aircombj -

aircombu -

namcos22

ridgera2 -

ridger2a -

ridger2b -

airco22b -

cybrcomm -

namcos23

timecrs2 -

gp500 -

finfurl2 -

finfrl2j -

naomi

Lots missing still. Very early.

nbmj8688

nightlov -

nbmj8891

nbmj8991

av2mj1bb -

av2mj2rg -

neodrvr

kog -

nightgal

nmk16

NMK Protection. There was a closed source hack build that ran Task Force Harrier, but without source it wasn't very useful.

norautp

nss

Menu system difficult to make sense of.

nwk-tr

racingj -

racingj2 -

thrilld -

nycaptor

cyclshtg - Missing (protection?) MCU dump.

oneshot

maddonnb - No program roms on this set. GFX have misplaced tiles when used with other program roms, so this is a different license / revision.

overdriv

pachifev

pangofun

pangofun - PC based hardware, possibly bad / incomplete dump.

panicr

panicr - Capable of reading back the background layout ROMs for collision, readback method isn't properly understood, so the game doesn't play correctly.

paranoia

paranoia -

pcat_nit

pcxt

pgm

drgw2 -

drgw2j -

drgw3 -

drgw3k -

kovsh -

killbld -

olds -

olds100 -

olds100a -

kov2p -

ddp2 -

puzzli2 -

theglad -

dmnfrnt -

dmnfrnta -

phoenix

fenix - Bootleg, to be checked closer.

photoply

plygonet

Dsp56k CPU emulation needs to be completed. Network interface needs to be worked out.

pntnpuzl

Skeleton-ish.

progolf

psattack

psychic5

quakeat

queen

quizpun2

raiden2

raiden2*, raidndx*, zeroteam*, nzerotea - Complex Seibu COP2 protection + banking (probably linked to the protection) + sprites incompletely decrypted.

r2dx_v33 - Complex Seibu COP3 protection + banking probably linked to the protection) + sprites incompletely decrypted.

rbmk

Skeleton, Mahjong.

rcorsair

Undumped program roms in epoxy block.

redalert

demoneye - Missing 3rd graphic layer making level 2 impossible. Unclear what the layer should show.

royalmah

mjtensin -

janoh -

mjvegas -

cafedoll -

sangho

pzlestar -

sexyboom -

sbugger

sbugger - Bad dump, different revision to working set.

scramble

conquer, skelagon, scrpiona - Bad dump.

monsterz - Incomplete protection emulation.

sderby

pmroulet - Protection MCU handles win rates etc. Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn't make sense.

seattle

sfrushrk - Won't go in-game. Don't know why. Hangs after selecting your car.

segac2

pclubj, pclubjv2, pclubjv4, pclubjv5 - Need camera and printer handling.

segag80r

astrob1 -

segahang

endurob2 - Bad dump.

segald

Laserdisc hardware. Has a small list of TODO items that could be looked at prior to a disc dump.

segaorun

toutrun1 - Missing decryption key.

shangon1 - Bad dump.

segas16a

segas16b

aceattac, altbeaj1 - Missing decryption key.

segas18

astorm - Missing decryption key.

pontoon -

segas24

sspirtfc - Missing floppy image.

sgmast - Missing decryption key.

segas32

kokoroj2 - Unemulated CD board.

f1lap - Protection + Needs a minimum of 2 boards.

segaxbd

gprider - Program roms not dumped.

seta

inttoote -

sfbonus

skeetsht

skimaxx

skylncr

skylncr -

slapfght

Undumped 68705 protection MCU.

sms

splash

Protection MCUs.

  • Funny Strip / Puck People - protection, controls eating of dots + other things
  • Rebus - another protected microhard game.

st0016

mayjinsn -

statriv2

quaquiz2 -

stepstag

Incomplete frankendump.

strnskil

banbam - protection MCU.. seems to be a data (or code?) ROM for it tho.

pettanp -

stv

decathlt - Funky DMA/decompression protection (reads gfx data via protection chip, descramble / decompress? scrambled registers).

elandore - Protection and vdp1 issues.

ffreveng - Black screen somehow.

findlove - Controls broken.

myfairld - Sound ram check breaks things, see source.

twcup98 - Missing tecmo logo. Protection, player / ball movements etc.

stress - Needs printer handling.

vfremix - Texture upload issues in some cases, see source.

sfish2, sfish2j - CD handling broken. Needs MPEG decoder.

magzun -

subsino

suna8

Protection / encryption (custom CPU modules containing Z80 + encryption logic).

superdq

Laserdisc games. Works in theory, but is waiting for a good quality laserdisc dump.

system1

shtngmst - MCU protection, shares RAM, used in non-obvious ways, some gfx problems, system 1 driver could really do with big clean / rewrite anyway.

system16

taito_f3

taito_o

taito_z

racingb -

taitoair

Possible 320c25 bugs. Possible m68k-c25 communication issues. Not easy, the c25 code is hard to read, probably interesting.

taitogn

taitojc

Work in progress by Ville, 68040+68hc11+32051+taito own 3D.

taitopjc

taitotz

taitowlf

Preliminary, PC+voodoo.

tank8

tank8a -

tank8b -

tank8c -

tank8d -

tarzan

Skeleton, even the CPU is unsure.

tattack

Preliminary, maybe protection.

tcl

Skeleton, decryption incomplete.

tehkanwc

tetrisp2

thayers

Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump. Does have a small list of TODO items that could be looked at prior to a disc dump.

thepit

zaryavos -

thoop2

timetrv

tmnt

ssridersb -

toaplan2

fixeight - Protection MCU supplies background data.

tokyocop

topshoot

Protection MCU handles inputs (and winning odds?).

toratora

Very strange, may be missing a rom, schematics available.

triforce

trvmadns

ttchamp

Skeleton-ish. V30 based, Banking issues, PIC for protection? or sound?

turret

twinkle

vcombat

This purely a skeleton driver. Also missing CPU core for Intel i860 CPU.

vegas

warfa - Something is wrong with the on-board ethernet chip emulation. If the chip is hacked out, the game boots, but that's not accurate. There were many rendering issues last time I checked.

roadburn - Sound board is different; with some manual fiddling, you can get it in-game, but it doesn't work particularly well.

nbashowt, cartfury, nbanfl - These Vegas games used a Voodoo Banshee video card. The current 3dfx voodoo emulation has some basic support for the Banshee, but it is pretty minimal. The tricky bit is that the Banshee (and later, the Voodoo 3) have integrated 2D and 3D capabilities, so we need to emulate at least part of a VGA controller in addition to the 3D. These boards also had some new features that require some addition internal reworking of the Voodoo driver.

sf2049, sf2049se, sf2049te - Voodoo 3-based, one step beyond the Voodoo Banshee problems

viper

Work in progress by Ville, PPC+voodoo.

vp101

vpoker

vsnes

smgolfb -

wgp

wgp -

wgpj -

wgpjoy -

wgpjoya -

wgp2 -

wheelfir

wheelfir - Complex video blitter + raster effects for road.

williams

defndjeu, tornado2 - Bad dumps.

wldarrow

mdrawpkr -

wwfsstar

wwfsstaj - Bad dump.

zn

bam2 -

beastrzb -

glpracr2 -

glpracr2j -

glpracr2l -

nbajamex -

primrag2 -

zr107

jetwave -