This page is designed to allow for a quick look over all the drivers with a GAME_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.
1942p - Prototype (?) on very different hardware.
25pacman - Newer set on slightly different hardware.
Skeleton driver for a CD Juke Box.
Missing working simulation of the sensors.
All games but 39in1 - Games other than 39in1 on this hardware have substantially harder protection and are double-encrypted in a way that would be very difficult to emulate.
Driver moved from MESS to MAME, since there were arcade games based on the 3DO. Emulation is stil preliminary.
Needs proper UM487F device emulation. CPU logic seems quite off.
Skeleton driver. The games' program rom is encrypted and they have an undumped MCU which needs decapping or simulation.
invasionrz and clone - Bootlegs on slightly different hardware.
sisv1 - Some ROMs aren't dumped.
acefruit - Inputs aren't fully understood. The real title of the game is unknown.
starspnr - Most likely needs a redump of the program ROMs.
acommand - Inputs aren't fully understood.
Skeleton driver. Todo: "Almost everything."
11beat, doncdoon, hipai, kurufev, mayjin3, mtetrisc, srmvs, twrshaft - Incomplete N64 hardware emulation.
Laserdisc games. They all work in theory, but are waiting for a good quality laserdisc dump.
Skeleton driver (SH4 based system).
goldmedb - It uses a 68705 in place of the Alpha controller.
Emulation of the type 2 and 3 boards is preliminary, thus only suprstar (board type 1) works.
Needs i8259 and irqs emulation, understanding of how videoram works (tied to port $70?) and inputs aren't worked out yet.
Mechanical game. Needs artwork with lamps support.
ar_dart2 - Bad dump.
86lions - Runs on earlier, slightly different hardware.
clkwise - Needs redump of the program ROMs.
Hardware differences from the base Acorn Archimedes are not fully understood yet.
Skeleton driver. System is SH4 based.
kozure - Time over doesn't kill the player. BTANB?
bigfghtr, skyrobo - MCU needs decapping / simulation.
shtstar - Runs on different hardware.
tenpindx - This game used a physical hockey puck which the player slid down the bowling alley. Sensors on the other end picked up the location and velocity of the puck and simulated the pin behavior. Requires simulation of this input interface in order to be considered working.
westvent, winbingo, winbingoa, zoo - These games need decryption.
All of these games suffer from some advanced protection that affects them in different ways. Through some magic accesses in memory, data can be decrypted using some special key sequences that are not entirely understood. It might be possible to find all possible data sources, run them through the decryption process on the real PCB, and then encode that information in the driver, but it is tedious work at best. Below is the status of each game:
motofren - Has some obvious gameplay glitches. Not much work has been done to understand the protection on this one.
spclords - Has had some of its data decrypted, which is why the palette during attract mode looks ok. But in game there are many problems lurking.
rrreveng -
Preliminary driver. VR4310 CPU.
Skeleton driver.
Needs CTC and daisy-chain.
badlandsb, badlandsb2 - These bootlegs runs on heavily modified hardware.
Coins and timer were handled by Bartop system bios. Since bios dump is not available, regular Atari 5200 bios is used and game is marked as not working. Game cart is also marked as bad dump as it is done in "console style", i.e. one file for all game data.
beeline - Missing floppy disk image.
inquiztr - Missing floppy disk image.
Fruit machine hardware.
Fruit machine hardware.
m_bcgslm, m_brkfst and clones, m_bfocus, m_cpeno1, m_luvjob - Mechanical games imported from AgeMame.
The fruit machine games don't work either.
quintond - Missing emulation of RS232 data link device (see BACTA Datapak specs for more info).
Fruit machine hardware. Most games pass the startup tests.
Missing terminal roms. Sound banking could be wrong.
Protection problems?
The timer doesn't work (PIC?, RAM Mirror?).
There is an undumped 68705 MCU.
cjffruit - The game freezes while trying to print the redemption tickets.
The other games - Undumpable MCUs.
Preliminary driver. PC hardware. Bios is undumped.
tisland - Needs to be decrypted.
boblbobl2 - Bootleg on different hardware.
tokio, tokioo, tokiou - Protection MCUs need decapping / simulation.
Skeleton driver.
Not fully playable beacuse of some pitfalls.
Game is almost working.
Some bad/incomplete dumps and some hardware features are not correctly emulated.
Encrypted CPU.
Imperfect hopper emulation.
bagmanf - Botleg on different hardware.
odeontw2 - Inputs don't seem to work.
General CDI emulation suffers from incomplete simulation of the SLAVE and CDIC MCUs. Decapping would help.
' quizard, quizrr40, quizrr41, quizrr42 - The protection hasn't been completely beaten yet.
magworma - Service mode works, game does not.
multiped - Program bankswitch and alternate memory map layout for centiped.
Needs custom layout for dual LCDs, artwork and lamps position needed to make progresses, U43 and U44 bad in Trap Shoot Classic, games are incredibly sluggish, irq sources are unknown, Trap Shoot Classic runs on a single LCD, needs mod.
Missing coins and timer due to unemulated Amtel MCU.
champbb2a - Incomplete dump.
champbb2j - Slightly different hardware?
X-BOX hardware emulation is very preliminary.
goaltogo - Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.
Skeleton driver.
cninjabl2 - Bootleg on different hardware.
cntsteer - Needs better understanding of the communications and correct ROZ layer implementation.
gekitsui, zerotrgt and clone - Need better ROZ layer implementation.
Complicated Konami 3D hardware.
Incomplete protection simulation.
jpcoin - Different IO.
trailblz - Question roms aren't dumped.
Interrupt generation is unknown and touch screen needs to be hooked up.
Skeleton driver. Game runs on a Pentium (I/II/III?) class machine running Windows 98!
Preliminary driver. Laserdisc game.
3wondersb, dinohunt - Bootlegs that run on different hardware, which needs to be correctly implemented.
sf2amf, sf2rk, sf2stt - Missing program ROMs dump.
donghaer - Protection PIC hasn't been dumped yet.
officeye - Protection PICs have been dumped but there isn't a pic16c727 core yet. Simulation is quite good, but there is still some instability.
GFX roms in black 'blobs'.
Needs rewrite of the v9938/v9958 video chip; fixes for h8 CPU core bugs (it trips various unhandled opcodes); implementation of DVD routing and YUV decoding; game timings seem busted, could be due of missing DVD hook-up.
csplayh1 - Inputs doesn't work at all, slower than the others too.
The game utilizes a projector. Can it be simulated with external artwork? Interrupts need to be improved.
mmmbanc - Needs touch screen emulation.
momotaro - Protection + some roms are badly dumped.
quizchq, quizchql - They lock up.
ddragon6809, ddragon6809a - Bootlegs on different hardware.
automat, secretab - Bootlegs on different hardware.
gunhard, lockload, lockloadu -
ctisland3 - Different bitswap?
cexplore - Mssing rom dump from overlay PCB.
The driver needs better video e I/O emulation, laserdisc hook-ups.
Needs graphics emulation through artwork system and printer emulation.
Laserdisc games. Work in theory, but are waiting for a good quality laserdisc dump.
Electrocoin on snk hardware. Needs better video emulation. Enters service mode while attract mode is running.
Driver shows something, but emulation is still incomplete. I8039 based CPU with CRTC6845 video and AY8910 sound.
qc, quarterh and clones - Missing laserdisc dumps.
majrjhdx, tenkai2b, tenkaid - Missing dump of the internal rom of the TMP91640.
Skeleton driver for fruit machine games.
Skeleton driver for fruit machine games.
Skeleton driver for fruit machine games.
catapult, revenger - Bad dumps.
mchampdxb - Graphics ROMs aren't dumped.
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump. Does have a small list of TODO items that could be looked at prior to a disc dump.
f1gpb - Bootleg on different hardware.
dinopic2, knightsb - Bootleg on different hardware.
Driver is incomplete. Missing MIDI card emulation, video emulation problems..
hotmindff - Scrolling offsets + inputs need to be fixed.
fortecar - Requires a proper EEPROM dump, doesn't start due of it.
countrun - Main program inside of custom CPU block.
countrb2 - Possible bad dump, or encrypted.
gigas - One of the program roms is a bad dump.
Preliminary driver. M68000 based.
Preliminary driver. PC based hardware (Cyrix GX + 3DFX).
royalcrdf - Encrypted. Seems to use an epoxy block with CPU + extras (ICs, TTL, etc) to manage the encryption.
jokercrd - Totaly encrypted. This game use a Funworld custom CPU.
jolycdab - Program is testing/writing RAM in offset $8800-$BFFF (ROM).
rcdino4 -
multiwin - Encrypted with unidentified CPU.
powrcard - Needs proper decryption.
saloon - This game is totally encrypted. No PIAs to drive I/O.
aligator, touchgo and clones, wrally2 - Unemulated protection device with internal rom and suicide capabilities (DS5002FP). There's an unprotected versions of Alligator Hunt and it might be possible to simulate the protection in the protected version, but it isn't easy, looks like MCU may provide ROM patches.
snowboar, snowboara - Unemulated protection device (Lattice IspLSI 1016-80LJ)
grtesoro, grtesoro4 - Unemulated protection device with internal rom and suicide capabilities (DS5002FP). grtesoro also has badly dumped program roms.
mastninj - Sprites, sound and y-scroll need fixing.
In need of laserdisc dump. Skeleton driver.
ckongcv, ckongis, guttanggt - Bootleg on different hardware.
trvchlng - Questions roms aren't dumped.
dingoe - Probable bad dump and encryption.
monsterz - Unemulated protection.
skelagon, supergx - Bad dumps.
tenspot - Menu isn't working yet.
theendb - Bootleg on slightly different hardware.
warofbugg - Bootleg on slightly different hardware.
youmab, youmab2 - Weird bootlegs, who knows.
Kaneko protection MCU with internal rom, managing CPU comms. Decap should possible, should be the same for all games / sets.
186 based gambling hardware. ROMs might be bad or could be mapped wrong. Missing At89c52 dump.
'Modern' PC Hardware running a MAME bootleg.
Skeleton driver for fruit machine games.
Preliminary driver. Hardware is PC-Engine based.
ppking - Missing MCU dump or simulation.
Unemulated protection device with internal rom and suicide capabilities (DS5002FP).
Preliminary driver.
bchancep - Runs on older, slightly different hardware.
falcnwldc - Has a second encrypted CPU.
pokerdub - Missing one program ROM.
pokerduc - Encrypted.
pokersis - Banking isn't correct.
wldwitchb, wldwitche, wtchjackc -
witchcdk - A rom is corrupt.
cb3c - Bad dump.
cb3d, cmast97 - PROM decode needs fixing.
chryangl -
cmast92, fb2010 - Graphics ROMs aren't dumped yet.
cmasterbv, cmv4a - Missing switch between normal and "stealth" game.
jkrmast, luckylad - Encrytped.
magoddsc, magoddsd - Custom encrypted CPU block.
megaline -
pkrmast, prkmasta - Incomplete dumps and probably encrypted.
nfm - Some roms don't seem to belong to the dumped set.
super9 - GFXs aren't decoded yet.
unkch1, unkch2, unkch3, unkch4 -
wcat3 -
wcherry - Only preliminary work has been done.
Laserdisc hardware. Works in theory, but is waiting for a good quality laserdisc dump. Does have a small list of TODO items that could be looked at prior to a disc dump.
gstriker and clones - Several GFX features aren't emulated yet, making the game almost unplayable.
twcup94, twcup94a, vgoalsoc, vgoalsoca Tecmo MCU providing jump addresses etc. Has direct access to entire CPU bus, prevents code modification (MCU writes 'ROM ERROR' if you change ROM). ROZ pitch difficult to understand.
thunderh and clone -
crisscrs - Missing disk image dump.
mspuzzlen - Bad dump.
GFX compression format not figured out yet. Game otherwise playable.
racedrivpan, steeltalp, hdrivairp - Prototypes, possibly running on slightly different hardware.
Missing the internal ROM dump of the HD64F7045F28 main CPU.
grancapi, magicbom - Only preliminary work has been done.
Skeleton driver.
Protection: needs dumping or simulating PIC.
The I/O CPU is a protected MCU. There is some thought that the games uses this as a protection device. See driver notes for in depth todo/status report.
mirderby - Preliminary driver.
Driver is still in preliminary status. Most games show something and/or are somewhat playable.
sscope, sscopea, sscope2 -
terabrst, terabrsta - Missing gun emulation.
Preliminary driver.
Genesis hardware, but uses a PIC to control state based encryption. All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.
Skeleton driver. Pinball games.
Code is encrypted.
gp98 - Bad dump.
iqblocka, iqblockf, mgcs, lhzb2, slqz2 - Incomplete protection simulation.
tarzan, tarzana, starzan - Incomplete dumps.
stellecu - Bad dump.
Undumped program ROM in an epoxy block.
farwest - Bootleg running on different hardware.
Laserdisc game. Has a small list of TODO items that could be looked at prior to a disc dump.
Preliminary driver. NEC VR4310 CPU + 3DFX Voodoo Banshee. Needs proper PCI subsystem, among other things.
Needs better understanding of the master/slave communications, better EEPROM and NVRAM hook-up.
luckygrl - Encrypted program roms.
Needs emulating the coin double sensor, removing the patch to pass the eeprom test, extending palette to 0x20000 entries (palette_start prevents more than 0x10000), fixing the disalignment between sprites and tilemap (gap in the fence) during play, without breaking the other screens, which are fine; implementing a few missing inputs / outputs and correct clocks.
Missing random number generator, inputs and sound.
The mechanical games aren't emulated yet.
The mechanical games aren't emulated yet.
cashcade - Incomplete dump? Shows a loading error.
cowrace - Incomplete dump.
kinst2k3, kinst2k4 - Upgrade kits.
Incomplete protection simulation.
btchamp, kdeadeye, tokimosh, tmosh and clones - All games on this system suffer from a corner case involving audio track playback in the SCSI CD-ROM emulation.
ggreats2, opengolf, opengolf2, racinfrc, racinfrcu - These games use a special ROZ layer generated by the "PSAC4" custom IC which appears to include a height map.
Preliminary driver, needs overall better emulation of the M2 system.
Skeleton driver for fruit machine games.
Game suffer from incomplete PSX-based hardware emulation and some are missing emulation of the external digital sound and I/O board.
Jaleco-like protection device.
catnmousa - Bad dump.
Complex Seibu 'COP' protection device. Work has been done and some games are nearing playable state.
aafbb - One of the program roms is a bad dump.
franticf - Directional inputs don't work yet.
Laserdisc game. Has a small list of TODO items that could be looked at prior to a disc dump.
ltcasinn - Missing inputs.
7smash - Encrypted rom?
excitbj - The program ROM for the terminal isn't dumped.
lucky74b - The program ROM seems incomplete or encrypted in some smart way.
andromed, greenber, ipminvad1 - Incomplete dumps.
alpha1v -
lohtb - The bootleg hardware is different to the original hardware.
nbbatman2bl - Bootleg with different sprite system, MCU as soundcpu, OKI samples for music/sound.
kftgoal, wpksoc - Missing EEPROM hook-up.
macsbios -
mac2bios -
kisekaem -
kisekaeh -
cultname -
hotslot, magic102, mcolors, suprpool - Missing dump of the internal rom of the HD6473308cp10.
Lots to do: proper handling of the 68070 (68k with 32 address lines instead of 24) & handle the extra features properly (UART,DMA,Timers etc.), proper emulation of the 66470 Video Chip (still many unhandled features), inputs, unknown sound chip (it's an ADPCM with eight channels), ,any unknown memory maps, proper memory map and machine driver for magicardj & magicle (different sound chip, extra undumped rom and PIC controller).
Preliminary driver, almost works.
Preliminary driver.
malzak, malzak2 - Sprite collision detection doesn't fully work.
Preliminary driver.
Mechanical game imported from AGEMAME.
Skeleton driver for fruit machine games.
Uses a custom video controller which isn't fully understood. Mazer Blazer appears to use an MM54104 'Digitalker' speech IC, however, the two speech ROMs are undumped.
nflfoot - CED-based disk game. Has gory Z80-based serial I/O interface that is not understood. The CED player interface is undocumented. A poor quality rip exists of the video (probably the best we will get). There is a second CED disk with different teams playing which we do not have access to.
spyhuntp - Prototype on very different hardware.
Mainly just need the inputs hooked up, which are mapped to the parallel port via a JAMMA interface
monkelf - Bootleg on different hardware.
Incorrect behavior at time out and there are some sms based games which aren't yet fully supported.
dodgectya, dodgectyb, dodgectyc - Incomplete dump. One GFX rom is in an epoxy block.
megat5a - Bad dump.
Skeleton driver. Extremely complex prototype hardware.
puzzlet - An unknown unemulated chip (probably a PIC) provides protection.
crusnexo, thegrid and clones - These Zeus II-based games use a proprietary 3D graphics chip that has no available documentation.
Bad dumps, pretty much no information available other than the dump, missing color prom.
mcombat, mcombata, mcombats - Bootlegs on different hardware.
missilem - This kit combines Missile Command and Super Missile Attack on ddaughterboard plugged into the main pcb cpu slot.
pkladiesbl - Needs CPU "decryption" / ordering.
netmerc, swa, wingwar and clones - Guesswork incomplete on the math copro dsp functions and program impossible to dump.
Implementation of the 3D systems is either guesswork (Model 2, 2A) or incomplete (Model 2B, 2C).
Driver is still preliminary. Most games boot and show something.
Preliminary driver. Possibly missing a rom.
moomesabl - Bootleg on different hardware.
Almost skeleton driver.
Most games fail to boot, giving the CPU a 'WAIT' instruction then sitting there; some complain about Characterizer (protection) and then do the same; a few boot to show light displays with no LED text; some display misaligned LED text; many run VERY slowly, even when the CPU is inactive (inefficient MAME timer system overhead?).
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Needs correct implementation of characteriser protection for each game. BwB games need more work: They have a slightly different 68k memory map. The 6850 is at e00000 and the 6840 is at e01000; they appear to hang on the handshake with the MPU4 board. Needs finding out what causes the games to hang/reset in service mode: probably down to AVDC interrupt timing, there seem to be a number of race conditions re: masks that need sorting out with proper blank handling, etc. Currently using a scanline timer to drive an approximation of the SCN2674 scanline logic, but this is perhaps better served as a proper device. Deal 'Em lockouts vary on certain cabinets (normally connected to AUX2, but not there?). Deal 'Em has bad tiles (apostrophe, logo, bottom corner), black should actually be transparent to give black on green.
A complete mystery. The existing dumps are 100% confirmed. Test mode works. All remaining code is heavily encrypted. Even the original author of the game doesn't recall any encryption, but it is definitely there. It is not done in software; all unencrypted code has been accounted for.
f1superb - The road is always rendered as straight. The game has a road layer and extra roms for it. There is an unknown maths DSP for protection.
igromult, igromula - GFX ROMs aren't dumped.
Mechanical game. Needs artwork and lamps and sensors hook up.
Incomplete dumps. Hardware has very strange protection.
libgrandeja, mdhorse, sws2000, sws2001 - DMA problems.
kaiunqz -
tektagtjb, tektagtja - Incomplete dump.
truckk - I/O board is not understood. Detailed notes on top of driver.
finalap3bl - Bootleg on different hardware.
aircombj, aircombu - No polygons displayed.
driveyes - Uses 3 screens with dedicated board for each.
airco22b - boots but missing sprite clear DMA?
alpinesa - There are major GFX problems.
ridgeracf - Incomplete dump. Very different version.
tokyowar - Near invincible tanks.
Many aspects of the hardware are not completely understood.
Most games show something and some are playable, but emulation is still incomplete.
nightlov - Input problems.
hnageman, hnxmasev - Missing VHS dump.
av2mj1bb, av2mj2rg - Missing VHS dump.
shabdama - Misses laserdisc dump.
kog - Bootleg with different protection.
sbp - Possibly protected.
Needs implementation of the remaining video features and sound interface. Inputs are bare bones and need extra work. Needs simulation of the printer/camera devices, lamps. Upd4990a returns 4 years less than expected.
Skeleton driver. Missing GFX ROMs dump.
ngalsumr, sexygal, sweetgal - Missing protection simulation.
atombjt - Bootleg with different GFX and sound hardware.
spec2kv - Incomplete dump.
dphl, dphla, dphljp, drhl, drhla, gtipoker, kimbldhl, newhilop, smshilo, ssjkrpkr - Missing interrupts for I8080 CPU.
bjpoker, kimblz80, noraut3a, noraut3b, norautu, norautua, norautub, pma -
fastdrwp, dphlunka, dphlunkb - Hardware unknown.
tpoker2 - Missing 68705 MCU dump / simulation.
Skeleton driver. Pinball games.
Preliminary driver.
Menu system is only partially understood.
Complex Konami 3D hardware. Only thrilld and thrilldb are considered in playable state.
cyclshtg - Missing (protection?) MCU dump.
maddonnb - No program roms on this set. GFX have misplaced tiles when used with other program roms, so this is a different license / revision.
Driver has heavy graphic problems. Missing road (two unemulated K053250).
eyeszac - Bad dump.
pangofun - PC based hardware, possibly bad / incomplete dump.
Jamma interface is not emulated.
Returns CMOS checksum error, can't enter into BIOS setup screens to set that up. Keyboard device problem.
streetg and clones - PC hardware emulation is still incomplete.
tetriskr - Corrupt game graphics after some time of gameplay, caused by a wrong reading of the i/o $3c8 bit 1.
peps0047, peps0092 - Need MxO-CG1004.Uxx graphics roms redumped.
dmnfrntpcb, kovlsjb, kovlsjba, kovlsqh, kovlsqh2, kovshp, kovshxas, kovytzy, oldsplus, pgm3in1, puzlstar, py2k2 - Need internal rom of IGS027A.
fenix - Bootleg, to be checked closer. Dump is incomplete.
FDC error, needs a DASM investigation / work-around.
Preliminary driver. Pinball - video hybrid based on Cyrix MediaGX hardware.
Current blocker is the video emulation i/o ports, it looks somewhat exotic.
Dsp56k CPU emulation needs to be completed. Network interface needs to be worked out.
Skeleton-ish.
Preliminary driver for an unknown poker game.
progolfa -
bombsa - Bad dump.
It uses an unknown DIP40 device for protection, that supplies the address to jump to (same as mosaic.c) and handles the EEPROM.
Missing tape dump and GFX roms need redump.
nzerotea, r2dx_v33, zerotm2k - Complex Seibu COP3 protection + banking (probably linked to the protection).
raiden2, raidndx, zeroteam, xsedae and clones - Complex Seibu COP2 protection + banking (probably linked to the protection).
fbcrazy - Missing hard disk dump at least.
Possibly missing MCU dump.
demoneye - Missing 3rd graphic layer making level 2 impossible. Unclear what the layer should show.
Skeleton driver. There is a Big Black Box in the middle of the PCB (for encryption, or containing roms?).
cafebrk, cafedoll, jansou, mjvegas, - Missing internal program rom.
janoh - Incomplete dump.
janoha -
mjsenka, mjsiyoub, mjyarou -
mjtensin - Random crashes, related to interrupts.
svolleybl - Bootleg on different hardware (video registers are changed).
rungunu, rungunua - They run at double speed and have broken inputs.
wldcp_l1 -
stillcra - Doesn't register coin-in.
GFX banking is wrong, intensity layer isn't hooked up, some output ports aren't understood.
sbugger - Bad dump, different revision to working set.
rescueb - Bootleg on different hardware.
conquer - Bad dump.
croupier and clone - Protection MCU handles win rates etc. Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn't make sense.
sfrushrk - Won't go in-game. Hangs after selecting your car.
pclubj, pclubjv2, pclubjv4, pclubjv5 - Need camera and printer handling.
astrob1 - Dies when you first start.
endurob2 - Bad dump.
Laserdisc hardware. Has a small list of TODO items that could be looked at prior to a disc dump.
Skeleton driver. M68k based.
shangon1 - Bad dump.
aceattac, altbeastj1 - Missing decryption key.
pontoon - Only the terminal is dumped.
sspirtfc - Missing floppy image.
sgmast - Missing decryption key.
kokoroj2 - Unemulated CD board.
rascot - Only the terminal is dumped.
inttoote - Unemulated protection.
inttootea - Incomplete dump?
setaroul - Prelimary emulation.
zingzipbl - Bootleg on different hardware.
namcostr - Bad dump. The game has mechanical parts.
amclink - "Game" function unknown.
version4 and clones - Incomplete dumps.
Preliminary driver. SNES based.
Very preliminary: needs GFX decode, improved memory map, color decode, sound support and inputs.
Preliminary driver.
leader - Bootleg on different hardware.
slapfigha - Undumped 68705 protection MCU.
Missing proper colors and reel support.
trvhanga - Missing questions roms.
endless - Game isn't correctly decrypted yet.
musicbal - Game is encrypted.
funystrp, puckpepl - Protection, controls eating of dots + other things.
rebus - Another protected Microhard game.
Driver imported from Agemame. Needs modernisation.
3super8 - Roms are badly dumped.
tetfight -
atamanot - Needs a trojan, in order to understand how the protection really works.
dcrown, dcrowna - Slightly different hardware.
mayjinsn -
cstripxi - Laserdisc game in need of laserdisc dump.
quaquiz2 -
tripdraw -
cshooter - GFX ROMs are contained in black "blobs" and thus undumped.
decathlt, decathlto, elandore, ffreveng - Protection. astrass suffers from it too, but it's kludged to work.
finlarch, smleague - Randomly hang / crash. They work with a ridiculous MDRV_INTERLEAVE number, might need strict SH-2 synching.
magzun, techbowl, micrombc - I/O errors.
nclubv3, pclub2 and clones, pclub3, pclubpok, stress - Unemulated printer.
sfish2, sfish2j - CD handling broken. Needs MPEG decoder.
vfremix - Texture upload issues in some cases, see source.
Preliminary driver.
mtrainnv Subsino sold a "Settings/Clear ROM" for some released titles. These devices are *extremely* expensive (and ultra rare, only sold to big casino corporations), and should be placed in the empty socket to fix a dead board due to NVRAM corruption. A version of Magic Train running on subsino.c (unlike mtrain, which is needed to match this program ROM.
Needs inputs, prom decode, sound, artwork (lamps), probably some irq masking and the like.
brickzn11 - Earlier version with different protection.
Preliminary driver. Encrypted custom Fun World CPU based on Z80 family, plus 2x 8255 PPI, and YM3812 / Y3014 for sound.
Laserdisc games. Works in theory, but is waiting for a good quality laserdisc dump.
albatross - Missing GFX roms dumps.
shtngmst - Missing MCU dump.
wboyub - Bootleg on different hardware.
bayrouteb1 - Broken sprites (missing IRQ?).
altbeastbl, bayrouteb2, beautyb, dduxb1, eswatb1, fpointb1, fpointbj, goldnaxeb1, goldenaxeb2, iqpipe, passshtb, passht4b, shinob1d, tturfb1, wb3bb1 - Bootlegs on different hardware.
footchmpbl - Bootleg on different hardware. It has very different hardware registers.
bubsymphb - Bootleg on different hardware. Backgrounds don't show up.
Driver still in preliminary stages. TODO: inputs (coins), NVRAM, sprite priorities, dips, interrupts (sources).
Possible 320c25 bugs. Possible m68k-c25 communication issues. Not easy, the c25 code is hard to read, probably interesting.
gobyrc, rcdego - Custom inputs need calibrating.
sianniv - IRQ at the wrong time.
dangcurv - DSP bug causes missing 3D.
Preliminary driver
Preliminary driver. PC based.
Preliminary driver.
Preliminary driver.
tank8a, tank8b, tank8c, tank8d - Bad / incomplete dumps.
Konami GX based PCB for gambling games.
cyclwarr - Newer set, hangs during boot.
Preliminary, maybe protection.
Skeleton, decryption incomplete.
tehkanwcc - Bootleg with different inputs.
nndmseal and clones - Missing camera and printer emulation.
stepstag, step3 - Missing HD dumps.
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump. Does have a small list of TODO items that could be looked at prior to a disc dump.
zaryavos - Incomplete dump.
Unemulated protection device with internal rom and suicide capabilities (DS5002FP).
Needs laserdisc dump. Laserdisc player models used by this game are unemulated.
ssridersb - Bootleg on different hardware. Bad dump.
ssriders2 - Bootleg on different hardware.
Preliminary driver.
Very strange, may be missing a rom, schematics available.
Lacks complete jamma interface emulation.
trackfldnz - Bootleg on different hardware.
You can't coin-up after first game over.
Random hangs, probably due to incorrect question banking.
Skeleton-ish. V30 based, Banking issues, PIC for protection? or sound?
Preliminary driver. TODO: Sound (IDE DMA, finish communications), DVD, Harddrive, 16seg led font.
Partially working driver. Most of the memory maps for all four CPUs are complete.
raaspec - Timings and mandatory artwork missing.
warfa - Something is wrong with the on-board ethernet chip emulation. If the chip is hacked out, the game boots, but that's not accurate. There were many rendering issues last time I checked.
roadburn - Sound board is different; with some manual fiddling, you can get it in-game, but it doesn't work particularly well.
nbashowt, nbanfl - These Vegas games used a Voodoo Banshee video card. The current 3dfx voodoo emulation has some basic support for the Banshee, but it is pretty minimal. The tricky bit is that the Banshee (and later, the Voodoo 3) have integrated 2D and 3D capabilities, so we need to emulate at least part of a VGA controller in addition to the 3D. These boards also had some new features that require some addition internal reworking of the Voodoo driver.
cartfury, sf2049, sf2049se, sf2049te - Voodoo 3-based, one step beyond the Voodoo Banshee problems.
headonsa, headon2s - Won't coin up.
bpoker -
Preliminary driver, PPC+voodoo.
PC hardware. Preliminary driver.
Needs 6840PTM hook-up, I/Os and sound emulation.
suprmriobl, suprmriobl2 - Bootleg with extra Z80.
Recently demoted to not working status.
Extensive TODO list on top of driver.
Skeleton driver. Pinball games.
Preliminary driver. Needs memory map improvements, ACRTC support, GFX decode and sound support.
defndjeu, tornado2 - Bad dumps.
bam2 - Lacks music (which streams from a hard disk under the control of an H8/3644 MCU).
beastrzb - Incomplete dump.
glpracr2, glpracr2j, glpracr2l - Lock up when starting a game/entering test mode.
nbajamex - Black screen. Wrong banking?
primrag2 - Locks up when starting a game.