This page is designed to allow for a quick look over all the drivers with a MACHINE_NOT_WORKING flag by giving, as much as possible, an idea on the amount of effort needed to fix them.
25pacman - Newer set on slightly different hardware.
Skeleton driver for a CD Juke Box.
Missing working simulation of the sensors. Requires a major rework of the artwork sub-system.
19in1, 48in1 and clones, 60in1, fruitwld and clone, jumanji, plutus, pokrwild, rodent - Should be correctly decrypted but expect something different from the CPLD.
4in1a, 4in1b - These have been decrypted, currently boot but stuck at 'Hardware Check' with an error. Need adjusting of the cpld_*() methods.
Emulation is still preliminary. Needs DSPP core properly hooked up (should be similar if not same to the one used by the later Konami M2 HW).
Preliminary driver. Hangs after booting irix from miniroot.
Needs proper UM487F device emulation. CPU logic seems quite off.
strker - Stops with 'RAM no good' message.
Skeleton driver. The games' program ROM has been decrypted, but they have an undumped MCU which needs decapping or simulation.
invasionrza - Bootlegs on slightly different hardware.
sisv1 - Some ROMs aren't dumped.
a2600_pop - 2 joysticks and 2 paddles are hooked up to the unit; unknown how.
There's a hang while scrolling and cassette loading (bit 7 of port 91) needs work.
Skeleton driver. 65C816 based.
Needs MMS16 (Multibus clone) and slot devices emulation, native keyboard and more work on the A7100 model.
RISC OS Draw app uses unimplemented copro instructions; needs ABORT line support to the ARM core; missing hard disc controller, serial interface, 82c711, podules expansions.
TODOs are short/long reset (RSTBUT), CIO, hard disk and connect RS-232 port A.
ac1scch - Hardware differences aren't emulated yet.
Skeletonish.
acefruit - Inputs aren't fully understood. Video in bonus game needs fixing.
starspnr - Most likely needs a redump of the program ROMs.
acommand - Inputs aren't fully understood. Requires a major rework of the artwork sub-system. Needs to be merged with cischeat.cpp driver.
80C5xx + dsp56k based. Skeletonish.
ASCII printer adapter. Does not do much more than pass the extensive self-test.
Driver seems almost complete, still marked as not working.
Similar to Apple II (same bus architecture, keyboard and floppy interface), but video controller is completely different.
agat9 - Needs memory banking. Extensive todo at the top of the driver.
Skeleton driver.
airraid, cshooter - GFX ROMs in black 'blobs'.
Skeletonish. UPD7811 based.
mtetrisc - Uses additional 2d sprite overlay for tetrominoes gfxs, mostly working minus gfx decoding itself.
The driver seems quite flashed out, but has no notes on what's missing.
Laserdisc games on Amiga 500 hardware. They all work in theory, but are waiting for a good quality laserdisc dump.
Skeleton driver (SH4 based system). Has 2 MPEG2 decoder chips.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Needs work on ADB and PS/2. The charset ROM is wrong.
Unemulated SAA5070 device.
SCSI emulation is guessed / incomplete.
Preliminary driver. Currently only shows the initial boot message. I8085A based.
Preliminary driver.
Keyboard not dumped and emulated.
Still very incomplete.
When running MP/M, dir command crashes the system.
Emulation of the type 2 and 3 boards is preliminary, thus only suprstar (board type 1) kinda works, though it errors out when inserting coins.
Preliminary driver. Mechanical / screenless system. Uses a Z8 based MCU.
Amiga chips emulation lacks a lot of features.
arizna10 - Undumped PIC provides protection. Currently can't exit operator mode to get in game.
ampkr2jsp, ampkr2jspa -
The driver seems quite flashed out, but has no notes on what's missing.
Lots of work still needed. Lacks software to further improve emulation.
Skeleton-ish. H8/3007 CPU (internal ROM apparently not used), barely documented Yamaha YGV625 sprite processor and CRTC and OKI M9810 for sound.
ROM banking isn't done yet. Blitter isn't emulated so nothing gets shown on screen.
Several major features still unimplemented, available software doesn't make use of them.
dn5500, dsp5500, dn5500_19i - Newer models aren't fully emulated yet.
space84 - Clone on different hardware.
mprof3, prav8c - Clones on different hardware.
apple2gsmt - Prototype with some different hardware. Differences not emulated yet.
apple2gsr3p - A ROM isn't dumped.
Needs CTC/SIO interrupt acknowledge, CTC clocks and sound emulation.
Needs devices, LCD and sound hook-ups.
Needs boot ROM disable, wrap around mode, floppy, DMA, harddisk, keyboard, RS232, printer, colour graphics board.
Mechanical game. Needs artwork with lamps support.
mratlus, plldium, polyvcg, trakcvg -
Needs devices hook-up and cassette UART on ports C1 and C3.
86lions - Runs on earlier, slightly different hardware.
clkwise - Needs redump of the program ROMs.
Hardware differences from the base Acorn Archimedes are not fully understood yet.
Shares timing issues like base AA.
Skeleton driver. System is SH4 based.
arkatour2 - Undumped MCU.
hexaa - Protection hasn't been figured out yet.
Mechanical arm simulation isn't perfect.
ar_dart2 - Bad dump.
shtstar - Runs on different hardware.
A ROM isn't dumped.
magibomba, westvent - Bad dump of a program ROM.
magibombb, magibombc, magibombf - Freeze due to unemulated protection.
magibombd, winbingoa Need correct sprite ROM dump.
magibombg - Needs correct "CPU code", EEPROM and sprite ROM dump.
tenpindx - This game used a physical hockey puck which the player slid down the bowling alley. Sensors on the other end picked up the location and velocity of the puck and simulated the pin behavior. Requires simulation of this input interface in order to be considered working.
Assorted PC-AT clones. Only preliminary emulation.
a1200xl - Bad dump.
a65xea, a130xe -
All of these games suffer from some advanced protection that affects them in different ways. Through some magic accesses in memory, data can be decrypted using some special key sequences that are not entirely understood. It's possible to find all possible data sources, run them through the decryption process on the real PCB, and then encode that information in the driver, and for some of the games it has been done. Only rrreveng and clones are missing.
rrreveng and clones - Unemulated protection. It's possible the same method used to break Moto Frenzy's protection could be used.
Emulation still preliminary. TODO is on top of the source file.
paperboyp - Prototype with possibly different hardware. Some program ROMs didn't read consistently and are suspected bad. GFX ROMs weren't dumped for this set.
tank - Netlist has been added but needs debugging and it runs very slow.
atetrisb5 - Uses a large TTL board as substitute for Slapstic and Pokeys. Currently unemulated.
The Zeus2 video chip needs more work.
atm -
Pentium and PCI emulation still preliminar.
Preliminary driver.
Needs CTC and daisy-chain.
Stops while checking the printer.
Skeleton driver.
No documentation available, system boots only after some debugger trickery.
Preliminary driver. FDC support is broken, among other problems.
Inputs aren't correctly hooked up, missing sprite-tilemap priority, colors. Sound hw isn't correctly hooked up.
triviaes4, triviaes5 - Though clearly derived by the originals in this driver, it uses different hardware, especially for the sound. Banking / ROM loading isn't figured out yet.
Preliminary driver.
Need emulation of the card printer / dispenser.
Coins and timer were handled by Bartop system bios. Since bios dump is not available, regular Atari 5200 bios is used and game is marked as not working. Game cart is also marked as bad dump as it is done in "console style", i.e. one file for all game data.
torch301, torch725, abc110, acw443, abc310, reutapm, bbcmaiv, bbcmarm, discmate, discmon, cfa3000, cfa3000bp, econx25, autoc15, daisy, mpc800, mpc900, mpc900gx, sist1 - All have different hardware combinations which aren't implemented yet.
bcs3a, bcs3b, bcs3c, bcs3d -
Preliminary driver. Z8671 based.
beeline, inquiztr - Missing floppy disk image.
Fruit machine hardware. Skeleton driver.
Fruit machine hardware. Skeleton driver.
m_bcgslm, m_brkfst and clones, m_bfocus, m_cpeno1, m_luvjob - Mechanical games imported from AgeMame.
The fruit machine games don't work either.
gldncrwnhop - Has different protection from the parent.
quintond - Missing emulation of RS232 data link device (see BACTA Datapak specs for more info).
Fruit machine hardware. Most games pass the startup tests.
Main problem is floppy disk support is missing.
Heavily modified bootleg of Big Karnak running on the Modular System. Only preliminary work has been done.
bingoc - Needs to be connected to the terminals. Sound banking could be wrong.
Protection problems? Video hardware don't make much sense.
bitgrphb -
bk0010 - Error message at start. Thrown into monitor.
bk0010fd - Continually reboots. The system expects a ROM at A000.
bk0011m - Black screen at start, differences with the other systems in the driver aren't emulated.
Cadillac Jack sets - These games freeze while trying to print the redemption tickets. Also need the MCU dumped and emulated, since they currently relay on ROM patches to bypass the checks.
The other games - Undumped MCUs.
Paddle/ball sprite drawing is guessed, video timing is wrong, 2nd irq timing is guessed.
unkzilec - Only the GFX ROMs are dumped.
Break key is unemulated.
Universal device programmer. 286 based.
Preliminary driver based on guesswork. Needs documentation.
tisland - The decryption seems good but needs a ROM patch for some opcodes. The ROM is confirmed good, so maybe some special feature of the DECO-7 CPU?
bub8749 - Uses a different MCU, dumped but needs to be hooked up.
Memory banking is broken.
Dump is incomplete and components are guessed as there's no documentation.
Addition and subtraction do not work.
Skeleton driver.
bwidowp - Prototype on different hardware.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Pinball hardware. Not playable without mechanical part simulation.
dsrtwars - Bootleg with different sound system. Mostly works but sound is very badly emulated.
Driver currently gets to a loop where it waits for an interrupt.
clipper - Hardware differences haven't been emulated yet.
Preliminary driver.
Not fully playable because of some pitfalls.
calchase - Has mangled Win 98 dump (need to type boot at DOS prompt), in-game sports some video bugs, inputs are sketchy and no steering is implemented.
hostinv - "DISK BOOT FAILURE", trying to save BIOS settings causes black screen (shadow RAM issue), disk dump itself doesn't seem ISO 9660 complaint (protection?)
comg123, comg164, comg187, comg227, comg230 - Bad/incomplete dumps.
can09 - Preliminary driver: among other things needs keyboard, 6845 CRTC and FDC support.
Skeleton driver.
Missing bios dump.
Big TODO at the top of the driver.
Encrypted CPU.
bx256hp, cbm730 - The i8088 board isn't emulated yet.
cbm720_de - Missing chargen dump.
Imperfect hopper emulation makes this game to not coin up and gives "hopper time out errors" when you win.
bagmanf - Bootleg on different hardware.
Floppy implementation needs work.
Skeleton driver.
General CDI emulation suffers from incomplete simulation of the SLAVE and CDIC MCUs.
mag_drac - Bad dump.
magworma - Service mode works, game does not.
Needs startup/reset memory map, i/o device mapping, interrupt acknowledge, WD1002-05 Winchester/Floppy Disk Controller (WFC), keyboard, mouse.
Needs custom layout for dual LCDs, artwork and lamps position needed to make progresses, U43 and U44 bad in Trap Shoot Classic, games are incredibly sluggish, irq sources are unknown, Trap Shoot Classic runs on a single LCD, needs mod.
Preliminary driver.
Skeleton driver.
Missing coins and timer due to unemulated Amtel MCU.
tbasebal - M68705 MCU isn't emulated yet.
chessmsta - Figure out why it won't work, for starters it assumes z80 carry flag is set at poweron?
Electro-mechanical bubble hockey games.
X-BOX hardware emulation is still preliminary, but some games boot, albeit slowly.
armchmp2 and clones - Arm motor emulation is incorrect.
wildplt - Busted timings.
Preliminary driver. I8085A based.
No documentation available, so driver is mostly guesswork. If fdc is enabled in address map, it hangs waiting for a fdc response. Otherwise, it displays an error, and you can press a key to try again.
Preliminary driver. UNSP based.
cliffhgra2 - Fails a start up check.
goaltogo - Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump.
Peripherals aren't hooked up.
MASTER 'TIM' test fails. LGTST 'TIM' test is out of tolerance without 6840 hack.
Banking not understood.
cntsteer - Needs better understanding of the communications and correct ROZ layer implementation.
gekitsui, zerotrgt and clone - Need better ROZ layer implementation.
Complicated Konami 3D hardware. Bujutsu works a bit better.
deluxecoco - Missing some ROM dumps.
Very preliminary driver.
pokeroul, supnudg2 - Incomplete protection simulation.
trailblz - Question ROMs aren't dumped.
Interrupt generation is unknown and touch screen needs to be hooked up.
bootcamp, bootcampa, combatscj, combatsct - Trackball isn't correctly emulated.
Preliminary driver. I8088 based. Boots with a timer2 error.
ROMs are badly dumped. Needs floppy hook-up.
Skeleton driver.
Fingerprint reader device. Very skeletonish.
aquastge - coin pusher, some video bugs, never completes RAM test, some inputs aren't hooked up.
Preliminary driver. Laserdisc game.
Skeleton driver.
Skeleton driver.
hkittymp - Needs wheel emulation.
sf2amf, sf2stt - Missing program ROMs dump.
varthb3 - Different video registers need emulating.
Punching bag game with red dot matrix display. Z80 based.
mastrglf - There's a custom CPU box, main cpu banking and communications with sub cpu aren't understood. Possibly protected.
Skeleton driver. MIPS based
Dies at POST with a SPU error.
donghaer, maldaiza - Protection PIC hasn't been dumped yet.
officeye - Protection PICs have been dumped but there isn't a pic16c727 core yet. Simulation is quite good, but there is still some instability.
wulybuly -
The game utilizes a projector. Can it be simulated with external artwork? Interrupts need to be improved.
Keyboard. Emulation is preliminary. ARM derivative.
eldoraldg - Touchscreen is offset and cannot be calibrated, joystick buttons aren't recognized properly, has slight GFX bug with roulette ball.
lsrquiz - No player 2 inputs (ingame), wrong pitch for most gfxs, access violation during gameplay or on emu exit (microtouch?).
lsrquiz2i - Wrong pitch for some gfxs, access violation during gameplay (microtouch?).
lsrquizg - Doesn't accept coins, no player 2 inputs (ingame), wrong pitch for most gfxs, access violation during gameplay or on emu exit (microtouch?).
odeontw - 'Invalid NVRAM', accesses area $6xxxxx and claims invalid RAM config if bypassed.
odeontw2 - Resets halfway thru "please wait" in service mode, therefore NVRAM cannot be inited.
mmmbanc - Needs touch screen emulation handled via SH4 serial
ROMs are badly dumped / missing.
Currently seems to hang while processing the serial ports (midi). The uPD7810 core is lacking the externally clocked serial mode.
Most devices aren't hooked up. Skeletonish.
Printer. Very preliminary driver.
Unimplemented keypad, incomplete SAA5240 emulation.
Needs GALs dump / decoding, debug terminal and demuxer work.
dbz2bl - Bootleg on different hardware. Heavy priority / GFX issues, no sound.
Most games show something and some are playable, but emulation is still incomplete.
Dreamcast emulation is preliminary. Big TODO at the top of the driver, not extensively tested.
Skeleton driver.
momotaro - Protection + some ROMs are badly dumped.
ddragon6809, ddragon6809a - Bootlegs on different hardware, encrypted.
popnrun and clone - GFX ROMs aren't dumped. They are inside an epoxy block, similar to the Air Raid one.
automat - Bootleg on different hardware. Minor video glitches.
bandit - Incomplete decbac chip emulation causes bad GFXs.
mastbond, secretab - Bootleg on different hardware. Unemulated layer scrolling and banking.
ffantasybl - Hangs after killing Lamia. Might have to do with the M68705 MCU, which isn't dumped.
ghostb3a - The game hangs as gameplay starts. ROMs confirmed working on PCB. MAME sync problems?
gunhard, lockload, lockloadu - lightgun hookup not completely understood, randomly locks up
The driver needs better video e I/O emulation, laserdisc hook-ups.
skullfng and clones - Random hangs sometimes.
stadhr96j2 - Stops with a mismatch between mother board and cart country code.
MIPS family based. Preliminary driver.
Extensive TODO at the top of the driver.
Needs graphics emulation through artwork system and printer emulation.
Tobacco vending machines. Don't accept coins, possibly because of unemulated coin selectors.
Emulation of the video hardware (DSP signal path) for GFX processing is still needed.
Machine never boots.
Needs removing of the ACIA hack in digel804_state::acia_command_w, minor finishing touches to i/o map, EPROM socket stuff (ports 0x40, 0x41, 0x42 and 0x47) and artwork.
Engine Control Unit (ECU). Skeleton driver. Uses an I8049.
Needs finishing floppy hookup; SCC interrupts; unknown DUART inputs/outputs; RS232; RTC; artwork with LEDs.
Very preliminary driver. Big TODO at the top of the driver.
dkongjrc, dkongddk - Graphic ROMs not switched.
Laserdisc games. Work in theory, but waiting for a good quality laserdisc dump.
Preliminary driver.
Needs parallel port, centronics port, AUX serial port and FDC/FDD/HD setup.
Electrocoin on snk hardware. Needs better video emulation. Enters service mode while attract mode is running.
Skeleton driver.
Preliminary driver.
asoccer, idsoccera, idsoccert - See MT05419.
It is not possible to save / load programs.
Disk Sequencer Card emulation is preliminary.
Darts machine with video. Z80 based. One ROM dump is bad.
Driver shows something, but emulation is still incomplete. I8039 based CPU with CRTC6845 video and AY8910 sound.
Skeleton driver. M68010 based.
Preliminary driver.
Skeleton driver.
Floppy not hooked up correctly, still WIP.
Needs a K1801VM2 CPU core (interrupts and EVNT pin, full EIS set, other insns).
qc, quarterh and clones - Missing laserdisc dumps.
majrjhdx, ougonhai, ougonhaib3, tenkai2b - Missing dump of the internal ROM of the TMP91640.
ec1845 - Differences to the other models aren't emulated yet.
Preliminary driver.
Skeleton driver for fruit machine games.
Skeleton driver for fruit machine games.
Skeleton driver for fruit machine games.
airblsjs, buzztime, pvmilfin - Preliminary emulation.
carlecfg - Unimplemented GFX modes, big GFX glitches.
pvwwcas - Controls aren't working yet.
rad_tetr - Player 2 inputs don't work.
sudoelan - Might be slightly different hardware.
Preliminary driver.
btm2105 -
MCF5206E based. Skeletonish.
Needs Four Pole Low-Pass Voltage Controlled Filter section, external sync signal, foot pedal, ADC feedback, piano keyboard controller, expansion connector, stereo output.
raccoon - Game animation & timers seem too fast.
catapult, revenger - Bad dumps.
fantstry and clone - Playable, but no sound because of an undumped PIC.
LD TROUBLE appears at POST. Sync/timing issue? Performance spike after some time of gameplay, CPU comms gets corrupt?
Skeleton driver.
ts10, ts12 -
Skeleton driver.
Preliminary driver. ISDN-Telefon. M37730S2 based.
Preliminary driver. TMS 1000 / COP420 based.
EXL 100 cannot be emulated because the ROMs are not dumped. EXELTEL stops early in the boot process and displays a red error screen, presumably because the I/O processor is not emulated.
showdown4 - Different type of protection wrt to the parent.
royalpk2 - It will soft-lock when attempting to use either settings-save options in the service menu.
f1gpb - Steering wheel isn't correctly calibrated.
f1gpbl - Bootleg on different hardware.
Computer. F8 based. Driver is skeleton-ish.
Missing emulation of character attributes (RAM at 0xc000), cursor, 132 column mode, smooth scrolling, timings, printer.
Keyboard isn't emulated.
falco5220e - Bad dump. ASIC emulation is incomplete.
Skeleton driver.
Needs verifying VRAM hookup, hooking up enough keyboard to get it to boot a floppy.
boggy84b2 - Missing the dump of a program ROM.
Games reset. Schematics are available.
Understand how 600 baud is selected for cassette. Hook up graphics modes and colours. Unknown i/o ports. Needs cart software (current code is just a guess).
Crashes during boot.
hotmindff - Scrolling offsets + inputs need to be fixed.
Preliminary driver.
Preliminary driver. H8/3007 based.
fm11, fm16beta, fm7740sx - Extra features not implemented.
Video emulation is far from complete.
Extremely preliminary driver. The M37720 core is missing DMAC support.
IRQs aren't emulated, cassette, FDC and keyboard don't work.
Video emulation is preliminary.
FDC/HDD and cassette saving don't work.
countrun - Main program inside of custom CPU block.
countrunb2 - Possible bad dump, or encrypted.
Preliminary driver. M68000 based.
Skeleton driver.
Preliminary driver. PC based hardware (Cyrix GX + 3DFX).
fw_a7_11, fw_a7_11a, fw_a0_1, jokcrdep - Different hardware with epoxy block, to be reverse engineered.
jolyjokrc - Bad program ROM.
multiwinb - Encryption not figured out yet.
novoplaya, novoplayb -
royalcrd_msx , royalcrd_nes and clone - Stealth games which combine the poker game hardware and the console hardware.
play2000_50i - Bad dump.
aligatorp, chmppool, srollnd - Missing ds5002fp dump.
mastninj - Sprites, sound and y-scroll need fixing.
In need of laserdisc dump. Skeleton driver.
amidarc - Resets when starting a game.
ckongcv, ckongis - Bootleg on different hardware.
dingoe - Probable bad dump and encryption.
highroll - Auto starts game after inserting coin, bad cards GFX, bad inputs response, not all inputs are mapped.
jungsub - Different hardware, needs better GFX handling and one GFX ROM is bad.
ncentury, scramblebun, scrammr - Stuck at boot. IRQ isn't enabled correctly. Protected?
mooncrs5, mutacion, supergx - Bad dumps.
olibug - One of the GFX ROMs is bad. Uses the Galaxian PROM, which gives bad colors(?).
tenspot - Menu isn't working yet.
warofbugg - Bootleg on slightly different hardware.
drivfrcsga, spcwarp - Bad dump.
trvchlng - Questions ROMs aren't dumped.
Cassette isn't working yet.
youmab, youmab2 - Weird bootlegs, they have logic issues (always invincible, power ups can be freely selected).
Kaneko protection MCU with internal rom, managing CPU comms. Decap should possible, should be the same for all games / sets.
Heavily modified bootleg of Gals Panic running on the Modular System. Only preliminary work has been done.
Missing At89c52 dump. EEPROM behaviour still buggy.
hotbody2 - Program ROM isn't dumped.
Skeleton driver for fruit machine games.
mduckspa - Clone with some differences.
robotech - Single game reissue of "Robotech - The Macross Saga (Euro, USA)" on the GBA but with double sized ROM (BIOS replacement in first half?) and other mods. It is unclear how compatible this is with standard hardware.
gberetb - Needs correct PROM decoding. As is, GFX are too mangled to play it.
Newer hardware than the one in vii.cpp, new opcodes aren't emulated yet.
Newer hardware than the one in vii.cpp, new opcodes aren't emulated yet.
Newer hardware than the one in vii.cpp, new opcodes aren't emulated yet.
Newer hardware than the one in vii.cpp, new opcodes aren't emulated yet.
Newer hardware than the one in vii.cpp, new opcodes aren't emulated yet.
bkid218, pcp8718, pcp8728 - Menus aren't working properly yet.
Newer hardware than the one in vii.cpp, new opcodes aren't emulated yet.
iq128, iq128_fr, iqtv512 - Very preliminary driver.
Hardware is PC-Engine Supergrafx based. RTC & hopper not emulated.
Preliminary driver.
Preliminary driver.
Preliminary driver. Needs hookup of the QUART devices, and fix "QUART COUNTER NOT RUNNING" error message; interrupt system hookup; understanding of what's "netflex" device. Furthermore, the CMOS doesn't seem to get properly initialized. Also, the ms72c set seems to have extra checks.
DS5002FP based. Preliminary driver, GFX, sound and inputs aren't properly emulated yet.
Sprite banking isn't understood. Mechanical part isn't simulated.
Preliminary driver.
falcnwldc - Main CPU / MCU communications aren't correctly implemented yet.
goldnpkd - You always get a winning flush. Unemulated protection?
maxidpkr - Undumped 68705P5 MCU.
pokerdub - Missing one program ROM.
wldwitchb, wldwitche, wtchjackc -
witchcdk - A ROM is corrupt.
3cdpoker, 3cdpokera, cmfb55, luckylad, pkrmast, prkmasta, srmagic, super972 - They need work on inputs / dips.
animalw, ll3, wcherry - Only preliminary work has been done.
aplan, chryangla, cmast99, cmast99b - The game appears to be stuck in a loop resetting itself after initialising NVRAM.
bonusch - Undumped MCU.
cb3c - Needs correct memory map and one GFX ROM is a bad dump.
cb3f - Encryption not completely figured out.
cherry96 - Different hardware.
chryangl, chryanglb - Hangs when betting or after a couple of attract mode cycles. Protection related?
cmast92 - Graphics ROMs aren't dumped yet.
cmast97 - PROM decode needs fixing, GFX loading is wrong.
cmasterbv, cmv4a - Missing switch between normal and "stealth" game.
cmasteri - ROMs contain only half of what they should, but dump sizes are confirmed wrt to ROM chip type.
cmtetrsb - Soon after boot it shows garbage due to wrong graphics banks.
crazybonb, wcat3a - Decryption should be good. Possibly needs a different machine driver?
eldoradd - Just ROM loading done, not looked at yet. Hardware is similar to cmast97.
jkrmast, jkrmasta - Preliminary emulation.
luckybar - mc68705 MCU.
magoddsc, magoddsd - Custom encrypted CPU block.
nd8lines - Needs correct PROMs decoding and inputs.
noved - Needs GFX2 region decryption / decode, controls.
feverch, mbs2euro, megaline - Need more work in memory map, inputs, and reels alignment.
nfm and clone - Need decoding of the girls' GFX ROM.
roypok96c - Stuck at the Program Check screen.
super7 - Needs GFX and palette work. First time it boots and works, with written NVRAM it stops waiting for initialization. Slightly wrong decryption?
super9 - GFXs aren't decoded yet.
tcl - Encrypted.
war3cb - Address scrambling needs to be checked.
wcat3 - Encryption not completely broken, can be seen running after a couple soft resets.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
Skeleton driver.
Driver is quite advanced, but isn't fully working yet.
Laserdisc hardware. Works in theory, but is waiting for a good quality laserdisc dump. Does have a small list of TODO items that could be looked at prior to a disc dump.
grchampa - Uses different ports. Possible bad dump.
Preliminary driver. Dump isn't complete.
Mechanical redemption game? Only the sound board CPU ROM is dumped.
gstriker and clones - Several GFX features aren't emulated yet, making the game almost unplayable.
vgoalsoc, vgoalsoca - Tecmo MCU providing jump addresses etc. Has direct access to entire CPU bus, prevents code modification (MCU writes 'ROM ERROR' if you change ROM). ROZ pitch difficult to understand.
josvolly - Incomplete MCU hook up.
thunderh and clone - They use an additional top board for sound, network and analog control functions.
Pinball games. Emulation is (almost) complete, but the missing simulation of the tables makes them unplayable.
crisscrs - Missing disk image dump.
Skeleton driver.
steeltalp, hdrivairp - Prototypes, possibly running on slightly different hardware.
Preliminary driver.
Preliminary driver. Chargen not dumped.
Needs fixing the SCN2674/Z80DMA hookup, missing keyboard keys and RS232 control lines.
vidchal - Needs videotape support.
bombman, gdefender, ggdman, ktparman, puckimon, tkjmaru, wantgman - Missing artwork.
pabball, uspbball - Preliminary drivers.
Missing SVGs.
nsmb3, nsmw - Missing LCD scan.
bship and clone, elecbowl - As far as MAME is concerned, the game is emulated fine. But for it to be playable, it requires interaction with other, unemulatable, things (eg. game board/pieces, playing cards, pen & paper, etc).
tithermos - Temperature sensor comparator isn't emulated yet (right now just the digital clock works).
Missing the internal ROM dump of the HD64F7045F28 main CPU.
bingopd, cuncino, grancapi, magicbom, newtiger, saladue and clone, zoomania and clone - Need correct / verified inputs.
unksmk - Doesn't respond to inputs. Protected.
Skeleton driver.
Juke box. TMS1300 based. The mechanical parts aren't emulated.
Protection: needs dumping or simulating PIC.
ROZ layer rotation not understood, some 3d glitches, several priority issues (i.e. buriki gameplay and attract mode), sams64_2 flickers like mad and "press start button" always displayed in game, racing games uses unemulated network CPU which most likely interferes with logic and currently kludged to work to some extent.
mirderby - Preliminary driver. Might be protected.
Preliminary driver. Cassette support needs to be fixed, among other things.
sscope and clones, sscope2 and clones -
terabrst and clones - Missing gun emulation.
terabrstaa, terabrstja, terabrstua - Missing gun emulation, won't boot due to issues with the cgboard/konppc.
thrilldbu - Heavy GFX glitches, fails wheel motor test.
Preliminary driver.
hp9808a - Preliminary driver.
Preliminary driver.
Keyboard isn't emulated.
Runs, AD LINK ERROR on stock ROM due to unimplemented AD link.
hp39g -
Preliminary driver.
Native keyboard isn't emulated. Driver still preliminary.
Boot tests fail.
Preliminary driver.
hprot2r6 - LCD commands are sent, but nothing shows up on screen. Needs ADM695AN emulation.
hprotr8a - Loops during boot displaying an error message related to low power supply voltage. Needs ADM695AN emulation.
Skeleton driver. Needs banking and peripherals support.
Implementation of DVD routing and YUV decoding is missing. MPEG chip is only stubbed for now.
csplayh1 - runs on Super CD HW, Inputs don't work at all, slower than the others too.
Genesis hardware, but uses a PIC to control state based encryption. All the code that matches the Megadrive version has been decrypted, but the extra code (startup code, coins etc.) appears to have some annoying extra encryption.
Preliminary driver. Without software to test it, it's difficult to progress with the emulation.
Needs emulation of: keyboard interrupt, LCD controller, serial, SW6 read, RS-232, microcassette, printer, ROM cartridge, floppy TF-20, barcode reader. Might need a M6800 core rewrite.
Preliminary driver (NSC800 based).
ibm5140 - It doesn't boot.
ibmpcjx - Dump is incomplete.
Redemption game. Mechanical parts aren't emulated.
Z80 based. Floppy drives aren't hooked up. Unknown ports.
Mechanical arcade games which need simulation of the mechanical part to be playable.
Preliminary driver. Z80 based.
Skeleton driver. I8086 based.
mgcs - IGS029 protection needs more work.
tarzan - Missing sprites and sound ROM, imperfect tiles decryption.
tarzana - Missing IGS029 protection, missing sprites and sound ROM.
cpoker210ks, cpoker300us - Protection handling and inputs / outputs need to be verified.
kungfu - Differences to the other games in the driver aren't emulated yet.
kungfua, stellecu - Bad / incomplete dump.
Very preliminary driver.
Banking and dip-switches aren't implemented. I8085 based.
Preliminary driver.
Skeleton driver.
indigo2_4415 - The different hardware isn't emulated yet.
Two ROMs need a redump.
Terminal. 6809 based. The ASIC needs to be figured out.
Preliminary driver.
Undumped program ROM in an epoxy block.
intvkbd - Has additional components / devices (i.e. tape) which aren't emulated.
ipc - Dump incomplete.
Skeleton driver. I8085A based.
Skeleton driver. MIPS based.
Preliminary driver. I8080 based.
farwest - Bootleg running on different hardware.
rpc86, isbc86, isbc8605, isbc8630, isbc286, sm1810 - Preliminary driver 8086 / 286 based.
Needs more Multibus cards emulated and installed.
iskr1030 - Keyboard test doesn't pass.
Unemulated features of the DS80C320 CPU and preliminary driver.
Laserdisc game. Has a small list of TODO items that could be looked at prior to a disc dump.
motogonki - Preliminary. Shows something on screen.
Skeletonish. Temperature controller. Z80 based.
stratabs - Controls aren't hooked up.
Keyboard isn't properly hooked up. Other problems at the top of the driver.
Needs better understanding of the master/slave communications, better EEPROM and NVRAM hook-up.
If you hit a key as soon as it is started, the system will present a prompt and work. Otherwise it runs into the weeds because the ROM banking isn't yet emulated.
jaguar, jaguarcd - Currently the driver is geared toward supporting the cojag arcade games. Jaguar console support is very poor, most games aren't properly playable or have severe performance issues or crashes related to the unsafe blitter code.
Missing random number generator, inputs and sound.
Skeleton driver. I8085A based. No info available.
Sticker machine which needs camera, printer and light pen support to be useable.
buzzundr, monspdr, snlad - Incomplete dumps.
all sets but j6aceclb, j6big50, j6bigbuk, j6bnza, j6camelt, j6cascz, j6gogold, j6guab, j6hapyhr, j6kungfu, j6mono60, j6montlk, j6roller, j6sonic, j6untch and relative clones - Need correct layouts and settings.
Missing layouts.
cashcade - Incomplete dump? Shows a loading error.
monopldx1 - Missing questions?
The mechanical games aren't emulated yet.
Paste drops many characters. Cassette not working correctly
Wrong timings. Also needs a MN1544 4-bit CPU core and ROM dump.
Needs display mode 384x200, sound, possibly tape and network. Floppy interface isn't understood, though it works enough with the only disk available.
With a clean NVRAM MAME needs to be soft reset after init or the game will trip a '1111 exception' (caused by invalid opcode executed at 0x102, incomplete decryption most likely); likewise anything in the 0x100-0x1f7 range doesn't seem valid at all; the game sometimes expects 1+ coins even if player has available points (and freezing with "COIN" text blinking), very unlikely to be intended behaviour?
Preliminary driver. Devices aren't connected yet.
Skeleton driver. I8008 based. Keyboard isn't emulated.
Skeleton driver. Z80 based. Chargen ROM isn't dumped.
karnovjbl - Bootleg. Uses a different MCU (NEC D8748HD) which needs simulation or, if possible, dumping.
Most machines are incompletely emulated. The problems listed in the driver are:
kaypro1084 - Boots from floppy, but needs hard drive added.
kaypro4a - Floppy not working.
kayproiip88, kaypro484p88 - Works as a normal Kaypro 4, extra hardware not done.
omni2, omni4 - I/O board isn't emulated.
robie - Has twin 2.6MB 5.25 floppy drives which aren't supported, no software available.
mexico86a -
cowrace - Incomplete dump.
dealracl - Partially a bad dump and / or wrong ROM loading.
klax5bl3 - Audio CPU has encrypted opcodes.
Computer. Z80 based. No notes on what's missing.
Incomplete protection simulation.
btchamp, kdeadeye, tmosh and clones - All games on this system suffer from a corner case involving audio track playback in the SCSI CD-ROM emulation.
opengolf and clones, racinfrc and clones - These games use a special ROZ layer generated by the "PSAC4" custom IC which appears to include a height map.
btltryst - Unemulated GFX modes make the game too glitchy to be playable.
totlvica, totlvicj, totlvicu - They get stuck during boot.
heatof11 - Hangs if Japan is selected. Timing related, as setting perfect interleave fixes it.
Missing laserdisc dump.
Most dumps are incomplete. Work has been done and at least one romset goes in-game.
slimekun -
tsururin - Resets after initial ROM / RAM test. IRQ related.
Preliminary emulation.
crossmg2, fruitsmg - Mechanical parts aren't emulated yet.
dobouchn - Controls need verifying.
pwrchanc, spcpokan - Colors are wrong, inputs not verified.
unkkonmd - Stops with network ID error.
Boxing bag game. Sensors aren't emulated, so it isn't "playable".
Needs keyboard fixing and understanding how to hook up the real char table.
TMP68301 based. Skeletonish.
Game suffer from incomplete PSX-based hardware emulation and some are missing emulation of the external digital sound and I/O board.
Only a few address lines are decoded at all. The resulting mirroring might not be accurately emulated yet.
pc8201 - Cassette's not working, floppies aren't hooked up.
pc8201a - Cassette's not working.
npc8300 - Doesn't boot.
Needs emulation of additional cards.
Keyboard is only partially emulated, misses RGB graphics mode emulation, FDC C800 page appears to be inside the FDC cartridge (a dump is needed). Also misses Centronics printer port and cassette emulation.
Game speed seems to be completely wrong, timers and player movement too fast?
Mechanical game, needs controls simulation.
awetoss - Mechanical game, needs controls simulation.
PC. V40 based. Inputs aren't hooked up.
RTC doesn't remember the time, alarm doesn't work and Reset/On button needs to be added.
Electronic drums. I87C52. Dream SAM9793 and Burr-Brown PCM1717E DAC aren't emulated.
cupsoc and clones - Complex Seibu 'COP' protection device. Most functions have been emulated, but glitches remain which makes games not completely playable.
aafbb - One of the program ROMs is a bad dump.
franticf and clone - Directional inputs (wheel) don't work yet.
USB DVD writer. Skeleton driver. MT1839 based.
Laserdisc game. Has a small list of TODO items that could be looked at prior to a disc dump.
Skeleton driver. Pentium 4 / Celeron based.
Lisa OS doesn't boot.
Floppies don't work.
excitbj - The program ROM for the terminal isn't dumped.
lucky74b - The program ROM seems incomplete or encrypted in some smart way.
Keyboard matrix hasn't been completely figured out yet.
ipminvad1 - Incomplete dumps.
kftgoal, wpksoc - Missing EEPROM hook-up.
Needs a proper Z8001 CPU core.
Unfinished floppy hookup (no available software to test it). Not all keys are mapped.
Blitter data is encrypted and MCU is undumped.
Skeleton driver.
hharryb2, loht_ms, lohtb, rtypem82b, rtype2m82b - The bootleg hardware is different to the original hardware.
Skeleton driver. Z80 based.
nbbatman2bl - Bootleg with different sprite system, MCU as soundcpu, OKI samples for music/sound.
Via6522 emulation is imperfect and causes numerous bugs.
Via6522 emulation is imperfect and causes numerous bugs.
Via6522 emulation is imperfect and causes numerous bugs.
macsbios -
mac2bios -
kisekaem -
kisekaeh -
cultname -
hotslot, magic102 and clone, mcolors, mcolorsa, suprpool - Missing dump of the internal ROM of the HD6473308cp10.
belslots, hotslots, magicle, quingo - Fail on I2C BUS ERROR - protection device missing.
bigdeal0 - Locks with 68070 continually executing address error exception.
dallaspk - Requires protection device (serial port ?).
kajotcrd - Gets stuck during initialisation.
magicard -
magicrd1a, magicrd1b, magicrd1d -
magicrde, magicrdea - Alarm when credit is added and credit is then cleared.
magicrdec - Fails on "OUT OF RANGE ERROR".
magicrdj, magicrdja - Fail on "ERROR IN SETTINGS".
Preliminary driver, almost works.
malzak, malzak2 - Sprite collision detection doesn't fully work.
Preliminary driver.
Collision detection has some problems.
mastboyiv2 - Needs a different MCU program.
Computer. Z80 based. Currently stuck because floppy reading fails.
Mechanical game imported from AGEMAME.
Skeleton driver for fruit machine games.
Computer. M6512 based. Skeletonish driver.
mbee128, mbee128p, mbee256, mbee56, mbeepp, mbeett - Hardware differences haven't been emulated yet.
pk88 - Missing video and keyboard emulation.
Very little documentation available, so the driver is mostly guesswork. Z80 based.
FDC is implemented but there's no software to test it.
At power on need to press START to use; missing cassette (x2) handling, MCP-132 printer/plotter device (Diablo HyType I) emulation, serial communications interface unit (terminal and modem ports).
nflfoot - CED-based disk game. Has gory Z80-based serial I/O interface that is not understood. The CED player interface is undocumented. A poor quality rip exists of the video (probably the best we will get). There is a second CED disk with different teams playing which we do not have access to.
It boots from floppy, so presumably only needs an emulated main system to work.
Mainly just need the inputs hooked up, which are mapped to the parallel port via a JAMMA interface.
barek2mb - PIC is dumped but hasn't been hooked up yet. Crude simulation causes problems in detecting coins.
bk3ssrmb - The mechanism to switch between the 2 games hasn't been identified yet.
jparkmb, twinktmb - Undumped PIC controls at least coins and dips. Crude simulation causes problems in detecting coins.
sonic3mb - Undumped PIC.
ra145 - Bad dump.
SunPlus side isn't hooked up.
VT side isn't hooked up.
mp_bio - Frequently softlocks after continue, usually on the 2nd stage.
mp_shnb3 - Game softlocks if you coin during the intro sequence.
Incorrect behavior at time out and there are some sms based games which aren't yet fully supported.
HY04 protection needs simulation (controls tile RNG at very least and possibly colors). EEPROM isn't hooked up yet.
dodgectya, dodgectyb, dodgectyc - Text doesn't appear.
mosdraw - Needs RTC and printer hook up.
megat5a - Bad dump.
Skeleton driver. Extremely complex prototype hardware.
metabee - Hopper isn't emulated, so game doesn't start.
poittoc - One of the program ROMs isn't dumped.
puzzlet - In game timer doesn't decrease.
Driver still in the early stages of development. No inputs are hooked up.
Misses hard disc controller and mouse emulation.
Very preliminary driver. No schematics available.
Skeleton driver. Uses a 68020 and a 68881 FPU.
Floppy doesn't work and timer chip isn't hooked up.
Needs IR I/O port, LCD contrast and backlight emulation.
WIP driver. Missing some GFX modes.
mkrep -
crusnexo, thegrid and clones - These Zeus II-based games use a proprietary 3D graphics chip that has no available documentation.
Cassette save produces incorrect signal.
Keyboard isn't working correctly.
bejpoker, sminiboy - Missing inputs: HOLD 1 and SMALL.
Very preliminary driver.
Preliminary driver. M68010 based.
rc3230, rs3230 -
Mainly there's no ball physics simulation.
mcombat, mcombata, mcombats - Bootlegs on different hardware.
missilem - This kit combines Missile Command and Super Missile Attack on ddaughterboard plugged into the main pcb cpu slot.
pangbp - Has an extra Z80 with battery backed RAM for protection. RAM dump not available.
pkladiesbl ' - Needs CPU "decryption".
pkladiesbl2 ' - Needs inputs, sound and GFX fixes.
spangbl2 - Bootleg on different hardware.
Skeleton-ish. M6800 based.
Needs currently unimplemented V25 features (serial, etc.).
Skeleton-ish. K1801VM2 based.
netmerc - Guesswork incomplete on the math copro dsp functions and program impossible to dump without decapping.
vf - Collision detection is broken due to imperfect TGP RAM port emulation or hookup.
Implementation of the 3D systems is either guesswork (Model 2, 2A) or incomplete (Model 2B, 2C).
rascot2 - Probably part of a multiple unit setup (server, terminals, video boards).
Driver is still preliminary. Most games boot and show something.
Preliminary driver. Possibly missing a ROM.
moomesabl - Bootleg on different hardware. Sprite ROMs weren't dumped for this bootleg set.
Preliminary driver. NEV V53 CPU and L7A1045-L6048 sound DSP emulation is preliminary.
mpf1p - Bad dump.
Printer. Basically a skeleton driver.
Missing layouts.
Most games fail to boot, giving the CPU a 'WAIT' instruction then sitting there; some complain about Characterizer (protection) and then do the same; a few boot to show light displays with no LED text; some display misaligned LED text; many run VERY slowly, even when the CPU is inactive (inefficient MAME timer system overhead?).
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Fruit machine hardware. Not working yet. Needs artwork.
Needs correct implementation of characteriser protection for each game. BwB games need more work: They have a slightly different 68k memory map. The 6850 is at e00000 and the 6840 is at e01000; they appear to hang on the handshake with the MPU4 board. Currently using a scanline timer to drive an approximation of the SCN2674 scanline logic, but this is perhaps better served as a proper device. Deal 'Em lockouts vary on certain cabinets (normally connected to AUX2, but not there?). Deal 'Em has bad tiles (apostrophe, logo, bottom corner), black should actually be transparent to give black on green.
A complete mystery. The existing dumps are 100% confirmed. Test mode works. All remaining code is heavily encrypted. Even the original author of the game doesn't recall any encryption, but it is definitely there. It is not done in software; all unencrypted code has been accounted for.
f1superb - The road is always rendered as straight. The game has a road layer and extra ROMs for it. There is an unknown maths DSP for protection.
DMA problems, keyboard not emulated.
Incomplete dump, no documentation available.
expert3i, expert3t, expertac, expertdx - Some hardware not emulated.
' fsa1fm - Modem not emulated, firmware partially working.
fsa1gt, fsa1st, nms8260 -
hbg900p and clones - RS232 not communicating.
hx23f and clones - Firmware goes into an infinite loop on the title screen.
hx33 - Half the pixels are missing in the firmware?
mbh70 - How to enter/use the firmware?
mpc27 - Light pen not emulated.
victhc95 and clones - 2nd cpu/turbo not emulated, firmware won't start.
y503iiir and clones, y805128r2, y805128r2e - Network not implemented.
y805128, y805256 - Floppy support broken.
mtchxl5k and clones, mtchxlgld and clone - The security key hasn't been reverse engineered.
mtchxlti -
crzmon2 and clones, rollfr_5 - Not decrypted yet.
igromult, igromula - GFX ROMs aren't dumped.
Skeletonish. Z80 based.
M68040 based. Extensive TODO at the top of the driver.
Mechanical game. Needs artwork and lamps and sensors hook up.
Preliminary driver.
Actual LodgeNet system is not emulated, so the extra controller buttons and other system functions are not implemented.
Banking not fully understood, keyboard communications are partially hacked and misses PCMCIA slot.
bbbingo, bbbingot, zelos, zelost - Medal games with main - satellites setup. Communications need emulating.
gynotai - Ball sensors aren't understood.
ballpom, keroro, medalnt, medalnt2, nflclsfb, puzzball, sekaikh, sugorotc - Need additional I/Os emulated.
gamshara, gegemdb, kd2001, pacmball, sekaikha - Bad dumps.
taiko2, taiko3, taiko4, taiko5, taiko6, taikort - Small timing issues.
fambowl - Needs additional I/O board emulation.
mdhorse, sws2000, sws2001 - DMA problems.
kaiunqz - Stuck at boot.
kartduel - Does a "BSOD" crash when you start the game in race mode, or after finishing a race in time trial mode. Frame rate is choppy, it freezes every half second.
tektagtjcl, tektagtjb, tektagtja - Bad / incomplete dumps.
truckk - I/O board is not understood. Detailed notes on top of driver.
aircombj, aircombu - No polygons displayed.
cybsled and clone, solvalou - They crash.
driveyes - Uses 3 screens with dedicated board for each.
dirtdash - Bad dump.
ridgeracf - Incomplete dump. Very different version.
Many aspects of the hardware are not completely understood.
Most games show something and some are playable, but emulation is still incomplete.
nightlov - Input problems.
hnageman, hnxmasev - Missing VHS dump.
av2mj1bb, av2mj2rg - Missing VHS dump.
Preliminary driver. MC68020 based.
Preliminary driver. MIPS based.
Preliminary driver. Power PC based.
Driver is preliminary. Currently WIP.
kog - Bootleg with different protection.
mvstemp - Development board. Unemulated.
sbp - Possibly protected.
stakwindev - Development board. Has battery-backed SRAMs for some of the program, which makes it likely impossible to emulate as the content of the SRAMs is lost due to dead battery.
Needs implementation of the remaining video features and sound interface. Inputs are bare bones and need extra work. Needs simulation of the printer/camera devices, lamps. Upd4990a returns 4 years less than expected.
drpcjr, sb486 - Missing mice, keyboard and floppy drive support.
fctitler - Misses emulation of the switch that selects which boots: builtin vs cart.
Z80 for timer and maybe coinage isn't implemented.
Differences from the original hardware aren't emulated yet.
Supports up to twelve cartridge slots, currently unimplemented.
Enhanced SH6578 NES clone hardware. Differences not emulated yet.
ablping, cbrs8, mc_105te, megapad, protpp, rfcp168, senwld, vdogdeme, vdogdemo, vtboxing, vtpinball - These NES clones have modified hardware. Differences aren't fully implemented yet, causing these games not to work properly.
rbbrite - Possibly different hardware (VT369?).
dgun13201, dgun13202 - These NES clones have modified hardware. Differences aren't fully implemented yet, causing these games not to work properly.
These NES clones have modified hardware. Differences aren't fully implemented yet, causing these games not to work properly.
Needs mouse and keyboard, graphics and slots emulation.
Needs more complete floppy support (only supports floppy boot at the moment), NetBSD SCSI support (mostly/entirely changes needed in the SPIFI driver), parallel I/O, remaining kb/ms support and APbus expansion slots.
Skeleton-ish. Unidentified CPU (possibly TMS9900).
ldquiz4, shabdama - Miss laserdisc dumps. Preliminary driver.
sexygal, sgaltrop, sweetgal - Missing protection simulation.
firehawkv - Incomplete dump.
tdragonb2 - GFX and input problems. IRQs related?
dphl, dphla, dphljp, drhl, drhla, gtipoker, kimbldhl, newhilop, smshilo, ssjkrpkr - Missing interrupts for I8080 CPU.
bjpoker, kimblz80, noraut3a, noraut3b, norautu, norautua, norautub, pma -
fastdrwp, dphlunka, dphlunkb - Hardware unknown.
tpoker2 - Missing 68705 MCU dump / simulation.
Very preliminary driver. Screenless system. Z80 + M6295 based.
Preliminary driver.
Menu system is only partially understood.
Complex Konami 3D hardware.
cyclshtg - Missing (protection?) MCU dump.
Skeleton driver. MIPS based.
Skeleton driver. MIPS based.
Very preliminary. Needs memory banking, floppy and cassettes, etc.
Keyboard not working yet.
Not all programs work. Some floppy problems.
Skeletonish. Z80 based.
Cassette isn't working yet.
maddonnab - No program ROMs on this set. GFX have misplaced tiles when used with other program ROMs, so this is a different license / revision.
Main screen prints an error with CTC (because there's no clock into it atm). Devices aren't hooked up yet.
Cassette isn't working yet.
c1pmf -
Skeleton driver. PC hardware.
Driver has heavy graphic problems. Missing road (two unemulated K053250).
Newer models' differences aren't emulated yet.
pangofun - PC based hardware, possibly bad / incomplete dump.
Collision detection is broken.
Jamma interface is not emulated.
zdrum - Coins don't work, inputs incomplete, seems to trip some unimplemented / buggy behaviour of the Hyperstone core. Also needs hard disk dump and MP3 board emulation.
Chargen and kanji ROM aren't dumped. FDC isn't identified (missing software anyway).
Missing emulation of the FDC and other I/O expansions.
Generic driver for ibm5150 derived PCs. Most machines' specific details haven't been implemented yet.
Z80 based.
Undumped MCU dump (i8049, controls tape and keyboard). We currently hack tape loading to directly inject contents directly into RAM, would be hairy to support without the actual dump.
Needs daisy chain support for all connected devices that can send an irq event, emulation suffers from irq miscatches especially from keyboard and timer.
FDC is unemulated (unknown part #), it also diverges between pc6001 and pc6601.
Video chip is a M5C6847P-1, a derivative of MC6847, later pc6001mk2 uses a(n unknown part #) superset with black instead of green as typical background pen and a new "Mode 5" gfx, which can do nasty mid-scanline effects (cfr. Tiny Xevious Mk 2, where it draws score display portion with different mode than gameplay).
pc6001mk2 also has a μpd7552 voice chip, unemulated (cfr. Chrith Ai no Tabidachi / クリス 愛の旅立ち intro)
pc6001sr is yet again a superset of the older HWs, no way to surpass the initial PC-6001MK2SR World screen (again irq misfire off the bat?).
Very preliminary emulation. Big TODO at the top of the driver.
pc88va jumps off the weeds with two bogus opcodes (noted in source)
pc88va2 no SW loads up due of missing μpd71071 DMA demand mode (required by the FDC device).
Unemulated plain PC8801 compatibility mode.
Extensive TODO list on top of driver.
Extensive TODO list on top of driver.
Extensive TODO list on top of driver.
Extensive TODO list on top of driver.
toursol1 - Protection check hasn't been patched out, like it has in the parent.
streetg and clones - PC hardware emulation is still incomplete.
pcg850v -
Needs front panel and storager emulation. Currently there's no disk controller, so only possible to boot into the monitor.
pcktgalba - This bootleg connects two PCBs with completely different hardware. The Pocket Gal PCB is emulated here, while the other isn't currently connected and the switching between the two games isn't emulated.
Lack of software makes it difficult to prove the emulation is correct.
Personal computer. NS32016 based.
Serial port doesn't work.
all imperial games - Stuck during initialization.
all pc* sets - This sets use tokens instead of coin. They get stuck with "Token in timeout" message.
peke0004 and clones, peke0017 and clones, pex0006k, pex0013k, px0013ka -
pemg0025, pemg0026, pemg0182, pemg0183, pemg0213, pemg0252, peps0205 - Need printer support.
all pepk* sets but pepk1024 -
pepp0021, pepp0596, pepp0598 - Need link support.
pex0489p, pex2474p - Need unknown PE+ GAME POKER program to run.
sv1pf434 - Occasionally makes an alarm sound most likely related to the door.
Preliminary driver. NEC V20 based.
dmnfrntpcb, kovlsjb, kovlsjba, kovlsqh, kovlsqh2, kovshp, kovshxas, kovytzy, martmasttw, oldsplus, pgm3in1, puzlstar, svgtw - Need internal ROM of IGS027A.
drgw2100hk - Protections isn't simulated yet.
fenix - Bootleg, to be checked closer. Dump is incomplete.
griffono - Hangs during attract mode or after coining up.
FDC error, needs a DASM investigation / work-around.
Redemption games. Mechanical.
Current blocker is the video emulation i/o ports, it looks somewhat exotic.
Very preliminary driver.
pk8002 -
bk8t - Keyboard not working, stuck at a "config" screen.
kontur - Needs to boot from a floppy and there isn't one available that works.
korvet - Can boot CP/M, but the keyboard then doesn't work.
neiva - Keyboard not working.
Autorepeat on the keyboard is broken. Not all devices have been hooked up.
Skeleton-ish.
Doesn't get in game, only test screens seem to work.
Preliminary driver. Extensive TO-DO at the top of the driver.
Lots of GFX problems.
Computer. MC6809 based. Emulation is very incomplete due to missing info.
powerinsc - Sprites are in a different format which hasn't been decoded yet.
Very preliminary driver.
Interrupt controller isn't emulated and cassette support is untested.
Needs better IRQ timing, the mouse is too slow and sometime freezes, the memory banking isn't entirely understood, cartridges need to be implemented.
progolfa - Ball is misplaced when on the ground.
Doesn't seem to work with the generic terminal. It's supposed to be used with a Lear Siegler ADM-31 terminal.
Cassette and keyboard need work.
s1945iiibl,s1945iiibla - Sprites only show up if launched with -debug.
psion1 - Peculiarities of this model aren't emulated.
Needs emulation of battery backed RAM.
Needs emulation of battery backed RAM, sound devices, serial ports and fixing of RAM detection for 3mx.
Skeletonish. M6802 based darts game.
Floppy doesn't work correctly.
Keyboard is only partially supported, joystick and cassette aren't emulated.
Word processor. Z80 based.
Preliminary driver. I80186 based.
waijockey - Heavy GFX glitches.
quizpun, quizpun2 - Protection MCUs have been dumped and hooked up, but the driver still needs some work.
Missing tape dump and GFX ROMs need redump.
Preliminary emulation. No inputs.
Tape and floppy support are problematic.
Bootleg on Modular System, heavily modified from the original. V30 based.
zeroteam and clones, xsedae - Complex Seibu COP2 protection + banking (probably linked to the protection).
The cassette saves a noise but it returns a bad load.
magslot - Needs implementing of 3rd GFX layer, correct GFX decode for 1st layer, inputs. Also asks for a password to enter test mode that needs to be reverse engineered.
rbmk - 89C51 MCU isn't correctly hooked up yet.
rbspm - 89C51 MCU isn't correctly hooked up yet. PIC16F84 is dumped but MAME doesn't have a CPU core for it.
sc2in1, super555 - Hangs while booting.
Needs floppy emulation to be able to test and emulate more features.
Needs better I82730 emulation.
Pinball games. Preliminary, and the missing simulation of the tables makes them unplayable.
demoneye - Missing 3rd graphic layer making level 2 impossible. Unclear what the layer should show.
Stuck at the play screen with 'attendere' (wait) message after coining up.
No infos available but some PCB pictures. MC6809P based.
PS/2 keyboard doesn't work properly, CMOS settings don't work, pending fatalerror from ARM7 core.
rm480z, rm480za - Only preliminary work done.
Synth. Sound isn't emulated yet.
Expander. Sound isn't emulated yet.
Skeletonish. Synthesizer. UPD78312 based.
Skeletonish. Expander. P8098 based.
MIDI sequencer. Needs emulation of the gate arrays.
Skeletonish. Expander. P8098 based.
Bass line. NEC_D650. Sound unemulated (discrete).
Drum machine. UPD7810. Sound unemulated.
GFX glitches, possible DSP core bugs.
jongpute - Palette problem makes the tiles difficult to recognize.
vscompmj - Inputs don't seem to work correctly.
cafebrk, cafedoll, cafepara, jansou, mjvegas - Missing internal program ROM.
chalgirl, mjsenka, mjsiyoub, rkjanoh2 - Banking needs to be verified by finishing the game.
ichiban - Banking not understood yet.
janoh - Incomplete dump.
janoha -
mjdejavu and clone - Calls by the player don't work.
mjtensin - Random crashes, related to interrupts.
svolleybl - Bootleg on different hardware (video registers are changed).
Skeleton-ish. Server. PPC601 based.
Diagnostic disk 1 fails with code 67; aix vrm disk 1 fails with alternating code a6/13.
Skeletonish. HD63701Y0 based.
Inputs might be incorrectly hooked up.
The weird characters that show on screen are various escape sequences. These are different depending on the terminal type chosen. The codes need to be understood and emulated before this system makes sense.
Floppy loading doesn't work.
roadstar - Possibly different I/O map.
sapizps3 and clones - They try to read a disk and stop responding after showing the logo.
Preliminary driver.
ATMEGA8 CPU emulation is incomplete.
Needs hopper emulation.
Keyboard needs improvements, missing expansion bus slot emulation.
sbugger - Bad dump, different revision to working set.
Hack of Pengo. It has been decrypted but there is some additional protection.
hustlerb6 - Bootleg on different hardware (no I8255s). Stuck on boot.
rescuefe - Bad / incomplete dump.
Keyboard isn't emulated.
conquer - Bad dump.
croupier and clone - Protection MCU handles win rates etc. Correct win behavior is critical to this gambling game functioning as expected, so simulation probably doesn't make sense.
croupierb, magictch - Stops during boot and needs debugger help to go in game, inputs aren't done.
The video CPUs are waiting for commands from another source. It is assumed that there is at least one other PCB (834-5526?) which drives the video PCBs and perhaps generates sound. The satellite PCB is emulated in sg1000a.cpp.
seabattla - Incomplete dump.
sfrushrkw, sfrushrkwo - Wavenet isn't emulated.
Preliminary driver. H8S/2373 based.
pclub, pclubj, pclubjv2, pclubjv4, pclubjv5 - Need camera and printer handling.
Decryption may still not be 100% correct yet.
astrob1 - Dies when you first start.
endurob2 - Bad dump.
Laserdisc hardware. Has a small list of TODO items that could be looked at prior to a disc dump.
Skeleton driver. Sega 32X based.
fpointbla - Bootleg with different memory map / registers. Misses bgfx and sprites aren't correctly aligned.
wfishing - Needs correct inputs.
pontoon, pontoona - Only the terminal is dumped. pontoona might be the main unit, but needs the FD1094 dumped.
sspirtfc - Missing floppy image.
as1 - Needs laserdisc dump and emulation.
bingpty, carboule - Satellite boards. Need dump of the other boards.
blicks, tinkerbl - Inputs (inserting a coin freezes some of the text on screen).
Hardware is very similar to naomi, see naomi.cpp. Moreover it needs RFID device emulation.
rascot - Only the terminal is dumped.
Needs DVD emulation first, lots more.
These bootlegs don't have the COP protection of the original. It hasn't been figured out yet how they replace it.
inttoote - Unemulated protection.
zingzipbl - Bootleg on different hardware.
ablastb - Bootleg on different hardware. At least the "tilemap sprite" y offset flags are different.
namcostr - Bad dump. The game has mechanical parts.
staraudi - Needs flipscreen hooked up properly with new code to function at all.
amclink - "Game" function unknown.
version4 and clones - Incomplete dumps.
Preliminary driver. SNES based.
sderbys - Satellite board. The main board needs to be dumped. Only partially decrypted.
sderby2s - Satellite board. The main board needs to be dumped. Also inputs aren't hooked up.
Preliminary driver. Everything needs to be verified.
M37450 core needs on-board timers implemented to go anywhere.
Gun doesn't work. Actual timer doesn't seem to match what's set by the dips.
Needs emulation of battery backed RAM.
Very preliminary: needs GFX decode, improved memory map, color decode, sound support and inputs.
dashhero - Does not acknowledge the button bashing correctly.
dcrown, dcrowna - Slightly different hardware.
mayjinsn -
Preliminary driver. Big TODO on top of file.
CPU is an unemulated MSM6283, possibly with undumped internal ROM.
Trading terminal. I80C31 based. Preliminary.
Preliminary driver.
bdream97 - The inputs tend to act out of control at many times. This may have to do with the large number of unknown reads and writes to an I/O port at $66.
miaction, tigerslt - Preliminary emulation.
olymp, speedway - Decryption probably incomplete.
seadevil - Needs correct GFX ROM loading / decoding.
score5, spcliner - Palette doesn't work, so MAME only shows a black screen, even while you can hear the game running.
sonikfig - Once coined, there's no way to start a game.
speedwaya - Decryption should be good but it doesn't boot.
tigerhb4 - 68705 MCU has been dumped, but not hooked up yet.
Missing proper colors and reel support.
trvhanga - Missing questions ROMs.
Missing timer, banking non totally implemented.
ffight3b - Protectiton patched out for now, should be emulated.
wldgunsb - Protection has been simulated but it hasn't been tested to the end of the game.
Extensive TODO at the top of the driver.
anakonda - It complains of a disk problem (not emulated).
erik - Should have colour and floppy disks, unknown how to access them. No disk software available.
lik Space and < keys not working.
pioner - Not all keys have been found (Function keys, Left-arrow, more?). Monitor ROMs missing, used ones from "special".
kharkovsky, specialm, specialp -
specimx - Machine tends to crash/freeze internally after a while.
unga - If you enter SYSTEM to exit basic, it corrupts itself and runs into the weeds. At the initial prompt, if you hit Enter it jumps to 0000 and thence into the weeds.
speedbsk - Mechanical, extensive TODO at the top of the driver.
Preliminary driver. Sunplus SPG110 based.
Need the internal ROM dump.
ablkickb, abltenni, ordentv, rad_crik, rad_fb2, rad_sktv, tiktokmm, tvsprt10, vtechtvs, wfcentro - Inputs aren't hooked up correctly.
guitarfv - Timer issues make the music way too slow.
jouet - ROM checksum fails, but is expecting 0 as a result? Shows 'CopyRight' when booting normally? Protection?
Camera and touchpad unemulated.
icanguit - Data saving doesn't work.
jak_sdoo - Possibly a CPU bug causing some minigame to fail.
Touchpad not emulated.
mywicodx, zon32bit - Banking not understood.
Inputs aren't hooked up correctly.
Sound data for the narrator is written to the SIO data port, which currently isn't implemented.
Camera not implemented.
Inputs aren't hooked up correctly.
funystrp, puckpepl - Protection, controls eating of dots + other things.
rebus - Another protected Microhard game.
ringball - Currently stuck at initialization / test mode, probably protected.
Driver imported from Agemame. Needs modernisation.
3super8 - Roms are badly dumped.
spk306us and U clones - Need emulation of the differences to the IT clones.
spyhuntpr - Very different hardware.
tetfight - PS7500 is preliminary. EEPROM write hook up isn't correct, causing incorrect configuration after saving.
atamanot - Needs a trojan, in order to understand how the protection really works.
ST2302U based. Emulation is preliminary.
bbl380 - Missing internal ROM dump.
cs1_ssp and later versions - Laserdisc games in need of laserdisc dump.
nsupertr3 - Some questions don't display correctly.
quaquiz2 - No inputs, needs nvram.
bbchall, statriv5se, supertr - Questions' ROMs aren't dumped.
cshootert - GFX ROMs are contained in black "blobs" and thus undumped.
choroqhr - One ROM is a bad dump.
decathlt, decathlto - Run very slow and lots of GFX glitches.
dfeverg, fanzonem - Require SH2's SCI serial port emulated, to communicate with coin/medal-related I/O board. dfeverg also is missing a ROM.
finlarch, smleague - Randomly hang / crash. They work with a ridiculous MDRV_INTERLEAVE number, might need strict SH-2 synching.
magzun - I/O errors.
nclubdis - Unemulated security card.
nclubv3, pclub2 and clones, pclub3, pclubpok, stress - Unemulated printer.
sackids - Runs with a dedicated bios which isn't dumped.
sfish2, sfish2j - CD handling broken. Needs MPEG decoder.
twcup98, twsoc98 - Some situations with the GK result in the game stalling.
vfremix - Texture upload issues in some cases, see source.
yattrmnp - Needs emulation of the medal game specific hardware.
Preliminary driver.
s2650 based. Driver is skeleton-ish.
dinofmly and clone - Stop at password check. Probably need a preinitialized NVRAM.
mtrainnv Subsino sold a "Settings/Clear ROM" for some released titles. These devices are *extremely* expensive (and ultra rare, only sold to big casino corporations), and should be placed in the empty socket to fix a dead board due to NVRAM corruption. A version of Magic Train running on subsino.cpp (unlike mtrain, which is needed to match this program ROM.
qbeebing, strain, tbonusal, treacity and clone - Possibly missing some protection patches.
queenbee and clones, squeenb - Games run way too fast.
treamary - Gets stuck on CHIP1 test, enters test mode if bypassed.
xplan - Always starts with 4 credits. Interrupts don't seem to work correctly.
Needs inputs, prom decode, sound, artwork (lamps), probably some irq masking and the like.
hardhea2b, hardheadb2 - Protected bootlegs on different hardware.
Floppy emulation needs fixing, peripherals aren't emulated.
Laserdisc games. Works in theory, but is waiting for a good quality laserdisc dump.
Crashes after bonus stage, see notes, bad ROM?
Partially decrypted but need more work to be playable.
albatross - Missing GFX ROMs dumps.
Screenless crane machine. Mechanical parts aren't emulated.
Skeletonish. Most devices aren't hooked up. Z80 based.
bayrouteb1 - Broken sprites (missing IRQ?).
altbeastbl, altbeastbl2, bayrouteb2, beautyb, bloxeedbl, dduxb1, eswatb1, fpointb1, fpointbj, goldnaxeb1, goldenaxeb2, iqpipe, passshtb, passht4b, shdancbla, shinobld, shinoblda, tturfb1, wb3bb1, wb3bble - Bootlegs on different hardware.
Needs a dump of the keyboard controller (currently HLE'd), NVRAM / memory layout isn't correct, currently needs a hack to send out data on the RS232 port.
ainferno and clone - Missing landing monitor camera (blackened), 3d HUD graphics; expert course has wrong 3d geometry; almost surely crashing during replay has missing smoke effect, looks quite odd atm.
kollon, sianniv - IRQ at the wrong time.
dangcurv and clones - DSP bug causes missing 3D. Currently hang after initial tests.
Preliminary driver. PC based.
Preliminary driver.
Preliminary driver.
footchmpbl - Bootleg on different hardware. It has very different hardware registers.
bubsymphb, bubsymphba - Bootleg on different hardware. Backgrounds don't show up. Seems to make a different use of priority RAM.
quizhuhu - Quiz text positioning is wrong, heavy sprite window usage.
Driver still in preliminary stages. TODO: inputs (coins), NVRAM, sprite priorities, dips, interrupts (sources).
tank8a, tank8b, tank8c, tank8d - Bad / incomplete dumps.
Konami GX based PCB for gambling games.
Very complex GFX hardware hasn't been fully emulated yet.
Incomplete dump. GFX and cassette need fixing.
I8085A based. CPU gets stuck reading i/o port 0x30 in a loop.
Darts game. Mechanical part isn't simulated.
tehkanwcc - Bootleg with different inputs.
Needs am9516 dma controller, slots and cards, gpib devices, graphics and keyboard.
Terminal. M6502 based. Preliminary driver.
LSI-11 based. Really a skeleton driver, few infos available.
Discrete. Preliminary netlist available.
nndmseal and clones - Missing camera and printer emulation.
stepstag, step3, vjdash - Missing HD / bios dumps for the PC part.
Unemulated H8/520 CPU.
Laserdisc game. Works in theory, but is waiting for a good quality laserdisc dump. Does have a small list of TODO items that could be looked at prior to a disc dump.
theportr - Wrong colors render the games unplayable. The PCB has the PROM for The Pit, colors confirmed the same on PCB and in emulation. Bootlegger or operator error in fitting the wrong PROM?
zaryavos - Incomplete dump.
ti73b, ti83, ti83p and clones, ti83pse and clones, ti84p and clones, ti84pse and clones - Emulation of these models hasn't been started yet.
Preliminary driver. Z80 based.
Skeleton-ish. Z180 based.
timetrv2 - Needs laserdisc dump for this ROM, which has different frame indexes from the parent.
k28m2 - LCD isn't emulated.
lantransp, tnttellp - Version from the patent. Maybe incompatible with released modules?
Apple II clones, not fully compatible. Differences aren't correctly emulated yet.
Undocumented custom chip controls most functions.
osc1000, tmc1800 - No ROM dump available.
glfgreat and clones - DMA emulation is incomplete.
ssridersb - Bootleg on different hardware. Bad dump.
ssriders2 - Bootleg on different hardware.
Preliminary driver.
nprobowl, probowl2 - Mechanical part isn't simulated.
pipibibsbl2 - Bootleg on different hardware.
Lacks complete jamma interface emulation.
hipoly - Bad dump.
Preliminary driver. G65816 with custom vector?
Preliminary driver. MC68451 MMU isn't emulated.
Cassette interface isn't emulated.
all sets but trs80 - Most floppies don't boot (regression).
cp500, trs80m3 - Most floppies don't boot (regression).
trs80m4 - Boots model 3 floppies, but not model 4 ones.
trs80m4p - Completely different memory map.
You can't coin-up after first game over.
No 8256A MUART emulation which handles interrupts, timers, serial and parallel interfaces.
funkyjetb, tumblebpa - Bootlegs on different hardware
Terminal. I8035 based.
Keyboard isn't working properly.
Terminal. M65C02 based.
UPM crashes when formatting a floppy.
bmiidx, bmiidxa, bmiidxc, bmiidxca - Connected over the mini-din8 (CN7) and DVD check requires RTS->CTS.
DIVS instruction at 0x801112 (the second time) causes a divide-by-zero exception the system isn't ready for due to word at 0x5EA6 being zero. Code might not get there if the attempted FDC boot succeeds; FDC hookup probably needs help. 2797 isn't asserting DRQ?
I8085 based. Gets stuck if a coin isn't inserted at boot.
misncrft and clone, worldadv - They start to stall for several seconds at a time after they've been running for a certain amount of time
mrkickera - If you allow EEPROM saving, then this set corrupts the EEPROM and then won't boot.
yorijori - Currently needs a ROM patch to work.
Partially working driver. Most of the memory maps for all four CPUs are complete.
Preliminary driver. Extensive TODO on top of the driver.
raaspec - Timings and mandatory artwork missing.
Controls aren't correctly hooked up and objects aren't properly positioned.
sf2049te and clone - Voodoo 3-based, one step beyond the Voodoo Banshee problems.
1200 bauds cassette doesn't work.
carnivalca - One of the program ROMs need a redump.
invho2a - Bad colors (wrong for Invinco, all black for Head On 2) render the games unplayable. Multiple dump attempts of the color PROM have given the same result.
bpoker -
jokrlady, paradar, scratch, toureiff, winner - Undumped main CPU ROM.
Preliminary driver, PPC+voodoo.
Video section isn't emulated. Also needs security PAL U35 decoding, In/Out interface Board communication (included mechanical METER + some switch Door open, etc..), JCM Bill acceptor communication (probably ID-003 protocol), printer communication (Star Printer ).
hc120 - Inputs are incomplete.
PC hardware. Preliminary driver.
MIPS + custom 3D hardware. Boots but lacks 3d GFX hardware emulation.
Needs 6840PTM hook-up, I/Os and sound emulation.
Improper handling of the "Fast Rampdown" feature in the SPG2xx audio device causes bad narration.
Skeletonish. It uses a LSI Zevio 1020 CPU + peripherals which comprises ARM926EJ-S CPU, ZSP400 DPS, 3D graphics processor & 2D graphics processor.
Unidentified main CPU. Dump might be bad.
gm235upc - Needs IO ports on sound CPU side and write access to space for RAM.
intg5410 - Controls not hooked up and sometimes it crashes on game change.
lxts3, njp60in1, unk1682 - Random number generator broken, missing line scroll mode emulation.
wowwg - Needs high colour line mode for main menu.
VT61 based. Very preliminary. Missing some dumps.
Missing inputs.
vz200de - Not dumped yet.
Recently demoted to not working status.
Preliminary driver. Needs memory map improvements, ACRTC support, GFX decode and sound support.
defndjeu, tornado2 - Bad dumps.
Needs emulation of battery backed RAM.
Sensors aren't emulated yet.
M68010 based. Cable head-end unit. Very preliminary.
Return key often gets corrupted when looped back. Frequent screen glitches when writing to the display.
Currently uses a bunch of hacks due to missing features in MAME's 8051 CPU core.
Preliminary emulation. Most games are not working, some have additional hardware on the PCB.
Preliminary emulation. Most games are not working, some have additional hardware on the PCB.
Preliminary emulation. Most games are not working, some have additional hardware on the PCB.
SoC emulation is very preliminary.
bigboard, mk82, x820ii - Floppies don't work.
mk83, x168 - Slightly different hardware.
xmenabl - Sprites are glitched, one Oki ROM is probably bad.
Cassette and floppy aren't working.
PC based (Celeron + 3DFX). Very preliminary.
Very preliminary driver. HD6845 drawing not implemented.
Control Synthesizer. Skeleton driver. HD6413002FP16 based.
Missing a lot of effects.
Very preliminary driver.
Missing a lot of effects.
Missing a lot of effects.
Preliminary driver. Exact CPU model unknown. Front panel / keyboard scanner and sound generation aren't emulated.
Missing HD63B05V0D73P dump.
Preliminary driver.
TMP68301 emulation of the serial comms isn't good enough.
Missing a lot of effects.
Undumped MCU, plus needs removing of the parity check IRQ patch, implementation of the S-100 bus features, irqs need 8259 "auto-ack"-ing in order to work properly and vertical scrolling isn't understood.
z1013k69, z1013k76, z1013s60 - Hardware differences aren't emulated yet.
Missing keyboard emulation.
bam2 - Lacks music (which streams from a hard disk under the control of an H8/3644 MCU).
beastrzb - Incomplete dump.
primrag2 - Watchdog reset at startup.
strider and clones - Random hangs / crashes.
bounty2 - Different memory map. Probably something in the epoxy module marked "CPU PACKII".