Line 2: Line 2:
  
 
== Doing ==
 
== Doing ==
*Sega Model 3 (just enough to get it running as per MAME 0.102)
+
*Microprose 3D Hardware
 
*Konami M2
 
*Konami M2
  
 
== To Do ==
 
== To Do ==
 +
*Hyper Neo Geo 64 sound emulation
 +
*Great Guns/Mazer Blazer
 +
*Metal Maniax
 
*Freedom Fighter
 
*Freedom Fighter
*Maygay MV1 Hardware (needs upd7759/MC68681 fixes)
+
*QS1000 wavetable chip (Eolith games)
*Maygay M2 Hardware
+
*Imagetek 15000 sound chip (Rabbit)
*Microprose 3D Hardware
+
*Maygay MV1 hardware (needs upd7759/MC68681 fixes)
 
+
*Maygay M2 hardware
*Apache 3
+
*Apache 3 (road layer + sprite rotation)
*Operation Tiger (Taito Power-JC)
+
*Taito Power-JC (Operation Tiger)
*Landing High Japan (Taito Type Zero)
+
*Taito Type Zero (Landing High Japan)
 +
*Taito Air
 
*Virtuality SU2000
 
*Virtuality SU2000
 
+
*Virtuality SU3000
  
 
== Done ==
 
== Done ==
Line 23: Line 27:
 
*TX-1
 
*TX-1
 
*Cube Quest
 
*Cube Quest
*Give us a Break and Ten-Up
+
*JPM 'Give us a Break' hardware
 
*Lock-On
 
*Lock-On
 
*Buggy Boy Junior
 
*Buggy Boy Junior
 
*JPM Impact Hardware
 
*JPM Impact Hardware
 
*BFM Cobra Hardware
 
*BFM Cobra Hardware

Revision as of 11:44, 11 January 2010

(Not ordered by priority!)

Doing

  • Microprose 3D Hardware
  • Konami M2

To Do

  • Hyper Neo Geo 64 sound emulation
  • Great Guns/Mazer Blazer
  • Metal Maniax
  • Freedom Fighter
  • QS1000 wavetable chip (Eolith games)
  • Imagetek 15000 sound chip (Rabbit)
  • Maygay MV1 hardware (needs upd7759/MC68681 fixes)
  • Maygay M2 hardware
  • Apache 3 (road layer + sprite rotation)
  • Taito Power-JC (Operation Tiger)
  • Taito Type Zero (Landing High Japan)
  • Taito Air
  • Virtuality SU2000
  • Virtuality SU3000

Done

  • Buggy Boy
  • JPM System 5 + Video II Hardware
  • Turbo Sub
  • TX-1
  • Cube Quest
  • JPM 'Give us a Break' hardware
  • Lock-On
  • Buggy Boy Junior
  • JPM Impact Hardware
  • BFM Cobra Hardware