Seibu: Difference between revisions

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(New page: * '''Raiden Fighters 2''' - Incomplete Dump * '''Legionnaire''' - Seibu COPDX protection * '''Heated Barrel''' - See above * '''Seibu Cup Soccer''' - See above * '''Godzilla (Banpresto)''...)
 
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* '''Raiden Fighters 2''' - Incomplete Dump
* '''Legionnaire''' - Seibu COPDX protection
* '''Legionnaire''' - Seibu COPDX protection
* '''Heated Barrel''' - See above
* '''Heated Barrel''' - See above
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* '''Raiden 2/DX''' - Banking + COPDX protection + 1% of remaining sprite encryption
* '''Raiden 2/DX''' - Banking + COPDX protection + 1% of remaining sprite encryption


* '''Panic Road''' - reading of BG data doesn't make sense, so collisions / gameplay is broken, also needs that toshiba sound MCU dumping (might work with the one being dumped from Dark Mist, same chip, but we don't know if internal rom is really the same)
* '''Panic Road''' - reading of BG data doesn't make sense, so collisions / gameplay is broken.


* '''Air Raid / Cross Shooter''' - GFX roms in black 'blobs' (Dox working on it)
* '''Air Raid / Cross Shooter''' - GFX roms in black 'blobs' (Dox working on it)

Latest revision as of 01:27, 15 April 2007

  • Legionnaire - Seibu COPDX protection
  • Heated Barrel - See above
  • Seibu Cup Soccer - See above
  • Godzilla (Banpresto) - see above
  • SD Gundam Sangokushi Rainbow Tairiku Senk) - see above
  • Denjin Makai - see above
  • Zero Team - Banking + COPDX protection + sprite encryption
  • Raiden 2/DX - Banking + COPDX protection + 1% of remaining sprite encryption
  • Panic Road - reading of BG data doesn't make sense, so collisions / gameplay is broken.
  • Air Raid / Cross Shooter - GFX roms in black 'blobs' (Dox working on it)