MAME 0.3: Difference between revisions
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== Release Date == | == Release Date == | ||
MAME 0.3 was released on 13 February 1997. | |||
== Contributors == | == Contributors == | ||
The known contributors for this version are, in first-name alphabetical order: | The known contributors for this version are, in first-name alphabetical order: | ||
* [[Nicola Salmoria]] | * [[Nicola Salmoria]] | ||
== Specific Contributions == | == Specific Contributions == | ||
The known contributions for this version are, in the order specified in the whatsnew: | The known contributions for this version are, in the order specified in the whatsnew: | ||
* [http://www.mameworld.net/maws/set/dkong Donkey Kong] support was added, albeit with wrong colors and no sound. | * [http://www.mameworld.net/maws/set/dkong Donkey Kong] support was added, albeit with wrong colors and no sound. | ||
* The system for | |||
* The system for defining custom video modes was changed to be more compatible with more computers. | |||
* [http://www.mameworld.net/maws/set/ladybug Lady Bug] and [http://www.mameworld.net/maws/set/cclimber Crazy Climber] were optimized slightly for slower machines. | * [http://www.mameworld.net/maws/set/ladybug Lady Bug] and [http://www.mameworld.net/maws/set/cclimber Crazy Climber] were optimized slightly for slower machines. | ||
* Input port definition access was abstracted via the addition of the readinputport() function. | * Input port definition access was abstracted via the addition of the readinputport() function. | ||
* The GfxLayout and GfxDecodeInfo structures were modified to support games with a color depth of more than 2 bitplanes. | * The GfxLayout and GfxDecodeInfo structures were modified to support games with a color depth of more than 2 bitplanes. | ||
== Game Support == | == Game Support == | ||
'''Working Games Added''' | |||
* [http://www.mameworld.net/maws/set/dkong Donkey Kong] (wrong colors, no sound) | |||
[[Category:Releases 1997]] | |||
Latest revision as of 12:25, 3 May 2007
Release Date
MAME 0.3 was released on 13 February 1997.
Contributors
The known contributors for this version are, in first-name alphabetical order:
Specific Contributions
The known contributions for this version are, in the order specified in the whatsnew:
- Donkey Kong support was added, albeit with wrong colors and no sound.
- The system for defining custom video modes was changed to be more compatible with more computers.
- Lady Bug and Crazy Climber were optimized slightly for slower machines.
- Input port definition access was abstracted via the addition of the readinputport() function.
- The GfxLayout and GfxDecodeInfo structures were modified to support games with a color depth of more than 2 bitplanes.
Game Support
Working Games Added
- Donkey Kong (wrong colors, no sound)