MAME 0.18: Difference between revisions
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== Release Date == | == Release Date == | ||
MAME 0.18 was released on 20 April 1997. | MAME 0.18 was released on 20 April 1997. | ||
== Contributors == | == Contributors == | ||
The known contributors for this version are, in first-name alphabetical order: | The known contributors for this version are, in first-name alphabetical order: | ||
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== Specific Contributions == | == Specific Contributions == | ||
The known contributions for this version are, in the order specified in the whatsnew: | The known contributions for this version are, in the order specified in the whatsnew: | ||
Line 25: | Line 22: | ||
** Sprite clipping issues were fixed. | ** Sprite clipping issues were fixed. | ||
** Memory trashing in the handling of dirty buffers was fixed. | ** Memory trashing in the handling of dirty buffers was fixed. | ||
* Noise, albeit very inaccurate noise, was added to the SN76496 audio chip core. | * Noise, albeit very inaccurate noise, was added to the SN76496 audio chip core. | ||
* Noise, albeit very inaccurate noise, was added to the Namco audio chip core. | * Noise, albeit very inaccurate noise, was added to the Namco audio chip core. | ||
* A bug in the AY-3-8910 audio chip core was fixed which caused noise to be played when jumping over a barrel in [http://www.mameworld.net/maws/set/ckong Crazy Kong (set 1)]. | * A bug in the AY-3-8910 audio chip core was fixed which caused noise to be played when jumping over a barrel in [http://www.mameworld.net/maws/set/ckong Crazy Kong (set 1)]. | ||
* High-score support was added to [http://www.mameworld.net/maws/set/zaxxon Zaxxon (set 1)] and [http://www.mameworld.net/maws/set/congo Congo Bongo]. | * High-score support was added to [http://www.mameworld.net/maws/set/zaxxon Zaxxon (set 1)] and [http://www.mameworld.net/maws/set/congo Congo Bongo]. | ||
* High-score support was added to [http://www.mameworld.net/maws/set/invaders Space Invaders]. | * High-score support was added to [http://www.mameworld.net/maws/set/invaders Space Invaders]. | ||
* [http://www.mameworld.net/maws/set/bombjac2 Bomb Jack (set 2)] was made much faster, running at an acceptable rate on 486-based machines which were common at the time. | * [http://www.mameworld.net/maws/set/bombjac2 Bomb Jack (set 2)] was made much faster, running at an acceptable rate on 486-based machines which were common at the time. | ||
* Sprite placement in [http://www.mameworld.net/maws/set/pacman Pac-Man (Midway)], [http://www.mameworld.net/maws/set/mspacmab Ms. Pac-Man (bootleg)] and [http://www.mameworld.net/maws/set/crush Crush Roller (Kural Samno)] was fixed and verified by [[Richard Davies]]. | * Sprite placement in [http://www.mameworld.net/maws/set/pacman Pac-Man (Midway)], [http://www.mameworld.net/maws/set/mspacmab Ms. Pac-Man (bootleg)] and [http://www.mameworld.net/maws/set/crush Crush Roller (Kural Samno)] was fixed and verified by [[Richard Davies]]. | ||
* The controls for [http://www.mameworld.net/maws/set/qbert Q*Bert (US set 1)] were rotated to accurately reflect the original game's orientation. | * The controls for [http://www.mameworld.net/maws/set/qbert Q*Bert (US set 1)] were rotated to accurately reflect the original game's orientation. | ||
* The music tempo in [http://www.mameworld.net/maws/set/amidar Amidar], [http://www.mameworld.net/maws/set/pooyans Pooyan (Stern)] and [http://www.mameworld.net/maws/set/timeplt Time Pilot] was adjusted. | * The music tempo in [http://www.mameworld.net/maws/set/amidar Amidar], [http://www.mameworld.net/maws/set/pooyans Pooyan (Stern)] and [http://www.mameworld.net/maws/set/timeplt Time Pilot] was adjusted. | ||
* The [http://www.mameworld.net/maws/set/jumpbug Jump Bug] and [http://www.mameworld.net/maws/set/bagmans Bagman (Stern set1 )] sound drivers were fixed to not cause page faults when run under DOS. | * The [http://www.mameworld.net/maws/set/jumpbug Jump Bug] and [http://www.mameworld.net/maws/set/bagmans Bagman (Stern set1 )] sound drivers were fixed to not cause page faults when run under DOS. | ||
* [[Fabrice Frances]] submitted a faster version of the Intel 8086 CPU core. | * [[Fabrice Frances]] submitted a faster version of the Intel 8086 CPU core. | ||
* Sample loading was moved from individual drivers to the main engine. | * Sample loading was moved from individual drivers to the main engine. | ||
== Game Support == | == Game Support == | ||
'''Working Games Added''' | |||
* [http://www.mameworld.net/maws/set/ckongs Crazy Kong (Scramble hardware)] | |||
* [http://www.mameworld.net/maws/set/junglkj2 Jungle King (Japan, earlier)] | |||
* [http://www.mameworld.net/maws/set/mtrap Mouse Trap (version 5)] (unplayable but working) | |||
* [http://www.mameworld.net/maws/set/mrdot Mr. Do! (Taito)] | |||
* [http://www.mameworld.net/maws/set/pepper2 Pepper II] | |||
* [http://www.mameworld.net/maws/set/panic2 Space Panic (set 2)] | |||
'''Non-Working Games Added''' | |||
* [http://www.mameworld.net/maws/set/elevator Elevator Action] | |||
* [http://www.mameworld.net/maws/set/seicross Seicross] | |||
== MAME Firsts == | == MAME Firsts == | ||
* Last version in the initial MAME series to be maintained by [[Nicola Salmoria]] | |||
[[Category:Releases 1997]] |
Latest revision as of 12:41, 3 May 2007
Release Date
MAME 0.18 was released on 20 April 1997.
Contributors
The known contributors for this version are, in first-name alphabetical order:
Specific Contributions
The known contributions for this version are, in the order specified in the whatsnew:
- Several fixes to Green Beret:
- The game speed was made even more accurate.
- Sound pitch was corrected.
- High-score support was added.
- Sprite clipping issues were fixed.
- Memory trashing in the handling of dirty buffers was fixed.
- Noise, albeit very inaccurate noise, was added to the SN76496 audio chip core.
- Noise, albeit very inaccurate noise, was added to the Namco audio chip core.
- A bug in the AY-3-8910 audio chip core was fixed which caused noise to be played when jumping over a barrel in Crazy Kong (set 1).
- High-score support was added to Zaxxon (set 1) and Congo Bongo.
- High-score support was added to Space Invaders.
- Bomb Jack (set 2) was made much faster, running at an acceptable rate on 486-based machines which were common at the time.
- Sprite placement in Pac-Man (Midway), Ms. Pac-Man (bootleg) and Crush Roller (Kural Samno) was fixed and verified by Richard Davies.
- The controls for Q*Bert (US set 1) were rotated to accurately reflect the original game's orientation.
- The music tempo in Amidar, Pooyan (Stern) and Time Pilot was adjusted.
- The Jump Bug and Bagman (Stern set1 ) sound drivers were fixed to not cause page faults when run under DOS.
- Fabrice Frances submitted a faster version of the Intel 8086 CPU core.
- Sample loading was moved from individual drivers to the main engine.
Game Support
Working Games Added
- Crazy Kong (Scramble hardware)
- Jungle King (Japan, earlier)
- Mouse Trap (version 5) (unplayable but working)
- Mr. Do! (Taito)
- Pepper II
- Space Panic (set 2)
Non-Working Games Added
MAME Firsts
- Last version in the initial MAME series to be maintained by Nicola Salmoria