MAME 0.18: Difference between revisions

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== Release Date ==
== Release Date ==
MAME 0.18 was released on 20 April 1997.
MAME 0.18 was released on 20 April 1997.




== Contributors ==
== Contributors ==
The known contributors for this version are, in first-name alphabetical order:
The known contributors for this version are, in first-name alphabetical order:


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== Specific Contributions ==
== Specific Contributions ==
The known contributions for this version are, in the order specified in the whatsnew:
The known contributions for this version are, in the order specified in the whatsnew:


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** Sprite clipping issues were fixed.
** Sprite clipping issues were fixed.
** Memory trashing in the handling of dirty buffers was fixed.
** Memory trashing in the handling of dirty buffers was fixed.
* Noise, albeit very inaccurate noise, was added to the SN76496 audio chip core.
* Noise, albeit very inaccurate noise, was added to the SN76496 audio chip core.
* Noise, albeit very inaccurate noise, was added to the Namco audio chip core.
* Noise, albeit very inaccurate noise, was added to the Namco audio chip core.
* A bug in the AY-3-8910 audio chip core was fixed which caused noise to be played when jumping over a barrel in [http://www.mameworld.net/maws/set/ckong Crazy Kong (set 1)].
* A bug in the AY-3-8910 audio chip core was fixed which caused noise to be played when jumping over a barrel in [http://www.mameworld.net/maws/set/ckong Crazy Kong (set 1)].
* High-score support was added to [http://www.mameworld.net/maws/set/zaxxon Zaxxon (set 1)] and [http://www.mameworld.net/maws/set/congo Congo Bongo].
* High-score support was added to [http://www.mameworld.net/maws/set/zaxxon Zaxxon (set 1)] and [http://www.mameworld.net/maws/set/congo Congo Bongo].
* High-score support was added to [http://www.mameworld.net/maws/set/invaders Space Invaders].
* High-score support was added to [http://www.mameworld.net/maws/set/invaders Space Invaders].
* [http://www.mameworld.net/maws/set/bombjac2 Bomb Jack (set 2)] was made much faster, running at an acceptable rate on 486-based machines which were common at the time.
* [http://www.mameworld.net/maws/set/bombjac2 Bomb Jack (set 2)] was made much faster, running at an acceptable rate on 486-based machines which were common at the time.
* Sprite placement in [http://www.mameworld.net/maws/set/pacman Pac-Man (Midway)], [http://www.mameworld.net/maws/set/mspacmab Ms. Pac-Man (bootleg)] and [http://www.mameworld.net/maws/set/crush Crush Roller (Kural Samno)] was fixed and verified by [[Richard Davies]].
* Sprite placement in [http://www.mameworld.net/maws/set/pacman Pac-Man (Midway)], [http://www.mameworld.net/maws/set/mspacmab Ms. Pac-Man (bootleg)] and [http://www.mameworld.net/maws/set/crush Crush Roller (Kural Samno)] was fixed and verified by [[Richard Davies]].
* The controls for [http://www.mameworld.net/maws/set/qbert Q*Bert (US set 1)] were rotated to accurately reflect the original game's orientation.
* The controls for [http://www.mameworld.net/maws/set/qbert Q*Bert (US set 1)] were rotated to accurately reflect the original game's orientation.
* The music tempo in [http://www.mameworld.net/maws/set/amidar Amidar], [http://www.mameworld.net/maws/set/pooyans Pooyan (Stern)] and [http://www.mameworld.net/maws/set/timeplt Time Pilot] was adjusted.
* The music tempo in [http://www.mameworld.net/maws/set/amidar Amidar], [http://www.mameworld.net/maws/set/pooyans Pooyan (Stern)] and [http://www.mameworld.net/maws/set/timeplt Time Pilot] was adjusted.
* The [http://www.mameworld.net/maws/set/jumpbug Jump Bug] and [http://www.mameworld.net/maws/set/bagmans Bagman (Stern set1 )] sound drivers were fixed to not cause page faults when run under DOS.
* The [http://www.mameworld.net/maws/set/jumpbug Jump Bug] and [http://www.mameworld.net/maws/set/bagmans Bagman (Stern set1 )] sound drivers were fixed to not cause page faults when run under DOS.
* [[Fabrice Frances]] submitted a faster version of the Intel 8086 CPU core.
* [[Fabrice Frances]] submitted a faster version of the Intel 8086 CPU core.
* Sample loading was moved from individual drivers to the main engine.
* Sample loading was moved from individual drivers to the main engine.


== Game Support ==
== Game Support ==
'''Working Games Added'''
* [http://www.mameworld.net/maws/set/ckongs Crazy Kong (Scramble hardware)]
* [http://www.mameworld.net/maws/set/junglkj2 Jungle King (Japan, earlier)]
* [http://www.mameworld.net/maws/set/mtrap Mouse Trap (version 5)] (unplayable but working)
* [http://www.mameworld.net/maws/set/mrdot Mr. Do! (Taito)]
* [http://www.mameworld.net/maws/set/pepper2 Pepper II]
* [http://www.mameworld.net/maws/set/panic2 Space Panic (set 2)]
'''Non-Working Games Added'''
* [http://www.mameworld.net/maws/set/elevator Elevator Action]
* [http://www.mameworld.net/maws/set/seicross Seicross]


* Working Games Added
** [http://www.mameworld.net/maws/set/ckongs Crazy Kong (Scramble hardware)]
** [http://www.mameworld.net/maws/set/junglkj2 Jungle King (Japan, earlier)]
** [http://www.mameworld.net/maws/set/mtrap Mouse Trap (version 5)] (unplayable but working)
** [http://www.mameworld.net/maws/set/mrdot Mr. Do! (Taito)]
** [http://www.mameworld.net/maws/set/pepper2 Pepper II]
** [http://www.mameworld.net/maws/set/panic2 Space Panic (set 2)]
* Non-Working Games Added
** [http://www.mameworld.net/maws/set/elevator Elevator Action]
** [http://www.mameworld.net/maws/set/seicross Seicross]


== MAME Firsts ==
== MAME Firsts ==
* Last version in the initial MAME series to be maintained by [[Nicola Salmoria]]


* Last version in the initial MAME series to be maintained by [[Nicola Salmoria]]
[[Category:Releases 1997]]

Latest revision as of 12:41, 3 May 2007

Release Date

MAME 0.18 was released on 20 April 1997.


Contributors

The known contributors for this version are, in first-name alphabetical order:


Specific Contributions

The known contributions for this version are, in the order specified in the whatsnew:

  • Several fixes to Green Beret:
    • The game speed was made even more accurate.
    • Sound pitch was corrected.
    • High-score support was added.
    • Sprite clipping issues were fixed.
    • Memory trashing in the handling of dirty buffers was fixed.
  • Noise, albeit very inaccurate noise, was added to the SN76496 audio chip core.
  • Noise, albeit very inaccurate noise, was added to the Namco audio chip core.
  • A bug in the AY-3-8910 audio chip core was fixed which caused noise to be played when jumping over a barrel in Crazy Kong (set 1).
  • Bomb Jack (set 2) was made much faster, running at an acceptable rate on 486-based machines which were common at the time.
  • The controls for Q*Bert (US set 1) were rotated to accurately reflect the original game's orientation.
  • Sample loading was moved from individual drivers to the main engine.


Game Support

Working Games Added


Non-Working Games Added


MAME Firsts

  • Last version in the initial MAME series to be maintained by Nicola Salmoria