MAME 0.105u2: Difference between revisions
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* [http://www.mameworld.net/maws/romset/sliver Sliver] | * [http://www.mameworld.net/maws/romset/sliver Sliver] | ||
* [http://www.mameworld.net/maws/romset/puckpepl Puck People] | * [http://www.mameworld.net/maws/romset/puckpepl Puck People] | ||
[[Category:Releases 2006]] |
Latest revision as of 11:59, 3 May 2007
Release Date
MAME 0.105u2 was released on 19 April 2006.
Contributors
The known contributors for this version are, in alphabetical order:
- Aaron Giles
- Brian Troha
- Chris Hardy
- Corrado Tomaselli
- Curt Coder
- David Haywood
- David Widel
- Don Maeby
- ElSemi
- Guru
- Nathan Woods
- Olivier Galibert
- Pierpaolo Prazzoli
- R. Belmont
- Sonikos
- Stefan Lindberg
- Tomasz Slanina
- Twisty
- Ville Linde
Specific Contributions
The known contributions for this version are, in the order specified in the whatsnew:
- Sonikos fixed the Monster World DIP switches.
- Ville Linde fixed a floating point rounding error in the PowerPC FPU.
- ElSemi did some more work on the Killing Blade protection.
- David Haywood reorganized and cleaned up the PGM sprite drawing code a bit. Added zooming support.
- Nathan Woods did some cleanup on the 6821 PIA functions, converting to new MAME struct conventions and enforcing that configuration/initialization happens only at init time.
- Twisty fixed some unknown DIP switches in Galivan and Dangar Ufo Robo.
- David Haywood made some improvements to Playmark's Roulette, though it still doesn't quite work properly.
- Don Maeby fixed the Showdown start button.
- Brian Troha and * Guru fixed the sound frequency in Shocking.
- Tomasz Slanina sent in fixes to Top Roller:
- correct colors
- fixed gfx bugs
- better audio (added rom with samples)
There's still minor problem with fg text layer colors.
- Olivier Galibert made "This game doesn't work" text more explicit.
- Nathan Woods added PAIR and PAIR64 as valid save state types.
- Aaron Giles commited more Amiga/Arcadia system updates:
- Rewrote autoconfig system to be more generically useful
- Cleaned up/rewrote the CIA emulation to be more complete
- Added dual playfield and sprite priority support
- Added collision detection support
- Tweaked COPPER timing to fix scores on Fast Break
- Shuffled the BIOSes so that the newer version is the default
Game Support
New games added or promoted from NOT_WORKING status
New clones added
- Abscam
- Ms. Pac-Man (bootleg, encrypted)
- Billiard Academy Real Break (Korea)
- Carrier Air Wing (World 901009)
- Plasma Sword (ASIA 980316)
New games marked as GAME_NOT_WORKING