MAME 0.95u4: Difference between revisions

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(Initial version.)
 
m (link tomasz consistently (replace "dox"))
 
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* [[Corrado Tomaselli]]
* [[Corrado Tomaselli]]
* [[David Haywood]]
* [[David Haywood]]
* [[Dox]]
* [[Mamesick]]
* [[Mamesick]]
* [[Mike Coates]]
* [[Mike Coates]]
* [[Nathan Woods]]
* [[Nathan Woods]]
* [[Nicola Salmoria]]
* [[Nicola Salmoria]]
* [[Phil B]]
* [[Philip Bennett]]
* [[Pierpaolo Prazzoli]]
* [[Pierpaolo Prazzoli]]
* [[Raphael Nabet]]
* [[Raphael Nabet]]
* [[Tomasz Slanina]]




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* [[Mike Coates]] added proper sprite ROMs to G-Loc.
* [[Mike Coates]] added proper sprite ROMs to G-Loc.


* [[Phil B]], [[Dox]], and [[David Haywood]] fixed game logic bug in mslider.
* [[Philip Bennett]], [[Tomasz Slanina]], and [[David Haywood]] fixed game logic bug in mslider.


* [[David Haywood]] added hack to v60 for srmp7, though this needs a real fix eventually.
* [[David Haywood]] added hack to v60 for srmp7, though this needs a real fix eventually.
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* [http://www.mameworld.net/maws/romset/dreamwld Dream World]
* [http://www.mameworld.net/maws/romset/dreamwld Dream World]
* [http://www.mameworld.net/maws/romset/chokchok Choky Choky]
* [http://www.mameworld.net/maws/romset/chokchok Choky Choky]
[[Category:Releases 2005]]

Latest revision as of 13:26, 7 May 2007

Release Date

MAME 0.95u4 was released on 21 April 2005.


Contributors

The known contributors for this version are, in alphabetical order:


Specific Contributions

The known contributions for this version are, in the order specified in the whatsnew:

  • Changes from Aaron Giles
    • removed CPU_16BIT_PORT hack; this means that all Z80 drivers must explicitly clamp their I/O space address space to 8-bits via ADDRESS_MAP_FLAGS(AMEF_ABITS(8))
    • removed CPU_AUDIO_CPU; it was no longer having any effect, and it was a poor substitution for documentation since it wasn't used consistently across all games
    • added 'emulator' target to the makefile to make it easier to build just mame.exe
    • removed obsolete targets from the main makefile
    • added Pentium-M optimization target to the makefile
  • Nicola Salmoria fixed gsword descriptions and added documentation on the 8741s.
  • Mamesick fixed C140 sound routing in the Namco games.
  • David Haywood added hack to v60 for srmp7, though this needs a real fix eventually.
  • Brian Troha fixed DIP switches in Survival Arts and Dyna Gear.
  • Raphael Nabet added several TMS9900 enhancements and variants from MESS.
  • Brian Troha fixed DIP switches in Pocket Gal DX and Captain and the Advengers.
  • Nathan Woods added better protection against crashing in the debugger.


Game Support

New clones added


New games marked as GAME_NOT_WORKING