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This page is designed to allow for a quick look over all the drivers with a MACHINE_NO_SOUND or MACHINE_IMPERFECT_SOUND flag by giving, as much as possible, an idea on the amount of effort needed to fix them.
This page is designed to allow for a quick look over all the drivers with a MACHINE_NO_SOUND or MACHINE_IMPERFECT_SOUND flag by giving, as much as possible, an idea on the amount of effort needed to fix them.


== [http://github.com/mamedev/mame/blob/master/src/mame/midcoin/24cdjuke.cpp 24cdjuke] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/access/acvirus.cpp access/acvirus] ==
Skeleton driver for a CD Juke Box.
80C5xx + dsp56k based. Skeletonish.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/39in1.cpp 39in1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/aristmk5.cpp acorn/aristmk5] ==
Preliminary sound support only.
Skeleton driver. Sound hardware hook up can't be verified.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/3do.cpp 3do] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/ertictac.cpp acorn/ertictac] ==
Emulation is still preliminary.
Sound is currently ugly in both games, recognizable but still nowhere near perfection.


== [http://github.com/mamedev/mame/blob/master/src/mame/funworld/4roses.cpp 4roses] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/riscpc.cpp acorn/riscpc] ==
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/5clown.cpp 5clown] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/ssfindo.cpp acorn/ssfindo] ==
Unknown writes and reads.
''' ppcar ''' - Uses the VIDC internal DAC for SFX, which emits bad sound right now. Music is played by the QDSP QS1000 configured to use the internal ROM, which hasn't been dumped yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/8080bw.cpp 8080bw] ==
''' ssfindo, tetfight ''' - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).
''' crashrd ''' - Bootleg hardware. Uses a different hook up. Preliminary sound added.


''' indianbt and clone ''' - Only part of the discrete sound emulation is completed. PCB is available (Guru).
== [http://github.com/mamedev/mame/blob/master/src/mame/act/victor9k.cpp act/victor9k] ==
Codec sound isn't emulated.


''' invrvngegw ''' - One of the sound ROMs is a bad dump.
== [http://github.com/mamedev/mame/blob/master/src/mame/adp/manohman.cpp adp/manohman] ==
Preliminary driver.


''' astropal, attackfc, ballbomb, cane, claybust, cosmo, darthvdr, desterth, escmars, galactic, grescue, gunchamp, intruder, invadpt2 and clones, invasion and clones, invmulti and clones, lrescue, lrescuem, lupin3, lupin3a, moonbase, moonbasea, rollingc, schaserc, schasercv, sflush, shuttlei, sicv, sisv, sisv1, sisv2, sisv3, skylove, spacecom, spacmiss, spcebttl, spcewars, spacewr3, spacerng, steelwkr, vortex, yosakdon, yosakdona ''' - Need discrete sound emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/akai/akaiax80.cpp akai/akaiax80] ==
Very preliminary driver. No sound hook up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a5105.cpp a5105] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alesis/alesis.cpp alesis/alesis] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a51xx.cpp a51xx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alliedleisure/ace.cpp alliedleisure/ace] ==
Needs discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a7150.cpp a7150] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alliedleisure/clayshoo.cpp alliedleisure/clayshoo] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/luxor/abc80.cpp abc80] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alpha/equites.cpp alpha/equites] ==
PWM sound in ABC-klubben/abc80/grafik/flagga.bac isn't correctly emulated.
Analog drums/cymbals are missing. The bassline is imperfect. This is just the square wave output of the 5232 at the moment. It should go through analog stages. Needs proper emulation of the 8155 on the sound board. Missing implementation of the low-pass filters on the DAC output. The purpose of the sound PROM is unclear. From the schematics, it seems it should influence the MSM5232 clock. However, even removing it from the board doesn't seem to affect the sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/alliedleisure/ace.cpp ace] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/alpha/splendor.cpp alpha/splendor] ==
Needs discrete sound emulation.
See the equites entry.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/acefruit.cpp acefruit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/altos/altos486.cpp altos/altos486] ==
Sound emulation is completely lacking.


== [http://github.com/mamedev/mame/blob/master/src/mame/access/acvirus.cpp acvirus] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/alg.cpp amiga/alg] ==
80C5xx + dsp56k based. Skeletonish.
Missing laserdisc sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/vsystem/aerofgt.cpp aerofgt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/cubo.cpp amiga/cubo] ==
''' aerfboot, aerfboo2, karatblzbl, pspikesc ''' - Bootlegs with slightly different sound hardware.
Cubo CD32 sound hardware isn't 100% correctly emulated / hooked up yet.


''' spikes91, spikes91b ''' - Need MSM5205 hook up and verifying of the sound latch hook up.
== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/mquake.cpp amiga/mquake] ==
Sound system isn't correctly hooked up yet (Amiga custom + Ensoniq ES5503).


== [http://github.com/mamedev/mame/blob/master/src/mame/rockwell/aim65_40.cpp aim65_40] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/upscope.cpp amiga/upscope] ==
Amiga sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/akai/akaiax80.cpp akaiax80] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amstrad/amstrad.cpp amstrad/amstrad] ==
Very preliminary driver. No sound hook up yet.
''' al520ex ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/aleck64.cpp aleck64] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/amstrad/pda600.cpp amstrad/pda600] ==
''' mayjin3 ''' -
DTMF tone generator isn't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/alesis/alesis.cpp alesis] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/apollo/apollo.cpp apollo/apollo] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/alg.cpp alg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/apple/imacg3.cpp apple/imacg3] ==
Missing laserdisc sound.
Very preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/alien.cpp alien] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/apple/powermacg3.cpp apple/powermacg3] ==
Skeleton driver (SH4 based system).
Very preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/alinvade.cpp alinvade] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/arcadia/arcadia.cpp arcadia/arcadia] ==
Sound has been hooked up but it's a guesswork. Should be verified with real hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/ta/alphatpx.cpp alphatpx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/aristocrat/aristmk6.cpp aristocrat/aristmk6] ==
''' alphatp1 ''' - Different beeper hook up?
Skeleton driver. System is SH4 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/alphasma.cpp alphasma] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/astrocorp/astropc.cpp astrocorp/astropc] ==
Fruit machines. AMD Geode based. Skeletonish.


== [http://github.com/mamedev/mame/blob/master/src/mame/altos/altos486.cpp altos486] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atarisy1.cpp atari/atarisy1] ==
''' indytemp and clones ''' - "Welcome" doesn't play at start.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/amaticmg.cpp amaticmg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atarittl.cpp atari/atarittl] ==
Not all sound devices have been hooked up yet.
''' tank ''' - Netlist has been added but needs debugging and it runs very slow.


== [http://github.com/mamedev/mame/blob/master/src/mame/amstrad/amstrad.cpp amstrad] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atetris.cpp atari/atetris] ==
''' al520ex ''' -  
''' atetb3482 ''' - Bootleg with different sound hardware. Sound Z80 not hooked up and UM3482 unemulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/nec/apc.cpp apc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/avalnche.cpp atari/avalnche] ==
''' catchp ''' - Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/apollo/apollo.cpp apollo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/badlandsbl.cpp atari/badlandsbl] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/act/apricotf.cpp apricotf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/boxer.cpp atari/boxer] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/arcadia/arcadia.cpp arcadia] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/bzone.cpp atari/bzone] ==
''' dsrtwars ''' - Bootleg with different sound system (AY8910 instead of Pokey, discrete sounds may differ).


== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/argo.cpp argo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cball.cpp atari/cball] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/aristmk5.cpp aristmk5] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cmmb.cpp atari/cmmb] ==
Skeleton driver. Sound hardware hook up can't be verified.
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/aristocrat/aristmk6.cpp aristmk6] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cops.cpp atari/cops] ==
Skeleton driver. System is SH4 based.
''' cops and clone ''' - No laserdisc dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/arkanoid.cpp arkanoid] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/copsnrob.cpp atari/copsnrob] ==
''' hexa ''' - Keeps writing 0x3f to register 0x07 of the AY8910, to read the input ports. This causes clicks in the music since the output channels are continuously disabled and reenabled.
Discrete sound hardware is partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/stern/astinvad.cpp astinvad] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/harddriv.cpp atari/harddriv] ==
Needs discrete sound hardware emulation.
''' hdrivair, hdrivairp ''' Serial communications between the two DS III/IV sound ADSPs need fixing (The auxillary DSP is used to process the output of the sound DSP).


== [http://github.com/mamedev/mame/blob/master/src/mame/midway/astrocde.cpp astrocde] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/hitparade.cpp atari/hitparade] ==
''' demndrgn ''' - Audio board isn't emulated yet.
Juke box. TMS1300 based. The mechanical parts aren't emulated.


''' gorf, gorfpgm1, gorfpgm2, wow, wowg ''' - Votrax SC-01 speech synthesizer emulation isn't perfect yet. In particular, the analog part needs some work (see plosives).
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/jaguar.cpp atari/jaguar] ==


''' seawolf2 ''' - Needs discrete sound hardware emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/metalmx.cpp atari/metalmx] ==
Very complex prototype hardware. Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/astrof.cpp astrof] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/mgolf.cpp atari/mgolf] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atarisy1.cpp atarisy1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/missile.cpp atari/missile] ==
''' indytemp and clones ''' - "Welcome" doesn't play at start.
''' missilea ''' - Different sound hw (discrete?).


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atarittl.cpp atarittl] ==
''' x80wc ''' - Different sound hw. Sound chip had been removed from the PCB it was dumped from.
''' tank ''' - Netlist has been added but needs debugging and it runs very slow.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/atetris.cpp atetris] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/nitedrvr.cpp atari/nitedrvr] ==
''' atetb3482 ''' - Bootleg with different sound hardware. Sound Z80 not hooked up and UM3482 unemulated.
Discrete motor/skid sounds are not 100% correct.


== [http://github.com/mamedev/mame/blob/master/src/mame/midway/atlantis.cpp atlantis] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/pofo.cpp atari/pofo] ==
Preliminary driver. ADSP-2181 based DCS2 audio.


== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/atvtrack.cpp atvtrack] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/starshp1.cpp atari/starshp1] ==
Skeleton driver.  
Discrete sound hardware is emulated, but still needs proper emulation of the MC3340.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/avalnche.cpp avalnche] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/starwars.cpp atari/starwars] ==
''' catchp ''' - Needs discrete sound hardware emulation.
''' tomcatsw ''' - Sound ROMs aren't dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/brother/ax145.cpp ax145] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/subs.cpp atari/subs] ==
Discrete sound hardware emulation is incomplete (missing sonar sound).


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ax20.cpp ax20] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atari/wolfpack.cpp atari/wolfpack] ==
Missing discrete sound emulation and (undumped) audio cassette.


== [http://github.com/mamedev/mame/blob/master/src/mame/hitachi/b16.cpp b16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/atlus/cave.cpp atlus/cave] ==
''' gaia, theroes ''' - Sound cuts out occasionally.


== [http://github.com/mamedev/mame/blob/master/src/mame/banctec/banctec.cpp banctec] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/att/unixpc.cpp att/unixpc] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/banprestoms.cpp banprestoms] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ausnz/magnum.cpp ausnz/magnum] ==
Oki banking should be verified against original or by someone who understands Japanese and thus can confirm the correct speech is played.
Beeper implementation isn't perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/banctec/banctec.cpp banctec/banctec] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/bandai/wswan.cpp bandai/wswan] ==
Sound chip emulation is incomplete.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/basf7100.cpp basf7100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu3.cpp barcrest/mpu3] ==
Sound hardware isn't hooked up yet.
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/battlera.cpp battlera] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4crystal.cpp barcrest/mpu4crystal] ==
There seems to be a bug with a stuck note from the YM2203 FM channel at the start of scene 3 and near the ending when your characters are flying over a forest in a helicopter.
Fruit machine hardware. Not working yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4empire.cpp barcrest/mpu4empire] ==
Fruit machine hardware. Not working yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4mdm.cpp barcrest/mpu4mdm] ==
Fruit machine hardware. Not working yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4misc.cpp barcrest/mpu4misc] ==
Fruit machine hardware. Not working yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4mod4oki.cpp barcrest/mpu4mod4oki] ==
''' m4andycpdut ''' -
 
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4plasma.cpp barcrest/mpu4plasma] ==
Fruit machine hardware. Not working yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4union.cpp barcrest/mpu4union] ==
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/beaminv.cpp beaminv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4vid.cpp barcrest/mpu4vid] ==
Needs discrete sound hardware emulation.
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/beezer.cpp beezer] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/beehive/microb.cpp beehive/microb] ==
Possibly missing filters. Needs a PCB reference to check sound.
Beeper is hooked up, but not 100% correct.


== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_blackbox.cpp bfm_blackbox] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_blackbox.cpp bfm/bfm_blackbox] ==
Sound is simulated via samples.
Sound is simulated via samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc1.cpp bfm_sc1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc1.cpp bfm/bfm_sc1] ==
Mostly mechanical fruit machines.
Mostly mechanical fruit machines.


== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc2.cpp bfm_sc2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc2.cpp bfm/bfm_sc2] ==
''' quintond, quintono, quintoon ''' - Sound ROM needs redumping, the one currently used is suspiciously similar to qos.
''' quintond, quintono, quintoon ''' - Sound ROM needs redumping, the one currently used is suspiciously similar to qos.


== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc4.cpp bfm_sc4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bfm/bfm_sc4.cpp bfm/bfm_sc4] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/bigkarnk_ms.cpp bigkarnk_ms] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/bmc/popobear.cpp bmc/popobear] ==
Preliminary driver.
BGM seems quite off, YM2413 core bug?


== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/bigstrkb.cpp bigstrkb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/brother/ax145.cpp brother/ax145] ==
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/bingobear.cpp bingobear] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/brother/lw700i.cpp brother/lw700i] ==
Unknown sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/bingor.cpp bingor] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/canon/canon_s80.cpp canon/canon_s80] ==
Driver is preliminary, sound hook up can't be verified.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/blitz68k.cpp blitz68k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/alien.cpp capcom/alien] ==
Sound is MCU-protected.
Skeleton driver (SH4 based system).


''' texasrls ''' - MCU is dumped, needs hook up.
== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/cps1bl_pic.cpp capcom/cps1bl_pic] ==
''' all sets but punipic, punipic2 ''' - Undumped PICs used as sound MCUs.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/blockade.cpp blockade] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/cps2.cpp capcom/cps2] ==
Needs noise generator emulation, along with proper mixing and volume control.
''' gigaman2 ''' - A bootleg with a different sound system.


== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/blockch.cpp blockch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/mitchell.cpp capcom/mitchell] ==
Needs discrete sound hardware emulation.
''' mstworld2, pangba, pangbb, spangbl ''' - Sound clocks aren't correct, causing music speed to be too fast.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/boxer.cpp boxer] ==
''' pkladiesbl, pkladiesbl2 ''' - MSM5205 isn't hooked up.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/buggychl.cpp buggychl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/casloopy.cpp casio/casloopy] ==
Support for the 7630's controlling the sound chip outputs (bass/treble, volume) is completely missing. The sound Z80 seems to write answers for the main Z80, but the latter doesn't seem to read them.
Unemulated NEC CDT109 sound chip with internal ROM.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/buster.cpp buster] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/cfx9850.cpp casio/cfx9850] ==
Sound hardware isn't hooked up yet (possibly discrete).


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/bzone.cpp bzone] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ctk2000.cpp casio/ctk2000] ==
''' dsrtwars ''' - Bootleg with different sound system (AY8910 instead of Pokey, discrete sounds may differ).
Keyboard. Sample compression not completely understood yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/cromemco/c10.cpp c10] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ctk551.cpp casio/ctk551] ==
''' ap10, ctk601 ''' - Missing DSP emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/cabal.cpp cabal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ld50.cpp casio/ld50] ==
''' cabalbl ''' - Bootleg with different sound hardware, which isn't correctly hooked up yet.
Electronic drums. I87C52. Dream SAM9793 and Burr-Brown PCM1717E DAC aren't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/canon/canon_s80.cpp canon_s80] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/pickytlk.cpp casio/pickytlk] ==
Skeletonish. No sound hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/carpolo.cpp carpolo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/casio/sk1.cpp casio/sk1] ==
Needs discrete sound hardware emulation.
CPU is an unemulated MSM6283, possibly with undumped internal ROM. It has onboard sampling and playback capabilities.


== [http://github.com/mamedev/mame/blob/master/src/mame/casio/casloopy.cpp casloopy] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ces/cesclass.cpp ces/cesclass] ==
Sound doesn't play most samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/cave.cpp cave] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/chess/compuchess.cpp chess/compuchess] ==
''' gaia, theroes ''' - Sound cuts out occasionally.
''' cncchess ''' - Sound is wrong, it should be a long dual-tone alarm sound.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/cb2001.cpp cb2001] ==
Sound hardware is hooked up but game isn't working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cball.cpp cball] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cinematronics/embargo.cpp cinematronics/embargo] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/philips/cdi.cpp cdi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cinematronics/jack.cpp cinematronics/jack] ==
The CDI sound hardware isn't 100% emulated yet.
''' striv and clones ''' - Sound hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/efo/cedar_magnet.cpp cedar_magnet] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/citoh/cit220.cpp citoh/cit220] ==
The current implementation is preliminary. Sound works but it's not perfect yet. Hardware: 1 Z80, 2 Z80CTCs, 2 AY8910 and 1 M5205.
Preliminary driver. Beeper frequency unknown.


== [http://github.com/mamedev/mame/blob/master/src/mame/ces/cesclass.cpp cesclass] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/commodore/vic20.cpp commodore/vic20] ==
Sound doesn't play most samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/casio/cfx9850.cpp cfx9850] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/comx/comx35.cpp comx/comx35] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cheekyms.cpp cheekyms] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/conitec/prof180x.cpp conitec/prof180x] ==
Sound hardware emulation is incomplete.


== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/chessking.cpp chessking] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/conitec/prof80.cpp conitec/prof80] ==
Sound not 100% verified against device output.


== [http://github.com/mamedev/mame/blob/master/src/mame/ice/chexx.cpp chexx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cromemco/c10.cpp cromemco/c10] ==
Digitalker isn't hooked up correctly.


''' chexx83 ''' - Digitalker ROMs not dumped.
== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/cvs.cpp cvs/cvs] ==
Sound board most probably has discrete circuits. The 393Hz tone used for shots (superbike) and collisions (8ball) is just a guess. Some sounds seem to be missing.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/chihiro.cpp chihiro] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/galaxia.cpp cvs/galaxia] ==
X-BOX sound hardware isn't emulated yet.
Is sound partly discrete?


== [http://github.com/mamedev/mame/blob/master/src/mame/technos/chinagat.cpp chinagat] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/quasar.cpp cvs/quasar] ==
''' saiyugb1 ''' - There are sync problems between the i8049 and the m5205 which need further looking at.
Invader effect is missing. In general, sound needs comparing with a real PCB.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/chqflag.cpp chqflag] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/cybiko/cybiko.cpp cybiko/cybiko] ==
007232 volume & panning control is almost certainly wrong.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/chsuper.cpp chsuper] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/astrof.cpp dataeast/astrof] ==
Sound hardware isn't correctly hooked up yet.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/efo/cidelsa.cpp cidelsa] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/battlera.cpp dataeast/battlera] ==
''' altair, destryer, destryea ''' - Missing white noise.
There seems to be a bug with a stuck note from the YM2203 FM channel at the start of scene 3 and near the ending when your characters are flying over a forest in a helicopter.


== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/circus.cpp circus] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/cntsteer.cpp dataeast/cntsteer] ==
Discrete sound hardware is only partially emulated. Needs full emulation instead of samples.
According to a side-by-side test, sound should be "darker" by some octaves. It's likely that a sound filter is needed.


== [http://github.com/mamedev/mame/blob/master/src/mame/citoh/cit220.cpp cit220] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec0.cpp dataeast/dec0] ==
Preliminary driver. Beeper frequency unknown.
''' mastbond, secretab ''' - Bootleg on different hardware. The sound system is imperfectly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/alliedleisure/clayshoo.cpp clayshoo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp dataeast/deco32] ==
Needs discrete sound hardware emulation.
''' dragngun and clones ''' - Oki3 bank-switching isn't verified.


== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/clickstart.cpp clickstart] ==
''' lockload and clones ''' - Sound hook-up is preliminary.
Preliminary driver.  


== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/clshroad.cpp clshroad] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/deshoros.cpp dataeast/deshoros] ==
''' clshroad and clones ''' - Main and sound CPUs synching isn't perfect.
Preliminary buzzer sound is hooked up. Needs a more exact implementation.


== [http://github.com/mamedev/mame/blob/master/src/mame/fairlight/cmi.cpp cmi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/liberate.cpp dataeast/liberate] ==
''' prosport, prosporta ''' - Sound hook up isn't 100% correct.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cmmb.cpp cmmb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/rohga.cpp dataeast/rohga] ==
Sound hardware isn't hooked up yet.
''' darkseal2 ''' - One sound ROM is incorrect for this set.


== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/cntsteer.cpp cntsteer] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/tumbleb.cpp dataeast/tumbleb] ==
According to a side-by-side test, sound should be "darker" by some octaves. It's likely that a sound filter is needed.
''' funkyjetb ''' - PIC has been decapped but hook-up hasn't been completed yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/cobra.cpp cobra] ==
''' pangpang, tumbleb2 ''' - Sound PIC is protected and simulation isn't 100% correct. We need a dump of the PICs.
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/codata.cpp codata] ==
''' tumbleb, tumblepba ''' - Sound is not quite correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/coinmvga.cpp coinmvga] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/huebler.cpp ddr/huebler] ==
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/combatsc.cpp combatsc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/mc8020.cpp ddr/mc8020] ==
''' combatscb ''' -
It isn't known if it has sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/chess/compuchess.cpp compuchess] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/mc8030.cpp ddr/mc8030] ==
''' cncchess ''' - Sound is wrong, it should be a long dual-tone alarm sound.
It isn't known if it has sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/teamconcepts/comquest.cpp comquest] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/nanos.cpp ddr/nanos] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/comx/comx35.cpp comx35] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/kn01.cpp dec/kn01] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/controlid.cpp controlid] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/kn02.cpp dec/kn02] ==
Fingerprint reader device. Very skeletonish.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/coolridr.cpp coolridr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/pdp11.cpp dec/pdp11] ==
Sound hardware hook up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/cop01.cpp cop01] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vax11.cpp dec/vax11] ==
Missing emulation of the 1412M2 protection chip, used by the sound CPU. This is probably an extra CPU (program ROM is the ic2 one), presumably with data / address line scrambling.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/cops.cpp cops] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vk100.cpp dec/vk100] ==
Driver is still preliminary. Sound isn't hooked up yet.
Duty cycle for the beeper is wrong.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/copsnrob.cpp copsnrob] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vt52.cpp dec/vt52] ==
Discrete sound hardware is partially emulated.
Bell sound is too clean. Needs a flyback diode circuit implementation.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/corona.cpp corona] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vt62.cpp dec/vt62] ==
''' winner81 ''' - Sound hardware hook-up is imperfect.
Very preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cosmic.cpp cosmic] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dms/dms5000.cpp dms/dms5000] ==
Need proper sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cosmicg.cpp cosmicg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/ddenlovr.cpp dynax/ddenlovr] ==
Need proper sound hardware emulation instead of samples.
''' animaljr, animaljrs ''' - Sound ROM needs redump.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/cothello.cpp cothello] ==
''' quizchq, quizchq1 ''' - Some samples are played at the wrong pitch.
Beeper duration and base frequency is approximated.


== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/cps1bl_pic.cpp cps1bl_pic] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/realbrk.cpp dynax/realbrk] ==
Undumped PICs used as sound MCUs.
''' dai2kaku ''' - Sound isn't correctly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/cps2.cpp cps2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/royalmah.cpp dynax/royalmah] ==
''' gigaman2 ''' - A bootleg with a different sound system.
''' ichiban ''' - Game doesn't work due to missing banking, thus sound emulation can't be tested.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/crbaloon.cpp crbaloon] ==
''' jansou ''' - Game doesn't work due to missing program ROM, thus sound emulation can't be tested.
Discrete sound hardware emulation isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/crimson.cpp crimson] ==
''' mjsiyoub ''' - Has additional Z80 with seemingly scrambled ROM and MSM5205, which aren't hooked up.
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/namco/cswat.cpp cswat] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/edevices/fantland.cpp edevices/fantland] ==
Namco 52xx isn't hooked up yet.
''' galaxygn and clone ''' - Sound hardware hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ctk2000.cpp ctk2000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/edevices/ppmast93.cpp edevices/ppmast93] ==
Keyboard. Sample compression not completely understood yet.
Sound system hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ctk551.cpp ctk551] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/efo/cedar_magnet.cpp efo/cedar_magnet] ==
''' ap10, ctk601 ''' - Missing DSP emulation.
The current implementation is preliminary. Sound works but it's not perfect yet. Hardware: 1 Z80, 2 Z80CTCs, 2 AY8910 and 1 M5205.


== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/cubo.cpp cubo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/efo/cidelsa.cpp efo/cidelsa] ==
Cubo CD32 sound hardware isn't 100% correctly emulated / hooked up yet.
''' altair, altair2, destryer, destryea ''' - Missing white noise.


== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/cvs.cpp cvs] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/elektron/elektronmono.cpp elektron/elektronmono] ==
Sound board most probably has discrete circuits. The 393Hz tone used for shots (superbike) and collisions (8ball) is just a guess. Some sounds seem to be missing.
MCF5206E based. Skeletonish.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/cxhumax.cpp cxhumax] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ensoniq/esqkt.cpp ensoniq/esqkt] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/cybiko/cybiko.cpp cybiko] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/enterprise/ep64.cpp enterprise/ep64] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/casio/cz101.cpp cz101] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/eolith/ghosteo.cpp eolith/ghosteo] ==
No sound hardware is hooked up yet.
QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).


== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/dai3wksi.cpp dai3wksi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/epoch/scv.cpp epoch/scv] ==
Needs discrete sound hardware emulation (some preliminary work has been done).


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/daruma.cpp daruma] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/esprit/esp250c.cpp esprit/esp250c] ==
Buzzer isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/datacast.cpp datacast] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/carpolo.cpp exidy/carpolo] ==
Unknown sound hardware.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/nokia/dbox.cpp dbox] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/circus.cpp exidy/circus] ==
Driver still preliminary.
Discrete sound hardware is only partially emulated. Needs full emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/dbz.cpp dbz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/exidy.cpp exidy/exidy] ==
''' dbz2bl ''' - Bootleg with different sound hw, not hooked up yet.
''' sidetrac, spectar and clones, targ and clones ''' - Need proper sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/dc_atomiswave.cpp dc_atomiswave] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/fairlight/cmi.cpp fairlight/cmi] ==
AICA emulation / hook up isn't 100% yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/ddayjlc.cpp ddayjlc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/falco/falcots.cpp falco/falcots] ==
Sound hook up isn't 100% correct (Z80 + 2 x AY-3-8910).
''' ts1 ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/ddenlovr.cpp ddenlovr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/falco/falcots28.cpp falco/falcots28] ==
''' animaljr, animaljrs ''' - Sound ROM needs redump.
Bell is really silent.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/funtech/supracan.cpp funtech/supracan] ==
Sound chip is completely custom, and partially implemented.


''' quizchq, quizchq1 ''' - Some samples are played at the wrong pitch.
== [http://github.com/mamedev/mame/blob/master/src/mame/funworld/4roses.cpp funworld/4roses] ==
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec0.cpp dec0] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/funworld/photoply.cpp funworld/photoply] ==
''' mastbond, secretab ''' - Bootleg on different hardware. The sound system is imperfectly hooked up.
PC hardware. Unemulated sound card.


== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/fuuki/fuukifg3.cpp fuuki/fuukifg3] ==
''' dragngun and clones ''' - Oki3 bank-switching isn't verified.
YMF278B and YMF262 are hooked up in an awkward way (real chip has YMF262 integrated). PCM channels of music in asurabus is sometimes off-tune, check Chen-Mao's stage for example (note: srom.u7 (z80 prg) is a good dump).


''' lockload and clones ''' - Sound hook-up is preliminary.
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/atvtrack.cpp gaelco/atvtrack] ==
Skeleton driver.  


== [http://github.com/mamedev/mame/blob/master/src/mame/dec/decstation.cpp decstation] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/bigkarnk_ms.cpp gaelco/bigkarnk_ms] ==
Preliminary driver.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/deshoros.cpp deshoros] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/gaelco.cpp gaelco/gaelco] ==
Preliminary buzzer sound is hooked up. Needs a more exact implementation.
''' bioplayc ''' - PCB was missing the audio ROM, using the ones from the final version.


== [http://github.com/mamedev/mame/blob/master/src/mame/trs/dgn_beta.cpp dgn_beta] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/goldart.cpp gaelco/goldart] ==
Preliminary driver. OKI not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/dgpix.cpp dgpix] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/rollext.cpp gaelco/rollext] ==
KS0164 sound chip emulation is preliminary.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/discoboy.cpp discoboy] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/splash.cpp gaelco/splash] ==
ADPCM has sound volume issues, it's either too loud or too quiet.
''' rebus ''' - Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/dkong.cpp dkong] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/splash_ms.cpp gaelco/splash_ms] ==
''' pestplce ''' - Currently using dkongjr sound hardware emulation.
Bootleg hardware. Emulation still preliminary.


''' shootgal ''' - Possibly missing speech PCB emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxian.cpp galaxian/galaxian] ==
''' amidarc, amigo2, explorer, turpins ''' - Need different sound timer.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/dm7000.cpp dm7000] ==
''' astroamb ''' - This bootleg uses discrete sound hardware which might differ from the Galaxian one.


== [http://github.com/mamedev/mame/blob/master/src/mame/dms/dms5000.cpp dms5000] ==
''' ckongmc2 ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/universal/docastle.cpp docastle] ==
''' jumpbug and clones ''' - Missing discrete hardware emulation.
''' asoccer, idsoccera, idsoccert ''' - Different sound ROM causes bad sound, is the ROM bad or is it the sound system implementation instead?


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/dorachan.cpp dorachan] ==
''' jungsub ''' - Different hardware, preliminary sound is hooked up, but it should be compared to real hw.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/mr/dribling.cpp dribling] ==
''' mandinka ''' - Bad / missing audio CPU ROMs.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/luxor/ds90.cpp ds90] ==
''' sbhoei and clone ''' - Discrete sound hardware emulation isn't completely correct.
Skeleton driver. M68010 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/dual68.cpp dual68] ==
''' scorpion and clones ''' - Sound hardware isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/matsushita/duet16.cpp duet16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxian_rockclim.cpp galaxian/galaxian_rockclim] ==
No sound hardware hooked up yet. Beeper?
Misses Epson 7910C Multi-Melody IC emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinf2.cpp ecoinf2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxold.cpp galaxian/galaxold] ==
Skeleton driver for fruit machine games.
''' 4in1, dkongjrm, dkongjrmc ''' - Sound hardware isn't 100% correctly hooked up yet and / or needs verifying with real PCBs.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinf3.cpp ecoinf3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/scobra.cpp galaxian/scobra] ==
Skeleton driver for fruit machine games.
''' mimonkeyug ''' - Needs discrete sound hardware emulation. High quality PCB scan available.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinfr.cpp ecoinfr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/scramble.cpp galaxian/scramble] ==
Skeleton driver for fruit machine games.
''' 800fath and clone ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/efg8080.cpp efg8080] ==
''' ad2083 ''' - Bad dump of the tms5110 ROMs.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/elan_ep3a19a.cpp elan_ep3a19a] ==
''' mariner ''' - Discrete sound in addition to the 8910.
The sound capabilities of the SoC aren't fully emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/elan_eu3a05.cpp elan_eu3a05] ==
''' marsarf ''' - The first sound ROM is probably bad.
ADPCM format not correctly decoded yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/elektron/elektronmono.cpp elektronmono] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gamepark/gp2x.cpp gamepark/gp2x] ==
MCF5206E based. Skeletonish.


== [http://github.com/mamedev/mame/blob/master/src/mame/netronics/elf.cpp elf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gamepark/gp32.cpp gamepark/gp32] ==
Sound clipping and mixing problems.


== [http://github.com/mamedev/mame/blob/master/src/mame/cinematronics/embargo.cpp embargo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gameplan/toratora.cpp gameplan/toratora] ==
Needs discrete sound hardware emulation.
Sound is hooked up according to schematics, but it sounds horrible. It's supposed that real hardware differs from schematics.


== [http://github.com/mamedev/mame/blob/master/src/mame/enterprise/ep64.cpp ep64] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gametron/gotya.cpp gametron/gotya] ==
Missing speech synthesis chips emulation. HD38880 is the main chip whereas HD38882 is an EPROM interface. PARCOR based.


== [http://github.com/mamedev/mame/blob/master/src/mame/alpha/equites.cpp equites] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/gottlieb/gottlieb.cpp gottlieb/gottlieb] ==
Analog drums/cymbals are missing. The bassline is imperfect. This is just the square wave output of the 5232 at the moment. It should go through analog stages. Needs proper emulation of the 8155 on the sound board. Missing implementation of the low-pass filters on the DAC output. The purpose of the sound PROM is unclear. From the schematics, it seems it should influence the MSM5232 clock. However, even removing it from the board doesn't seem to affect the sound.
''' kngtmare ''' - Sound ROM isn't dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/ertictac.cpp ertictac] ==
''' qbert and clones, reactor ''' - Need Votrax SC-01 speech synthesizer emulation.
Sound is currently ugly in both games, recognizable but still nowhere near perfection.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/esd16.cpp esd16] ==
''' tylz ''' - Different sound hardware needs proper implementation.
''' fantstry and clone ''' - Playable, but no sound because of an undumped PIC.


== [http://github.com/mamedev/mame/blob/master/src/mame/ensoniq/esqkt.cpp esqkt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/grundy/newbrain.cpp grundy/newbrain] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/eurit.cpp eurit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/gameking.cpp handheld/gameking] ==
ISDN-Telefon. Sound hardware not hooked up yet.
Preliminary sound emulation has been added using external DAC device.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/eva.cpp eva] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_hmcs40.cpp handheld/hh_hmcs40] ==
Preliminary driver. TMS 6100 for sound.
''' cgalaxn ''' - Missing discrete sound emulation (alien attacking sound effect).


== [http://github.com/mamedev/mame/blob/master/src/mame/exidy/exidy.cpp exidy] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_ht11xx.cpp handheld/hh_ht11xx] ==
''' sidetrac, spectar and clones, targ and clones ''' - Need proper sound hardware emulation instead of samples.
Sound ROM hasn't been identified yet in the die shot.


== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/expro02.cpp expro02] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_pic16.cpp handheld/hh_pic16] ==
''' zipzap and clones ''' - Sound hardware isn't 100% correctly hooked up yet.
''' sfxphasor ''' - Netlist needs some small tweaks.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ez2d.cpp ez2d] ==
''' ttfball ''' - Missing discrete sound hardware emulation (simple volume decay).
Unemulated Sound Blaster Live CT4830.


== [http://github.com/mamedev/mame/blob/master/src/mame/falco/falcots28.cpp falcots28] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_sm510.cpp handheld/hh_sm510] ==
Bell is really silent.
''' kst25, ktmnt2, ktopgun2 ''' - OKI MSM6373 ROM isn't dumped, so for now they are using samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/famibox.cpp famibox] ==
''' nstarfox ''' - Missing melody chip emulation.
Coin insertion sound is not emulated. Coin beep (before time out) is not emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/edevices/fantland.cpp fantland] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_tms1k.cpp handheld/hh_tms1k] ==
''' galaxygn and clone ''' - Sound hardware hook up isn't 100% correct yet.
''' bship ''' - Netlist needs some small tweaks.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fanucs15.cpp fanucs15] ==
''' bshipb ''' - SN76477 sound needs better emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fanucspmg.cpp fanucspmg] ==
''' elecbowl ''' - Game isn't correctly emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/fastinvaders.cpp fastinvaders] ==
''' mmarvin ''' - The volume decay is simulated, and it doesn't match with real recordings.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/fgoal.cpp fgoal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/pensebem.cpp handheld/pensebem] ==
Needs discrete sound hardware emulation.
Implementation of AVR8 Timer 1 Output Compare Match A is sub-optimal resulting in bad sound quality when emulating the buzzer.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/finalizr.cpp finalizr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/wildfire.cpp handheld/wildfire] ==
''' finalizrb ''' - It uses ENT0 CLK connected to T1 instead of internal timer, but it doesn't look like MAME can handle it with the speed it wants (eg. with set_t0_clk_cb and clock_device), so right now it's done with machine().time() when it reads T1.
Volume decay should be more steep at the start and the pitch sounds wrong too (latter is an MCU emulation problem).


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/firebeat.cpp firebeat] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/heathzenith/z22.cpp heathzenith/z22] ==
''' bm3,  bm36th, bm37th, bm3core, bm3final ''' - Require ST-224 emulation for optional toggleable external effects.
Buzzer not emulated yet.


''' kbh, kbm, kbm2nd, kbm3d ''' - Keyboard sounds do not work: requires MU-100 emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/hec2hrp/hec2herp.cpp hec2hrp/hec2herp] ==
The one-shot and A/D timing of the sn76477 need adjusting.


''' popn4, popn5, popn6, popn7, popn8, popnmt, popnmt2, popnanm, popnanm2 ''' -
== [http://github.com/mamedev/mame/blob/master/src/mame/hitachi/b16.cpp hitachi/b16] ==


''' ppd, ppp, ppp11, ppp1mp ''' -
== [http://github.com/mamedev/mame/blob/master/src/mame/hitachi/bmjr.cpp hitachi/bmjr] ==
Needs identifying and improving sound DAC details.


== [http://github.com/mamedev/mame/blob/master/src/mame/nix/fitfight.cpp fitfight] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/homebrew/p112.cpp homebrew/p112] ==
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fk1.cpp fk1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/homebrew/uzebox.cpp homebrew/uzebox] ==
Unknown sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/flashbeats.cpp flashbeats] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp16500.cpp hp/hp16500] ==
Preliminary driver. SCSP for sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/flower.cpp flower] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp49gp.cpp hp/hp49gp] ==
Custom sound chips' emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/flstory.cpp flstory] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp95lx.cpp hp/hp95lx] ==
TA7630 emulation needs filter support (bass sounds from MSM5232 should be about 2 times louder).
DAC not hooked up (part of an ASIC).


== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/fontwriter.cpp fontwriter] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp9k.cpp hp/hp9k] ==
Extremely preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/liberty/freedom200.cpp freedom200] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ibm/thinkpad600.cpp ibm/thinkpad600] ==
Missing speaker.
Crystal CS423X-KQ sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/fuuki/fuukifg3.cpp fuukifg3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ice/chexx.cpp ice/chexx] ==
YMF278B and YMF262 are hooked up in an awkward way (real chip has YMF262 integrated). PCM channels of music in asurabus is sometimes off-tune, check Chen-Mao's stage for example (note: srom.u7 (z80 prg) is a good dump).
Digitalker isn't hooked up correctly.


== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/gaelco.cpp gaelco] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ice/vp101.cpp ice/vp101] ==
''' bioplayc ''' - PCB was missing the audio ROM, using the ones from the final version.
Sound hardware (AC97 codec) isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/namco/gal3.cpp gal3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igs/goldstar.cpp igs/goldstar] ==
Skeleton driver. Sound hardware isn't hooked up yet.
''' magoddsc, magoddsd ''' - Custom encrypted CPU block.


== [http://github.com/mamedev/mame/blob/master/src/mame/namco/galaga.cpp galaga] ==
''' nd8lines ''' - SN emits bad sounds. The game seems to send commands with swapped nibbles if compared with other games on similar hw.
''' battles and clone, gallag, gatsbee, nebulbee ''' - All these bootlegs use unemulated circuitry instead of Namco custom chip 54XX.


''' xevios ''' - Uses a 4th Z80 instead of Namco Custom MCU.
== [http://github.com/mamedev/mame/blob/master/src/mame/igs/igs011.cpp igs/igs011] ==
''' vbowl and clones ''' - Sound is slow and low volume.


== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/galaxia.cpp galaxia] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igs/pgm.cpp igs/pgm] ==
Is sound partly discrete?
Sound system hook up isn't 100% correct yet (Z80 + ICS WaveFront ICS2115V Wavetable Midi Synthesizer).


== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxian.cpp galaxian] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/igs/spoker.cpp igs/spoker] ==
''' amidarc, amigo2, explorer, turpins ''' - Need different sound timer.
'''3super8''' - ROMs are badly dumped.


''' astroamb ''' - This bootleg uses discrete sound hardware which might differ from the Galaxian one.
== [http://github.com/mamedev/mame/blob/master/src/mame/igt/gkigt.cpp igt/gkigt] ==


''' ckongmc2 ''' -
== [http://github.com/mamedev/mame/blob/master/src/mame/intel/ipds.cpp intel/ipds] ==


''' jumpbug and clones ''' - Missing discrete hardware emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/intel/rex6000.cpp intel/rex6000] ==
Alarm sound and keyclick don't work yet.


''' jungsub ''' - Different hardware, preliminary sound is hooked up, but it should be compared to real hw.
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m10.cpp irem/m10] ==
Needs discrete sound hardware emulation. IPM Invader (M10) and Head On (M15) PCBs are available (Guru)


''' mandinka ''' - Bad / missing audio CPU ROMs.
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m14.cpp irem/m14] ==
Needs discrete sound hardware emulation.


''' sbhoei and clone ''' - Discrete sound hardware emulation isn't completely correct.
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m62.cpp irem/m62] ==
Analog drums emulation isn't perfect yet.


''' scorpion and clones ''' - Sound hardware isn't 100% correctly hooked up yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m62_bkungfu.cpp irem/m62_bkungfu] ==
Analog drums emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxian_rockclim.cpp galaxian_rockclim] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m92.cpp irem/m92] ==
Misses Epson 7910C Multi-Melody IC emulation.
''' nbbatman2bl ''' - Bootleg with different sound hardware: an undumped MCU as soundcpu, OKI samples for music/sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/galaxold.cpp galaxold] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/irem/olibochu.cpp irem/olibochu] ==
''' 4in1, dkongjrm, dkongjrmc ''' - Sound hardware isn't 100% correctly hooked up yet and / or needs verifying with real PCBs.
Unemulated differences between HC55536 and HC55516. HC55536 clock isn't verified. Is the "Chu has food" sample ever played?


== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/galpanic_ms.cpp galpanic_ms] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/bigstrkb.cpp jaleco/bigstrkb] ==
Preliminary driver. Sound board has a Z80 + 2x YM2203.
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gambl186.cpp gambl186] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/ddayjlc.cpp jaleco/ddayjlc] ==
Preliminary driver. Sound isn't hooked up yet.
Sound hook up isn't 100% correct (Z80 + 2 x AY-3-8910).


== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/gamecom.cpp gamecom] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/homerun.cpp jaleco/homerun] ==
''' dynashot ''' - The PCB has a D7756C (same mask ROM code as homerun) but the code never seems to enable it. Possibly just an unused component for this game.


== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/gameking.cpp gameking] ==
''' ganjaja ''' - D7756C emulation seems incomplete (rock, scissors, paper samples aren't played).
Preliminary sound emulation has been added using external DAC device.


== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/gamemachine.cpp gamemachine] ==
''' homerun, nhomerun ''' - Voice emulation is missing (unemulated D7756C with internal ROM).
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gamtor.cpp gamtor] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/jalmah.cpp jaleco/jalmah] ==
Skeleton driver for fruit machine games.
''' daireika, mjzoomin, urashima ''' - Sound banking needs fixing. It's protection-related for the first version of the MCU (should be somewhere on the work ram/shared ram).


== [http://github.com/mamedev/mame/blob/master/src/mame/namco/gaplus.cpp gaplus] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/megasys1.cpp jaleco/megasys1] ==
Needs emulation of the custom 62XX explosion chip instead of samples.
''' edfbl ''' - Bootleg on different hardware. Missing PIC dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/gb.cpp gb] ==
''' iganinjub ''' - Bootleg on different hardware (only 1 OKI).
Sound chip emulation isn't accurate yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/gba.cpp gba] ==
''' kickoffb ''' - Bootleg on different hardware (only 1 OKI and 1 YM2203).


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gei.cpp gei] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/tetrisp2.cpp jaleco/tetrisp2] ==
Sound hardware (DAC) isn't 100% correctly hooked up yet.
''' stepstag, steps3, vjdash ''' - No music ROMs / HD dumps.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_nand.cpp generalplus_gpl16250_nand] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmimpctsw.cpp jpm/jpmimpctsw] ==
Audio capabilities of the SoC are partially emulated.
''' all games but j6aceclb, j6big50, j6bigbuk, j6bnkrc, j6bnza, j6camelt, j6cascz, j6gogold, j6guab, j6hapyhr, j6kungfu, j6mono60, j6montlk, j6roller, j6sonic, j6untch and relative clones ''' - Missing audio ROMs and/or incomplete hook-up.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_rom.cpp generalplus_gpl16250_rom] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmsys5.cpp jpm/jpmsys5] ==
Audio capabilities of the SoC are partially emulated.
The mechanical games aren't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_romram.cpp generalplus_gpl16250_romram] ==
''' cashcade ''' - Incomplete dump? Shows a loading error.
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_spi.cpp generalplus_gpl16250_spi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmsys5sw.cpp jpm/jpmsys5sw] ==
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_spi_direct.cpp generalplus_gpl16250_spi_direct] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/expro02.cpp kaneko/expro02] ==
Audio capabilities of the SoC are partially emulated.
''' zipzap and clones ''' - Sound hardware isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl162xx_lcdtype.cpp generalplus_gpl162xx_lcdtype] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/galpanic_ms.cpp kaneko/galpanic_ms] ==
Audio capabilities of the SoC are partially emulated.
Preliminary driver. Sound board has a Z80 + 2x YM2203.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl32612.cpp generalplus_gpl32612] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/snowbros.cpp kaneko/snowbros] ==
Audio capabilities of the SoC are partially emulated.
''' snowbro3 and clones ''' - Sound CPU is an AT89C52 with undumped internal ROM.


== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/geniusiq.cpp geniusiq] ==
''' yutnori ''' - Sound (2 x OKIM6295) is driven by an undumped PIC.


== [http://github.com/mamedev/mame/blob/master/src/mame/universal/getaway.cpp getaway] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/koei/pasogo.cpp koei/pasogo] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/pce/ggconnie.cpp ggconnie] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/chqflag.cpp konami/chqflag] ==
OKI banking isn't understood.  
007232 volume & panning control is almost certainly wrong.


== [http://github.com/mamedev/mame/blob/master/src/mame/eolith/ghosteo.cpp ghosteo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/cobra.cpp konami/cobra] ==
QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tigertel/gizmondo.cpp gizmondo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/combatsc.cpp konami/combatsc] ==
''' combatscb ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/igt/gkigt.cpp gkigt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/dbz.cpp konami/dbz] ==
''' dbz2bl ''' - Bootleg with different sound hw, not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/gladiatr.cpp gladiatr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/finalizr.cpp konami/finalizr] ==
''' ppking ''' - Sound is controlled by an undumped MCU. Until it can be decapped, its functionalities are imperfectly simulated.
''' finalizrb ''' - It uses ENT0 CLK connected to T1 instead of internal timer, but it doesn't look like MAME can handle it with the speed it wants (eg. with set_t0_clk_cb and clock_device), so right now it's done with machine().time() when it reads T1.


== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/goal92.cpp goal92] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/firebeat.cpp konami/firebeat] ==
Sound hardware isn't 100% correctly hooked up yet.
''' bm3,  bm36th, bm37th, bm3core, bm3final ''' - Require ST-224 emulation for optional toggleable external effects.


== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/goldart.cpp goldart] ==
''' kbh, kbm, kbm2nd, kbm3d ''' - Keyboard sounds do not work: requires MU-100 emulation.
Preliminary driver. OKI not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/goldngam.cpp goldngam] ==
''' popn4, popn5, popn6, popn7, popn8, popnmt, popnmt2, popnanm, popnanm2 ''' -
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/igs/goldstar.cpp goldstar] ==
''' ppd, ppp, ppp11, ppp1mp ''' -  
''' magoddsc, magoddsd ''' - Custom encrypted CPU block.


''' nd8lines ''' - SN emits bad sounds. The game seems to send commands with swapped nibbles if compared with other games on similar hw.
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/gticlub.cpp konami/gticlub] ==
Sound hardware isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/gottlieb/gottlieb.cpp gottlieb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/hornet.cpp konami/hornet] ==
''' kngtmare ''' - Sound ROM isn't dumped.
Sound hardware isn't 100% correctly hooked up yet.


''' qbert and clones, reactor ''' - Need Votrax SC-01 speech synthesizer emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/hyperspt.cpp konami/hyperspt] ==
''' hypersptb ''' - Bootleg with different hardware. Has ADPCM via MSM5205 instead of VLM.


''' tylz ''' - Different sound hardware needs proper implementation.
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamigv.cpp konami/konamigv] ==
PSX SPU emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/gametron/gotya.cpp gotya] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konami/konamigx] ==
Missing speech synthesis chips emulation. HD38880 is the main chip whereas HD38882 is an EPROM interface. PARCOR based.
''' sexyparo and clones,  vsnetscr and clones ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/goupil.cpp goupil] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp konami/konamim2] ==
Sound hasn't been hooked up yet.
''' polystar ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/gamepark/gp2x.cpp gp2x] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konblands.cpp konami/konblands] ==
Missing laserdisc dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/gamepark/gp32.cpp gp32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konmedalppc.cpp konami/konmedalppc] ==
Sound clipping and mixing problems.
Preliminary driver. YMZ280B isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/gpworld.cpp gpworld] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/ksys573.cpp konami/ksys573] ==
Missing laserdisc sound.
PSX SPU emulation isn't perfect and some games are missing emulation of the external digital sound and I/O board.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/grchamp.cpp grchamp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/mystwar.cpp konami/mystwar] ==
Missing engine noise.
''' viostormabbl ''' - This bootleg uses an Oki instead of the Konami customs. There are minor sound glitches which may very well be due to the bootleg hw, but emulation needs comparison to be sure.


== [http://github.com/mamedev/mame/blob/master/src/mame/midway/gridlee.cpp gridlee] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/nwk-tr.cpp konami/nwk-tr] ==
Needs discrete sound hardware emulation.
Sound emulation is hooked up but driver is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/promat/gstream.cpp gstream] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/otomedius.cpp konami/otomedius] ==
''' x2222 and clone ''' - Sound ROMs aren't available. It's possible they don't exist anymore, given the game is an unreleased prototype.
Skeleton driver. PC hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/gsword.cpp gsword] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/rungun.cpp konami/rungun] ==
''' josvolly ''' - DAC sound needs to be implemented. PCB is available (Guru).
All games are marked as imperfect sound. Incorrect hook up of the Konami 054539 PCM sound chip?


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/gticlub.cpp gticlub] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tasman.cpp konami/tasman] ==
Sound hardware isn't 100% correctly hooked up yet.
Konami GX based PCB for gambling games.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/harddriv.cpp harddriv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/timeplt.cpp konami/timeplt] ==
''' hdrivair, hdrivairp ''' Serial communications between the two DS III/IV sound ADSPs need fixing (The auxillary DSP is used to process the output of the sound DSP).
''' chkun ''' - Needs Toshiba TC8830F sound chip emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/hec2hrp/hec2herp.cpp hec2herp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/kurzweil/krz2000.cpp kurzweil/krz2000] ==
The one-shot and A/D timing of the sn76477 need adjusting.
TMP68301 based. Skeletonish.


== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_hmcs40.cpp hh_hmcs40] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tmnt.cpp konami/tmnt] ==
''' cgalaxn ''' - Missing discrete sound emulation (alien attacking sound effect).
''' tmntucbl ''' - Needs MC68705R3P / Oki M5205 hook up.


== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_pic16.cpp hh_pic16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tmnt2.cpp konami/tmnt2] ==
''' sfxphasor ''' - Netlist needs some small tweaks.
''' glfgreat and clones ''' - Sound hook up isn't 100% correct yet.


''' ttfball ''' - Missing discrete sound hardware emulation (simple volume decay).
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/trackfld.cpp konami/trackfld] ==
''' hypoly, hyprolymb, hyprolymba ''' - Bootleg with different sound hardware, which isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_sm510.cpp hh_sm510] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/twinkle.cpp konami/twinkle] ==
''' nstarfox ''' - Missing melody chip emulation.
Sound isn't fully hooked up yet (IDE DMA, finish comms).


== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_tms1k.cpp hh_tms1k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/konami/xmen.cpp konami/xmen] ==
''' bship ''' - Netlist needs some small tweaks.
''' xmenabl ''' - Bootleg with different hardware.


''' bshipb ''' - SN76477 sound needs better emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/korg/korgm1.cpp korg/korgm1] ==
Preliminary driver.


''' elecbowl ''' - Game isn't correctly emulated yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/lsi/m3.cpp lsi/m3] ==
Buzzer isn't hooked up.


''' mmarvin ''' - The volume decay is simulated, and it doesn't match with real recordings.
== [http://github.com/mamedev/mame/blob/master/src/mame/luxor/abc80.cpp luxor/abc80] ==
PWM sound in ABC-klubben/abc80/grafik/flagga.bac isn't correctly emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/hideseek.cpp hideseek] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/luxor/ds90.cpp luxor/ds90] ==
Skeleton driver. Sound hardware isn't hooked up yet.
Skeleton driver. M68010 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/hikaru.cpp hikaru] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/matsushita/duet16.cpp matsushita/duet16] ==
Skeleton driver. Sound hardware isn't hooked up yet.
No sound hardware hooked up yet. Beeper?


== [http://github.com/mamedev/mame/blob/master/src/mame/ramtek/hitme.cpp hitme] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/matsushita/jr200.cpp matsushita/jr200] ==
''' barricad, brickyrd ''' - They currently use hitme discrete sound hardware implementation. Needs to be checked on schematics / PCBs.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/hitparade.cpp hitparade] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/matsushita/kn5000.cpp matsushita/kn5000] ==
Juke box. TMS1300 based. The mechanical parts aren't emulated.
Preliminary driver. Not all wave ROMs are dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/snk/hng64.cpp hng64] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/maygay/maygay1bsw.cpp maygay/maygay1bsw] ==
Sound hardware hook up is very preliminary.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/homedata.cpp homedata] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/maygay/maygayv1.cpp maygay/maygayv1] ==
''' mirderby ''' - Preliminary driver.
Sound hardware hook up isn't correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/homerun.cpp homerun] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mc/mc68000.cpp mc/mc68000] ==
''' dynashot ''' - The PCB has a D7756C (same mask ROM code as homerun) but the code never seems to enable it. Possibly just an unused component for this game.


''' ganjaja ''' - D7756C emulation seems incomplete (rock, scissors, paper samples aren't played).
== [http://github.com/mamedev/mame/blob/master/src/mame/mc/mccpm.cpp mc/mccpm] ==


''' homerun, nhomerun ''' - Voice emulation is missing (unemulated D7756C with internal ROM).
== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/lazercmd.cpp meadows/lazercmd] ==
''' medlanes ''' - Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/hornet.cpp hornet] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/meadows.cpp meadows/meadows] ==
Sound hardware isn't 100% correctly hooked up yet.
''' bowl3d ''' - Missing sound ROMs dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/hotstuff.cpp hotstuff] ==
''' minferno ''' - Sound hardware isn't hooked up yet.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp16500.cpp hp16500] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/warpsped.cpp meadows/warpsped] ==
Preliminary driver. Probably discrete sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp49gp.cpp hp49gp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mera/m79152pc.cpp mera/m79152pc] ==
Beep duration is probably too slow.


== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp95lx.cpp hp95lx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/merit/mgames.cpp merit/mgames] ==
DAC not hooked up (part of an ASIC).
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/hp/hp9k.cpp hp9k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/metro/metro.cpp metro/metro] ==
''' metabee ''' - PCB has no sound chips. It possibly uses the H8 for DAC.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/hprot1.cpp hprot1] ==
''' puzzlet ''' - The game does not write to the OKI sound chip (probably the timers don't work properly).


== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/huebler.cpp huebler] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/metro/rabbit.cpp metro/rabbit] ==
The emulation of the Custom Imagetek I5000 chip isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/hyperspt.cpp hyperspt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/metro/tmmjprd.cpp metro/tmmjprd] ==
''' hypersptb ''' - Bootleg with different hardware. Has ADPCM via MSM5205 instead of VLM.
The emulation of the Custom Imagetek I5000 chip isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/icatel.cpp icatel] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/microsoft/jazz.cpp microsoft/jazz] ==
Audio board with Crystal CS4215 codec isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/if800.cpp if800] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midcoin/24cdjuke.cpp midcoin/24cdjuke] ==
Skeleton driver for a CD Juke Box.


== [http://github.com/mamedev/mame/blob/master/src/mame/igs/igs011.cpp igs011] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/8080bw.cpp midw8080/8080bw] ==
''' vbowl and clones ''' - Sound is slow and low volume.
''' crashrd ''' - Bootleg hardware. Uses a different hook up. Preliminary sound added.


== [http://github.com/mamedev/mame/blob/master/src/mame/apple/imacg3.cpp imacg3] ==
''' indianbt and clone ''' - Only part of the discrete sound emulation is completed. PCB is available (Guru).
Very preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/indiana.cpp indiana] ==
''' invrvngegw ''' - One of the sound ROMs is a bad dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/indy_indigo2.cpp indy_indigo2] ==
''' astropal, attackfc, ballbomb, cane, claybust, cosmo, darthvdr, desterth, escmars, galactic, grescue, gunchamp, intruder, invadpt2 and clones, invasion and clones, invmulti and clones, lrescue, lrescuem, lupin3, lupin3a, moonbase, moonbasea, rollingc, schaserc, schasercv, sflush, shuttlei, sicv, sisv, sisv1, sisv2, sisv3, skylove, spacecom, spacmiss, spcebttl, spcewars, spacewr3, spacerng, steelwkr, vortex, yosakdon, yosakdona ''' - Need discrete sound emulation.
''' indy_4610, indy_4613, indy_5015 ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/intrscti.cpp intrscti] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/m79amb.cpp midw8080/m79amb] ==
Sound hardware hasn't been hooked up yet.
Boom, Thud, Shot discrete sounds need more accurate emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip12.cpp ip12] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/mw8080bw.cpp midw8080/mw8080bw] ==
Sound hardware hasn't been hooked up yet.
''' blueshrk ''' - Sounds are derived from schematics but could be (and seem) wrong. Needs checking on a real PCB.


== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip20.cpp ip20] ==
''' bowler, clowns, clowns1, desertgu, dogpatch, invad2ct, roadrunm, shuffle, spacwalk, spcenctr, tornbase ''' - Discrete sound hardware is only partially emulated.
Sound hardware hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip6.cpp ip6] ==
''' checkmat ''' - Needs breadboarding to get noise/filter frequencies.
Sound hardware hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/intel/ipds.cpp ipds] ==
''' gmissile, m4, phantom2, seawolf, seawolfo ''' - Need discrete sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/iris_power.cpp iris_power] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/rotaryf.cpp midw8080/rotaryf] ==
Skeleton driver. MIPS based.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/island.cpp island] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/astrocde.cpp midway/astrocde] ==
Skeletonish driver. Uses an OKIM6295.
''' demndrgn ''' - Audio board isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/istellar.cpp istellar] ==
''' gorf, gorfpgm1, gorfpgm2, wow, wowg ''' - Votrax SC-01 speech synthesizer emulation isn't perfect yet. In particular, the analog part needs some work (see plosives).
Missing laserdisc sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/istrebiteli.cpp istrebiteli] ==
''' seawolf2 ''' - Needs discrete sound hardware emulation.
The emulation of the custom sound device is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/itc4.cpp itc4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/atlantis.cpp midway/atlantis] ==
Skeletonish. Temperature controller. Probably uses a beeper?
Preliminary driver. ADSP-2181 based DCS2 audio.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/itt3030.cpp itt3030] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/gridlee.cpp midway/gridlee] ==
Beeper isn't correctly hooked up.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/cinematronics/jack.cpp jack] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mcr.cpp midway/mcr] ==
''' striv and clones ''' - Sound hook up isn't 100% correct yet.
''' twotiger ''' - 8 track cassette has been dumped but the hook up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jackpot.cpp jackpot] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/midyunit.cpp midway/midyunit] ==
Sound isn't hooked up yet. Z80 + AY-3-8910.
''' mkyawdim3, mkyawdim4 ''' - Bootlegs on different hardware. They seem not to reproduce some sound effects. Should be checked on real hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/jaguar.cpp jaguar] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mw18w.cpp midway/mw18w] ==
Mechanical game. Needs discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/jalmah.cpp jalmah] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mwsub.cpp midway/mwsub] ==
''' daireika, mjzoomin, urashima ''' - Sound banking needs fixing. It's protection-related for the first version of the MCU (should be somewhere on the work ram/shared ram).
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/microsoft/jazz.cpp jazz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mips/mips.cpp mips/mips] ==
Audio board with Crystal CS4215 codec isn't emulated yet.
Buzzer isn't hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/seta/jclub2.cpp jclub2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/39in1.cpp misc/39in1] ==
''' jclub2v200 and later versions ''' - ST032 sound emulation is preliminary.
Preliminary sound support only.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jokrwild.cpp jokrwild] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/3do.cpp misc/3do] ==
Sound hardware isn't hooked up yet.
Emulation is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/jonos.cpp jonos] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/5clown.cpp misc/5clown] ==
Unknown writes and reads.


== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmimpctsw.cpp jpmimpctsw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/acefruit.cpp misc/acefruit] ==
''' all games but j6aceclb, j6big50, j6bigbuk, j6bnkrc, j6bnza, j6camelt, j6cascz, j6gogold, j6guab, j6hapyhr, j6kungfu, j6mono60, j6montlk, j6roller, j6sonic, j6untch and relative clones ''' - Missing audio ROMs and/or incomplete hook-up.
Sound emulation is completely lacking.


== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmsys5.cpp jpmsys5] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/alinvade.cpp misc/alinvade] ==
The mechanical games aren't emulated yet.
Sound has been hooked up but it's a guesswork. Should be verified with real hardware.


''' cashcade ''' - Incomplete dump? Shows a loading error.
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/amaticmg.cpp misc/amaticmg] ==
Not all sound devices have been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/jpm/jpmsys5sw.cpp jpmsys5sw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/beaminv.cpp misc/beaminv] ==
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/matsushita/jr200.cpp jr200] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/beezer.cpp misc/beezer] ==
Possibly missing filters. Needs a PCB reference to check sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jubilee.cpp jubilee] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/bingor.cpp misc/bingor] ==
Preliminary driver.
Driver is preliminary, sound hook up can't be verified.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/juku.cpp juku] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/blitz68k.cpp misc/blitz68k] ==
Preliminary driver. No sound hardware hooked up.
Sound is MCU-protected.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jungleyo.cpp jungleyo] ==
''' texasrls ''' - MCU is dumped, needs hook up.
OKIM6295 sound doesn't seem to work 100% correctly (i.e. coin sound only seems to work from 3rd coin on, lots of invalid sample msgs in error.log)


== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/k28.cpp k28] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/buster.cpp misc/buster] ==
''' k28 ''' - Speech doesn't seem to sound correct. May be a bug in the Votrax emulation. Needs comparison with real hardware.
Sound hardware isn't hooked up yet (possibly discrete).


== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/k8915.cpp k8915] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/cb2001.cpp misc/cb2001] ==
Sound hardware is hooked up but game isn't working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/kas89.cpp kas89] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/changyu.cpp misc/changyu] ==
Some events sound louder than others.
''' changyu ''' - MCU driving sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/k28m2.cpp k28m2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/chsuper.cpp misc/chsuper] ==
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tch/kickgoal.cpp kickgoal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/coinmvga.cpp misc/coinmvga] ==
''' actionhw ''' - Missing PIC dump. Simulated for now.
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tatsumi/kingdrby.cpp kingdrby] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/corona.cpp misc/corona] ==
Possibly missing discrete sound hardware emulation.
''' winner81 ''' - Sound hardware hook-up is imperfect.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamigv.cpp konamigv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/dgpix.cpp misc/dgpix] ==
PSX SPU emulation isn't perfect yet.
KS0164 sound chip emulation is preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/discoboy.cpp misc/discoboy] ==
''' sexyparo and clones, vsnetscr and clones ''' -
ADPCM has sound volume issues, it's either too loud or too quiet.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp konamim2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/dorachan.cpp misc/dorachan] ==
''' polystar ''' -
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/konblands.cpp konblands] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinf2.cpp misc/ecoinf2] ==
Missing laserdisc dump.
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/kopunch.cpp kopunch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinf3.cpp misc/ecoinf3] ==
Sound hardware isn't hooked up yet. Probably has discrete hardware.
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/kron.cpp kron] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ecoinfr.cpp misc/ecoinfr] ==
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/kurzweil/krz2000.cpp krz2000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/efg8080.cpp misc/efg8080] ==
TMP68301 based. Skeletonish.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/ksys573.cpp ksys573] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/esd16.cpp misc/esd16] ==
PSX SPU emulation isn't perfect and some games are missing emulation of the external digital sound and I/O board.
''' fantstry and clone ''' - Playable, but no sound because of an undumped PIC.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/laserbas.cpp laserbas] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/eva.cpp misc/eva] ==
Discrete sound emulation is incomplete.
Preliminary driver. TMS 6100 for sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/laserbat.cpp laserbat] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ez2d.cpp misc/ez2d] ==
Missing analog part.
Unemulated Sound Blaster Live CT4830.


== [http://github.com/mamedev/mame/blob/master/src/mame/subsino/lastfght.cpp lastfght] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/fastinvaders.cpp misc/fastinvaders] ==
''' lastfght ''' - Sound chip isn't emulated yet (SS9804, same as some games in subsino2.cpp).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/lazercmd.cpp lazercmd] ==
''' medlanes ''' - Needs discrete sound hardware emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/lbeach.cpp lbeach] ==
Needs discrete sound hardware emulation.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/casio/ld50.cpp ld50] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/flower.cpp misc/flower] ==
Electronic drums. I87C52. Dream SAM9793 and Burr-Brown PCM1717E DAC aren't emulated.
Custom sound chips' emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/lgp.cpp lgp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gambl186.cpp misc/gambl186] ==
Sound hardware (Z80 + 3 AY-3-8910) isn't hooked up yet.
Preliminary driver. Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/liberate.cpp liberate] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gammagic.cpp misc/gammagic] ==
''' prosport, prosporta ''' - Sound hook up isn't 100% correct.
PC hardware. Preliminary driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/lindbergh.cpp lindbergh] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gamtor.cpp misc/gamtor] ==
Skeleton driver for fruit machine games.


== [http://github.com/mamedev/mame/blob/master/src/mame/tch/littlerb.cpp littlerb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gei.cpp misc/gei] ==
Sound hardware is mostly understood, but isn't perfectly implemented yet.
Sound hardware (DAC) isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/lkage.cpp lkage] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/gms.cpp misc/gms] ==
''' bygone ''' - Missing music. Emulation bug or incomplete prototype? PCB is available (Guru)
''' rbmk, rbspm, ssanguoj ''' - YM2151 / YM3812 isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/venture/looping.cpp looping] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/goldngam.cpp misc/goldngam] ==
DAC emulation can be improved by adding the missing signals for decay etc. (see schematics).
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/wing/luckgrln.cpp luckgrln] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/hideseek.cpp misc/hideseek] ==
Sound chip type is unknown.
Skeleton driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/brother/lw700i.cpp lw700i] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/hotstuff.cpp misc/hotstuff] ==
Unknown sound hardware.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m10.cpp m10] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/intrscti.cpp misc/intrscti] ==
Needs discrete sound hardware emulation. IPM Invader (M10) and Head On (M15) PCBs are available (Guru)
Sound hardware hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m14.cpp m14] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/island.cpp misc/island] ==
Needs discrete sound hardware emulation.
Skeletonish driver. Uses an OKIM6295.


== [http://github.com/mamedev/mame/blob/master/src/mame/olivetti/m20.cpp m20] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/istellar.cpp misc/istellar] ==
Missing laserdisc sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/lsi/m3.cpp m3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jackpot.cpp misc/jackpot] ==
Buzzer isn't hooked up.
Sound isn't hooked up yet. Z80 + AY-3-8910.


== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m62.cpp m62] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jokrwild.cpp misc/jokrwild] ==
Analog drums emulation isn't perfect yet.
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m62_bkungfu.cpp m62_bkungfu] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jubilee.cpp misc/jubilee] ==
Analog drums emulation isn't perfect yet.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/mera/m79152pc.cpp m79152pc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/jungleyo.cpp misc/jungleyo] ==
Beep duration is probably too slow.
OKIM6295 sound doesn't seem to work 100% correctly (i.e. coin sound only seems to work from 3rd coin on, lots of invalid sample msgs in error.log)


== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/m79amb.cpp m79amb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/kas89.cpp misc/kas89] ==
Boom, Thud, Shot discrete sounds need more accurate emulation.
Some events sound louder than others.


== [http://github.com/mamedev/mame/blob/master/src/mame/irem/m92.cpp m92] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/laserbas.cpp misc/laserbas] ==
''' nbbatman2bl ''' - Bootleg with different sound hardware: an undumped MCU as soundcpu, OKI samples for music/sound.
Discrete sound emulation is incomplete.


== [http://github.com/mamedev/mame/blob/master/src/mame/apple/maciivx.cpp maciivx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/magictg.cpp misc/magictg] ==
Imperfect emulation of the Vasp ASIC.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/apple/maclc.cpp maclc] ==
Imperfect emulation of the V8 ASIC.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/macs.cpp macs] ==
''' cultname, kisakaeh, kisakaen ''' - ST016 hook up / emulation isn't perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/magictg.cpp magictg] ==
Skeleton driver. Sound hardware isn't hooked up yet.
Skeleton driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/ausnz/magnum.cpp magnum] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/malzak.cpp misc/malzak] ==
Beeper implementation isn't perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/malzak.cpp malzak] ==
Sound isn't correctly hooked up yet (2x SN76477).
Sound isn't correctly hooked up yet (2x SN76477).


== [http://github.com/mamedev/mame/blob/master/src/mame/adp/manohman.cpp manohman] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/matrix.cpp misc/matrix] ==
Preliminary driver.
Game doesn't work so sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/marinedt.cpp marinedt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/megadriv_sunplus_hybrid.cpp misc/megadriv_sunplus_hybrid] ==
Needs discrete sound emulation.
The MD side of things doesn't work as it needs enhanced chipset emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/maygay/maygay1bsw.cpp maygay1bsw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/megaphx.cpp misc/megaphx] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/maygay/maygayv1.cpp maygayv1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/meyc8080.cpp misc/meyc8080] ==
Sound hardware hook up isn't correct yet.
DAC hook-up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/stern/mazerbla.cpp mazerbla] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/micro3d.cpp misc/micro3d] ==
''' mazerbla, mazerblaa ''' -  They appear to use an MM54104 'Digitalker' speech IC, however, the two speech ROMs are undumped.
Sound system implementation isn't 100% accurate yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/pc/mc1502.cpp mc1502] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/mirderby.cpp misc/mirderby] ==
Missing DAC?


== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/mc8020.cpp mc8020] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/monon_color.cpp misc/monon_color] ==
It isn't known if it has sound hardware.
The music is supplied by a glob in each cartridge, which differs for each game.  This glob is assumed to be a self-contained MCU (undumped), responding to music requests.


== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/mc8030.cpp mc8030] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/mtu130.cpp misc/mtu130] ==
It isn't known if it has sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/mc/mc68000.cpp mc68000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/murogmbl.cpp misc/murogmbl] ==
Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/mc/mccpm.cpp mccpm] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/neoprint.cpp misc/neoprint] ==
Sound interface isn't implemented yet


== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mcr.cpp mcr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/nibble.cpp misc/nibble] ==
''' twotiger ''' - 8 track cassette has been dumped but the hook up isn't perfect yet.
Skeleton-ish. Unidentified sound CPU / IC.


== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/meadows.cpp meadows] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/nsmpoker.cpp misc/nsmpoker] ==
''' bowl3d ''' - Missing sound ROMs dump.
Preliminary driver.


''' minferno ''' - Sound hardware isn't hooked up yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pachifev.cpp misc/pachifev] ==
One of the sound ROMs might be badly dumped. Sound hardware and frequencies are mostly guessed.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/megaphx.cpp megaphx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pasha2.cpp misc/pasha2] ==
''' pasha2 ''' - Needs ATMEL DREAM SAM9773 Single Chip Synthesizer/MIDI emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/megadriv_sunplus_hybrid.cpp megadriv_sunplus_hybrid] ==
''' zdrum ''' - Needs hard disk dump and MP3 board emulation.
The MD side of things doesn't work as it needs enhanced chipset emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/megasys1.cpp megasys1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pipeline.cpp misc/pipeline] ==
''' edfbl ''' - Bootleg on different hardware. Missing PIC dump.
Sound hardware hook up isn't 100% yet.


''' iganinjub ''' - Bootleg on different hardware (only 1 OKI).
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pntnpuzl.cpp misc/pntnpuzl] ==
Sound system isn't hooked up yet. It's a DAC driven by an undumped PIC.


''' kickoffb ''' - Bootleg on different hardware (only 1 OKI and 1 YM2203).
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/quizpun2.cpp misc/quizpun2] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd3.cpp mekd3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ssingles.cpp misc/ssingles] ==
Some sounds are missing: at least two of the unused ROMs contain samples (unknown format, perhaps adpcm).


== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd4.cpp mekd4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/sstrangr.cpp misc/sstrangr] ==
Currently using generic Invaders samples. Needs discrete sound hardware emulation. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd5.cpp mekd5] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/stuntair.cpp misc/stuntair] ==
Needs interrupt frequencies at least. Possibly some discrete parts.


== [http://github.com/mamedev/mame/blob/master/src/mame/sanritsu/mermaid.cpp mermaid] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/su2000.cpp misc/su2000] ==
''' mermaid, yachtn ''' - These game have a ROM for sample playback, needs identifying and hooking up.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mes.cpp mes] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/summit.cpp misc/summit] ==
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/metalmx.cpp metalmx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/tattack.cpp misc/tattack] ==
Very complex prototype hardware. Preliminary driver.
Sound isn't hooked up (probably discrete).


== [http://github.com/mamedev/mame/blob/master/src/mame/metro/metro.cpp metro] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/thayers.cpp misc/thayers] ==
''' metabee ''' - PCB has no sound chips. It possibly uses the H8 for DAC.
SSI-263 is HLE-ed and doesn't sound correct yet.


''' puzzlet ''' - The game does not write to the OKI sound chip (probably the timers don't work properly).
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/tmspoker.cpp misc/tmspoker] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/meyc8080.cpp meyc8080] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/triviaquiz.cpp misc/triviaquiz] ==
DAC hook-up isn't perfect yet.
Discrete sounds?


== [http://github.com/mamedev/mame/blob/master/src/mame/merit/mgames.cpp mgames] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/trucocl.cpp misc/trucocl] ==
Needs discrete sound hardware emulation.
Audio is almost there, but not perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/mgolf.cpp mgolf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/unkpoker.cpp misc/unkpoker] ==
Needs discrete sound hardware emulation.
Unidentified sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/micro20.cpp micro20] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vamphalf.cpp misc/vamphalf] ==
Skeleton driver.
''' yorijori ''' - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/micro3d.cpp micro3d] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vampire.cpp misc/vampire] ==
Sound system implementation isn't 100% accurate yet.
Main / sound CPU communications aren't correctly emulated, also missing analog filters for AY8910.


== [http://github.com/mamedev/mame/blob/master/src/mame/beehive/microb.cpp microb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/video21.cpp misc/video21] ==
Beeper is hooked up, but not 100% correct.
Beeper sounds offtune.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/micronic.cpp micronic] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vlc.cpp misc/vlc] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/tangerine/microtan.cpp microtan] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/voyager.cpp misc/voyager] ==
''' spinveti ''' - Sound hardware isn't hooked up.
PC hardware. Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/mips/mips.cpp mips] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vpoker.cpp misc/vpoker] ==
Buzzer isn't hooked up.
Sound isn't hooked up yet (AY8910).


== [http://github.com/mamedev/mame/blob/master/src/mame/pinball/missamer.cpp missamer] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/misc/wildpkr.cpp misc/wildpkr] ==
Preliminary driver. Needs memory map improvements, ACRTC support, GFX decode and sound support.


== [http://github.com/mamedev/mame/blob/master/src/mame/mits/mits680b.cpp mits/mits680b] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/capcom/mitchell.cpp mitchell] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mitsubishi/multi16.cpp mitsubishi/multi16] ==
''' mstworld2, pangba, pangbb, spangbl ''' - Sound clocks aren't correct, causing music speed to be too fast.


''' pkladiesbl, pkladiesbl2 ''' - MSM5205 isn't hooked up.
== [http://github.com/mamedev/mame/blob/master/src/mame/mitsubishi/multi8.cpp mitsubishi/multi8] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/midway/midyunit.cpp midyunit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/morrow/tricep.cpp morrow/tricep] ==
''' mkyawdim3, mkyawdim4 ''' - Bootlegs on different hardware. They seem not to reproduce some sound effects. Should be checked on real hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/ultratec/minicom.cpp minicom] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd3.cpp motorola/mekd3] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/miniframe.cpp miniframe] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd4.cpp motorola/mekd4] ==
Preliminary driver. M68010 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/philips/minitel_2_rpic.cpp minitel_2_rpic]==
== [http://github.com/mamedev/mame/blob/master/src/mame/motorola/mekd5.cpp motorola/mekd5] ==
The sound hardware isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/missb2.cpp missb2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mr/sshot.cpp mr/sshot] ==
The Sound NMI and/or Interrupts aren't likely to be right. The Sound CPU starts writing to unusual memory ports - either because the NMI/Interrupt timing is out, or the sheer fact that the Sound CPU code is rather poorly written, so it may be normal behaviour. Also, the OKI M6295 seems to be playing the wrong samples, however the current OKI M6295 sound ROM dump is bad.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/missile.cpp missile] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mr/subhuntr.cpp mr/subhuntr] ==
''' missilea ''' - Different sound hw (discrete?).
Possibly discrete hardware.


''' x80wc ''' - Different sound hw. Sound chip had been removed from the PCB it was dumped from.
== [http://github.com/mamedev/mame/blob/master/src/mame/msx/sangho.cpp msx/sangho] ==
''' pzlestar ''' -  


== [http://github.com/mamedev/mame/blob/master/src/mame/mits/mits680b.cpp mits680b] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/mupid/mupid2.cpp mupid/mupid2] ==
Speaker isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ml20.cpp ml20] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nakajima/nakajies.cpp nakajima/nakajies] ==
Speaker not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/mk85.cpp mk85] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/cswat.cpp namco/cswat] ==
Namco 52xx isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/mk90.cpp mk90] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/gal3.cpp namco/gal3] ==
Skeleton driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/mmagic.cpp mmagic] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/galaga.cpp namco/galaga] ==
Missing discrete sound hardware emulation. Will need better 76477 emulation.
''' battles and clone, gallag, gatsbee, nebulbee ''' - All these bootlegs use unemulated circuitry instead of Namco custom chip 54XX.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/model2.cpp model2] ==
''' xevios ''' - Uses a 4th Z80 instead of Namco Custom MCU.
''' airwlkrs ''' -  


''' motoraid ''' -
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/gaplus.cpp namco/gaplus] ==
Needs emulation of the custom 62XX explosion chip instead of samples.


''' rchase2 ''' -
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos10.cpp namco/namcos10] ==
Some SPU problems.


''' vf2 and clones ''' -  
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos12.cpp namco/namcos12] ==
''' truckk ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/model3.cpp model3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos2.cpp namco/namcos2] ==
Sound comms are working but emulation isn't perfect yet.
''' marvland ''' - Probable bad dump of the C140 ROM.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/monon_color.cpp monon_color] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/polepos.cpp namco/polepos] ==
The music is supplied by a glob in each cartridge, which differs for each game. This glob is assumed to be a self-contained MCU (undumped), responding to music requests.
''' grally, polepos2bi, polepos2bs, topracern ''' - Bootlegs on different hardware. Possibly missing explosion sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/monzagp.cpp monzagp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/rallyx.cpp namco/rallyx] ==
Preliminary driver. Sound hardware isn't hooked up yet.
''' commsega ''' - The first time you kill a soldier, the music stops. When you die the music restarts and won't stop a second time.


== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu3.cpp mpu3] ==
''' nrallyx and clones, rallyx and clones ''' - Needs emulation of the explosion with discrete sound components. The schematics are available so it should be possible eventually.
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4crystal.cpp mpu4crystal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/namco/warpwarp.cpp namco/warpwarp] ==
Fruit machine hardware. Not working yet.
''' navarone, sos ''' - Sound isn't completely emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4empire.cpp mpu4empire] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncd68k.cpp ncd/ncd68k] ==
Fruit machine hardware. Not working yet.
Preliminary driver. Beeper?


== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4mdm.cpp mpu4mdm] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncdmips.cpp ncd/ncdmips] ==
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4misc.cpp mpu4misc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncdppc.cpp ncd/ncdppc] ==
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4mod4oki.cpp mpu4mod4oki] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/apc.cpp nec/apc] ==
''' m4andycpdut ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4plasma.cpp mpu4plasma] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc100.cpp nec/pc100] ==
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4union.cpp mpu4union] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc8401a.cpp nec/pc8401a] ==
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/barcrest/mpu4vid.cpp mpu4vid] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc88va.cpp nec/pc88va] ==
Fruit machine hardware. Not working yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/mquake.cpp mquake] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc9801_epson.cpp nec/pc9801_epson] ==
Sound system isn't correctly hooked up yet (Amiga custom + Ensoniq ES5503).


== [http://github.com/mamedev/mame/blob/master/src/mame/omnibyte/msbc1.cpp msbc1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc9821.cpp nec/pc9821] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mstation.cpp mstation] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pce.cpp nec/pce] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mt735.cpp mt735] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pcfx.cpp nec/pcfx] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/mtu130.cpp mtu130] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/neogeo/neogeo.cpp neogeo/neogeo] ==
''' dragonsh ''' - Sound ROMs for this prototype do not exist.


== [http://github.com/mamedev/mame/blob/master/src/mame/mitsubishi/multi16.cpp multi16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/netronics/elf.cpp netronics/elf] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/mitsubishi/multi8.cpp multi8] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/next/next.cpp next/next] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/mupid/mupid2.cpp mupid2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/clshroad.cpp nichibutsu/clshroad] ==
Speaker isn't hooked up yet.
''' clshroad and clones ''' - Main and sound CPUs synching isn't perfect.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/murogmbl.cpp murogmbl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/cop01.cpp nichibutsu/cop01] ==
Sound isn't hooked up yet.
Missing emulation of the 1412M2 protection chip, used by the sound CPU. This is probably an extra CPU (program ROM is the ic2 one), presumably with data / address line scrambling.


== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mw18w.cpp mw18w] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/nbmj8688.cpp nichibutsu/nbmj8688] ==
Mechanical game. Needs discrete sound emulation.
''' barline ''' - Wrong NMI enable trigger, causing wrong sample pitch (and sometimes crashes when you soft reset).


== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/mw8080bw.cpp mw8080bw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/nichild.cpp nichibutsu/nichild] ==
''' blueshrk ''' - Sounds are derived from schematics but could be (and seem) wrong. Needs checking on a real PCB.
Sound hardware isn't hooked up yet.


''' bowler, clowns, clowns1, desertgu, dogpatch, invad2ct, roadrunm, shuffle, spacwalk, spcenctr, tornbase ''' - Discrete sound hardware is only partially emulated.
== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/tubep.cpp nichibutsu/tubep] ==
Missing analog filters emulation.


''' checkmat ''' - Needs breadboarding to get noise/filter frequencies.
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/aleck64.cpp nintendo/aleck64] ==
''' mayjin3 ''' -  


''' gmissile, m4, phantom2, seawolf, seawolfo ''' - Need discrete sound hardware emulation instead of samples.
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/cothello.cpp nintendo/cothello] ==
Beeper duration and base frequency is approximated.


== [http://github.com/mamedev/mame/blob/master/src/mame/midway/mwsub.cpp mwsub] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/dkong.cpp nintendo/dkong] ==
Needs discrete sound hardware emulation.
''' pestplce ''' - Currently using dkongjr sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/mystwar.cpp mystwar] ==
''' shootgal ''' - Possibly missing speech PCB emulation.
''' viostormabbl ''' - This bootleg uses an Oki instead of the Konami customs. There are minor sound glitches which may very well be due to the bootleg hw, but emulation needs comparison to be sure.


== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/mz6500.cpp mz6500] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/famibox.cpp nintendo/famibox] ==
Coin insertion sound is not emulated. Coin beep (before time out) is not emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/n8080.cpp n8080] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/gb.cpp nintendo/gb] ==
''' helifire, helifirea ''' -
Sound chip emulation isn't accurate yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/nakajima/nakajies.cpp nakajies] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/gba.cpp nintendo/gba] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos10.cpp namcos10] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/mmagic.cpp nintendo/mmagic] ==
Some SPU problems.
Missing discrete sound hardware emulation. Will need better 76477 emulation.


''' g13jnr, nicetsuk, squizchs ''' - Missing MP3 decoder emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nds.cpp nintendo/nds] ==
Driver is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos12.cpp namcos12] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nix/fitfight.cpp nix/fitfight] ==
''' truckk ''' -
Sound hardware isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/namco/namcos2.cpp namcos2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/n8080.cpp nintendo/n8080] ==
''' marvland ''' - Probable bad dump of the C140 ROM.
''' helifire, helifirea ''' -  


== [http://github.com/mamedev/mame/blob/master/src/mame/ddr/nanos.cpp nanos] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt02_vt03.cpp nintendo/nes_vt02_vt03] ==
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/naomi.cpp naomi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt09.cpp nintendo/nes_vt09] ==
AICA emulation / hook up isn't 100% yet.
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/nbmj8688.cpp nbmj8688] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt32.cpp nintendo/nes_vt32] ==
''' barline ''' - Wrong NMI enable trigger, causing wrong sample pitch (and sometimes crashes when you soft reset).
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncd68k.cpp ncd68k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nss.cpp nintendo/nss] ==
Preliminary driver. Beeper?
SNES sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncdmips.cpp ncdmips] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/pokemini.cpp nintendo/pokemini] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/ncd/ncdppc.cpp ncdppc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/snes.cpp nintendo/snes] ==
SNES sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/nichild.cpp nichild] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/snesb.cpp nintendo/snesb] ==
Sound hardware isn't hooked up yet.
SNES sound emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nds.cpp nds] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/spacefb.cpp nintendo/spacefb] ==
Driver is still preliminary.
Needs discrete sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/neogeo/neogeo.cpp neogeo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vboy.cpp nintendo/vboy] ==
''' dragonsh ''' - Sound ROMs for this prototype do not exist.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/neoprint.cpp neoprint] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vt_unknown.cpp nintendo/vt_unknown] ==
Sound interface isn't implemented yet
Unidentified main CPU. Dump might be bad.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt02_vt03.cpp nes_vt02_vt03] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vt1682.cpp nintendo/vt1682] ==
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.
Sound crackles.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt09.cpp nes_vt09] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nmk/nmk16.cpp nmk/nmk16] ==
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.
''' gunnailb ''' - Bootleg with modified sound hardware. Emulation needs to be compared with real hw to be sure it sounds so bad.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nes_vt32.cpp nes_vt32] ==
''' manybloc ''' - Sound isn't 100% correctly hooked up. There are writes to 0x08001c.w and 0x08001e.w. Could they be related to sound and/or interrupts ?
These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/grundy/newbrain.cpp newbrain] ==
''' tdragon3h ''' - Bootlegs which need a different sound hardware implementation.


== [http://github.com/mamedev/mame/blob/master/src/mame/sony/news_r3k.cpp news_r3k] ==
''' tdragonb2 ''' - Doesn`t sound correct, probably due to the game running too fast.
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sony/news_r4k.cpp news_r4k.cpp] ==
''' vandykeb ''' - Undumped PIC controls sound.
Sound hardware isn't hooked up yet (lots of undocumented hardware).


== [http://github.com/mamedev/mame/blob/master/src/mame/next/next.cpp next] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/nokia/dbox.cpp nokia/dbox] ==
Driver still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/nibble.cpp nibble] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olivetti/m20.cpp olivetti/m20] ==
Skeleton-ish. Unidentified sound CPU / IC.


== [http://github.com/mamedev/mame/blob/master/src/mame/efo/nightmare.cpp nightmare] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/lbeach.cpp olympia/lbeach] ==
Undumped sound ROM.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/ninjaw.cpp ninjaw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/monzagp.cpp olympia/monzagp] ==
SSG Output isn't accurate.
Preliminary driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/nitedrvr.cpp nitedrvr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/portrait.cpp olympia/portrait] ==
Discrete motor/skid sounds are not 100% correct.
Sound CPU (TMS5200) isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/nmk/nmk16.cpp nmk16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/olyboss.cpp olympiaint/olyboss] ==
''' gunnailb ''' - Bootleg with modified sound hardware. Emulation needs to be compared with real hw to be sure it sounds so bad.
No sound hardware hooked up yet. Beeper?


''' hachamf and clone, tdragon1 ''' - Protected sets, they don't handshake with the NMK004.
== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/olytext.cpp olympiaint/olytext] ==
Skeletonish. Has a Piezo-Beeper.


''' manybloc ''' - Sound isn't 100% correctly hooked up. There are writes to 0x08001c.w and 0x08001e.w. Could they be related to sound and/or interrupts ?
== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/peoplepc.cpp olympiaint/peoplepc] ==


''' tdragon3h ''' - Bootlegs which need a different sound hardware implementation.
== [http://github.com/mamedev/mame/blob/master/src/mame/omnibyte/msbc1.cpp omnibyte/msbc1] ==


''' vandykeb ''' - Undumped PIC controls sound.
== [http://github.com/mamedev/mame/blob/master/src/mame/omori/spaceg.cpp omori/spaceg] ==
Needs hook up of the SN76477s.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/nsmpoker.cpp nsmpoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pacman/pacman.cpp pacman/pacman] ==
Preliminary driver.
''' eggor ''' - Sound hook up isn't 100% correct.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/nss.cpp nss] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pacman/schick.cpp pacman/schick] ==
SNES sound emulation isn't perfect yet.
Hack of Pengo using Bombjack sound. Sound is probably working fine, but should be checked when the game fully works.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/nwk-tr.cpp nwk-tr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/palm/palmz22.cpp palm/palmz22] ==
Sound emulation is hooked up but driver is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/nycaptor.cpp nycaptor] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/champ2.cpp pc/champ2] ==
Needs better sound emulation (mixing ?).
Preliminary driver. No attempt to hook up sound yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sigma/nyny.cpp nyny] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/dawg.cpp pc/dawg] ==
Function of port A on IC37 AY8910 is unknown. It looks like a DAC, but this is not supported by the writes to the port. All the writes are 0x9X, usually 0x9b or 0x9d. Note that this is incorrectly referred to as port B on the schematics, but the pin #'s confirm it is, in fact port A.
Preliminary driver. No attempt to hook up sound yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/o2.cpp o2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/filetto.cpp pc/filetto] ==
Skeleton driver.
UM5100 sample clock isn't correct, buzzer sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/octane.cpp octane] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/mc1502.cpp pc/mc1502] ==
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/okean240.cpp okean240] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pangofun.cpp pc/pangofun] ==
Skeleton driver. PC hardware. ISA 16bit sound card.


== [http://github.com/mamedev/mame/blob/master/src/mame/irem/olibochu.cpp olibochu] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcat_dyn.cpp pc/pcat_dyn] ==
Unemulated differences between HC55536 and HC55516. HC55536 clock isn't verified. Is the "Chu has food" sample ever played?
PC hardware. Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/olyboss.cpp olyboss] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcat_nit.cpp pc/pcat_nit] ==
No sound hardware hooked up yet. Beeper?
PC hardware. Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/olytext.cpp olytext] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcipc.cpp pc/pcipc] ==
Skeletonish. Has a Piezo-Beeper.
Virtual test driver. No sound hardware has been decided.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/opwolf.cpp opwolf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/przone.cpp pc/przone] ==
There are a few unmapped writes for the sound Z80 and unknown writes to the MSM5205 control addresses.
Needs Vibra16 emulation (currently the driver has SB16 as a stopgap).


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/otomedius.cpp otomedius] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/sis630.cpp pc/sis630] ==
Skeleton driver. PC hardware.
Preliminary driver. Big TODO on top of file.


== [http://github.com/mamedev/mame/blob/master/src/mame/homebrew/p112.cpp p112] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pc/tetriskr.cpp pc/tetriskr] ==
DC offset buzzer sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pachifev.cpp pachifev] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pce/ggconnie.cpp pce/ggconnie] ==
One of the sound ROMs might be badly dumped. Sound hardware and frequencies are mostly guessed.
OKI banking isn't understood.  


== [http://github.com/mamedev/mame/blob/master/src/mame/pacman/pacman.cpp pacman] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pce/paranoia.cpp pce/paranoia] ==
''' eggor ''' - Sound hook up isn't 100% correct.
Sound system hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/palm/palmz22.cpp palmz22] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pce/uapce.cpp pce/uapce] ==
The tone played by the JAMMA IF board is not emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pangofun.cpp pangofun] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/philips/cdi.cpp philips/cdi] ==
Skeleton driver. PC hardware. ISA 16bit sound card.
The CDI sound hardware isn't 100% emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/pce/paranoia.cpp paranoia] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/philips/minitel_2_rpic.cpp philips/minitel_2_rpic] ==
Sound system hook up isn't 100% correct yet.
The sound hardware isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pasha2.cpp pasha2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/philips/yes.cpp philips/yes] ==
''' pasha2 ''' - Needs ATMEL DREAM SAM9773 Single Chip Synthesizer/MIDI emulation.
Very preliminary driver. No sound hardware listed. Probably just a beeper?


''' zdrum ''' - Needs hard disk dump and MP3 board emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/phoenix/phoenix.cpp phoenix/phoenix] ==
''' phoenixc2, griffono ''' - These bootlegs substitute the MM6221AA melody generator with a piggyback PCB. This alternative sound hardware isn't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/toshiba/paso1600.cpp paso1600] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/phoenix/safarir.cpp phoenix/safarir] ==
Needs discrete sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/koei/pasogo.cpp pasogo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/pinball/missamer.cpp pinball/missamer] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc100.cpp pc100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/playmark/playmark.cpp playmark/playmark] ==
''' wbeachvl, wbeachvl2, wbeachvl3, wbeachvla ''' - Incorrect OKI banking.


== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/pc1000.cpp pc1000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/playmark/powerbal.cpp playmark/powerbal] ==
''' atombjt ''' - OKI banking should be verified against real hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/pc1500.cpp pc1500] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/promat/gstream.cpp promat/gstream] ==
''' x2222 and clone ''' - Sound ROMs aren't available. It's possible they don't exist anymore, given the game is an unreleased prototype.


== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc8401a.cpp pc8401a] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/psion5/psion5.cpp psion5/psion5] ==
Speaker isn't hooked up 100% correctly yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc88va.cpp pc88va] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/qume/qvt70.cpp qume/qvt70] ==
Beeper isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc9801_epson.cpp pc9801_epson] ==.
== [http://github.com/mamedev/mame/blob/master/src/mame/ramtek/hitme.cpp ramtek/hitme] ==
''' barricad, brickyrd ''' - They currently use hitme discrete sound hardware implementation. Needs to be checked on schematics / PCBs.


== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pc9821.cpp pc9821] ==.
== [http://github.com/mamedev/mame/blob/master/src/mame/ramtek/starcrus.cpp ramtek/starcrus] ==
Uses HLE noise due to abusing a 2N4124 in breakdown as a noise source.


== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcat_dyn.cpp pcat_dyn] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/rca/studio2.cpp rca/studio2] ==
PC hardware. Sound isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcat_nit.cpp pcat_nit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/regnecentralen/rc759.cpp regnecentralen/rc759] ==
PC hardware. Sound isn't hooked up yet.
Sound isn't hooked up yet (SN76489A + speaker).


== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pce.cpp pce] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a5105.cpp robotron/a5105] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/nec/pcfx.cpp pcfx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a51xx.cpp robotron/a51xx] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcipc.cpp pcipc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/a7150.cpp robotron/a7150] ==
Virtual test driver. No sound hardware has been decided.


== [http://github.com/mamedev/mame/blob/master/src/mame/pc/pcxt.cpp pcxt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/robotron/k8915.cpp robotron/k8915] ==
"Buzzer" PC sound has issues.


== [http://github.com/mamedev/mame/blob/master/src/mame/amstrad/pda600.cpp pda600] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/rockwell/aim65_40.cpp rockwell/aim65_40] ==
DTMF tone generator isn't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/dec/pdp11.cpp pdp11] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_cm32p.cpp roland/roland_cm32p] ==
Synth. PCM emulation is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/pensebem.cpp pensebem] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_d10.cpp roland/roland_d10] ==
Implementation of AVR8 Timer 1 Output Compare Match A is sub-optimal resulting in bad sound quality when emulating the buzzer.
Expander. Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/olympiaint/peoplepc.cpp peoplepc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_d50.cpp roland/roland_d50] ==
Skeletonish. Synthesizer. Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/siemens/pg685.cpp pg685] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_d70.cpp roland/roland_d70] ==
Preliminary driver. NEC V20 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/igs/pgm.cpp pgm] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_mt32.cpp roland/roland_mt32] ==
Sound system hook up isn't 100% correct yet (Z80 + ICS WaveFront ICS2115V Wavetable Midi Synthesizer).
Skeletonish. Expander.  Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sanyo/phc25.cpp phc25] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_pr100.cpp roland/roland_pr100] ==
Volume is often low to non-existent.
MIDI sequencer. Unemulated M60012-0105SP gate array generates a "metronome" signal which is the only audio output.


== [http://github.com/mamedev/mame/blob/master/src/mame/phoenix/phoenix.cpp phoenix] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_sc55.cpp roland/roland_sc55] ==
''' phoenixc2, griffono ''' - These bootlegs substitute the MM6221AA melody generator with a piggyback PCB. This alternative sound hardware isn't emulated.
Skeletonish. Expander. Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/funworld/photoply.cpp photoply] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_sc55mk2.cpp roland/roland_sc55mk2] ==
PC hardware. Unemulated sound card.
Skeletonish. Expander. Sound isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/wing/pinkiri8.cpp pinkiri8] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_tb303.cpp roland/roland_tb303] ==
Sound hardware isn't 100% hooked up yet.
Bass line. NEC_D650. Sound unemulated (discrete)


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pipeline.cpp pipeline] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_tr909.cpp roland/roland_tr909] ==
Sound hardware hook up isn't 100% yet.
Drum machine. UPD7810.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/pitnrun.cpp pitnrun] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/rolm/r9751.cpp rolm/r9751] ==
Needs discrete sound hardware emulation. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/playmark/playmark.cpp playmark] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sage/sage2.cpp sage/sage2] ==
''' wbeachvl, wbeachvl2, wbeachvl3, wbeachvla ''' - Incorrect OKI banking.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/pntnpuzl.cpp pntnpuzl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sanritsu/mermaid.cpp sanritsu/mermaid] ==
Sound system isn't hooked up yet. It's a DAC driven by an undumped PIC.
''' mermaid, yachtn ''' - These game have a ROM for sample playback, needs identifying and hooking up.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/pockchal.cpp pockchal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sanritsu/ron.cpp sanritsu/ron] ==
F/F part isn't correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/pocketc.cpp pocketc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sanyo/phc25.cpp sanyo/phc25] ==
Volume is often low to non-existent.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/pofo.cpp pofo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/blockade.cpp sega/blockade] ==
Needs noise generator emulation, along with proper mixing and volume control.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/pokemini.cpp pokemini] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/chihiro.cpp sega/chihiro] ==
X-BOX sound hardware isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/namco/polepos.cpp polepos] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/coolridr.cpp sega/coolridr] ==
''' grally, polepos2bi, polepos2bs, topracern ''' - Bootlegs on different hardware. Possibly missing explosion sound.
Sound hardware hook up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/bmc/popobear.cpp popobear] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/dc_atomiswave.cpp sega/dc_atomiswave] ==
BGM seems quite off, YM2413 core bug?
AICA emulation / hook up isn't 100% yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/olympia/portrait.cpp portrait] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/flashbeats.cpp sega/flashbeats] ==
Sound CPU (TMS5200) isn't hooked up yet.
Preliminary driver. SCSP for sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/playmark/powerbal.cpp powerbal] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/fwheel.cpp sega/fwheel] ==
''' atombjt ''' - OKI banking should be verified against real hardware.
Audio board isn't implemented yet (Z80 + 2x YM2203).


== [http://github.com/mamedev/mame/blob/master/src/mame/apple/powermacg3.cpp powermacg3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/gpworld.cpp sega/gpworld] ==
Very preliminary driver.
Missing laserdisc sound.


== [http://github.com/mamedev/mame/blob/master/src/mame/edevices/ppmast93.cpp ppmast93] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/hikaru.cpp sega/hikaru] ==
Sound system hook up isn't 100% correct yet.
Skeleton driver. Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/prestige.cpp prestige] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/kopunch.cpp sega/kopunch] ==
Unindentified sound chip.
Sound hardware isn't hooked up yet. Probably has discrete hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/conitec/prof180x.cpp prof180x] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/lindbergh.cpp sega/lindbergh] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/conitec/prof80.cpp prof80] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/model2.cpp sega/model2] ==
''' airwlkrs ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/sequential/prophet600.cpp prophet600] ==
''' motoraid ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/psion5/psion5.cpp psion5] ==
''' rchase2 ''' -
Speaker isn't hooked up 100% correctly yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sony/psx.cpp psx] ==
''' vf2 and clones ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/puckpkmn.cpp puckpkmn] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/model3.cpp sega/model3] ==
Sound comms are working but emulation isn't perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/naomi.cpp sega/naomi] ==
AICA emulation / hook up isn't 100% yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/puckpkmn.cpp sega/puckpkmn] ==
''' jzth ''' - A sound bank isn't hooked up yet.
''' jzth ''' - A sound bank isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/pv9234.cpp pv9234] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/sderby2.cpp sega/sderby2] ==
The video CPUs are waiting for commands from another source. It is assumed that there is at least one other PCB (834-5526?) which drives the video PCBs and perhaps generates sound. The satellite PCB is emulated in sg1000a.cpp.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/pwp14.cpp pwp14] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/sega_beena.cpp sega/sega_beena] ==
Word processor. Unidentified sound hardware (possibly beeper?).
Misses MIDI audio.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/qtsbc.cpp qtsbc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/sega_ferie.cpp sega/sega_ferie] ==
Disk beeper not implemented yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/cvs/quasar.cpp quasar] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segafruit.cpp sega/segafruit] ==
Invader effect is missing. In general, sound needs comparing with a real PCB.
Driver is preliminary due to decryption possibly being not 100% correct, sound hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/quizpun2.cpp quizpun2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segag80r.cpp sega/segag80r] ==
''' 005 ''' - Sound PROM for melody generator is missing. Need discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/qume/qvt70.cpp qvt70] ==
''' monsterb, monsterb2, spaceod, spaceod2 ''' - Need discrete sound hardware emulation.
Beeper isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/rolm/r9751.cpp r9751] ==
''' pignewt, pignewta ''' - Sega Universal Sound Board emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/metro/rabbit.cpp rabbit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segag80v.cpp sega/segag80v] ==
The emulation of the Custom Imagetek I5000 chip isn't perfect yet.
''' spacfurybl ''' - TMS5110 used for speech isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/namco/rallyx.cpp rallyx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segajw.cpp sega/segajw] ==
''' commsega ''' - The first time you kill a soldier, the music stops. When you die the music restarts and won't stop a second time.
Sound seems to be actually working pretty good.


''' nrallyx and clones, rallyx and clones ''' - Needs emulation of the explosion with discrete sound components. The schematics are available so it should be possible eventually.
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segald.cpp sega/segald] ==
Needs laserdisc sound and discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/ultimachine/rambo.cpp rambo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segapm.cpp sega/segapm] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/ultimachine/rbmk.cpp rbmk] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segas16b.cpp sega/segas16b] ==
''' magslot, super555 ''' - Oki is hooked up but given ROM sizes it should need banking.
''' bayroute1 ''' - Sound ROMs aren't dumped.


''' rbmk ''' - YM2151 isn't correctly hooked up yet, Oki is hooked up but given ROM sizes it should need banking.
''' lockonph ''' - Bootleg hardware with different custom chips.


== [http://github.com/mamedev/mame/blob/master/src/mame/regnecentralen/rc759.cpp rc759] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segas32.cpp sega/segas32] ==
Sound isn't hooked up yet (SN76489A + speaker).
''' as1 ''' - Unemulated laserdisc.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/rd100.cpp rd100] ==
''' kokoroj and clone, kokoroj2 ''' - Unemulated CD board.
Unknown sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/realbrk.cpp realbrk] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segasm1.cpp sega/segasm1] ==
''' dai2kaku ''' - Sound isn't correctly hooked up.
''' carboule ''' -


== [http://github.com/mamedev/mame/blob/master/src/mame/intel/rex6000.cpp rex6000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segasp.cpp sega/segasp] ==
Alarm sound and keyclick don't work yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/riscpc.cpp riscpc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segaxbd.cpp sega/segaxbd] ==
''' rascot ''' - Only the terminal is dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/rm/rm380z.cpp rm380z] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/stactics.cpp sega/stactics] ==
''' rm480z, rm480za ''' -
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/rohga.cpp rohga] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/stv.cpp sega/stv] ==
''' darkseal2 ''' - One sound ROM is incorrect for this set.
Sound is marked as imperfect in most games and there is no sound in some others due to incomplete SCSP emulation / hook up.


== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_cm32p.cpp roland_cm32p] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/svmu.cpp sega/svmu] ==
Synth. PCM emulation is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_d10.cpp roland_d10] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/system16.cpp sega/system16] ==
Expander. Sound isn't emulated yet.
Most games in the driver lack / have incomplete sound. Needs support for custom sound HW used by the various bootlegs.


== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_d50.cpp roland_d50] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/turbo.cpp sega/turbo] ==
Skeletonish. Synthesizer. Sound isn't emulated yet.
Driver needs discrete sound emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_mt32.cpp roland_mt32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/vicdual.cpp sega/vicdual] ==
Skeletonish. Expander.  Sound isn't emulated yet.
All games but brdrline and clones and tranqgun are missing discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_pr100.cpp roland_pr100] ==
''' starrkr ''' - Right now it uses the same netlist as parent brdrline but should be verified against schematics or real PCB.
MIDI sequencer. Unemulated M60012-0105SP gate array generates a "metronome" signal which is the only audio output.


== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_sc55.cpp roland_sc55] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/zaxxon.cpp sega/zaxxon] ==
Skeletonish. Expander.  Sound isn't emulated yet.
Missing discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_tb303.cpp roland_tb303] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/banprestoms.cpp seibu/banprestoms] ==
Bass line. NEC_D650. Sound unemulated (discrete)
Oki banking should be verified against original or by someone who understands Japanese and thus can confirm the correct speech is played.


== [http://github.com/mamedev/mame/blob/master/src/mame/roland/roland_tr909.cpp roland_tr909] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/cabal.cpp seibu/cabal] ==
Drum machine. UPD7810.
''' cabalbl ''' - Bootleg with different sound hardware, which isn't correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/rollext.cpp rollext] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/goal92.cpp seibu/goal92] ==
Preliminary driver.
Sound hardware isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/rollrace.cpp rollrace] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/seibucats.cpp seibu/seibucats] ==
Needs discrete sound hardware emulation for sound effects.
Preliminary driver. Unemulated YMF721 sound chip.


== [http://github.com/mamedev/mame/blob/master/src/mame/sanritsu/ron.cpp ron] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/stfight.cpp seibu/stfight] ==
F/F part isn't correct yet.
''' empcity and clones, stfight and clones ''' - YM2203s should be clocked at 1.5MHz but this results in  the sound and music being 1/3 of the pitch they should be. The game never writes the YM2203s' divider registers yet other games (e.g. Lock-On)  suggest the default values are correct. What *is* going on here?


== [http://github.com/mamedev/mame/blob/master/src/mame/midw8080/rotaryf.cpp rotaryf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/toki.cpp seibu/toki] ==
Needs discrete sound hardware emulation.
''' jujuba ''' - In this bootleg sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx.


== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/route16.cpp route16] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/toki_ms.cpp seibu/toki_ms] ==
''' speakhlp ''' - Bootleg with different hardware / program.
Sound needs various improvements: MSM playback, improve comms, ROM bank, mixing. There are some scratchy sound from time to time. It's also currently unknwon that port A/B of the two YMs are used for.


''' vscompmj ''' - Stuck notes, due to incomplete decryption or to wrong AY hook-up?
== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/wiz.cpp seibu/wiz] ==
''' scion and clone, stinger and clones ''' - Discrete hardware emulation is preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/dynax/royalmah.cpp royalmah] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sequential/prophet600.cpp sequential/prophet600] ==
''' ichiban ''' - Game doesn't work due to missing banking, thus sound emulation can't be tested.


''' jansou ''' - Game doesn't work due to missing program ROM, thus sound emulation can't be tested.
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/jclub2.cpp seta/jclub2] ==
''' jclub2v200 and later versions ''' - ST032 sound emulation is preliminary.


''' mjsiyoub ''' - Has additional Z80 with seemingly scrambled ROM and MSM5205, which aren't hooked up.
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/macs.cpp seta/macs] ==
''' cultname, kisakaeh, kisakaen ''' - ST016 hook up / emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/vsystem/rpunch.cpp rpunch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/namcoeva.cpp seta/namcoeva] ==
''' svolleybl ''' - Needs correct sound latch hook up and OKI M5205 hook up.
C352 ROM is a bad dump.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/rungun.cpp rungun] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/seta.cpp seta/seta] ==
All games are marked as imperfect sound. Incorrect hook up of the Konami 054539 PCM sound chip?
''' blockcarb, madsharkbl ''' - Bootleg with different sound hardware. SFXs are hooked up (OKI M6295) but music is missing.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/rvoice.cpp rvoice] ==
''' crazyfgt ''' - Level 2 interrupt should probably be triggered by the 3812 but sound tends to die that way.


== [http://github.com/mamedev/mame/blob/master/src/mame/phoenix/safarir.cpp safarir] ==
''' jjsquawk and clones ''' - Player's shot sound is missing (not requested to X1-010?). Many sounds are wrong since MAME 0.62.
Needs discrete sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/sage/sage2.cpp sage2] ==
''' sokonuke ''' - Sound is imperfect.


== [http://github.com/mamedev/mame/blob/master/src/mame/msx/sangho.cpp sangho] ==
''' zingzipbl ''' - Bad Oki ROM dump.
''' pzlestar ''' -  


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/sb180.cpp sb180] ==
''' thunderlbl, thunderlbl2 ''' - Bootleg with different sound hardware. Sound is hooked up but it restarts after a few seconds at the title screen.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/sbowling.cpp sbowling] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/seta2.cpp seta/seta2] ==
Needs discrete sound hardware emulation. PCB is available (Guru).
''' ablastb ''' - Bootleg on different hardware. Uses a FPGA reproduction of the original sound chip.


== [http://github.com/mamedev/mame/blob/master/src/mame/pacman/schick.cpp schick] ==
''' staraudi ''' - Sample ROM is a bad dump.
Hack of Pengo using Bombjack sound. Sound is probably working fine, but should be checked when the game fully works.


== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/scobra.cpp scobra] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/srmp6.cpp seta/srmp6] ==
''' mimonkeyug ''' - Needs discrete sound hardware emulation. High quality PCB scan available.
NiLe chip emulation / hook up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/galaxian/scramble.cpp scramble] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/seta/ssv.cpp seta/ssv] ==
''' 800fath and clone ''' -
''' srmp7 ''' - Needs interrupts by the sound chip (not properly hooked up yet). Kludged to work.


''' ad2083 ''' - Bad dump of the tms5110 ROMs.
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/crimson.cpp sgi/crimson] ==
Skeleton driver.


''' mariner ''' - Discrete sound in addition to the 8910.
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/indy_indigo2.cpp sgi/indy_indigo2] ==
''' indy_4610, indy_4613, indy_5015 ''' -


''' marsarf ''' - The first sound ROM is probably bad.
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip12.cpp sgi/ip12] ==
Sound hardware hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/epoch/scv.cpp scv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip20.cpp sgi/ip20] ==
Sound hardware hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/scyclone.cpp scyclone] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/ip6.cpp sgi/ip6] ==
Complex audio setup with 2x SN76477 and possibly some discrete parts.
Sound hardware hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/sderby2.cpp sderby2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/iris_power.cpp sgi/iris_power] ==
The video CPUs are waiting for commands from another source. It is assumed that there is at least one other PCB (834-5526?) which drives the video PCBs and perhaps generates sound. The satellite PCB is emulated in sg1000a.cpp.
Skeleton driver. MIPS based.


== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/seabattl.cpp seabattl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/o2.cpp sgi/o2] ==
Preliminary driver. Probably discrete sound hardware.
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segafruit.cpp segafruit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sgi/octane.cpp sgi/octane] ==
Driver is preliminary due to decryption possibly being not 100% correct, sound hasn't been hooked up yet.
Skeleton driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segag80r.cpp segag80r] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/fontwriter.cpp sharp/fontwriter] ==
''' 005 ''' - Sound PROM for melody generator is missing. Need discrete sound hardware emulation.
Extremely preliminary driver.


''' monsterb, monsterb2, spaceod, spaceod2 ''' - Need discrete sound hardware emulation.
== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/mz6500.cpp sharp/mz6500] ==


''' pignewt, pignewta ''' - Sega Universal Sound Board emulation isn't perfect yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/pc1500.cpp sharp/pc1500] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segag80v.cpp segag80v] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sharp/pocketc.cpp sharp/pocketc] ==
''' spacfurybl ''' - TMS5110 used for speech isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segajw.cpp segajw] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/siemens/pg685.cpp siemens/pg685] ==
Sound seems to be actually working pretty good.
Preliminary driver. NEC V20 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segald.cpp segald] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sigma/nyny.cpp sigma/nyny] ==
Needs laserdisc sound and discrete sound hardware emulation.
Function of port A on IC37 AY8910 is unknown. It looks like a DAC, but this is not supported by the writes to the port. All the writes are 0x9X, usually 0x9b or 0x9d.  Note that this is incorrectly referred to as port B on the schematics, but the pin #'s confirm it is, in fact port A.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segapm.cpp segapm] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sigma/spiders.cpp sigma/spiders] ==
Missing filters emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segas16b.cpp segas16b] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/alphasma.cpp skeleton/alphasma] ==
''' bayroute1 ''' - Sound ROMs aren't dumped.


''' lockonph ''' - Bootleg hardware with different custom chips.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ax20.cpp skeleton/ax20] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segas32.cpp segas32] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/basf7100.cpp skeleton/basf7100] ==
''' as1 ''' - Unemulated laserdisc.
Sound hardware isn't hooked up yet.


''' kokoroj and clone, kokoroj2 ''' - Unemulated CD board.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/codata.cpp skeleton/codata] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segasm1.cpp segasm1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/controlid.cpp skeleton/controlid] ==
''' carboule ''' -
Fingerprint reader device. Very skeletonish.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segasp.cpp segasp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/cxhumax.cpp skeleton/cxhumax] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/segaxbd.cpp segaxbd] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/daruma.cpp skeleton/daruma] ==
''' rascot ''' - Only the terminal is dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/seibucats.cpp seibucats] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/datacast.cpp skeleton/datacast] ==
Preliminary driver. Unemulated YMF721 sound chip.
Unknown sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/seta/seta.cpp seta] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/dm7000.cpp skeleton/dm7000] ==
''' blockcarb, madsharkbl ''' - Bootleg with different sound hardware. SFXs are hooked up (OKI M6295) but music is missing.


''' crazyfgt ''' - Level 2 interrupt should probably be triggered by the 3812 but sound tends to die that way.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/dual68.cpp skeleton/dual68] ==


''' jjsquawk and clones ''' - Player's shot sound is missing (not requested to X1-010?). Many sounds are wrong since MAME 0.62.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/eurit.cpp skeleton/eurit] ==
ISDN-Telefon. Sound hardware not hooked up yet.


''' sokonuke ''' - Sound is imperfect.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fanucs15.cpp skeleton/fanucs15] ==


''' thunderlbl, thunderlbl2 ''' - Bootleg with different sound hardware. Sound is hooked up but it restarts after a few seconds at the title screen.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fanucspmg.cpp skeleton/fanucspmg] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/seta/seta2.cpp seta2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/fk1.cpp skeleton/fk1] ==
''' ablastb ''' - Bootleg on different hardware. Uses a FPGA reproduction of the original sound chip.
Unknown sound hardware.


''' staraudi ''' - Sample ROM is a bad dump.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/goupil.cpp skeleton/goupil] ==
Sound hasn't been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/pc/sis630.cpp sis630] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/hprot1.cpp skeleton/hprot1] ==
Preliminary driver. Big TODO on top of file.


== [http://github.com/mamedev/mame/blob/master/src/mame/casio/sk1.cpp sk1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/hudson_poems.cpp skeleton/hudson_poems] ==
CPU is an unemulated MSM6283, possibly with undumped internal ROM. It has onboard sampling and playback capabilities.
Sound is produced by the SoC, currently unemulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/slicer/slicer.cpp slicer] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/icatel.cpp skeleton/icatel] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/sm1800.cpp sm1800] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/if800.cpp skeleton/if800] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/sony/smc777.cpp smc777] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/indiana.cpp skeleton/indiana] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/snes.cpp snes] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/itc4.cpp skeleton/itc4] ==
SNES sound emulation isn't perfect yet.
Skeletonish. Temperature controller. Probably uses a beeper?


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/snesb.cpp snesb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/itt3030.cpp skeleton/itt3030] ==
SNES sound emulation isn't perfect yet.
Beeper isn't correctly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/snk/snk6502.cpp snk6502] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/jonos.cpp skeleton/jonos] ==
''' sasuke, satansat and clones, vanguard and clones ''' - Discrete sound hardware isn't emulated yet.


''' fantasy and clones, vanguard and clones ''' - Speech is missing (hd38880/hd38882 emulation).
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/juku.cpp skeleton/juku] ==
Preliminary driver. No sound hardware hooked up.


''' satansat and clones ''' - Music frequency is wrong.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/kron.cpp skeleton/kron] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/snk/snk68.cpp snk68] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mes.cpp skeleton/mes] ==
''' powb ''' - Bootleg with different sound hardware. The MSM5205 isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/kaneko/snowbros.cpp snowbros] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/micro20.cpp skeleton/micro20] ==
''' snowbro3 and clones ''' - Sound CPU is an AT89C52 with undumped internal ROM.
Skeleton driver.


''' yutnori ''' - Sound (2 x OKIM6295) is driven by an undumped PIC.
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/micronic.cpp skeleton/micronic] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/ti/snspell.cpp snspell] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/miniframe.cpp skeleton/miniframe] ==
Preliminary driver. M68010 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/ti/snspellc.cpp snspellc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ml20.cpp skeleton/ml20] ==
Speaker not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/socrates.cpp socrates] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mstation.cpp skeleton/mstation] ==
TC8802AF speech chip isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/spacefb.cpp spacefb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/mt735.cpp skeleton/mt735] ==
Needs discrete sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/omori/spaceg.cpp spaceg] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/pv9234.cpp skeleton/pv9234] ==
Needs hook up of the SN76477s.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/spdheat.cpp spdheat] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/pwp14.cpp skeleton/pwp14] ==
Sound filters aren't emulated and currently only one speaker is hooked up, but the game has more.
Word processor. Unidentified sound hardware (possibly beeper?).


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg110.cpp spg110] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/qtsbc.cpp skeleton/qtsbc] ==
Preliminary driver. Sunplus SPG110 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg29x.cpp spg29x] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/rd100.cpp skeleton/rd100] ==
Audio capabilities of the SPG29x SoCs aren't emulated.
Unknown sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx.cpp spg2xx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/rvoice.cpp skeleton/rvoice] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_digimake.cpp spg2xx_digimake] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/swyft.cpp skeleton/swyft] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_dreamlife.cpp spg2xx_dreamlife] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/systec.cpp skeleton/systec] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_ican.cpp spg2xx_ican] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tecnbras.cpp skeleton/tecnbras] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks.cpp spg2xx_jakks] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/terak.cpp skeleton/terak] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_gkr.cpp spg2xx_jakks_gkr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ti630.cpp skeleton/ti630] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_sharp.cpp spg2xx_jakks_sharp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tk635.cpp skeleton/tk635] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_tvtouch.cpp spg2xx_jakks_tvtouch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tsispch.cpp skeleton/tsispch] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
DAC isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_lexibook.cpp spg2xx_lexibook] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tulip1.cpp skeleton/tulip1] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
Speaker (?) not hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_mysprtch.cpp spg2xx_mysprtch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/vector3.cpp skeleton/vector3] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
Preliminary driver. Extensive TODO on top of the driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_pdc.cpp spg2xx_pdc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/slicer/slicer.cpp slicer/slicer] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_playvision.cpp spg2xx_playvision] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/snk/hng64.cpp snk/hng64] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
Sound hardware hook up is very preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senario.cpp spg2xx_senario] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/snk/snk6502.cpp snk/snk6502] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
''' sasuke, satansat and clones, vanguard and clones ''' - Discrete sound hardware isn't emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senario_poker.cpp spg2xx_senario_poker] ==
''' fantasy and clones, vanguard and clones ''' - Speech is missing (hd38880/hd38882 emulation).
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senca.cpp spg2xx_senca] ==
''' satansat and clones ''' - Music frequency is wrong.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_shredmjr.cpp spg2xx_shredmjr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/snk/snk68.cpp snk/snk68] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
''' powb ''' - Bootleg with different sound hardware. The MSM5205 isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_skannerztv.cpp spg2xx_skannerztv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/news_r3k.cpp sony/news_r3k] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_smarttv.cpp spg2xx_smarttv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/news_r4k.cpp sony/news_r4k] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
Sound hardware isn't hooked up yet (lots of undocumented hardware).


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_telestory.cpp spg2xx_telestory] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/psx.cpp sony/psx] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_tvgogo.cpp spg2xx_tvgogo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/smc777.cpp sony/smc777] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_vii.cpp spg2xx_vii] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sony/zn.cpp sony/zn] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
For all games but nbajamex and clone, which use a different sound system, SPU emulation isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_wiwi.cpp spg2xx_wiwi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/stern/astinvad.cpp stern/astinvad] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_zone.cpp spg2xx_zone] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/stern/mazerbla.cpp stern/mazerbla] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.
''' mazerbla, mazerblaa ''' -  They appear to use an MM54104 'Digitalker' speech IC, however, the two speech ROMs are undumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/sigma/spiders.cpp spiders] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/subsino/lastfght.cpp subsino/lastfght] ==
Missing filters emulation.
''' lastfght ''' - Sound chip isn't emulated yet (SS9804, same as some games in subsino2.cpp).


== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/splash.cpp splash] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/subsino/subsino2.cpp subsino/subsino2] ==
''' rebus ''' - Sound isn't hooked up yet.
''' bishjan, new2001, qbeebing, queenbee and clones, squeenb, treamary, xiaoao - Sound chip isn't emulated yet (SS9804 or SS9904).


== [http://github.com/mamedev/mame/blob/master/src/mame/gaelco/splash_ms.cpp splash_ms] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun1.cpp sun/sun1] ==
Bootleg hardware. Emulation still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/alpha/splendor.cpp splendor] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun2.cpp sun/sun2] ==
See the equites entry.


== [http://github.com/mamedev/mame/blob/master/src/mame/igs/spoker.cpp spoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun3x.cpp sun/sun3x] ==
'''3super8''' - ROMs are badly dumped.


== [http://github.com/mamedev/mame/blob/master/src/mame/seta/srmp6.cpp srmp6] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun4.cpp sun/sun4] ==
NiLe chip emulation / hook up isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/acorn/ssfindo.cpp ssfindo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/blockch.cpp sunelectronics/blockch] ==
''' ppcar ''' - Uses the VIDC internal DAC for SFX, which emits bad sound right now. Music is played by the QDSP QS1000 configured to use the internal ROM, which hasn't been dumped yet.
Needs discrete sound hardware emulation.


''' ssfindo, tetfight ''' - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).
== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/dai3wksi.cpp sunelectronics/dai3wksi] ==
Needs discrete sound hardware emulation (some preliminary work has been done).


== [http://github.com/mamedev/mame/blob/master/src/mame/mr/sshot.cpp sshot] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/sunelectronics/route16.cpp sunelectronics/route16] ==
Needs discrete sound hardware emulation.
''' speakhlp ''' - Bootleg with different hardware / program.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/ssingles.cpp ssingles] ==
''' vscompmj ''' -  Stuck notes, due to incomplete decryption or to wrong AY hook-up?
Some sounds are missing: at least two of the unused ROMs contain samples (unknown format, perhaps adpcm).


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/sstrangr.cpp sstrangr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ta/alphatpx.cpp ta/alphatpx] ==
Currently using generic Invaders samples. Needs discrete sound hardware emulation. PCB is available (Guru).
''' alphatp1 ''' - Different beeper hook up?


== [http://github.com/mamedev/mame/blob/master/src/mame/seta/ssv.cpp ssv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tab/tabe22.cpp tab/tabe22] ==
''' srmp7 ''' - Needs interrupts by the sound chip (not properly hooked up yet). Kludged to work.
Possibly missing beeper.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/st2302u_bbl_spi.cpp st2302u_bbl_spi] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/arkanoid.cpp taito/arkanoid] ==
ST2302U based. Emulation is preliminary.
''' hexa ''' - Keeps writing 0x3f to register 0x07 of the AY8910, to read the input ports. This causes clicks in the music since the output channels are continuously disabled and reenabled.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/stactics.cpp stactics] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/buggychl.cpp taito/buggychl] ==
Needs discrete sound hardware emulation.
Support for the 7630's controlling the sound chip outputs (bass/treble, volume) is completely missing. The sound Z80 seems to write answers for the main Z80, but the latter doesn't seem to read them.


== [http://github.com/mamedev/mame/blob/master/src/mame/ramtek/starcrus.cpp starcrus] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/crbaloon.cpp taito/crbaloon] ==
Uses HLE noise due to abusing a 2N4124 in breakdown as a noise source.
Discrete sound hardware emulation isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/starshp1.cpp starshp1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/fgoal.cpp taito/fgoal] ==
Discrete sound hardware is emulated, but still needs proper emulation of the MC3340.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/starwars.cpp starwars] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/flstory.cpp taito/flstory] ==
''' tomcatsw ''' - Sound ROMs aren't dumped.
TA7630 emulation needs filter support (bass sounds from MSM5232 should be about 2 times louder).


== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/stfight.cpp stfight] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/gladiatr.cpp taito/gladiatr] ==
''' empcity and clones, stfight and clones ''' - YM2203s should be clocked at 1.5MHz but this results in  the sound and music being 1/3 of the pitch they should be. The game never writes the YM2203s' divider registers yet other games (e.g. Lock-On)  suggest the default values are correct. What *is* going on here?
''' ppking ''' - Sound is controlled by an undumped MCU. Until it can be decapped, its functionalities are imperfectly simulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/rca/studio2.cpp studio2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/grchamp.cpp taito/grchamp] ==
Missing engine noise.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/stuntair.cpp stuntair] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/gsword.cpp taito/gsword] ==
Needs interrupt frequencies at least. Possibly some discrete parts.
''' josvolly ''' - DAC sound needs to be implemented. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/stv.cpp stv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/lgp.cpp taito/lgp] ==
Sound is marked as imperfect in most games and there is no sound in some others due to incomplete SCSP emulation / hook up.
Sound hardware (Z80 + 3 AY-3-8910) isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/su2000.cpp su2000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/lkage.cpp taito/lkage] ==
Preliminary driver.
''' bygone ''' - Missing music. Emulation bug or incomplete prototype? PCB is available (Guru)


== [http://github.com/mamedev/mame/blob/master/src/mame/mr/subhuntr.cpp subhuntr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/marinedt.cpp taito/marinedt] ==
Possibly discrete hardware.
Needs discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/subs.cpp subs] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/missb2.cpp taito/missb2] ==
Discrete sound hardware emulation is incomplete (missing sonar sound).
The Sound NMI and/or Interrupts aren't likely to be right. The Sound CPU starts writing to unusual memory ports - either because the NMI/Interrupt timing is out, or the sheer fact that the Sound CPU code is rather poorly written, so it may be normal behaviour. Also, the OKI M6295 seems to be playing the wrong samples, however the current OKI M6295 sound ROM dump is bad.


== [http://github.com/mamedev/mame/blob/master/src/mame/subsino/subsino2.cpp subsino2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/ninjaw.cpp taito/ninjaw] ==
''' bishjan, new2001, qbeebing, queenbee and clones, squeenb, treamary ''' - Sound chip isn't emulated yet (SS9804 or SS9904).
SSG Output isn't accurate.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/summit.cpp summit] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/nycaptor.cpp taito/nycaptor] ==
Sound hardware isn't hooked up yet.
Needs better sound emulation (mixing ?).


== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun1.cpp sun1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/opwolf.cpp taito/opwolf] ==
There are a few unmapped writes for the sound Z80 and unknown writes to the MSM5205 control addresses.


== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun2.cpp sun2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/pitnrun.cpp taito/pitnrun] ==
Needs discrete sound hardware emulation. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun3x.cpp sun3x] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/rollrace.cpp taito/rollrace] ==
Needs discrete sound hardware emulation for sound effects.


== [http://github.com/mamedev/mame/blob/master/src/mame/sun/sun4.cpp sun4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/sbowling.cpp taito/sbowling] ==
Needs discrete sound hardware emulation. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/funtech/supracan.cpp supracan] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/scyclone.cpp taito/scyclone] ==
Sound chip is completely custom, and partially implemented.
Complex audio setup with 2x SN76477 and possibly some discrete parts.


== [http://github.com/mamedev/mame/blob/master/src/mame/venture/suprridr.cpp suprridr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/spdheat.cpp taito/spdheat] ==
The board seems to contain a discrete sound portion which needs to be emulated.
Sound filters aren't emulated and currently only one speaker is hooked up, but the game has more.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/svmu.cpp svmu] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitogn.cpp taito/taitogn] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/swyft.cpp swyft] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/systec.cpp systec] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/sega/system16.cpp system16] ==
Most games in the driver lack / have incomplete sound. Needs support for custom sound HW used by the various bootlegs.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tab/tabe22.cpp tabe22] ==
Possibly missing beeper.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitogn.cpp taitogn] ==
Zoom sound DSP emulation isn't complete.
Zoom sound DSP emulation isn't complete.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitopjc.cpp taitopjc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitopjc.cpp taito/taitopjc] ==
Zoom sound DSP emulation isn't complete.
Zoom sound DSP emulation isn't complete.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitotx.cpp taitotx] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitotx.cpp taito/taitotx] ==
Preliminary driver.
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitotz.cpp taitotz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitotz.cpp taito/taitotz] ==
Zoom sound DSP is currently unemulated.
Zoom sound DSP is currently unemulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitowlf.cpp taitowlf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taitowlf.cpp taito/taitowlf] ==
Zoom sound DSP is currently unemulated.
Zoom sound DSP is currently unemulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taito_f3.cpp taito_f3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taito_f3.cpp taito/taito_f3] ==
''' bumbsymph and clones ''' - Bootlegs on different hardware. Oki banking is wrong.
''' bumbsymph and clones ''' - Bootlegs on different hardware. Oki banking is wrong.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taito_l.cpp taito_l] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/taito_l.cpp taito/taito_l] ==
''' champwr and clones ''' - Additional MSM5205 isn't 100% correctly hooked up yet.
''' champwr and clones ''' - Additional MSM5205 isn't 100% correctly hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tasman.cpp tasman] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/warriorb.cpp taito/warriorb] ==
Konami GX based PCB for gambling games.
''' darius2d, darius2do and sagaia ''' - SSG Output isn't accurate.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/tattack.cpp tattack] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/taito/wyvernf0.cpp taito/wyvernf0] ==
Sound isn't hooked up (probably discrete).
Sound emulation isn't fully accurate. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/tandberg/tdv2324.cpp tdv2324] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tandberg/tdv2324.cpp tandberg/tdv2324] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tecnbras.cpp tecnbras] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tangerine/microtan.cpp tangerine/microtan] ==
''' spinveti ''' - Sound hardware isn't hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/tektronix/tek410x.cpp tek410x] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tatsumi/kingdrby.cpp tatsumi/kingdrby] ==
Possibly missing discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/terak.cpp terak] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tatsumi/tx1.cpp tatsumi/tx1] ==
''' tx1 and clones ''' - TX-1 tyre screech noises are not implemented yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/jaleco/tetrisp2.cpp tetrisp2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tch/kickgoal.cpp tch/kickgoal] ==
''' stepstag, steps3, vjdash ''' - No music ROMs / HD dumps.
''' actionhw ''' - Missing PIC dump. Simulated for now.


== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/tg100.cpp tg100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tch/littlerb.cpp tch/littlerb] ==
Unemulated Yamaha YMW258-F sound chip (possibly identical to MultiPCM?).
Sound hardware is mostly understood, but isn't perfectly implemented yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/thayers.cpp thayers] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tch/wheelfir.cpp tch/wheelfir] ==
Needs converting of the SSI-263 to a sound device and laserdisc audio.
''' kongball ''' - The PCB for this prototype had no sound ROMs. Unknown if removed or not programmed yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/ti630.cpp ti630] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/teamconcepts/comquest.cpp teamconcepts/comquest] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti85.cpp ti85] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/technos/chinagat.cpp technos/chinagat] ==
''' ti84pob, ti84pov3 ''' - Unemulated FonixTalk from SpeechFX.
''' saiyugb1 ''' - There are sync problems between the i8049 and the m5205 which need further looking at.


== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti89.cpp ti89] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tecmo/wc90.cpp tecmo/wc90] ==
Sound isn't correctly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti931.cpp ti931] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tecmo/wc90b.cpp tecmo/wc90b] ==
Preliminary driver.
MSM5205 sound isn't perfect yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/tektronix/tek410x.cpp tektronix/tek410x] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/telercas/tmc600.cpp telercas/tmc600] ==
PRWNOISE and PRBEEP return wrong values, CDP1869 white noise not emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/televideo/tv950.cpp televideo/tv950] ==
Speaker doesn't produce correct sound due to bugs in the via6522 emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti990_4.cpp ti990_4] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/snspell.cpp ti/snspell] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/tiamc1.cpp tiamc1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/snspellc.cpp ti/snspellc] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/sfrj/tim011.cpp tim011] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti85.cpp ti/ti85] ==
''' ti84pob, ti84pov3 ''' - Unemulated FonixTalk from SpeechFX.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/timeplt.cpp timeplt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti89.cpp ti/ti89] ==
''' chkun ''' - Needs Toshiba TC8830F sound chip emulation.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti931.cpp ti/ti931] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tk635.cpp tk635] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ti/ti990_4.cpp ti/ti990_4] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/telercas/tmc600.cpp tmc600] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/bingobear.cpp tiger/bingobear] ==


== [http://github.com/mamedev/mame/blob/master/src/mame/metro/tmmjprd.cpp tmmjprd] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/gamecom.cpp tiger/gamecom] ==
The emulation of the Custom Imagetek I5000 chip isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tmnt.cpp tmnt] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/k28.cpp tiger/k28] ==
''' tmntucbl ''' - Needs MC68705R3P / Oki M5205 hook up.
''' k28 ''' - Speech doesn't seem to sound correct. May be a bug in the Votrax emulation. Needs comparison with real hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/tmnt2.cpp tmnt2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tiger/k28o.cpp tiger/k28o] ==
''' glfgreat and clones ''' - Sound hook up isn't 100% correct yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/tmspoker.cpp tmspoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tigertel/gizmondo.cpp tigertel/gizmondo] ==
Preliminary driver.


== [http://github.com/mamedev/mame/blob/master/src/mame/toaplan/toaplan1.cpp toaplan1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/toaplan/toaplan1.cpp toaplan/toaplan1] ==
''' outzonec ''' - Z80 ROMs is probably incorrect for this set, causing wrong sounds.
''' outzonec ''' - Z80 ROMs is probably incorrect for this set, causing wrong sounds.


== [http://github.com/mamedev/mame/blob/master/src/mame/toaplan/toaplan2.cpp toaplan2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/toaplan/toaplan2.cpp toaplan/toaplan2] ==
''' batsugunbl ''' - Oki banking isn't hooked up correctly yet.
''' batsugunbl ''' - Oki banking isn't hooked up correctly yet.


''' nprobowl, probowl2 ''' - Oki banking isn't hooked up yet.
''' nprobowl, probowl2 ''' - Oki banking isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/toki.cpp toki] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tomy/tomy_princ.cpp tomy/tomy_princ] ==
''' jujuba ''' - In this bootleg sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx.
Sound hardware isn't hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/toki_ms.cpp toki_ms] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/toshiba/paso1600.cpp toshiba/paso1600] ==
Sound needs various improvements: MSM playback, improve comms, ROM bank, mixing. There are some scratchy sound from time to time. It's also currently unknwon that port A/B of the two YMs are used for.


== [http://github.com/mamedev/mame/blob/master/src/mame/gameplan/toratora.cpp toratora] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/trs/dgn_beta.cpp trs/dgn_beta] ==
Sound is hooked up according to schematics, but it sounds horrible. It's supposed that real hardware differs from schematics.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/trackfld.cpp trackfld] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/trs/vis.cpp trs/vis] ==
''' hyprolymb, hyprolymba ''' - Bootleg with different sound hardware, which isn't correctly hooked up yet.
Some audio registers aren't understood yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/trkfldch.cpp trkfldch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/elan_ep3a19a.cpp tvgames/elan_ep3a19a] ==
Preliminary driver. Unknown sound hw.
The sound capabilities of the SoC aren't fully emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/morrow/tricep.cpp tricep] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/elan_eu3a05.cpp tvgames/elan_eu3a05] ==
ADPCM format not correctly decoded yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/triviaquiz.cpp triviaquiz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_nand.cpp tvgames/generalplus_gpl16250_nand] ==
Discrete sounds?
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/trucocl.cpp trucocl] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_rom.cpp tvgames/generalplus_gpl16250_rom] ==
Audio is almost there, but not perfect yet.
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tsispch.cpp tsispch] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_romram.cpp tvgames/generalplus_gpl16250_romram] ==
DAC isn't hooked up yet.
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/nichibutsu/tubep.cpp tubep] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_spi.cpp tvgames/generalplus_gpl16250_spi] ==
Missing analog filters emulation.
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/tulip1.cpp tulip1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl16250_spi_direct.cpp tvgames/generalplus_gpl16250_spi_direct] ==
Speaker (?) not hooked up.
Audio capabilities of the SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/dataeast/tumbleb.cpp tumbleb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl162xx_lcdtype.cpp tvgames/generalplus_gpl162xx_lcdtype] ==
''' funkyjetb ''' - PIC has been decapped but hook-up hasn't been completed yet.
Audio capabilities of the SoC are partially emulated.


''' pangpang, tumbleb2 ''' - Sound PIC is protected and simulation isn't 100% correct. We need a dump of the PICs.
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/generalplus_gpl32612.cpp tvgames/generalplus_gpl32612] ==
Audio capabilities of the SoC are partially emulated.


''' tumbleb, tumblepba ''' - Sound is not quite correct yet.
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg110.cpp tvgames/spg110] ==
Preliminary driver. Sunplus SPG110 based.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/turbo.cpp turbo] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg29x.cpp tvgames/spg29x] ==
Driver needs discrete sound emulation instead of samples.
Audio capabilities of the SPG29x SoCs aren't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/televideo/tv950.cpp tv950] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx.cpp tvgames/spg2xx] ==
Speaker doesn't produce correct sound due to bugs in the via6522 emulation.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/videoton/tvc.cpp tvc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_digimake.cpp tvgames/spg2xx_digimake] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/twinkle.cpp twinkle] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_dreamlife.cpp tvgames/spg2xx_dreamlife] ==
Sound isn't fully hooked up yet (IDE DMA, finish comms).
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/tatsumi/tx1.cpp tx1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_ican.cpp tvgames/spg2xx_ican] ==
''' tx1 and clones ''' - TX-1 tyre screech noises are not implemented yet.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/pce/uapce.cpp uapce] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks.cpp tvgames/spg2xx_jakks] ==
The tone played by the jamma if board is not emulated.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/uknc.cpp uknc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_gkr.cpp tvgames/spg2xx_jakks_gkr] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/att/unixpc.cpp unixpc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_sharp.cpp tvgames/spg2xx_jakks_sharp] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/unkpoker.cpp unkpoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_jakks_tvtouch.cpp tvgames/spg2xx_jakks_tvtouch] ==
Unidentified sound hardware.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/amiga/upscope.cpp upscope] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_lexibook.cpp tvgames/spg2xx_lexibook] ==
Amiga sound emulation isn't perfect yet.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/homebrew/uzebox.cpp uzebox] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_mysprtch.cpp tvgames/spg2xx_mysprtch] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/visual/v1050.cpp v1050] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_pdc.cpp tvgames/spg2xx_pdc] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vamphalf.cpp vamphalf] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_playvision.cpp tvgames/spg2xx_playvision] ==
''' yorijori ''' - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vax11.cpp vax11] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senario.cpp tvgames/spg2xx_senario] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vboy.cpp vboy] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senario_poker.cpp tvgames/spg2xx_senario_poker] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/vector3.cpp vector3] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_senca.cpp tvgames/spg2xx_senca] ==
Preliminary driver. Extensive TODO on top of the driver.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/commodore/vic20.cpp vic20] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_shredmjr.cpp tvgames/spg2xx_shredmjr] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/vicdual.cpp vicdual] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_skannerztv.cpp tvgames/spg2xx_skannerztv] ==
All games but brdrline and clones and tranqgun are missing discrete sound emulation.
Audio capabilities of the SPG2xx SoCs are partially emulated.


''' starrkr ''' - Right now it uses the same netlist as parent brdrline but should be verified against schematics or real PCB.
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_smarttv.cpp tvgames/spg2xx_smarttv] ==
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/act/victor9k.cpp victor9k] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_telestory.cpp tvgames/spg2xx_telestory] ==
Codec sound isn't emulated.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/vidbrain/vidbrain.cpp vidbrain] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_tvgogo.cpp tvgames/spg2xx_tvgogo] ==
R-2R ladder DAC isn't correctly emulated yet.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/video21.cpp video21] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_vii.cpp tvgames/spg2xx_vii] ==
Beeper sounds offtune.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/trs/vis.cpp vis] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_wiwi.cpp tvgames/spg2xx_wiwi] ==
Some audio registers aren't understood yet.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vk100.cpp vk100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/spg2xx_zone.cpp tvgames/spg2xx_zone] ==
Duty cycle for the beeper is wrong.
Audio capabilities of the SPG2xx SoCs are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vlc.cpp vlc] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/st2302u_bbl_spi.cpp tvgames/st2302u_bbl_spi] ==
Preliminary driver.
ST2302U based. Emulation is preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/votrax/votrhv.cpp votrhv] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/trkfldch.cpp tvgames/trkfldch] ==
Currently using the wrong Votrax model.
Preliminary driver. Unknown sound hw.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/voyager.cpp voyager] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix.cpp tvgames/xavix] ==
PC hardware. Preliminary driver.
Sound hardware emulation is missing some features (i.e. envelopes).


== [http://github.com/mamedev/mame/blob/master/src/mame/ice/vp101.cpp vp101] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix2.cpp tvgames/xavix2] ==
Sound hardware (AC97 codec) isn't hooked up yet.
SoC emulation is very preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/vpoker.cpp vpoker] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix_2000.cpp tvgames/xavix_2000] ==
Sound isn't hooked up yet (AY8910).
SoC emulation is very preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/vsmile.cpp vsmile] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix_2002.cpp tvgames/xavix_2002] ==
Audio capabilities of the SPG243 SoC are partially emulated.
SoC emulation is very preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/vsmileb.cpp vsmileb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ultimachine/rambo.cpp ultimachine/rambo] ==
Audio capabilities of the SPG243 SoC are partially emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/skeleton/vsmilepro.cpp vsmilepro] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ultratec/minicom.cpp ultratec/minicom] ==
Skeletonish. Nothing has been hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vt_unknown.cpp vt_unknown] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cheekyms.cpp universal/cheekyms] ==
Unidentified main CPU. Dump might be bad.
Sound hardware emulation is incomplete.


== [http://github.com/mamedev/mame/blob/master/src/mame/nintendo/vt1682.cpp vt1682] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cosmic.cpp universal/cosmic] ==
Sound crackles.
Need proper sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vt52.cpp vt52] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/cosmicg.cpp universal/cosmicg] ==
Bell sound is too clean. Needs a flyback diode circuit implementation.
Need proper sound hardware emulation instead of samples.


== [http://github.com/mamedev/mame/blob/master/src/mame/dec/vt62.cpp vt62] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/getaway.cpp universal/getaway] ==
Very preliminary driver.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/meadows/warpsped.cpp warpsped] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/universal/zerohour.cpp universal/zerohour] ==
Preliminary driver. Probably discrete sound hardware.
Missing discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/namco/warpwarp.cpp warpwarp] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/argo.cpp ussr/argo] ==
''' navarone, sos ''' - Sound isn't completely emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/warriorb.cpp warriorb] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/istrebiteli.cpp ussr/istrebiteli] ==
''' darius2d, darius2do and sagaia ''' - SSG Output isn't accurate.
The emulation of the custom sound device is still preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/tecmo/wc90.cpp wc90] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/mk85.cpp ussr/mk85] ==
Sound isn't correctly hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/tecmo/wc90b.cpp wc90b] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/mk90.cpp ussr/mk90] ==
MSM5205 sound isn't perfect yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/handheld/wildfire.cpp wildfire] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/okean240.cpp ussr/okean240] ==
Volume decay should be more steep at the start and the pitch sounds wrong too (latter is an MCU emulation problem).


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/wildpkr.cpp wildpkr] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/sm1800.cpp ussr/sm1800] ==
Preliminary driver. Needs memory map improvements, ACRTC support, GFX decode and sound support.


== [http://github.com/mamedev/mame/blob/master/src/mame/wink/wink.cpp wink] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/tiamc1.cpp ussr/tiamc1] ==
Sound emulation isn't fully accurate.


== [http://github.com/mamedev/mame/blob/master/src/mame/seibu/wiz.cpp wiz] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/ussr/uknc.cpp ussr/uknc] ==
''' scion and clone, stinger and clones ''' - Discrete hardware emulation is preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/atari/wolfpack.cpp wolfpack] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/venture/looping.cpp venture/looping] ==
Missing discrete sound emulation and (undumped) audio cassette.
DAC emulation can be improved by adding the missing signals for decay etc. (see schematics).


== [http://github.com/mamedev/mame/blob/master/src/mame/bandai/wswan.cpp wswan] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/venture/suprridr.cpp venture/suprridr] ==
The board seems to contain a discrete sound portion which needs to be emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/wyse/wy60.cpp wy60] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vidbrain/vidbrain.cpp vidbrain/vidbrain] ==
AUX port isn't emulated.
R-2R ladder DAC isn't correctly emulated yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/taito/wyvernf0.cpp wyvernf0] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/videoton/tvc.cpp videoton/tvc] ==
Sound emulation isn't fully accurate. PCB is available (Guru).


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix.cpp xavix] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/visual/v1050.cpp visual/v1050] ==
Sound hardware emulation is missing some features (i.e. envelopes).


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix2.cpp xavix2] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/visual/v50.cpp visual/v50] ==
SoC emulation is very preliminary.
Missing screen attributes (reverse sometimes works), smooth scroll, screen brightness contro.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix_2000.cpp xavix_2000] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/visual/xds.cpp visual/xds] ==
SoC emulation is very preliminary.
Buzzer not hooked up yet.


== [http://github.com/mamedev/mame/blob/master/src/mame/tvgames/xavix_2002.cpp xavix_2002] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/votrax/votrhv.cpp votrax/votrhv] ==
SoC emulation is very preliminary.
Currently using the wrong Votrax model.


== [http://github.com/mamedev/mame/blob/master/src/mame/konami/xmen.cpp xmen] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vsystem/pspikes.cpp vsystem/pspikes] ==
''' xmenabl ''' - Bootleg with different hardware.
''' aerfboot, aerfboo2, karatblzbl, pspikesc ''' - Bootlegs with slightly different sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/misc/xtom3d.cpp xtom3d] ==
''' spikes91, spikes91b ''' - Need MSM5205 hook up and verifying of the sound latch hook up.
PC based (Celeron + 3DFX). Very preliminary. ISA sound board (YMZ280B + YAC516 + 3550A DAC) isn't emulated.


== [http://github.com/mamedev/mame/blob/master/src/mame/philips/yes.cpp yes] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vsystem/rpunch.cpp vsystem/rpunch] ==
Very preliminary driver. No sound hardware listed. Probably just a beeper?
''' svolleybl ''' - Needs correct sound latch hook up and OKI M5205 hook up.


== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymdx100.cpp ymdx100] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/clickstart.cpp vtech/clickstart] ==
Some voices (such as Pianobells) seem to not let you turn off modulation even if you set the mod wheel to its lowest point.
Preliminary driver.  


== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ympsr400.cpp ympsr400] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/gamemachine.cpp vtech/gamemachine] ==
Emulation doesn't work yet so sound can't be hooked up.
Needs discrete sound hardware emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ympsr60.cpp ympsr60] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/geniusiq.cpp vtech/geniusiq] ==
A few instruments sound odd.


== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymtx81z.cpp ymtx81z] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/pc1000.cpp vtech/pc1000] ==
YM2414 emulation is preliminary.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/prestige.cpp vtech/prestige] ==
Unindentified sound chip.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/primusex.cpp vtech/primusex] ==
No sound hardware hooked up or even listed in the driver.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/socrates.cpp vtech/socrates] ==
TC8802AF speech chip isn't emulated yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/vsmile.cpp vtech/vsmile] ==
Audio capabilities of the SPG243 SoC are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/vtech/vsmileb.cpp vtech/vsmileb] ==
Audio capabilities of the SPG243 SoC are partially emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/wing/luckgrln.cpp wing/luckgrln] ==
Sound chip type is unknown.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/wing/pinkiri8.cpp wing/pinkiri8] ==
Sound hardware isn't 100% hooked up yet.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/wink/wink.cpp wink/wink] ==
Sound emulation isn't fully accurate.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/wyse/wy60.cpp wyse/wy60] ==
AUX port isn't emulated.
 
== [http://github.com/mamedev/mame/blob/master/src/mame/wyse/wy85.cpp wyse/wy85] ==
 
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/tg100.cpp yamaha/tg100] ==
Unemulated Yamaha YMW258-F sound chip (possibly identical to MultiPCM?).
 
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymdx100.cpp yamaha/ymdx100] ==
Some voices (such as Pianobells) seem to not let you turn off modulation even if you set the mod wheel to its lowest point.


== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymvl1.cpp ymvl1] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ympsr400.cpp yamaha/ympsr400] ==
Emulation doesn't work yet so sound can't be hooked up.
Emulation doesn't work yet so sound can't be hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/zenith/z22.cpp z22] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ympsr60.cpp yamaha/ympsr60] ==
Buzzer not emulated yet.
A few instruments sound odd.


== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/zac2650.cpp zac2650] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymtx81z.cpp yamaha/ymtx81z] ==
Missing discrete sound emulation.
YM2414 emulation is preliminary.


== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/zaccaria.cpp zaccaria] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/yamaha/ymvl1.cpp yamaha/ymvl1] ==
Lacks analog circuitry emulation (see driver notes). Needs implementation of discrete filters for analog signals 1 to 5 and attenuation control for signal 5 (74LS156).
Emulation doesn't work yet so sound can't be hooked up.


== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/laserbat.cpp zaccaria/laserbat] ==
Missing analog part.


== [http://github.com/mamedev/mame/blob/master/src/mame/sega/zaxxon.cpp zaxxon] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/seabattl.cpp zaccaria/seabattl] ==
Missing discrete sound emulation.
Preliminary driver. Probably discrete sound hardware.


== [http://github.com/mamedev/mame/blob/master/src/mame/universal/zerohour.cpp zerohour] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/zac2650.cpp zaccaria/zac2650] ==
Missing discrete sound emulation.
Missing discrete sound emulation.


== [http://github.com/mamedev/mame/blob/master/src/mame/sony/zn.cpp zn] ==
== [http://github.com/mamedev/mame/blob/master/src/mame/zaccaria/zaccaria.cpp zaccaria/zaccaria] ==
For all games but nbajamex and clone, which use a different sound system, SPU emulation isn't perfect yet.
Lacks analog circuitry emulation (see driver notes). Needs implementation of discrete filters for analog signals 1 to 5 and attenuation control for signal 5 (74LS156).

Latest revision as of 06:59, 20 November 2024

This page is designed to allow for a quick look over all the drivers with a MACHINE_NO_SOUND or MACHINE_IMPERFECT_SOUND flag by giving, as much as possible, an idea on the amount of effort needed to fix them.

access/acvirus

80C5xx + dsp56k based. Skeletonish.

acorn/aristmk5

Skeleton driver. Sound hardware hook up can't be verified.

acorn/ertictac

Sound is currently ugly in both games, recognizable but still nowhere near perfection.

acorn/riscpc

acorn/ssfindo

ppcar - Uses the VIDC internal DAC for SFX, which emits bad sound right now. Music is played by the QDSP QS1000 configured to use the internal ROM, which hasn't been dumped yet.

ssfindo, tetfight - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).

act/victor9k

Codec sound isn't emulated.

adp/manohman

Preliminary driver.

akai/akaiax80

Very preliminary driver. No sound hook up yet.

alesis/alesis

alliedleisure/ace

Needs discrete sound emulation.

alliedleisure/clayshoo

Needs discrete sound hardware emulation.

alpha/equites

Analog drums/cymbals are missing. The bassline is imperfect. This is just the square wave output of the 5232 at the moment. It should go through analog stages. Needs proper emulation of the 8155 on the sound board. Missing implementation of the low-pass filters on the DAC output. The purpose of the sound PROM is unclear. From the schematics, it seems it should influence the MSM5232 clock. However, even removing it from the board doesn't seem to affect the sound.

alpha/splendor

See the equites entry.

altos/altos486

amiga/alg

Missing laserdisc sound.

amiga/cubo

Cubo CD32 sound hardware isn't 100% correctly emulated / hooked up yet.

amiga/mquake

Sound system isn't correctly hooked up yet (Amiga custom + Ensoniq ES5503).

amiga/upscope

Amiga sound emulation isn't perfect yet.

amstrad/amstrad

al520ex -

amstrad/pda600

DTMF tone generator isn't emulated.

apollo/apollo

apple/imacg3

Very preliminary driver.

apple/powermacg3

Very preliminary driver.

arcadia/arcadia

aristocrat/aristmk6

Skeleton driver. System is SH4 based.

astrocorp/astropc

Fruit machines. AMD Geode based. Skeletonish.

atari/atarisy1

indytemp and clones - "Welcome" doesn't play at start.

atari/atarittl

tank - Netlist has been added but needs debugging and it runs very slow.

atari/atetris

atetb3482 - Bootleg with different sound hardware. Sound Z80 not hooked up and UM3482 unemulated.

atari/avalnche

catchp - Needs discrete sound hardware emulation.

atari/badlandsbl

atari/boxer

Needs discrete sound hardware emulation.

atari/bzone

dsrtwars - Bootleg with different sound system (AY8910 instead of Pokey, discrete sounds may differ).

atari/cball

Needs discrete sound hardware emulation.

atari/cmmb

Sound hardware isn't hooked up yet.

atari/cops

cops and clone - No laserdisc dump.

atari/copsnrob

Discrete sound hardware is partially emulated.

atari/harddriv

hdrivair, hdrivairp Serial communications between the two DS III/IV sound ADSPs need fixing (The auxillary DSP is used to process the output of the sound DSP).

atari/hitparade

Juke box. TMS1300 based. The mechanical parts aren't emulated.

atari/jaguar

atari/metalmx

Very complex prototype hardware. Preliminary driver.

atari/mgolf

Needs discrete sound hardware emulation.

atari/missile

missilea - Different sound hw (discrete?).

x80wc - Different sound hw. Sound chip had been removed from the PCB it was dumped from.

atari/nitedrvr

Discrete motor/skid sounds are not 100% correct.

atari/pofo

atari/starshp1

Discrete sound hardware is emulated, but still needs proper emulation of the MC3340.

atari/starwars

tomcatsw - Sound ROMs aren't dumped.

atari/subs

Discrete sound hardware emulation is incomplete (missing sonar sound).

atari/wolfpack

Missing discrete sound emulation and (undumped) audio cassette.

atlus/cave

gaia, theroes - Sound cuts out occasionally.

att/unixpc

ausnz/magnum

Beeper implementation isn't perfect yet.

banctec/banctec

bandai/wswan

Sound chip emulation is incomplete.

barcrest/mpu3

Sound hardware isn't hooked up yet.

barcrest/mpu4crystal

Fruit machine hardware. Not working yet.

barcrest/mpu4empire

Fruit machine hardware. Not working yet.

barcrest/mpu4mdm

Fruit machine hardware. Not working yet.

barcrest/mpu4misc

Fruit machine hardware. Not working yet.

barcrest/mpu4mod4oki

m4andycpdut -

barcrest/mpu4plasma

Fruit machine hardware. Not working yet.

barcrest/mpu4union

Fruit machine hardware. Not working yet.

barcrest/mpu4vid

Fruit machine hardware. Not working yet.

beehive/microb

Beeper is hooked up, but not 100% correct.

bfm/bfm_blackbox

Sound is simulated via samples.

bfm/bfm_sc1

Mostly mechanical fruit machines.

bfm/bfm_sc2

quintond, quintono, quintoon - Sound ROM needs redumping, the one currently used is suspiciously similar to qos.

bfm/bfm_sc4

bmc/popobear

BGM seems quite off, YM2413 core bug?

brother/ax145

brother/lw700i

Unknown sound hardware.

canon/canon_s80

capcom/alien

Skeleton driver (SH4 based system).

capcom/cps1bl_pic

all sets but punipic, punipic2 - Undumped PICs used as sound MCUs.

capcom/cps2

gigaman2 - A bootleg with a different sound system.

capcom/mitchell

mstworld2, pangba, pangbb, spangbl - Sound clocks aren't correct, causing music speed to be too fast.

pkladiesbl, pkladiesbl2 - MSM5205 isn't hooked up.

casio/casloopy

Unemulated NEC CDT109 sound chip with internal ROM.

casio/cfx9850

casio/ctk2000

Keyboard. Sample compression not completely understood yet.

casio/ctk551

ap10, ctk601 - Missing DSP emulation.

casio/ld50

Electronic drums. I87C52. Dream SAM9793 and Burr-Brown PCM1717E DAC aren't emulated.

casio/pickytlk

Skeletonish. No sound hooked up yet.

casio/sk1

CPU is an unemulated MSM6283, possibly with undumped internal ROM. It has onboard sampling and playback capabilities.

ces/cesclass

Sound doesn't play most samples.

chess/compuchess

cncchess - Sound is wrong, it should be a long dual-tone alarm sound.

cinematronics/embargo

Needs discrete sound hardware emulation.

cinematronics/jack

striv and clones - Sound hook up isn't 100% correct yet.

citoh/cit220

Preliminary driver. Beeper frequency unknown.

commodore/vic20

comx/comx35

conitec/prof180x

conitec/prof80

cromemco/c10

cvs/cvs

Sound board most probably has discrete circuits. The 393Hz tone used for shots (superbike) and collisions (8ball) is just a guess. Some sounds seem to be missing.

cvs/galaxia

Is sound partly discrete?

cvs/quasar

Invader effect is missing. In general, sound needs comparing with a real PCB.

cybiko/cybiko

dataeast/astrof

Needs discrete sound hardware emulation.

dataeast/battlera

There seems to be a bug with a stuck note from the YM2203 FM channel at the start of scene 3 and near the ending when your characters are flying over a forest in a helicopter.

dataeast/cntsteer

According to a side-by-side test, sound should be "darker" by some octaves. It's likely that a sound filter is needed.

dataeast/dec0

mastbond, secretab - Bootleg on different hardware. The sound system is imperfectly hooked up.

dataeast/deco32

dragngun and clones - Oki3 bank-switching isn't verified.

lockload and clones - Sound hook-up is preliminary.

dataeast/deshoros

Preliminary buzzer sound is hooked up. Needs a more exact implementation.

dataeast/liberate

prosport, prosporta - Sound hook up isn't 100% correct.

dataeast/rohga

darkseal2 - One sound ROM is incorrect for this set.

dataeast/tumbleb

funkyjetb - PIC has been decapped but hook-up hasn't been completed yet.

pangpang, tumbleb2 - Sound PIC is protected and simulation isn't 100% correct. We need a dump of the PICs.

tumbleb, tumblepba - Sound is not quite correct yet.

ddr/huebler

ddr/mc8020

It isn't known if it has sound hardware.

ddr/mc8030

It isn't known if it has sound hardware.

ddr/nanos

dec/kn01

Preliminary driver.

dec/kn02

Preliminary driver.

dec/pdp11

dec/vax11

dec/vk100

Duty cycle for the beeper is wrong.

dec/vt52

Bell sound is too clean. Needs a flyback diode circuit implementation.

dec/vt62

Very preliminary driver.

dms/dms5000

dynax/ddenlovr

animaljr, animaljrs - Sound ROM needs redump.

quizchq, quizchq1 - Some samples are played at the wrong pitch.

dynax/realbrk

dai2kaku - Sound isn't correctly hooked up.

dynax/royalmah

ichiban - Game doesn't work due to missing banking, thus sound emulation can't be tested.

jansou - Game doesn't work due to missing program ROM, thus sound emulation can't be tested.

mjsiyoub - Has additional Z80 with seemingly scrambled ROM and MSM5205, which aren't hooked up.

edevices/fantland

galaxygn and clone - Sound hardware hook up isn't 100% correct yet.

edevices/ppmast93

Sound system hook up isn't 100% correct yet.

efo/cedar_magnet

The current implementation is preliminary. Sound works but it's not perfect yet. Hardware: 1 Z80, 2 Z80CTCs, 2 AY8910 and 1 M5205.

efo/cidelsa

altair, altair2, destryer, destryea - Missing white noise.

elektron/elektronmono

MCF5206E based. Skeletonish.

ensoniq/esqkt

enterprise/ep64

eolith/ghosteo

QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).

epoch/scv

esprit/esp250c

Buzzer isn't hooked up yet.

exidy/carpolo

Needs discrete sound hardware emulation.

exidy/circus

Discrete sound hardware is only partially emulated. Needs full emulation instead of samples.

exidy/exidy

sidetrac, spectar and clones, targ and clones - Need proper sound hardware emulation instead of samples.

fairlight/cmi

falco/falcots

ts1 -

falco/falcots28

Bell is really silent.

funtech/supracan

Sound chip is completely custom, and partially implemented.

funworld/4roses

Skeleton driver.

funworld/photoply

PC hardware. Unemulated sound card.

fuuki/fuukifg3

YMF278B and YMF262 are hooked up in an awkward way (real chip has YMF262 integrated). PCM channels of music in asurabus is sometimes off-tune, check Chen-Mao's stage for example (note: srom.u7 (z80 prg) is a good dump).

gaelco/atvtrack

Skeleton driver.

gaelco/bigkarnk_ms

Preliminary driver.

gaelco/gaelco

bioplayc - PCB was missing the audio ROM, using the ones from the final version.

gaelco/goldart

Preliminary driver. OKI not hooked up yet.

gaelco/rollext

Preliminary driver.

gaelco/splash

rebus - Sound isn't hooked up yet.

gaelco/splash_ms

Bootleg hardware. Emulation still preliminary.

galaxian/galaxian

amidarc, amigo2, explorer, turpins - Need different sound timer.

astroamb - This bootleg uses discrete sound hardware which might differ from the Galaxian one.

ckongmc2 -

jumpbug and clones - Missing discrete hardware emulation.

jungsub - Different hardware, preliminary sound is hooked up, but it should be compared to real hw.

mandinka - Bad / missing audio CPU ROMs.

sbhoei and clone - Discrete sound hardware emulation isn't completely correct.

scorpion and clones - Sound hardware isn't 100% correctly hooked up yet.

galaxian/galaxian_rockclim

Misses Epson 7910C Multi-Melody IC emulation.

galaxian/galaxold

4in1, dkongjrm, dkongjrmc - Sound hardware isn't 100% correctly hooked up yet and / or needs verifying with real PCBs.

galaxian/scobra

mimonkeyug - Needs discrete sound hardware emulation. High quality PCB scan available.

galaxian/scramble

800fath and clone -

ad2083 - Bad dump of the tms5110 ROMs.

mariner - Discrete sound in addition to the 8910.

marsarf - The first sound ROM is probably bad.

gamepark/gp2x

gamepark/gp32

Sound clipping and mixing problems.

gameplan/toratora

Sound is hooked up according to schematics, but it sounds horrible. It's supposed that real hardware differs from schematics.

gametron/gotya

Missing speech synthesis chips emulation. HD38880 is the main chip whereas HD38882 is an EPROM interface. PARCOR based.

gottlieb/gottlieb

kngtmare - Sound ROM isn't dumped.

qbert and clones, reactor - Need Votrax SC-01 speech synthesizer emulation.

tylz - Different sound hardware needs proper implementation.

grundy/newbrain

handheld/gameking

Preliminary sound emulation has been added using external DAC device.

handheld/hh_hmcs40

cgalaxn - Missing discrete sound emulation (alien attacking sound effect).

handheld/hh_ht11xx

Sound ROM hasn't been identified yet in the die shot.

handheld/hh_pic16

sfxphasor - Netlist needs some small tweaks.

ttfball - Missing discrete sound hardware emulation (simple volume decay).

handheld/hh_sm510

kst25, ktmnt2, ktopgun2 - OKI MSM6373 ROM isn't dumped, so for now they are using samples.

nstarfox - Missing melody chip emulation.

handheld/hh_tms1k

bship - Netlist needs some small tweaks.

bshipb - SN76477 sound needs better emulation.

elecbowl - Game isn't correctly emulated yet.

mmarvin - The volume decay is simulated, and it doesn't match with real recordings.

handheld/pensebem

Implementation of AVR8 Timer 1 Output Compare Match A is sub-optimal resulting in bad sound quality when emulating the buzzer.

handheld/wildfire

Volume decay should be more steep at the start and the pitch sounds wrong too (latter is an MCU emulation problem).

heathzenith/z22

Buzzer not emulated yet.

hec2hrp/hec2herp

The one-shot and A/D timing of the sn76477 need adjusting.

hitachi/b16

hitachi/bmjr

Needs identifying and improving sound DAC details.

homebrew/p112

homebrew/uzebox

hp/hp16500

hp/hp49gp

hp/hp95lx

DAC not hooked up (part of an ASIC).

hp/hp9k

ibm/thinkpad600

Crystal CS423X-KQ sound isn't emulated yet.

ice/chexx

Digitalker isn't hooked up correctly.

ice/vp101

Sound hardware (AC97 codec) isn't hooked up yet.

igs/goldstar

magoddsc, magoddsd - Custom encrypted CPU block.

nd8lines - SN emits bad sounds. The game seems to send commands with swapped nibbles if compared with other games on similar hw.

igs/igs011

vbowl and clones - Sound is slow and low volume.

igs/pgm

Sound system hook up isn't 100% correct yet (Z80 + ICS WaveFront ICS2115V Wavetable Midi Synthesizer).

igs/spoker

3super8 - ROMs are badly dumped.

igt/gkigt

intel/ipds

intel/rex6000

Alarm sound and keyclick don't work yet.

irem/m10

Needs discrete sound hardware emulation. IPM Invader (M10) and Head On (M15) PCBs are available (Guru)

irem/m14

Needs discrete sound hardware emulation.

irem/m62

Analog drums emulation isn't perfect yet.

irem/m62_bkungfu

Analog drums emulation isn't perfect yet.

irem/m92

nbbatman2bl - Bootleg with different sound hardware: an undumped MCU as soundcpu, OKI samples for music/sound.

irem/olibochu

Unemulated differences between HC55536 and HC55516. HC55536 clock isn't verified. Is the "Chu has food" sample ever played?

jaleco/bigstrkb

Sound hardware isn't correctly hooked up yet.

jaleco/ddayjlc

Sound hook up isn't 100% correct (Z80 + 2 x AY-3-8910).

jaleco/homerun

dynashot - The PCB has a D7756C (same mask ROM code as homerun) but the code never seems to enable it. Possibly just an unused component for this game.

ganjaja - D7756C emulation seems incomplete (rock, scissors, paper samples aren't played).

homerun, nhomerun - Voice emulation is missing (unemulated D7756C with internal ROM).

jaleco/jalmah

daireika, mjzoomin, urashima - Sound banking needs fixing. It's protection-related for the first version of the MCU (should be somewhere on the work ram/shared ram).

jaleco/megasys1

edfbl - Bootleg on different hardware. Missing PIC dump.

iganinjub - Bootleg on different hardware (only 1 OKI).

kickoffb - Bootleg on different hardware (only 1 OKI and 1 YM2203).

jaleco/tetrisp2

stepstag, steps3, vjdash - No music ROMs / HD dumps.

jpm/jpmimpctsw

all games but j6aceclb, j6big50, j6bigbuk, j6bnkrc, j6bnza, j6camelt, j6cascz, j6gogold, j6guab, j6hapyhr, j6kungfu, j6mono60, j6montlk, j6roller, j6sonic, j6untch and relative clones - Missing audio ROMs and/or incomplete hook-up.

jpm/jpmsys5

The mechanical games aren't emulated yet.

cashcade - Incomplete dump? Shows a loading error.

jpm/jpmsys5sw

kaneko/expro02

zipzap and clones - Sound hardware isn't 100% correctly hooked up yet.

kaneko/galpanic_ms

Preliminary driver. Sound board has a Z80 + 2x YM2203.

kaneko/snowbros

snowbro3 and clones - Sound CPU is an AT89C52 with undumped internal ROM.

yutnori - Sound (2 x OKIM6295) is driven by an undumped PIC.

koei/pasogo

konami/chqflag

007232 volume & panning control is almost certainly wrong.

konami/cobra

Sound hardware isn't correctly hooked up yet.

konami/combatsc

combatscb -

konami/dbz

dbz2bl - Bootleg with different sound hw, not hooked up yet.

konami/finalizr

finalizrb - It uses ENT0 CLK connected to T1 instead of internal timer, but it doesn't look like MAME can handle it with the speed it wants (eg. with set_t0_clk_cb and clock_device), so right now it's done with machine().time() when it reads T1.

konami/firebeat

bm3, bm36th, bm37th, bm3core, bm3final - Require ST-224 emulation for optional toggleable external effects.

kbh, kbm, kbm2nd, kbm3d - Keyboard sounds do not work: requires MU-100 emulation.

popn4, popn5, popn6, popn7, popn8, popnmt, popnmt2, popnanm, popnanm2 -

ppd, ppp, ppp11, ppp1mp -

konami/gticlub

Sound hardware isn't 100% correctly hooked up yet.

konami/hornet

Sound hardware isn't 100% correctly hooked up yet.

konami/hyperspt

hypersptb - Bootleg with different hardware. Has ADPCM via MSM5205 instead of VLM.

konami/konamigv

PSX SPU emulation isn't perfect yet.

konami/konamigx

sexyparo and clones, vsnetscr and clones -

konami/konamim2

polystar -

konami/konblands

Missing laserdisc dump.

konami/konmedalppc

Preliminary driver. YMZ280B isn't hooked up yet.

konami/ksys573

PSX SPU emulation isn't perfect and some games are missing emulation of the external digital sound and I/O board.

konami/mystwar

viostormabbl - This bootleg uses an Oki instead of the Konami customs. There are minor sound glitches which may very well be due to the bootleg hw, but emulation needs comparison to be sure.

konami/nwk-tr

Sound emulation is hooked up but driver is still preliminary.

konami/otomedius

Skeleton driver. PC hardware.

konami/rungun

All games are marked as imperfect sound. Incorrect hook up of the Konami 054539 PCM sound chip?

konami/tasman

Konami GX based PCB for gambling games.

konami/timeplt

chkun - Needs Toshiba TC8830F sound chip emulation.

kurzweil/krz2000

TMP68301 based. Skeletonish.

konami/tmnt

tmntucbl - Needs MC68705R3P / Oki M5205 hook up.

konami/tmnt2

glfgreat and clones - Sound hook up isn't 100% correct yet.

konami/trackfld

hypoly, hyprolymb, hyprolymba - Bootleg with different sound hardware, which isn't correctly hooked up yet.

konami/twinkle

Sound isn't fully hooked up yet (IDE DMA, finish comms).

konami/xmen

xmenabl - Bootleg with different hardware.

korg/korgm1

Preliminary driver.

lsi/m3

Buzzer isn't hooked up.

luxor/abc80

PWM sound in ABC-klubben/abc80/grafik/flagga.bac isn't correctly emulated.

luxor/ds90

Skeleton driver. M68010 based.

matsushita/duet16

No sound hardware hooked up yet. Beeper?

matsushita/jr200

matsushita/kn5000

Preliminary driver. Not all wave ROMs are dumped.

maygay/maygay1bsw

Preliminary driver.

maygay/maygayv1

Sound hardware hook up isn't correct yet.

mc/mc68000

mc/mccpm

meadows/lazercmd

medlanes - Needs discrete sound hardware emulation.

meadows/meadows

bowl3d - Missing sound ROMs dump.

minferno - Sound hardware isn't hooked up yet.

meadows/warpsped

Preliminary driver. Probably discrete sound hardware.

mera/m79152pc

Beep duration is probably too slow.

merit/mgames

Needs discrete sound hardware emulation.

metro/metro

metabee - PCB has no sound chips. It possibly uses the H8 for DAC.

puzzlet - The game does not write to the OKI sound chip (probably the timers don't work properly).

metro/rabbit

The emulation of the Custom Imagetek I5000 chip isn't perfect yet.

metro/tmmjprd

The emulation of the Custom Imagetek I5000 chip isn't perfect yet.

microsoft/jazz

Audio board with Crystal CS4215 codec isn't emulated yet.

midcoin/24cdjuke

Skeleton driver for a CD Juke Box.

midw8080/8080bw

crashrd - Bootleg hardware. Uses a different hook up. Preliminary sound added.

indianbt and clone - Only part of the discrete sound emulation is completed. PCB is available (Guru).

invrvngegw - One of the sound ROMs is a bad dump.

astropal, attackfc, ballbomb, cane, claybust, cosmo, darthvdr, desterth, escmars, galactic, grescue, gunchamp, intruder, invadpt2 and clones, invasion and clones, invmulti and clones, lrescue, lrescuem, lupin3, lupin3a, moonbase, moonbasea, rollingc, schaserc, schasercv, sflush, shuttlei, sicv, sisv, sisv1, sisv2, sisv3, skylove, spacecom, spacmiss, spcebttl, spcewars, spacewr3, spacerng, steelwkr, vortex, yosakdon, yosakdona - Need discrete sound emulation.

midw8080/m79amb

Boom, Thud, Shot discrete sounds need more accurate emulation.

midw8080/mw8080bw

blueshrk - Sounds are derived from schematics but could be (and seem) wrong. Needs checking on a real PCB.

bowler, clowns, clowns1, desertgu, dogpatch, invad2ct, roadrunm, shuffle, spacwalk, spcenctr, tornbase - Discrete sound hardware is only partially emulated.

checkmat - Needs breadboarding to get noise/filter frequencies.

gmissile, m4, phantom2, seawolf, seawolfo - Need discrete sound hardware emulation instead of samples.

midw8080/rotaryf

Needs discrete sound hardware emulation.

midway/astrocde

demndrgn - Audio board isn't emulated yet.

gorf, gorfpgm1, gorfpgm2, wow, wowg - Votrax SC-01 speech synthesizer emulation isn't perfect yet. In particular, the analog part needs some work (see plosives).

seawolf2 - Needs discrete sound hardware emulation.

midway/atlantis

Preliminary driver. ADSP-2181 based DCS2 audio.

midway/gridlee

Needs discrete sound hardware emulation.

midway/mcr

twotiger - 8 track cassette has been dumped but the hook up isn't perfect yet.

midway/midyunit

mkyawdim3, mkyawdim4 - Bootlegs on different hardware. They seem not to reproduce some sound effects. Should be checked on real hardware.

midway/mw18w

Mechanical game. Needs discrete sound emulation.

midway/mwsub

Needs discrete sound hardware emulation.

mips/mips

Buzzer isn't hooked up.

misc/39in1

Preliminary sound support only.

misc/3do

Emulation is still preliminary.

misc/5clown

Unknown writes and reads.

misc/acefruit

Sound emulation is completely lacking.

misc/alinvade

Sound has been hooked up but it's a guesswork. Should be verified with real hardware.

misc/amaticmg

Not all sound devices have been hooked up yet.

misc/beaminv

Needs discrete sound hardware emulation.

misc/beezer

Possibly missing filters. Needs a PCB reference to check sound.

misc/bingor

Driver is preliminary, sound hook up can't be verified.

misc/blitz68k

Sound is MCU-protected.

texasrls - MCU is dumped, needs hook up.

misc/buster

Sound hardware isn't hooked up yet (possibly discrete).

misc/cb2001

Sound hardware is hooked up but game isn't working yet.

misc/changyu

changyu - MCU driving sound isn't hooked up yet.

misc/chsuper

Sound hardware isn't correctly hooked up yet.

misc/coinmvga

Sound hardware isn't correctly hooked up yet.

misc/corona

winner81 - Sound hardware hook-up is imperfect.

misc/dgpix

KS0164 sound chip emulation is preliminary.

misc/discoboy

ADPCM has sound volume issues, it's either too loud or too quiet.

misc/dorachan

Needs discrete sound hardware emulation.

misc/ecoinf2

Skeleton driver for fruit machine games.

misc/ecoinf3

Skeleton driver for fruit machine games.

misc/ecoinfr

Skeleton driver for fruit machine games.

misc/efg8080

Needs discrete sound hardware emulation.

misc/esd16

fantstry and clone - Playable, but no sound because of an undumped PIC.

misc/eva

Preliminary driver. TMS 6100 for sound.

misc/ez2d

Unemulated Sound Blaster Live CT4830.

misc/fastinvaders

Needs discrete sound hardware emulation.

misc/flower

Custom sound chips' emulation isn't perfect yet.

misc/gambl186

Preliminary driver. Sound isn't hooked up yet.

misc/gammagic

PC hardware. Preliminary driver. Sound hardware isn't hooked up yet.

misc/gamtor

Skeleton driver for fruit machine games.

misc/gei

Sound hardware (DAC) isn't 100% correctly hooked up yet.

misc/gms

rbmk, rbspm, ssanguoj - YM2151 / YM3812 isn't correctly hooked up yet.

misc/goldngam

Preliminary driver.

misc/hideseek

Skeleton driver. Sound hardware isn't hooked up yet.

misc/hotstuff

Preliminary driver.

misc/intrscti

Sound hardware hasn't been hooked up yet.

misc/island

Skeletonish driver. Uses an OKIM6295.

misc/istellar

Missing laserdisc sound.

misc/jackpot

Sound isn't hooked up yet. Z80 + AY-3-8910.

misc/jokrwild

Sound hardware isn't hooked up yet.

misc/jubilee

Preliminary driver.

misc/jungleyo

OKIM6295 sound doesn't seem to work 100% correctly (i.e. coin sound only seems to work from 3rd coin on, lots of invalid sample msgs in error.log)

misc/kas89

Some events sound louder than others.

misc/laserbas

Discrete sound emulation is incomplete.

misc/magictg

Skeleton driver. Sound hardware isn't hooked up yet.

misc/malzak

Sound isn't correctly hooked up yet (2x SN76477).

misc/matrix

Game doesn't work so sound isn't hooked up yet.

misc/megadriv_sunplus_hybrid

The MD side of things doesn't work as it needs enhanced chipset emulation.

misc/megaphx

misc/meyc8080

DAC hook-up isn't perfect yet.

misc/micro3d

Sound system implementation isn't 100% accurate yet.

misc/mirderby

Missing DAC?

misc/monon_color

The music is supplied by a glob in each cartridge, which differs for each game. This glob is assumed to be a self-contained MCU (undumped), responding to music requests.

misc/mtu130

misc/murogmbl

Sound isn't hooked up yet.

misc/neoprint

Sound interface isn't implemented yet

misc/nibble

Skeleton-ish. Unidentified sound CPU / IC.

misc/nsmpoker

Preliminary driver.

misc/pachifev

One of the sound ROMs might be badly dumped. Sound hardware and frequencies are mostly guessed.

misc/pasha2

pasha2 - Needs ATMEL DREAM SAM9773 Single Chip Synthesizer/MIDI emulation.

zdrum - Needs hard disk dump and MP3 board emulation.

misc/pipeline

Sound hardware hook up isn't 100% yet.

misc/pntnpuzl

Sound system isn't hooked up yet. It's a DAC driven by an undumped PIC.

misc/quizpun2

misc/ssingles

Some sounds are missing: at least two of the unused ROMs contain samples (unknown format, perhaps adpcm).

misc/sstrangr

Currently using generic Invaders samples. Needs discrete sound hardware emulation. PCB is available (Guru).

misc/stuntair

Needs interrupt frequencies at least. Possibly some discrete parts.

misc/su2000

Preliminary driver.

misc/summit

Sound hardware isn't hooked up yet.

misc/tattack

Sound isn't hooked up (probably discrete).

misc/thayers

SSI-263 is HLE-ed and doesn't sound correct yet.

misc/tmspoker

Preliminary driver.

misc/triviaquiz

Discrete sounds?

misc/trucocl

Audio is almost there, but not perfect yet.

misc/unkpoker

Unidentified sound hardware.

misc/vamphalf

yorijori - QDSP QS1000 sound chip emulation isn't complete yet (missing envelopes and volume balance at least).

misc/vampire

Main / sound CPU communications aren't correctly emulated, also missing analog filters for AY8910.

misc/video21

Beeper sounds offtune.

misc/vlc

Preliminary driver.

misc/voyager

PC hardware. Preliminary driver.

misc/vpoker

Sound isn't hooked up yet (AY8910).

misc/wildpkr

Preliminary driver. Needs memory map improvements, ACRTC support, GFX decode and sound support.

mits/mits680b

mitsubishi/multi16

mitsubishi/multi8

morrow/tricep

motorola/mekd3

motorola/mekd4

motorola/mekd5

mr/sshot

Needs discrete sound hardware emulation.

mr/subhuntr

Possibly discrete hardware.

msx/sangho

pzlestar -

mupid/mupid2

Speaker isn't hooked up yet.

nakajima/nakajies

namco/cswat

Namco 52xx isn't hooked up yet.

namco/gal3

Skeleton driver. Sound hardware isn't hooked up yet.

namco/galaga

battles and clone, gallag, gatsbee, nebulbee - All these bootlegs use unemulated circuitry instead of Namco custom chip 54XX.

xevios - Uses a 4th Z80 instead of Namco Custom MCU.

namco/gaplus

Needs emulation of the custom 62XX explosion chip instead of samples.

namco/namcos10

Some SPU problems.

namco/namcos12

truckk -

namco/namcos2

marvland - Probable bad dump of the C140 ROM.

namco/polepos

grally, polepos2bi, polepos2bs, topracern - Bootlegs on different hardware. Possibly missing explosion sound.

namco/rallyx

commsega - The first time you kill a soldier, the music stops. When you die the music restarts and won't stop a second time.

nrallyx and clones, rallyx and clones - Needs emulation of the explosion with discrete sound components. The schematics are available so it should be possible eventually.

namco/warpwarp

navarone, sos - Sound isn't completely emulated yet.

ncd/ncd68k

Preliminary driver. Beeper?

ncd/ncdmips

ncd/ncdppc

nec/apc

nec/pc100

nec/pc8401a

nec/pc88va

nec/pc9801_epson

nec/pc9821

nec/pce

nec/pcfx

neogeo/neogeo

dragonsh - Sound ROMs for this prototype do not exist.

netronics/elf

next/next

nichibutsu/clshroad

clshroad and clones - Main and sound CPUs synching isn't perfect.

nichibutsu/cop01

Missing emulation of the 1412M2 protection chip, used by the sound CPU. This is probably an extra CPU (program ROM is the ic2 one), presumably with data / address line scrambling.

nichibutsu/nbmj8688

barline - Wrong NMI enable trigger, causing wrong sample pitch (and sometimes crashes when you soft reset).

nichibutsu/nichild

Sound hardware isn't hooked up yet.

nichibutsu/tubep

Missing analog filters emulation.

nintendo/aleck64

mayjin3 -

nintendo/cothello

Beeper duration and base frequency is approximated.

nintendo/dkong

pestplce - Currently using dkongjr sound hardware emulation.

shootgal - Possibly missing speech PCB emulation.

nintendo/famibox

Coin insertion sound is not emulated. Coin beep (before time out) is not emulated.

nintendo/gb

Sound chip emulation isn't accurate yet.

nintendo/gba

nintendo/mmagic

Missing discrete sound hardware emulation. Will need better 76477 emulation.

nintendo/nds

Driver is still preliminary.

nix/fitfight

Sound hardware isn't correctly hooked up yet.

nintendo/n8080

helifire, helifirea -

nintendo/nes_vt02_vt03

These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.

nintendo/nes_vt09

These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.

nintendo/nes_vt32

These NES clones have modified hardware. Differences aren't fully implemented yet, causing missing / imperfect sound.

nintendo/nss

SNES sound emulation isn't perfect yet.

nintendo/pokemini

nintendo/snes

SNES sound emulation isn't perfect yet.

nintendo/snesb

SNES sound emulation isn't perfect yet.

nintendo/spacefb

Needs discrete sound hardware emulation instead of samples.

nintendo/vboy

nintendo/vt_unknown

Unidentified main CPU. Dump might be bad.

nintendo/vt1682

Sound crackles.

nmk/nmk16

gunnailb - Bootleg with modified sound hardware. Emulation needs to be compared with real hw to be sure it sounds so bad.

manybloc - Sound isn't 100% correctly hooked up. There are writes to 0x08001c.w and 0x08001e.w. Could they be related to sound and/or interrupts ?

tdragon3h - Bootlegs which need a different sound hardware implementation.

tdragonb2 - Doesn`t sound correct, probably due to the game running too fast.

vandykeb - Undumped PIC controls sound.

nokia/dbox

Driver still preliminary.

olivetti/m20

olympia/lbeach

Needs discrete sound hardware emulation.

olympia/monzagp

Preliminary driver. Sound hardware isn't hooked up yet.

olympia/portrait

Sound CPU (TMS5200) isn't hooked up yet.

olympiaint/olyboss

No sound hardware hooked up yet. Beeper?

olympiaint/olytext

Skeletonish. Has a Piezo-Beeper.

olympiaint/peoplepc

omnibyte/msbc1

omori/spaceg

Needs hook up of the SN76477s.

pacman/pacman

eggor - Sound hook up isn't 100% correct.

pacman/schick

Hack of Pengo using Bombjack sound. Sound is probably working fine, but should be checked when the game fully works.

palm/palmz22

pc/champ2

Preliminary driver. No attempt to hook up sound yet.

pc/dawg

Preliminary driver. No attempt to hook up sound yet.

pc/filetto

UM5100 sample clock isn't correct, buzzer sound.

pc/mc1502

pc/pangofun

Skeleton driver. PC hardware. ISA 16bit sound card.

pc/pcat_dyn

PC hardware. Sound isn't hooked up yet.

pc/pcat_nit

PC hardware. Sound isn't hooked up yet.

pc/pcipc

Virtual test driver. No sound hardware has been decided.

pc/przone

Needs Vibra16 emulation (currently the driver has SB16 as a stopgap).

pc/sis630

Preliminary driver. Big TODO on top of file.

pc/tetriskr

DC offset buzzer sound.

pce/ggconnie

OKI banking isn't understood.

pce/paranoia

Sound system hook up isn't 100% correct yet.

pce/uapce

The tone played by the JAMMA IF board is not emulated.

philips/cdi

The CDI sound hardware isn't 100% emulated yet.

philips/minitel_2_rpic

The sound hardware isn't emulated yet.

philips/yes

Very preliminary driver. No sound hardware listed. Probably just a beeper?

phoenix/phoenix

phoenixc2, griffono - These bootlegs substitute the MM6221AA melody generator with a piggyback PCB. This alternative sound hardware isn't emulated.

phoenix/safarir

Needs discrete sound hardware emulation instead of samples.

pinball/missamer

playmark/playmark

wbeachvl, wbeachvl2, wbeachvl3, wbeachvla - Incorrect OKI banking.

playmark/powerbal

atombjt - OKI banking should be verified against real hardware.

promat/gstream

x2222 and clone - Sound ROMs aren't available. It's possible they don't exist anymore, given the game is an unreleased prototype.

psion5/psion5

Speaker isn't hooked up 100% correctly yet.

qume/qvt70

Beeper isn't hooked up yet.

ramtek/hitme

barricad, brickyrd - They currently use hitme discrete sound hardware implementation. Needs to be checked on schematics / PCBs.

ramtek/starcrus

Uses HLE noise due to abusing a 2N4124 in breakdown as a noise source.

rca/studio2

regnecentralen/rc759

Sound isn't hooked up yet (SN76489A + speaker).

robotron/a5105

robotron/a51xx

robotron/a7150

robotron/k8915

rockwell/aim65_40

roland/roland_cm32p

Synth. PCM emulation is still preliminary.

roland/roland_d10

Expander. Sound isn't emulated yet.

roland/roland_d50

Skeletonish. Synthesizer. Sound isn't emulated yet.

roland/roland_d70

roland/roland_mt32

Skeletonish. Expander. Sound isn't emulated yet.

roland/roland_pr100

MIDI sequencer. Unemulated M60012-0105SP gate array generates a "metronome" signal which is the only audio output.

roland/roland_sc55

Skeletonish. Expander. Sound isn't emulated yet.

roland/roland_sc55mk2

Skeletonish. Expander. Sound isn't emulated yet.

roland/roland_tb303

Bass line. NEC_D650. Sound unemulated (discrete)

roland/roland_tr909

Drum machine. UPD7810.

rolm/r9751

sage/sage2

sanritsu/mermaid

mermaid, yachtn - These game have a ROM for sample playback, needs identifying and hooking up.

sanritsu/ron

F/F part isn't correct yet.

sanyo/phc25

Volume is often low to non-existent.

sega/blockade

Needs noise generator emulation, along with proper mixing and volume control.

sega/chihiro

X-BOX sound hardware isn't emulated yet.

sega/coolridr

Sound hardware hook up isn't perfect yet.

sega/dc_atomiswave

AICA emulation / hook up isn't 100% yet.

sega/flashbeats

Preliminary driver. SCSP for sound.

sega/fwheel

Audio board isn't implemented yet (Z80 + 2x YM2203).

sega/gpworld

Missing laserdisc sound.

sega/hikaru

Skeleton driver. Sound hardware isn't hooked up yet.

sega/kopunch

Sound hardware isn't hooked up yet. Probably has discrete hardware.

sega/lindbergh

sega/model2

airwlkrs -

motoraid -

rchase2 -

vf2 and clones -

sega/model3

Sound comms are working but emulation isn't perfect yet.

sega/naomi

AICA emulation / hook up isn't 100% yet.

sega/puckpkmn

jzth - A sound bank isn't hooked up yet.

sega/sderby2

The video CPUs are waiting for commands from another source. It is assumed that there is at least one other PCB (834-5526?) which drives the video PCBs and perhaps generates sound. The satellite PCB is emulated in sg1000a.cpp.

sega/sega_beena

Misses MIDI audio.

sega/sega_ferie

Disk beeper not implemented yet.

sega/segafruit

Driver is preliminary due to decryption possibly being not 100% correct, sound hasn't been hooked up yet.

sega/segag80r

005 - Sound PROM for melody generator is missing. Need discrete sound hardware emulation.

monsterb, monsterb2, spaceod, spaceod2 - Need discrete sound hardware emulation.

pignewt, pignewta - Sega Universal Sound Board emulation isn't perfect yet.

sega/segag80v

spacfurybl - TMS5110 used for speech isn't hooked up yet.

sega/segajw

Sound seems to be actually working pretty good.

sega/segald

Needs laserdisc sound and discrete sound hardware emulation.

sega/segapm

sega/segas16b

bayroute1 - Sound ROMs aren't dumped.

lockonph - Bootleg hardware with different custom chips.

sega/segas32

as1 - Unemulated laserdisc.

kokoroj and clone, kokoroj2 - Unemulated CD board.

sega/segasm1

carboule -

sega/segasp

sega/segaxbd

rascot - Only the terminal is dumped.

sega/stactics

Needs discrete sound hardware emulation.

sega/stv

Sound is marked as imperfect in most games and there is no sound in some others due to incomplete SCSP emulation / hook up.

sega/svmu

sega/system16

Most games in the driver lack / have incomplete sound. Needs support for custom sound HW used by the various bootlegs.

sega/turbo

Driver needs discrete sound emulation instead of samples.

sega/vicdual

All games but brdrline and clones and tranqgun are missing discrete sound emulation.

starrkr - Right now it uses the same netlist as parent brdrline but should be verified against schematics or real PCB.

sega/zaxxon

Missing discrete sound emulation.

seibu/banprestoms

Oki banking should be verified against original or by someone who understands Japanese and thus can confirm the correct speech is played.

seibu/cabal

cabalbl - Bootleg with different sound hardware, which isn't correctly hooked up yet.

seibu/goal92

Sound hardware isn't 100% correctly hooked up yet.

seibu/seibucats

Preliminary driver. Unemulated YMF721 sound chip.

seibu/stfight

empcity and clones, stfight and clones - YM2203s should be clocked at 1.5MHz but this results in the sound and music being 1/3 of the pitch they should be. The game never writes the YM2203s' divider registers yet other games (e.g. Lock-On) suggest the default values are correct. What *is* going on here?

seibu/toki

jujuba - In this bootleg sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx.

seibu/toki_ms

Sound needs various improvements: MSM playback, improve comms, ROM bank, mixing. There are some scratchy sound from time to time. It's also currently unknwon that port A/B of the two YMs are used for.

seibu/wiz

scion and clone, stinger and clones - Discrete hardware emulation is preliminary.

sequential/prophet600

seta/jclub2

jclub2v200 and later versions - ST032 sound emulation is preliminary.

seta/macs

cultname, kisakaeh, kisakaen - ST016 hook up / emulation isn't perfect yet.

seta/namcoeva

C352 ROM is a bad dump.

seta/seta

blockcarb, madsharkbl - Bootleg with different sound hardware. SFXs are hooked up (OKI M6295) but music is missing.

crazyfgt - Level 2 interrupt should probably be triggered by the 3812 but sound tends to die that way.

jjsquawk and clones - Player's shot sound is missing (not requested to X1-010?). Many sounds are wrong since MAME 0.62.

sokonuke - Sound is imperfect.

zingzipbl - Bad Oki ROM dump.

thunderlbl, thunderlbl2 - Bootleg with different sound hardware. Sound is hooked up but it restarts after a few seconds at the title screen.

seta/seta2

ablastb - Bootleg on different hardware. Uses a FPGA reproduction of the original sound chip.

staraudi - Sample ROM is a bad dump.

seta/srmp6

NiLe chip emulation / hook up isn't perfect yet.

seta/ssv

srmp7 - Needs interrupts by the sound chip (not properly hooked up yet). Kludged to work.

sgi/crimson

Skeleton driver.

sgi/indy_indigo2

indy_4610, indy_4613, indy_5015 -

sgi/ip12

Sound hardware hasn't been hooked up yet.

sgi/ip20

Sound hardware hasn't been hooked up yet.

sgi/ip6

Sound hardware hasn't been hooked up yet.

sgi/iris_power

Skeleton driver. MIPS based.

sgi/o2

Skeleton driver.

sgi/octane

Skeleton driver.

sharp/fontwriter

Extremely preliminary driver.

sharp/mz6500

sharp/pc1500

sharp/pocketc

siemens/pg685

Preliminary driver. NEC V20 based.

sigma/nyny

Function of port A on IC37 AY8910 is unknown. It looks like a DAC, but this is not supported by the writes to the port. All the writes are 0x9X, usually 0x9b or 0x9d. Note that this is incorrectly referred to as port B on the schematics, but the pin #'s confirm it is, in fact port A.

sigma/spiders

Missing filters emulation.

skeleton/alphasma

skeleton/ax20

skeleton/basf7100

Sound hardware isn't hooked up yet.

skeleton/codata

skeleton/controlid

Fingerprint reader device. Very skeletonish.

skeleton/cxhumax

skeleton/daruma

skeleton/datacast

Unknown sound hardware.

skeleton/dm7000

skeleton/dual68

skeleton/eurit

ISDN-Telefon. Sound hardware not hooked up yet.

skeleton/fanucs15

skeleton/fanucspmg

skeleton/fk1

Unknown sound hardware.

skeleton/goupil

Sound hasn't been hooked up yet.

skeleton/hprot1

skeleton/hudson_poems

Sound is produced by the SoC, currently unemulated.

skeleton/icatel

skeleton/if800

skeleton/indiana

skeleton/itc4

Skeletonish. Temperature controller. Probably uses a beeper?

skeleton/itt3030

Beeper isn't correctly hooked up.

skeleton/jonos

skeleton/juku

Preliminary driver. No sound hardware hooked up.

skeleton/kron

skeleton/mes

skeleton/micro20

Skeleton driver.

skeleton/micronic

skeleton/miniframe

Preliminary driver. M68010 based.

skeleton/ml20

Speaker not hooked up yet.

skeleton/mstation

skeleton/mt735

skeleton/pv9234

skeleton/pwp14

Word processor. Unidentified sound hardware (possibly beeper?).

skeleton/qtsbc

skeleton/rd100

Unknown sound hardware.

skeleton/rvoice

skeleton/swyft

skeleton/systec

skeleton/tecnbras

skeleton/terak

skeleton/ti630

skeleton/tk635

skeleton/tsispch

DAC isn't hooked up yet.

skeleton/tulip1

Speaker (?) not hooked up.

skeleton/vector3

Preliminary driver. Extensive TODO on top of the driver.

slicer/slicer

snk/hng64

Sound hardware hook up is very preliminary.

snk/snk6502

sasuke, satansat and clones, vanguard and clones - Discrete sound hardware isn't emulated yet.

fantasy and clones, vanguard and clones - Speech is missing (hd38880/hd38882 emulation).

satansat and clones - Music frequency is wrong.

snk/snk68

powb - Bootleg with different sound hardware. The MSM5205 isn't hooked up yet.

sony/news_r3k

Sound hardware isn't hooked up yet.

sony/news_r4k

Sound hardware isn't hooked up yet (lots of undocumented hardware).

sony/psx

sony/smc777

sony/zn

For all games but nbajamex and clone, which use a different sound system, SPU emulation isn't perfect yet.

stern/astinvad

Needs discrete sound hardware emulation.

stern/mazerbla

mazerbla, mazerblaa - They appear to use an MM54104 'Digitalker' speech IC, however, the two speech ROMs are undumped.

subsino/lastfght

lastfght - Sound chip isn't emulated yet (SS9804, same as some games in subsino2.cpp).

subsino/subsino2

bishjan, new2001, qbeebing, queenbee and clones, squeenb, treamary, xiaoao - Sound chip isn't emulated yet (SS9804 or SS9904).

sun/sun1

sun/sun2

sun/sun3x

sun/sun4

sunelectronics/blockch

Needs discrete sound hardware emulation.

sunelectronics/dai3wksi

Needs discrete sound hardware emulation (some preliminary work has been done).

sunelectronics/route16

speakhlp - Bootleg with different hardware / program.

vscompmj - Stuck notes, due to incomplete decryption or to wrong AY hook-up?

ta/alphatpx

alphatp1 - Different beeper hook up?

tab/tabe22

Possibly missing beeper.

taito/arkanoid

hexa - Keeps writing 0x3f to register 0x07 of the AY8910, to read the input ports. This causes clicks in the music since the output channels are continuously disabled and reenabled.

taito/buggychl

Support for the 7630's controlling the sound chip outputs (bass/treble, volume) is completely missing. The sound Z80 seems to write answers for the main Z80, but the latter doesn't seem to read them.

taito/crbaloon

Discrete sound hardware emulation isn't 100% correct yet.

taito/fgoal

Needs discrete sound hardware emulation.

taito/flstory

TA7630 emulation needs filter support (bass sounds from MSM5232 should be about 2 times louder).

taito/gladiatr

ppking - Sound is controlled by an undumped MCU. Until it can be decapped, its functionalities are imperfectly simulated.

taito/grchamp

Missing engine noise.

taito/gsword

josvolly - DAC sound needs to be implemented. PCB is available (Guru).

taito/lgp

Sound hardware (Z80 + 3 AY-3-8910) isn't hooked up yet.

taito/lkage

bygone - Missing music. Emulation bug or incomplete prototype? PCB is available (Guru)

taito/marinedt

Needs discrete sound emulation.

taito/missb2

The Sound NMI and/or Interrupts aren't likely to be right. The Sound CPU starts writing to unusual memory ports - either because the NMI/Interrupt timing is out, or the sheer fact that the Sound CPU code is rather poorly written, so it may be normal behaviour. Also, the OKI M6295 seems to be playing the wrong samples, however the current OKI M6295 sound ROM dump is bad.

taito/ninjaw

SSG Output isn't accurate.

taito/nycaptor

Needs better sound emulation (mixing ?).

taito/opwolf

There are a few unmapped writes for the sound Z80 and unknown writes to the MSM5205 control addresses.

taito/pitnrun

Needs discrete sound hardware emulation. PCB is available (Guru).

taito/rollrace

Needs discrete sound hardware emulation for sound effects.

taito/sbowling

Needs discrete sound hardware emulation. PCB is available (Guru).

taito/scyclone

Complex audio setup with 2x SN76477 and possibly some discrete parts.

taito/spdheat

Sound filters aren't emulated and currently only one speaker is hooked up, but the game has more.

taito/taitogn

Zoom sound DSP emulation isn't complete.

taito/taitopjc

Zoom sound DSP emulation isn't complete.

taito/taitotx

Preliminary driver.

taito/taitotz

Zoom sound DSP is currently unemulated.

taito/taitowlf

Zoom sound DSP is currently unemulated.

taito/taito_f3

bumbsymph and clones - Bootlegs on different hardware. Oki banking is wrong.

taito/taito_l

champwr and clones - Additional MSM5205 isn't 100% correctly hooked up yet.

taito/warriorb

darius2d, darius2do and sagaia - SSG Output isn't accurate.

taito/wyvernf0

Sound emulation isn't fully accurate. PCB is available (Guru).

tandberg/tdv2324

tangerine/microtan

spinveti - Sound hardware isn't hooked up.

tatsumi/kingdrby

Possibly missing discrete sound hardware emulation.

tatsumi/tx1

tx1 and clones - TX-1 tyre screech noises are not implemented yet.

tch/kickgoal

actionhw - Missing PIC dump. Simulated for now.

tch/littlerb

Sound hardware is mostly understood, but isn't perfectly implemented yet.

tch/wheelfir

kongball - The PCB for this prototype had no sound ROMs. Unknown if removed or not programmed yet.

teamconcepts/comquest

technos/chinagat

saiyugb1 - There are sync problems between the i8049 and the m5205 which need further looking at.

tecmo/wc90

Sound isn't correctly hooked up.

tecmo/wc90b

MSM5205 sound isn't perfect yet.

tektronix/tek410x

telercas/tmc600

PRWNOISE and PRBEEP return wrong values, CDP1869 white noise not emulated.

televideo/tv950

Speaker doesn't produce correct sound due to bugs in the via6522 emulation.

ti/snspell

ti/snspellc

ti/ti85

ti84pob, ti84pov3 - Unemulated FonixTalk from SpeechFX.

ti/ti89

ti/ti931

Preliminary driver.

ti/ti990_4

tiger/bingobear

tiger/gamecom

tiger/k28

k28 - Speech doesn't seem to sound correct. May be a bug in the Votrax emulation. Needs comparison with real hardware.

tiger/k28o

tigertel/gizmondo

toaplan/toaplan1

outzonec - Z80 ROMs is probably incorrect for this set, causing wrong sounds.

toaplan/toaplan2

batsugunbl - Oki banking isn't hooked up correctly yet.

nprobowl, probowl2 - Oki banking isn't hooked up yet.

tomy/tomy_princ

Sound hardware isn't hooked up yet.

toshiba/paso1600

trs/dgn_beta

trs/vis

Some audio registers aren't understood yet.

tvgames/elan_ep3a19a

The sound capabilities of the SoC aren't fully emulated yet.

tvgames/elan_eu3a05

ADPCM format not correctly decoded yet.

tvgames/generalplus_gpl16250_nand

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl16250_rom

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl16250_romram

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl16250_spi

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl16250_spi_direct

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl162xx_lcdtype

Audio capabilities of the SoC are partially emulated.

tvgames/generalplus_gpl32612

Audio capabilities of the SoC are partially emulated.

tvgames/spg110

Preliminary driver. Sunplus SPG110 based.

tvgames/spg29x

Audio capabilities of the SPG29x SoCs aren't emulated.

tvgames/spg2xx

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_digimake

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_dreamlife

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_ican

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_jakks

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_jakks_gkr

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_jakks_sharp

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_jakks_tvtouch

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_lexibook

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_mysprtch

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_pdc

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_playvision

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_senario

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_senario_poker

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_senca

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_shredmjr

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_skannerztv

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_smarttv

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_telestory

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_tvgogo

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_vii

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_wiwi

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/spg2xx_zone

Audio capabilities of the SPG2xx SoCs are partially emulated.

tvgames/st2302u_bbl_spi

ST2302U based. Emulation is preliminary.

tvgames/trkfldch

Preliminary driver. Unknown sound hw.

tvgames/xavix

Sound hardware emulation is missing some features (i.e. envelopes).

tvgames/xavix2

SoC emulation is very preliminary.

tvgames/xavix_2000

SoC emulation is very preliminary.

tvgames/xavix_2002

SoC emulation is very preliminary.

ultimachine/rambo

ultratec/minicom

universal/cheekyms

Sound hardware emulation is incomplete.

universal/cosmic

Need proper sound hardware emulation instead of samples.

universal/cosmicg

Need proper sound hardware emulation instead of samples.

universal/getaway

Needs discrete sound hardware emulation.

universal/zerohour

Missing discrete sound emulation.

ussr/argo

ussr/istrebiteli

The emulation of the custom sound device is still preliminary.

ussr/mk85

ussr/mk90

ussr/okean240

ussr/sm1800

ussr/tiamc1

ussr/uknc

venture/looping

DAC emulation can be improved by adding the missing signals for decay etc. (see schematics).

venture/suprridr

The board seems to contain a discrete sound portion which needs to be emulated.

vidbrain/vidbrain

R-2R ladder DAC isn't correctly emulated yet.

videoton/tvc

visual/v1050

visual/v50

Missing screen attributes (reverse sometimes works), smooth scroll, screen brightness contro.

visual/xds

Buzzer not hooked up yet.

votrax/votrhv

Currently using the wrong Votrax model.

vsystem/pspikes

aerfboot, aerfboo2, karatblzbl, pspikesc - Bootlegs with slightly different sound hardware.

spikes91, spikes91b - Need MSM5205 hook up and verifying of the sound latch hook up.

vsystem/rpunch

svolleybl - Needs correct sound latch hook up and OKI M5205 hook up.

vtech/clickstart

Preliminary driver.

vtech/gamemachine

Needs discrete sound hardware emulation.

vtech/geniusiq

vtech/pc1000

vtech/prestige

Unindentified sound chip.

vtech/primusex

No sound hardware hooked up or even listed in the driver.

vtech/socrates

TC8802AF speech chip isn't emulated yet.

vtech/vsmile

Audio capabilities of the SPG243 SoC are partially emulated.

vtech/vsmileb

Audio capabilities of the SPG243 SoC are partially emulated.

wing/luckgrln

Sound chip type is unknown.

wing/pinkiri8

Sound hardware isn't 100% hooked up yet.

wink/wink

Sound emulation isn't fully accurate.

wyse/wy60

AUX port isn't emulated.

wyse/wy85

yamaha/tg100

Unemulated Yamaha YMW258-F sound chip (possibly identical to MultiPCM?).

yamaha/ymdx100

Some voices (such as Pianobells) seem to not let you turn off modulation even if you set the mod wheel to its lowest point.

yamaha/ympsr400

Emulation doesn't work yet so sound can't be hooked up.

yamaha/ympsr60

A few instruments sound odd.

yamaha/ymtx81z

YM2414 emulation is preliminary.

yamaha/ymvl1

Emulation doesn't work yet so sound can't be hooked up.

zaccaria/laserbat

Missing analog part.

zaccaria/seabattl

Preliminary driver. Probably discrete sound hardware.

zaccaria/zac2650

Missing discrete sound emulation.

zaccaria/zaccaria

Lacks analog circuitry emulation (see driver notes). Needs implementation of discrete filters for analog signals 1 to 5 and attenuation control for signal 5 (74LS156).