Robbie's To-Do List: Difference between revisions
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* <s>Emulate the Royal Vegas Joker Card series.</s> | * <s>Emulate the Royal Vegas Joker Card series.</s> | ||
* <s>Add support to 3-deal version of Jolly Card.</s> | * <s>Add support to 3-deal version of Jolly Card.</s> | ||
* <s>Write a new driver for SANDII' games.</s> | |||
* Write a new driver for GAME-A-TRON games. | |||
* Re-rewrite the gdrawpkr (ex vp906iii) driver. | * Re-rewrite the gdrawpkr (ex vp906iii) driver. | ||
* Rewrite the ltcasino driver. | * Rewrite the ltcasino driver. | ||
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* Done. | * Done. | ||
'''<s>Write a new driver for SANDII' games:</s>''' | |||
* Done. All games are working properly with sound. | |||
'''Write a new driver for GAME-A-TRON games:''' | |||
* Currently working on it. | |||
Revision as of 16:42, 8 May 2008
Rewrite the vp906iii driver.Emulate protection in Magic Fly.Emulate protection in 7 e Mezzo.Hook the inputs properly in pmpoker.c games.Demux and rework inputs in Magic Fly and 7 e Mezzo.Rewrite the ampoker2 driver.Fix graphics and other issues of Magic Card.Emulate the Royal Vegas Joker Card series.Add support to 3-deal version of Jolly Card.Write a new driver for SANDII' games.- Write a new driver for GAME-A-TRON games.
- Re-rewrite the gdrawpkr (ex vp906iii) driver.
- Rewrite the ltcasino driver.
Details / Status
Rewrite the vp906iii driver:
- Done.
- Rearranged GFX in two different banks.
- Decoded GFX properly.
- Rewrote the memory map based on program ROMs analysis.
- Hooked two SY6520/6280 (M6821) PIAs for I/O.
- Hooked the SY6545 (6845) CRT controller.
- Fixed size for screen total and visible area based on SY6545 CRTC registers.
- Added all inputs through PIAs.
- Added proper sound through AY8910 (mapped at $0840-$0841).
- Fixed AY8910 volume to avoid clips.
- Proper colors through color PROM decode.
- Demuxed inputs (thanks to Dox that pointed me in the right direction)
- Added some game-protection workaround.
- Added NVRAM support.
- Renamed driver, set and description to match the real game.
- Added technical notes.
Emulate protection in Magic Fly:
- Done.
- Added proper emulation to the game protection that allow boot the game without patchs/hacks.
Emulate protection in 7 e Mezzo:
- Done.
- Added proper emulation to the game protection that allow boot the game without patchs/hacks.
Hook the inputs properly in pmpoker.c games:
- Done.
- Removed all inputs hacks.
- Connected both PIAs properly.
- Demuxed all inputs for each game.
- Documented all outputs.
- Added lamps support.
- Created different layout files to cover each game.
- Add NVRAM support to all games.
- Corrected the color PROM status for each set.
- Figured out most of the DIP switches.
- Added diplocations to goldnpkb.
- Replaced the remaining IPT_SERVICE with IPT_BUTTON for regular buttons.
- Updated technical notes.
- Cleaned up the driver. Now is better organized and documented.
Demux and rework inputs in Magic Fly and 7 e Mezzo
- Done.
- Figured out how the protection works.
- Removed the hacks/patchs that formerly allow boot the games.
- Figured out how the buffered inputs works.
- Demuxed all inputs for both games.
- Unified the memory maps from both games.
- Added NVRAM support to both games.
- Crystal documented via #define.
- CPU clock derived from #defined crystal value.
- Changed CPU clock to 833 kHz.
- Mapped DIP switches.
- Found the maximum bet DIP switch in magicfly.
- Removed flag GAME_NOT_WORKING for both games.
- Managed the planes to get the 3bpp GFX colors accurate.
- Renamed the ROMs acording to pcb pictures and ROM contents.
- Cleaned up and optimized the driver.
- Reworked/updated technical notes.
Rewrite the ampoker2 driver:
- Done.
- Crystal documented via #define.
- CPU and sound clocks derived from #defined crystal value.
- Reworked TILE_GET_INFO to handle the proper tiles/color codes.
- Fixed interrupts (NMI).
- Corrected AY8910 frequency to 1.5 MHz to match the real thing.
- Arranged the AY8910 volume in all games to avoid clips.
- Corrected the screen visible area.
- Added NVRAM support.
- Reworked the memory map, mapping all the hardware I/O ports.
- Reworked the Inputs for all sets.
- Added implementation of Operator and Supervisor Keys.
- Fixed some timing troubles.
- Mapped the input buttons in the same way I mapped them in other poker games.
- Added partial DIP switch support with diplocations to all sets.
- Removed the hack in DRIVER_INIT.
- Hooked write handlers for output ports.
- Added watchdog routines.
- Dumped, hooked, wired and decoded the color PROM in all sets. Colors are perfect.
- Modified the refresh rate to 60 fps according to hardware measurements.
- Cleaned up and renamed all sets, defining parent-clone relationship.
- Wired the lamps for all sets. Created their respective layouts.
- Updated flags in game drivers.
- Splitted the driver to driver/video.
- Other minor fixes.
- New set dumped/added: American Poker 95.
- New set dumped/added: American Poker 2 (bootleg, set 1).
- New set dumped/added: Sigma Poker.
- New set dumped/added: Sigma Poker 2000.
- Fixed graphics/tiles in Sigma Poker 2000.
- Rewritten the technical notes from the scratch (still in progress).
- Added a PCB layout to the technical notes.
Fix graphics and other issues of Magic Card:
- Done.
Emulate the Royal Vegas Joker Card series:
- They come in two flavors: Fast and Slow draw. Both emulated.
Add support to 3-deal version of Jolly Card:
- Done.
Write a new driver for SANDII' games:
- Done. All games are working properly with sound.
Write a new driver for GAME-A-TRON games:
- Currently working on it.
Re-rewrite the gdrawpkr (ex vp906iii) driver:
A new rewrite is needed to add support for systems 903, 904, 905 & 906. These systems hold dozens of unknown/undumped games. Also the driver need a lot of changes.
(in progress...)
Rewrite the ltcasino driver:
Analyze the ltcasino & ltcasin2 program ROMs to fix all wrong aspects of emulation.