MAME 0.9: Difference between revisions
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== Release Date == | == Release Date == | ||
MAME 0.9 was released on 9 March 1997. | |||
== Contributors == | == Contributors == | ||
The known contributors for this version are, in first-name alphabetical order: | The known contributors for this version are, in first-name alphabetical order: | ||
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* [[Gary Walton]] | * [[Gary Walton]] | ||
* [[Nicola Salmoria]] | * [[Nicola Salmoria]] | ||
== Specific Contributions == | == Specific Contributions == | ||
The known contributions for this version are, in the order specified in the whatsnew: | The known contributions for this version are, in the order specified in the whatsnew: | ||
* Backgrounds in [http://www.mameworld.net/maws/set/zaxxon Zaxxon (set 1)] were fixed, albeit running slowly on a 486/100. | * Backgrounds in [http://www.mameworld.net/maws/set/zaxxon Zaxxon (set 1)] were fixed, albeit running slowly on a 486/100. | ||
* [http://www.mameworld.net/maws/set/invaders Space Invaders] was made to work correctly. | * [http://www.mameworld.net/maws/set/invaders Space Invaders] was made to work correctly. | ||
* F12 to take a screenshot was fixed so that it works in the F4 tileset viewer. | * F12 to take a screenshot was fixed so that it works in the F4 tileset viewer. | ||
* [[Brad Oliver]] helped improve colors in [http://www.mameworld.net/maws/set/dkongjr Donkey Kong Junior (US)]. | * [[Brad Oliver]] helped improve colors in [http://www.mameworld.net/maws/set/dkongjr Donkey Kong Junior (US)]. | ||
* [[Gary Walton]] contributed DIP switch definitions for [http://www.mameworld.net/maws/set/moonqsr Moon Quasar]. | * [[Gary Walton]] contributed DIP switch definitions for [http://www.mameworld.net/maws/set/moonqsr Moon Quasar]. | ||
* The frame rate counter and unthrottling behavior were changed to their current functionality: F11 toggles the frame rate counter, and F10 toggles unthrottling. | * The frame rate counter and unthrottling behavior were changed to their current functionality: F11 toggles the frame rate counter, and F10 toggles unthrottling. | ||
* The memory mapping system was updated such that memory is separated into different regions dedicated to a given purpose (CPU, graphics, and so on) and is dynamically allocated when loading ROMs. The option to dispose a graphics region once the ROMs are loaded and converted was also added. | * The memory mapping system was updated such that memory is separated into different regions dedicated to a given purpose (CPU, graphics, and so on) and is dynamically allocated when loading ROMs. The option to dispose a graphics region once the ROMs are loaded and converted was also added. | ||
* A new parameter, rom_decode, was added to ROM definitions, its purpose being to allow the driver author the option to specify a function that will decrypt or otherwise decode a given ROM upon loading. Additionally, all ROMs were made to decrypt into an entirely separate region for the sake of optimization. | * A new parameter, rom_decode, was added to ROM definitions, its purpose being to allow the driver author the option to specify a function that will decrypt or otherwise decode a given ROM upon loading. Additionally, all ROMs were made to decrypt into an entirely separate region for the sake of optimization. | ||
* The MachineDriver structure was modified in anticipation of supporting multiple CPUs. | * The MachineDriver structure was modified in anticipation of supporting multiple CPUs. | ||
== Game Support == | == Game Support == | ||
'''Working Games Added''' | |||
* [http://www.mameworld.net/maws/set/bombjac2 Bomb Jack (set 2)] | |||
* [http://www.mameworld.net/maws/set/mooncrst Moon Cresta] | |||
* [http://www.mameworld.net/maws/set/scobrab Super Cobra (bootleg)] | |||
[[Category:Releases 1997]] | |||
Latest revision as of 12:31, 3 May 2007
Release Date
MAME 0.9 was released on 9 March 1997.
Contributors
The known contributors for this version are, in first-name alphabetical order:
Specific Contributions
The known contributions for this version are, in the order specified in the whatsnew:
- Backgrounds in Zaxxon (set 1) were fixed, albeit running slowly on a 486/100.
- Space Invaders was made to work correctly.
- F12 to take a screenshot was fixed so that it works in the F4 tileset viewer.
- Brad Oliver helped improve colors in Donkey Kong Junior (US).
- Gary Walton contributed DIP switch definitions for Moon Quasar.
- The frame rate counter and unthrottling behavior were changed to their current functionality: F11 toggles the frame rate counter, and F10 toggles unthrottling.
- The memory mapping system was updated such that memory is separated into different regions dedicated to a given purpose (CPU, graphics, and so on) and is dynamically allocated when loading ROMs. The option to dispose a graphics region once the ROMs are loaded and converted was also added.
- A new parameter, rom_decode, was added to ROM definitions, its purpose being to allow the driver author the option to specify a function that will decrypt or otherwise decode a given ROM upon loading. Additionally, all ROMs were made to decrypt into an entirely separate region for the sake of optimization.
- The MachineDriver structure was modified in anticipation of supporting multiple CPUs.
Game Support
Working Games Added