MAME 0.95u4: Difference between revisions
From MAMEDEV Wiki
m (link phil consistently) |
m (link tomasz consistently (replace "dox")) |
||
Line 10: | Line 10: | ||
* [[Corrado Tomaselli]] | * [[Corrado Tomaselli]] | ||
* [[David Haywood]] | * [[David Haywood]] | ||
* [[Mamesick]] | * [[Mamesick]] | ||
* [[Mike Coates]] | * [[Mike Coates]] | ||
Line 18: | Line 17: | ||
* [[Pierpaolo Prazzoli]] | * [[Pierpaolo Prazzoli]] | ||
* [[Raphael Nabet]] | * [[Raphael Nabet]] | ||
* [[Tomasz Slanina]] | |||
Line 36: | Line 36: | ||
* [[Mike Coates]] added proper sprite ROMs to G-Loc. | * [[Mike Coates]] added proper sprite ROMs to G-Loc. | ||
* [[Philip Bennett]], [[ | * [[Philip Bennett]], [[Tomasz Slanina]], and [[David Haywood]] fixed game logic bug in mslider. | ||
* [[David Haywood]] added hack to v60 for srmp7, though this needs a real fix eventually. | * [[David Haywood]] added hack to v60 for srmp7, though this needs a real fix eventually. |
Latest revision as of 13:26, 7 May 2007
Release Date
MAME 0.95u4 was released on 21 April 2005.
Contributors
The known contributors for this version are, in alphabetical order:
- Aaron Giles
- Brian Troha
- Corrado Tomaselli
- David Haywood
- Mamesick
- Mike Coates
- Nathan Woods
- Nicola Salmoria
- Philip Bennett
- Pierpaolo Prazzoli
- Raphael Nabet
- Tomasz Slanina
Specific Contributions
The known contributions for this version are, in the order specified in the whatsnew:
- Changes from Aaron Giles
- removed CPU_16BIT_PORT hack; this means that all Z80 drivers must explicitly clamp their I/O space address space to 8-bits via ADDRESS_MAP_FLAGS(AMEF_ABITS(8))
- removed CPU_AUDIO_CPU; it was no longer having any effect, and it was a poor substitution for documentation since it wasn't used consistently across all games
- added 'emulator' target to the makefile to make it easier to build just mame.exe
- removed obsolete targets from the main makefile
- added Pentium-M optimization target to the makefile
- Nicola Salmoria fixed gsword descriptions and added documentation on the 8741s.
- Mamesick fixed C140 sound routing in the Namco games.
- Mike Coates added proper sprite ROMs to G-Loc.
- Philip Bennett, Tomasz Slanina, and David Haywood fixed game logic bug in mslider.
- David Haywood added hack to v60 for srmp7, though this needs a real fix eventually.
- Brian Troha fixed DIP switches in Survival Arts and Dyna Gear.
- Raphael Nabet added several TMS9900 enhancements and variants from MESS.
- Pierpaolo Prazzoli fixed backgrounds in Nitro Ball/Gun Ball.
- Nicola Salmoria added preliminary decryption to Deco 102 games.
- Brian Troha fixed DIP switches in Pocket Gal DX and Captain and the Advengers.
- Nathan Woods added better protection against crashing in the debugger.
Game Support
New clones added
New games marked as GAME_NOT_WORKING