MAME 0.102u1: Difference between revisions
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* [[David Haywood]] | * [[David Haywood]] | ||
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* [[Guru]] | * [[Guru]] | ||
* [[Luca Elia]] | * [[Luca Elia]] |
Revision as of 07:28, 8 May 2007
Release Date
MAME 0.102u1 was released on 20 November 2005.
Contributors
The known contributors for this version are, in alphabetical order:
- Aaron Giles
- Brian Troha
- chaneman
- Corrado Tomaselli
- David Haywood
- Fabrice Arenzo
- Guru
- Luca Elia
- Nathan Woods
- Nicola Salmoria
- Pierpaolo Prazzoli
- Tomasz Slanina
- Ville Linde
Specific Contributions
The known contributions for this version are, in the order specified in the whatsnew:
- Pierpaolo Prazzoli made several fixes for the kaneko16 drivers:
- fixed tilemap priorities
- fixed some sprites priorities
- added some missing coin counters
- added right palette filling for games using sprite type 1
- swapped berlwall and berlwalt sets as per SebV notes in the source code
- Nathan Woods fixed a compilation issue for MSVC when using the winalloc code.
- Nicola Salmoria replaced the 68705 MCU from the bootleg Knight Boy with simulation. Added Knight Boy to keep using the MCU code.
- Guru added a redump of bad ROMs for Cruis'n World (rev L1.3).
- Nathan Woods changed some i386 disassembly parameters to be unsigned.
- Nathan Woods fixed the output of mame.ini options that have spaces in them.
- David Haywood and Tomasz Slanina made improvements to Wheels and Fire, partial understanding of the blitter.
- Ville Linde added very, very preliminary emulation of the Ricoh RF5C400.
- Aaron Giles added new inline math functions to mamecore.h, along with mechanisms for the OSD layer to override them with platform-specific variants: count_leading_zeros, count_leading_ones, and fixed_mul_shift. Updated the TMS32031 core to make use of the first two.
- Aaron Giles changed the Windows blitters to use an array allocated by osd_alloc_executable() to prevent potential access violations on systems with no-execute support.
- Aaron Giles fixed some minor problems with the LOD calculations in the Voodoo driver.
Game Support
New games added or promoted from NOT_WORKING status
New clones added
- Red Clash (set 2)
- Stack Columns (World)
- Puzzle & Action: Ichidant-R (Korea)
- Knight Boy
- Dragon World
- Billiard Academy Real Break (Europe)
New games marked as GAME_NOT_WORKING