MAME 0.90u3

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Revision as of 12:13, 26 April 2007 by Georg (talk | contribs) (Initial version.)
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Release Date

MAME 0.90u2 was released on 12 January 2005.

Contributors

The known contributors for this version are, in alphabetical order:


Specific Contributions

The known contributions for this version are, in the order specified in the whatsnew:

  • Aaron Giles updated Sega drivers:
    • hangon, sharrier, and enduror now have accurate road and sprite scaling
    • renamed shangonb to shangupb to indicate it is an upgrade bootleg
    • added Gerald's latest Super Hang On sets as shangonb, shangonc
    • fixed graphics in Sukeban Jansi Ryuko (both versions), but no controls yet
  • Chris Kirmse added support for a new command line parameter, -screen, that specifies which screen to draw on (if the user has more than one)
  • Derrick Renaud did sound Updates:
    • Added filtering circuit to sound\namco52.c and converted it to stream based.
    • bosco, galaga, polepos, xevious - added proper filters to Namco52 sample player. Adjusted relative effect volumes per schematics.
    • polepos - added proper filters to engine sound.
    • fixed gain in asteroids etc. broken in 0.90
    • montecar - added proper filter to crash sound
    • bsktball - converted to component value code
    • abaseb - corrected component values for crowd filter
  • Mariusz Wojcieszek updated the Arcadia driver:
    • changed video update to be scanline based
    • improved sprites rendering, fixed sprite clipping
    • added hold-and-modify display mode
    • changed ar_sdwr to use 1MB chip ram, this needs more investigation
  • Nicola Salmoria did cleanups in the Rastan driver, derived from schematics. ADPCM is now played through a MSM5205.


Game Support

New games added or promoted from NOT_WORKING status

New clones added